Frantic Fire Fighting & Fabricating Factories in Cities Skylines
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- Опубліковано 30 чер 2024
- I've never seen so many Fire Helicopters & Engines!!! Enjoy :-)
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➤Cities Skylines Industries:
In one of the most in-depth expansions in Cities: Skylines history, Industry becomes a larger and more meaningful part of the game with this expansion. Players can customize their industrial areas with supply chains for the four different resource types and unique factories. Well managed industry areas will level up and become more efficient. Aside from production chains, there is a new city service for handling mail and the cargo airport eases import and export of factory goods. There are FIVE new maps, new policies, new city services, new buildings (including resource extractors, manufacturers, warehouses and unique factories) and more.
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Define an area with the industry area tool and place highly specialized industrial buildings to build and manage the production chain from raw material extraction up to final end product. Industry Areas are divided into four types based on the natural resource they are processing: Farming, Forest, Ore and Oil. These areas can level up upon reaching productions goals and staffing requirements.
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New industrial buildings include Extractors, Warehouse Facilities, Processing and Auxiliary Buildings, Industrial Props and Roads. Unique Factories, such as Food, Toy, Furniture, Car and Electronics produce luxury products, and require a large number of workers, water and electricity as well as input from your industries.
- GO POSTAL
Boost your citizens’ well-being with mail delivery and collection services. Post sorting facilities handle mail between outside connections and the post offices, and new Post Van and Truck vehicles enable the carriage.
- WONK HARD
#citiesskylines #biffaplays #TeaVille - Ігри
2 ideas:
1. Clean up the poo in the water
2. Make some parks on the islands to be reached by ferries only
"I might need to reshape the sea a bit"
Every Dutch viewer: YES YES YES YES
MrDex Sathraal true
I am Dutch and YES!
true
I N G E P O L D E R D
@@jessiejesse13 jep
Canals would be a great. Like a mini Venice. That could be your seperate town you were talking about.
How about a tourism centre. A beach front type afair with a pier and water sports and all that. You can tell I've been looking a summer holiday plans can't you. :)
Didn't he do that?
Learning about the canals/levis/quays would be good to see about it
I'd love to see just a small mountain resort area. Something with cable cars leading up?
I was just thinking I'd love to see something with cable cars
Hey Biffa, I'd love to see you completely redo Teaville's trains. You need 3 separate networks for freight, intercity rail (going off-map) and commuter rail. The networks should never share the same track (but should run alongside each other to look cool) and passengers can only switch from one service to another at the appropriate stations / platforms :D
How about an outter parallel track along the main artery south of the Main Station to separate the Cargo Trains for the industry park, and switch the Farm cargo station to the outer line west of the Farm area. Keep passenger station as a commuter train, and add some parking for highway traffic coming in.
Why would they not use the same track? I always make my local commuter rail use both dedicated and general track - it just needs work in regards to organization to prevent jams, but I've had great success normally. The biggest city I've built has about 180.000 people and multiple local train routes, and they will generally use the same track apart from certain sections that will be only used by commuter rail. Another 130.000 big city also has a similar system, with only one elevated line going into downtown being exclusively for commuter rail.
Biffa: "Every like is another sip of tea"
Also Biffa: "My doctor says my bladder is the strongest muscle in my body"
Looks like you need to do the recycling reservoir. Pump dirty water through floating garbage collectors and pump the clean water back into the city.
Sounds sooo unrealistic at first, but having water properly cleaned and recycled back into the system as clean water is very much a thing that's coming in a BIG way. Many big cities (and islands) need it on-line as soon as possible.
It does not really work as the filters do not clean 100% of the waste water. I did not play in a while so I so not know if it still works like that but last I tried people still got sick.
To my knowledge, the Garbage Collector still caps out at 1%. Wich is pretty realistic.
There are different levels/use cases for reclaimed water. And reclaiming it all the way back to drinkling water (called "portable use") is *not* trivial. en.wikipedia.org/wiki/Reclaimed_water#Types_and_applications
You could reuse the 1% water for industry. But unfortunately, this side of two seperate water networks i do not think that can be done ingame.
The natural water cycle involves a lot of cleaning. Something equivalent to destilation to even create the water vapor that forms into clouds. There is still some contamination, but as long as the water is in the air, in snow or flowing it is dang hard for anything to seriously contaminate past drinking quality.
@@christopherg2347 potable
@@sbsftw4232 Oh, I missread. I guess "Pot" has some old meaning I was not aware off?
That's not a lemonade factory, it's an Ice tea factory
16:37, OH YEAH! This is a great idea ! Biffa please do this I would love to see different towns scattered around the map !
Yes! Add tiny little villages and stuff!
I’m now looking forward to a train roundabout
How about a magic train roundabout ;-)
CKH Joseph I think you mean a Train-A-Bout
It happened
All this alliteration absolutely astounds any and all admirers of application amusement.
