*Thank you guys for watching!* :) Make sure to check out the links in the description, and let me know if you have any questions! Thank you for all the support so far!
+wols frosty Probably no. But that really depends on how much time do you have available and in how is your motivation. But, as Sykoo said in his video, don't hurry things up, start small and think big, and learn coding from UA-cam, not from schools.
Thanks for the vid and sharing your experience. Always heard from programmers who went to school that they leave and..go online and learn some more lol so I feel like I would rather skip college if that's the case. I've been struggling deciding on whether I want to go to school or not. I don't want to be a freelancer or a programmer. I want to make my own websites and make my own games or put them on steam making the game entirely on my own. With exception of voice acting of course xd.
Just do it. Thats my tip. What game do you want to make? Top down, puzzle, shooter... Download unity and start doing tutorials. Just youtube unity top down shooter, or whatever game you want to make. There will be a tutorial video on how to make it. Do not get overwhelmed by all of the information, just focus on what is being showed in the video. For instance, When you start actually coding, only think in steps. Ok now that i have a ground, I need my player to move So I need a script to add to my player object to move. Lets see how people usually do this task, and that video will show you. I did the roll a ball tutorial and made a pretty cool game. Just do it (lol).
This is so true, don't get overwhelmed at the great depth of information on all topics when it comes to learning Game Development(especially the programming side). it's a very complicated path with much to learn. lol Just absorb it all and research the fuck out of everything.
True man. Atm I'm learning 3d modeling, and will learn more to develop a game. And by making my first place, scene and atm making my own character model learning anatomy n shit bashing my head against the screen. It's a lot to learn. But just keep on and enjoy the ride.
Game design student here (Senior Year). When Sykoo says program at home you HAVE to do it. The school only teaches you the most basic tools and you will not be able to do anything unless you also study and make things for yourself. I am in a Game Design program on the Art side. Recently had a class were Art and Programming come toguether and it was a mess, why? because most people don't look beyond what they were taught in class and they just made a mess coding in Unity. If you are going to go to school for game design don't be lazy, work at home as much as you can, this is an easy degree but just having the degree does not guarantee you a job
yakza5 maybe the course you are taking does not go beyond advanced programming. I know that there are others that gradually progress, teaching you more astounding go, which I presume most good game dev courses do.
I am not on the programming side so I don't know for sure. All I know is the programmers I was working with on that class were terrible why? because they only did the excercises from the class. Even if you are being taught advanced programming that does not mean you don't need to do your own stuff at home, same goes for game art.
@Salman Khan So true. I mean, yeah, you can learn by only yourself many stuff but it's still not enough. University\college will give you some structured education. But when you learn everything from books and youtube you miss the structure. You don't really know how to start because there are so many books and methods and you don't know which are better. But your university knows because they are teaching people for many years and have to know this.
Hey Ahh, I really wonder how you learnt data structures & algorithms. What are some sincerely good resources that are not just friendly t beginners but turn beginners into masters?
on my college (Game Development) we learn coding in this order of languages: HTML+CSS PHP ActionScript3 C# Java C C++ at the same time we learn how to work in blender,Photoshop,ableton and illustrator to get an better understanding of Game Design so Game Developers and Game Artist's can work together and understand each other. Hope you like this information.
we also work on projects from other companies to learn how to give presentations and work with deadlines. those projects can be: 2d game in Unity 3d game in Unity 2d game in Animate/Flash when we work on such projects there are groups mixed with an even amount of artists and developers.
also when we learn to use the coding language C we learn how to use electronics with an arduino. That's really fun! since I've learned how to use an arduino I've been ordering electronics and arduinos to create thinks at home like: my own GameController for unity. a door lock system with a 4x4 digit code and NFC sensor. a button to change my environment to a Gaming stste 😁 (Green light, turning on pc, closing door if open, turning on my monitors)
I just decided to quit studying Sociology after 2 years of trying to convince myself that it was fun and interesting .. But honestly it was boring as hell and not my thing at all... I've always had a creative mind, i loved to draw and make stories, but my familiy wasn't very supportive of investing much time and money into making that my "living".. "Go for a proper and reliable education" i was told :p But i figured at long last that it ain't worth it :/ So I've decided to try to do something I find fun and interesting for once =) Game development seems really cool, and it's what i want to do now, or at least make a try at it.. Even tough I got no experience what so ever .. :I Wish me luck! Great video too, it looks like so much fun to do what you do!
Stay focused and work hard every waking hour bro, until you have something going for yourself. Otherwise you will be just like one of us who thought leaving something you don't LOVE is step 1. It's actually step 0. Step 1 is planning extensively and working on it as best as you can. Not trying to discourage you or anything. Just making sure you don't forget about this part. Wish you lots of luck. :)
I am literally in the same boat, sophmore mechanical engineering student and I want to switch to this because I also have a creative mind and want to explore this!
Man this is amazing! I...really don't want to go to college to learn programming or game development, So I've been studying Web Dev. On my own and I have been doing 3d modeling myself and my friend and I have started talking about making a Mobile game. This video just inspired me on moving forward and on keep practicing and practicing! Thank you!
I love that feeling of self teaching like when I made my first top down shooter and got the character to point towards the mouse without any tutorials was amazing and I was so happy and other stuff like that! So if you want to get into game development I’d recommend learning the basics and anything past that you should try to learn by experience because it gives you that feeling of accomplishment and when you do eventually have to figure something out that there are no tutorials for you will be able to figure out by yourself!
I'm gonna take a sabbatical when i finish high school in a few weeks, and i feel this video very motivating.Over the past 3 months i have slowly been getting into game dev, but havent really had the time to invest cus of school and all that. I have mostly been reading and watching, but im really excited to start getting into learning, and you are a huge inspiration for me. Thanks :)
I've been planning my game for almost 5 years now, and I'm glad I found your channel! Just wanted to say the videos I've seen so far are very good and really helpful to me, I am feeling much more confident starting to develop the game of my dreams.
I start doing Computer Engineering five years ago in my country(Brazil), things that Sykoo talk about in this video are true I learned a lot more in the internet than in some classes that I have (C and Java mostly). I do not consider myself an incredible programmer but I'd like to give you guys a tip. Study Programming Logic, it's made my learning process and code development much more easier, some times you know the syntax and API but do not know how to use this knowledge to solve a problem. Anyways, thx Sykoo for your help... I mean a lot you tutorials are pretty great. Cheers from Brazil
This is the first video of yours that I'm watching and I must say I feel much more knowlageable after watching it. I really want to learn programming but never really knew where to start, so thanks again and you've earned a sub!😊
Definitely one of the best videos I've ever seen on this topic. Not clickbaity and very useful. Thank you for genuinely reaching every type of beginner, from extremely beginner to "I just downloaded unity" haha. I'm the second type, and I'm sure I'll watch a lot of your videos and grow as a game developer. Thank you. PD: I was absorbed in those time lapses, never seen anything as beautiful. PPD: English isn't my native language so excuse me if I couldn't express myself properly :)
Wow. At the begin plays Okean Elzy - Embrace (Океан Ельзи - Обійми). It's ukrainian band and I'm from Ukraine. I did not expect to hear this music here. Thanks Sykoo. Where are you from? Sweden?
