Baldur’s Gate 3 Is Causing Some Developers To Panic From IGN - Luke Reacts

Поділитися
Вставка
  • Опубліковано 13 сер 2023
  • IGN's Original Video: • Baldur’s Gate 3 is Cau...
    Become a Member to get TONS of perks: www.youtube.com/@lukestephens...
    🔴 Main Channel: / @lukestephenstv
    👾 My Discord Server: / discord
    💻 All my links: linktr.ee/lukestephens
    --------------------------------------------------------------------
    ╔═╦╗╔╦╗╔═╦═╦╦╦╦╗╔═╗
    ║╚╣║║║╚╣╚╣╔╣╔╣║╚╣═╣
    ╠╗║╚╝║║╠╗║╚╣║║║║║═╣
    ╚═╩══╩═╩═╩═╩╝╚╩═╩═╝
    --------------------------------------------------------------------
    Subscribe and I'll be your bestest friend!
    #gaming #LukeStephens #ps5 #xbox
  • Розваги

КОМЕНТАРІ • 328

  • @fffx2
    @fffx2 10 місяців тому +308

    Baldurs gate is basically what all rpgs should have become after Dragon Age Origins

    • @Solaxer
      @Solaxer 10 місяців тому +19

      Including inquisition lol

    • @awkad
      @awkad 10 місяців тому +23

      @@Solaxer especially inquisition i would say

    • @SLVYER1
      @SLVYER1 10 місяців тому +12

      It took fourteen years for them to improve on dragon age origins, party and lore system.
      They solved a mental barrier players have had since they were children, there is no need to save scum in this game, I have never been compelled to save scum in my week of play.
      Things feel less like a repercussion and more like a story, and I really enjoyed supporting cast

    • @drcox012
      @drcox012 10 місяців тому +4

      ​@@SLVYER1respectfully, I'll probably still scum my guy.

    • @fernandozavaletabustos205
      @fernandozavaletabustos205 10 місяців тому +10

      Baldur's Gate is a game that (like many From Software games), that embraces the chaothic nature of Table Top RPG campaigns. And if you play it with friends that experience gets multipled, something many studios and games do not do a lot.

  • @JMPStart
    @JMPStart 10 місяців тому +282

    The bar has not been set too high, it’s been set back to what we expected 15 years ago, a complete and quality game at launch, quality should be the norm, not an industry shattering exception

    • @existentialselkath1264
      @existentialselkath1264 10 місяців тому +12

      Complete quality game, sure. Something to this scale? Absolutely not. No game from 15 years ago was this big and even remotely as high quality at the same time

    • @JMPStart
      @JMPStart 10 місяців тому +9

      @@existentialselkath1264 Don’t get me wrong, I agree, I would gladly take a polished 8 to 10 hour experience over 100 hours of inconsequential and buggy fluff

    • @ArnaldoMessyDJ
      @ArnaldoMessyDJ 10 місяців тому

      @@existentialselkath1264 15 years ago the technology available (console/PC hardware and what the devs could do in-studio) allowed for far less technical achievement. Baldur's Gate 3 is absolutely incredible in terms of both quantity and quality, 100%, but to say that we had nothing comparable 15 years ago is kinda bullshit when you adjust for available technology.
      GTA IV, WoW: Wrath of the Lich King original release, Fallout 3 -- I put 100+ hours into each of these games easily. Fallout 3 was a lot buggier, granted, but even so, it blew my mind in terms of what you could do with an open world when I was 17 (in '08). And then you had shorter games, like Left 4 Dead, Dead Space, Devil May Cry 4, games of clearly higher quality (I.E. more finished) than a typical 2023 release.
      Is Baldur's Gate 3 an achievement worth fawning over? Fuck yes it is. But should other devs strive to match its quality/content? EVEN MORE FUCK YES THEY SHOULD! Larian studios lifetime revenue is approximately $500 million. Activision/Blizzard/King made over $500 million from the first month of Diablo Immortal alone. 2021-2022 Activision earned about $2.5billion in revenue, 5x more than Larian's lifetime revenue. There is a 0% chance that a company of that size and revenue stream is incapable of making a game as polished and as feature complete as BG3, they simply will not do it because they are solely focused on making the big cheddar.

    • @nunote2362
      @nunote2362 10 місяців тому +14

      @@existentialselkath1264 thing is the people panicking about the "new bar" are conflating amount of content with effort, basically saying they never intended to try to make the best game they can with their ability. their goal isn't to make a good game, but to make a good profit with little effort and nothing beyond it. they're just hiding behind smaller studios.

    • @bandaid007jl
      @bandaid007jl 10 місяців тому +3

      I'd like to like this comment 100 times but I cant.

  • @goblincomic4522
    @goblincomic4522 10 місяців тому +55

    First they got heart attack by Elden ring , Then they got emotional attack by Harry potter . Now they got panic attack by Balder gate 3 ? Does any good game didnt made them 💩 their pant

    • @simonealcazar816
      @simonealcazar816 10 місяців тому +6

      Hogwarts was more of a social, political debacle. It had nothing to do with the game's quality. I don't think devs were commenting on HWs game design so i don't understand why its being included into this.

