Another mistake that I dreaded making is to accidentally progress the story. There's a fork in the path. One is to progress the story and one is a dead end with some loots. You pick one, walk for a while and think "this is kinda long. The other path must've been a dead end" then you go back and accidentally progress. Sometimes they even block the path preventing you from going back after the cutscene.
Omg this ikr. I want the sneaky secret shit. The brain power devoted to intuitively discern between a progression or side path seems like a high price.
I was surprised recently on one mission in HL. There was an obvious fork in the path and I started hesitating where to go, when protagonist suddenly said "wonder where this will go? Somewhere off the track I presume." And really that path went to the dead end, while other progressed the story. Cool small detail that helped with my gamer stress😃
literally the last of us part 1. That part in the hotel where there's a big hole in the staircase. Was about to loot some room nearby but accidentally fell. The worst part is the last autosave was 1 hour of playtime ago
This resulted in me pinging the minimap every 10 seconds in ME2 to make sure the last door I'd go through was the objective door. ME2 is the game with the highest quantity of completely missable stuff in the trilogy. There's between 4 to 7 upgrades in total for weapon damage for specific weapon classes. There's 5 non-heavy weapon classes. There's missable biotic and tech upgrades, missable armor upgrades, missable credit PDAs. The missable weapons, while not super easy to miss, are pretty good too. On Hardcore and Insanity, those upgrades are often the difference between making a team member useful or useless. In ME1, there's very little unique missable stuff, and in ME3, you can buy most missables after the mission they were in.
Speaking of the jump you just can’t seem to make, even worse is the jump that looks hard, so you save right before it figuring it’s going to take a bunch of tries. But you make the jump perfectly on the first try and think it was super easy after all. But you forget to save it right after that and die for whatever reason so you have to reload your save right before the jump. And THEN it takes you like 100 tries before you manage to make it again.
Zombies infinite warfare, the katana map one, the Easter egg had floating spots you jumped on, got it the first try, took tens of times every time after that.
Oh god yeah. Or, guides and people online hyped it up as difficult and you managed to do it first try. And then all that happens. You feel so skilled, then so fail
Haha! I recently played Dark Souls 3 for the first time. You can get the Silver Covetus Ring at the very beginning if you make a jump off a tree stump onto a rook at Firelink Shrine. I made the jump on the first try but then fell off the roof before grabbing the ring. So I thought "No problem, just jump back up there." And it took about 200 tries to make the jump off the tree stump again.
In regards to #9, I was stuck on a puzzle for about a week. I finally caved and asked someone for help. They stared at the screen for a few seconds and solved it literally one move. They'd never played it before and it's such an obvious answer in hindsight, it took months for me to get over it.
I've made the accidental blowing myself up with explosive barrels and weapons mistake myself quite a few times too. The way you went on about the map button in the last part reminded me of some of Ray Romano's humor. Those very hard jumps in platform games is one the reasons I quit playing them some years back. For me they're so nerve wracking.
I have to agree, and their topics are interesting, varied, and often highlight a game I have never heard of that I buy and play. It has become one of my favorite channels.
Backtracking by accident happened to me a lot in Nioh 2 and Code Vein. I sometimes get lost in Soulslike, but in these 2 I had a habit of suddenly noticing I was back in the entrance and thinking "where the hell did I turn around?"
I’ve been watching for years and I don’t think I’ve ever thanked you. I watch these videos every night when i eat my dinner well from the night before. Thanks for everything you do I thoroughly enjoy watching these videos my life is so busy with my kids that i dont get to enjoy video games like i used to but this kind of fills that hole. All the best keep doing what you’re doing. Foxy 🙏
I second that "Thanks" you guys are by far my favorite YT channel. I actually get excited when I get the notification that a new video was posted. And a little side note, most of your "before you buy" videos are more like "validating the purchase you already made while it downloads" videos...
For number 15, I "love" the way that Bethesda mapped the grenade button in FO4 to what was previously the VATS button in FO3 and New Vegas. It pretty much assures that I grenade myself whenever I start a new game.
I dunno if you were in an exceptionally good mood when you recorded this or what Falcon but your voice work is top notch in this one. I laughed out loud at your animated reactions several times GG 🎉
Number 1 is too relatable for me. I always got those buttons mixed up while playing The Crew 2, which wouldn’t be so bad if it wasn’t for the fact that it took a few seconds to enter and exit the menus each time. 😅
I've had so many of these: the dodge off a cliff, getting turned around and accidentally winding back at the start, missing something important, the impossible jump, even environmental hazards that can be avoided, and even the wrong dialog choice. Most if not all that I listed have happened to me within the last 2 months within various games.
Playing through BotW for the first time at the moment and can 100% relate to the wrong button thing, having played mainly PS4 I'm so used to X (B) being main interaction button. Also that T2 clip with the explosive barrels was pure gold 😂
It’s worse when you do it on purpose, backtracking through a place looking for a key, or ladder, or whatever that you missed only to find it’s really only a couple of steps away from where you were.
Or similarly, when you reach branching path, one of them progresses the story, the other leads to some bonus loot/collectibles/treasures, you dont know which to choose, so you pick one, accidentally pick the story progression and it locks you so you cannot return for the treasures.
Loved this list, genuinely laughed more than once. The end of number 8 was pure comedy and the call back to checking if someone was in the room...chefs kiss! Well played sir well played.
“Now a days games are a little better about giving players tools to make it more obvious where they have or haven’t been” Cries in Vanaheim from God of War Ragnarok😂
The owl from Ocarina of Time was the BEST example of "choosing the wrong dialogue choice" you could've picked for #14, that cracked me up. I think I accidentally hit "no" to "dId YoU gEt AlL tHaT?!?!" 4 times in a row during one replay as a kid.
