►Watch the whole mini-series about GTA III Downgrades: ua-cam.com/play/PLo0bABVit1BfnuosGmxAcTL6vPGYCEw0x.html ►If you like what I do and you feel generous, you can support me on Patreon: www.patreon.com/CinematicSeriesGaming ►QUESTION: Do you guys want me to cover Vice City and San Andreas in a similar way?
Love your editing on these, they truly highlight the disaster that is this remaster. Vadim M would be proud. Does this count as Part 4 in your covering of III? I thought Part 3 was meant to be the last one, not that I'm complaining, lmfao
@@locknstock9423 Thank you. Glad you liked it. And yes. This is basically part 4 of my mini-series where I critique and analyse GTA III remaster. It's not called Part 4 because initial 3 videos were all about downgrades. They focused on comparing GTA III with The Definitive Edition. This video continues my critique of the remaster but it's more general. It's more about wasted opportunities and lack of improvement and less about comparisons with the 2001 game. Hence the title. This is conclusion of my GTA III critique because I think I covered everything that was important. And I think this is a good wrap-up because it ties into my first GTA III-themed video where I showcase a remake concept. I might create similar videos about Vice City and San Andreas but for now I'm not promising it 100%. I have millions of ideas for fun videos I wanna make and I'm trying to feature a lot of different games and different video genres. I get way more creative and eager to work that way. If I were to spam the same type of video over and over or focus on a single game, I'd get burnt out pretty quickly. I think people who do only comparisons must have insane patience. I got kind of annoyed by the time I was editing Part 3 of this mini-series :D
@@CinematicSeriesGaming It was a fine conclusion indeed. I'd love to see similar videos about VC and SA, but in all honesty you deserve a long and hard break from covering this abomination.
@@monsieur_addax Thanks man! I really appreciate your kind words. I know the low views are a bit of my fault, because I make a lot of different videos about different things that might not interest everyone at the same time, but UA-cam really is screwing me over on top of that. It's very obvious that views hinge on a whim of the algorithm a lot. One thing that makes me optimistic is the fact that I don't have that many videos. Only about 80. So if I pump out more, I'm bound to have more hits.
@@monsieur_addax Beluga doesn't have fewer videos than me. He has around 200, while I have only 80. He is just a guy who randomly blew up for no particular reason. He's a shitposter who uploads very often but there are lot of others like him who make Discord memes and stuff. He's actually a great example of how broken the algorithm is. Sometimes random people doing random things get on the good side of the algorithm and appear in everyone's feed. Sure, you can say he makes fun videos and people like watching them but this is kind of a result of the algorithm. At some point, Beluga's videos started getting recommended to literally everyone and their grandmothers, so it was hard not to notice him. So obviously he found a shit ton of fans. If you showed any decent channel to tens of millions of people, it would become insanely popular. This mf has 8M subs already XD By doing random Discord shitposts. It's insane. There are hundreds of belugas on UA-cam who make similar videos and reach barely any viewers. It's a lottery in the end. For every insane success there are hundreds of similar creators who failed. BTW if you like comedic videos, I have a fun Desktop Goose video that got quite popular about 2 years ago: ua-cam.com/video/Fqf_84YgtPc/v-deo.html
me too i pirated it and in gta san andreas when you kill ryder in that mission there is bug with mike toreno i think and cant complete it and of course in gta vc tbere is a bug in mission for phill cassity .gta de is a fail . a example for good remaster is mafia definitive edition and age of empores definitive edition
right... they are dead to me after what they did with it. Gave the contract to the worst studio possible. That totally ruined gta sa remaster for xbox back in 2014. They made the game unplayable.
Even the camera controls they added in GTA 3 & VC DE are just tacked on. They quickly snap to the back of the car and react the same way as in the original if you don't move it. They could've ported the camera from SA but it was too much effort apparently
Shell casing used to clingclingcling when they hit the ground after being discharged. Now they dont, and thats massively disappointing. If that was the only difference, ok cool. But they somehow managed to make an old, great game worse and added a fresh coat of paint. In a way I honestly feel bad for Grove Street Games. They were given a task well beyond their expertise and never shouldve been assigned such a task, now theyre taking a lot of the hate. They dont have nearly enough man power to overhaul 3 entire, very detailed and well crafted games. They made some nice improvements, and some things look quite nice. But none of their “improvements” are consolation for the final product. GTA 3: Disappointing Edition no doubt
GTA III doesn't deserve a proper remake, neither does GTA VC and SA. After Definitive Edition came out, none of the game deserves another remaster or a remake.
@@zacoman2225 Like people shouldn't have children in the first place, but idiots still had children after 2004 anyway. It should've been illegal to have children after 2004.
They weren't forced to do it, they're an independent company. Rockstar hired them because their small number of employees and terrible reputation probably makes them dirt cheap as far as external contractors go. As for why they accepted it, its probably because they all just want to get paid and feed their families, and maybe they thought a AAA remaster would look good on their portfolio. Rockstar Games shouldn't have outsourced this project, and Grove Street Games shouldn't have accepted this contract, but both of them did what they did for money. Meanwhile the buyers are getting duped, and the modders are left to pick up the pieces. This situation is entirely on everyone who made Rockstar rich and powerful through shark card purchases. Before GTA Online, they did good work. Now that they're basically printing money, they're not doing any real work, not making any new, good games. All the important founding members have left the company, so GTA 6 will either suck, or be online-only with shark card purchases all over the place.
8 months later and its still ugly and broken and no amount of patching will fix it. Rockstar needs to throw this crap in the bin, refund everyone and wash their hands of it.
@@thatoneintrovert9618 I believe they put the originals back. But only as an all in one bundle and only on their garbage launcher. It's probably bundle only to take as much money off of their consumers as possible. For example, if you owned 3 and VC on Steam or on disc, you'll probably have to pay for all 3 games again just for SA. And obviously, It's now only an RGL exclusive because they want 100% of the profits. Just more manipulation and deceptive practices from Rockstar and Daddy Take-Two.
One thing that's friggin irritating is how the rocket launchers in all versions don't have the range that they did in the originals. AND, the grenades and explosions in general don't have the same damage reach as the originals. This frustrates me especially in San Andreas when I rely heavily on effective grenade explosions when fighting off the waves of Ballas during gang wars. Also the gun mechanics seem jacked up too. The list goes on. It's frustrating because I expected so much more out of these games. They shouldn't have tried to do them all at once. They should have nurtured them one by one so they wouldn't be so riddled with bugs and obvious problems etc.
