Meh. You get a Cipher every 1 to 2 nightfalls anyway, might as well have something to spend them on. They're cheaper than engrams, anyway. It'll probably less total strikes to do so long as you're playing the nightfall, even at the lowest difficulty.
I mean what else are you gonna use them on. You can still buy them normally. They just made the featured nightfall weapon be able to be bought with 1 cipher and 1 engram instead of 4 engrams
Nah make TC do the damage without cureass And make it a teleport instead so you can use it on unsafe bosses and not be a liability of a death tbh. Heck give it a buff where the longer your winding up the crash you do a bit more damage and then teleport back safely to the group.
@@viratvemula of what? making TC both better and not crippled by NEEDING! a exotic? and remaking the exotic to help you have better use? I mean sorry that I wanna be able to use it on like...Oryx and not die..or be able to use it in a GM without needing to wear a singular exotic that cripples everything else...
Titan main here, my biggest gripe as a Titan is they give every heavy enemy some of the dumbest mechanic ever, on a rage bait kind of way. Which is knock back .That is self- exploding enemies at close range, Don't forget about all the slow, blinding, and non-available jumping. That gets happened all the time for all the other mechanics, you can't really get up close and personal as you're supposed to be as a Titan. /Tank
As bungie said, this is a start to titan changes, and good ones at that. I hope this isn't it, as excited as I am, the class needs a lot more than just one taunt.
@@andy.jehoshaphat"big problem" dude there's hundreds of thousands of total players, romaines going to say it, and somethijgs going to happen, jinxing is so childish to say lol
@@The_Number1Candyman Right? Literally none of them do anything. I sure am glad I can finally counter Citan's titans with my Chaos Reach. Those are both very relevant and common things to see in the current metagame.
My problem with the powers increase is bringing up so much gear from your vault each time. If we had a way to mass upgrade gear it would make the power increase much less grindy
Minor correction on Facet of Command/Domineering. When applying status effects, they would reload your weapons and give stat boosts, not just spawning pick ups. It was nerfed initially because people figured out that with a Stasis Bleak Watcher you could for instance have a bottomless magazine of a weapon. Think firing all your rockets without ever reloading. Especially useful on Two Tailed Fox that did all of that by default with its status effects applying with each rocket. For their attempts to buff roaming supers. There's no easy solution to make them more popular, but 2 things they could do to make it better. First: Buff their associated exotics or prexisting exotics to give them easy refunds of super energy that caps up to 75% , not just 50. Skull of Dire Ahamkara absolutly should work on Nova Warp Building up super energy is not hard in the current game so big burst supers remain preferable, but if you could spam supers as your add clear choice , you could open up your loadouts for more variety with like double special setups. Second: Remove the limitations for orb gens. Let the roamers be orb machines! Not everybody is going to run them but there would be genuine benefits to have 1 person as an orb gen that isn't a nightstalker hunter. It wouldn't be the best solution but it would add value. Kinda sucks when you can kill tons of enemies with your super but hardcap at like 8-9 orbs.
"Are they going to buff warlocks to match these titan changes"? *Looks over at the warlock running an arc buddy, void buddy, threadlings, stasis turret, and No Time To Explain buddy.* No I think they're good.
Hunter here. Nerf for combination blow is absolutely deserved. I’m honestly surprised the build didn’t get harder. I’m not certain just hitting the healing is actually going to move the needle much.
In my opinion the problem with hunters isn't the strength of combination blow but that there aren't other viable prismatic builds because anything that works well gets nerfed into the ground.
@@firefurby9509 plenty of decent prismatic builds for hunters no one uses them because punch build was too strong not to use, same with consecration titan.
The idea of 'Class Diversity Improvement' buffs like the Titan Unpowered Melee buff are really cool, actually. Getting a bit more bang for your buck for playing your role is always nice.
Lets congratulate bungie on failing to notice class identity since the classes initial conception then? credit where credits due for the incompetent fucks.
I feel like if they want to make titans more uniquely bulky, they should have things like frost armor, woven mail, etc. have more DR than other classes. Like the numbers can stay as they are now for only titans, and the other two classes have the max amount of DR lowered
5:32 Exactly grind to increase pad playtime. They should just remove power level at this point. It already barely matters with how different activities cap it anyway
While I don’t mind power grinding I do think that there should be some sort of dupe protection. It doesn’t feel good having one last pinnacle and constantly getting dupes you don’t need.
these are excellent changes. I fully believe the other 2 classes should get the same treatment. Not sure what Warlock should get, but hunters should get i-frames during their dodge which would play perfectly for the elusive hunter, and give them a sort of minigame when up close to dangerous enemies. Radiant Dance Machines would actually be useful
Since they are increasing the power, I would also love for them to make sure the pinnacle drop is actually one you need instead of getting 4 helms in a row or something.
