It’s not even because of DS2, it’s because the wheel he was using is about as far from random as you can get lol, it’s one of the worst wheels out there
@@XxN00BxXgg3 My bad, you are right. DS1 is still jarring as the music still goes full force during the animation and suddenly cuts the moment it finishes, I believe ds2 is better in that regard. DS3 did it the best out of all of them, the music still plays during the animation but fades away.
@@hellcat7054 Except in DS1 the music stops midway through the boss death animation or once they start fading away, although still abruptly. In DS2 it stops the exact frame their health reaches zero. No idea about Demon's Souls.
I remember watching the part of the stream where he was trying to find the key that allows you to go to the sunken city DLC and he finally broke down and let chat have 1(one) back seating moment and they didn't realize had missed a step and told him the wrong thing to do so he went on a 2 hour long goose chase in which he was seething the whole time and it was extremely funny. 10/10 would watch that happen again
It's not that they missed a step, it's just he specifically asked where the key was. Sure, it was behind a locked door requiring a key from another area, but it was where chat said it was.
@@ridero4812 The only thing I hate the most about SOTFS is the Dragon not lunging at you in Aldias, that was so awesome in Vanilla Edit: Yes I know it lunges at you if you light all lights, but who does that? And its not the same.
I feel hitbox is less and Adp i frames are the issue. Not saying there aren't bad hitboxes, but some people either roll early and blame hitboxes. Also I wish they kept the poison speed in the sequels, it's op af.
It reminds me of doing somthing stupid in DnD, the game goes, "This'll make shit hard are you sure you want to do this?" if you say yes it goes, "No really, are you sure?"
Yes. Please upload more casual runs. I miss a lot of streams and often don't even have time to try and watch full vods so an edited video of a run would be great.
The Pursuer is the ultimate "Oh he really wasn't that bad" boss. I remember when I started playing and he clowned on me left right and center, I had to rely on summons and the ballistas. Now I can take The Pursuer down naked with just a dagger. He telegraphs all his moves, his moveset is very learnable and consistent, just some jank DS2 hitboxes that take getting used to.
really the only difficulty is low early game ADP. if you do the dragonrider cheese and pump your agility to ~95 the pursuer is very enjoyable to fight imo
DS2 was my first souls game, and since the last giant was a bit of a pushover, the Pursuer was my first experience of getting stuck in a souls game. I hated him so much at the time. And even after I finally killed him, I was so mad every time a new one appeared to chase me around. But I realized later that he was actually a great tutorial to souls combat, and when I played DS2 again years later after playing the other souls games, I really enjoyed the fight. It's really well telegraphed, and once you get the hang of it there's a really fun rhythm to the fight. A+ boss imo
Yeah the Pursuer is one of those few, rare DS/ER bosses (Artorias, Champion Gundyr, Gael, Genichiro, Isshin, Margitt/Morgott) where you have to learn the moveset. And when you reflect on the experience you realize it was a good one.
Yeah the Pursuer is like the only enemy I can, and do, consistently parry across all the games. Make distance and as soon as he starts that kind of floating zip-towards-you-attack, parry with the buckler. (To be fair I got reasonably good at parrying the Winter Lantern knockoffs in the elden ring dlc due to repeated attempts too)
Yeah that was something that bothered me a bit. Doing this challenge run when you don't remember anything about the game really did handicap him a lot since Ds2 definitely has a much larger emphasis on setting up your build correctly.
@@nathancurnutt8074 Yeah it was very frustrating to watch him constantly complain and get mad about self-inflicted problems like the challenge, covenant of champions etc.
Ah, Forlorn, all of our beloved. You aren't Fencer Sharron, and that's good enough. It took me an embarrassing amount of time to realize the Scholar of the Fists In [sic] cover had Forlorn on it.