I'll name it: GTA III: The Millennium Edition. It's a complete and poor downgrade from the original game. Even in terms of graphics, GTA III: Definitive Edition is not an improvement but a setback. Overall, its graphics are like GTA 5 Fake. Many features included in the original were removed and old bugs were not fixed (they also added new ones). July 22, 2022 12:51 AM
You're still tearing into this piece of shit? Nice dude! While I can give them SOME credit for the FEW improvements they made in spots (bullet impact on water, a proper cannon on the fire engine e.g), those are meaningless when so much of this thing feels like they didn't even fucking try. Hire mobile developers, get mobile-tier results, I guess. Would like to see you do VC and SA. Those games probably got it just as bad, if not worse.
I had a long break from this game because I was just sick of it after finishing Part 3 XD I just felt a sudden impulse to make this final GTA III video last week. Perhaps I'll make similar videos about Vice City and San Andreas because there is a lot of content and a lot of jokes to make, but for now, I am not promising it. I have literally hundreds of things on my to-do list and the list seems to only get longer over time :D
Love it bro. I always enjoy people shitting on horrible games and pointing out their faults. At least Cyberpunk wasn't a remaster of an old game, this is so much worse that 20 years later they could release something even worse.
War Drum Studios butchered it and either them or Rockstar handed the mess over to interns because the former doesn't care about good games at all and the latter has everyone working on GTA 6 and GTA Online. Thats why its still and ugly mess.
If you want to fly with the Dodo in GTA3, it' forbidden to lift up the fornt of the plane. If you want to take off you need to press the button wich in other games pushes the plane down(it shoud be NUM6), then when you gain enough speed, just release it and the plane like a spring jumps up. Than all you have to do(is follow the damn train CJ) is push down the plane if it's front lifts up, never try to lift it with NUM9, or it will fall down like a brick. It's hard to turn and just fly around the islands, if you fly above a stunt jump, it will trigger the slowmotion(there is a mod wich fix it), and dont try to fly near the Callahan bridge, it's hitbox is way bigger than it seems. I never tried these things in Disappointing Edition(just in the original), so if I got something wrong let me know.
If I remember correctly, the way to fly Dodo was glitched when The Definitive Edition launched. But that's besides the point. The point is that this crappy Dodo is still the only air vehicle in the game. Devs didn't even bother to port helicopters from Vice City. Even modders managed to add helicopters to the original game.
@@CinematicSeriesGaming Yeahh but if that were to be the case, then everything would have to change, including the plot of the story, and then it wouldn't be GTA3 anymore, but like GTA3 Two. I guess Rockstar's instructions when they gave GSG the responsibility was "Just copy paste like we do with our stuff but make it look good aight?" And completely ignored the fact the game ran on a completely different engine.
Main reason: They're based on the shitty mobile ports done by the same people that were buggy rather than the original ps2 or even xbox versions ported to unreal. Smh, which is like doing the most backwards thing to avoid doing the minimum thing. The minimum would have been the ps2 or xbox originals as the foundation. You can't build on a shitty foundation. The only improvements are all just things unreal does by default. It's crazy how Take Two does this to R* but let the Mafia 1 remaster happen when Mafia was less popular than GTA lll? It seems kinda like favouritism but idk.
Thanks! Glad you like it. This is the final GTA III video, but perhaps I'll make similar videos about Vice City and San Andreas at a later date. Right now I have a few other ideas, though.
My thoughts on the trio of freaks R* sold to us. .... 1. Development should have started just after GTAV was released on the PS3. 2. They should have gotten a remake instead of a re-master / re-disaster. 3. Development team should have been R* Leeds or North. Such historically significant games deserved the best teams. 4. If the above 3 points were implemented these games would’ve been incredible and could even have had a simple online mode much like GTA IV. I refuse to buy this trilogy unless I find it in a charity shop for £2. I had access to the original and now removed trilogy on PS4 and managed to get all 3 platinum trophies. And now I’ve gone out of my way to buy a PS2 and all 5 GTA games. Unfortunately R* was being chewed out by T2 when these monstrosities were created and that more than likely had a detrimental affect on their development. I also imagine that Benzies, Jones and Houser leaving R* may have had something to do with the treatment of the trilogy. And finally, don’t expect GTA VI to be anything like past games. I advise you all to keep expectations EXTREMELY low because it may not even deserve the moniker of GTA.
It's actually edited in. I added some sound effects for comedic effect. Here's a fun fact: in many remaster scenes, I added background noise of the city/the sea lifted from the original game. I did it because the remaster is fkin silent a lot of the time and it's very awkward. As I showed in Part 3 or my series about downgrades, GSG fked up the ambient sounds. Many parts of the city are dead silent.
Man, I noticed that "Definitive Edition" is synonym of: - Lazy work remaster/remake, to level up to today standarts, which means: doesn't change the game at all, or ever improves it. At least it makes it worse than the original. With minor exeptions.
After CJ kept aiming at the sky when there'd be 5 Ballas right in front of him I was fully done with the remasters. Didn't deliver on ANYTHING they promised.
improving the AI would ruin GTA 3 imo, it's one of my favourites BECAUSE the AI is dumb as rocks😭it honestly makes for more funny moments from just free-roaming than any other game. And those "random gang wars" are supposed to happen thru the context of the story & they don't randomly chase Claude, again they chase you (and kill you) according to your progression within the story.
By the end of the game, almost every single gang member automatically homes in on you and starts attacking you, regardless of what you do or if you're in a vehicle. It's quite ridiculous.
There really needs to be a better definition types for remasters so i have a better idea what im buying. Not sure how this trilogy would be classed as. But it comes off like painting over the old paint and changing some interior stuff in a car, putting new lights and speakers but barely touching the engine and those tweeks to the engine makes the engine opererate odd at times. This GTA trilogy really need a complete rebuild using GTA 5 GTA 6 game engines and game making methods. Though reusing certain assets like the voice acting would be preferred. But other assets like the city, objects, enviroment, overall gameplay mechanics, user interface would haft to be remade in better more modern-day ways. Basically remaking the GTA trilogy as if they are making GTA 5 or 6. But the story stuff characters and enviroment design stuff is allready laid out. Probably worth it to bring in whatever original cast is available to re-record voice lines.
LOD is a mess in the whole trilogy. It's even worse in San Andreas, because you can fly planes. I'm tempted to make fun of VC and SA as well at some point.
I even forgot this disfunctional version existed Also is painful...theses Games were the only Ones i made it a exception on Having on all the platforms i own (PS2,PC and Xbox 360) together with PES 5 and PES 6 (which is another two games i own on both platforms) being done so dirty..well guess they are here now to make company to GTA 5 which rockstar is still this day milking the poor game..game is basically on Life support Mode for all theses years of Abuse from rockstar.
I would like to say I really love your videos you manage to have nice editing, good selection of music whilst sprinkling a couple of memes here and there. Keep it up man =)
This is what happens when you outsource development to a mobile game developer. I don't like the new engine either, makes the atmosphere feel wrong. They should have kept the original graphics engine but touched things up a bit.
Using a different engine has huge potential & doesn't need to throw of the feeling of the atmosphere at all. You do however need to be competent in handling that new engine (and understand the systems from the engine you're converting from).
