The New ar_Shoots - OR SHOULD I SAY AR_ANCIENT ???!???1

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  • Опубліковано 5 чер 2024
  • For CS2's new Arms Race gamemode come 0 new maps, but 1 maps' worth of new content: Baggage with remade assets, and Shoots which just steals everything from Ancient.
    0:00 - How have jungles changed?
    0:31 - Shoots CSGO VS CS2
    1:38 - Aztec! Better than Ancient
    2:40 - Baggage VS Shoots
    3:03 - What IS new about Shoots?
    4:29 - Verticality
    5:41 - Wallbangability
    6:25 - Would a direct port be better?
  • Ігри

КОМЕНТАРІ • 723

  • @CturiX.IREALLY
    @CturiX.IREALLY 3 місяці тому +1375

    IT NOT ONLY LOSES THE IDENDITY OF SHOOTS BUT THERES LITERALLY NO BAMBOO SHOOTS FOR THE NAME TO MAKE SENSE

    • @The_Random_Bastard
      @The_Random_Bastard 3 місяці тому +8

      good point

    • @Pickleduck.
      @Pickleduck. 3 місяці тому +101

      also the fun window jumps are now pointless

    • @Baby_boodle
      @Baby_boodle 3 місяці тому +1

      Exactly!

    • @ParasocialCatgirl
      @ParasocialCatgirl 3 місяці тому +17

      gun shoots 🙃
      (but yeah I agree)

    • @DanielLangeYT
      @DanielLangeYT 3 місяці тому +3

      @@Pickleduck. You can still do them, but they're hard.. And also there's a huge branch stuck outside one of the windows, so you can't jump through..

  • @Fragger_Phrst
    @Fragger_Phrst 3 місяці тому +2449

    I’m so disappointed they just used ancient graphics instead of giving it its own identity

    • @kipchickensout
      @kipchickensout 3 місяці тому +55

      i was also confused at first
      played nice though

    • @ayanesatomi4250
      @ayanesatomi4250 3 місяці тому +68

      That would be an entire set of new assets that wouldn't be used anywhere. While I understand this is good to give shoots it's own visual identity, I feel like the new version also does it's best to be unique and also showcases that using the same set pieces from other maps you can spin an entirely new map, which what they had going since the new Nuke in CSGO

    • @wagyourtai1
      @wagyourtai1 3 місяці тому +92

      @@ayanesatomi4250 well, one point of adding new assets is for mappers. tho the big ones that win competitions will draw their own, or at least mostly their own, having textures and assets in the game to be able to just apply in the editor makes mapping simpler to get into

    • @FelipeJaquez
      @FelipeJaquez 3 місяці тому +108

      ​​@@ayanesatomi4250
      > Massive Gaming Company
      > Can't make new assets for a map
      I dunno man just seems kinda "lazy" for lack of a better term. Yeah I'm sure it saves time or whatever but isn't this a new sequel that's supposed to be bigger and better? My fault for expecting more in modern gaming though so that's on me.

    • @ayanesatomi4250
      @ayanesatomi4250 3 місяці тому +6

      @@wagyourtai1 I've never seen most of the winning competition maps use set pieces from Valve, with most of them opting to make their own, maybe sure in some smaller places but not entirety. Lazy for Valve to just make something with existing assets, but I think it's a good showcase how much you can get away with existing assets and Source 2's new tooling

  • @drowningin
    @drowningin 3 місяці тому +1259

    “We made so many models for Ancient, that now we need to make every map the same theme to recoup”

    • @GodplayGamerZulul
      @GodplayGamerZulul 3 місяці тому +36

      Exactly what it feels like lol.

    • @gapho5198
      @gapho5198 3 місяці тому +11

      I want an Ancient themed Dyst 2 map now.

    • @videofanlctb
      @videofanlctb 3 місяці тому

      @@gapho5198 imo Ancient is allready basically Dust2

    • @metasamsara
      @metasamsara Місяць тому

      @@gapho5198 No, no you don't 🤣

  • @Tiftid
    @Tiftid 3 місяці тому +457

    Another thing about this map is that if you get up like 2 metres off the ground, it becomes painfully obvious that the world just ends beyond a certain rectangular area.
    This wasn't a problem in the original, cause they put all the trees *outside* the map and had an impressive sky texture that was almost enough detail on its own.