Power level means absolutely nothing and never has. It’s a way for the devs to make the game harder with no real benefit actually getting to the activity power level. It’s not like surpassing the activity power level reduces damage you receive so the power chase is just a waste.
It's a way for then to get us to actually use new gear in some way that's not just dismantling and so that enhancement cube thingies still have any usefulness
@@yasininn76 see I would agree with you if infusion didn’t exist in the game. No one is going to use the new gear unless it does something that the old gear doesn’t. If I or anyone else gets fear of a higher power level with lower stats it gets turned into infusion material. Power level means absolutely nothing in this game except to punish players.
Peak thumbnail game. Titan changes look good. Amplify on lightning surge is underrated. As Hunter main, these "nerfs" aren't enough imo but we shall see
Im hoping the regular nightfall weapons costing a cipher is a typo. As far as i know those only drop through GMs, which will kill focusing those weapons for players who dont do GMs.
The first three kills of Combination Blow have the same total healing, 240 total over three kills. It only starts to fall off at 4 and beyond, which feels like an edge case for PvP.
I'm excited to see the new changes. Kinda cracks me up that we're getting a new class mechanic before void hunter gets a second melee option. If this is the style of creativity Tyson Green is bringing, I'm also excited to see what sort of changes we'll see to the other classes as well.
Not me my solar Titan build didn't get touched and it's glitchy as hell! Every time I come back to this game and try to use Consecration I just get shitted on because after ignition the guy is still alive with one HP and I get shotgunned.... Every game its the same old thing! I just want my melee fixed! It's bad! A one shot melee that only one shots 15% of the time smh!
@blakeerenhouse943 it's the fact that there dumb level system is tied to luck. There was one season where I couldn't get a character to max for 3 or 4 weeks because I couldn't get a pair of legs to drop. Ya it's easier today to hit the max, but why bring it back at all? Unless they have a better way to focus for select gear, it's just annoying.
Hunters have always had by far the most varied, useful, and dynamic class ability that does the best job of synergizing with subclasses, even before exotics; but also including with exotics. Warlocks generally have the best air game, are the best at being the Summoner class, and arguably are still the best support class. Titans have long struggled to stand out and carve their own recognizable niche identity in practice. Having them have an edge in uncharged melee damage is the LEAST Bungie can do to reinforce the Titan identity. Im glad to see barricades made more functional too, as they have also been in part a hinderance. And Im REALLY happy that Titans finally get easy acces to Frost Armor; and its cool that it comes through Diamond Lance so that Prismatic has access to it too.
I’m liking all the Titan buffs. That 5% in PvE is nothing to stress about, it’s really not a lot. Hoping the Skywatch ad density helps because I’ve been in there for like 4 hours with 0 drops
@@kyreek2101average? Brother they’ve been in the trenches while hunter and warlocks(my main) have been eating. Hunters more than anything in the last few months.
Honestly the combination blow thing is weird considering it’s usually paired with assassins cowl or liars handshake both of which provide a heal on kill
It’s more weird that another shitty sub like Arc Hunter gets nerfed because of Prism. I’m starting to think this was a bad idea. Prismatic Hunter invalidated all the other Hunter subs from the beginning, now it’s getting all the weaker subs nerfed. I don’t think it’s good for variety or health of the sandbox
Titan changes sound pretty good also the hunter combination blow nerf doesn’t sound as damning as I think it will be given they said the health cooldown from kills is being removed entirely. That means that every kill will result in health instead of it being kinda more random. And they didn’t nerf it’s damage either
It doesn’t start health regen anymore and the higher stacks you have the less hp you get. It’s a heavier nerf than you think. Which is fine for prismatic, but pretty fucked up for Arc which did not deserve a nerf. I hope they begin to separate ability tuning between Prism and the other subs
@@terribletimes902 oh shit didn’t realize that. Yeah that’s a lot heavier than I thought then. But it also separates Hunters from Titans given that knockout is health and health regen for titans
the unpowered melee change makes thematic sense. it's great. there are ways to do similar things for other classes. make hunters melee be activated faster and register hits faster, knife fighting. make warlocks uncharged melee knock back, have small AOE. their melee is a magic blast. thematically, there are many ways to change certain aspects of each class to make them as powerful as the others just in different ways
Tbh I'm mostly glad void titan might be extremely good next patch when someone eventually finds the busted void titan build imo it's the coolest titan subclass in terms of lore and power fantasy
Yeah, totally agree, today had practically nothing to to on my main and didn't want to switch, and practically I found myself at the end boss alone in encore, being an Aaverage player.
