Scott Dickey 2016 Animation Reel

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  • Опубліковано 6 гру 2017
  • A selection of my key-frame animations from Guild Wars 2 and the Heart of Thorns expansion. Models, textures, and FX were created by other ArenaNet artists.
    No copyright ownership is intended or implied. Assets shown are property of ArenaNet, LLC
    Music produced by Shuka4Beats
    Time For Puns - • Time For Puns - Funny ...
  • Фільми й анімація

КОМЕНТАРІ • 29

  • @SpoonyBird
    @SpoonyBird Рік тому

    The animations of the large chak in the first 30 seconds of this video are probably my absolute favourite in the game. In-game I found myself observing these creatures and all the intricate little details in their movement for far longer than any player was probably meant to :D
    Absolutely gorgeous work, thank you for bringing so much of this game's world to life!

  • @jawesome548
    @jawesome548 6 років тому

    Absolutely beautiful

  • @utkjadhav
    @utkjadhav 3 роки тому +1

    This is awesome! The animations are so good!

  • @ceriy7981
    @ceriy7981 3 роки тому +11

    Those rigs looks so hard to animate. Great job.

  • @user-od8sw8er6w
    @user-od8sw8er6w 5 років тому +1

    The rhythm is really good

  • @user-mz1sp7bg2r
    @user-mz1sp7bg2r 3 роки тому

    This is ART.

  • @howtodrawvideos6619
    @howtodrawvideos6619 5 років тому +2

    one of the bestest!!😊

  • @user-ee4fz6us6s
    @user-ee4fz6us6s 6 років тому

    Very cool, thanks for sharing

  • @akjanqru649
    @akjanqru649 5 років тому

    great, smooth

  • @MondayGone
    @MondayGone 5 років тому

    Looks good

  • @kchetkvvva
    @kchetkvvva 4 роки тому

    the best character!!!

  • @3dmax_Ani
    @3dmax_Ani 3 роки тому

    so nice

  • @michaelsong741
    @michaelsong741 Рік тому

    Superb.

  • @blackthornsun9545
    @blackthornsun9545 5 років тому

    Best ever

  • @fryh4190
    @fryh4190 6 років тому

    WO............OOOOOOOOOW!

  • @patricknjoroge2453
    @patricknjoroge2453 4 роки тому +2

    2:48 woah.... smooooth,

  • @gold_spin1639
    @gold_spin1639 4 роки тому

    Im not even making anything but your hired!

  • @calamari3772
    @calamari3772 3 роки тому

    Goddamn Siren's Reef

  • @cyffrowy2882
    @cyffrowy2882 4 роки тому

    well, damn...

  • @BrianKouhi
    @BrianKouhi 5 років тому

    Great Reel Scott! I wondering how you animated the Giant snake at 1:20 , did you use any sort of potion path technique? or was it all keyframed? -Thanks!

    • @ScottDickeyAnimation
      @ScottDickeyAnimation  5 років тому

      Thanks Brian. The giant snake was key-framed with spline IK style controls, no motion path.

    • @sivapandianreffreference
      @sivapandianreffreference 4 роки тому

      @@ScottDickeyAnimation hi great work congratulation. for me spline ik worst behaving, pls help me if you have any Technics pls

  • @DannyBoy443
    @DannyBoy443 6 років тому

    Did you make the models as well? Or just animate them?

    • @ScottDickeyAnimation
      @ScottDickeyAnimation  6 років тому +2

      I did the animation and some of the rigging. The models, textures and FX were created by other artists at ArenaNet.

  • @DannyBoy443
    @DannyBoy443 6 років тому

    Was most of this (or all maybe?) done with the graph editor?

    • @ScottDickeyAnimation
      @ScottDickeyAnimation  6 років тому +4

      The graph editor is definitely an important tool in 3D animation! I usually pose and set key-frames in the viewport and then work more in the graph editor when polishing an animation.

    • @DannyBoy443
      @DannyBoy443 6 років тому

      Cool cool. So where would say most of your animation work is done then? The setting frames or the graph editor?

  • @TomCollie
    @TomCollie 4 роки тому +2

    Jesus. I want to quit

    • @gold_spin1639
      @gold_spin1639 4 роки тому +6

      Never compare yourself to others. Nobody succeeds without any struggle.