    • @AlrexX2
      @AlrexX2 3 місяці тому +4

      hello

    • @Max040fficial
      @Max040fficial 3 місяці тому +2

      @@AlrexX2hi

    • @geekay99
      @geekay99 3 місяці тому +13

      Valve has been imo not excellent about this in their map design recently. Part of the problem I had with Alyx of all things was that everything felt like an indoor, claustrophobic corridor with nothing to make it seem "real" when I looked up, and this was a game with essentially the sole purpose of "selling" the world to me. Ancient itself is a far cry from, say, the amazing Nuke remake "out of bounds" area, but the new CS2 Overpass is actually REALLY GOOD about this. In part due to the skybox being half-decent, but also due to the...overpass...being part of the actual map above the B site. So, I'm finding myself agreeing with Philip in that I'm sick of boring, flat maps like Ancient and want more unique stuff that uses the Z axis if for no reason other than that it helps them feel like a proper location that I'm excited to explore.
      *grumble* I can't believe the only wooden rope bridges in Ancient aren't even in the playable space and it's supposed to be an Aztec replacement *grumble*

    • @npc_blob1609
      @npc_blob1609 3 місяці тому

      @@geekay99 I've felt that about the ancient bridge since the map released. It's such a cop-out to make the map look more dynamic in screenshots.

  • @briefsize11
    @briefsize11 3 місяці тому +505

    gabeN wants real-time rusting for the metal sheets so hold ur horses

    • @whoisanarnb
      @whoisanarnb 3 місяці тому +59

      After 389.241 vingtillion seconds, the metal sheets disintegrate, like berserk in doom eventually running out and stickies in tf2 eventually popping by themselves

    • @unkindled6410
      @unkindled6410 3 місяці тому +1

      wait what i dont get it.

    • @DuneJumper
      @DuneJumper 3 місяці тому +8

      ​@unkindled6410 It's like moss

    • @_Firebert
      @_Firebert 3 місяці тому +14

      @@whoisanarnb I wonder how large the overlap of shounic and decino viewers is

    • @sulphurous2656
      @sulphurous2656 3 місяці тому +3

      They're gonna spend a year mimicking current Mojang's development cycle in order to add real-time oxidation to select materials via some kind of scripts/drivers.

  • @be_happy3881
    @be_happy3881 3 місяці тому +157

    i think the best way to bring back Aztec without compromise is to put the Aztec theme and layout in the centre of a jungle dangerzone map. It would be nostalgic, because it'll be Aztec, but it doesn't matter if it is balanced for 5v5 competitive because, well, it's dangerzone.
    I like the idea of playing Battle Royale on Aztec. Fun game mode on a fun map.

    • @daboos6353
      @daboos6353 3 місяці тому +22

      I don't like Danger Zone at all but that's a fire idea

    • @VValkyr
      @VValkyr 3 місяці тому +2

      There isn't even danger zone in cs2 anymore dawg 💀

    • @peepothefrog4331
      @peepothefrog4331 3 місяці тому +1

      ​@@VValkyranymore? There never was one... yet, wich is what he is implying regard

    • @VValkyr
      @VValkyr 3 місяці тому +3

      @@peepothefrog4331 Force of habit calling it CS2, considering Go and 2 are almost the same games. I meant counter-strike as a whole.

  • @saltyeg
    @saltyeg 3 місяці тому +291

    old shoots was great because it came with prebuilt houses and huts as props in csgo sdk :)

    • @GardenofEdens
      @GardenofEdens 3 місяці тому

      i dont mind the new version we all will love it some years but they could have taken some new textures.

  • @quadrupledamage
    @quadrupledamage 3 місяці тому +83

    Baggage has the nuke theme IMO.

    • @XRAY81
      @XRAY81 3 місяці тому

      It uses half of the assets from Nuke

    • @1758
      @1758 3 місяці тому +11

      @@XRAY81 and it frustrates me… original airport had the gritty look and always reminded me of call of duty airport mission. Now it’s just smaller version of de_nuke

    • @shockwave5663
      @shockwave5663 3 місяці тому

      Wondering the same thing

  • @cloaker8362
    @cloaker8362 3 місяці тому +77

    Sad to to see the island setting removed from cs. I always loved the Caribbean like settings, but that seemed to be removed.

    • @muharremsuz
      @muharremsuz 3 місяці тому +8

      So soulles to be honest

  • @irkedcs
    @irkedcs 3 місяці тому +46

    id like to see monastery come back, hell even make it a full de_ or dz_ map. I loved the aesthetic with the infitie sky/mountain-scape above

    • @Prince.Claveria
      @Prince.Claveria 3 місяці тому +1

      I have a feeling it won't. Because in CS:GO China version they completely romoved Monastery.