They coulnt use the original Rederware engine since that now belongs to EA Though i imagen if they paid a licence to EA the game could probably be more polished, but would be way worse with lootboxes, levelling and paywalls everywhere. It would almost be like a retro version of GTA Online. ("Reach lvl 800 to unlock Wrong side of the tracks" Buy the explosive mission pack to play The black project with free jetpack included!")
Let's also not forget that this is in its majority not on Grove Street games. They have, considering their expertise and size, been practically given an impossible task by Take-two, blame mainly the greedy executives who wanted to squeeze every last drop of revenue from old games by drawing upon people's nostalgia for the originals, while experimenting with just how little effort can pass for such a project.
13:18 holy crap man what did they do to the Ai to make em all fast as usain bolt you literally have to do the paramedics mission in order to have infinite stamina to even have a chance of out running them cause they catch up to you insanely fast its broken.
The fans then would pull the "ITS A REMASTER, NOT A REMAKE!" Like, they literally promised to improve the gameplay into something similar to GTA 5, but decided to just add a aim, they didn't even add an recoil They didn't even reactivated a disabled code which let's you run with two handed or heavy weapons, something that should have been added even from the start. And for the features already added in SA and VC, why can't they just reuse or recreate the animation but in the style of GTA 3? Hell reuse is even a better idea for the lazy ones.
Honestly as more as a remake would be the ideal..you can still make worth remasters..especially because there's Games way Older that the 3D trilogy that recieved extremely good remasters Rockstar and grove street games are just pure lazy in the end... Also yeah i will put grove street games together because they simple shouldn't have a job when it comes to classic GTA games.. you know the big Diference between Sonic origins Bad release and This "definitive edition"? SEGA forced the developers to rush the product, the people working were actually very passionate on doing the game and experienced..however sega just done them dirty.....and here? Just below low-tier persons that shouldn't touch theses games at all...remember...they DID that awful gta san andreas Xbox 360/PS3 port back in 2014 with NOBODY forcing them to rush...they are just bad in the end on EVERYTHING they touch Also poor GTA 5 will never get to fully rest like his brother GTA 4, Game probaly at this point is a starving cow.
Yeah, alot of games way older that the original trilogy recieved good remasters at the end of the day, this one was just a pure BELOW-Low effort way of winning some extra outside of Poor GTA 5.
With Origins i think fans just expected more after customizeable mods like AIR/S3Complete, while GTA players got something unplayable. Though they are both guilty of delisting classics wich is a way bigger crime than charging $60 for a glitchfest. Apperently you arent allowed to buy multiple versions in this age according to publishers. With Origins its not as bad unless you wanted to use mods on steam workshop and only owned some of the classic Sonic games. (like me) Still against it since its anti consumer. With GTA they just replaced gold with garbage and called it a day. DMCA'ed any fan willing to fix their game for free and made console players unable to complete their collection. I remember being amazed and having alot of respect for R* when i first learned you could buy and play PS2 games on PS4. Welp, not anymore unless you had the foresight to fake your age, pirate or buy iconic classics that deserved to be preserved. Im so glad i didnt miss out on SA, still sad i cant play Vice City or 3 in their true form.
@@lm9029 origins itself despise being rushed the game was okay in the end, not many new glitches for what i see except that now some old glitches from the sega genesis era have got worse because of the new engine they were using and the entire michael jackson OST stuff...but still i think someone (at least someone not a hardcore Sonic fan) can enjoy without so much problems.. Now this definitive edition is pure garbage even on "graphics" which seems to be the only different thing in the end..i don't know about you man but i never thought GTA 3 and GTA San andreas could look so worse in 2021...
all 3 DE versions should be based on San Andreas Core, along with GTA LC/VC Stories enchancements. GTA 3 with stuff added from LCS wouldnt hurt, same thing with VC with VCS gameplay(properties working as business empire) etc.
They blown up their chance to remake this games and make billions probably if they actually put some work , but tbh the only thing they did is to put the game on the Unreal Engine and upscale everything by AI , I just don’t find any purpose to play this , when I know about how good is the original and if I want better graphics I can just install ENB and couple mods.
You also didn't mention that dodo isn't flyable with a keyboard anymore. I mean literally flying controls were removed and you need a controller for it
To be fair, some of the "missing features" in GTA3 remaster, like swimming or climbing, can break the game in numerous ways, since the game was designed around Claude's unability to swim. Thus, simply transferring the feature from SA is a bad idea, as it requires a lot more consideration and testing. Thus, it presents significant time and budgetory constraints and can't be simply dismissed as "laziness". Overall, sure, the effort is extremely lazy on T2 part, as these remasters required a lot more manpower and time to be done properly, so the project was a lazy cash grab to begin with, long before it came to the actual development phase.
Actually the lack of motorcycles in GTA 3 has an in-universe explanation. Although I don't know the whole details, there was a group that banned motorcycle riding in Liberty City because kids were involved in motorcycle-related accidents.
In 5 minutes with the game I've noticed that sprinting doesn't go any faster as I'm figuring this out theres an all out gang war at almost every gang border. Its not 3 vs 3, its a 8 vs 3 but no one wins they have infinite reinforcements just a huge back and forth its kinda fun.
Patch 1.04 introduced "partial sprint" for some reason. If you hold the sprint button instead of tapping it, Claude will sprint... but slower. And there's an annoying bug tied to this pointless change. After you start "partially sprinting", you can't start regular sprint by tapping the button. Your jog also becomes slower. You need to stop completely and start tapping again to fix this. It's really bizarre. In the original draft for Downgrades Part 3 I had a segment dedicated to this issue but I ended up cutting it. I didn't think it was interesting enough to spend 2 minutes on it. But now that I think about it, it could be a good topic for a short clickbaity video 🤣
When it was announced I thought they were updating the engine to play like the new games. Literally the most let down thing that has ever happened to gaming. And I'm being dead serious. As a huge fan of gta. Rockstar basically depressed me. I won't be the same fan
what pisses me off the most, is that PC players got compensated for buying the defective edition by getting the original trilogy for free, but ps4/ps5 players didn't. CANT stand Rockstar games
I'm glad I passed on the "Definitive Edition" which appears to be little more than a graphics overhaul with more bugs. Rockstar was too lazy to make any real improvements, and in light of what they have announced about the upcoming "culturally sensitive" GTA 6, I can't say I'm surprised. Rockstar has really fallen to shit.
Haha I had fun friend a perfect example of how we do not remaster a game with only 20 working individual I doubt that all the blame is because of the developers so the chief enterprise of the game must hurry up them for the release. Anyone remember the xbox 360 v? It suffered something similar to this even worse. Best regards from Uruguay 🇺🇾
Yeah. Rockstar Games has been going downhill since RDR2 dropped. They got too greedy. Old Rockstar would never disrespect GTA Trilogy by commissioning some tiny mobile game studio to remaster their most beloved games. It's pure disrespect to their fans and to their own legacy.