Taking the ICD off the healing is a buff IMO, obviously it scales lower but you can keep up the chain easier and probably end up getting more health if you keep the kill chain going from punch to punch
As long as Tormentors are a thing, my use of roaming supers will be limited. Also, the combi blow changes are fine, if I'm trying to use my hunter-punchies to stay alive that's why Liar's exists.
@@Bruh-Moment435 He still does Spicy Clips, and said he was willing to come back if things changed sufficiently, but he stepped away from playing the game for the time being.
@@Bruh-Moment435considering how revenant is gonna bring some big changes, I think he’ll be back for that season. Maybe not for long, but he’ll at least be back for a it
a Titan main, Unbreakable isn't slept on, it's just such a specific use case. Outside of high-end content, it just isn't worth the trade-off since it really primarily benefits from big add clear scenarios that aren't as possible to get at mid-tier, and in high tier, it can't compete with other options in either prismatic/void. I would LOVE to see it bring the defense titan back so I'm hopeful (always a Defender/Sentinel). Prismatic-wise, more stasis support and integration is great. I like to see the increase in potential synergies these unlock. I will admit I cannot roll my eyes hard enough at the "but they aren't just melees" language, yet that's the last change, and a big chunk of the tweaks in general. At least with the aggro mechanic there is a little reason? No opinion on how this hits the pvp world, I spend minimal time in crucible.
I don’t think they will change TCrash and Cuirass much because Cuirass improves impact damage, not detonation damage. I assume the change is to make it a bit more forgiving if you miss hitting a target directly.
If titans get more melee and tank like properties then the other classes should get something too. warlocks should have a focus on abilities and team focused healing, such as an ability regen multiplier active at all times around 5-10%, with lower dmg output to compensate on said abilities. Hunters could play into stealth and have less enemy aggro and more mobility compared to the other classes. Feels like they did this as a hint that they might be making the classes lean further into the RPG elements of the game for once
As a hunter main, when i first read the changes to combo blow i thought that it was going to ruin the build but i just came to a realization that those changes dont matter at all. You never really run that build without assassins cowl or liars handshake so like does the diminishing returns really even matter? I guess the only thing that you really would notice would be the health and shield stun not clearing, but honestly does it really even matter lol. I guess we'll have to wait and see how it plays and feels. good twab tho. looking forward to it
To chrischti in the Twitch chat, saying that the power increase killed all of your interest in the next episode is a bit extreme, don't you think? It's only there if you're a die hard, end-game player. The power grind is completely optional now, considering that fireteam power is in place.
I have always enjoyed the power grind. Within reason of course. I dont want to grind out 100 levels every episode, but a small grind allows me to swap out weapons and armor more easily at the beginning of a season. Maybe id throw on a weapon instead of sharding it if it had a higher level than what i was using, at least temporarily.
We are giving you 3.0 so characters share abilitiys - we giving you prismatic so you can mix your abilitys - titans lost there identiy ( what a shock). Bungie still dont know what they want from destiny after 10 years
Another Hunter main here (or, at least I have been for about two seasons now) and I am also totally fine with the Combination Blow changes. That said, I have long wanted to main Titan but never have because they never leaned into the tank fantasy. These changes are strongly encouraging me to switch. I've gone from Hunter to Warlock and back again, but I've never played a lot on my Titan. I'm looking forward to it!
Only good buff I saw for Titan that matter in PvP is the DR when popping shield. Hunters have quick eject button and titans are sitting ducks while they build their sand castle
As an Arcstrider main, not sure how I feel about the Combo Blow change, good thing I've still got Liar's thou. Guess i'll have to wait an see. Though, gaining 100hp on the first melee kill is actually kinda nice, especially in PvP.
Constantly upgrading my weapons and armor is a pain. The only thing good lately about the upgrade grind is being able to get a lot of upgrade materials through Xur if you just spend one strange coin at a time. Lots of **** blue but a good amount of upgrade materials along with banners.
19:14 For Hunter, void tether and spectral blades both being strong on ad clear is a weird choice. It would be cool if there was like some sort of "spectral wound" or something that spectral blades could make on a target that would increase the damage of them on that same target. And maybe every third strike makes the wound bigger. That just seems like way more utility for our void subclass. Especially as the DPS fantasy.