TIGER VLAD I am from Sweden, and my Russian friend linked me to a Russian rap song which I liked. I opened its playlist and ended up on that song, which I liked a lot, and thought I would use it. Made me super happy you recognized it! :)
Hi, I'm new to this channel. This is the first video I have seen on this topic. I don't know how other people explained this but you seem to do a good job at that. I found this really helpful because I still have time to think about a job and I'm thinking about game development and this showed me that I don't need to go to college to start programming like I thought I was supposed to. By the way, I thought that the scenery that you were creating was really relaxing and asthetic looking ♥️. I know this was posted 3 years ago and you probably won't ever see this but I just wanted to say keep up the great work! ♥️♥️
Great video. I’m 30 and have been messing around with level/map design since I was a teenager. All you need to do is put in the time and watch UA-cam tutorials and not get overwhelmed with everything. Just mess around and make things for yourself and you will start to develop lots of skills and tricks
I have been making VERY small games since I was 8 and I am 11 now. I am trying to learn code to make better games. People call me crazy for making games so young, but it's nice to know someone else that started to make games young.
Coding is HARD. But i remember once i was able to fully memorize the full code for making a simple calculator with decimals(Never happened), that was when i knew i should quit programming
You don't *have* to remember the program. You just have to know *how* to make it, the steps, the functions. Maybe you have to look up stuff online, that's just programming :)
Thanks a lot mate. I am about to complete my high school and i wanted to get into game development but i had totally no idea from where to start. I was thinking of going to a college for game development but now thanks to you i am now confident that i can do it myself. Thanks again
Oh damn it worked!!! I don't know what exactly I have done, but I played with it, noticed what made it work better, and so I tried again and finally found the solution. Gotta learn that this is not as easy really, lol, hope I will get better over time.
Are you still coding? Dont give up, for example at first, i had to really push myself, and after a while, i couldnt stop :D its so fun to have YOUR OWN game
You and only a small handful of other capable people are single-handedly revolutionizing the ways people learn to design and develop games independently. Keep up the great work!
Maaan, I appreciate the kind words so much! Thank you very very much. It really makes my day to read such kind comments like yours. I'll definitely keep it up, if you need any help, if you have any suggestions or want a specific video covered - let me know. :)
I'm happy there is websites that teach you game developing. I paid for them on sale but glad I'm getting in to it. I'm a little late in the game but definitely determined to learn and make this a great career for me.
Dude, WHAT is that engine!? It looks BEAUTIFUL! I might take up coding JUST to get to the point where I can someday make that. Can you imagine Mario running around that gorgeous savanna and IT WAS ME! I DID THAT! ... K bye
thank you very much, I from Brazil and had stuck on my studies of game dev for so long!!! But I really want to continue now and these kind of video you're just uploaded helps a lot, thank you very much once again
Hey so I want to get into game development for a living and I'm planning on going to college for it but i want to learn at least the basics before i go there so I'm not a total dead weight. so I want to ask which is better. Unity or Unreal. That way I can get a base to start on. Also i don't even really know what I want to go for in video game development and for the people who are on the artsy side and the general programming side i want to ask what's it like, what are some pros and cons. There are so many questions i have and i don't even know how to articulate my words to ask them.
Both are great for different games. Godot is another engine you should consider. I would advise starting with unity and I encourage you to make your own research and find out which engine works for you.
Unity is for more like complex and kinda a little bit high graphics and unreal is for (and only this) high graphics unity offers more tutroials Tha unreal. Unreal is kinds harder but it's not the best and I say unity is better
Hey Sykoo, I'm new to your channel after finding a video of yours in my recommended yesterday and I instantly subscribed! I just want to ask if you would recommend learning level design or programming first at home (for background I am currently studying computer science, learning python, at high school)
Hey there! Welcome to the channel, I hope you're enjoying your stay. :) Thank you for subscribing, it's appreciated. Interesting question, Keiron! It really depends on what you're willing to do. If you want to work in both fields (with designing and coding), then I suggest you go with level designing first. The reason I suggest you that before coding is because you'll learn the engine UI (user interface) easier. You'll be using the engine only, which will have you repeat some actions like creating a landscape/terrain, placing grass, placing houses, importing assets etc. But if you already know these simple tasks and features of your game engine, you could get into programming right away. However, once again, it really depends on what you actually want to work with. :)
There are a few things worth noting. First, some game schools forbid you from releasing your own games while attending the school, so if you intend on making your own personal games, make sure your school won't stop you. Second, my computer science degree has taken us heavily into c++, which is being used in Unreal.So I think it depends on the degree and school. This is a good video, and will definitely help out newbies in this field!
Hi. I'm new here. I'm 36 & I want to learn how to make games. I know I'm a little late, but I want to make something out my life. Put a little direction, so to speak. I chose Unreal engine as my basis. Where do I start?
Start by learning the material editor and then gradually start learning more stuff and learn to code in c++ or blueprints you can ask if you need help on a certain thing
I’m 36 and just started basic CS classes from local college and started studying at home too. I guess I have to start first then go from there. Good luck brother!
I loved this video, don't worry about it's length, to explain something you have to take the time it needs. Not like some other channels I've seen that aim at teaching to beginners and look like they're in fast forward
I agree with a lot of these points. Jumping in with an engine, teaching yourself, using whatever resources are available and getting started NOW: these are the most important things you can do. Make it a hobby, program at home and push yourself. However, my eye twitched a little bit when he mentioned that you don't need any formal education or mentor when learning (for programming, specifically). That may be true for some people, but I don't think it's accurate for the majority of us. You can easily fall into some *really bad habits and practices* going this route. Learning to program isn't just learning logic and algorithms. It's learning convention, clean design patterns and techniques, code management, and a load of other stuff that is *essential* for working in teams and managing large code bases. If you can afford the time and money it costs for school, please do it (my Computer Engineering program was rigorous and absolutely launched me into my current trajectory). Hit up code camps that are reputable. If you can't afford any of that or if it's not an option, go out of your way to take advantage of any and all mentoring opportunities you come across. Contribute to open-source projects and get other people's eyes on your code, and take constructive criticism seriously. I've waded through too much spaghetti code and had too many "wtf" moments when inheriting projects to not rant about this a bit.
If you're using Unity you have a few options. If you want your trees to simply pop back after 5 minuets you would be able to use a simple IEnumerator. Have it wait for 5 minuets (300 seconds(IEnumerator uses seconds)) and have it either reset the tree or spawn a new one. If you want your tree to gradually grow back you could easily create a simple 5-7 minute animation of your tree growing and have it play after you chop it down. If you want more detail the Unity scripting API is very useful as well as the Unity Answers forum. Hope I helped! =)
SmallFry Entertainment Thanks! So this is the script i will put in my tree folder? using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { IEnumerator Start() { StartCoroutine("DoSomething", 2.0F); yield return new WaitForSeconds(1); StopCoroutine("DoSomething"); } IEnumerator DoSomething(float someParameter) { while (true) { print("DoSomething Loop"); yield return null; } } }
No, You would need to do something along the line of: void Update () { if (Something) { StartCorutine(GrowTrees()); } } IEnumerator GrowTrees () { Do Something; }
Skykoo I think like your points learning on your own and moving forward, but also not rushing yourself too fast. I am learning to become a better 3D artist. I will check out more your videos.
aspielm what is eclipse? if you can't think of something you want to do, go look at what other people are doing, first thing you see that you find interesting, and go for it. if you know nothing and want to learn unity, I suggest Gamer to Game Developers channel, I know alot of people suggest him.