Out of all teams Rockstar has (Vienna, North, San Diego, etc)... They decided to outsource the game to one of their very worse teams! Also, imo. These games should've been released right on their 20yo anniversary. So that way, they had more time. Just... An disappoinment.
It definitely is more of Rockstar's fault, but GSG has no business working in the video game industry, given that they completely suck at it. They'd be better off shutting down their company and finding other jobs.
Y'all gotta stop blaming Grove Street Games, they were given a task that they had to achieve within a set amount of time. Blame Rockstar/Take-Two for not giving them a decent amount of time, giving them access to the RAGE engine or even just waiting for Unreal Engine 5 to come out to do it. You can't blame a studio with only 10-20 people when they were assigned to carry out their job. It's not their fault Rockstar were too lazy to work on it themselves or give GSG the proper & necessary tools to make efficient remasters. in my opinion, if they REALLY HAD to out-source the project, why couldn't they have just let GSG work on ONE game at a time. I'm sure people wouldn't have minded having more polished, better looking & performing versions of each game. GTA 3 in 2021, Vice City in 2022, San Andreas in 2024. The games could've looked different too, maybe they could've even used the new unreal engine 5 which was announced not too long after the Definitive Edition's came out. They could've handled this so much better but i don't feel right pinning the blame on a 20 person studio performing a job that was stupidly assigned to them by an equally stupid developer & company. I don't mind these versions...mainly because i don't mind the art direction & the re-worked shooting mechanics enabled me to FINALLY be able to beat III & Vice City. I've only played around an hour of SA Definitive Edition tho, THAT one you CAN blame on GSG coz there was definitely some dumbass decisions like certain character models where there's no excuse. 3 & Vice City are alright for me, i enjoy them. I'm glad i bought them.
I agree. I blame Rockstar Games for disrespecting their flagship franchise like that. They shouldn't have given this project to a tiny mobile developer studio that previously butchered console releases.
This so-called definitive edition was a huge fucking disappointment I hate how they massacred the games I grew up loving. The only reason I sometimes play it is because I got it for free
While this remaster sucks, I'm actually glad these games still play pretty much the same. There's still a certain charm to them that is lost by making them more like the new ones.
►Watch the whole mini-series about GTA III Downgrades: ua-cam.com/play/PLo0bABVit1BfnuosGmxAcTL6vPGYCEw0x.html
►If you like what I do and you feel generous, you can support me on Patreon: www.patreon.com/CinematicSeriesGaming
►QUESTION: Do you guys want me to cover Vice City and San Andreas in a similar way?
Love your editing on these, they truly highlight the disaster that is this remaster. Vadim M would be proud.
Does this count as Part 4 in your covering of III? I thought Part 3 was meant to be the last one, not that I'm complaining, lmfao
@@locknstock9423 Thank you. Glad you liked it. And yes. This is basically part 4 of my mini-series where I critique and analyse GTA III remaster. It's not called Part 4 because initial 3 videos were all about downgrades. They focused on comparing GTA III with The Definitive Edition. This video continues my critique of the remaster but it's more general. It's more about wasted opportunities and lack of improvement and less about comparisons with the 2001 game. Hence the title. This is conclusion of my GTA III critique because I think I covered everything that was important. And I think this is a good wrap-up because it ties into my first GTA III-themed video where I showcase a remake concept. I might create similar videos about Vice City and San Andreas but for now I'm not promising it 100%. I have millions of ideas for fun videos I wanna make and I'm trying to feature a lot of different games and different video genres. I get way more creative and eager to work that way. If I were to spam the same type of video over and over or focus on a single game, I'd get burnt out pretty quickly. I think people who do only comparisons must have insane patience. I got kind of annoyed by the time I was editing Part 3 of this mini-series :D
@@CinematicSeriesGaming It was a fine conclusion indeed. I'd love to see similar videos about VC and SA, but in all honesty you deserve a long and hard break from covering this abomination.
@@monsieur_addax Thanks man! I really appreciate your kind words. I know the low views are a bit of my fault, because I make a lot of different videos about different things that might not interest everyone at the same time, but UA-cam really is screwing me over on top of that. It's very obvious that views hinge on a whim of the algorithm a lot. One thing that makes me optimistic is the fact that I don't have that many videos. Only about 80. So if I pump out more, I'm bound to have more hits.
@@monsieur_addax Beluga doesn't have fewer videos than me. He has around 200, while I have only 80. He is just a guy who randomly blew up for no particular reason. He's a shitposter who uploads very often but there are lot of others like him who make Discord memes and stuff. He's actually a great example of how broken the algorithm is. Sometimes random people doing random things get on the good side of the algorithm and appear in everyone's feed. Sure, you can say he makes fun videos and people like watching them but this is kind of a result of the algorithm. At some point, Beluga's videos started getting recommended to literally everyone and their grandmothers, so it was hard not to notice him. So obviously he found a shit ton of fans. If you showed any decent channel to tens of millions of people, it would become insanely popular. This mf has 8M subs already XD By doing random Discord shitposts. It's insane.
There are hundreds of belugas on UA-cam who make similar videos and reach barely any viewers. It's a lottery in the end. For every insane success there are hundreds of similar creators who failed.
BTW if you like comedic videos, I have a fun Desktop Goose video that got quite popular about 2 years ago: ua-cam.com/video/Fqf_84YgtPc/v-deo.html
I pirated the defective edition trilogy and I still feel ripped off.
I liked it (i also pirated it). Its fun, i just liked it even tho i thought it would be glitchy. I didnt get any glitches lol
@@shranikdua3442 Yeah It's fun, but not becouse the DE is a good remaster, but becouse the classic Gta games are fun in general
It's not even worth pirating at this point lmfao
@@cyrildewaha i liked it. (I pirated it)
me too i pirated it and in gta san andreas when you kill ryder in that mission there is bug with mike toreno i think and cant complete it and of course in gta vc tbere is a bug in mission for phill cassity .gta de is a fail . a example for good remaster is mafia definitive edition and age of empores definitive edition
I also like the "three iconic cities, three epic stories" marketing. Uh.... I think the GTA trilogy has more than 3 cities across all the games lmao.
Yeah :D San Andreas alone has 3 iconic cities!
finnaly someone else noticed lol. it should be five iconic cities, three epic stories
las ventura and san fierro exist rockstar! I would much rather prefer a game in on of these cities then vice city again tbh
only from that alone you can see how much they "cared" about the legendary games that got them to the top.
They forgot San Andreas is a state not a city 🤣
DE, coupled with takedowns and lawsuits, is a spit in the face of every single GTA fan. Rockstar/T2 deserve no forgiveness for this.
