When they showed the Trailer for this game and a sneak peak of this job, I swore I would make it work even if it wasn’t META. I love Bow Jobs and I had to show my appreciation for them. After testing multiple builds this is my interpretation of what is the best build for Juniper’s Blade: Stalker!
Is there a way to adapt this stragedy for Juniper in the Gautlet mode, Using Heroes like Rex, Masha, & Ghondor to deal massive crit damage, without the skills and gems?
I don't particularly hate the class. I just feel like it wasn't done justice. If debuffs worked properly, Stalkers and Tacticians would actually be decent classes. In this game, buffs are strong and debuffs are weak. That's about it. As a result Signifer is the strongest class in the game and Tactician is the weakest.
I agree with you Gamerage! Having some jobs meant to work off of Debuffs but that can't come to fruition because the late/endgame enemies where your builds really matter have very high resistance for no good reason. Even Machine Assassin which is meant to apply a RESISTANCE DOWN to help Debuff Blades gets RESISTED! What a joke ...
Well after doing a sample size of 30+ Chain Attacks where I used Noah each round for three hits which would mean I had over 400+ Hits Out of that sample size I only saw 8 none critical hits which means it's 96% rather than 78% or I got REALLY lucky. I don't believe it's the latter.
@@Naztalgic_Memories wow that’s surprising,thx so much for sharing this. The game’s number have too many hidden info lol. I thought eye for weak point works the same as the other crit passive from Noah’s original class that gives30%x0.5=15percentage points. Thx!
Wait what? U sure Quick draw is 270x2? That’s only for that art? Other arts with multiple hits should have actually ratios as same as shown right? Such as soaring tempest
If you go to the end where I do a demonstration on the Chain Attack you can compare the damage done with Rapid Shots vs the Two Hits from Quickdraw and see they are really close leading me to believe that it is 270 on two hits rather two hits from a 270 base meaning each hit is 135. I can't say for other Arts as most other Multi Hitting Arts are from Healers and Tanks which I have very little interest in min-maxing. Lone Exile does sound interesting considering it does hit five and six times with Gale Slash and Soaring Tempest respectively.
@@Naztalgic_Memories i did some simple testings, it seems that it is 270 instead of 270x2, and I think it should work the same for other multi-hit arts. at least when it's directly used, instead of situations where it is used as fusion arts. in my testings, the 270 ratio did around 5500+5500 =11000 damage, whereas the 340 ratio 11?hits (maybe more hits as the numbers are all stacked together) did at least 14873 in total while no other variable changes. but I'm not sure in chain attacks, how it may work. hope this helps!
What Arts does 11 hits? Fatal Barrage? Did you make sure to calculate the 100% Front Positional Bonus since all Positional requirements are ignored during a Chain Attack? I need some more info to back up these numbers because from my testings with Rapid Shot and the Two Hits from Quickdraw, they seemed really close together which shows they are two hits hitting with a 270 base.
I feel like this is really cool and enjoyable if you play the game on easy or medium. But that won't work on hard unless you get lucky and get your chain attack gauge with everyone alive. Would be nice to see broken builds to take on super bosses in hard mode 🤙🏽
@@Naztalgic_Memories that’s great! I’ve looked through your videos on you channels and I’m not sure which are the ones about 10s kill builds. Would you mind sharing the links here 🙏🏽?
@@keiromidori It's the Swordfighter Build Sacha! If you want a fun build then check out the Full Metal Jaguar as you'll Evade tank anything. I used that to beat all Superbosses at 10 Stars.
I literally rewatched the video just now because I know I had been tired from making Xeno content for three weeks in a row so I may have made a mistake here or there but what are you talking about? Are you sure we watched the same video Chael because I did not refer to Ghondor as a he once ... Hopefully the guide helped you out!
@@asprinjuice425 Thank you for reassuring this Asprin! I know I had made mistakes in prior videos due to being exhausted after three weeks in a row of making Xeno Content but I was like there’s no way I messed up that much, right? After rewatching I believe they must have commented on the wrong video!
Small error when describing the master skills used, eye for weak points comes from incursor not martial artist
Oh crap! I must have been thinking ahead and said the wrong thing. Thank you for pointing that out Shining!
When they showed the Trailer for this game and a sneak peak of this job, I swore I would make it work even if it wasn’t META. I love Bow Jobs and I had to show my appreciation for them. After testing multiple builds this is my interpretation of what is the best build for Juniper’s Blade: Stalker!
Everybody loves bowjobs
I too love Bow Jobs 😉
@@deemandude6131 I did not mean that. I only realize how that sounds if I actually say it ...
Woah, bow jobs? 😳
@@TheRealTact From Juniper :^)
Is there a way to adapt this stragedy for Juniper in the Gautlet mode, Using Heroes like Rex, Masha, & Ghondor to deal massive crit damage, without the skills and gems?
Not sure. I haven't played the game in years.
Incredible job making the most disliked class so strong, great video
I don't particularly hate the class. I just feel like it wasn't done justice. If debuffs worked properly, Stalkers and Tacticians would actually be decent classes.