On the one hand, lotta funny moments came outta the gear loss challenge and Champion's Covenant. On the other hand, kinda wish Aggy gave Scholar a fair shot without making his experience a living hell, lol.
yeah, i really dont think im invalidating his criticisms, but it may be a bit sensationalist to mock people for enjoying a thing when your experience with it is a self inflicted extreme handicapping. cant upgrade items, cant buildcraft at all, spends upwards of half an hour on boss fights, having to delete any equipment you find fun, you aren't really allowing yourself to enjoy your time
@@PotatoTortoise Except alot of his complaints are not related in any way to the challenge run. Why are the runbacks so bad? Why is the weapon durability so low? (it's low even in a normal damage run). Why is the movement so clunky? Why are the bosses so bad? Why is the enemy placement so bad?
@@harioschtroliki complaining about runbacks is absolutely related to the challenge run and the only time he mentioned it was kings pets, weapon durability is a billion percent related to the challenge run and champions covenant, dont remember him talking about clunky movement even once, 'why are the bosses so bad' (whatever that means) is also a billion percent related to the challenge run, and i dont think he complained about enemy placement either but champions covenant also exacerbates that too. my point is that doing an extremely tilting challenge run for your (effectively) first playthrough is inherently going to negatively affect your take on the game, and i worry that he's just never gonna revisit the game because of it. i also do not think it was fair for him to mock people thinking that some of the bosses were good because he's sitting there cracking a whip at them for 45 minutes and getting one shot due to his challenge. i also do not at all exonerate dark souls 2 because it is deeply flawed and criticism is abundant as long as you're fair about it
Literally NONE of his complains were about his weapons doing no damage because the wheel forced him to use bad weapons. His complains was about how the game is garbage, which is true.
@@PotatoTortoise Wrong, he complained about the Sir Alonne run back as well and this is a cut video from a 40 something hour playthrough. Weapon durability will be exasperated by doing a run like this but it is absolutely a DS2 problem and I'm convinced you have never actually played the game if you think it isn't. He did complain about the clunky movement at the beginning when his character had delays turning around. Bosses being bad is also exasperated by the challenge run but it's also a normal run problem. You can go with this argument that no one would complain about these things if they just breezed through the game with the most broken weapons but I'd say these games weren't meant to be played like that. Also it's his first time playing SoTFS, he already played vanilla DS2 and never came back to it until now... it's safe to say he never held the game in high regards and a normal run of SoTFS wouldn't change that as it's basically the same fucking game aside from some enemy placements and a shitty final boss.
Aggy: does a playthrough where enemies have more health and do increased damage, while not wearing armor or rings, and using the worst weapons in the game Also Aggy: wow, this game is so frustrating!!! LMAO, 10/10 would watch again
Yo Aggy, just letting you know that you didn't have bad luck with loosing your weapons. It's just that the spinning wheel you are using is known for having faulty RNG generation which is why I always tends to land on the same options.
@@insertname950 Computing machines can't generate true randomness because they're all based on algorithms that they've been taught by humans. They follow patterns and can only go as far as they know. If you flip a coin 10 times it will always give you different outcomes, but a machine will sooner or later resort to a previous pattern. There are definitely ways to create algorithms that are so finely tuned that they come close to true randomness but even those can be read and predicted (think rng manipulation in Dark Souls or Pokémon). I'd wager that the algorithm used for this wheel doesn't even come close to this complexity or is programmed haphazardly.
The key takeaway here is: • DLC contributes the most death; from 50++ to 163. • Estoc and Red Iron Twinblades is so goated while it lasts. • Aggy go from appreciating the game to disdain it as he summarizes it in the end - first half is great; the second half is messy and strange in term of executions. • Covenant of Champions ruins the experiences for blind + challenge playthrough. Luckily Aggy didn’t rejoin the covenant for Lud & Zellen fight for his sanity. • Frigid Outskirts is still the worst area in souls’ series. • He manages to beat all the boss + challenges 3 times faster than me lol
frigid outskirts, iron keep, and shrine of amana are the three worst areas in any fromsoft game and its not even close. makes laggy blighttown seem enjoyable. that being said, the rest of DS2 is nice and is definitely worth playing. people always hate on it saying its the worst but its leagues ahead of ds1 and des
Aggys summary is just wrong. Ds2 is absolutely an unfinished game but it doesn’t get noticeably worse in the second half at all, unlike ds1. Don’t take opinions about ds2 from a guy who blames the game for 90% of his genuine fuckups just because he made it harder for himself while also not being good at the game in the first place. As many others have pointed out, it is very weird seeing him complain constantly about shit that is absolutely his fault. That’s just the ds2 stigma though. Ignore the problems of the other games because they’re the “good” ones, and then whenever the tiniest issue or inconvenience or rage happens in ds2 it’s always because it’s the “shit” one. Rant over. I am very passionate about defending ds2 :)
@@Nightmare-pj4fg well, you right. DS2 is not that bad after I finished it. At first time I seen many hatred to this game, I feeling wrong after buy it on steam. But, after I manage to enjoy it, it feels so good. I don't care again about it's clunkyness, bad hitbox, or many poor boss. I think this game have it's own place as other soulsborne did the same to us.