    • @irkedcs
      @irkedcs 3 місяці тому

      @Prince.Claveria I wondered about that, what a shame.

  • @santino148
    @santino148 3 місяці тому +217

    I never understood why Caboosing got so much hate but now the damn thing just jump scared me for the first time... I love it even more.

    • @ggolden
      @ggolden 3 місяці тому +42

      its not loud enough

    • @Dorraj
      @Dorraj 3 місяці тому +24

      He puts it in (I think) every single video now and it always jumpscares me. Then I promptly involuntarily laugh to myself at the absurdity of the very loud noise

    • @Veriflon88
      @Veriflon88 3 місяці тому +9

      What?! People *actually* get jumpscared by caboosing? I always thought people just didn't like the sound

    • @ggolden
      @ggolden 3 місяці тому +7

      @@Veriflon88 it shouldnt really jumpscare normal viewers but it is extemely unpleasant for those with sensitive hearing

    • @fly-hii
      @fly-hii 3 місяці тому

      ​@@ggoldenoh okay, that I can understand

  • @Schwabi
    @Schwabi 3 місяці тому +170

    Perfect video at 4 am because I can not sleep

  • @koopdawhoop.
    @koopdawhoop. 3 місяці тому +133

    oh its gunna be loud

    • @ieatthighs
      @ieatthighs 3 місяці тому +41

      it was

    • @WangleLine
      @WangleLine 3 місяці тому +11

      I love when videos rupture my ear drums

  • @thing4826
    @thing4826 3 місяці тому +19

    Bring back the pirate theme! If they are worried about it only being on shoots, then bring back sugarcane, Seaside or St.Marc! I get people stopped playing them for a reason, but they all had their own interesting layouts and gimmicks.

    • @Baby_boodle
      @Baby_boodle 3 місяці тому +2

      I honestly miss the goofy verticality of Sugarcane. 😭

  • @VerboseToast
    @VerboseToast 3 місяці тому +65

    Shoots losing its old style makes me sad but 3:03 makes me very happy

    • @Catzzye
      @Catzzye 3 місяці тому +5

      My new favourite gag

  • @GrandHighGamer
    @GrandHighGamer 3 місяці тому +8

    "The new map is too bangable" -3kliksphillip, 2024

  • @SteeveYT.
    @SteeveYT. 3 місяці тому +15

    In germany we call this "verschlimmbesserung" or "to make something "better" by updating it"
    Which is literally what happens with so much in cs2.

    • @ParasocialCatgirl
      @ParasocialCatgirl 3 місяці тому +8

      I'm assuming that "better" in this context is intended in the sarcastic sense of the word

    • @SteeveYT.
      @SteeveYT. 3 місяці тому +3

      yep @@ParasocialCatgirl

    • @user-gp3qv8jn3g
      @user-gp3qv8jn3g 3 місяці тому +1

      nobody has ever used that word

    • @SteeveYT.
      @SteeveYT. 3 місяці тому

      @@user-gp3qv8jn3g des glaubst a nua du du fotzn kopf

  • @walter1824
    @walter1824 3 місяці тому +9

    Those trees growing out of concrete rooftops ??? 5:30

    • @screamsinrussian5773
      @screamsinrussian5773 3 місяці тому +4

      *stone rooftops and yes, trees and greenery can grow through concrete (see: chernobyl and unkempt brutalist architecture in eastern europe)

  • @TriflingToad
    @TriflingToad 3 місяці тому +78

    I was actually waiting for you to mention this. I really do think that the level of detail required for making new maps is a lot higher, a lot of maps made a long time ago wouldn't be possible to create with as much effort is required now.

    • @mediumplayer1
      @mediumplayer1 3 місяці тому +10

      But its not like average Valve employee doesn't earn around 200000$ in a year. Think of what would you do for that kind of money.
      Oh, they also have a bar with free snacks, too.

    • @1bird_d
      @1bird_d 3 місяці тому +19

      You don’t understand how much easier it is to create maps in s2 hammer. The workflow is literally 10x easier and less confusing than hammer 1, which might as well have been made for the N64. The fact that people were making the maps that they were in source 1 hammer is pretty incredible.

    • @Ryan-ob7yt
      @Ryan-ob7yt 3 місяці тому

      @@1bird_d because ya lazy ass doesn't need to make the super high quality models yourself lol, ofc its easy when all you do is drag and drop

    • @1758
      @1758 3 місяці тому +1

      As a game dev, making maps nowadays is actually *easier* than ever. Please stop pretending you have a knowledge about something that you clearly dont, its cringey and misleading to other people.