Yeah, the puzzle thing is a big one for me, though it`s usually because the puzzle uses a game mechanic / skill / ability that I completly forgot about (like an environment scanner / detective mode, or some environment manipulation ability, ect). It`s extra frustrating because when I do figure it out, I feel like an idiot for not remembering the ability I had, instead of feeling like a genious for figuring it out Also, regarding being always overencumbered (I`m always super guilty of this in fallout games specificly), I NEED to carry with me at all times an assault rifle for midrange combat, a shotgun for close range, a silenced sniper rifle for taking out distant targets without being spotted, an anti material rifle for taking out distant enemies who already know where I am (and it`s just damn satisfying), a grenade launcher to take out several enemies at once, a missile launcher for the same thing but at a greatet distance, a mini nuke launcher because it`s just essential, a 9 or 10 mm handgun as a backup, a silenced version for quiet take downs, and a magnum in case the normal handgun doesn`t do enough damage. I obviously need atleast a couple hundred rounds for each weapon, and preferably atleast a couple of types of round for each weapon. I also need to carry at all times atleast 10 bottles of water, my own wight in food, and atleast a dozen stimpaks, so that I can avoid dying of hunger and thirst, and so I can quickly heal in a pinch. I also absolutly need the half a dozen hats and pairs of shades, as well as the minimum 2 suits of armor / sets of cloths, so that I can quickly change my look or swap out worn out armor. All of these things are an absolute necessity, and I don`t care how important that loot or item is, I`m not throwing away my shit
@@tubensalat1453 this was admitiedly a bit of an exageration on my part, but I do struggle alot woth carrying only the bare necessities in games like these (again fallout is the prime example), and I do usually always carry some 5 pr 6 weapons at all times, as well as more food and water that I probably actually need, which usually ends up taking most of my inventory...
PS4 Gamer beginner's mistake, pressing the "share" button trying to press select. The "share" button allows you to take screenshots and share your gaming moments with other. Pretty cool for some people. However, it is located exactly where the select button is on every other console. Instead, the select button has been relegated to this massive touch pad in the center of the controller. I can't help but wonder why they didn't swap the two around.
That moment you showed in the HL for #4. I cannot begin to say how frustrating that jump was the first time I played that game back in '99. Was probably one of the moments I got "If I make it auto hit F5 (quicksave)" burned into my muscle memory. Edit: Note for #3: It's funny you should mention that ..... Did that also in Half-Life. Accidentally fell in a pit and quick saved right before going splat rather than reload. So .... my reload kept putting me 5 inches above the floor and killing me. I will admit I reloaded it a few times because it was funny.
Another reason to love BOTW is that if you open Map accidentally, you can press the other button to go to the other menu, without having to unpause the game. I don't think I've seen this in any other game yet. Really thoughtful of developers
another worthy mention is rpgs with customizable skill loadouts like mmos a lot of people make the mistake of trying to follow some build someone posted online and wonder why they dont get the same dps because they fail to realize not everyone has the same play style or reaction time or even things like latency. never use someone else's build copy/paste. if you use one at all, use it as a guideline that you build off of to fit you.
This might just be the most spot-on, truly accurate list you have made to date. Anyone who claims not to be 100% guilty of all if these things isn't just lying to you, they are lying to themselves lol. I literally shouted, "omg yes, exactly this" more than a couple times here. The one about getting turned around and backtracking to the level start completely on accident really hit home for me as someone that grew up on jrpg's. Especially since each and every step risks throwing you into yet another tedious random battle. Loved this one, great nostalgia value here, thanks Falcon
To this day, I still fail to get around to playing the Mass Effect trilogy because I'm too scared to make the wrong choice for my crewmates lmao. Pretty much hit the nail on the head with all these mistakes, though.
Just go for it. Never played ME trilogy until recently, halfway through ME2 right now and regardless of the consequences it’s actually fun to see the butterfly effect of your decisions.
Fallout games are like this. I really didn't know if I should have nuked that entire town in Fallout 3. I like games giving me option, but not too many options.
Honestly, they telegraph the outcomes pretty well.. usually. Trying to keep spoilers to a minimum, like the final mission of ME2, you obviously don't send the big angry shooty reptile to go on a stealth mission, or to hack their way through the security systems.
I beat one and 2 and there was a like a feature that was mandatory to save some of the characters I thought it was a side quest I skipped it. Damn near every one died in my story and the end of 2....haven't played 3 to this day
#13 - I was one of the ones who followed the story path strictly after starting elden ring (my first souls game) and ended up getting clapped by margit so many times before realizing there was so much else I could do to get stronger before fighting him lol, but I like to think it molded me into a different type of gamer, I took it personally and after 10,000 tries I beat him and I found out through many souls borne vets that I was supposed to suffer it out and beat him and why they didn’t agree with elden ring being open because it allowed you to avoid the fight until being strong enough, I ended up loving these games after elden ring and now I’ve beaten them all. I enjoy more challenging difficulties and just overall challenging games now over anything and also have way more patience when playing any game.
Thats what made ds3 my favorite of the series u had to fight the champion before u are able to make it to sanctuary and level up so ure forced to "git gud"
How do you get past the amount of time you waste repeating the same exact thing over and over? By four or five tries deep into one of those bosses, often on a fifteen minute walk back each time to get back to that fight when it comes to Soulsborne games, I'm sitting there thinking about how precious my time is and how much more fun I could be having playing something that doesn't try so hard to waste my time.
@@ledumpsterfire6474 for me personally, it’s the small victories, getting closer each try, learning the bosses stack patterns and the timing, teasing telling myself one more try then getting further and not able to give up because I got that much closer, don’t get me wrong if I get straight destroyed 10 times in a row I may put it down and come back later to try again but more than anything it’s the absolute joy and pride you feel when you finally overcome the adversity and punishment in souls borne games, there’s few if any games that feel better/more rewarding to complete than those, not even just the game in full but the milestone bosses etc, you feel like you’re such a beast and personally I will talk so much trash to the tv lol
@@Ty2xxxx I guess that's just what I'm missing. I don't really get any satisfaction when it takes me tons of tries before finally beating something. I wind up just staying irritable, and mildly relieved it's over so I don't ever have to do it again.
@@ledumpsterfire6474 no shame in that at all dude souls borne games especially aren’t for everyone, I enjoy the challenge and most of all the triumph in these and other difficult games. I will say though every time I finished a souls borne game I had to spend like a week or so at least playing a mindless action or Simple fun kind of easy game just to clear my mind lol I went back and played uncharted 4 in the ps5 port after finishing elden ring. It takes a lot out of you. Those ppl who do like the gauntlet challenges with souls games are a different breed fr, I can’t imagine going ten minutes without getting killed let alone entire group of games without getting touched 😂. Or my favorite game ever is tlou2 and the people who stream the hitless and no weapon challenges on grounded/permadeath like i have given up trying to get the difficulty wall trophies for that game not because I didn’t think I could eventually do it but just bc I get so pissed and end up just saying screw this and finding something else to do like you said lol
Dude the visual language on your videos is top notch. You always give visual examples of what you are referencing sentence by sentence. Most other gaming channels just show random stock footage from a game they might be talking about. You always show direct examples of what the topic is. That's good editing
When I started playing D1 I knew nothing about this kind of games, I had no gamer friends to ask, and I only had a demo (took me to level 3 I think). I played though the games SO many times before realizing what stats were all about and actually using them. * sigh *
The puzzle thing happened a lot with me on the last half of Portal 2. Because they keep throwing these legit difficult ones at you, then curve ball you with a super easy one, so it becomes hard because you expected more, and spent a good 45 minutes looking for something that doesn't actually exist on that level.