@@Nightmare-pj4fgI feel like you're trying to pretend DS2 doesn't have 10 years of documented flaws. The hit box issues, the constant spambush, the unfair deaths the game throws at you like the well or the ogre slamming through the door, reusing enemies and bosses from DS1 as bosses and enemies in DS2, the lazy boss design that involves putting putting mob enemies in the fight, like the Royal Rat Authority or Duke's Dear Freya, or or just having most of the bosses literally only having like 4 moves, the stupid way they put enemies in view of bonfires that agro onto you like at sinners rise, the way lock on doesn't work for any enemy that's low to the ground, the absolutely resource management (getting a titanite slab from something like the congregation, which also demonstrates the lock on issues) It's absolutely a super flawed, not good game.
@@Punkandcannonballer I addressed all of that already idiot. To me, someone who has actually played the game an extreme amount of times and enjoys it just as much, I would say that in most cases all those criticisms are complete bullshit. Read my comment again. All you described was the stigma of ds2. Stigmas can be wrong. Most of ds2s criticisms come from people expecting a bad game. People who actually play the game understand it a lot more and can also point out how many critiques of ds2 are not unique to ds2, or just false, For instance. Hit box issues are a non issue. They don’t really exist. In 99 percent of cases it is adp that is the flaw, not the hitboxes. In fact, in ds2 you can literally duck under enemy attacks by simply doing a running attack. That is how good some of the hitboxes in the game are, but no it has bad hitboxes because I watched a UA-cam video saying as much. As for the jank, yeah it is an unfinished game that, like ds1, has lots of jank. That is a valid criticism. A nuanced criticism that is not one usually stated when complaining about ds2 as opposed to the far more slanderous “bad hitboxes” argument. Same for ganks. As I already said if you’re facing more than 3 enemies at a time in ds2 then most of the time that’s on you. That or you’re failing to see some kind of puzzle. I have never once been overwhelmed in the entirety of the game. 10 years of playing the game with a mindset that the game sucks while ignoring positive feedback and nuanced points doesn’t equal 10 years of valid experience. Especially since your sample size is . . . What? You really think that your anecdotes of a negative ds2 experience from a few popular UA-cam videos or hell even a lot of UA-cam videos just erase the existence of all the POSITIVE experiences and feedback ds2 has received? Just because they’re less popular doesn’t mean that isn’t too part of the 10 years of ds2 experiences.
I love how 95% of the complaints in this run stemmed from either A) having a +0 weapon in the covenant of champions -> "why is my weapon breaking so fast" "Why are enemies so tanky" "Why do they deal so much damage" or B) The punishment wheel
@@Zacharygoldberg123 that's not a relevant response. It's incredibly lazy difficulty. It's the laziest way to increase difficulty : just putting more enemies all around you that'll all pop up as you cross a certain limit. Instead of crafting difficult encounters against a few difficult enemies. That is bad design considering what these games are actually capable of. The one way to deal with the games mobs are to run back to a tighter corridor and engage everyone one-by-one or two at a time. So the gameplay isn't designed for it. That's why it's bad design on top of being lazy.