    • @Ryan-ob7yt
      @Ryan-ob7yt 3 місяці тому +1

      @@1758 Im sure it is!
      for the people designing, blocking out and decorating the maps, not to discredit what you guys do but im sure it takes far longer to model and 3d scan all of the assets if you were going to make a cs2 quality map from scratch

  • @USERNAME7419
    @USERNAME7419 3 місяці тому +21

    I miss all the wood.

  • @faizfrez2729
    @faizfrez2729 3 місяці тому +30

    CS is the only place where you can hear adult men say "bangable" in a serious tone.

    • @liamdonegan9042
      @liamdonegan9042 3 місяці тому +2

      "bangable wood", my nickname in college

    • @mutsgah
      @mutsgah 3 місяці тому

      He knew what he did

  • @ludwigrohrig
    @ludwigrohrig 3 місяці тому +30

    Valve seems to reduce their mapping to very few “themes” with assets they can mix and match.
    Right now we only have four of those themes which makes the map-pool seem very uniform. These are:
    Warehouse theme (Nuke, Vertigo, Baggage)
    Italy theme (Italy, Inferno)
    Arabia theme (Mirage, Anubis, D2)
    Jungle theme (Ancient, Shoots)
    The only one that’s visually unique is Overpass.

    • @schlop1771
      @schlop1771 3 місяці тому +4

      You put vertigo twice there

    • @ohlookameme9917
      @ohlookameme9917 3 місяці тому +13

      @@schlop1771 I think they meant inferno

    • @unkindled6410
      @unkindled6410 3 місяці тому +4

      Well we used to have old URSS facility theme in train and cache instead of the jungle theme so its not like things changed so much.
      If anything overpass is the urban city scenario we never really got on maps other than the few temporary community ones during operations. Closest to q similar theme was office.

    • @jefflee4527
      @jefflee4527 3 місяці тому +2

      watch as they make assault with an overpass theme, or better yet they do that with lunacy and remove the cool theming it had originally. (they better not actually do that with lunacy its such a unique-looking map)

    • @anonymous4068
      @anonymous4068 3 місяці тому

      Office

  • @plat1n_
    @plat1n_ 3 місяці тому +10

    you are one of the only (if not the only) channel that I actually watch in fullscreen because your videos are really high quality all the time

  • @sammyule
    @sammyule 3 місяці тому +47

    I felt the exact same way about the new assets. Yeah they look nice from a objective standpoint, but lack all personality, like they were adapted to be there and not made with that specific area in mind. I miss the old personality of shoots, there was this rustic and gritty style to csgo at release that has just been completely abandoned. The only way to go back to that time was to play the older and lesser played maps. Now this new version feels like it could have been made in the Farcry map editor. Everything feels like its made of plastic and i want some real textures. Whats the use of all the pbr textures when everything looks like caramel. Make cs2 not a generic fps with great gameplay, give it some thought and personality like every previous valve game. RN everything feels like a videogame made for competition and not to be enjoyed.

    • @unkindled6410
      @unkindled6410 3 місяці тому +6

      "everything feels like a videogame for competition"
      My brother in christ youre playing one of the most sweaty tryhard mechanic skill heavy competitive games in the world whos sole existence is half because of said E-sports and the other half is the ultra inflated skin market thats basically NFTs. Why do you think updates are so slow, we only got 3 weapons since release and those are basically meme weapons RN, and the game balance has never shifted besides eco round choices? Because everything in the game comes down to how quick and precisely you can click a head with an AK/click with the AWP and how many grenade bounce pixels you decorated.

  • @TheLegoJungle
    @TheLegoJungle 3 місяці тому +9

    The first music track in the vid is incredible! Reminds me of Undertale's combat themes.

  • @tverdyznaqs
    @tverdyznaqs 3 місяці тому +3

    3:04

  • @JimFKennedy
    @JimFKennedy 3 місяці тому +100

    I hate that they're slowly taking away the variety of designs and locations, the most recent maps tend to be either set in Italy, somewhere near Italy, or America. After all, it isn't 'Global Offensive' anymore.