I hope no one buys GTA VI When it comes out,but instead pirates it
right... they are dead to me after what they did with it. Gave the contract to the worst studio possible. That totally ruined gta sa remaster for xbox back in 2014. They made the game unplayable.
@@afloofyvixen9514 unfortunately if it ever comes it's gonna sell like hotcakes even if it's piece of turd.
@@afloofyvixen9514 if it is will come to pc when it is will be launched
@@arthurmorgan2906 It will be garbage thanks to todays "woke" culture.
"the whole idea behind this remaster is an insult to oldschool GTA fans"... very accurate
Even the camera controls they added in GTA 3 & VC DE are just tacked on. They quickly snap to the back of the car and react the same way as in the original if you don't move it. They could've ported the camera from SA but it was too much effort apparently
Shell casing used to clingclingcling when they hit the ground after being discharged. Now they dont, and thats massively disappointing. If that was the only difference, ok cool. But they somehow managed to make an old, great game worse and added a fresh coat of paint. In a way I honestly feel bad for Grove Street Games. They were given a task well beyond their expertise and never shouldve been assigned such a task, now theyre taking a lot of the hate. They dont have nearly enough man power to overhaul 3 entire, very detailed and well crafted games. They made some nice improvements, and some things look quite nice. But none of their “improvements” are consolation for the final product. GTA 3: Disappointing Edition no doubt
GTA III doesn't deserve a proper remake, neither does GTA VC and SA. After Definitive Edition came out, none of the game deserves another remaster or a remake.
If they knew they couldn't have done it, they shouldn't have accepted the job in the first place
@@zacoman2225 Like people shouldn't have children in the first place, but idiots still had children after 2004 anyway. It should've been illegal to have children after 2004.
They weren't forced to do it, they're an independent company. Rockstar hired them because their small number of employees and terrible reputation probably makes them dirt cheap as far as external contractors go. As for why they accepted it, its probably because they all just want to get paid and feed their families, and maybe they thought a AAA remaster would look good on their portfolio. Rockstar Games shouldn't have outsourced this project, and Grove Street Games shouldn't have accepted this contract, but both of them did what they did for money. Meanwhile the buyers are getting duped, and the modders are left to pick up the pieces. This situation is entirely on everyone who made Rockstar rich and powerful through shark card purchases. Before GTA Online, they did good work. Now that they're basically printing money, they're not doing any real work, not making any new, good games. All the important founding members have left the company, so GTA 6 will either suck, or be online-only with shark card purchases all over the place.
its like using wrong tool for the job ..... rockstar themselves should have remastered it
8 months later and its still ugly and broken and no amount of patching will fix it. Rockstar needs to throw this crap in the bin, refund everyone and wash their hands of it.
and start patch 10th anniversary alot
And put the original ones back on the PlayStation and Microsoft store
@@KM-lc6hj I thought Rockstar said on their social media they were putting the originals back (a long time ago).
@@thatoneintrovert9618 I believe they put the originals back. But only as an all in one bundle and only on their garbage launcher.
It's probably bundle only to take as much money off of their consumers as possible. For example, if you owned 3 and VC on Steam or on disc, you'll probably have to pay for all 3 games again just for SA.
And obviously, It's now only an RGL exclusive because they want 100% of the profits.
Just more manipulation and deceptive practices from Rockstar and Daddy Take-Two.
I don't know what world you live in, but no way in hell is Rockstar going to part with their money. They're practically criminals now.
God, I can only dream of a world where the ps2 games were actually rebuild from 0 and it was more than worth the price
One thing that's friggin irritating is how the rocket launchers in all versions don't have the range that they did in the originals. AND, the grenades and explosions in general don't have the same damage reach as the originals. This frustrates me especially in San Andreas when I rely heavily on effective grenade explosions when fighting off the waves of Ballas during gang wars. Also the gun mechanics seem jacked up too. The list goes on. It's frustrating because I expected so much more out of these games. They shouldn't have tried to do them all at once. They should have nurtured them one by one so they wouldn't be so riddled with bugs and obvious problems etc.
I just want us all to remember that THIS is how they treated the game that blew RockStar up.
Games
Rockstar did not create this demastered Edition, it was in fact Grove Street Games
@@Max100fade yes but all Rockstar simply had to do was look at gameplay or do some testing
@@KidCypherTV yeah rock star is capitalizing off gta 5 now, and all rock star wants is to cast in more money, they don't care about fans
I'll name it: GTA III: The Millennium Edition. It's a complete and poor downgrade from the original game. Even in terms of graphics, GTA III: Definitive Edition is not an improvement but a setback. Overall, its graphics are like GTA 5 Fake. Many features included in the original were removed and old bugs were not fixed (they also added new ones).
July 22, 2022 12:51 AM
Agreed.
You're still tearing into this piece of shit? Nice dude!
While I can give them SOME credit for the FEW improvements they made in spots (bullet impact on water, a proper cannon on the fire engine e.g), those are meaningless when so much of this thing feels like they didn't even fucking try. Hire mobile developers, get mobile-tier results, I guess.
Would like to see you do VC and SA. Those games probably got it just as bad, if not worse.
I had a long break from this game because I was just sick of it after finishing Part 3 XD
I just felt a sudden impulse to make this final GTA III video last week. Perhaps I'll make similar videos about Vice City and San Andreas because there is a lot of content and a lot of jokes to make, but for now, I am not promising it. I have literally hundreds of things on my to-do list and the list seems to only get longer over time :D
@@CinematicSeriesGaming That's fine, you got shit to do. Take all the time you need.
I say keep doing it til they fix it. Which is never gonna happen so, keep it up :)
nah bros even mobile games have better realism than the defective edition
1:32
I really don't like how they mixed GTA SA, VC and 3 weapon icons together
I mean, It is definitive!
It is the defintive example of Quantity over Quality.
At this point they should just give the trilogy for free with a note saying im sorry
So glad I didn't waste any money on this crap. Back to the original game I guess.
Such a high quality video for a very small channel. Keep up the great work.
I especially enjoyed the 2001 AI chapter. Really funny stuff.
"Small channel" 😭
@@CinematicSeriesGaming gotta be true to ourselves man.
The remaster was basically just a retexture and some patches.
True, but the textures are sometimes even worse
Nobody:
Literally nobody:
This game: Eh, the city was depressing 20 years old, so it should stay like that.
they literally did a little bit of graphic changes slapped on a 60 dollar price and called that the definitive edition
Love seeing GTA content from you please do more
Love it bro. I always enjoy people shitting on horrible games and pointing out their faults. At least Cyberpunk wasn't a remaster of an old game, this is so much worse that 20 years later they could release something even worse.
War Drum Studios butchered it and either them or Rockstar handed the mess over to interns because the former doesn't care about good games at all and the latter has everyone working on GTA 6 and GTA Online. Thats why its still and ugly mess.