    • @goblincomic4522
      @goblincomic4522 10 місяців тому +8

      @@simonealcazar816 YEAH DUH...! That why i call it emotional attack

    • @simonealcazar816
      @simonealcazar816 10 місяців тому +1

      @@goblincomic4522Devs weren’t really active on HW on the political side either. It was more of a general issue in the gaming culture and maybe I haven’t be around to see it but game devs weren’t saying boycott the game. In most cases if here the opposite. It was select game Jornos that where speaking out about it, not really other game devs so my point still stands in HW lack of relevance in this topic.

  • @ia3630
    @ia3630 10 місяців тому +69

    Larian's success is due to competency and RESPECT, not budget or manpower.
    That's not a "higher standard" 😂

    • @noamias4897
      @noamias4897 10 місяців тому +8

      Oh no poor Ubisoft and Blizzard that worth billions and with thousands of employees don't have the man power to make good games. I'm literally shaking and crying right now I feel so bad for them

    • @johndeighan2495
      @johndeighan2495 10 місяців тому

      Surely we can manage something a bit more effusive than “competency”? It takes more than competency to produce what they’ve produced here.

    • @Ar_Tank
      @Ar_Tank 8 місяців тому +2

      ​@@johndeighan2495I think "passion" is an apt word here. You can feel the passion the devs put into this game

  • @kieranczyzniejewski2178
    @kieranczyzniejewski2178 10 місяців тому +81

    "The Bar is too High" No it's not. If Baldur's Gate 3 can be this successful, so can other games. Developers (or rather, directors and management) just have to actually want to make good games and not pseudo-casinos or good graphic garbage

    • @noamias4897
      @noamias4897 10 місяців тому +2

      Billion dollar companies like Ubisoft or Blizzard can not and should not be excused . They pump out ten mediocre games (cash grabs) to milk them as hard as they can in the time Rockstar or Larian make one masterpiece. And then they cry about unrealistic effort put into one game? Go complain to your management about it, not fans that want and deserve good games instead of rushed out messes. We all know that BILLION dollar companies with THOUSANDS of employees can afford to pour talent and effort into a project that the developers are passionate about, but they don't.

  • @mygetawayart
    @mygetawayart 10 місяців тому +27

    i like that IGN is talking about this. It's one thing when it's just youtubers and random tweets complaining, which companies gladly ignore, but when it's a major publication that's talking about this, it restores a little faith in me that things may have finally reached a tipping point.

  • @Mediocretes28
    @Mediocretes28 10 місяців тому +11

    The correct and only correct response is.. No, the bar is not too high. They put it back to where it should be

  • @gurs6714
    @gurs6714 10 місяців тому +19

    crazy that doing the bare minimum is considered too high a bar to reach

    • @65firered
      @65firered 10 місяців тому +2

      We are at the point where just asking for them to try is apparently too much. They're so terrified of the bar raising because it means the bare minimum is not enough.

  • @justinlacek1481
    @justinlacek1481 10 місяців тому +11

    Hate how games just went to 70$ but the quality didn't match that.

  • @pb2325
    @pb2325 10 місяців тому +7

    The thing is games used to be this deep! Neverwinter games, Witcher 1, STALKER 1, etc.
    Choices used to matter.

  • @matthewcarroll2533
    @matthewcarroll2533 10 місяців тому +22

    The jealousy was strong with this video - brought to you by a bunch of sad developers, knowing they can't compete
    *edit* Also I'd like to point out that before companies typically make disastrous games, there's a pattern of something going astray in a previous title - usually the very last title released before the "screw up" happens:
    Bioware: ME3 came out with that... "ending" let's call it. Showing clear signs of writing problems but also a game shift towards more MP and menu-based/lobby area-based gameplay and quest design. Small and lightweight, to make room for an overarching story.
    Bethesda: Prior to FO4, the last big title that they released was Skyrim which was and still is a critical darling. Bear in mind though, that many longterm fans of the series, myself included, as well as basically the entire modding community was deeply concerned where BGS' next games would go, since they dumbed down all the core RPG mechanics and the game itself turned into an action-adventure first game, instead of an RPG as with their previous titles. Then Fallout 4 came out and I don't need to say anything about the dialogue, bugs, game-breaking quests etc... that eventually led us to FO76.
    So there signs show before it happens, if you pay attention. That's not even including or talking about media appearances, Developer or insiders talking about their "new directions" or whatever new corporate buzzword they come up with. All of that kind of stuff is super telling and I'm 100% positive there's many more good examples of these patterns but my post is huge now, sorry.

  • @thatonepenguinperson618
    @thatonepenguinperson618 10 місяців тому +11

    As a Destiny Player, they said they weren't going to make ritual armor annually because no one used them. HOWEVER, they failed to mention that no one used them because they look like absolute trash compared to the paid skins.
    Bungie is always projecting that the issue is with the players.

    • @IamKiener
      @IamKiener 10 місяців тому

      Bingo! 🎯

  • @DestinL
    @DestinL 10 місяців тому +8

    Appreciate the video Luke. Really good production value on your set!

  • @TRIXTER95
    @TRIXTER95 10 місяців тому +12

    They have the tech, but they are lazy or focused on milking the consumer with microtransaction store than making a good game.