    • @unkindled6410
      @unkindled6410 3 місяці тому +8

      Anubis is egypt. Not exactly new but not like we get new maps often, anything past the original releases at this point is new i guess. I mesn what did you expect? This is game exists almost solely because of E-sports and the other reason is to sell NFTs disguised as gacha skins. (I still to this day dont know why those dont get as much hate as every other lootbox. Is it because players themselves can profit out of them?) The game has absolutely minimal changes that also take absurdly long to develop, its funny how one of the plagues of today entertainiment industry is crunch times, but then theres things like valve and mojang who absolutely just slack off and take obsenely long to deliver simple updates that arent proportional to the ammount of resources that they should have to pour into the game.

    • @landate1
      @landate1 3 місяці тому +7

      Yes. cs2 ugly. csgo very better and makes for player. dont money

    • @unkindled6410
      @unkindled6410 3 місяці тому +9

      @@landate1 its sad really. I wish this game had more actual content put on it. The stuff from operations should stay permanently instead of just being gone after its done. Even if these missions and all that arent the best they are still something really.

    • @herette
      @herette 3 місяці тому +4

      i miss factions so much

    • @mediumplayer1
      @mediumplayer1 3 місяці тому +2

      ​@@unkindled6410here is the thing though... Anubis is a community-made map that Valve just bought and maintains since. They barely put any effort into that map.

  • @hi_its_jerry
    @hi_its_jerry 3 місяці тому +18

    i just hope we get local factions back at some point. im tired of seeing phoenix dudes everywhere

  • @AlonePirate02
    @AlonePirate02 3 місяці тому +2

    Valve really should bring back the map themed t and ct characters. Offices terrorists was unique and cool but now we only have the default one. We can't even track the damage we dealt because all the players look the same (if they dont have character skins).

  • @Jerry0825
    @Jerry0825 3 місяці тому +65

    can we just get NEW de_aztec..?
    beside balance, this map has really great ambient.

    • @user-love50803
      @user-love50803 3 місяці тому +12

      i have to agree with you about that
      even in old CS, despite how unfair the map geometry is, it still used alot on old Esport tourneys back then so adding it back to CS2 wouldnt affect competitive scene that bad even though it'll end up reusing Ancient map assets

    • @zombine7103
      @zombine7103 3 місяці тому +1

      But isnt ancient pretty much the exact same theme?

    • @Jerry0825
      @Jerry0825 3 місяці тому +4

      ​@@zombine7103 in theme, could be yes, but the main reason that we want it back is 'Nostalgia', no matter how this map is really crap in balance, we just miss this old map,
      even if this map not include on competitive map pools.

    • @zombine7103
      @zombine7103 3 місяці тому

      @@Jerry0825 there is actually no reason to want it back because there is the same themed map and also aztec gameplay suckrd. Regardless, you have the right to have it back because it was an existing map in csgo that got completely removed.

    • @TheoTattaglia
      @TheoTattaglia 3 місяці тому

      @@zombine7103 same theme but ancient looks dull as fuck

  • @elliehugg
    @elliehugg 3 місяці тому +9

    having such a shit night. thanks for the upload, youre one of my comfort youtubers

  • @SonicMaster519
    @SonicMaster519 3 місяці тому +1

    I love how spectacularly made this video is. Blasting is with Caboosing and then freaking out about a certain fire extinguisher… I love your videos to bits Philip.

  • @Neo2266.
    @Neo2266. 3 місяці тому +2

    4:30
    I didn’t even think to try that given how locked off all modern CS maps are, invisible walls and ceilings everywhere

  • @bevy9598
    @bevy9598 3 місяці тому +12

    I played alot of arms race in CSGO and playing the new shoots somehow feels smaller idk if actualy is any smaller but it definitely feels that way

    • @JardTheRat
      @JardTheRat 3 місяці тому +5

      yea i thought that too

    • @333dae
      @333dae 3 місяці тому +2

      I feel like it’s because the new map has thick stone block walls that feel confining while the old one had thin wood and sheet metal walls

    • @JardTheRat
      @JardTheRat 3 місяці тому +1

      @@333dae could also be that you cant go under the elevated spawn area like before

  • @NotSoMelancholy
    @NotSoMelancholy 3 місяці тому +4

    I’m sure for most people it isn’t a bother but man, knowing of Ancient’s assets were built like tiles to be easily combined, that’s all I see the parts rather than the whole.
    It’s like playing a halo reach forge map. You know what the thing they built is trying to be, but the illusion is broken because you can pick out all the parts they used to build it.

  • @AndreiStephan
    @AndreiStephan 3 місяці тому +19

    I love the point about not being able to see the difference between the floor and everything else. Also new shoots has lost the ability to get on to the opposing roof and camp the enemy spawn, which was tricky to do but extremely rewarding.

