Crown Trick (Nintendo Switch) An In-Depth Review
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- Опубліковано 15 жов 2024
- In this review we take a look at Next Studios and Team 17's synchronous turn-based strategy Roguelike Crown Trick on the Nintendo Switch.
This indie game sees you playing as Elle, a girl who is able to delve into randomly generated nightmarish dreamscapes which have been trapping people and its her job to rid the dreams of the powerful entities who now dominate them.
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I just love the Mystery Dungeon Roguelike, it is the perfect blend of strategy and replayability of any genre.
Yea the game has a surprising ammount of depth to it too.
Awesome review mate, my switch is basically a roguelike/roguelite machine and this game looks like it will fit in perfectly for the price.
Hey T&T, yea I know there have been so many released this year and the majority of them have been pretty great, I'd say I've probably reviewed about 6 or so on my channel so far lol, I'm a big fan though so I don't mind.
Hey mine too, I am in love with the genre. Check out City of Brass: the levels are randomly generated and there is so much detail! Im 105 hrs in and im still finding new details. Caveblazers is another one of my favorites
I've heard of both of those but never played, never enough time in the day 😂
Same here
Im played dofus and wakfu before so I really love this kind of genre. I hope they add multiplayer it's gonna be so fun to play co-op with friends
Hey felyx, I played Dofus when it first released on pc and enjoyed it, I have no idea how multiplayer would work in clown trick but would be a cool inclusion to see.
I have rewatched this review a few times. There is so much useful information, both verbal and visual, condensed into a bite-sized video. Well done!
Glad you enjoyed it dude, games with a lot of mechanics are so times hard to condense down so I'm glad you found it useful.
Agreed. Did the same herr and Just bought the game
Wasn't on my radar but looks right up my alley! thanks for the review
Yea it's decent Paul, you're welcome 😊
This seems one that I'll be playing for a long time
Thanks for the review
Yea I think it's got some staying power Daniel, you're welcome cheers for watching.
Glad I stumbled onto your channel, have a sub! Great review!
Thanks Nathan glad you found the review helpful 😊
The artwork is impressive in this game. Overall, from the footage you've shown it shares the similarities of Crypt of the Necrodancer only without rhythm at play. Fun stuff.
It is essentially the same genre of game, I did have part of my script mentioning Necrodancer and Tangledeep but removed it 🙂
I'm interested, but it goes in the "After backlog gets dusted down" list, possibly for a sale. :)
Yea it's quite a time sink this one too Melissa 😊
This game looks very underrated
Yea I think so too Dan, it has a lot to offer for those who enjoy more strategic Roguelikes.
@@SwitchStars I will be picking this up. I mainly ever play roguelikes anymore. The shield idea reminds me of Octopath traveler. This game only makes it more interesting because it's turn based as a well. I only hope to see more games like this in the future. Perhaps something with more characters and builds on a single screen.
@@WitchDoctor87 Yea many modern roguelikes have gone real-time, but I still enjoy a slower paced strategy roguelike.
@@SwitchStars Can you do a video on One lonely outpost and Root of Pachas? These games are at the top of my list right now. Great stuff, subbed
I'll see what I can do Dan, I've got a pretty busy month ahead, I am hoping to cover more smaller games though with my TMTB videos so might be able to squeeze them in 😊 thank you for the sub.
Awesome review man, and do you recommend the Switch version over the PC? I wonder what the differences are compared to the two versions of the game
Thank you Melficecoe, I haven't played the PC version but I believe it's control scheme is better with keyboard and mouse, but that's possibly the only benefit, I prefer being able to sit back on the sofa with the switch though.
@@SwitchStars Yeah I see your point, and I think I'll end up with the Switch version as well!
@@melficecoe I dont think the controls are terrible on switch, I mainly found issues with having use the right thumbstick to aim in a direction and sometimes accidentally moved 2 spaces.
I need help! I just got this game and theres a game breaking glitch where no matter what I do after I beat the first dungion boss the game freezes up and doesn't allow me to progress! I've beaten the boss 3 times now and it does the same thing! I am really at a lost and now I want my money back because I can't get past that point! I also can't find any information about it! I don' t know what to do if I should delete my save, Start over or delete the game and reinstale it or call Team 17 and request a patch! )
Hey Mina, I never experienced this issue when I played, the only thing I can suggest is backing up your save and then re-installing the game, there may have been an issue on install which caused something to become corrupt.