Hi Biffa. I just wanted to say how much I enjoy your Cities: Skylines videos. I've never really understood why people enjoy watching other people play games, and I started watching your channel to help me with the game, but I do also get a lot of enjoyment out of watching Teaville grow, your humorous commentary etc etc. Hugo here and horky-borky always make me laugh. Thank you!
Thankyou 😁👍
All of them, obviously! - Helicopters
Also, I think you should go through and get your Garbage and Pollution under control. I noticed that Garbage Dump mentioned that it was struggling with the Trash, and I doubt your Railway workers are thrilled with the coastal view of the Polluted Bay. Plus, I'm pretty sure you'll want clean Canal Water, so that's another thing to consider.
0:46 Biffa showed us that if you spot fire you should make fire alarm sound :D
Indeed :-)
@@BiffaPlaysCitiesSkylines #BiffaAlarm
Biffa would fit well in a powermetal band :D
Can you make a big suburb with cool house designs, stores and a big park in the middle..
Or a new downtown district with parking and trains!
YMIS Gaming Joshua?
YMIS Gaming how old are you?
YMIS Gaming okay because I was interested because you have kids..
This antediluvian loves what you do.
Succinctly as possible,
•A tourist area near the top of the mountain (right next to ...)
•A great national Park with all the interesting quirks you do so well (situated beside...)
•A massive Zoo with animal reserves and tourist loops
•GONDOLAS and Blimps to facilitate joining these areas together and amplify the tourist feels.
•Expand canal idea to the mountain area in the form of rapids and other 'aqua entertainment' which would eventually flow into the regular canals.
I really like the idea of some scattered separate towns out in the outskirts, especially if it is tucked away in the mountains.
Good to see Biffa putting in a lemonade factory. One less step for those who take their cuppa with a bit of lemon and sugar.
I assume the steel is to make kettles.
It would be so awesome, if you can build a separate industry outside your city which is used for the whole energy and water supply for the city!
Thank you for your like :)
You should make a 'little Amsterdam' district with the canals. Some nice assets for that.. enjoying your series!
Thank you Hans van Baalen :-)
yeah but are there any red light district assets on the workshop? It's not Amsterdam without the red light district.
@@IgabodDobagi there are leisure from after dark
18:20 you still need to sort that big roundabout with the pair in the middle, it's still two-way road
It's like fire armageddon Fire Teaville. Every great city in America has had a great fire. And wasn't there a great fire of London too? Have a gulp of tea and just watch it get put out!
Biffa at 0:39: ahheheh what the heck is that blazing fire
5 Seconds later
Biffa at 0:44: WHAAAAT? IS GOING ON?!
Building a far-flung suburb sounds like an excellent idea. How about putting in a giant Nature Reserve somewhere? Maybe put it out in the boondocks with your suburb? Also, a seaside concert ground or amusement park would be pretty cool too. Come to think of it, you haven't done much with the Parks DLC in Teaville yet besides revenue enhancement.
A mountainous ski resort with houses would be a great addition to #Teaville. There are lots of mountains in the distance that are ready for the taking :D
A train round-a-bout. I want to see a working train-a-bout in Teaville!
whaaAAAAAAAT was that noise? 👀
10:37 Tutankhamun.. that road is absolute booty...please biffa! please! Me eyeboos cant tayke its! *.*
I would agree with comments about doing a mountain resort tourist area, possibly with some terraced roadways that wind past some country mansions/estates, maybe even including a botanic gardens type park with rail and cable car access.
Hey Biffa, I can't get enough of Teaville, it looks great! I'd love to see more work with Trams and Monorails, maybe in a tourism district? They're so under used I'd be curious to get your creative interpretation on how to put them in Cities
I like the idea of doing a separate small town that would connect with the city, but also maybe an episode that focuses on more granular details and beautification?
a Hi-tech and Green Section for residents would look nice
Biffa.... Make a train roundabout!
Clean up the sewage too.
Your oblongabout in the yorkshire tea farm is an absolute meme.
The fact that you turned into a tea pot while Teaville is up in flames is *chefs kiss*
I love all of your videos but I am especially fond of Teaville. Thanks for not giving up on it!
Your experience with mods breaking things in Teaville has made me reticent to try them, especially those that affect traffic.
When you get a huge conflagration like that it can only mean one thing: too many trees. The game remembers Paradise, CA even if the gamer doesn't.
Too many trees planted too close together become fuel for a fire and a fire hazard, especially in arid regions (though I'm not sure the game takes the regional climate into account).
Is anyone else getting a bit nervous from the 60 households with energy problems?
Love the series though!
ive not been able to get on my laptop for 3 weeks, first chance i get.... BINGE WATCH BIFFA WITH LOTS OF TEA! thanks for all the content Biffa!