If you want to fly with the Dodo in GTA3, it' forbidden to lift up the fornt of the plane. If you want to take off you need to press the button wich in other games pushes the plane down(it shoud be NUM6), then when you gain enough speed, just release it and the plane like a spring jumps up. Than all you have to do(is follow the damn train CJ) is push down the plane if it's front lifts up, never try to lift it with NUM9, or it will fall down like a brick. It's hard to turn and just fly around the islands, if you fly above a stunt jump, it will trigger the slowmotion(there is a mod wich fix it), and dont try to fly near the Callahan bridge, it's hitbox is way bigger than it seems. I never tried these things in Disappointing Edition(just in the original), so if I got something wrong let me know.
If I remember correctly, the way to fly Dodo was glitched when The Definitive Edition launched. But that's besides the point. The point is that this crappy Dodo is still the only air vehicle in the game. Devs didn't even bother to port helicopters from Vice City. Even modders managed to add helicopters to the original game.
Hell, even Volition proved remastered can be done beautifully.
You don't have to buy it. You want take two to hurt? Don't buy it simple
In all due respect it's the reason why it's called a "remaster" and not a "remake".
Should've been a remake
@@CinematicSeriesGaming Yeahh but if that were to be the case, then everything would have to change, including the plot of the story, and then it wouldn't be GTA3 anymore, but like GTA3 Two.
I guess Rockstar's instructions when they gave GSG the responsibility was "Just copy paste like we do with our stuff but make it look good aight?" And completely ignored the fact the game ran on a completely different engine.
Wonderfully done.
it's a floater
yes!!! I was waiting for more of this
This is where the fun begins.
Main reason: They're based on the shitty mobile ports done by the same people that were buggy rather than the original ps2 or even xbox versions ported to unreal. Smh, which is like doing the most backwards thing to avoid doing the minimum thing. The minimum would have been the ps2 or xbox originals as the foundation. You can't build on a shitty foundation. The only improvements are all just things unreal does by default. It's crazy how Take Two does this to R* but let the Mafia 1 remaster happen when Mafia was less popular than GTA lll? It seems kinda like favouritism but idk.
It feels like an indie dev tried to remake the game. But the problem there, is that modders have already done a far better job.
I see you've been binge watching the whole series xd That's the kind of viewer I like ^^
@@CinematicSeriesGaming Yep, can't just watch 1 video, gotta watch 'em all.
That's why i wanted you to do another video of gta trilogy. You're just too good at editing. Thanks & Well Done 👍
Thanks! Glad you like it. This is the final GTA III video, but perhaps I'll make similar videos about Vice City and San Andreas at a later date. Right now I have a few other ideas, though.
My thoughts on the trio of freaks R* sold to us. ....
1. Development should have started just after GTAV was released on the PS3.
2. They should have gotten a remake instead of a re-master / re-disaster.
3. Development team should have been R* Leeds or North.
Such historically significant games deserved the best teams.
4. If the above 3 points were implemented these games would’ve been incredible and could even have had a simple online mode much like GTA IV.
I refuse to buy this trilogy unless I find it in a charity shop for £2.
I had access to the original and now removed trilogy on PS4 and managed to get all 3 platinum trophies.
And now I’ve gone out of my way to buy a PS2 and all 5 GTA games.
Unfortunately R* was being chewed out by T2 when these monstrosities were created and that more than likely had a detrimental affect on their development.
I also imagine that Benzies, Jones and Houser leaving R* may have had something to do with the treatment of the trilogy.
And finally, don’t expect GTA VI to be anything like past games.
I advise you all to keep expectations EXTREMELY low because it may not even deserve the moniker of GTA.
Can you believe Rockstar is blaming fans for this disaster?? 🤦🏻♂️
Then some said fans actually defending this shit?
I love the GTA3 splash sound
It's actually edited in. I added some sound effects for comedic effect. Here's a fun fact: in many remaster scenes, I added background noise of the city/the sea lifted from the original game. I did it because the remaster is fkin silent a lot of the time and it's very awkward. As I showed in Part 3 or my series about downgrades, GSG fked up the ambient sounds. Many parts of the city are dead silent.
@@CinematicSeriesGaming I think I saw somewhere that the ambient sounds won't play if you turn off the radio music, WTF?
I would have spent so much money if these games were like the last couple clips
I would only spent money if the people behind the Mafia Remake did these Games
Rockstar seems to be pretty imcompetent
Why games company's nowadays starts to fail down 😂😭
Probably only cares about money now.
Basically, scamming people to get their money
@@rahulmurali8302 money have taken their eyes form us 😔💔
Man, I noticed that "Definitive Edition" is synonym of:
- Lazy work remaster/remake, to level up to today standarts, which means: doesn't change the game at all, or ever improves it. At least it makes it worse than the original. With minor exeptions.
We live in times where Mafia beated GTA in something
@@applehazeva2739 Yeah, but this Mafia TCoLH Definitive Edition, is one of the only exeptions where it actually is a good game.
@@watchmangamer4380 word
After CJ kept aiming at the sky when there'd be 5 Ballas right in front of him I was fully done with the remasters. Didn't deliver on ANYTHING they promised.
improving the AI would ruin GTA 3 imo, it's one of my favourites BECAUSE the AI is dumb as rocks😭it honestly makes for more funny moments from just free-roaming than any other game. And those "random gang wars" are supposed to happen thru the context of the story & they don't randomly chase Claude, again they chase you (and kill you) according to your progression within the story.
By the end of the game, almost every single gang member automatically homes in on you and starts attacking you, regardless of what you do or if you're in a vehicle. It's quite ridiculous.
There really needs to be a better definition types for remasters so i have a better idea what im buying. Not sure how this trilogy would be classed as. But it comes off like painting over the old paint and changing some interior stuff in a car, putting new lights and speakers but barely touching the engine and those tweeks to the engine makes the engine opererate odd at times. This GTA trilogy really need a complete rebuild using GTA 5 GTA 6 game engines and game making methods. Though reusing certain assets like the voice acting would be preferred. But other assets like the city, objects, enviroment, overall gameplay mechanics, user interface would haft to be remade in better more modern-day ways. Basically remaking the GTA trilogy as if they are making GTA 5 or 6. But the story stuff characters and enviroment design stuff is allready laid out. Probably worth it to bring in whatever original cast is available to re-record voice lines.
What we expected in this remaster: gta v style gunplay
what we actually got: resident evil 4 gunplay
I still don't understand why they used auto converted LODs that just look worse than the original LODs...
LOD is a mess in the whole trilogy. It's even worse in San Andreas, because you can fly planes. I'm tempted to make fun of VC and SA as well at some point.
@@CinematicSeriesGaming Yes please !!