The only reason I don’t like the pinnacle cap increasing is because I spent a lot of this episode getting all my loot to pinnacle cap 2000 and raising it just feels like I wasted my time. Minor things as I know I’ll play a lot, but still stings. 😅
About the melee thing I think it's ridiculous hunters get to Dodge and refill their entire magazine and warlocks get to melee from Narnia and get to heal themselves but God forbid we get 5% more damage on our non-powered melee 😂
came to say the thumbnail was top notch
That thumbnail is exceptional
had to watch simply for that baller ass thumbnail
Exactly This
Bro, I literally only clicked to give props. Made my day
100%
Thumbs up just for the thumbnail! I will ALSO watch the video!
Titan buffs GOOD
NORMAL NIGHTFALL WEAPONS COSTING CIPHERS, BAD.
Meh. You get a Cipher every 1 to 2 nightfalls anyway, might as well have something to spend them on. They're cheaper than engrams, anyway. It'll probably less total strikes to do so long as you're playing the nightfall, even at the lowest difficulty.
@@brandondennis7527 master difficulty lfg ask for meta loadouts only lol
@@ericx6969why do master at all just do gms? They aren’t even that hard besides a few like liminality lol
I mean what else are you gonna use them on. You can still buy them normally. They just made the featured nightfall weapon be able to be bought with 1 cipher and 1 engram instead of 4 engrams
Thundercrash buff is nice, now if Bungie aren't cowards they'll buff Cuirass to affect Ballistic Slam too.
Yeah! Or Peregrine, it's a dive for Christ's sake!
Nah make TC do the damage without cureass
And make it a teleport instead so you can use it on unsafe bosses and not be a liability of a death tbh.
Heck give it a buff where the longer your winding up the crash you do a bit more damage and then teleport back safely to the group.
W take @@yamiangelous
@@yamiangelousThat…eliminates the whole point
@@viratvemula of what? making TC both better and not crippled by NEEDING! a exotic? and remaking the exotic to help you have better use? I mean sorry that I wanna be able to use it on like...Oryx and not die..or be able to use it in a GM without needing to wear a singular exotic that cripples everything else...
They actually buffed Unbreakable 😭
Finally my class item with synthos + spirit of bear will actually be useful
@@BB-nm6oz Nah Bruh fr I have one bear and Star eater I gotta switch my build now
You all expecting like 70% grenade back but watch it be like 10% 😭
@@oversouledict2005 DONT JINX IT DAMN IT
@@thiagoarxalmeida606 let us dream :( cuz I have yet to get any other class item with synthos
Titan main here, my biggest gripe as a Titan is they give every heavy enemy some of the dumbest mechanic ever, on a rage bait kind of way. Which is knock back .That is self- exploding enemies at close range, Don't forget about all the slow, blinding, and non-available jumping. That gets happened all the time for all the other mechanics, you can't really get up close and personal as you're supposed to be as a Titan. /Tank
Exploding enemies. Every enemy for nightfalls have modifiers that drop dots on death. Flying enemies. Lots to discourage melees.
@@thegecko1742 facts
@@thegecko1742just shot one of those pop up mines with a gl after downing an enemy I switched to my gl to dps a boss then boom I ded.
As bungie said, this is a start to titan changes, and good ones at that.
I hope this isn't it, as excited as I am, the class needs a lot more than just one taunt.
Gonna get nerfed a month later have fun while it lasts
"We've heard you stating how hunters are op, so we're rolling back titan changes," - Bungie
@@mohammadullah3406 Can you not jinx it, please? This community has a big problem with jinxing things.
@@kurtisdeakinlmfao
@@andy.jehoshaphat"big problem" dude there's hundreds of thousands of total players, romaines going to say it, and somethijgs going to happen, jinxing is so childish to say lol
The thumbnail passed the vibe check. Love that movie 🤣
Oh boy, Stormtrance gonna be crazy with that 5% damage resist increase.
Get maybe 1 second extra to do an extra 11 damage. Haha.
The Warlock changes in general were so bad I don't know why they even bothered
@@The_Number1Candyman Right? Literally none of them do anything. I sure am glad I can finally counter Citan's titans with my Chaos Reach. Those are both very relevant and common things to see in the current metagame.