👍😁
A mountain resort would be good, plus a dedicated sports/leisure district could be interesting. Perhaps a ring of connected resorts: the Teaville Tour!
When you get around to the metro have you thought about revisiting the Metro Overhaul Mod? Will allow proper metro interchanges with multiple platforms, both underground and overground lines. Could even be used to update your current rail (assuming separate lines for cargo and passengers).
Canals would be a good area to work on and as an extension to that actually creating rivers to use as water ways. Great vid as always Biffa, I have learnt a lot from watching these and putting them into my own cities. Keep up the good work and have a cuppa for me!
Thank you for doing this series!
I know I’m saying it every time , but I love it!
You're welcome :-)
Biffa Plays Indie Games 😄👍
Since you asked, most of what I like about your channel is seeing efficiency. For example your traffic fix videos are all about making effective solutions to problems and I like that. Teaville has less of that but in this video you had things you did to make the lemonade factory work better with trains and storage. I guess the difference is that for teaville you are creating problems to solve instead of being handed problems.
Anyways I know you like to use premade junctions, but I would be interested in you making your own which are tailored to your specific situation. I think I would enjoy making my own junctions and traffic solutions but I haven't rented this game so I cannot. Again, it's solving problems that I like and probably why I liked playing spacechem. But of course the most important thing is that you enjoy what you do, so keep doing that and I will continue to enjoy your videos :)
One thing I want to see more of in these playthroughs in general is more emphasis on parks & tourist/leisure areas, especially ones that don't just bulldoze all of nature to put in high rises and shopping malls. Seems like keeping natural beauty on the map gets thrown out the window a lot.
I love this series so much... It was so good to hear that you said you were going to continue the series for quite some time.
Don't read comments, make more and more and more videos!
That's why I would be hesitant to just plop down trees unless the services are right there.
Definitely like your idea about unique area separate yet connected from the main city. 👍
imagine setting up your metropolis of a city and then suddenly somewhere someone makes their mod 1% taller and you open your game and it's just pure chaos and death. geez the power of code.
Alright, taking a look, I'd like to see some densification of the urban sprawl areas. Not switching to high-density, but just some more small roads closely packed to bulk up the area a little more.
My favorite cityskyline youtuber with my favorite cityskyline series :D
Thank you macancheese :-)
"I gotta get a screenshot of that" I love it when utubers say this while already recording everything on video lmao
I want to see Teaville have rural areas with lots of beautification props. One artificial looking thing about cities in Cities Skylines is that not many people build at light densities. You either have urban/suburban areas or you have empty plots the player hasn't filled in with urban areas yet. Spend some time and make the empty areas look real and occupied, while still being sparsely populated, if that makes sense.
I would like to see an Airport in the city.. And more Teaville episodes more often.. 😁😁👍🏼
Maybe nice park area at the main train station cuz it looks kinda empty and might suitable for a canal there too. Btw take a sip of tea b4 starts ☕
A large heavy industry area with maybe transport by freight barges would be a cool challenge.
19:00 there's some crazy gradients on that new rail interchange
Another good video thank you! Also that fire wow I have not seen it that bad in any my save for a very long time, I think that round about had something to do with it mostly though not being set up properly. Also I gave the video +1 Thumbs up ;)
you should make a perfect city. In terms of having all areas built that the game allows (campus, IT offices, offices, suburbs, a high density city center,etc) and having them fully level up and everyone happy, educated, etc. Having all special buildings built in its respective zones. no pollution. etc
I'd love to see a small upper class neighborhood atop of a mountain!
15:36 Noticed that before you banned the trucks and stuff that on the big road with the buslane there is NO turning Right for the normal traffic so they go straight on and then turn Left LOL
Make the other connection a priority road to avoid the barracks !
Yeah finally more teaville 😀
:-)
My mind is blown how you have so much money for such a small population!
Parks and several different industry specializations are the big secret. Put a park in areas where people will want to walk and they will gladly pay 32 dollars just to walk across a patch of grass instead of going 8 blocks out of the way. And you can do that pretty quickly too, so it's a great early money maker.
A mountainous area sounds amazing, maybe consider putting the cable cars in the mountainous area 😀
Some "tourist industry", beaches and some leisure activities would be nice to cover.
I want to see a useful tram line. For example, connecting a suburb to a city center, where buses aren't enough.
I like the idea about using canals. I've been curious about using some in my city recently so some ideas from Biffa would be great!
this is what happens when a mod updates, the whole city is on fire XD
i like the canals idea, we really need more ferries here!
Canals + Incoming Water pumps = easy to manage water spots
15:12 beware of that one! I really got burned with the old town policy in my previous city. It prohibits service vehicles such a hearses and garbage trucks from reaching those areas of the map and as a result I had my garbage trucks do this weird spawn/despawn behavior and trash was piling up all over the city.