@@EziooAuditore I'd argue the only place it becomes an issue is Iron keep. A lot of people don't like ds2 because you can't just run past all the enemies to retry a boss. I think that's where most of the ds2 pve frustraion comes from. You're almost doubley punished for failing a bossfight. It's one of the few things I dislike about darksouls, the runbacks to some of the bosses can be downright cruel. Seth, Smelter Demon, and Ocierous come to mind as particular examples of horrificly awful boss runbacks. It's a problem that Elden Ring solved beautifully with stakes of Marika. Love all 3 souls games but they all have flaws, it just feels disingenuous to rag on a game for its difficulty when the game was never meant to be based around constantly getting new, less upgraded weapons, armor and rings.
while DS2 has its flaws let us never forget what it gave us: Majula and best fashion souls In all seriousness tho, as this was my first ever Fromsoft game, I still have so much love for it. ‘Twas fun getting to catch these streams
Also: -best NG+ mode: some bosses have extra attacks, there are new enemy ai phantoms -DS2 is still the only FS game that have full functional left hand, even ER, while having power stance still has DS1/3 left hand -IMO best magic: unlike DS3 & ER in DS2 you have to level up attitude to stuck many scrolls of the same spell to multiply its numer of use. In DS3/ER you only need maximum 3 slots in PvE while in DS3 both sorcerer and pyromancer have 2 slots from start and in ER all classes have 2 slots.
Dark Souls 2 is actually my favorite out of the Souls series and I always feel so alienated for having that opinion because most people fucking hate it 😅
Its still the only game i could never fully finish out of frustration. While there are many good things DS2 introduced, the amount of flaws it has greatly outweighs them. What good are some great gameplay systems if the core gameplay sucks so much? The lore while fun by itself, tries way too much to distance from the previous game, it might as well be a completely different world from the same universe. I think some parts are great for the general lore of the series, but the rest makes me not care at all. Honestly i wish for this game to finally get a full remake to truly shine, because the potential is there.
I hope he realizes that the wheel always lands on the same side so it keeps giving the same 1 or 2 choices and that he needs to shuffle it a few times every spin
I personally never had issues with Scholar. People always griped about ganks but a good 90% of them can be avoided by simply just not sprinting into every room
Aggy: willingly chooses to join a covenant that increases enemy damage, health and resistance on top of a wheel he spins every death that deletes his equipment also Aggy: is shocked when enemies do a lot of damage or take a long time to kill I know that at the end of the day his experience is his experience, but if you're going to make any comments on the game as a whole perhaps it isn't the best idea to handicap yourself in such a way. Dark Souls 2 is far from a perfect game, but with the stipulations he placed on himself it's no wonder he quickly stopped having a good time. He also seems to make many snide comments making fun of people who like the game which i think is particularly unfair, not even because of "subjective opinion" or anything like that but simply because he refuses to acknowledge the fact that the people he's making fun of are not playing under the same ridiculous stipulations. There experience is entirely different to yours. Maybe they're wrong, maybe they're right, but how would you even know if you refuse to just play the game normally first?
Aggy: complaining about how much HP the bosses have and how little damage hes doing Also Aggy: everytime i die i delete all of my rings and weapon. Also, i put the game into hardmode with the champions covenant :)
or you just love it cause it's a good game. Ds1 is jammed full of issues too, to nearly just as bad of an extent. and i ended up not liking it because it makes no effort to stand out from demon's souls
I love Dark Souls 2 because it is just pleasing to look at. There are so many vibrant colours in it. Dark Souls 3 has just the same mash of grey brown and red
Most UA-camrs hate the game before they play it because they are meant to, thats part of catering to the largest audience, as far as I know the only one to point out this its not as bad as everyone says is Zanny.
@@nafereuskortex9055I don't think it's that's deep man, I think most people don't like just cause they don't like it. There's no agenda to slander dark souls 2 lol
You got this! I got the platinum too, there are lots of guides that can help you with it :) If you're playing on steam always keep it online, because it didn't record 2 achievements I got when I accidentally went offline. Best of luck with your challenge!
If the videos are edited at the same level of quality as these usually are, then I would not mind the "more casual" runs to end up on this channel too!
@@zackmash851 not even close. Bad hitboxes, bad bosses, the existence of lifegems, nonsensical world design, spammed enemies everywhere that ambush you, some of the worst boss runbacks and worst areas in all of FROMSOFT games etc, all make DS2 a much worse game than DS1.