Very helpful, thank you!
Your'e welcome dude.
What is the performance like on switch?
It's mainly fine j03h, I did experience a little slowdown in a couple of areas, mainly due to a bunch of things happening all at once but only briefly and nothing persistent.
What’s the song in the video used
I really couldn't tell you dude, I use Epidemic Sound for the music in my videos and dont keep a record of which tracks I use, I just find ones which sound appropriate for the type of game, you may be able to identify it with Shazam or something though.
Love the graphics, but a very difficult game, I bought this.. I died many times already! I hate it whenever the game steals my soul shards.
The unfortunate nature of roguelikes 😂
Didn’t know about the game til yesterday and now it’s $6 on the Eshop so I bought it, haven’t tried it yet but I’m excited to try it out 😁 give me something to occupy my time until the new Pokémon games come out
So how is the game? Does it get boring later?
@@eyyyy3265 I need more time with it, still haven’t won yet 😂
@@keltikglider9188 ahh ok my bad😂
not sure what this guy is talking about, crown trick is one of roguelike that is least affected by rng i played, i mean you even get 3 choices of your relic when you defeat a boss. the only rng is if you get a legendary weapon, its gonna be a pretty ez run
Elle, how does this comment make any sense unless you were being sarcastic, the combat mechanics aren't RNG, but level layouts, enemies, items, weapons, relics, dungeon modifiers, shop stock, gacha and slot machines.... But yea not much RNG here.
@@SwitchStars haha 😊
@@SwitchStars But at last, it's less RNG dependent than other hard games or roguelites.
I expected a hard game for the random factor applied at turn based rpg with varios weapons and lots of power ups (and a few reviews saying that it's hard), but at last, I beat the first boss and 2 of 3 next bosses at first try when reached, and not for luck or broken weapons (just reached one with legendary wespon). It's thanks to manage properly the familiars (chosing and using it), the broke guard and the main weapon (even I beat a boss in a run just for test one weapon tipe). It's relatively easy to kill enemies before they hit you even of they reach you one or two times (teleport).
I consider unfair compare roguelikes between them because the point of the every game It's the genere it self at this point. But games like Darkest Dungeon or Slay The Spire are more dependent of the RNG to achieve properly runs and are very frustrating. Like a 70% dependent to put some number.
Otherwise, games like Downwell o Rising Hell are 0% dependent form RNG. I don' think Crowns Trick are at 0% RNG, but it's very far from that "70%" from DD or StS and it's very enjoyable to play even if you just want to try weapons on a long play.
PS: Excuse me if I a wrote something wrong or strange
I'd say anything roguelike has RNG, if the levels are randomly generated then that's RNG. Downwell is highly dependant on skill, but the levels are procedurally generated, so RNG still plays a factor when it comes to an easier set of screens to work through.
@@SwitchStars Well, yes, the generated map comes from the RNG, but I mean that on a lots of roguelite games it's not the main point to put difficulty, like Downwell or Crown Trick.
On Downwell the difficulty comes to the Arcade tipe game and on Crown Trick comes from the management of options like a Turn based game. The random factor it's just a tool to put replayabiliti, not difficulty at all.
For that it's why I don't care if the game it's a roguelite with random procedural generated levels to compare with others roguelikes just for implement that tool. That's why I see a big gap of difficulty from de RNG with other games and I consider unfair compare between them for that. I would see more fair a comparation between Crown Trick and Crypt of the Necrodancer or even Pokemon Mistery Dungeon because de random thing it's nearly pointless. And compared with them, it's not necesary harder.
I don't know if I've been able to explain myself well or if I've just repeated myself a lot xD.
Really!!??
on the small, freakin , screen of a Nintendo Switch?
Yea I don't really play in handheld mode and it works fine docked.
3?!!! Bit of a harsh review matey. This game has gotten 80's from the majority its easily a 4 but you see it as a 60ish 3 stars game? Idk bout dat. 🤔 kinda SHOCKED.
As I always say its my own personal rating, my main issue was primarily with the number of variables at play, unlike most other roguelikes where you frequently have pickups which synergise well, with this I felt there wasn't quite the same mechanics. Don't get me wrong I like the game a lot but hitting the second set of dungeons was a big spike in difficulty and very rarely did you feel equipped to handle the groups of enemies you faced.