Great job on the video! I always love watching these :)) (I like all the jokes and funny sound effects too lol)
I even forgot this disfunctional version existed
Also is painful...theses Games were the only Ones i made it a exception on Having on all the platforms i own (PS2,PC and Xbox 360) together with PES 5 and PES 6 (which is another two games i own on both platforms) being done so dirty..well guess they are here now to make company to GTA 5 which rockstar is still this day milking the poor game..game is basically on Life support Mode for all theses years of Abuse from rockstar.
Rockstar: *Released GTA THE DEFECTIVE EDITION*
Fans: *I WANT COMPENSATION FOR THIS INSULT!*
The only game that utilizes unreal engine perfectly was mafia 1 remake .
Overrated. I made fun of it some time ago as well. Mafia: Defective Edition: ua-cam.com/video/0KI7UFmpixA/v-deo.html
I would like to say I really love your videos you manage to have nice editing, good selection of music whilst sprinkling a couple of memes here and there. Keep it up man =)
Thanks, man
This remaster makes Bethesdas games look polished
If you look at Lego city undercover, it looks more realistic than GTA 3:DE does.
At least if you don't stare at the cars and lego light posts.
I didnt get mad till you showed the footage at the end as potentially what we could of thought.
This is what happens when you outsource development to a mobile game developer. I don't like the new engine either, makes the atmosphere feel wrong. They should have kept the original graphics engine but touched things up a bit.
Well, Unreal has potencial, but these days, we expected RDR 2 Rage used for Trilogy.
Using a different engine has huge potential & doesn't need to throw of the feeling of the atmosphere at all. You do however need to be competent in handling that new engine (and understand the systems from the engine you're converting from).
They coulnt use the original Rederware engine since that now belongs to EA
Though i imagen if they paid a licence to EA the game could probably be more polished, but would be way worse with lootboxes, levelling and paywalls everywhere. It would almost be like a retro version of GTA Online. ("Reach lvl 800 to unlock Wrong side of the tracks" Buy the explosive mission pack to play The black project with free jetpack included!")
@@lm9029 well, Rockstar could do that themself, with their RAGE Engine from RDR 2.
@@michazmuda1477 That would have been amazing, but i doubt they care.
I hate how they didn't even update the sound/voice quality, the quality is still stuck in the 2000s
good video but keep in mind that it is a remaster not a remake, so thats why the animations weren't changed. to keep the old style
Should have been a remake. Or at least a proper remaster that improves on the original game, not a glorified graphics mod.
Let's also not forget that this is in its majority not on Grove Street games. They have, considering their expertise and size, been practically given an impossible task by Take-two, blame mainly the greedy executives who wanted to squeeze every last drop of revenue from old games by drawing upon people's nostalgia for the originals, while experimenting with just how little effort can pass for such a project.
Goodness, this video shows a true dedication. Cheers man!
wow ironically this was actually some good improvement over original , I did not even notice half of it myself !
13:18 holy crap man what did they do to the Ai to make em all fast as usain bolt you literally have to do the paramedics mission in order to have infinite stamina to even have a chance of out running them cause they catch up to you insanely fast its broken.
GTA definitive edition? More like, Cyberpunk Edition tho
The Take-Two Mafia took down mods for this.
I bet 20 modders could make a better remaster than GSG.
If they added future GTA features into older GTA games, like swimming and climbing, many would claim that it has ruined the authentic game experience.
The fans then would pull the "ITS A REMASTER, NOT A REMAKE!"
Like, they literally promised to improve the gameplay into something similar to GTA 5, but decided to just add a aim, they didn't even add an recoil
They didn't even reactivated a disabled code which let's you run with two handed or heavy weapons, something that should have been added even from the start.
And for the features already added in SA and VC, why can't they just reuse or recreate the animation but in the style of GTA 3? Hell reuse is even a better idea for the lazy ones.
Honestly as more as a remake would be the ideal..you can still make worth remasters..especially because there's Games way Older that the 3D trilogy that recieved extremely good remasters
Rockstar and grove street games are just pure lazy in the end...
Also yeah i will put grove street games together because they simple shouldn't have a job when it comes to classic GTA games.. you know the big Diference between Sonic origins Bad release and This "definitive edition"? SEGA forced the developers to rush the product, the people working were actually very passionate on doing the game and experienced..however sega just done them dirty.....and here? Just below low-tier persons that shouldn't touch theses games at all...remember...they DID that awful gta san andreas Xbox 360/PS3 port back in 2014 with NOBODY forcing them to rush...they are just bad in the end on EVERYTHING they touch
Also poor GTA 5 will never get to fully rest like his brother GTA 4, Game probaly at this point is a starving cow.
Yeah, alot of games way older that the original trilogy recieved good remasters at the end of the day, this one was just a pure BELOW-Low effort way of winning some extra outside of Poor GTA 5.
@@RedAndBlue82 yup, this definitive there's just no salvation at all.
With Origins i think fans just expected more after customizeable mods like AIR/S3Complete, while GTA players got something unplayable.
Though they are both guilty of delisting classics wich is a way bigger crime than charging $60 for a glitchfest. Apperently you arent allowed to buy multiple versions in this age according to publishers.
With Origins its not as bad unless you wanted to use mods on steam workshop and only owned some of the classic Sonic games. (like me) Still against it since its anti consumer.
With GTA they just replaced gold with garbage and called it a day. DMCA'ed any fan willing to fix their game for free and made console players unable to complete their collection.
I remember being amazed and having alot of respect for R* when i first learned you could buy and play PS2 games on PS4. Welp, not anymore unless you had the foresight to fake your age, pirate or buy iconic classics that deserved to be preserved. Im so glad i didnt miss out on SA, still sad i cant play Vice City or 3 in their true form.
@@lm9029 origins itself despise being rushed the game was okay in the end, not many new glitches for what i see except that now some old glitches from the sega genesis era have got worse because of the new engine they were using and the entire michael jackson OST stuff...but still i think someone (at least someone not a hardcore Sonic fan) can enjoy without so much problems..
Now this definitive edition is pure garbage even on "graphics" which seems to be the only different thing in the end..i don't know about you man but i never thought GTA 3 and GTA San andreas could look so worse in 2021...
@@lm9029 there's a reason i was never a fan of Digital copys... at least when it comes about old games.
all 3 DE versions should be based on San Andreas Core, along with GTA LC/VC Stories enchancements. GTA 3 with stuff added from LCS wouldnt hurt, same thing with VC with VCS gameplay(properties working as business empire) etc.
Guess what... it's mid August 2024 and they haven't fix anything 😢
Really awesome series!
The definitive edition was so bad
I simply bought the original GTA SA Steam Code from a Key Seller and now own it for ever.
They blown up their chance to remake this games and make billions probably if they actually put some work , but tbh the only thing they did is to put the game on the Unreal Engine and upscale everything by AI , I just don’t find any purpose to play this , when I know about how good is the original and if I want better graphics I can just install ENB and couple mods.