@@EziooAuditore the hitboxes are bad, but the level design in ds2 is better than ds1 at the expense of the overall world design, the bosses in ds2 are much better designed than the bosses in ds1, and every dark souls game is plagued with awful runbacks but at least ds2 lets you permanently remove the enemies by killing them enough times if you're having that much of a struggle. DS2 is a much better game than DS1
Do you guys even play DS2? The hitboxes are better than DS1 and less inflated than DS3, the only broken hitbox is the giants'. "Bad bosses" is a subjective opinion. Not liking lifegems is again a subjective opinion. Literally every game has ambushes everywhere, and once again complaining about the number of enemies is your subjective opinions. Runbacks are bad in every From's game except Elden Ring where they got removed entirely, don't bother cherry picking. "Worst areas" according to who? Your subjective opinion. So your only objective critique is the bad world design, which we agree on. It's always the same shit: opinions presented as facts, parroted blatant lies like the hitboxes ones, complaining about issues all Souls games have in common as if they were DS2 specific, and players refusing to adapt to the systems of a different game. Like we get it, you like more, that doesn't mean DS2 is bad. Repeating what the mob says doesn't make it true.
@@Yarsito I played DS2. > The hitboxes are better than DS1 and less inflated than DS3, Can I just say you're being subjective too then? I completely disagree, DS1 and DS3 have overall much tighter hitboxes. The amount of times things in DS2 hit you when they shouldn't, or miss you when they should hit you is staggering. This does not happen to any close degree even in DS1. I guess I should have leveled ADP more. Lifegems go completely against the way the gameplay works. I wonder why it has never been used since DS2. You can claim their existence being bad is subjective but it's pretty much akin to adding infinite health considering how easily you can get 99 lifegems. If you want to call that good design go for it. Having a very limited amount of healing is what drives the gameplay and how much risk the player takes. Every game does have ambushes. If you played them you'd know DS2 has more of them. The game spamming you with mobs in many areas is just an artificial way to increase difficulty, and I'd say that's bad. Bad runbacks are a thing in all FROM games sure, but DS2 has more of them and the longest ones. Your defense is basically "this shit sandwich has shit but your ham sandwich has 1 small piece of shit in it which means they're both the same quality". Of these flaws DS2 has more of them, and that's not subjective. If a game has flaws in them and lots of people see them and point it out, they're not parroting each other. They're simply seeing the same flaws and describing them. Maybe the source being the game just has those flaws? It's not that DS2's system is simply different but equally as well-made. It's a rushed game that focused too much on its perception as a "difficult game where you die a lot" and tried to match that perception even if that meant lazily adding more enemies to jump on the player, instead of building difficult but fair encounters you have to practice to get past of.
I only ever played Scholar until recently I played through vanilla on my “switch games on death” playing through all the games minus Sekiro and Demon Souls, I didn’t really notice any big differences honestly besides being able to fight Ornstein early because you don’t need to kill a giant dragon
i think aggy got the perfect storm here an experienced, confident challenge runner a game said runner is both unfamiliar with and doesn't respect extra difficulty mode activated the most bosses of any fromsoft game the potential for devastating setbacks with every death and as much as i love and defend DS2, there's no denying the jank factor
Aggy: hey, this game isn't that bad! Also Aggy: Skips every cutscene and piece of Aldia dialogue on his first playthrough. Also Also Aggy (making up the rules to some ridiculous challenge all by himself): Wtf?! Why don't I have any equipment left? Also Also Also Aggy (throwing 3-damage rocks at the Burnt Ivory King): THIS GAME SUCKS ARGGHGGHGHH ????????????????????????????????????????????????????
its funny that he joked about the lore of the iron king dlc key placement but it is with fume knight's greatshield so it kinda makes sense. this is my fav souls game but i def wouldnt have done champions covenant with this challenge, esp for the dlcs
44:28 that one is entirely on him, when you completely run out of stamina it takes a while before you are allowed to sprint again in all 3 Dark Souls games as well as in Elden Ring, he also just walked right off the platform for no apparent reason.
