As a medic main myself the only big thing you have to master as him is positioning trying not to be in the wrong place at the wrong time and i guess also survival and the right time to use ubercharge
Most of the medics "Positioning" is simply just common game sense, "don't stand on sightlines", don't walk near chokepoints without having someone else check if it's clear", "don't glue on corners", "look behind you" etc so most of medic is practically common sense
@@VortexF I think generally Medic needs you to have a bit more awareness of your surroundings than the others aside from maybe spy. Because it's not too hard to play the others with less awareness, but since the medic can't shoot his way out of a bad situation he has to be more aware as a baseline. Though this is my opinion and I acknowledge I'm probably biased as a medic and spy main.
Crossbow requires good aiming, especially if the guy you want to heal moves a lot like Scout. Personally I like running Blutsauger and Quick-Fix for faster healing, while I can still enter into DPS mode, but it's not a very competitive choice.
@@Kejmur agreed. That is the reason my Crossbow is named the Hit And Miss. I personally prefer the stock medigun, and I try to fire my crossbow at choke points or places people stand a lot of the time like capture points, and I do damage as well as heal. I also switch between crossbow and Blutsauger depending on mood. Edit: spelling
To me, Spy is probably the trickiest class. You have to master his stealth, adapt to his lack of combat capability, and know how to fool your enemies despite them knowing how a Spy actually works.
the first class i ever played was heavy and i kinda just refused to switch off of him for a long time until i decided to give everyone else a try, picked up medic and engie for a while, before eventually ending up at the classes i like now (mostly sniper, scout, and spy, in that order)
As guy that played tf2 i will say that everyone neads skill for they're unique gameplay, acept heavy, there is like, 5 things that make heavy different from others and they are not dependent on weapos acept food ones
Since you are the best tf2 reactor I know, my goal is to see your reaction of "If TF2 was updated by a Bot 1 & 2" by Dr Ocsid since those videos are hilarious to me
Watch "10 stages of every____main in tf2" videos, they are entertaing and informative, I'd recommend "10 stages of every demomain" first, it was made by toofty too
As a medic main myself the only big thing you have to master as him is positioning trying not to be in the wrong place at the wrong time and i guess also survival and the right time to use ubercharge
Most of the medics "Positioning" is simply just common game sense, "don't stand on sightlines", don't walk near chokepoints without having someone else check if it's clear", "don't glue on corners", "look behind you" etc so most of medic is practically common sense
@@VortexF true
@@VortexF I think generally Medic needs you to have a bit more awareness of your surroundings than the others aside from maybe spy. Because it's not too hard to play the others with less awareness, but since the medic can't shoot his way out of a bad situation he has to be more aware as a baseline. Though this is my opinion and I acknowledge I'm probably biased as a medic and spy main.
Crossbow requires good aiming, especially if the guy you want to heal moves a lot like Scout.
Personally I like running Blutsauger and Quick-Fix for faster healing, while I can still enter into DPS mode, but it's not a very competitive choice.
@@Kejmur agreed. That is the reason my Crossbow is named the Hit And Miss. I personally prefer the stock medigun, and I try to fire my crossbow at choke points or places people stand a lot of the time like capture points, and I do damage as well as heal.
I also switch between crossbow and Blutsauger depending on mood.
Edit: spelling
To me, Spy is probably the trickiest class. You have to master his stealth, adapt to his lack of combat capability, and know how to fool your enemies despite them knowing how a Spy actually works.
the first class i ever played was heavy and i kinda just refused to switch off of him for a long time until i decided to give everyone else a try, picked up medic and engie for a while, before eventually ending up at the classes i like now (mostly sniper, scout, and spy, in that order)
Its probably engineer and demo for me
Nice!
As guy that played tf2 i will say that everyone neads skill for they're unique gameplay, acept heavy, there is like, 5 things that make heavy different from others and they are not dependent on weapos acept food ones
Since you are the best tf2 reactor I know, my goal is to see your reaction of "If TF2 was updated by a Bot 1 & 2" by Dr Ocsid since those videos are hilarious to me
Adding it to the list! Thanks!
Watch "10 stages of every____main in tf2" videos, they are entertaing and informative, I'd recommend "10 stages of every demomain" first, it was made by toofty too
Putting it on the list! Thank you!
Tfvr??