Number of employees in grove street games: 6
Cinematic:you can ride a bike
in 1998:ok lets make all place dangerous for bikes
mayor:hes a genius
They didn't even bother to do HQ Dynamic Reloads of the weapons or HQ cars interiors.
GTA LCS had hitboxes on their planes in the airport
You also didn't mention that dodo isn't flyable with a keyboard anymore. I mean literally flying controls were removed and you need a controller for it
They will never convince me to buy this dawgshyt
To be fair, some of the "missing features" in GTA3 remaster, like swimming or climbing, can break the game in numerous ways, since the game was designed around Claude's unability to swim. Thus, simply transferring the feature from SA is a bad idea, as it requires a lot more consideration and testing. Thus, it presents significant time and budgetory constraints and can't be simply dismissed as "laziness". Overall, sure, the effort is extremely lazy on T2 part, as these remasters required a lot more manpower and time to be done properly, so the project was a lazy cash grab to begin with, long before it came to the actual development phase.
Actually the lack of motorcycles in GTA 3 has an in-universe explanation. Although I don't know the whole details, there was a group that banned motorcycle riding in Liberty City because kids were involved in motorcycle-related accidents.
In 5 minutes with the game I've noticed that sprinting doesn't go any faster as I'm figuring this out theres an all out gang war at almost every gang border. Its not 3 vs 3, its a 8 vs 3 but no one wins they have infinite reinforcements just a huge back and forth its kinda fun.
Patch 1.04 introduced "partial sprint" for some reason. If you hold the sprint button instead of tapping it, Claude will sprint... but slower. And there's an annoying bug tied to this pointless change. After you start "partially sprinting", you can't start regular sprint by tapping the button. Your jog also becomes slower. You need to stop completely and start tapping again to fix this. It's really bizarre. In the original draft for Downgrades Part 3 I had a segment dedicated to this issue but I ended up cutting it. I didn't think it was interesting enough to spend 2 minutes on it. But now that I think about it, it could be a good topic for a short clickbaity video 🤣
6:00 If anything, I personally think they made the GTA 3 Helicopters look *worse* than they were in the original.
8:05 Fun fact! Cops could already do that in the og!
Shallow water in the Defective Edition is more like concrete water. Water that behaves like concrete.
6:01 Damn, that kinda reminds me with the crappy custcenes movements from Sonic Adventure
When it was announced I thought they were updating the engine to play like the new games. Literally the most let down thing that has ever happened to gaming. And I'm being dead serious. As a huge fan of gta. Rockstar basically depressed me. I won't be the same fan
what pisses me off the most, is that PC players got compensated for buying the defective edition by getting the original trilogy for free, but ps4/ps5 players didn't. CANT stand Rockstar games
By the way, the map in GTA 3 shows incorrect location of Yardies when you click on "show gangs" or something like that in the map menu.
I'm glad I passed on the "Definitive Edition" which appears to be little more than a graphics overhaul with more bugs. Rockstar was too lazy to make any real improvements, and in light of what they have announced about the upcoming "culturally sensitive" GTA 6, I can't say I'm surprised. Rockstar has really fallen to shit.
Absolutely pathetic they couldn’t take a pinch of gta online money and make a good remaster
True, they have fkn milions of dollars and yet they don't care about true fans.
That "double jump" made it into DE? Jesus Christ WTH were they doing?
13:41 is that a Nobody parody on the left? "Crime"
Haha I had fun friend a perfect example of how we do not remaster a game with only 20 working individual I doubt that all the blame is because of the developers so the chief enterprise of the game must hurry up them for the release. Anyone remember the xbox 360 v? It suffered something similar to this even worse.
Best regards from Uruguay 🇺🇾
Throw me a few dollars and ill narrate these videos for you brother! Great vid though!
I don't think that this was grove street game's fault as much as this was rockstar just rushing the game out.
Yeah. Rockstar Games has been going downhill since RDR2 dropped. They got too greedy. Old Rockstar would never disrespect GTA Trilogy by commissioning some tiny mobile game studio to remaster their most beloved games. It's pure disrespect to their fans and to their own legacy.
Out of all teams Rockstar has (Vienna, North, San Diego, etc)... They decided to outsource the game to one of their very worse teams!
Also, imo. These games should've been released right on their 20yo anniversary. So that way, they had more time. Just... An disappoinment.
It definitely is more of Rockstar's fault, but GSG has no business working in the video game industry, given that they completely suck at it. They'd be better off shutting down their company and finding other jobs.
12:10 i want this as the GTA 6 police siren
The fact they have the GAUL to blame the Red dead remaster cancellation on US after they put this insult out. WTF rockstar???
TBH, I am surprised that such a small team was able to accomplish so much, even though it was a turd. Kudos to Grove street games but FU to take two.
14:00 just imagine this... Man this Definitive Edition is a disgrace
Y'all gotta stop blaming Grove Street Games, they were given a task that they had to achieve within a set amount of time. Blame Rockstar/Take-Two for not giving them a decent amount of time, giving them access to the RAGE engine or even just waiting for Unreal Engine 5 to come out to do it. You can't blame a studio with only 10-20 people when they were assigned to carry out their job. It's not their fault Rockstar were too lazy to work on it themselves or give GSG the proper & necessary tools to make efficient remasters. in my opinion, if they REALLY HAD to out-source the project, why couldn't they have just let GSG work on ONE game at a time. I'm sure people wouldn't have minded having more polished, better looking & performing versions of each game. GTA 3 in 2021, Vice City in 2022, San Andreas in 2024. The games could've looked different too, maybe they could've even used the new unreal engine 5 which was announced not too long after the Definitive Edition's came out. They could've handled this so much better but i don't feel right pinning the blame on a 20 person studio performing a job that was stupidly assigned to them by an equally stupid developer & company. I don't mind these versions...mainly because i don't mind the art direction & the re-worked shooting mechanics enabled me to FINALLY be able to beat III & Vice City. I've only played around an hour of SA Definitive Edition tho, THAT one you CAN blame on GSG coz there was definitely some dumbass decisions like certain character models where there's no excuse. 3 & Vice City are alright for me, i enjoy them. I'm glad i bought them.
I agree. I blame Rockstar Games for disrespecting their flagship franchise like that. They shouldn't have given this project to a tiny mobile developer studio that previously butchered console releases.
@@CinematicSeriesGaming what's funny is that they aren't even a mobile developers lmao, I mean look how fucked gta sa in the mobile version.
This so-called definitive edition was a huge fucking disappointment I hate how they massacred the games I grew up loving. The only reason I sometimes play it is because I got it for free
This game was a massive L for Rockstar. It's sad how they disrespected their most popular franchise.
GTA 3 is basically the first GTA but they can’t even do better graphics characters vehicles and police
While this remaster sucks, I'm actually glad these games still play pretty much the same. There's still a certain charm to them that is lost by making them more like the new ones.
But mafia DE have same feel as orginal .