I have the most outrageous sense of direction in open world games. I will open the map, align my facing towards my objective and 8 out 10 time I somehow end up even further away from the objective after a few minutes.
I really felt Number 1. Its happening to me literally in Dead Cells. I play it on Steam with a PS5 controller and the button to open inventory and map are the same buttons which is both the touch pad and the start. Both can do either. So I essentially have to hope for the best and keep pressing stuff until I get what I want. It gets rather spicy when I try to switch to my backpack item in the middle of combat tho.
A lot of this comes down to not fully understanding a game's mechanics/physics or just being unlucky. Number 15 happened to me more times than I can count lol.
I noticed 2 things when carrying more than I can in Skyrim. 1. You're still extremely slow while swimming. I figured you would be faster. 2. If you're in sneak mode, pull out a bow and notch an arrow, you will move faster. About the same as a regular paced walk, maybe a little faster. Not sure if anyone else has noticed these things.
This is one of my favorite, if not my favorite list you guys have ever done. Not just because I relate so hard to it and it makes me feel like less of a loser weirdo for doing every single one of these things all the time, but because it's just good quality content haha. Oddly enough, I really only ever do #1 on Xbox, and I do it pretty frequently. I hardly ever have the problem on PS5 or Switch.
This video is the reason Falcon is my favourite game reviewer/content creator I love these videos and have literally lost whole days just watching them
I gotta say I learned to avoid 7 ONCE. Thanks to that one time I now always have at least 4 separate saves with any game worth more than 10 hours of my time.
Number 9. I'm playing Okami for the first time and I got stuck on the falling star puzzle, assuming it was a paint brush technique I needed to find. So I explored the game world, searched every nook and cranny, completed any quests I could, then I find out you just need to put a single dot in the sky. Lol. It didn't occur to me, I think I just assumed that meant the star would be stationary and not something that would fall.
With the addition of home buttons and screenshot buttons on controllers, pressing start or select is the epitome of gaming mistakes throughout all history of gaming! Absolutely spot on for #1 😂 Thanks for this video❤
I’m going to watch this one to the end to see how many Souls clips Falcon can pack into one video. Clips at 3:02 ,4:28, 6:27, 14:53 Wow I’m actually EXTREMELY impressed. Kudos Falcon, I thought 14 mins if this would just be Elden Ring or something. Great video, thumbs up (:
This should have been split into two videos. One focusing on mistakes we make when playing games for the first time, the other for games we are replaying. Further, the latter of those could be split into stuff being replayed for the first time (i.e. 2nd playthrough) and stuff being replayed for the 100th time.
Alright to set the scene it's like 2006, i'm playing Socom 3, entire team is camping the objective room. I said and i quote "Don't nobody wanna mess wit the smoke Dawg, ARROOO AROOO AROOO!" toss nade into enemy tunnel... BANG... ☠ Now that was a quote from Friday, and as soon as Smokey says that, he gets shot at lol. My entire team lost their minds laughing. I wasn't even embarrassed. You had to be there. Could have been a DOOR STUCK moment fosho.
The stealth one, but one of my favs is when you meticulously watch and time enemy movement patterns so you can plan your attack, and as soon as you move 2 feet their entire movement pattern changes. "I know I've been walking this same path for the last 12 days nonstop, but for some reason I feel like there might be someone about to attack me so I'm suddenly going to change my pattern randomly." LOL
Hitting wrong buttons is one of my specialties lol Going between FarCry3 & Skyrim is such a crazy experience, running two completely different buttons. Inventory again totally different. Does make it fun though having to re-learn what does what but really annoying at times.
These things happened to me on Prince of Persia games - Warrior Within and Forgotten Sands. On Warrior Within, I kept looping around the whole Kingdom 3 or 4 times but never found the very first special sword! And hence, never got the romantic ending. (Really wanted to see Kaileena getting banged by the Prince!) On Forgotten Sands, there was one place where I had to get a Sarcophagus, but I had to freeze time absolutely on the perfect moment in order to get to it! What happened each time was - a) I froze time too quickly and couldn't freeze the water to jump off to the Sarcophagus! b) I froze time too late and the Prince couldn't catch the frozen water! Hence, moving to the rest of the story. I uninstalled Forgotten Sands and did everything I could to forget I ever played it....... Thankfully, 4G came to my country in late 2016 maybe and I watched the whole story here. Now, we're implementing 5G rapidly.
2:48 When I first started FFXIV (no, not A Realm Reborn; the 1.0 version), I wanted to explore as much as I could before continuing the story and I ended up in Mor Dhona as level 25. I was swiftly reminded why levels were important.
2 things that I'm guilty of doing: 1) Stopping playing a game for some reason and when I go back to it, I have no idea what I'm doing or how to play it. 2) Skipping the tutorial and then realising I skipped an important game mechanic and I now don't know how to do it. Usually it's something like a block/parry move that would stop you dying all the time.
- What about taking the linear path when at a fork in the road and missing the collectible (the fork where one path leads to a collectible and the other path that's linear path, you want to go get the collectible but accidentally go the linear path and miss the collectible) -muscle memory because you were playing another game or haven't played in a while (you were playing a very difficult level and but forgot the scheme and now don't stand a chance) - Fighting games - pausing constantly throughout the fight to perform special combo -trying to be smart and save a game but at the wrong like right before you died or made a bad call and loading leads to the same outcome requiring an even older save or restarting entirely -Wasting a ton of time looking for that location on a map but can't find it only to realize it was above or below you, like a basement or cave or the sky or upper floor -selling/discarding an artifact or important item accidentally or before you knew it had an impact (ie armor that could be upgraded, ingredients, or story item that will be needed later)
“Sometimes when you wanna talk to someone, it’s easy to unload a bullet into their face” Idk why but this made me laugh harder than I have in a REALLY long time.