Yeah, I get into that feeling... Don't really know what to program and aim for. Sometimes I have certain ambitious ideas that I know I don't have the skill for yet but I guess it's like designing, the first times you're always going to be copying someone else's work. Maybe that's it. Find a scene you like and try to replicate it.
FlyHigh well what kind of stuff do you guys want to learn? don't worry too too much about which languahe to use. all programming is basically the same, and once you learn one language you will be able to switch to another much easier then it took to learn the first one. all you will need to learn then is just mostly syntax and then whichever APIs you are going to be using. but if you have a specific thing you want to do, just research what's best for what. most games are made with c++ or java. unity was made in c++ but it has a high level api in c#. alot of people who are doing machine learning are using python but it's not restricted to that. if you plan to 3d model, programs like 3ds max have max script, which is just a python API.
FlyHigh once you get started learning, ideas will just start flowing, and I don't necessarily mean copy someone's unity scene, look at features in games and what you want to be able to do. You probably will rarely be doing this, but if you get stuck it's worth a try.
You made me feel better about still forgetting code. cause i looked at myself and how much I improved from the start. thanks. I was scared I wasn't learning until I watched this
Hey Matt! Good to know you feel better about yourself. There is no need to rush it up, or lower your self-esteem because you're not "pitch-perfect" when coding. Trust me, I've been coding for so many years now, yet I can have times where I just blackout and I'm like "wait... what was that code again?". The important part is to know what to search for. You must always look back at your old-self and see your improvements, the mistakes you've made (and learn from them), and look how far you've come. Only then, you'll realize how much what you have means to you. Keep it up bro!
Very helpful and encouraging...Been working on self teaching C++, but really want more. Coding is interesting but I guess having something that keeps you accountable for progression is nice.
A little quote, which is written on the wall at work: "If you stop getting better, you stopped being good" I personally think you just need to learn and practice every single day to get into development in general. It takes much time, but in the end, it's worth it. I do a "hybrid" way of learning: I subscribed to some Game developement channel in youtube (mostly unity developers). But I also read a lot of articles and documentations. In my point of view, before you start with a gameengine, you really should know the basics of object oriented programming. It helps so much about understanding code, apis, etc... Conclusion: Never stop learning coding. It consumes much time. But if you don't want to do it just as a hobby, you must go through this
I'm 11 and I have one and I'm really lucky because most kids like you when you were 11 their parents wouldn't let them get one but I'm gonna try to teach myself now so I don't regret it in the future.
I'd highly recommend "C# for Complete Beginners" by Quill18Creates here on youtube. Very good and thorough series. He also has several other beginner friendly series that you can easily follow along with after you've completed the first one.
Man! Thank you! This is such a motivating video! What you are saying plus watching you working on those environments makes me want to start now! I've been a gamer most of my life. From the 70's till now I've seen a lot of games, and a lot of ideas have crossed my mind. I remember making games with my dad using Basic on our Commodore 64, and working on Apple IIe games at highschool in the 80's. I should have invested myself fully then and made it my career but I went down other paths and became creative in other ways. I've been feeling the need to look into other career paths and this might just be the direction I need. I might even start a game in Dreams to get the feel for it before starting in Unity... Thanks again for the encouragement man. Keep up the awesome work!
because it's easy to sell but hard to actually make. it's easy to sell to people that a supplement alone will get someone shredded until they find out that in reality it's much harder than that. Coding by itself is easy, it's solving problems that's the hard part. Especially making games is very complex.
Basics of programing: Variables like x=5 ,flow: if statements if (x == 5 ) print(five is equal) , loops: for, while , do while, arrays its variables that you can iterate through.... thats all you need for 99% of all problems, and is used in almost all languages just different names :D when you can the basics you start with the OOP :D Ps teacher will teach you through solving problems, programing you learn by your self , then in Unity and UE ist all about learning the API through the dokumentations and applying too it the basic :)
I haven't gone to University yet, right now I have a full-time job + my UA-cam channel. I have, however, applied for Uni, and if I get accepted, I will be starting computer engineering after this summer! :)
Just saw this video from you. Always wanted to get into game development since I was small but never have. Did web design here and there but i always wanted to make my own game. Now I'm 28 and finally learning. It's been fun so far. Leaving RPG Maker MV and going to learn some unity.
Good talk. Just a suggestion. Please keep it under 5 minutes. A 15 minutes talk is kind of "not interesting". It's a constructive criticism from a fan. :)
If you don't have the patience to watch a 15 minute video, you definitely don't have the patience for game development. Might as well give up before even starting.
Personally, I didn't felt I was improving myself with the unity engine, but then I saw the code I struggled to understand at the very beggining, it gave me a very good motivation boost ^^.
Just from the few videos I have watched already I would say this video is very inspiring and has made me feel more confident for getting into game development
Hey Sykoo. I found your vids in my recommendations and subscribed after watching 3. I'm about to enter college to study Computer science, to become a programmer and to eventually work in the videogame industry. I find your video(s) very useful and inspirational to pursue this goal. Thank you very much!
Speaking to the “start with small games” If anyone’s like me I got into making games because I had a cool idea and wanted to make a decent sized game but I knew it was a lot to learn so instead I just wrote down all the ideas for my game, figured out what I’d have to learn, and made small games based on the core concepts I would need to make a full fledged game. I have my “mini game” files witch are different projects. One might be running from AI, meant to help me make basic AI scripts. One is where everyone runs around and has to pick up items, to help me work with character animations and interactions. Another is a shooting alley game to help me master gun physics. When I feel like each game is complete, I start working on that part for my “main game” file. Eventually I will have a decent understanding of how to make games. Rather than go back once I do and try out my old game idea, it will be right there with me, already containing most of the core logic of my game. A good tip for anyone getting into this mainly for their own creation
I really want to get into game development but sometimes I feel like I don’t have the motivation to do it, I would love to work with something that I enjoy playing/doing video games have been a huge part of my life and to be able to say I made one and just to see my name come up on the developers during the credits would be such an accomplishment.
I'm soo glad I have found your channel! I have been wanting to get my foot in the door with designing games/videos and listening to you explain everything is soo easy. 😁 I will now be binge watching all you videos.
I love what you said about making very small games, I have the same thoughts like if I start a huge project sure, I might get it done but then by the time I get it done I'd of forgotten the code I wrote following along with the tutorial.I'm not saying forgetting is always bad, I'm just saying I would rather make learning easier on myself. It also feels so rewarding when you code something in a different way than what the tutorial suggest and it still works the exact same way. I apologies for the long comment, I just wanted to get that thought out.
This video was made for those who wants to get into game development, but recommend to those who already are. ByTheWay I found that " *Start with tutorials and experiment after each one* .", Don't get into learning for learning but learn when you need and make needs by making more games. Yeah, mathematics and data structures are really important stuff but, I recommend not to start with it. Most newbies does the same mistake & lose their interest because they get into coding complex stuff early , which seems boring at first. Remember " *It's not about whether you're a noob or pro, It's about how much you love it* ."
Sir, i am a big fan of this channel and I am saying this for the benefit of this channel keep your content short and to the point don't make videos too long. Content was a little less You're awesome and keep up the good work😊
this vid and your other videos are motivating myself and I learn lots of things from you. well, I started to learn Unity myself about 5 years ago.. actually I used to watch only tutorials but i didn't practice my developing skill with my hand as much. because I thought I have no time for developing(practicing). this stupid thought delays that I should learn or study more. now, I'm trying to study from making a Game project . Thank you for the motivational vid and noticing what is good way to learn. Imo, I think self-learing is the best, too. additionally, when you study from books or tutorial videos, you should follow those things or try more other you want. this is really important.