The time before you can sprint again is unreasonably long in DS2. While I can't speak for DS1 as it's just been too long, DS3 and Elden Ring are no where near as long of a wait as DS2. As well, in DS3 while Holding the sprint button from 0 stamina takes a few seconds to allow you to sprint (around the same amount of time it takes to return to full stamina at 10 endurance) you can actually let go and re-press the sprint button early to run at any point after your stamina has returned to a positive value (as it dips into the negative when you consume too much).
nah ds2 is the only souls game where you need to wait for your stamina to regen back to full to sprint again if you run out of stamina. that doesn't happen in ds1 and 3.
So when in the CoC, enemies have more health, damage output and damage resistance. Also, summons (even NPC ones) are disabled, and infinite respawns are enabled instead of the normal "kill an enemy 12 times and it stops respawning" gimmick DS2 normally have.
I'm inclined to agree with Aggy about the jankness and enemy spam. Even if you play it slow, you can draw in too many enemies, the sudden spikes in difficulty and figuring out where keys are without a guide is MADDENING. **HOWEVER** My dude, YOU decided to put a challenge on yourself TWICE. Getting rid of weapon-*categories* or armour OR RINGS, for every death in a semi-blind first playthrough is going to be devastating and YOU accepted the Company of Champions. Weapon degradation, the runback and more would've been less of a problem without enemies having double the health. I'm not saying the game is perfect. It is RIDDLED with bullshit. But this was not a fair shot in the first place. But Imagine learning how to play a sport but you say it's too hard even though you decided to punch yourself in the balls randomly. Of course it was frustrating. I'm not sure what was expected. Anyway, love the vid :D
Ok, can someone please explain to me why people hate DS2 and Scholar so much? I'm plaything through it right now and I'm having a blast. I really don't get the hate
Because you have to level a stat to get the same i frames that you already have in ds1 and ds3. Also if you have played the other games you can tell that ds2 definitely has some more questionable enemy placements and some Meh bosses compared to 1 and especially 3 but it’s still a very good enjoyable game imo
@@Andrew11017 Honestly, while it does take some getting used to, I'm actually fine with less i-frames. ds2 has rather slow combat, but that also makes it very strategic. For a lot of bosses and enemies, it's better to try and maneuver around them rather than dodge through them, with the roll being used more for getting or closing distance quickly. While it's definitely different from the other entries, I don't think it's really that bad. In fact, I actually quite like it for what it is. But then, maybe I'm ok with it since the last two souls games I played were Sekiro and Lies of P, which both have very quick dodges with short i-frames
@@cking4869 See, I'm gonna blow your mind. Locking on in DS2 actually slows you, and changes your movement animations to your detriment. If you just never lock on you move much faster, so much faster in fact that most enemies AI can't even keep up. You can break most the combat by just not locking on, which is one of MANY examples on why DS2 is worse than the rest. It also serves as a great example of how the game really does try to artificially take agency from the player when measuring difficulty. I can't stand how slow DS2 is, and its not strategic at all because they artificially slow you down for locking on.
Streamers be like; "Ds2 Sucks!" My brother in Christ, you self imposed a challenge that resets your build every 5 minutes, turned on hard mode, and are playing semi-blind.
Pretty much nothing he complained about had anything to do with the challenge. Him deleting his gear doesn't remove any of the oodles of bad to questionable design choices implimented.
@@rorekthedemon He would be complaining far less if he was able to pick a build and actually stick to/optimize it. You tend to complain about things when you're putting yourself through a hellish challenge for content. DS2 isn't a perfect game, and it's objectively the worst entry of the series, but it's not a bad game and many of his complaints boiled down to subjective shit. Yeah he had a point sometimes but often it felt like he was just letting the horrible mood he was in due to constantly having to toss his hard work out the window affect him.
@@zath6425 No, I did DS2 normal and complained about the same things. Bad run backs, bad bosses, bad enemy placement, bad mechanics like delayed fog gate i frames, the movement is bad. Like you can love the game, pretty much every souls game has a slew of shit that they mess up, but him sharing his distaste for the game isn't "letting a bad mood in".
@@rorekthedemon He complains about the dmg he's doing, the long drawn out the fights are, and bosses repeating the same few moves. Bosses (not all) in other games have a few noves as well, but since you have a decent build you don't find it tedious or annoying when seeing it a couple times compared to seeing it 10-30 times with a garbage build like he is using now.