I've played Ragnarok and Uncharted 4 MULTIPLE times, and to this day there's still always 1 or 2 "puzzles" that I forget how to do and can't figure out without looking up the solution lol. Totally annoying and makes me feel senile. I can remember like every line of dialogue, but not a simple puzzle that's needed to open a DOOR.
Love this Video Falcon! Number 9 - Getting Stuck On An Easy Puzzle I still have nightmares a bout a section in Tomb Raider 2 (yes that long ago). There were all these Tibetan Scrolls to do puzzles on but then I couldn't leave the room. I jumped out of a window and died so went down every corridor 73 times and adjusted the Scrolls 73,000 times but was still stuck. After trying for 2 days and leaving it for 2 weeks I finally asked a friend and they said you just hang out of that window and drop. Aaaaaaaggggghhhhh!!!!!! It worked.
Never found Falcon as funny as on that last point 😂 its true, im used to touchpad for map on PS5 but some have that as inventory, and Switch loves + for map
Man, number 10 is me all day. Any quest that starts with "Find the..." immediately gives me anxiety lol. If I'm not constantly checking a map, I end up going in circles or at least getting a little lost.
Man, the backtracking one resonated with me. I have lost count of the times I had suddenly found myself back at the beginning of an area, and I swear I've been walking forward the whole time.
Armadillo - the place in RDR2 where after dealing with a few bandits you can murder everyone (they respawn rather quickly just leave a bit further away and come back) and loot them and get no wanted levels or anyone chasing or fighting back. If you use a knife you get to save bullets doing it :) Great area to get farm.
Yes Burnout is great, especially Burnout Revenge. The racing and crashing opponents into specific structures or areas for extra points or just crashing them anywhere was so much fun. And the crashbreaker part where you make the biggest car pile up and explode it into big points was total fun. My wife and i played it so much and will always remember it. I would like to play it again soon if it's available on Series X. ?
2 things I'd add. You mentioned not saving at the right time, what about saving just as you are about to be killed or die? Like the perpetual loop of load and die. Also, one the button thing. It's not just the games, but the consoles! I have several consoles and I have to constantly remember which buttons do what if I'm playing the same game on a different console! I say keep button mapping the same or require the developer, and console manufacturer, to let you choose the button layout on all games amd consoles.
I went into this thinking there has gotta be one or two that doesn't apply to me. But no, I've done every single one of these in my time. Love your content btw.
Another mistake that I dreaded making is to accidentally progress the story.
There's a fork in the path. One is to progress the story and one is a dead end with some loots. You pick one, walk for a while and think "this is kinda long. The other path must've been a dead end" then you go back and accidentally progress. Sometimes they even block the path preventing you from going back after the cutscene.
Omg this ikr. I want the sneaky secret shit. The brain power devoted to intuitively discern between a progression or side path seems like a high price.
I was surprised recently on one mission in HL. There was an obvious fork in the path and I started hesitating where to go, when protagonist suddenly said "wonder where this will go? Somewhere off the track I presume." And really that path went to the dead end, while other progressed the story. Cool small detail that helped with my gamer stress😃
literally the last of us part 1. That part in the hotel where there's a big hole in the staircase. Was about to loot some room nearby but accidentally fell. The worst part is the last autosave was 1 hour of playtime ago
This happens to me so much specially because I hate wasting time backtracking when I have a gigantic backlog of games to play
This resulted in me pinging the minimap every 10 seconds in ME2 to make sure the last door I'd go through was the objective door.
ME2 is the game with the highest quantity of completely missable stuff in the trilogy. There's between 4 to 7 upgrades in total for weapon damage for specific weapon classes. There's 5 non-heavy weapon classes. There's missable biotic and tech upgrades, missable armor upgrades, missable credit PDAs. The missable weapons, while not super easy to miss, are pretty good too. On Hardcore and Insanity, those upgrades are often the difference between making a team member useful or useless.
In ME1, there's very little unique missable stuff, and in ME3, you can buy most missables after the mission they were in.
Speaking of the jump you just can’t seem to make, even worse is the jump that looks hard, so you save right before it figuring it’s going to take a bunch of tries. But you make the jump perfectly on the first try and think it was super easy after all. But you forget to save it right after that and die for whatever reason so you have to reload your save right before the jump. And THEN it takes you like 100 tries before you manage to make it again.
this may sound crazy specific but i've been in that exact place
Zombies infinite warfare, the katana map one, the Easter egg had floating spots you jumped on, got it the first try, took tens of times every time after that.
Oh god yeah. Or, guides and people online hyped it up as difficult and you managed to do it first try. And then all that happens. You feel so skilled, then so fail
Haha! I recently played Dark Souls 3 for the first time. You can get the Silver Covetus Ring at the very beginning if you make a jump off a tree stump onto a rook at Firelink Shrine. I made the jump on the first try but then fell off the roof before grabbing the ring. So I thought "No problem, just jump back up there." And it took about 200 tries to make the jump off the tree stump again.
“One of ussssssss”
I love Falcon, sounds like he was having a good time doing this video 😸💜
🤝🦅
always great videos , this video makes so many more sense especially for newer games and other games haven’t played in a while C
That voice though.... Cool as Christmas.
That last one got me. His frustration was verbatum what I have a lot, lol fudgin' map...
def one of the more vocal videos, laughed through most of them, as I too have done most of them
In regards to #9, I was stuck on a puzzle for about a week. I finally caved and asked someone for help. They stared at the screen for a few seconds and solved it literally one move. They'd never played it before and it's such an obvious answer in hindsight, it took months for me to get over it.
What game?
@@Emil_Stoltz The Legend of Zelda: The Phantom Hourglass on Nintendo DS.
It happens, no shame in that. Even in real life scenes another person sees something which you don't.
Had it happen in games & real life, personally 😊
@@torgranael Was it the damn "press the map" crest one that requires you to close the DS? I hate that one and never got past it.
@@cody-adricharper5848 Yep.
I've made the accidental blowing myself up with explosive barrels and weapons mistake myself quite a few times too. The way you went on about the map button in the last part reminded me of some of Ray Romano's humor. Those very hard jumps in platform games is one the reasons I quit playing them some years back. For me they're so nerve wracking.
😅
I don't tend to blow myself up, instead I just take cover behind an explosive barrel.
I felt #1 so badly it hurt.
Another one is walking into a cutscene/area that doesn't allow backtracking when you weren't finished exploring.
Have the trouble even after a few years on RDR2.. I always press touchpad for the map but it changes my camera perspective, it drives me mad
Oh God the PTSD.