    • @D3nn1s
      @D3nn1s 3 місяці тому

      Cant you jump on the tarp?

  • @Xerox0073
    @Xerox0073 3 місяці тому +5

    Is new Baggage really new? I had a feelinbg it reminded me something - it's just more colorful nuke assets, isn't it?

    • @ambhaiji
      @ambhaiji 3 місяці тому

      -more colorful- the new cs2 nuke assets, and they actually had already made a more original looking 1:1 gameplay rework without all the new extra clutter as seen in the early map leak from last year

  • @sleambean
    @sleambean 3 місяці тому +2

    What fantastic analysis, I love the detail and very clear comparisons.
    Also I legitimately get a big grin every time you do it, philip, you know what i'm talking about

  • @kipchickensout
    @kipchickensout 3 місяці тому +28

    3:04 good ol'

  • @CambyBolongo
    @CambyBolongo 3 місяці тому +3

    My favourite part of CSGO was the unique maps and game modes. I plaed alot of arms race and demolition just to have fun on maps like Bank, Sugercane, St Marc. It gave the game a deeper feeling of unexplained lore. I'm sure CS2 will add a breadth of maps in the future but I have a sneaking suspicion that there will never be the same motivation to give the game such a complete feeling.

  • @henrym5908
    @henrym5908 3 місяці тому +6

    I think the the whole de_ancient palette has surprisingly poor readability. it's pretty flat and lacks colour contrast, which in theory might make enemies more visible but I find it's just harder to see corners and map features.
    and the all the materials and assets (and water) are extremely hardware intensive to run as far as CS maps go. new shoots runs bad with multiple players on screen.

  • @zomgninja
    @zomgninja 3 місяці тому +21

    I think it would be interesting if there is a max amount of bang-able ;) brushes, like maybe after 3 solid brushes it would always stop damage. (I always thought brush materials stopped bullets, I guess they mussed up with the new design of the map.) Anyway, always awesome videos :)

  • @666dreamboat
    @666dreamboat 3 місяці тому +24

    Haha I'm glad Philip is also an odd night man. Thanks for the vid Phil. Also aztec shoots looks gross. Baggage looks pretty hot tho. Please make a whole video of you travelling around cs2 maps shooting walls and props and saying "bangable" or "not bangable".

    • @tubulartuber
      @tubulartuber 3 місяці тому +1

      bangable

    • @meuhtalgear
      @meuhtalgear 3 місяці тому +1

      i truly believe philip is filling spreadsheets with data on how release time influences view numbers

  • @anates8060
    @anates8060 3 місяці тому +2

    I didn't realize baggage had it's own textures, it feels like Nuke to me

  • @andrewb378
    @andrewb378 3 місяці тому +10

    3:04 mmmm yeah gimme those nice train whistles

  • @sentonbeeblo170
    @sentonbeeblo170 3 місяці тому +5

    soul vs soulless

  • @selohcin
    @selohcin 3 місяці тому +2

    "Bangable" vs "not bangable" really is the most important distinction.

  • @joebloggs8785
    @joebloggs8785 3 місяці тому +6

    Baggage is Nuke props & materials. How didn't you see it?

  • @jbank7547
    @jbank7547 3 місяці тому +2

    at this point, I've wanted a CS2 update so much that I wouldn't have batted an eye at Valve giving me old shoots.

  • @ryan_3113
    @ryan_3113 3 місяці тому +3

    Yeah when I first saw a pic of the maps I thought they chopped up nuke and ancient like wingman maps

  • @kyoyeou5899
    @kyoyeou5899 3 місяці тому +2

    3:08 new video confirmed

  • @Paco_Gaepedores
    @Paco_Gaepedores 3 місяці тому

    Lovely video ❤
    Morning from Boston, Massachusetts 🇺🇲 ❤️

  • @thepixelleer8445
    @thepixelleer8445 3 місяці тому +5

    The new music is great : )

  • @carterfurman6601
    @carterfurman6601 3 місяці тому

    you are so knowledgeable it’s crazy

  • @HoundNL
    @HoundNL 3 місяці тому +1

    Never played CS but I won't miss a video from this dude

  • @SoggyMicrowaveNugget
    @SoggyMicrowaveNugget 3 місяці тому +2

    Just to maybe help clear up the tarp asset thing... from my time modding Half-life Alyx, i found you can take a tarp asset and use a cloth sim to drape it over things. So maybe they used the same tarp and draped it over a different object

  • @markkNL
    @markkNL 3 місяці тому +1

    The trees on top of stone buildings show you how much thought went into this map, very little.