Love you vids, man! Inspiring. I love how you do the audio overlay on a actual scene build. That's very cool. Thanks for the work you do. I'm learning a lot. Keep up the great work!
I’m in highschool, I have no clue what the hell im going to do afterwards. This looks pretty damn cool to get into, just subscribed, keep it up dude, very noice
yo thank you im feeling better from your talk. Im really new to the world of game design and i want to become a game designer but really having second thoughts about the game engine cause of the ammount of stuff in it and the codes i need to learn to make the game i want. Im still new but like this video helped me calm my nerves about using a game engine and actually looking forward of having a job as a game designer
I love this! I recently have taught myself How to 3D model, I know 2 Coding Languages, C# and Python, and I am looking into learning how to texture, it's my dream currently to be in the game Development industry.
Your awesome @Skykoo I was watching one of your tuts awhile back and I am learning how to build games but I am running real slow with catching the tricks I have seen you do in the past.
Sykoo I've been thinking for quite sometime what I wanted to do with my life, because I feel like I want to be an engineer in computing science, but you motivated to try this out, so thanks!
Thank you so much for this amazing video. It gave me a motivation boost just like that. I'm studying Computer science at college and I've literally wasted 2 years...I feel like I haven't learned much at all because even tho my college is known as the "best CS college in the country", they keep focusing on math subjects and i suck at math so i failed 3 times already and instead of focusing on coding, which I came here to do, I spent hours on calculus and other shit subjects. I was so frustrated at this point because I felt like I have no future in coding because according to my current progress, I will already be graduating 6 months late. But today I luckily watched this video and I feel blessed. I want to spend the rest of the 2 years at college focusing on whats really important. thanks
learned C++, Java in university. Ended up as a JS dev when I picked it up at work, I still use a lot of OOP. Everything has to be self-taught, teachers just points you at the right direction.
Thx Sykoo, I was starting to get discouraged. Unreal Engine 4 is so far my favorite engine tried Gamemaker and Unity. so far I've been doing tutorials buying courses at Udemy. just need to take my time and keep learning.
I wish I had creativity like yours, I can't really make up my own designs, I try to receive inspiration on images, but it really doesn't spark me imagination. Perhaps I should take a different approach. Thanks for making this video, this gave me a better idea of how I want my career path to go now. Good luck on your channel.
Going to school was one of my biggest regrets. I'm in so much debt right now because of school. My school had zero industry connections so they didn't help me get a job or connect me with recruiters. They gave me bad advice for my senior project such as "work on your dream project" rather than work on a portfolio that will help me get hired. They pushed us towards building big projects that hardly anyone finished, rather than smaller projects that we can finish quickly. They had us focus too much on software specific features, such as "how to make a material" rather than fundamentals which ended up making it all a huge waste of time because we spent so much time learning specific things in UDK and as soon as I graduated, UE4 became free to use. I highly suggest that anyone who wants to get into game dev, to just learn at home and save thousands of dollars of debt as well as save years off your life.
*Thank you guys for watching!* :)
Make sure to check out the links in the description, and let me know if you have any questions!
Thank you for all the support so far!
Sykoo, do you make those assets you use in video yourself?
If so what software do you use?
+wols frosty Probably no. But that really depends on how much time do you have available and in how is your motivation. But, as Sykoo said in his video, don't hurry things up, start small and think big, and learn coding from UA-cam, not from schools.
Depends on what level you are at in terms of programming. If you already know another language, it's easy
Sykoo how do you get fog and realistic graphics also do you have a video on coding if so give me a link I can't find it.
Thanks for the vid and sharing your experience. Always heard from programmers who went to school that they leave and..go online and learn some more lol so I feel like I would rather skip college if that's the case.
I've been struggling deciding on whether I want to go to school or not. I don't want to be a freelancer or a programmer. I want to make my own websites and make my own games or put them on steam making the game entirely on my own. With exception of voice acting of course xd.
Just do it. Thats my tip. What game do you want to make? Top down, puzzle, shooter... Download unity and start doing tutorials. Just youtube unity top down shooter, or whatever game you want to make. There will be a tutorial video on how to make it. Do not get overwhelmed by all of the information, just focus on what is being showed in the video. For instance, When you start actually coding, only think in steps. Ok now that i have a ground, I need my player to move So I need a script to add to my player object to move. Lets see how people usually do this task, and that video will show you. I did the roll a ball tutorial and made a pretty cool game. Just do it (lol).
John Traner Thank you, your words inspired me to take action.
This is so true, don't get overwhelmed at the great depth of information on all topics when it comes to learning Game Development(especially the programming side). it's a very complicated path with much to learn. lol Just absorb it all and research the fuck out of everything.
That´s the best tip yet :D And remember to keep it up
True man. Atm I'm learning 3d modeling, and will learn more to develop a game. And by making my first place, scene and atm making my own character model learning anatomy n shit bashing my head against the screen.
It's a lot to learn. But just keep on and enjoy the ride.
So is unity hub good or should i gwt unity+ ?
Game design student here (Senior Year). When Sykoo says program at home you HAVE to do it. The school only teaches you the most basic tools and you will not be able to do anything unless you also study and make things for yourself. I am in a Game Design program on the Art side. Recently had a class were Art and Programming come toguether and it was a mess, why? because most people don't look beyond what they were taught in class and they just made a mess coding in Unity. If you are going to go to school for game design don't be lazy, work at home as much as you can, this is an easy degree but just having the degree does not guarantee you a job
yakza5 maybe the course you are taking does not go beyond advanced programming. I know that there are others that gradually progress, teaching you more astounding go, which I presume most good game dev courses do.
I am not on the programming side so I don't know for sure. All I know is the programmers I was working with on that class were terrible why? because they only did the excercises from the class. Even if you are being taught advanced programming that does not mean you don't need to do your own stuff at home, same goes for game art.
ty
TechYK may you give the book you used for your class or email?
Can confirm university only teaches the basics, they essentially provide materials for you to learn and take extra from. It's all on you at the end.
Books, UA-cam, make small games.
But learn the hard stuff too, algorithms, math, software design, debugging, data structures... etc..
Nunya Bznz you don't need Einstein's brain to get into coding... it's full of addition and subtraction
Algorithms... Naaa....come up with your own style
@Salman Khan So true. I mean, yeah, you can learn by only yourself many stuff but it's still not enough. University\college will give you some structured education. But when you learn everything from books and youtube you miss the structure. You don't really know how to start because there are so many books and methods and you don't know which are better. But your university knows because they are teaching people for many years and have to know this.
Hey Ahh, I really wonder how you learnt data structures & algorithms. What are some sincerely good resources that are not just friendly t beginners but turn beginners into masters?
The hard stuff is only needed if you're getting into advanced graphic and shader programming or engine development.
Who votes that Sykoo and Brackeys do some tutorials or something together.
:o Me
It would be awesome!
and Matthew Palaje
Or even a collab stream on skype, or creating a small game while working together, such as showing off the unity collab thing
Matthew Palaje too!!!
on my college (Game Development) we learn coding in this order of languages:
HTML+CSS
PHP
ActionScript3
C#
Java
C
C++
at the same time we learn how to work in blender,Photoshop,ableton and illustrator to get an better understanding of Game Design
so Game Developers and Game Artist's can work together and understand each other.