Left Behind DLC
That’s not a mistake, that’s just moving along
YES
I can't stress enough how relatable #1 is, I have this dilemma all the time. It's never consistent in every game!
🤝
I remember pressing start instead of select in Super Mario World all the time back in the day.
It's worse on the Xbox. They don't even have a name. Lines and squares maybe? But I do it ALL the frigging time!
@@hedcase Exactly! They are both! Nothing else.
Tokyo Ghostwire. Can’t stop doing it.
It's crazy how fast you guys make quality content, I appreciate all of you, much love 🤘
👍🏼
I have to agree, and their topics are interesting, varied, and often highlight a game I have never heard of that I buy and play. It has become one of my favorite channels.
Backtracking by accident happened to me a lot in Nioh 2 and Code Vein. I sometimes get lost in Soulslike, but in these 2 I had a habit of suddenly noticing I was back in the entrance and thinking "where the hell did I turn around?"
High quality content... that freakout at the end... we've all had it
😅🤝
OMG yes! I feel that in my core. Hogwarts is my current bane!
That was my fave part 🤣🤣🤣
@@gameranxTV 15 dumb mistakes we all make in video games that to me are learning curves lol.
I somehow always fall off any ledge. Doesn’t matter how much room I have if there’s a ledge my character is plummeting to their demise
I’ve been watching for years and I don’t think I’ve ever thanked you. I watch these videos every night when i eat my dinner well from the night before. Thanks for everything you do I thoroughly enjoy watching these videos my life is so busy with my kids that i dont get to enjoy video games like i used to but this kind of fills that hole. All the best keep doing what you’re doing. Foxy 🙏
Thanks for all your support
I second that "Thanks" you guys are by far my favorite YT channel. I actually get excited when I get the notification that a new video was posted. And a little side note, most of your "before you buy" videos are more like "validating the purchase you already made while it downloads" videos...
For number 15, I "love" the way that Bethesda mapped the grenade button in FO4 to what was previously the VATS button in FO3 and New Vegas. It pretty much assures that I grenade myself whenever I start a new game.
Mine is what counts as 'cover'. I can bullet through these railings. But grenade, missile launcher. . . fatman.
Good to know that it is different, I've only played FO4 so was unaware of that.
oh, Halo and Halo 2 to did something similar!
in Halo, TAB switcheds weapons, but in Halo 2, TAB throws grenades!
I dunno if you were in an exceptionally good mood when you recorded this or what Falcon but your voice work is top notch in this one. I laughed out loud at your animated reactions several times GG 🎉
Thx bot for your bot answer, bot
i like the personal touch and way you pull from your own specific experiences as opposed to just listing the mistakes people make
Number 1 is too relatable for me. I always got those buttons mixed up while playing The Crew 2, which wouldn’t be so bad if it wasn’t for the fact that it took a few seconds to enter and exit the menus each time. 😅
😅🤝
💀most pc ports or emulating a game, when pause and skip were the same prompts, rip cutscenes
I feel like this list was tailored made for me. Can fully relate to every single one.
“Old bird yells at the cloud” Falcon is a legend!!! 😂😂😂😂
I've had so many of these: the dodge off a cliff, getting turned around and accidentally winding back at the start, missing something important, the impossible jump, even environmental hazards that can be avoided, and even the wrong dialog choice. Most if not all that I listed have happened to me within the last 2 months within various games.
Playing through BotW for the first time at the moment and can 100% relate to the wrong button thing, having played mainly PS4 I'm so used to X (B) being main interaction button.
Also that T2 clip with the explosive barrels was pure gold 😂
#10 is a big reason why I hate games without a decent mapping or tracking system.
I'm with you on #1 Falcon :)
🤝🦅
It’s worse when you do it on purpose, backtracking through a place looking for a key, or ladder, or whatever that you missed only to find it’s really only a couple of steps away from where you were.
Or similarly, when you reach branching path, one of them progresses the story, the other leads to some bonus loot/collectibles/treasures, you dont know which to choose, so you pick one, accidentally pick the story progression and it locks you so you cannot return for the treasures.
A great example would be Jedi Fallen Order 🤣 backtracking is so confusing
This is something we gamers can relate to a lot 😂😂😂
Thanks Falcon.
🤝
#1: buying a game for $70 when you can wait a few weeks and get it for at least $20 cheaper
Buying a game day 1 then the developer will just re release it with the title All DLC included Complete Edition after a year or two.
@@6fingers_gaming sounds like Witcher 3 reference.
Also: Shani is best girl
The only exceptions are games that are actually worth $70.
I haven't bought a game at the new price since legend of Zelda twilight princess
my last full price game was assassins creed 3, my opinion, was worth it
Loved this list, genuinely laughed more than once. The end of number 8 was pure comedy and the call back to checking if someone was in the room...chefs kiss! Well played sir well played.
“WHY DOES IT GIVE ME STUFF? I DONT WANT STUFF I WANT MAP!!” 😭💀
“Now a days games are a little better about giving players tools to make it more obvious where they have or haven’t been”
Cries in Vanaheim from God of War Ragnarok😂
Characters yell at you
"What's taking so long?"
"Blah blah blah"
"Oh btw here is how you do it"
.
Hi game. Can you let me be for like five minutes?!
This. As much as I LOVE God of War Ragnarok, the level design isn't all that great with the puzzles/directions
To me it wasn’t that hard
The owl from Ocarina of Time was the BEST example of "choosing the wrong dialogue choice" you could've picked for #14, that cracked me up. I think I accidentally hit "no" to "dId YoU gEt AlL tHaT?!?!" 4 times in a row during one replay as a kid.
Yeah, the puzzle thing is a big one for me, though it`s usually because the puzzle uses a game mechanic / skill / ability that I completly forgot about (like an environment scanner / detective mode, or some environment manipulation ability, ect). It`s extra frustrating because when I do figure it out, I feel like an idiot for not remembering the ability I had, instead of feeling like a genious for figuring it out
Also, regarding being always overencumbered (I`m always super guilty of this in fallout games specificly), I NEED to carry with me at all times an assault rifle for midrange combat, a shotgun for close range, a silenced sniper rifle for taking out distant targets without being spotted, an anti material rifle for taking out distant enemies who already know where I am (and it`s just damn satisfying), a grenade launcher to take out several enemies at once, a missile launcher for the same thing but at a greatet distance, a mini nuke launcher because it`s just essential, a 9 or 10 mm handgun as a backup, a silenced version for quiet take downs, and a magnum in case the normal handgun doesn`t do enough damage. I obviously need atleast a couple hundred rounds for each weapon, and preferably atleast a couple of types of round for each weapon. I also need to carry at all times atleast 10 bottles of water, my own wight in food, and atleast a dozen stimpaks, so that I can avoid dying of hunger and thirst, and so I can quickly heal in a pinch. I also absolutly need the half a dozen hats and pairs of shades, as well as the minimum 2 suits of armor / sets of cloths, so that I can quickly change my look or swap out worn out armor.