  • @kinoromantic
    @kinoromantic 10 місяців тому +4

    11:30 regarding armor and digital asset making, I had acquaintances in the post-soviet state who was making armor for various game studios, she did not disclose how much she was paid, but it's not a wild guess that it's A LOT less than an American born in-house artist on salary and job benefits, and still a lot for a place she was living in at the time. She also pointed out that she was only given strict technical data and references and wasn't being explicitly told about a project, but being a gamer herself, she could easily guess )

  • @zurfey
    @zurfey 10 місяців тому +5

    Makes me really happy to see the surge of support for quality games in the past year and a half or so

  • @danneko3434
    @danneko3434 10 місяців тому +4

    putting games at 70 dollars pushed a lot of players out idk wtf tripal aaa is thinking

  • @crashboredom2
    @crashboredom2 9 місяців тому +5

    I think this is game of the year, and this has been avery tough year to win that award. We have seen so many awesome games released this year. But Larian and the development team did such an amazing job all around with Baulders Gate 3.

  • @Gulmanzo69
    @Gulmanzo69 10 місяців тому +6

    The biggest issue for me is how games are priced like some deluxe edition of games are 120 dollars in Canada where as baldurs gate 3 deluxe edition is a 106 dollars in Canada and is a far more complete game then games asking between 120 and 140 dollars. Larion studios is generous with how they priced their games it's baffling. Most studios think their games are worth that much. Larion priced it at a point where he'll ya it's worth what they are asking

    • @under-dog5390
      @under-dog5390 9 місяців тому

      The Deluxe edition, Gold Edition, Platinum Edition, the "sell your house" for us edition. Oh also rake us in millions in net profit on "micro"transactions the price of full release games pls and ty.
      If BG3 was released by pretty much anyone else that deluxe edition would be more than double what they are asking. It's ridiculous.

  • @r.daneel.90
    @r.daneel.90 10 місяців тому +3

    I mean, no one is saying that from now on all games should be BG3. But if they just learn one thing or two everyone would already be happy. ESPECIALLY AAA games, they have no excuses...

  • @JBrandonMercer123
    @JBrandonMercer123 10 місяців тому +2

    Larian won't drop the ball while Swen's at the helm.

  • @iggswanna1248
    @iggswanna1248 10 місяців тому +4

    i started to play this game im 3 hours in, and im completely lost on what to do, i can go so many places. i really want to play it all the way, but honestlyim getting the "players blcok".
    any tips? should i just follow random quests that show in my map?

    • @jarrodbright5231
      @jarrodbright5231 10 місяців тому +2

      Follow quests and in particular listen to your companions.
      In fact, listen and observe in general. There aren't quest markers in this game; there are less obvious clues like visual or audio queues.

  • @mettelindegardnielsen9411
    @mettelindegardnielsen9411 10 місяців тому +5

    I just hope that people is aware it isn't the devs but the companies that truely makes it hard for the devs to do these things. It happens too often that it is the devs that people go after instead of the company, that push the devs to hit a deadline or have microtransaction or the like, so the company can earn more money.
    It seems Larian have a better situation in that regard, especially with a dev at the top. We can only hope that at some point this will be the case for all studios instead it being the rareity.

    • @yoshimasterleader
      @yoshimasterleader 10 місяців тому

      The devs should be pleading with the higher ups to help them make better games and point at games like BG3 to show that good complete games sell well instead of pleading with us to lower our expectations.

  • @ScytheNoire
    @ScytheNoire 10 місяців тому +28

    I love RPG games that focus on story, and BG3 ranks up there with The Witcher 3 and Skyrim for me.
    I'm also a fan of turn-based combat, such as Xcom, so love that part too.
    The exploration and story is so good.

    • @jaxsonburch-eo1vz
      @jaxsonburch-eo1vz 10 місяців тому +4

      I agree, I think the Witcher is still better but BG3 is more enjoyable to me than Skyrim only because skyrims story was pretty average. I hope Star field is great too so we can have a game of the year battle like there was with god of war vs red dead.

    • @epicwolf
      @epicwolf 10 місяців тому +6

      Skyrim has a story?

    • @ScytheNoire
      @ScytheNoire 10 місяців тому +2

      @@epicwolf It does. It has many stories. I enjoyed all the side stories in Skyrim, as I do in most Bethesda games, more than the main plot.
      BG3s main story seems to intertwine with the side stories far more, some of them quite heavily being connected.

    • @messire9837
      @messire9837 10 місяців тому +7

      Yeah, WAT? A story in Skyrim? Where?

    • @messire9837
      @messire9837 10 місяців тому +3

      @@ScytheNoire "It does. It has many stories."
      No it doesn't. What we're talking here is stories, not storeys. Meaning Breezehome's first floor doesn't count, sorry.

  • @kinoromantic
    @kinoromantic 10 місяців тому +1

    10:22 As of writing this, PS5 version of 'Survivor' has horrendous texture pop-in and some minor glitches, somewhat broken cut scenes and such. I had instances where characters glitched through one another in cut scenes and when objects appeared in random places instead of character's hands.

  • @streaminsteven3974
    @streaminsteven3974 10 місяців тому +6

    I may have to pick it up for ps5. I support companies that make quality products. It's not really my type of game, but it could be the one that turns me on to that genre. Based on the good reviews and the pro consumer business practices, I almost have no choice but to vote with my wallet to help this game reach as much success as possible. That's the only way these terrible greedy lazy western developers will change. The greedy western games industry has almost ruined my life long gaming hobby. I've been playing games since the atari before the Nintendo entertainment system was a thing.

