@@LunchAndVR is steam link like virtual desktop where it allows you to emulate your desktop to your headset or is it a separate app? Cause if it doesn’t emulate your desktop i don’t think it’d allow you to
When using a Quest 3 with no additional trackers, should I just use the default ticked trackers in the Body Tracking Configurator? Or what would happen if I tick for example "Head Joint, Neck Joint, Spine Lower joint"? I guess they will just be added and also estimated like the legs?
Hello, When I connect Meta Quest 3 to PC, Hands tracking not working at all and only works with Controllers, So I cannot do any interaction via hands in PCVR in desktop, Unreal Engine, etc, all settings I read across internet are active and configured but immediately when I do Meta Link only works with Controllers, What should I do? I use Windows 11, Meta Quest 3
How did you manage to get your fingers to spread? I can't. It just works like a typical index knuckles. Also anyone know how to make VD not laggy or choppy? It's totally unplayable. I have no issues with my Quest, Air and Steam Link.
@@LunchAndVR wait a tic! that yeah, youre the guy that said we can spread our finggies. unsure why vrchat doesnt work? since quest 3 controllers can. and it did work! for a bit earlier. then it stopped working.
I really enjoyed figuring this out and got it working for the most part. @LunchAndVR I just have one question. Why is my STEAM VR not centering to my height correctly? I've reset the headset QUEST 3, restarted my computer, recentered within Steam VR, seems none of those options fix and recenter my height correctly. The height seems to always be pretty way off, hand tracking works fine. Is it because of the enable full body tracking option is on within Virtual Desktop? Should it be turned off? Is it possible just to use the hand tracking without the full body option enabled?
the thumbnail is the only reason why i clicked on this vid
us
@@monke3043thought we was finna have a baddie show us vr but i am very disappointed
silent, virgins
holy dude, im totally activating the hand tracking next time i put on my vr. thx a lot
Great tutorial, thank you!
Mak kau hijau
@@LunchAndVR ?
@@monzagreatvr you forgot me :(
Bro this click bait was clever🤣.
I didnt know that this was possible in quest. Now i know
😩😩
Does this work only for Oculus headset? No PSVR2 or Valve Headset??
@@TomiTom1234 yup
make an alvr version tut pleasr
@@itsjustaburningmemory9300 just use steam link, I made a tut for that
If you already have vive trackers and light houses is it possible to use them and hand tracking for the quest at the same time?
I have not tested this personally, but I think you can with Steam Link's new beta
@@LunchAndVR Ain't the steam link direct on the headset or does it link to the PC?
@@D.Ducktar huh?
@@LunchAndVR is steam link like virtual desktop where it allows you to emulate your desktop to your headset or is it a separate app? Cause if it doesn’t emulate your desktop i don’t think it’d allow you to
@@D.Ducktar it's exactly like virtual desktop.
When using a Quest 3 with no additional trackers, should I just use the default ticked trackers in the Body Tracking Configurator? Or what would happen if I tick for example "Head Joint, Neck Joint, Spine Lower joint"? I guess they will just be added and also estimated like the legs?
@@SeGin_ default is good enough
my left controller broke. can i still do this without the tapping of the 2 controllers?
Yes just turn on hand tracking with the menu button
How do you walk?
I have another tut on that with steam link
Hello, When I connect Meta Quest 3 to PC, Hands tracking not working at all and only works with Controllers, So I cannot do any interaction via hands in PCVR in desktop, Unreal Engine, etc, all settings I read across internet are active and configured but immediately when I do Meta Link only works with Controllers, What should I do? I use Windows 11, Meta Quest 3
@@KADstudioArchitect meta link does not support hand tracking
@@LunchAndVR Oh thanks, so How should I do hand tracking to check Unreal engine and PCVR connection then?
@@KADstudioArchitect virtual desktop
This is a great feature but how do you walk in games that use the joystick?
See description
Could try natural locomotion?@@LunchAndVR
@@dragneel2249 you can
anyway to move without joystick while using handtracker in vrchat?
Wait for the vrchat update
the hand tracking for me on quest 2 is sooo bad not even worth it
10:48 Are you able to show how that looks?
Does Vavation Simulator also work with Hand tracking on steam?
@@hoppelhase0782 I don't think vacation simulator pc has index tracking, but I can check
Is it the seam version of virtual desktop or the quest version?
This is the Quest STANDALONE version.
Steam version is called Virtual Desktop Classic and is depreciated and no longer as supported
@@LunchAndVR Ok thank you
Great video btw
Another silly question, how does movement work?
See the description
@@LunchAndVR There wouldn't happen to be anywhere we can follow to find the status of the locomotion features, would there?
How did you manage to get your fingers to spread? I can't. It just works like a typical index knuckles.
Also anyone know how to make VD not laggy or choppy? It's totally unplayable. I have no issues with my Quest, Air and Steam Link.
Only certain games support finger splay using skeletal input
@@LunchAndVR owh are you LunchAndDinner on Discord?
@@epiquewenqa no who that
yeah it's me >:O
@@LunchAndVR hahaha yeah it's me epi haha
@@LunchAndVR wait a tic! that yeah, youre the guy that said we can spread our finggies. unsure why vrchat doesnt work? since quest 3 controllers can. and it did work! for a bit earlier. then it stopped working.
is this possible with another headset? for example using a phone as a vr and connecting a camera to it to traack the fingers
You can use Magic Leap for that
@@LunchAndVR do you mean leap motion
@@blackbeard3978 ah yes both of those leap bois
@@LunchAndVR oh that's unfortunate I wanted something that wouldnt require a bought device but that's ok thx
@@blackbeard3978 a Quest is quite cheap 😂
why does it have to be wireless
@@Vdossed ask Meta 🙃
I really enjoyed figuring this out and got it working for the most part. @LunchAndVR I just have one question. Why is my STEAM VR not centering to my height correctly? I've reset the headset QUEST 3, restarted my computer, recentered within Steam VR, seems none of those options fix and recenter my height correctly. The height seems to always be pretty way off, hand tracking works fine. Is it because of the enable full body tracking option is on within Virtual Desktop? Should it be turned off? Is it possible just to use the hand tracking without the full body option enabled?
Yes, you can disable the body tracking option (emulate steamvr vive trackers) and it'll work fine with just Hands
@@LunchAndVR Would that fix the recentering height issue within Steam VR?
@@YourGEEKYNeighbor Most likely yes
@@LunchAndVR Yes its all sorted. Thanks for the replies
Would it work on Pico 4?
Nope sorry
9:28 What's the name of this game?
Virt-A-Mate
My app dosent look like that AT ALL
Make sure you're fully updated on everything