They said that Revenant Act 2 will have more Super changes. But yeah, for now, the changes are basically irrelevant
My problem with the powers increase is bringing up so much gear from your vault each time. If we had a way to mass upgrade gear it would make the power increase much less grindy
My biggest issue with the power grind is not getting one loadout to the power cap, but to get all the upgrade modules to upgrade all my loadouts
Minor correction on Facet of Command/Domineering. When applying status effects, they would reload your weapons and give stat boosts, not just spawning pick ups. It was nerfed initially because people figured out that with a Stasis Bleak Watcher you could for instance have a bottomless magazine of a weapon. Think firing all your rockets without ever reloading. Especially useful on Two Tailed Fox that did all of that by default with its status effects applying with each rocket.
For their attempts to buff roaming supers. There's no easy solution to make them more popular, but 2 things they could do to make it better.
First: Buff their associated exotics or prexisting exotics to give them easy refunds of super energy that caps up to 75% , not just 50. Skull of Dire Ahamkara absolutly should work on Nova Warp
Building up super energy is not hard in the current game so big burst supers remain preferable, but if you could spam supers as your add clear choice , you could open up your loadouts for more variety with like double special setups.
Second: Remove the limitations for orb gens. Let the roamers be orb machines! Not everybody is going to run them but there would be genuine benefits to have 1 person as an orb gen that isn't a nightstalker hunter.
It wouldn't be the best solution but it would add value. Kinda sucks when you can kill tons of enemies with your super but hardcap at like 8-9 orbs.
can't wait for titan identity to go from "2nd best punch build" to "best wall with a fist too i guess"
"Are they going to buff warlocks to match these titan changes"?
*Looks over at the warlock running an arc buddy, void buddy, threadlings, stasis turret, and No Time To Explain buddy.* No I think they're good.
Give us our well back. Then we can talk about being "good"
you literally can’t do all those at once
warlocks need some pvp buffs
@@yasininn76no I’m glad it’s dead
@@yasininn76 NO DONT CURSE ME WITH WELL AGAIN NOOOOO
Hunter here. Nerf for combination blow is absolutely deserved. I’m honestly surprised the build didn’t get harder. I’m not certain just hitting the healing is actually going to move the needle much.
It is definitely a strong element in the Hunter kit that’s been overshadowed by other builds. It’s going to still be strong
In my opinion the problem with hunters isn't the strength of combination blow but that there aren't other viable prismatic builds because anything that works well gets nerfed into the ground.
Kind of a buff in my opinion. Kind of. No cooldown on healing and a higher skill ceiling in exchange for better pay out.
@@firefurby9509 plenty of decent prismatic builds for hunters no one uses them because punch build was too strong not to use, same with consecration titan.
@@firefurby9509 Woah woah woah, calm down. People aren't ready to accept how heavily the prismatic hunter performance is anchored to combination blow.
Behemoth may be high tier in PvE AND PvP and I cannot fucking wait
Stasis freeze boom punch. Time to use synthos and jojo some bosses.
The idea of 'Class Diversity Improvement' buffs like the Titan Unpowered Melee buff are really cool, actually. Getting a bit more bang for your buck for playing your role is always nice.
Lets congratulate bungie on failing to notice class identity since the classes initial conception then? credit where credits due for the incompetent fucks.
I feel like if they want to make titans more uniquely bulky, they should have things like frost armor, woven mail, etc. have more DR than other classes. Like the numbers can stay as they are now for only titans, and the other two classes have the max amount of DR lowered
“They Remember the Titans”
Bravo good sir Bravo
5:32 Exactly grind to increase pad playtime. They should just remove power level at this point. It already barely matters with how different activities cap it anyway
came hear just to say this is one the hardest thumbnails on youtube🗣️🗣️🔥🔥
Holy crap this is the first time I think i've ever laughed out loud from a thumbnail.
While I don’t mind power grinding I do think that there should be some sort of dupe protection. It doesn’t feel good having one last pinnacle and constantly getting dupes you don’t need.
these are excellent changes. I fully believe the other 2 classes should get the same treatment.
Not sure what Warlock should get, but hunters should get i-frames during their dodge which would play
perfectly for the elusive hunter, and give them a sort of minigame when up
close to dangerous enemies. Radiant Dance Machines would actually be useful
The only problem is that combination blow is meant to be used in quick succession so you're meant use it before the buff runs out.
I always thought the Titan was more of a paladin rather than a tank with a fist
I propose a paladin tank with a fist
@@mrmaxmondays well paladins do typically have big shields;)
I understand that a lot of titans like to fist the enemies, but i just wanted to be a space knight so i like those changes a lot
I Lay my hand on my foes with holy fire!!!!
So did eveyrbody else, except Bungie. And they gave them identity far too late for anyone to care.
That's a pretty clever thumbnail!