  • @3rdtimesacharm84
    @3rdtimesacharm84 10 місяців тому +2

    I'm surprised more people aren't bringing up the fact that it's DRM free, like completely. You can literally double click on the EXE file and it just runs the game. No crappy denuvo hurting game performance

  • @Jaguar21010
    @Jaguar21010 10 місяців тому +4

    I won't be buying GTA6 even tho I've bought GTA on launch ever since GTA3. Judging by all of their decisions with GTA, the fact that Dan Houser left the company, and Take Two being a greedier publisher every year. GTA 6 could flop hard. It's not like I believe it will, and I'm also willing to bet the single-player experience will still be great, but I can no longer say so with confidence. It feels like it might end up missing the mark in a very serious way. I am a proud skeptic now. Indie games are just more worth it across the board.

  • @wo3dy
    @wo3dy 10 місяців тому +2

    BG3's peak of players is 875,343 since yesterday. beating cyberpunk of its spot

  • @Frostylyxxx
    @Frostylyxxx 9 місяців тому +1

    Larian Studios also knocked it out the park with Divinity Origjnal Sin 2.

  • @loki3156
    @loki3156 10 місяців тому +1

    i think the best part is that larian had to pay for the ip for dnd and licensing, they didn't have any extra funding aside from (most likely) early access sales and stuff from dos 2.
    You got companies with triple their budget and 8x their staff releasing shit like d4 and destiny so like... do better game industry

  • @bishbosh4815
    @bishbosh4815 10 місяців тому +2

    All the new technology, all the budget, all the staff, all the resource these big triple A developers have, and they claim they just can't make a high quality game that works??

  • @xerohcool
    @xerohcool 10 місяців тому +3

    I can understand smaller indie studios saying BG3 shouldn’t be the standard for them, but when you have Ubisoft and insomniac, 2 AAA multimillion dollar studios crying about it I call BS! They should WANT to strive to not only meet BG3 but surpass it! (imho)

  • @yeahright9678
    @yeahright9678 10 місяців тому +3

    There isn't any incentive to meet the Baldur's Gate 3 standard and the gaming community won't make them. They'll buy what they get. Gamers have the same leverage today that they've always had. Baldur's Gate didn't change that.

  • @NickGuelker
    @NickGuelker 10 місяців тому +2

    Not to mention something like the dark urge storyline would have been sold as dlc by any other studio. It's the perfect second playthrough content that easily could have been dlc.

  • @travisleonhart3371
    @travisleonhart3371 5 місяців тому +1

    BG3 only happens when you have great leadership and it’s not stuck in development because they don’t know how to include microtransactions or some other way to sell you something they knew what they wanted and added to it over time with help from early access

  • @snack_bar2474
    @snack_bar2474 4 місяці тому +1

    Baldur’s Gate had to PAY Wizards of the Coast just to get the rights to D&D. Their budget is minimal at most for most games, that’s why there’s barely news for DLC. They barely made profit, they were just wanting to give us the greatest game they could.
    We need more companies like Larian.

  • @donvolio4089
    @donvolio4089 10 місяців тому +2

    AAA devs need to stop tweeting and go work on their craft.

  • @Opnn8d1
    @Opnn8d1 9 місяців тому +2

    It is not the AAA DEVELOPERS who do not want the bar to be raised. It's the corporate publishers that OWN them. It is the owner-publishers that heap these marketing mandates on the developers to nickel-and-dime consumers as much as possible. What Larian did was not only sen a message that they did not need the marketing schemes to have a successful product. They self-published Baldur's Gate 3, which also sends a harsher message to those corporations: "We don't need YOU!"
    Corporate publishers have been snatching up studio after studio with the lie that they cannot possibly survive in the industry without them. The last thing they want is an anomaly stepping up and proving the lie. Look how many studios that have been bought by publishers only for the sake of getting the IP they owned, and then running the studios into the ground and then shutting them down. And the IPs aren't even used. The just get sat on by the publishers. It's one less thing they would have had to compete with.
    Larian gave the corporate publishers and their egregious marketing tactics a huge middle-finger. Pandora's box has been opened. I hope other studios who have not yet sold out follow Larian's example and actively up their game, and that Baldur's Gate 3 is just the first in a surge of new games developed for the purpose of giving players a satisfying gameplay experience, which will actually cause the money to take care of itself.
    There is always the possibility for expansions, or modular side-stories that could be experience which could be sold as DLC. To give3 players more things to do, not just give them a gimmicky incentive to spend money and play through existing content in a different costume. Those could be sold and would always be presented as completely optional and not required to complete the core game. Sell them for something like $5. and make them choice-agnostic so that no matter how the player chooses to play, they are available. There are ways for Larian to further capitalize on Baldur's Gate 3 that would be acceptable. Especially if it is new gameplay that is being sold and not just fluff.. They should hold off on it for a while, though. Let the majority of the active player base finish the game in its entirety. And then start releasing content modules that play like a solid session of tabletop AD&D. Ot turn around and release a campaign builder toolset an make Baldur's Gate 3 a spiritual successor to Neverwinter Nights.Give the community the official tools needed to carry on the story for themselves, or tell new stories.
    The way that AD&D is now heavily creative commons licensed, and the terms governing that are leveraged correctly, Larian could open a massive door to a path that goes way beyond anyone might expect. And those corporate owner-publishers won't be able to do a blasted thing about it. See if keeping the bar low does them any good then.