All of these things are an absolute necessity, and I don`t care how important that loot or item is, I`m not throwing away my shit
You do you ofc, but I'm glad that I don't feel the same necessities and can trim down the weight of my equipment.
@@tubensalat1453 this was admitiedly a bit of an exageration on my part, but I do struggle alot woth carrying only the bare necessities in games like these (again fallout is the prime example), and I do usually always carry some 5 pr 6 weapons at all times, as well as more food and water that I probably actually need, which usually ends up taking most of my inventory...
Haven't started the video yet but can assure you I make all 15 of these mistakes in every game I play
🤝
The humor and the jokes in this video is top shelf Falcon. Love it guys, keep it up!
PS4 Gamer beginner's mistake, pressing the "share" button trying to press select. The "share" button allows you to take screenshots and share your gaming moments with other. Pretty cool for some people. However, it is located exactly where the select button is on every other console. Instead, the select button has been relegated to this massive touch pad in the center of the controller. I can't help but wonder why they didn't swap the two around.
That moment you showed in the HL for #4. I cannot begin to say how frustrating that jump was the first time I played that game back in '99. Was probably one of the moments I got "If I make it auto hit F5 (quicksave)" burned into my muscle memory.
Edit: Note for #3: It's funny you should mention that ..... Did that also in Half-Life. Accidentally fell in a pit and quick saved right before going splat rather than reload. So .... my reload kept putting me 5 inches above the floor and killing me. I will admit I reloaded it a few times because it was funny.
Another reason to love BOTW is that if you open Map accidentally, you can press the other button to go to the other menu, without having to unpause the game. I don't think I've seen this in any other game yet. Really thoughtful of developers
Ikr
The first time I played god of war I didn’t know you couldn’t jump, and I kept trying to find the jump button😂
another worthy mention is rpgs with customizable skill loadouts like mmos a lot of people make the mistake of trying to follow some build someone posted online and wonder why they dont get the same dps because they fail to realize not everyone has the same play style or reaction time or even things like latency. never use someone else's build copy/paste. if you use one at all, use it as a guideline that you build off of to fit you.
This might just be the most spot-on, truly accurate list you have made to date. Anyone who claims not to be 100% guilty of all if these things isn't just lying to you, they are lying to themselves lol.
I literally shouted, "omg yes, exactly this" more than a couple times here. The one about getting turned around and backtracking to the level start completely on accident really hit home for me as someone that grew up on jrpg's. Especially since each and every step risks throwing you into yet another tedious random battle.
Loved this one, great nostalgia value here, thanks Falcon
To this day, I still fail to get around to playing the Mass Effect trilogy because I'm too scared to make the wrong choice for my crewmates lmao. Pretty much hit the nail on the head with all these mistakes, though.
Just go for it. Never played ME trilogy until recently, halfway through ME2 right now and regardless of the consequences it’s actually fun to see the butterfly effect of your decisions.
Fallout games are like this. I really didn't know if I should have nuked that entire town in Fallout 3. I like games giving me option, but not too many options.
Honestly, they telegraph the outcomes pretty well.. usually. Trying to keep spoilers to a minimum, like the final mission of ME2, you obviously don't send the big angry shooty reptile to go on a stealth mission, or to hack their way through the security systems.
I beat one and 2 and there was a like a feature that was mandatory to save some of the characters I thought it was a side quest I skipped it. Damn near every one died in my story and the end of 2....haven't played 3 to this day
Yep, I've committed 15/15 of mistakes, more than I care to admit. Another great video guys!
Yes! Thank you!
#13 - I was one of the ones who followed the story path strictly after starting elden ring (my first souls game) and ended up getting clapped by margit so many times before realizing there was so much else I could do to get stronger before fighting him lol, but I like to think it molded me into a different type of gamer, I took it personally and after 10,000 tries I beat him and I found out through many souls borne vets that I was supposed to suffer it out and beat him and why they didn’t agree with elden ring being open because it allowed you to avoid the fight until being strong enough, I ended up loving these games after elden ring and now I’ve beaten them all. I enjoy more challenging difficulties and just overall challenging games now over anything and also have way more patience when playing any game.
Thats what made ds3 my favorite of the series u had to fight the champion before u are able to make it to sanctuary and level up so ure forced to "git gud"
How do you get past the amount of time you waste repeating the same exact thing over and over?
By four or five tries deep into one of those bosses, often on a fifteen minute walk back each time to get back to that fight when it comes to Soulsborne games, I'm sitting there thinking about how precious my time is and how much more fun I could be having playing something that doesn't try so hard to waste my time.
@@ledumpsterfire6474 for me personally, it’s the small victories, getting closer each try, learning the bosses stack patterns and the timing, teasing telling myself one more try then getting further and not able to give up because I got that much closer, don’t get me wrong if I get straight destroyed 10 times in a row I may put it down and come back later to try again but more than anything it’s the absolute joy and pride you feel when you finally overcome the adversity and punishment in souls borne games, there’s few if any games that feel better/more rewarding to complete than those, not even just the game in full but the milestone bosses etc, you feel like you’re such a beast and personally I will talk so much trash to the tv lol
@@Ty2xxxx I guess that's just what I'm missing. I don't really get any satisfaction when it takes me tons of tries before finally beating something. I wind up just staying irritable, and mildly relieved it's over so I don't ever have to do it again.