Was driving me mad and it took me ages to figure it out. I turned about half my mods and assets on and off one by one until finally figured out that it was the old town policy causing it.
Hey Biffa, I would love to see a train line roundabout where you've adjusted the lines :D
Build a old time town area Dirt roads covered bridges , maybe a mid evil island . or a super odd area on other side of mountain with a back story , like mole people make a big hole and they live there .
Biffa, it's the Great Teaville Fire! 😮 Well, it wasn't so great for your city, was it? 😆 Up next, perhaps: Zoo, amusement park, monorail system? A national park has to be somewhere... 🤔
Would love to see other towns/cities growing all over the map with passenger and cargo trains connecting places with different types of resources/products to offer! Example: town in the mountains focused on forestry feeding paper industries in another city! Btw love the channel!
You know what is interesting. I dont even play City Skylines however I find your videos to be extremely entertaining for some reason.
😁
@@BiffaPlaysCitiesSkylines and you responded! Subscribed!
I honestly think you need 2 things:
- use all public transport methods. By all I mean they need to be used, not by 10-20 passengers
- have at least 200k population in your city
How about a small mountain community with "do not use terrain tools at all (or close to)" as the main rule. Biffa, ever tried putting all your sewage into a cannal that goes to filtration plants that dump the water into another cannal to be again filterred? I did and I was shocked at the results I got. Try it out if I managed to spark your curry-oh-sea-TEA 😊
Hey Biffa! I'd ike to see one or two themed neighborhoods like "Little Italy", "Little China" or a medieval village far off the modern city center. There a so many fantastic mods for that. Also some more beautifications here and there (more plazas and parks, better use and/or decoration for the "waterholes" (giggle) amid the roundabouts) more entertainment like a zoo, a theme park, beach areas, tourism area, you name it. :)
0:44 getting some strong Vitas vibes here lol
A man, a plan, a canal. Panama!
Thanks, now I have to listen to Van Halen again :P
@@Moredhel83 I get up! And nothing gets me down!
Be cool to see if yoou could add more to the Education section maybe. Also i do love canals. Maybe make like a really eco-friendly town off in another square that looks really fancy with canals, small roads for only electric cars, like a super high-class posh looking town. It is i think time for some expansion, you've built all you can really in like the 3 squares you've unlocked.
Some sort of satellite town up in the mountains with a nature park and traffic solutions to connect to the main city via busses or even a monorail would be interesting, maybe figuring out how to connect it all through the highway system as sort of a main vein of connectivity?
Oof just got some flashbacks to the Sonoma County Fires over the last few years from the beginning of this video.
Frollo : I'll find it......I 'll find that perfect tea even if I have to burn all of Teaville.
0:46
Some canals in a high density part would be nice, like an Amsterdam sort of feel... Also by removing one of the roads to fit a unique factory in, has made one of your roundabouts redundant
Not sure if the city is big enough, but airport with tourist/commercial district is always cool to see
Maybe a green-ifying episode? Sustainable energies, less water pollution?
No tea sips today, Biffa, it's all going to that fire xD
I like the stadium idea but mass transit episode including canals a venice inspired canal network would be nice but I don’t know how it would look in teaville. Surprise us biffa like you always do. Great series keep it up
The use of the canals would be great and make a mini Ams-tea-dam city maybe?
a) build an kind of mid-european mountain old-town. maybe there are some models in the workshop to create a small village like the ones in the alps
b) totally opposite: build an absolutly unnessecary big airport ^^
Heading to the mountains, sounds like a good plan
I had a similar problem with trains in my city, but took a different approach; splitting the tracks into two one-way tracks seems to work extremely well, assuming you connect them on the right side of the track (assuming right-handed traffic)
Canals would be awesome Biffa love this series so much
Go to the big mountain behind your high density area (the mountain in the cinematic shot at the end around 16:40) and build a nature reserve with paths all up the mountain and stuff. Make it like a hiking/mountain climbing park. :D
Hey Biffa, just wanted to tell you that one of the lane arrows of the right intersection below the "Earl & Greys Stone Supply" text is not correctly set up. The right lane needs to be changed so that cars/trucks can take a right turn as well to go to the cargo harbour. Love your videos, keep up the good work!
Started drinking tea because of you always mentioning it, now i'm addicted!
Enjoy :-)
How about a nice riverside railway leading to the base of a mountain with a nice windy road up to a rural town / resort area and also some cable cars going up too? You could use canals to make the waterfront look great and add a small park somewhere along the rail!
Theme park or zoo maybe?
Maybe a "Teaville of the future" zone somewhere with monorails and some cool scifi inspired assets?
Sounds like it'd be a good place for some of the IT cluster buildings as well.