    • @jamesr123
      @jamesr123 9 місяців тому

      This is a common refrain, and yes, sometimes corporate higher ups with no game development experience drive bad decisions. However, there are absolutely lazy or not especially talented devs working at these companies. The idea that there are all of these brilliant games waiting to be created if only the shackles of giant publishers were removed is silly. Most artistic products aren't very good, regardless of the medium. Why would games be different?

    • @Opnn8d1
      @Opnn8d1 9 місяців тому

      @jamesr123 Yes, there are lazy incompetent developers. But they are there because of the corporatization of the industry. They are a symptom of the disease.
      See the corporate suits want to generate the most money for the lowest amount of investment, be it time or money. That being their goal, they need not hire or keep developers on board who have any sort of real creative ambition. Those who do have it and manage to stay on have learned to keep it in check. They parrot the corporate party line.
      The ones who do have the ambition and drive to create something substantial, are typically cut loose, or else leave of their own volition and end up working on projects like Baldur's Gate 3. Or leading independent projects..
      Now none of this stuff is easy, or quick. It requires a significn amount of dedication to see projects like this through. But the fact that a game like Baldur's Gate was produced and has been released is all I need to see to know that if the industry would make that level of dedication the standard, rather than just following the path of least resistance, then there would be far more games releasing in a state similar to BG3, and consumer satisfaction with products on offer would be a lot higher.
      It isn't that they CAN'T do it. It's that they WON'T. That's why I feel that this "Don't let BG3 raise the bar for your expectations" rhetoric comes by corporate decree. Maybe the developers paroting it are lazy and don't want to have to put in the work it would call for. But the suits don't want to have to pay for the man hours it would call for either.
      At the end of the day, it's the people at the top that makes the real decisions. A lazy developer would have to either step up their game or quit if they don't want to do what is required. Corporate will get what corporate wants.

  • @LothlorBass
    @LothlorBass 6 місяців тому +1

    I think it’s hilarious that on a budget of $100 million, Larian gave us an experience that could last us months or even years at a one-time charge, and most other video game and film studios can’t even do it with budgets twice or even three times as huge. I’m aware the conversation is around video games, but visual/audio media as a whole is going down a path that I’m glad BG3 avoided

  • @shujin2000
    @shujin2000 10 місяців тому +3

    40:43 Elden Ring actually was the game that put me onto FromSoftware's other work. I hated Dark Souls and Bloodborne like hell but I randomly tried it again with Elden Ring and after that Dark Souls and Bloodborne are in my top 5 games of all time because I revisited them after Elden Ring

    • @InternalOptimal
      @InternalOptimal 10 місяців тому +2

      This is exactly why I loved Elden Ring. It was the absolute best gateway to the other titles (apart from its own quality ofcourse).
      Welcome to the club haha!

    • @trsammy432
      @trsammy432 9 місяців тому +1

      Now try Sekiro ;) Sekiro's combat ruined other games for me

    • @shujin2000
      @shujin2000 9 місяців тому

      i've platinumed it a long time ago buddy, no worries ;)@@trsammy432

  • @pixels_per_minute
    @pixels_per_minute 10 місяців тому +2

    The bar has returned to what it was over a decade ago.
    Now, this is only for AAA games. We aren't stupid, and don't expect smaller studios to make BG3 2.0. We just want similar sized or larger studios to stop ripping us off and make games worthy of the price tag they oh so desperately need.

  • @manic_misfit9722
    @manic_misfit9722 10 місяців тому +3

    A rare based take from IGN.

  • @SayceBuckleyFreak
    @SayceBuckleyFreak 5 місяців тому

    Fantastic Video

  • @JM20562
    @JM20562 10 місяців тому +2

    Baldurs gate 3 will be my first turn based game I learned of it the other day and just had to preorder 😂

  • @doomrookom3143
    @doomrookom3143 10 місяців тому

    Just imagine if Valerian did knights of the Old Republic

  • @Mr_Beaubles
    @Mr_Beaubles 9 місяців тому +1

    These guys are all missing the point.
    The key to Larian's success for Divinity 2 and Baldur's Gate 3 was their early access system. Having a long testing period where players get to test a small portion of the game and give feedback THAT THE DEVELOPERS LISTEN TO, and make changes that players actually want. If other companies, almost no matter their size, did this, I bet they'd make a lot more games that were received well by fans.

  • @shallendor
    @shallendor 9 місяців тому +1

    It is a game for the players, not the company!
    The only non turn based games i play are Minecraft and No Man's Sky! I have played Baldur's Gate 1&2 and add-ons, so i had to play Baldur's Gate 3! Planescape Torment is still my favorite CRPG, but Torment - Tides of Numenera is a good successor to and uses my favorite TTRPG system!

  • @noctoi
    @noctoi 9 місяців тому +1

    Yeah, I've poured hundreds of hours into the EA version, the full release is different enough that I've poured another 80ish hours into the SAME area as EA, and while act two is relatively short act three is apparently much larger than act 1. I have said many times, even if BG3 never went into full release, I was over the moon at the amount of time I enjoyed and how great the EA version of ACT ONE was. I would have considered my EA purchase price very, VERY well spent if all I ever got to play was 2/3 of act one with "under construction" banners in place. THAT'S how good it is.
    Add to this, every. SINGLE. interview I've seen with the Larian staff from the VA's to the devs to random staff, were nostalgic, happy, excited and grateful to have worked on the game. Even when they mentioned burnout and crunch time, they were HAPPY to be experiencing the development of the game. Hells, Astarion's voice actor has CRIED in two of the interviews I've seen because he didn't want the process to end! Compare that to Bioware, Blizzard and even CDProject Red post crunch interviews!!
    Doesn't matter which way you look at it, this game and its development are what we all SHOULD expect - a work that respects the source material, loves the job, spends money when needed, and is grateful to their customers rather than hating their "consumers". At the end of the day, I don't expect a carbon copy of BG3 to be the standard, I expect the care and RESPECT that Larian show to their staff, their work and their customers to be the standard. Everything else will come if those boxes are ticked.