I want them to remove power level all together it sucks ass
Since they are increasing the power, I would also love for them to make sure the pinnacle drop is actually one you need instead of getting 4 helms in a row or something.
Power level means absolutely nothing and never has. It’s a way for the devs to make the game harder with no real benefit actually getting to the activity power level. It’s not like surpassing the activity power level reduces damage you receive so the power chase is just a waste.
Ready for this…. Then don’t do it. How hard is that? People like you make me realize how nice it is to not be a miserable prick all the time.
It's a way for then to get us to actually use new gear in some way that's not just dismantling and so that enhancement cube thingies still have any usefulness
@@yasininn76 see I would agree with you if infusion didn’t exist in the game. No one is going to use the new gear unless it does something that the old gear doesn’t. If I or anyone else gets fear of a higher power level with lower stats it gets turned into infusion material. Power level means absolutely nothing in this game except to punish players.
That thumbnail is one of your best
Peak thumbnail game. Titan changes look good. Amplify on lightning surge is underrated. As Hunter main, these "nerfs" aren't enough imo but we shall see
I wouldn’t say they are changing the titan power fantasy, they are actually finally starting to make good on what they said it was in the first place.
Im hoping the regular nightfall weapons costing a cipher is a typo. As far as i know those only drop through GMs, which will kill focusing those weapons for players who dont do GMs.
The first three kills of Combination Blow have the same total healing, 240 total over three kills. It only starts to fall off at 4 and beyond, which feels like an edge case for PvP.
I'm excited to see the new changes. Kinda cracks me up that we're getting a new class mechanic before void hunter gets a second melee option. If this is the style of creativity Tyson Green is bringing, I'm also excited to see what sort of changes we'll see to the other classes as well.
Ursa will go even harder! Excited
The thumbnail popped me 😂😂😂
WE EATIN' THE GOOD CRAYONS TONIGHT, FELLAS
I've been waiting 10 years for this
Not me my solar Titan build didn't get touched and it's glitchy as hell! Every time I come back to this game and try to use Consecration I just get shitted on because after ignition the guy is still alive with one HP and I get shotgunned.... Every game its the same old thing! I just want my melee fixed! It's bad! A one shot melee that only one shots 15% of the time smh!
That thumbnail is utterly phenomenal
Hunters should be fast class with agile speed movement
Warlocks Arial class
Titans are tanks
How hard is that todo?
Because that’s a goddamn awful idea. Nobody wants hunters to be even more capable of spastic movement in PvP.
@@justaguybeingadude9314 ok then you have better one ?
Why are you saying this like they didn’t just make Titans tankier. What is your point lil bro?
@@terribletimes902 titans haven't really bin a tank just now there upscaling their tank role they more of knight honestly
Thumbnail is god tier 😂
Titans entering their "We're so back!" arc.
Playerbase doesn't feel the same about the game though LUL RIP.
Titan changes are great, but the decision to add the power grind back to each season is awful. No one wants to do that
I really don’t think it’s that bad. It’s only 10 levels over the course of 4 months. Not to mention, fireteam power basically makes the grind optional
I play 3~4 hours per week and +10 is definitely pretty doable.
If you just play the game you’ll hit the pinnacle cap. 🤷🏻♂️
@@Fabledtableplaying 3-4 hours a week… and for that reason I’m out 😂💀
@blakeerenhouse943 it's the fact that there dumb level system is tied to luck. There was one season where I couldn't get a character to max for 3 or 4 weeks because I couldn't get a pair of legs to drop. Ya it's easier today to hit the max, but why bring it back at all? Unless they have a better way to focus for select gear, it's just annoying.
it feels like the helldivers patch where they decided to buff everything to get people playing again, lets hope it sticks
Hunters have always had by far the most varied, useful, and dynamic class ability that does the best job of synergizing with subclasses, even before exotics; but also including with exotics. Warlocks generally have the best air game, are the best at being the Summoner class, and arguably are still the best support class. Titans have long struggled to stand out and carve their own recognizable niche identity in practice. Having them have an edge in uncharged melee damage is the LEAST Bungie can do to reinforce the Titan identity. Im glad to see barricades made more functional too, as they have also been in part a hinderance. And Im REALLY happy that Titans finally get easy acces to Frost Armor; and its cool that it comes through Diamond Lance so that Prismatic has access to it too.
I think they should rework Nova Warp. Maybe if you could teleport a greater distance and instantly explode for big damage?
First of all the short distance teleport should actually make you immune to damage. Or at least provide a higher damage resistance than normal.