  • @InvagPrune
    @InvagPrune 3 місяці тому +1

    Monastery for me was the most individual war games map and it had decent verticality, always thought it would have been cool af if someone reused its assets for a competitive map

  • @amirmirzaei3940
    @amirmirzaei3940 3 місяці тому +2

    My problem is that normally arms race and demolition were always the easiest map to run since they were so old, now I can't run them as easily. I get like 40fps when like horrible frame drops all the way to like 3 fps.
    and before anyone asks, I am a laptop gamer, no I'm not using a laptop from 1975, its a 2018 laptop with core i7-8550U and Nvidia 930mx. my whole system at max power only draws like 50 Watts, and so of course it can't run the game fast when modern desktop CPU's alone use like 60W, and mind you a laptop is a whole CPU, GPU, Motherboard, Ram, fan, monitor and everything, all under 60 watts.

  • @rozkaz661
    @rozkaz661 3 місяці тому +1

    Cs:go had a couple maps in this tropical carribean aesthetic, i really liked them

  • @talkashie
    @talkashie 3 місяці тому +1

    This isn't super related to your video, but I had this idea while watching. I think CS should do what Paladins did with their maps after they were getting a bit stale. They introduced a beta maps playlist that had regularly changing and rotating map pools of untextured/unfinished maps with experimental designs. Imagine an official playlist that randomly selected some Workshop or unfinished beta maps every week.

  • @joakimboulanger4490
    @joakimboulanger4490 3 місяці тому +1

    Cool music

  • @0Blueaura
    @0Blueaura 3 місяці тому +1

    wait for the Monastery Jungle theme

  • @jeffz870
    @jeffz870 3 місяці тому +1

    givin that straw roof a what fer' 3:22

  • @HAYK1L26
    @HAYK1L26 3 місяці тому +3

    Speaking of losing identity... I still cannot get over the fact that they still did not bring unique, map-own agents based on location and game mode. This is sad af with the map, I was not flabbergasted by shoots but it reminded me of the agents discussion. There is no depth in the game yet!

  • @mansimran
    @mansimran 3 місяці тому +3

    Shoots will never be the same as it was to be 😢😢

  • @_Egitor
    @_Egitor 3 місяці тому

    I wonder what Stevens upcoming 'Wallbangability' song will sound like - fated to be a banger tho

  • @acrain7
    @acrain7 3 місяці тому

    whenever a new map for CS releases I always have such a fun time exploring, checking out all the new props and textures that make each map special. With Shoots, I spent about two minutes looking around and had seen all there was to see, since so much of it was just ancient. The water running down the middle is very nice, though. I wish they'd given it a brand new look, or updated Shoot's original look, rather than just copy pasting ancient's assets and slapping them on Shoot's blueprint.

  • @CoraTerrion-lp7ki
    @CoraTerrion-lp7ki 3 місяці тому +2

    I dont love the new shoots but i do love when they pair maps like that. I liked having canals and rialto be the same theme bit completely different maps.

  • @donny8619
    @donny8619 3 місяці тому +3

    They may as well have saved all the time and effort and just released shoots as an orange dev texture map because that’s how soulless Ancient’s assets are.
    Oh well at least arms race is finally back and I won’t be fully satisfied until they release lake and safehouse

  • @trainee5471
    @trainee5471 3 місяці тому +3

    Should've made Vertigo out of Ancient assets

  • @savidcaralho
    @savidcaralho 3 місяці тому +11

    Shoots is just ancient and baggage is just nuke basically

  • @180Gibbo
    @180Gibbo 3 місяці тому

    Please never stop caboosing! It never gets old!

  • @edcofu
    @edcofu 3 місяці тому +2

    Valve should bring back cs_rio, that was fun, also fy_pool_day for arms race, such chaos and fun

  • @icediverfull
    @icediverfull 3 місяці тому +2

    I like the general idea of having multiple maps at "the same place"
    But this could have been just a new map
    I miss the wooden huts
    Where are Lake and St Marc?

  • @snah64
    @snah64 3 місяці тому +4

    I really like the music choice in this video, glad to hear an audio crime 2 song in the opening.

    • @aev1an728
      @aev1an728 3 місяці тому

      do you know the second song played by any chance?