  • @bigswisschh
    @bigswisschh 10 місяців тому +2

    Your take on buying skins when you only buy 2 or 3 games a year is spot on.
    Especially for FTP games. They gave me a game for free, I don’t mind supporting the devs by buying a battle pass. I do t deserve anything as a consumer of a free product.

  • @Beast80001
    @Beast80001 10 місяців тому

    I only bought it yesterday. I didn't think i would love it, after all i liked some aspects of dos2 but id get stuck in sections not sure what to do. Not to mention the lack of cutscenes made player agency less compelling. So overall i put about 30 hours into it and wished i could love it but didn't. BG3 feels more akin to mass effect in that its more cinematic. I don't mind the Camera angle and combat is difficult but manageable so far. And i have found im not really stuck or not aure what to do so far, the story just flows as yoh wander about. Mind you, im only about 8 hours in.

  • @twomarks94
    @twomarks94 10 місяців тому +1

    Can't put the toothpaste back in the tube

  • @dealwolfstriked272
    @dealwolfstriked272 10 місяців тому +1

    Yeah the bar is set way too high I gotta agree. This game is so immersive I found myself in the underdark hanging out while my toons play some music! 53yrs old and my gaming days are over and then there is BG3 :)

  • @purpletetrisdragon
    @purpletetrisdragon 5 місяців тому

    BG3 is a game that you can definitely play multiple times, not just for the story options but because you can play one of 12 different classes, multiple sub-classes, multiple companions, different choices in pivotal parts of the game and play styles. 😁

  • @kielmessersmith1956
    @kielmessersmith1956 10 місяців тому +1

    The bar sits at a complete play-tested game with little to no microtransactions. Doesn't seem too high to me.

  • @StaciaGroobyfivebyfive
    @StaciaGroobyfivebyfive 10 місяців тому +1

    I have 100 plus hours and I’m only at the near end of act 2

  • @mortenwheeloftimem2911
    @mortenwheeloftimem2911 9 місяців тому +1

    I'm not used to tb RPGs, so I'm playing on the baby difficulty, and man I have never been challenged so much on low difficulty before (I don't play dark souls games).

  • @Phantom-kf6bp
    @Phantom-kf6bp 9 місяців тому

    That happens with every great game that releases. After I played Witcher 3 in 2015 or 2016 no game was ever able to satisfy me outside of AC Odyssey(and that is because of the naval combat and because I really love Ancient Greece not because that was a game of the same level of quality as Witcher 3). I played many good games after but there always felt that something was missing

  • @RedheadJack
    @RedheadJack 10 місяців тому +3

    IGN with an actually good take? What year is it?

  • @dragonhitman1071
    @dragonhitman1071 10 місяців тому

    Who can say no to a sloppy encouragement?

  • @Hallreaver
    @Hallreaver 10 місяців тому +3

    I am loving BG3 so far, great story and character designs and world design, i am having a blast in playing with a friend in Co-op and also having my own playthrough, the bar has been pulled back to when it used to be the standard and i do hope that game devs will wake up just a bit and actually be inspired to make better games again. :)
    I was so sad to see Bioware fall to where they are now and it all happened because they let EA buy them...!!
    (Now a small touch on dnd and BG3 as i'm a long time DnD player/DM, having played, ADnD/3rd/3.5e/5e)
    The Issue i have with 5th Edition (More or less the only issue), is the fact how nerfed Casters has become, while still having been buffed,
    but imo, the concentration limitation for DnD 5e was just horrible and the frustrating feeling is just the same for BG3 (obviously as it's made with 5e in mind).
    The problem this causes, is that you can no longer truely, play a buffing or cc character as too many spells have concentration requirements and you can only have 1 concentration spell running, if only Wizards of the Coast had atleast made it balanced and linked it to the modifier that the class uses for it's casting, with a max of 5 concentration spells active at once when you manage to get a 20 in said attribute, it would have been a much better way to do it and it is a huge frustration when playing dnd and the game :P
    My hope is that someone at some point might make a mod that will change this aspect (I'm not capable of it myself)

    • @BasilAbdef
      @BasilAbdef 9 місяців тому +1

      Eh, the flipside to this is that casters were simply way, way too good before, and then encounters were designed around the assumption that players would be walking around buffed to the gills. It just made the experience more tedious.
      If you want that greater level of mechanical depth, play the Owlcat's Pathfinder games. They're also very good, even if they don't quite have the same level of polish as Larian's offering here.

    • @CreativeUsernameEh
      @CreativeUsernameEh 9 місяців тому +1

      Max of 5 concentration spells at once???? That’s completely insane imo. A single concentration spell changes the battle completely nevermind 2, nevermind 5!!!