@@ledumpsterfire6474 no shame in that at all dude souls borne games especially aren’t for everyone, I enjoy the challenge and most of all the triumph in these and other difficult games. I will say though every time I finished a souls borne game I had to spend like a week or so at least playing a mindless action or Simple fun kind of easy game just to clear my mind lol I went back and played uncharted 4 in the ps5 port after finishing elden ring. It takes a lot out of you. Those ppl who do like the gauntlet challenges with souls games are a different breed fr, I can’t imagine going ten minutes without getting killed let alone entire group of games without getting touched 😂. Or my favorite game ever is tlou2 and the people who stream the hitless and no weapon challenges on grounded/permadeath like i have given up trying to get the difficulty wall trophies for that game not because I didn’t think I could eventually do it but just bc I get so pissed and end up just saying screw this and finding something else to do like you said lol
Dude the visual language on your videos is top notch. You always give visual examples of what you are referencing sentence by sentence. Most other gaming channels just show random stock footage from a game they might be talking about. You always show direct examples of what the topic is. That's good editing
“I press that screenshot button on the switch all the time” me too falcon. Me too. I have so many screenshots of random nothing on my switch 😂
I remember using the Warrior's repair gear skill in Diablo 1 until my gear durability became 1/1
When I started playing D1 I knew nothing about this kind of games, I had no gamer friends to ask, and I only had a demo (took me to level 3 I think). I played though the games SO many times before realizing what stats were all about and actually using them. * sigh *
This list hit hard, loved it. The first game that came to mind about jumping gaps was the last ninja, the rocks over the river, if you know you know.
Gosh this is such a good list. Right from the get go under a deep sigh, I couldn't help but just smirk and say, "Yup."
The puzzle thing happened a lot with me on the last half of Portal 2. Because they keep throwing these legit difficult ones at you, then curve ball you with a super easy one, so it becomes hard because you expected more, and spent a good 45 minutes looking for something that doesn't actually exist on that level.
I have the most outrageous sense of direction in open world games. I will open the map, align my facing towards my objective and 8 out 10 time I somehow end up even further away from the objective after a few minutes.
I really felt Number 1. Its happening to me literally in Dead Cells. I play it on Steam with a PS5 controller and the button to open inventory and map are the same buttons which is both the touch pad and the start. Both can do either. So I essentially have to hope for the best and keep pressing stuff until I get what I want.
It gets rather spicy when I try to switch to my backpack item in the middle of combat tho.
Fun Fact: Jake Baldino's middle name is Falcone, hence Falcon.
😆
It's his secret identity, it's just Jake doing a bit.
A lot of this comes down to not fully understanding a game's mechanics/physics or just being unlucky. Number 15 happened to me more times than I can count lol.
right on, bro. the only time i die is when i blow myself... or fall off a cliff or do some other stupid shit.
@@chuckleezodiac24 I rarely if ever manage no-damage runs lol. I'm a bit of a clutz.
@@htogr26 i like setting myself on fire with Molotovs. i had to stop using those...
@@chuckleezodiac24 lol why?
@@htogr26 lol. "accidentally." look, there's a dude 2 feet in front of me. of course i can set him on fire. i'll be totally safe. haha...
I noticed 2 things when carrying more than I can in Skyrim.
1. You're still extremely slow while swimming. I figured you would be faster.
2. If you're in sneak mode, pull out a bow and notch an arrow, you will move faster. About the same as a regular paced walk, maybe a little faster.
Not sure if anyone else has noticed these things.
Goldeneye's explosives just kept going. Even when you thought it'be over, you walk back into the room and the flames are still going.
This is one of my favorite, if not my favorite list you guys have ever done. Not just because I relate so hard to it and it makes me feel like less of a loser weirdo for doing every single one of these things all the time, but because it's just good quality content haha.
Oddly enough, I really only ever do #1 on Xbox, and I do it pretty frequently. I hardly ever have the problem on PS5 or Switch.
🤝👍🏼
This video is the reason Falcon is my favourite game reviewer/content creator I love these videos and have literally lost whole days just watching them
The riddler trophy’s in Arkham Knight made me feel so stupid 😂😂😂
Haa
That last Falcon rant was the cherry on top. So good!! Thank you for that Falcon.
I gotta say I learned to avoid 7 ONCE. Thanks to that one time I now always have at least 4 separate saves with any game worth more than 10 hours of my time.
In Golden Eye even the chairs were explosive, so something that was supposed to explode is 100% deadly.
Yrp
At least 80% of the list I've done more than once!!! 😮😅😅😮
Haha nice
Number 9. I'm playing Okami for the first time and I got stuck on the falling star puzzle, assuming it was a paint brush technique I needed to find. So I explored the game world, searched every nook and cranny, completed any quests I could, then I find out you just need to put a single dot in the sky. Lol. It didn't occur to me, I think I just assumed that meant the star would be stationary and not something that would fall.
Oh god I felt this one because I did this exact samething.😖
With the addition of home buttons and screenshot buttons on controllers, pressing start or select is the epitome of gaming mistakes throughout all history of gaming!
Absolutely spot on for #1 😂
Thanks for this video❤
I’m going to watch this one to the end to see how many Souls clips Falcon can pack into one video.
Clips at 3:02 ,4:28, 6:27, 14:53
Wow I’m actually EXTREMELY impressed. Kudos Falcon, I thought 14 mins if this would just be Elden Ring or something. Great video, thumbs up (:
the biggest mistake I made was finishing a game.
6:07 - "or hey maybe you are an actual psycho," I was expecting him to tag on "... In which case I hope you stick to just playing video games"
I will 😂
This should have been split into two videos. One focusing on mistakes we make when playing games for the first time, the other for games we are replaying. Further, the latter of those could be split into stuff being replayed for the first time (i.e. 2nd playthrough) and stuff being replayed for the 100th time.
👍🏼
Falcon is my favorite reviewer, he never fails to crack a smile 😂
Alright to set the scene it's like 2006, i'm playing Socom 3, entire team is camping the objective room. I said and i quote
"Don't nobody wanna mess wit the smoke Dawg, ARROOO AROOO AROOO!" toss nade into enemy tunnel... BANG... ☠
Now that was a quote from Friday, and as soon as Smokey says that, he gets shot at lol. My entire team lost their minds laughing. I wasn't even embarrassed. You had to be there. Could have been a DOOR STUCK moment fosho.
The stealth one, but one of my favs is when you meticulously watch and time enemy movement patterns so you can plan your attack, and as soon as you move 2 feet their entire movement pattern changes. "I know I've been walking this same path for the last 12 days nonstop, but for some reason I feel like there might be someone about to attack me so I'm suddenly going to change my pattern randomly." LOL
Falcon I love you. Because your literally every gamer born in the early 90s. .. When you speak my entire life relates with you bro.
I love this new "high on cocaine" falcon
Hitting wrong buttons is one of my specialties lol
Going between FarCry3 & Skyrim is such a crazy experience, running two completely different buttons. Inventory again totally different. Does make it fun though having to re-learn what does what but really annoying at times.