Hope you like this information.
we also work on projects from other companies to learn how to give presentations and work with deadlines.
those projects can be:
2d game in Unity
3d game in Unity
2d game in Animate/Flash
when we work on such projects there are groups mixed with an even amount of artists and developers.
also when we learn to use the coding language C we learn how to use electronics with an arduino. That's really fun!
since I've learned how to use an arduino I've been ordering electronics and arduinos to create thinks at home like:
my own GameController for unity.
a door lock system with a 4x4 digit code and NFC sensor.
a button to change my environment to a Gaming stste 😁 (Green light, turning on pc, closing door if open, turning on my monitors)
Which school and where
DankMeme_Z
School: Alfa-college.
education: Game architecture & design.
Adress: Atoomweg 6b, Groningen, The Netherlands
why tf do you learn html, css and php? maybe when you develop a game you will make a website with link to download that game?
This guy created Skyrim in a couple of hours
Exactly my thought!
That’s what I thought 😂
I was basically watching the buiding at first then watched the video again to listen what he said lol
What he did in 6 hours tops took like 10 people at bethesda 3years
Or Witcher 3's next amazing lands for fan made expansion.
I just decided to quit studying Sociology after 2 years of trying to convince myself that it was fun and interesting .. But honestly it was boring as hell and not my thing at all... I've always had a creative mind, i loved to draw and make stories, but my familiy wasn't very supportive of investing much time and money into making that my "living".. "Go for a proper and reliable education" i was told :p
But i figured at long last that it ain't worth it :/ So I've decided to try to do something I find fun and interesting for once =) Game development seems really cool, and it's what i want to do now, or at least make a try at it.. Even tough I got no experience what so ever .. :I
Wish me luck!
Great video too, it looks like so much fun to do what you do!
Regine
I wish you luck!
its hard to get jobs that pay well as a game developer if you dont have any big games on your name
internships and making small games is the way to go
Stay focused and work hard every waking hour bro, until you have something going for yourself. Otherwise you will be just like one of us who thought leaving something you don't LOVE is step 1. It's actually step 0. Step 1 is planning extensively and working on it as best as you can.
Not trying to discourage you or anything. Just making sure you don't forget about this part. Wish you lots of luck. :)
I am literally in the same boat, sophmore mechanical engineering student and I want to switch to this because I also have a creative mind and want to explore this!
Man this is amazing! I...really don't want to go to college to learn programming or game development, So I've been studying Web Dev. On my own and I have been doing 3d modeling myself and my friend and I have started talking about making a Mobile game. This video just inspired me on moving forward and on keep practicing and practicing! Thank you!
Ezra Casas so did u make the game ?
I love that feeling of self teaching like when I made my first top down shooter and got the character to point towards the mouse without any tutorials was amazing and I was so happy and other stuff like that! So if you want to get into game development I’d recommend learning the basics and anything past that you should try to learn by experience because it gives you that feeling of accomplishment and when you do eventually have to figure something out that there are no tutorials for you will be able to figure out by yourself!
I'm gonna take a sabbatical when i finish high school in a few weeks, and i feel this video very motivating.Over the past 3 months i have slowly been getting into game dev, but havent really had the time to invest cus of school and all that. I have mostly been reading and watching, but im really excited to start getting into learning, and you are a huge inspiration for me. Thanks :)
Andreas Bonde Haupt We don't have courses for this stuff in my school, but I do have these next 3 months off school to start :) best of luck to you.
MiiTCH You too!
I've been planning my game for almost 5 years now, and I'm glad I found your channel! Just wanted to say the videos I've seen so far are very good and really helpful to me, I am feeling much more confident starting to develop the game of my dreams.
Just checking in- 5 years later. How has your game progressed? Just curious. Hopeful for all the best. Be great!
First imma impress my family..I gonna become a game developer wat I wanted to do for yrs.
Same
My family disapprove of me working in the game industry
Same mate! I'm 13 now btw
David Lad you talking to me? If so I want to do it myself but as I said my parents don’t want me to
Same story brother. I'm 15
When he says "Trust me you can do it" feel so good!!! ❤️❤️
I start doing Computer Engineering five years ago in my country(Brazil), things that Sykoo talk about in this video are true I learned a lot more in the internet than in some classes that I have (C and Java mostly).
I do not consider myself an incredible programmer but I'd like to give you guys a tip.
Study Programming Logic, it's made my learning process and code development much more easier, some times you know the syntax and API but do not know how to use this knowledge to solve a problem.
Anyways, thx Sykoo for your help... I mean a lot you tutorials are pretty great.
Cheers from Brazil
" You can get going in the industry, or you can sit where you are and "be too intimidated" to start. "👍👍👍👈👈👈💻💻💻
And thanks for tips !
You started when you were so young, thats really cool! I'm 13 Rn, I wanna start coding and later level design
I'm 17 fluent in c++ , haven't made any games cause I have no game ideas
@@BlackUmpire İ'm 19 and İ know nothing about programming....İ'm now interested because İ have some insane ideas
Im only 15 and I'm a map designer!
I can't do art
hanibal well I have ideas but no knowledge no pc and 350 bucks lol
This is the first video of yours that I'm watching and I must say I feel much more knowlageable after watching it.
I really want to learn programming but never really knew where to start, so thanks again and you've earned a sub!😊
I've always wanted to get into game development and now I'm going to do it, thanks for sharing this, it really brought inspiration to me
Definitely one of the best videos I've ever seen on this topic. Not clickbaity and very useful. Thank you for genuinely reaching every type of beginner, from extremely beginner to "I just downloaded unity" haha. I'm the second type, and I'm sure I'll watch a lot of your videos and grow as a game developer. Thank you.
PD: I was absorbed in those time lapses, never seen anything as beautiful.
PPD: English isn't my native language so excuse me if I couldn't express myself properly :)
The number of times this guy insisted he isn't a magician leads me to believe that he might be a magician
the school starts at basics ends at basics~ Love you man From Pakistan
Wow. At the begin plays Okean Elzy - Embrace (Океан Ельзи - Обійми). It's ukrainian band and I'm from Ukraine. I did not expect to hear this music here. Thanks Sykoo. Where are you from? Sweden?
TIGER VLAD I am from Sweden, and my Russian friend linked me to a Russian rap song which I liked. I opened its playlist and ended up on that song, which I liked a lot, and thought I would use it.
Made me super happy you recognized it! :)
TIGER VLAD А ты не знаешь, случаем, чей именно ремикс играет?
TIGER VLAD thank you! :)
Тимофей Крайнов, наверное это Океан Ельзи - Обійми numismatist RMX. Ну очень похоже.
Sykoo, Am I right? Is it Okean Elzy - Embrace (numismatist RMX) ?
I know right
Hi, I'm new to this channel. This is the first video I have seen on this topic. I don't know how other people explained this but you seem to do a good job at that. I found this really helpful because I still have time to think about a job and I'm thinking about game development and this showed me that I don't need to go to college to start programming like I thought I was supposed to. By the way, I thought that the scenery that you were creating was really relaxing and asthetic looking ♥️. I know this was posted 3 years ago and you probably won't ever see this but I just wanted to say keep up the great work! ♥️♥️
I don't know why I'm just watching his work not listening 😂
Great video. I’m 30 and have been messing around with level/map design since I was a teenager. All you need to do is put in the time and watch UA-cam tutorials and not get overwhelmed with everything. Just mess around and make things for yourself and you will start to develop lots of skills and tricks
3 words.