    • @snah64
      @snah64 3 місяці тому

      @@aev1an728 Sorry, don't, doesn't seem to be a song from audio crime 2 so it's probably one of 3kilk's dad's songs.

  • @szalontaibarnabasivo
    @szalontaibarnabasivo 3 місяці тому

    Some of my finest memories from online school is playing flying scoutsman on shoots during online class and I'm sooooo disappointed what they did to her

  • @MaliciousBadger01
    @MaliciousBadger01 3 місяці тому +1

    There was one more map that had some tropical jungle elements, Sugarcane

  • @ikki6792
    @ikki6792 3 місяці тому +1

    3:28 - not to be that guy, but these tarp covers are taken from the map dz_blacksite, it's found on the equipment storage area with an underground cell right at Construction.

  • @marcdaniel5535
    @marcdaniel5535 3 місяці тому

    Yo that bot no scope was crazy

  • @uhhhhhhhhh
    @uhhhhhhhhh 3 місяці тому

    i'm petrified when i think about where the continued loudening of Caboosing could possibly end

  • @maxrivera7367
    @maxrivera7367 3 місяці тому +1

    ❌adding back shoots❌
    ✅adding back safe house ✅

  • @EvilGoodGuy
    @EvilGoodGuy 3 місяці тому +1

    Back when CSGO was still a thing, I made a recreation of the map "complex" from N64 Goldeneye, as a defusal and arms race/deathmatch map.
    I used Aztecs theme for it, simply because I'm one man and Aztecs theme is by FAR the easiest and simplest visual theme to replicate.
    I would assume this was Valves reason as well, but it's kinda weird and disappointing considering the original map had its own interesting identity.

  • @Nashy119
    @Nashy119 3 місяці тому

    Glad to see you can still jump on the roofs, although I think triangle roofs were more fun for that. My main complaint is that the floor, walls and some CTs are all slightly green.

  • @TheKrzysiek
    @TheKrzysiek 3 місяці тому

    I love how Caboosing became the new helofalotof

  • @VomitmasteR
    @VomitmasteR 3 місяці тому +1

    Baggage also just looks like Nuke. Best case scenario they did this to save on devtime and are focusing on getting the actual gamemodes back into CS2 and later down the line will redo the maps again

  • @eltrashooter2578
    @eltrashooter2578 3 місяці тому +1

    This just confirms that we aren’t getting map based factions anymore.

  • @xenonvinc
    @xenonvinc 3 місяці тому +1

    Tbf, Baggage is Nukes small brother

  • @floppa9415
    @floppa9415 3 місяці тому +1

    We should not forget that the online casino aspect of the game also needs welfs attention.

  • @Exponaut_R-01
    @Exponaut_R-01 3 місяці тому

    I saw a picture of this map moments before I saw the title
    I had no idea what I was looking at other than "...did they re-redo Ancient? No it's all out of whack... This is Shoots?!"

  • @landonamick2212
    @landonamick2212 3 місяці тому

    I played if for the first time today and all the new vertical stuff threw me off but also there’s what feels to be a bunch of new angles through windows and stuff that I didn’t know about before. Also looking through the windows makes it hard to see where in the interior I’m looking through

  • @jbrown7666
    @jbrown7666 3 місяці тому

    valve has a chance to show some unique map deigns with the demoltion maps they hopefully add

  • @TheDakes
    @TheDakes 3 місяці тому

    I really like the new Soundtrack :)

  • @flouride
    @flouride 3 місяці тому

    I'm super excited for the remake of ar_tibet, it was gorgeous in Global Offensive so i really hope it makes a return

  • @tubulartuber
    @tubulartuber 3 місяці тому +1

    bangable

  • @Pickleduck.
    @Pickleduck. 3 місяці тому +1

    I pray to god they don't do this to other older maps that aren't in the game yet

  • @appoxx
    @appoxx 3 місяці тому

    With the tarpaulin; in Source 2 you can simulate them physically dropping into place and then freeze their final position so a lot of them shouldn't be similar

    • @appoxx
      @appoxx 3 місяці тому

      @@3kliksphilip ah fair enough

  • @unfa00
    @unfa00 3 місяці тому

    I'm looking forward for the new series "Where 2 Bang" by 3kliksphillip.

  • @delta9685
    @delta9685 3 місяці тому

    The surfaces defence: "We'll bang, ok?"

  • @HentaiSpirit
    @HentaiSpirit 3 місяці тому +1

    fr fr it could've use the old unique theme of wooden houses which indicate wallbangable stuff everywhere but it's just ancient now