    • @Hallreaver
      @Hallreaver 9 місяців тому

      @@CreativeUsernameEh Speaking on the game or in terms of DnD PnP?
      Not really, shield of Faith changes little, but your own or a party members AC, you can use Bless but then you can't use SoF, there are so many spells that have become utterly useless because you can't use them in conjunction with others, effectively ending buffing and debuffing...
      These spells are useless since there are others that are much better for yourself, i pick one.. ONE.. Concentration spell if i play a caster and no i do not pick something like Bless or Hold Person/Monster or any of those, i'll pick a utility like invisibility for arcane and SoF for Divine.
      Having more than one Concentration spell in your prepped spells is absolutely useless!
      But of course, that is just my personal opinion, it was a ridiculous nerf by WoTC to casters ensuring that you are less likely to use most of these concentration spells when you find ONE that is more usefull than the rest!

  • @QPatrickQ
    @QPatrickQ 9 місяців тому

    Yo he did not call Xalavier “ex-ellever”

  • @Phantazmay
    @Phantazmay 10 місяців тому

    3:08 lmao LUKE!!!

  • @scroom1202
    @scroom1202 10 місяців тому +1

    Larian bet the studio that this would sell, and they were right. Other studios would rather half-ass it than match the bet.
    It's like Swen said, they make games they want to play. So long as that is what players want too they are fine, but if it misaligns they will be in trouble. My money says that so long as the buck stops with Swen they should do fine.
    I laughed when people started whining about TotK getting the Silver it deserved. They should just be thankful the Souls games aren't spanking them.

  • @SuchNewt
    @SuchNewt 9 місяців тому

    My only response to the accusation that gaming studios are "bloated" is that ive never heard a dev complain that they were overstaffed or didnt have enough to do.

  • @mohamedal-sharif9728
    @mohamedal-sharif9728 9 місяців тому

    46:26 Thats when you should double dip.

  • @alabboop5342
    @alabboop5342 10 місяців тому +2

    when AAA devs have to do their job

  • @jasonwoodward3697
    @jasonwoodward3697 5 місяців тому

    I just don’t understand how as consumers us expecting a full game that is finished and polished. If we cannot be sold a product that runs stable and finished, then those companies need to close those doors and others need to open up that will.

  • @loudradialem5233
    @loudradialem5233 9 місяців тому

    19:45 Not fake news. It happened to a streamer I was watching.

  • @tmntvspr
    @tmntvspr 5 місяців тому

    We are shocked about a finished/complete game at launch, well-rounded mechanics, and great storytelling.
    Lately, we've barely been getting a finished game

  • @spl1x
    @spl1x 10 місяців тому +1

    Once I saw that Larian delivered on their promise (after playing a good bit in EA) I also pre-purchased it on PS5. I don't have a PS5. This game is easily worth $150. If you are a company that wants me to be happy PLEASE TAKE MY MONEY.

  • @jfsps15
    @jfsps15 10 місяців тому

    About the bloat engineers, adding to that in the end they put you in a non-compete agreemen so even if they fired you or just you want to get out because you're doing nothing you can't work somewhere else, sometimes is 3-6 months, sometimes it's 12 and they keep paying you but men you feel like nothing doing nothing or worst, because they "fired" you sometimes the tech companies doesn't give a f if you worked or not they sometimes just don't want to hire you because this big tech company just "fired you", or sometimes you are lucky and the company you applied thinks you have info or something and they hired you, men this is a horrendous industry, worst to those who are in contracts or are from other countries via remote or in place (my case), i just wanted to add that to the conversation of the end of the video.

  • @bebemax95
    @bebemax95 10 місяців тому +1

    Baldurs Gate 3 is now the #1 best rated game of all time for PC on Metacritic

  • @BlackIjs
    @BlackIjs 5 місяців тому

    Lookin at you Bethesda.

  • @Subninja2012
    @Subninja2012 5 місяців тому

    The panic is from the developers knowing the live service teet is drying up.
    Getting by on cosmetics for years.

  • @thehaldirgames1599
    @thehaldirgames1599 10 місяців тому

    its not up to the developers to choose is the bar too high its up to the customers and its not too high

  • @sparhawk1228
    @sparhawk1228 9 місяців тому +1

    Starfield is more expensive compared to Baldur's Gate 3. So I am expecting higher quality from Starfield due to the increase in pricing which should equate to higher quality.
    But we all know the truth of current triple A developers/publishers...

  • @nex_1ne
    @nex_1ne 9 місяців тому

    2023 is when developers expect AI to do the work for them and for gamers to applaud.

  • @lt_hammerfist5532
    @lt_hammerfist5532 10 місяців тому

    Hopefully 2023s trend of good games continues for Starfield, Spider-Man, and armored core

  • @zivosthrintolimgren3513
    @zivosthrintolimgren3513 10 місяців тому +4

    Huh. Who knew that the best way to have a faithful customer base involves being honest, taking time for quality and not being deceptive to the fans?