Thanksgiving came early today Titans, eat while the eating is good!!!
Wait does that mean we need nightfall cyphers to even decode non-adept weapons?!! That's a step backwards Bunige!
I’m liking all the Titan buffs. That 5% in PvE is nothing to stress about, it’s really not a lot.
Hoping the Skywatch ad density helps because I’ve been in there for like 4 hours with 0 drops
I locked my phone and got a glimpse of that thumbnail and immediately laughed while reopening my phone to watch
RIP Shiver Strike double punch.
A preemptive but conservative nerf. I’m happy (warlock Main) for titans cause they’re very average
@@kyreek2101average? Brother they’ve been in the trenches while hunter and warlocks(my main) have been eating. Hunters more than anything in the last few months.
Honestly the combination blow thing is weird considering it’s usually paired with assassins cowl or liars handshake both of which provide a heal on kill
It’s more weird that another shitty sub like Arc Hunter gets nerfed because of Prism. I’m starting to think this was a bad idea. Prismatic Hunter invalidated all the other Hunter subs from the beginning, now it’s getting all the weaker subs nerfed. I don’t think it’s good for variety or health of the sandbox
Read the twab, came for the thumbnail. My boy remains undefeated
Honestly really like the live read! Edited is good but this felt more real and was a nice change up
Titan changes sound pretty good also the hunter combination blow nerf doesn’t sound as damning as I think it will be given they said the health cooldown from kills is being removed entirely. That means that every kill will result in health instead of it being kinda more random. And they didn’t nerf it’s damage either
Liars handshake boiis still safe
It doesn’t start health regen anymore and the higher stacks you have the less hp you get. It’s a heavier nerf than you think. Which is fine for prismatic, but pretty fucked up for Arc which did not deserve a nerf. I hope they begin to separate ability tuning between Prism and the other subs
@@terribletimes902 oh shit didn’t realize that. Yeah that’s a lot heavier than I thought then. But it also separates Hunters from Titans given that knockout is health and health regen for titans
the unpowered melee change makes thematic sense. it's great. there are ways to do similar things for other classes. make hunters melee be activated faster and register hits faster, knife fighting. make warlocks uncharged melee knock back, have small AOE. their melee is a magic blast. thematically, there are many ways to change certain aspects of each class to make them as powerful as the others just in different ways
This thumbnail is *chefs kiss* but you know this Fallout
Tbh I'm mostly glad void titan might be extremely good next patch when someone eventually finds the busted void titan build imo it's the coolest titan subclass in terms of lore and power fantasy
Yeah, totally agree, today had practically nothing to to on my main and didn't want to switch, and practically I found myself at the end boss alone in encore, being an Aaverage player.
Taking the ICD off the healing is a buff IMO, obviously it scales lower but you can keep up the chain easier and probably end up getting more health if you keep the kill chain going from punch to punch
This format is great because it was the first to show up in my feed. Meaning I watched it over Datto or Cross.
If that unpowered melee breaks shields, then auto procs knock out, that’s gonna be insane
(Seethes vindictively in Prismatic Hunter)
Finally, we can be the Doom Slayer juggernauts that we always were
The most goated thumbnail ever made
As long as Tormentors are a thing, my use of roaming supers will be limited.
Also, the combi blow changes are fine, if I'm trying to use my hunter-punchies to stay alive that's why Liar's exists.
Bungie remembered to make titans match with hunters again
liked the video solely for the thumbnail lol
TDT/Meesome will be happy about the Nova Warp buffs at least.
I thought TDY quit or was he just lying for views like most Destiny players saying they'll quit lol
@@Bruh-Moment435 He still does Spicy Clips, and said he was willing to come back if things changed sufficiently, but he stepped away from playing the game for the time being.
@@Bruh-Moment435considering how revenant is gonna bring some big changes, I think he’ll be back for that season. Maybe not for long, but he’ll at least be back for a it
a Titan main, Unbreakable isn't slept on, it's just such a specific use case. Outside of high-end content, it just isn't worth the trade-off since it really primarily benefits from big add clear scenarios that aren't as possible to get at mid-tier, and in high tier, it can't compete with other options in either prismatic/void. I would LOVE to see it bring the defense titan back so I'm hopeful (always a Defender/Sentinel).
Prismatic-wise, more stasis support and integration is great. I like to see the increase in potential synergies these unlock.
I will admit I cannot roll my eyes hard enough at the "but they aren't just melees" language, yet that's the last change, and a big chunk of the tweaks in general. At least with the aggro mechanic there is a little reason?