Chili, tomato, and noodle.
Helped me a lot.
I have been making VERY small games since I was 8 and I am 11 now. I am trying to learn code to make better games. People call me crazy for making games so young, but it's nice to know someone else that started to make games young.
Coding is HARD. But i remember once i was able to fully memorize the full code for making a simple calculator with decimals(Never happened), that was when i knew i should quit programming
You don't *have* to remember the program. You just have to know *how* to make it, the steps, the functions. Maybe you have to look up stuff online, that's just programming :)
Thanks a lot mate. I am about to complete my high school and i wanted to get into game development but i had totally no idea from where to start. I was thinking of going to a college for game development but now thanks to you i am now confident that i can do it myself. Thanks again
and here I am, having spent like 4 hours trying to make a health bar in Unreal Engine. Kinda loosing hope.
Oh damn it worked!!! I don't know what exactly I have done, but I played with it, noticed what made it work better, and so I tried again and finally found the solution. Gotta learn that this is not as easy really, lol, hope I will get better over time.
@@tennicktenstyl kool
Are you still coding? Dont give up, for example at first, i had to really push myself, and after a while, i couldnt stop :D its so fun to have YOUR OWN game
what s going on in your life now?
Remember that you invested more than others.. you did better then alot of people. Failure is not about being bad or slow, failure is stopping.
I've been wanting to get into game dev for years now, you've finally convinced me. Thank you!
2:12 I too call Sweden “gymnasium”
I say Upper Secondary School
You and only a small handful of other capable people are single-handedly revolutionizing the ways people learn to design and develop games independently. Keep up the great work!
Maaan, I appreciate the kind words so much! Thank you very very much. It really makes my day to read such kind comments like yours.
I'll definitely keep it up, if you need any help, if you have any suggestions or want a specific video covered - let me know. :)
Hey Sam, make a video about freelancing. Is working as a Unity freelancer reliable enough to replace a full-time job for several years?
I'm happy there is websites that teach you game developing. I paid for them on sale but glad I'm getting in to it. I'm a little late in the game but definitely determined to learn and make this a great career for me.
Dude, WHAT is that engine!? It looks BEAUTIFUL! I might take up coding JUST to get to the point where I can someday make that. Can you imagine Mario running around that gorgeous savanna and IT WAS ME! I DID THAT!
...
K bye
Russell Arrington It's Unreal Engine
Russell Arrington it’s Unity 5 at first then Unreal Engine 4 next
Not unreal this is unity engine
thank you very much, I from Brazil and had stuck on my studies of game dev for so long!!! But I really want to continue now and these kind of video you're just uploaded helps a lot, thank you very much once again
Hey so I want to get into game development for a living and I'm planning on going to college for it but i want to learn at least the basics before i go there so I'm not a total dead weight. so I want to ask which is better. Unity or Unreal. That way I can get a base to start on.
Also i don't even really know what I want to go for in video game development and for the people who are on the artsy side and the general programming side i want to ask what's it like, what are some pros and cons. There are so many questions i have and i don't even know how to articulate my words to ask them.
Both are great for different games. Godot is another engine you should consider. I would advise starting with unity and I encourage you to make your own research and find out which engine works for you.
Unity is for more like complex and kinda a little bit high graphics and unreal is for (and only this) high graphics unity offers more tutroials Tha unreal.
Unreal is kinds harder but it's not the best and I say unity is better
This video gave me a lot of hope! Thank you for making this, I'll follow your tutorials.
Hey Sykoo, I'm new to your channel after finding a video of yours in my recommended yesterday and I instantly subscribed! I just want to ask if you would recommend learning level design or programming first at home (for background I am currently studying computer science, learning python, at high school)
Hey there! Welcome to the channel, I hope you're enjoying your stay. :) Thank you for subscribing, it's appreciated.
Interesting question, Keiron! It really depends on what you're willing to do. If you want to work in both fields (with designing and coding), then I suggest you go with level designing first. The reason I suggest you that before coding is because you'll learn the engine UI (user interface) easier. You'll be using the engine only, which will have you repeat some actions like creating a landscape/terrain, placing grass, placing houses, importing assets etc.
But if you already know these simple tasks and features of your game engine, you could get into programming right away. However, once again, it really depends on what you actually want to work with. :)
It's great to watch this as I am currently studying Game Design and Development. Already finished my 1st year, heading to my 2nd year in August.
When using Unity, should I learn C# first or just learn though various unity tutorials?
WorkInProgress 325 I also need an answer to this
both its a no brainer
@@aubrey5577 Learning through small projects, huh?
@@jacobgutierrez7592 i mean the ones that teach you how to use unity i would just get a course on udemy because thats what i ended up doing
There are a few things worth noting.
First, some game schools forbid you from releasing your own games while attending the school, so if you intend on making your own personal games, make sure your school won't stop you.
Second, my computer science degree has taken us heavily into c++, which is being used in Unreal.So I think it depends on the degree and school.
This is a good video, and will definitely help out newbies in this field!
Hi. I'm new here. I'm 36 & I want to learn how to make games. I know I'm a little late, but I want to make something out my life. Put a little direction, so to speak.
I chose Unreal engine as my basis. Where do I start?
Start by learning the material editor and then gradually start learning more stuff and learn to code in c++ or blueprints you can ask if you need help on a certain thing
It's never too late to start something. I am also planning on starting game development. Best of luck
I’m 36 and just started basic CS classes from local college and started studying at home too. I guess I have to start first then go from there. Good luck brother!
I loved this video, don't worry about it's length, to explain something you have to take the time it needs. Not like some other channels I've seen that aim at teaching to beginners and look like they're in fast forward
My school only teaches Scratch XD
Martim Lopes my too
Me too, it is too easy, I am in secondary school and even we got to learn hacking in primary, that is why I don't like ict
@@benboy9554 lol shut the fuck up you don't get taught how to hack
your 9
The life is the best school.
I agree with a lot of these points. Jumping in with an engine, teaching yourself, using whatever resources are available and getting started NOW: these are the most important things you can do. Make it a hobby, program at home and push yourself. However, my eye twitched a little bit when he mentioned that you don't need any formal education or mentor when learning (for programming, specifically). That may be true for some people, but I don't think it's accurate for the majority of us.
You can easily fall into some *really bad habits and practices* going this route. Learning to program isn't just learning logic and algorithms. It's learning convention, clean design patterns and techniques, code management, and a load of other stuff that is *essential* for working in teams and managing large code bases. If you can afford the time and money it costs for school, please do it (my Computer Engineering program was rigorous and absolutely launched me into my current trajectory). Hit up code camps that are reputable. If you can't afford any of that or if it's not an option, go out of your way to take advantage of any and all mentoring opportunities you come across. Contribute to open-source projects and get other people's eyes on your code, and take constructive criticism seriously. I've waded through too much spaghetti code and had too many "wtf" moments when inheriting projects to not rant about this a bit.
Hey! I have a question and wonder how do I make the trees respawn after 5-7 minutes after I've chop them down?