These things happened to me on Prince of Persia games - Warrior Within and Forgotten Sands.
On Warrior Within, I kept looping around the whole Kingdom 3 or 4 times but never found the very first special sword! And hence, never got the romantic ending. (Really wanted to see Kaileena getting banged by the Prince!)
On Forgotten Sands, there was one place where I had to get a Sarcophagus, but I had to freeze time absolutely on the perfect moment in order to get to it! What happened each time was -
a) I froze time too quickly and couldn't freeze the water to jump off to the Sarcophagus!
b) I froze time too late and the Prince couldn't catch the frozen water! Hence, moving to the rest of the story.
I uninstalled Forgotten Sands and did everything I could to forget I ever played it.......
Thankfully, 4G came to my country in late 2016 maybe and I watched the whole story here. Now, we're implementing 5G rapidly.
That Spiderman transition in the beginning was awesome! 🤣
#1 had me cracking up. I felt that one THE most. Then, when you reminded us that you are an older gamer, man...that synced with me big time. 🤣🤣
Unless the Duelsense touchpad is being used for multiple swipe functions, it tends to be the map/inventory button
Not being mean at all...but I think that spelling of the PS controller is cool :)
This hit home closer than I thought, Gameranx master piece !! The insert meme videos were on the spot everytime 😂😂
Yo unhinged Falcon has literally made my day better. That rant at the very end of the video had me in tears of laughter. 😂😂😂💀
The number of mistakes from this list I made just today is more than I would like to admit!
These guys NAIL every countdown they upload! I was dying watching Trevor falling while he was waiting for his chute to open. 😂😂
2:48
When I first started FFXIV (no, not A Realm Reborn; the 1.0 version), I wanted to explore as much as I could before continuing the story and I ended up in Mor Dhona as level 25. I was swiftly reminded why levels were important.
2 things that I'm guilty of doing:
1) Stopping playing a game for some reason and when I go back to it, I have no idea what I'm doing or how to play it.
2) Skipping the tutorial and then realising I skipped an important game mechanic and I now don't know how to do it. Usually it's something like a block/parry move that would stop you dying all the time.
- What about taking the linear path when at a fork in the road and missing the collectible (the fork where one path leads to a collectible and the other path that's linear path, you want to go get the collectible but accidentally go the linear path and miss the collectible)
-muscle memory because you were playing another game or haven't played in a while (you were playing a very difficult level and but forgot the scheme and now don't stand a chance)
- Fighting games - pausing constantly throughout the fight to perform special combo
-trying to be smart and save a game but at the wrong like right before you died or made a bad call and loading leads to the same outcome requiring an even older save or restarting entirely
-Wasting a ton of time looking for that location on a map but can't find it only to realize it was above or below you, like a basement or cave or the sky or upper floor
-selling/discarding an artifact or important item accidentally or before you knew it had an impact (ie armor that could be upgraded, ingredients, or story item that will be needed later)
Now that was probably the best gameranx video I’ve watched in a long time. Loved it 👍
Thanks Falcon and gameranx. Your content never ceases to amaze.
Glad you enjoy it!
“Sometimes when you wanna talk to someone, it’s easy to unload a bullet into their face”
Idk why but this made me laugh harder than I have in a REALLY long time.
I've played Ragnarok and Uncharted 4 MULTIPLE times, and to this day there's still always 1 or 2 "puzzles" that I forget how to do and can't figure out without looking up the solution lol. Totally annoying and makes me feel senile. I can remember like every line of dialogue, but not a simple puzzle that's needed to open a DOOR.
Love this Video Falcon!
Number 9 - Getting Stuck On An Easy Puzzle
I still have nightmares a bout a section in Tomb Raider 2 (yes that long ago). There were all these Tibetan Scrolls to do puzzles on but then I couldn't leave the room. I jumped out of a window and died so went down every corridor 73 times and adjusted the Scrolls 73,000 times but was still stuck. After trying for 2 days and leaving it for 2 weeks I finally asked a friend and they said you just hang out of that window and drop. Aaaaaaaggggghhhhh!!!!!! It worked.
This is my favorite GameRanx video I ever watched.
Never found Falcon as funny as on that last point 😂 its true, im used to touchpad for map on PS5 but some have that as inventory, and Switch loves + for map
Being 35, and owning nearly every console since the Amiga 500 at some point, it really felt personal when falcon talked about being an old man gamer 😅
Man, number 10 is me all day. Any quest that starts with "Find the..." immediately gives me anxiety lol. If I'm not constantly checking a map, I end up going in circles or at least getting a little lost.
Man, the backtracking one resonated with me.
I have lost count of the times I had suddenly found myself back at the beginning of an area, and I swear I've been walking forward the whole time.
Button maping confusion is why I try to play only 1 or 2 games at a time. Now I am grateful for videogame tutorials
I AM SO GLAD YOU BROUGHT UP BREATH OF THE WILD! That game antagonizes me with it's map.
Great vid, I am guilty of everything here
Glad you enjoyed it!
Armadillo - the place in RDR2 where after dealing with a few bandits you can murder everyone (they respawn rather quickly just leave a bit further away and come back) and loot them and get no wanted levels or anyone chasing or fighting back.
If you use a knife you get to save bullets doing it :)
Great area to get farm.
Yes Burnout is great, especially Burnout Revenge. The racing and crashing opponents into specific structures or areas for extra points or just crashing them anywhere was so much fun. And the crashbreaker part where you make the biggest car pile up and explode it into big points was total fun. My wife and i played it so much and will always remember it. I would like to play it again soon if it's available on Series X. ?
Talking about easy puzzles but putting Myst on screen is absolute madness
The end yells are great😂
This video has made me feel a lot better about my gaming abilities 😂
🤝😅
Love how the video on 15 syncs up. "Throw a grenade, hit the wall." while the grenade hits thin air on screen.
2 things I'd add. You mentioned not saving at the right time, what about saving just as you are about to be killed or die? Like the perpetual loop of load and die.
Also, one the button thing. It's not just the games, but the consoles! I have several consoles and I have to constantly remember which buttons do what if I'm playing the same game on a different console! I say keep button mapping the same or require the developer, and console manufacturer, to let you choose the button layout on all games amd consoles.
I went into this thinking there has gotta be one or two that doesn't apply to me. But no, I've done every single one of these in my time. Love your content btw.