Might be tweaking but I thought I remember seeing a video where instead of manually moving the barrel up to adjust for range, you could use a key bind to change it without moving your mouse up or down. Kind of like war thunder if you’re familiar with that. Maybe I’m not making sense but I tried my best to explain what I’m talking about.
The best thing I can add to the conversation is if you are driving the tank, be sure to ask your SL (if you aren’t driving) where you want to be going, and to pick good routes if they don’t specify anything. Majority of annoying tank deaths come from playing predictable routes, be it mined roads, chokepoints, or a hunting tank. And always listen to what your gunner is saying in regards to visibility; you are responsible for 80% of the tanks aiming by positioning, so if you need to take evasive action or try and get them into a position for a shot, tell them exactly what you intend to do. Generally speaking, I tell my drivers “this is where I want to be” and if I don’t specify a route, I tell them to use discretion. But I always tell them that if the tank loses 50% of the health in one go, they have my permission to disengage, regardless of the situation.
Nice video! Thanks for the effort Just a few errors wanted to point out for perfection: 1. 4:05 T62 doesn't have a laser range finder 2. 4:49 I don't think Stryker MGS should be counted as a TD, but instead ZTD is one 3. 6:58 A repair station only needs 500 builds Cheers!
Never played Squad, now I know how to drive tanks, subbed and liked
Thanks appreciate it!
Might be tweaking but I thought I remember seeing a video where instead of manually moving the barrel up to adjust for range, you could use a key bind to change it without moving your mouse up or down. Kind of like war thunder if you’re familiar with that. Maybe I’m not making sense but I tried my best to explain what I’m talking about.
The best thing I can add to the conversation is if you are driving the tank, be sure to ask your SL (if you aren’t driving) where you want to be going, and to pick good routes if they don’t specify anything. Majority of annoying tank deaths come from playing predictable routes, be it mined roads, chokepoints, or a hunting tank. And always listen to what your gunner is saying in regards to visibility; you are responsible for 80% of the tanks aiming by positioning, so if you need to take evasive action or try and get them into a position for a shot, tell them exactly what you intend to do.
Generally speaking, I tell my drivers “this is where I want to be” and if I don’t specify a route, I tell them to use discretion. But I always tell them that if the tank loses 50% of the health in one go, they have my permission to disengage, regardless of the situation.
Nice video! Thanks for the effort
Just a few errors wanted to point out for perfection:
1. 4:05 T62 doesn't have a laser range finder
2. 4:49 I don't think Stryker MGS should be counted as a TD, but instead ZTD is one
3. 6:58 A repair station only needs 500 builds
Cheers!
Thx
Stryker MGS is used as a tank destroyer tho
@@RustyBearthats because it is
@@BigDZay ik
If I missed anything or If you have any questions please let me know I'll try to answer Them also like And subscribe that helps me out a lot!
Good tips and video thanks!
AW LAWD HE COMIN
4:19 They just fixed that! Now it's unlimited