If you're using Unity you have a few options. If you want your trees to simply pop back after 5 minuets you would be able to use a simple IEnumerator. Have it wait for 5 minuets (300 seconds(IEnumerator uses seconds)) and have it either reset the tree or spawn a new one. If you want your tree to gradually grow back you could easily create a simple 5-7 minute animation of your tree growing and have it play after you chop it down. If you want more detail the Unity scripting API is very useful as well as the Unity Answers forum. Hope I helped! =)
SmallFry Entertainment Thanks! So this is the script i will put in my tree folder? using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
IEnumerator Start() {
StartCoroutine("DoSomething", 2.0F);
yield return new WaitForSeconds(1);
StopCoroutine("DoSomething");
}
IEnumerator DoSomething(float someParameter) {
while (true) {
print("DoSomething Loop");
yield return null;
}
}
}
No, You would need to do something along the line of:
void Update () {
if (Something)
{
StartCorutine(GrowTrees());
}
}
IEnumerator GrowTrees () {
Do Something;
}
Again, I would recommend using the Unity Scripting API it's very useful.
SmallFry Entertainment okey, Thanks!
Skykoo I think like your points learning on your own and moving forward, but also not rushing yourself too fast. I am learning to become a better 3D artist. I will check out more your videos.
Programing what?
Should I just open eclipse and write random stuff in it? I don't know what to program if I don't have a goal. So what should it be?
aspielm what is eclipse? if you can't think of something you want to do, go look at what other people are doing, first thing you see that you find interesting, and go for it. if you know nothing and want to learn unity, I suggest Gamer to Game Developers channel, I know alot of people suggest him.
Yeah, I get into that feeling... Don't really know what to program and aim for. Sometimes I have certain ambitious ideas that I know I don't have the skill for yet but I guess it's like designing, the first times you're always going to be copying someone else's work. Maybe that's it. Find a scene you like and try to replicate it.
FlyHigh well what kind of stuff do you guys want to learn? don't worry too too much about which languahe to use. all programming is basically the same, and once you learn one language you will be able to switch to another much easier then it took to learn the first one. all you will need to learn then is just mostly syntax and then whichever APIs you are going to be using.
but if you have a specific thing you want to do, just research what's best for what. most games are made with c++ or java. unity was made in c++ but it has a high level api in c#. alot of people who are doing machine learning are using python but it's not restricted to that. if you plan to 3d model, programs like 3ds max have max script, which is just a python API.
FlyHigh once you get started learning, ideas will just start flowing, and I don't necessarily mean copy someone's unity scene, look at features in games and what you want to be able to do. You probably will rarely be doing this, but if you get stuck it's worth a try.
Yeah, I didn't meant copying in the legal sense. Rather in a common sense!
You made me feel better about still forgetting code. cause i looked at myself and how much I improved from the start. thanks. I was scared I wasn't learning until I watched this
Hey Matt! Good to know you feel better about yourself. There is no need to rush it up, or lower your self-esteem because you're not "pitch-perfect" when coding. Trust me, I've been coding for so many years now, yet I can have times where I just blackout and I'm like "wait... what was that code again?". The important part is to know what to search for.
You must always look back at your old-self and see your improvements, the mistakes you've made (and learn from them), and look how far you've come. Only then, you'll realize how much what you have means to you. Keep it up bro!
starting song of the video
whats the name of song?
Okean elzy - Obiymi
Very helpful and encouraging...Been working on self teaching C++, but really want more. Coding is interesting but I guess having something that keeps you accountable for progression is nice.
Hey!
I will start learning C++ on my own coming from C#(unity) what do you recommend? Where to start?
What the hell is that software
Unity
Till 4:01 it wqs unity then he switched to unreal engine 4 at 4:42
A little quote, which is written on the wall at work: "If you stop getting better, you stopped being good"
I personally think you just need to learn and practice every single day to get into development in general. It takes much time, but in the end, it's worth it.
I do a "hybrid" way of learning: I subscribed to some Game developement channel in youtube (mostly unity developers). But I also read a lot of articles and documentations.
In my point of view, before you start with a gameengine, you really should know the basics of object oriented programming. It helps so much about understanding code, apis, etc...
Conclusion: Never stop learning coding. It consumes much time. But if you don't want to do it just as a hobby, you must go through this
I would have started at age 11 but I had no computer and my parents wouldn't buy me one.
I'm 11 and I have one and I'm really lucky because most kids like you when you were 11 their parents wouldn't let them get one but I'm gonna try to teach myself now so I don't regret it in the future.
I can relate. I was only able to use a PC freely when I became 18 years old.
happy your channel is growing the way it is!
Could someone recommend the best place to learn c# coding for beginners? It doesn't have to be on UA-cam or be free
supajbroisme yeah that'd be helpful
JoshuaWashua yeah ok I'll check it out thanks it's just I've been trying to learn from UA-cam and a lot of stuff has been overwhelming
You can try signing up for courses but I personally found I learnt more from teaching myself
I'd highly recommend "C# for Complete Beginners" by Quill18Creates here on youtube. Very good and thorough series. He also has several other beginner friendly series that you can easily follow along with after you've completed the first one.
My best option make tras game and try to use all things and figure what they do and watch videos the how to make scharasters good luck
Man! Thank you! This is such a motivating video! What you are saying plus watching you working on those environments makes me want to start now! I've been a gamer most of my life. From the 70's till now I've seen a lot of games, and a lot of ideas have crossed my mind. I remember making games with my dad using Basic on our Commodore 64, and working on Apple IIe games at highschool in the 80's. I should have invested myself fully then and made it my career but I went down other paths and became creative in other ways. I've been feeling the need to look into other career paths and this might just be the direction I need. I might even start a game in Dreams to get the feel for it before starting in Unity... Thanks again for the encouragement man. Keep up the awesome work!
"Coding your own game is easier thwn you think. You know, you should take this online cou... "
Why tf will i take a course if its easier then i think
because it's easy to sell but hard to actually make. it's easy to sell to people that a supplement alone will get someone shredded until they find out that in reality it's much harder than that. Coding by itself is easy, it's solving problems that's the hard part. Especially making games is very complex.
that makes 0 sense you fucking idiot. with that logic you shouldn't be here. i suggest gender studies.
CheeseOnToastieWoastie he/she was referencing an advertisement -_-
Basics of programing: Variables like x=5 ,flow: if statements if (x == 5 ) print(five is equal) , loops: for, while , do while, arrays its variables that you can iterate through.... thats all you need for 99% of all problems, and is used in almost all languages just different names :D when you can the basics you start with the OOP :D Ps teacher will teach you through solving problems, programing you learn by your self , then in Unity and UE ist all about learning the API through the dokumentations and applying too it the basic :)
What university are you formed?
Sorry for my bad english
I haven't gone to University yet, right now I have a full-time job + my UA-cam channel. I have, however, applied for Uni, and if I get accepted, I will be starting computer engineering after this summer! :)
Sykoo oh, Good luck!!
Good luck! Let us know if you'll be admitted.
Just saw this video from you. Always wanted to get into game development since I was small but never have. Did web design here and there but i always wanted to make my own game. Now I'm 28 and finally learning. It's been fun so far. Leaving RPG Maker MV and going to learn some unity.
Good talk. Just a suggestion. Please keep it under 5 minutes. A 15 minutes talk is kind of "not interesting". It's a constructive criticism from a fan. :)
but if it doesnt hit 10 minutes you dont get that sweet, sweet ad revenue ;)
The only thing you learn in 5 minutes is to have more patience !!! Grow up !