In this game, buffs are strong and debuffs are weak. That's about it. As a result Signifer is the strongest class in the game and Tactician is the weakest.
Thank you so much Concanbill! That means a lot to me as that's what I try to do here on the channel and it's just nice that someone notices :)
I agree with you Gamerage! Having some jobs meant to work off of Debuffs but that can't come to fruition because the late/endgame enemies where your builds really matter have very high resistance for no good reason. Even Machine Assassin which is meant to apply a RESISTANCE DOWN to help Debuff Blades gets RESISTED! What a joke ...
Bleed damage would do quite a bit too if it was consistent but idk why they made it so damn hard to apply debuffs
@@Naztalgic_Memories I really hope they fix this in the next patch it is so frustrating
Are you 100% positive that Quickdraw has an effective 540%? That's not how multi-hit moves worked in 2.
Yes
If Lanz is not on the magical girl suit I want nothing
Sounds like some good standards you got there Mou ie!
Qigong is actually pronounced "Chee-gong".
Thank you Joe! I'll fix that in future videos!
And I think the mercurii ring’s 60% gets 30 crit to 48, then the eye for weak point should boost 30x100%, gets 48 to 78 instead of 48x2= 96 ?
But still it’s a great item option
Well after doing a sample size of 30+ Chain Attacks where I used Noah each round for three hits which would mean I had over 400+ Hits Out of that sample size I only saw 8 none critical hits which means it's 96% rather than 78% or I got REALLY lucky. I don't believe it's the latter.
Hopefully with Future DLC we get a Critical Hit Chance Gem so we can optimize this build a little more or a Debuff Gem so we have Bleed up more!
@@Naztalgic_Memories wow that’s surprising,thx so much for sharing this. The game’s number have too many hidden info lol. I thought eye for weak point works the same as the other crit passive from Noah’s original class that gives30%x0.5=15percentage points. Thx!
@@Naztalgic_Memories true, and also thx so much for digging the potentials of all classes and doing many tests. Really appreciate!
What does the damage multiplier in chain attacks go higher??
The more Tactical Points you get per Order the more the Damage Multiplier goes up!
Wait what? U sure Quick draw is 270x2? That’s only for that art? Other arts with multiple hits should have actually ratios as same as shown right? Such as soaring tempest
If you go to the end where I do a demonstration on the Chain Attack you can compare the damage done with Rapid Shots vs the Two Hits from Quickdraw and see they are really close leading me to believe that it is 270 on two hits rather two hits from a 270 base meaning each hit is 135.
I can't say for other Arts as most other Multi Hitting Arts are from Healers and Tanks which I have very little interest in min-maxing. Lone Exile does sound interesting considering it does hit five and six times with Gale Slash and Soaring Tempest respectively.
Thx for replying bro, I saw the two dmg numbers, gonna do some tests later see if it’s 540 total
@@Naztalgic_Memories i did some simple testings, it seems that it is 270 instead of 270x2, and I think it should work the same for other multi-hit arts. at least when it's directly used, instead of situations where it is used as fusion arts.
in my testings, the 270 ratio did around 5500+5500 =11000 damage, whereas the 340 ratio 11?hits (maybe more hits as the numbers are all stacked together) did at least 14873 in total while no other variable changes.
but I'm not sure in chain attacks, how it may work. hope this helps!
Anytime Yijang!
What Arts does 11 hits? Fatal Barrage? Did you make sure to calculate the 100% Front Positional Bonus since all Positional requirements are ignored during a Chain Attack? I need some more info to back up these numbers because from my testings with Rapid Shot and the Two Hits from Quickdraw, they seemed really close together which shows they are two hits hitting with a 270 base.
I feel like this is really cool and enjoyable if you play the game on easy or medium. But that won't work on hard unless you get lucky and get your chain attack gauge with everyone alive. Would be nice to see broken builds to take on super bosses in hard mode 🤙🏽
I have other builds that kill Super Bosses on Hard Mode in less than 10 seconds ...
@@Naztalgic_Memories that’s great! I’ve looked through your videos on you channels and I’m not sure which are the ones about 10s kill builds. Would you mind sharing the links here 🙏🏽?
@@keiromidori It's the Swordfighter Build Sacha! If you want a fun build then check out the Full Metal Jaguar as you'll Evade tank anything. I used that to beat all Superbosses at 10 Stars.
@@Naztalgic_Memories thank you so much 🙏🏽
@@keiromidori Anytime Sacha!
dude has 55 ceramic belts
Yeah ... that's just from a lot of testing Antics!
I don't know what you're smoking, but Ghondor is a girl and you referred to her as "he" several times in this video.
I literally rewatched the video just now because I know I had been tired from making Xeno content for three weeks in a row so I may have made a mistake here or there but what are you talking about? Are you sure we watched the same video Chael because I did not refer to Ghondor as a he once ...
Hopefully the guide helped you out!
He didn’t call her he at all
@@asprinjuice425 Thank you for reassuring this Asprin! I know I had made mistakes in prior videos due to being exhausted after three weeks in a row of making Xeno Content but I was like there’s no way I messed up that much, right? After rewatching I believe they must have commented on the wrong video!