No opinion on how this hits the pvp world, I spend minimal time in crucible.
I don’t think they will change TCrash and Cuirass much because Cuirass improves impact damage, not detonation damage. I assume the change is to make it a bit more forgiving if you miss hitting a target directly.
If titans get more melee and tank like properties then the other classes should get something too. warlocks should have a focus on abilities and team focused healing, such as an ability regen multiplier active at all times around 5-10%, with lower dmg output to compensate on said abilities. Hunters could play into stealth and have less enemy aggro and more mobility compared to the other classes. Feels like they did this as a hint that they might be making the classes lean further into the RPG elements of the game for once
As a hunter main, when i first read the changes to combo blow i thought that it was going to ruin the build but i just came to a realization that those changes dont matter at all. You never really run that build without assassins cowl or liars handshake so like does the diminishing returns really even matter? I guess the only thing that you really would notice would be the health and shield stun not clearing, but honestly does it really even matter lol. I guess we'll have to wait and see how it plays and feels. good twab tho. looking forward to it
Liked thumbnail, got told to like thumbnail, boxers in the toaster. Send help.
To chrischti in the Twitch chat, saying that the power increase killed all of your interest in the next episode is a bit extreme, don't you think? It's only there if you're a die hard, end-game player. The power grind is completely optional now, considering that fireteam power is in place.
As a "freezy boy titan main", i am happy about the shiver strike changes, but also a bit annoyed at the melee follow up
Aztecross about to be wild on his read of this.
That thumbnail, bro. Next level
I have always enjoyed the power grind. Within reason of course. I dont want to grind out 100 levels every episode, but a small grind allows me to swap out weapons and armor more easily at the beginning of a season. Maybe id throw on a weapon instead of sharding it if it had a higher level than what i was using, at least temporarily.
We are giving you 3.0 so characters share abilitiys - we giving you prismatic so you can mix your abilitys - titans lost there identiy ( what a shock). Bungie still dont know what they want from destiny after 10 years
Homie's been waiting to use this thumbnail for ages
Deserves a like purely for the thumbnail
Another Hunter main here (or, at least I have been for about two seasons now) and I am also totally fine with the Combination Blow changes. That said, I have long wanted to main Titan but never have because they never leaned into the tank fantasy. These changes are strongly encouraging me to switch. I've gone from Hunter to Warlock and back again, but I've never played a lot on my Titan. I'm looking forward to it!
6:37 Citan’s Ramparts have re entered the chat 😂
Imma watch this vid later but had to say now that the thumbnail is absolute fire I can't stop laughing
They need to fix hunters being tied to mobility. Like faster base movement for sure.
population and sentiment is dwindling and they added back power grind LOL
Favorite movie snack will always be popcorn, because of how versatile the flavoring can be!
I'm personally just grinding exotics cats. The ones I don't like and don't play with just incase something major changes.
Bungie Logic:
Gork and Mork: Orks believe they're best fighters so Orks *are* best fighters.
Only good buff I saw for Titan that matter in PvP is the DR when popping shield. Hunters have quick eject button and titans are sitting ducks while they build their sand castle
Finally, will use my barrier on Prismatic
As an Arcstrider main, not sure how I feel about the Combo Blow change, good thing I've still got Liar's thou. Guess i'll have to wait an see.
Though, gaining 100hp on the first melee kill is actually kinda nice, especially in PvP.
Constantly upgrading my weapons and armor is a pain. The only thing good lately about the upgrade grind is being able to get a lot of upgrade materials through Xur if you just spend one strange coin at a time. Lots of **** blue but a good amount of upgrade materials along with banners.
19:14 For Hunter, void tether and spectral blades both being strong on ad clear is a weird choice. It would be cool if there was like some sort of "spectral wound" or something that spectral blades could make on a target that would increase the damage of them on that same target. And maybe every third strike makes the wound bigger. That just seems like way more utility for our void subclass. Especially as the DPS fantasy.
barricade changes are very nice, still gonna stick with thrusters and hazardous propulsion for most conent tho, it's too fun
If they wanted combination blow to be more about damage than survivability they should have bumped the damage slightly when they drop the healing.
The only reason I don’t like the pinnacle cap increasing is because I spent a lot of this episode getting all my loot to pinnacle cap 2000 and raising it just feels like I wasted my time. Minor things as I know I’ll play a lot, but still stings. 😅
About the melee thing I think it's ridiculous hunters get to Dodge and refill their entire magazine and warlocks get to melee from Narnia and get to heal themselves but God forbid we get 5% more damage on our non-powered melee 😂