If you don't have the patience to watch a 15 minute video, you definitely don't have the patience for game development. Might as well give up before even starting.
Good thing I had the patience to wait a year for a game port I could've already played on another platform.
Personally, I didn't felt I was improving myself with the unity engine, but then I saw the code I struggled to understand at the very beggining, it gave me a very good motivation boost ^^.
Just from the few videos I have watched already I would say this video is very inspiring and has made me feel more confident for getting into game development
Hey Sykoo. I found your vids in my recommendations and subscribed after watching 3. I'm about to enter college to study Computer science, to become a programmer and to eventually work in the videogame industry. I find your video(s) very useful and inspirational to pursue this goal. Thank you very much!
Speaking to the “start with small games”
If anyone’s like me I got into making games because I had a cool idea and wanted to make a decent sized game but I knew it was a lot to learn so instead I just wrote down all the ideas for my game, figured out what I’d have to learn, and made small games based on the core concepts I would need to make a full fledged game.
I have my “mini game” files witch are different projects. One might be running from AI, meant to help me make basic AI scripts. One is where everyone runs around and has to pick up items, to help me work with character animations and interactions. Another is a shooting alley game to help me master gun physics. When I feel like each game is complete, I start working on that part for my “main game” file. Eventually I will have a decent understanding of how to make games. Rather than go back once I do and try out my old game idea, it will be right there with me, already containing most of the core logic of my game.
A good tip for anyone getting into this mainly for their own creation
I really want to get into game development but sometimes I feel like I don’t have the motivation to do it, I would love to work with something that I enjoy playing/doing video games have been a huge part of my life and to be able to say I made one and just to see my name come up on the developers during the credits would be such an accomplishment.
I'm soo glad I have found your channel! I have been wanting to get my foot in the door with designing games/videos and listening to you explain everything is soo easy. 😁 I will now be binge watching all you videos.
Jesus!! That scene looks amazing. Just shows the graphics are up there in unity now.
I love what you said about making very small games, I have the same thoughts like if I start a huge project sure, I might get it done but then by the time I get it done I'd of forgotten the code I wrote following along with the tutorial.I'm not saying forgetting is always bad, I'm just saying I would rather make learning easier on myself. It also feels so rewarding when you code something in a different way than what the tutorial suggest and it still works the exact same way. I apologies for the long comment, I just wanted to get that thought out.
This video was made for those who wants to get into game development, but recommend to those who already are.
ByTheWay I found that " *Start with tutorials and experiment after each one* .", Don't get into learning for learning but learn when you need and make needs by making more games. Yeah, mathematics and data structures are really important stuff but, I recommend not to start with it. Most newbies does the same mistake & lose their interest because they get into coding complex stuff early , which seems boring at first.
Remember " *It's not about whether you're a noob or pro, It's about how much you love it* ."
Leaving a comment cause moma algorithm thanx for making this awesome vid bro. Motivation 100
Sir, i am a big fan of this channel and I am saying this for the benefit of this channel keep your content short and to the point don't make videos too long. Content was a little less
You're awesome and keep up the good work😊
this vid and your other videos are motivating myself and I learn lots of things from you.
well, I started to learn Unity myself about 5 years ago.. actually I used to watch only tutorials but i didn't practice my developing skill with my hand as much. because I thought I have no time for developing(practicing). this stupid thought delays that I should learn or study more. now, I'm trying to study from making a Game project .
Thank you for the motivational vid and noticing what is good way to learn. Imo, I think self-learing is the best, too. additionally, when you study from books or tutorial videos, you should follow those things or try more other you want. this is really important.
I'm so sorry for my grammar. I'm not good at english because I'm not an english speaker.
thank you dude this video gives me the motivation to go for this field of work.
Love you vids, man! Inspiring. I love how you do the audio overlay on a actual scene build. That's very cool. Thanks for the work you do. I'm learning a lot. Keep up the great work!
I’m in highschool, I have no clue what the hell im going to do afterwards. This looks pretty damn cool to get into, just subscribed, keep it up dude, very noice
thanks a lot Skyoo. This will encourage people who are new and interested in this field.
yo thank you im feeling better from your talk. Im really new to the world of game design and i want to become a game designer but really having second thoughts about the game engine cause of the ammount of stuff in it and the codes i need to learn to make the game i want. Im still new but like this video helped me calm my nerves about using a game engine and actually looking forward of having a job as a game designer
Love this video man. Made a lot of great points. Such a motivation for people.
I love this! I recently have taught myself How to 3D model, I know 2 Coding Languages, C# and Python, and I am looking into learning how to texture, it's my dream currently to be in the game Development industry.
Your awesome @Skykoo I was watching one of your tuts awhile back and I am learning how to build games but I am running real slow with catching the tricks I have seen you do in the past.
Sykoo I've been thinking for quite sometime what I wanted to do with my life, because I feel like I want to be an engineer in computing science, but you motivated to try this out, so thanks!
VERY COOL! People are making a lot of beuatiful scenarios with unreal these days...damn these are satisfying
Really helpful and awesome video Sykoo. liked and subscribed.
I feel really warmly welcomed 😊 I can’t wait to start 😅
Great video Sykoo, love your work! keep up the good effort!!!
Thank you so much for this amazing video. It gave me a motivation boost just like that. I'm studying Computer science at college and I've literally wasted 2 years...I feel like I haven't learned much at all because even tho my college is known as the "best CS college in the country", they keep focusing on math subjects and i suck at math so i failed 3 times already and instead of focusing on coding, which I came here to do, I spent hours on calculus and other shit subjects. I was so frustrated at this point because I felt like I have no future in coding because according to my current progress, I will already be graduating 6 months late. But today I luckily watched this video and I feel blessed. I want to spend the rest of the 2 years at college focusing on whats really important. thanks
learned C++, Java in university. Ended up as a JS dev when I picked it up at work, I still use a lot of OOP. Everything has to be self-taught, teachers just points you at the right direction.
Thx Sykoo, I was starting to get discouraged. Unreal Engine 4 is so far my favorite engine tried Gamemaker and Unity. so far I've been doing tutorials buying courses at Udemy. just need to take my time and keep learning.
Hi Sykoo ! I just started to learn the game engine. Actually your videos are so useful.
Oh man you speechless...
How can I say about you in words my man.. You just f*king good❤
hey sykoos, this was an awesome video, im looking forward to watching more.
I wish I had creativity like yours, I can't really make up my own designs, I try to receive inspiration on images, but it really doesn't spark me imagination. Perhaps I should take a different approach. Thanks for making this video, this gave me a better idea of how I want my career path to go now. Good luck on your channel.
Going to school was one of my biggest regrets. I'm in so much debt right now because of school. My school had zero industry connections so they didn't help me get a job or connect me with recruiters. They gave me bad advice for my senior project such as "work on your dream project" rather than work on a portfolio that will help me get hired. They pushed us towards building big projects that hardly anyone finished, rather than smaller projects that we can finish quickly. They had us focus too much on software specific features, such as "how to make a material" rather than fundamentals which ended up making it all a huge waste of time because we spent so much time learning specific things in UDK and as soon as I graduated, UE4 became free to use. I highly suggest that anyone who wants to get into game dev, to just learn at home and save thousands of dollars of debt as well as save years off your life.
Freaking osom podcast/vlog/talking anyhow, this encourage me in a very tough moment, and here I go again!
Thanks!
Thanks Sykoo, you have inspired me to pressure game development, see ya around.