  • @Deffekas
    @Deffekas 10 місяців тому

    yeah in harder dificulty It takes me to finsh Act 1 around 45 hours

  • @sosayweall2509
    @sosayweall2509 10 місяців тому

    Larian didnt raise the bar they just made a game that meets the bar of what the average gamer expects a finished product with no microtransactions for a reasonable box price. The only developers scared of this are the ones that hedged the future of their companies on predatory live service games and aaa studios that keep looking for ways to automate away their qorkforce and ship barely servicable games

  • @eduardomaldonado5793
    @eduardomaldonado5793 9 місяців тому

    Larian won’t mess up their next game they made BG3 after DOS2 which was praised and one of the best rpgs of all time I know whatever they make next is going to have the same love and care that these two games have had

  • @ivanstrydom8417
    @ivanstrydom8417 5 місяців тому

    Although I won’t play the game myself due to the horrid turn-based combat, the game with all of its decisions, intricacies and branching storylines is superb.
    It is stupendous that when choosing to tap into the parasite potential, you gain power, but all of the spells,traits and bonuses have adverse direct/side effects as well. It shows how your brain slowly deteriorates as the parasites take over and grant you more …’’power’’.
    The dialogue options are so quippy, varied and entertaining. The writers were truly inspired when they created this game.
    This relationship simulator has such a complex, wide branching story, I love it.
    If only it had proper combat then this would have been the new Skyrim.
    I love when games punish you for making stupid decisions.
    It makes this game so interesting to see how different people's perceptions and choices are and how it affects them in game. (Similar to CP 2077).

    • @DurkDiggler
      @DurkDiggler 5 місяців тому

      it wouldn't be good w/o turn based combat, and I say that as someone who does not enjoy TBC

  • @tonyfabiano3053
    @tonyfabiano3053 9 місяців тому +1

    Great video. I do disagree with the Elden ring take because I still am not a huge Dark Souls fan but Elden ring allows you to explore the open-world and get overpowered which allowed me to beat the game where I don't feel that same kind of Freedom with the other Dark Souls games so Elden ring does stick out as a game I like in the franchise while not liking the other games or at least they feel more unapproachable to me Elden ring still was very difficult and I died hundreds of times but I was eventually able through the open world to level up enough to make it through the game.

  • @Tewlipz
    @Tewlipz 10 місяців тому +1

    Just on the note of Bioware, they HAVE downsized. The new studio that made Andromeda closed down not long after, I believe. The Austin offices are closing down and moving the future development and support of The Old Republic to a different studio. So there is pretty much just the one Bioware studio now.

  • @OnePolishMoFo
    @OnePolishMoFo 9 місяців тому

    The conversation shouldn't be around size. Yes, it's huge. But far more importantly the quality is through the roof. It's not unfeasible for a triple A developer to make a high quality product. In fact, they're in THE position to do just that with the resources they have at their disposal. I don't expect a large game. I expect a good one. And apparently that's a big ask.

  • @whateva1863
    @whateva1863 9 місяців тому

    Larian had 400 people and 6 years on a genre type they are familiar with and we got the gem that is Baldur's Gate 3. Blizzard had over 9000 people and 6 years with a genre they are familiar with, we got the mess that is Diablo 4.

  • @xxdarkpersonaxx9496
    @xxdarkpersonaxx9496 10 місяців тому +1

    James Cameron did it again, he raised the bar. God bless him

  • @eriknewton4656
    @eriknewton4656 5 місяців тому

    honestly its not hard to figure out. if publishers would stop rushing their devlopers and give the developers the time they need to put the love and care into a game like larian they would have far more critical praise and financial success. not hard to figure out but publishers just want that instant gratification instead of taking the time to make a good product and have long term success.

  • @Yodalemos
    @Yodalemos 9 місяців тому

    That "Rockstar level nonsense for scope" comment still drives me insane. Because firstly it aknowledges Rockstar makes this scale of game, then aknowledges Larian is making this scale of game and then says "i dun wanna do haf o' dat"

  • @silentfenrir6927
    @silentfenrir6927 9 місяців тому

    Di Vinci: paints masterpiece.
    Greedy painters: "That's too good you piece of shit. No-one's gonna give me money for my mediocre rehash"
    Van Gogh: Paints a different masterpiece..

  • @BetarayBillLover
    @BetarayBillLover 6 місяців тому

    15:06 I feel like the thing everybody ignores when it comes to fortnite is ITS FREE, cod, diablo and all these other games are not free to start playing they are a premium AAA price

  • @GrimGalore
    @GrimGalore 9 місяців тому

    You know who doesn't complain about the bar being set too high?
    WINNERS

  • @ralphengland8559
    @ralphengland8559 10 місяців тому

    You shouldn't call an experience AAA unless you're willing to deliver on that number of As.

  • @drew004jc
    @drew004jc 9 місяців тому

    and for 60$ instead of 70$....................HOW? are they all living in their cars?

  • @technocore1591
    @technocore1591 10 місяців тому

    Clearly the issue is no paid DLC on day one or microtransactions on such a big game. THAT is the standard game companies don't want players to expect.

  • @Cangaca777
    @Cangaca777 8 місяців тому

    " - OMG! They are doing such a amazing job and that is making us look really bad and lazy! that's not cool guys.."
    That's basically what is happening.. xD

  • @EmpShaddam
    @EmpShaddam 5 місяців тому

    I disagree with the only people that like dark souls games will like Elden ring. I have never played any dark souls title game in my entire life, and I played a Elden Ring because it had elements of fantasy open world, and I tried it for the first time and fell in love with it and I’m not good at dark soul type games, but I still love Elden ring, and would give it a 10 out of 10

  • @sensoeirensen
    @sensoeirensen 9 місяців тому

    Imagine D4 came out after BG3. Blizz would never ever sold that many copies