The car invader was genuinely one of the highlights of watching this run live. 10/10
I think he invaded RTgaming during his DS2 streams, too.
check RT's(rt gaming) run by stupid means there is so many invading people that just play prophunt with him, i think you ginna like then ahah
@@Arwennigan I think the home invader was funnier
@@leanblasterex5240can u explain what is rt and what is rtgaming I dont get it?
@@Nocomment2-z its a irish youtuber
Aggy at the beginning: oh this is actually pretty nice, I forgot how fun DS2 could be
Aggy at the end: fuck this, fuck you, fuck me, fuck this game
The usual DS2 experience :P
It’s not even because of DS2, it’s because the wheel he was using is about as far from random as you can get lol, it’s one of the worst wheels out there
163 rolls, 8 options, each thing came up about 20 times
I mean he was the one who chose to play it in the covenant of champions and to also spin a wheel to delete equipment.
It is a sad looking game
OF ALL the things to have your first death to, it's a group of 4 semi-passive trash mobs LMAO
Tbh these are the most descriptive mobs in the game :D
@@NovaTrap1312 Nah, guess you missed the frozen DLC hedge hogs that stun lock you to death.
@@Leafwink haha funny sonic guys totally didnt make me ragequit :)
Sonic shitters were making me go crazy, they're basically wheel skeletons from DS1
Yeah he didnt respect those mobs like he respected the previous bosses.
Dude, not gonna lie... you getting invaded by "Dark Spirit Ford F150" about killed me lmao
The one after that had me dying especially the way he leapt off the cliff after being found out
I've once been invaded by the Raptorius F22
Also by
Sir Shrek the third.
@@luisesteves5929 yoooo so have i, I dn whoop any invaders tho 😤
One time got invaded by Adolf Winkler, needless to say I died.
The funniest thing about DS2 is, the boss music stops at the exact frame the boss dies.
All the souls games are like this.
no?
They die but their death animation usually keeps the song playing till their body is completely gone
@@raphicoco
@@XxN00BxXgg3 My bad, you are right.
DS1 is still jarring as the music still goes full force during the animation and suddenly cuts the moment it finishes, I believe ds2 is better in that regard. DS3 did it the best out of all of them, the music still plays during the animation but fades away.
play ds1 or the original DeS
@@hellcat7054 Except in DS1 the music stops midway through the boss death animation or once they start fading away, although still abruptly. In DS2 it stops the exact frame their health reaches zero. No idea about Demon's Souls.
Estoc: 10 hours, 11 deaths.
Everything else: 30 hours, 160 deaths.
Bestoc indeed
Thrusting swords really do be OP in Ds2
In thrust we trust
Maybe because he done the ez part with estoc
Probably has a lot to do with him having terrible gear, underleveled weapons and an increased difficulty level.
@@YukiIsntGoat and maybe also because thrusting swords are unfair in ds2
I remember watching the part of the stream where he was trying to find the key that allows you to go to the sunken city DLC and he finally broke down and let chat have 1(one) back seating moment and they didn't realize had missed a step and told him the wrong thing to do so he went on a 2 hour long goose chase in which he was seething the whole time and it was extremely funny. 10/10 would watch that happen again
Omg
😂
It's not that they missed a step, it's just he specifically asked where the key was. Sure, it was behind a locked door requiring a key from another area, but it was where chat said it was.
Surprisingly, Scholar of the First Sin is the only version of Dark Souls 2 that I've played so in a way this is the "normal" version
I've also only ever played SOTFS and I don't feel like I missed out on much.
@@mdstevens0612 enemy placement in vanilla is better imo but scholar has some qol changes
@@ridero4812 Pretty much this.
@@ridero4812 The only thing I hate the most about SOTFS is the Dragon not lunging at you in Aldias, that was so awesome in Vanilla
Edit: Yes I know it lunges at you if you light all lights, but who does that? And its not the same.
Some things ( mostly enemy and item placements ) doesnt make sense in sotfs, I think both version are equally good.
"This is kinda cool, honestly"
*skips the entire area*
>slaps a dozen brutal restrictions onto his first playthrough
>complains about the game
@@seanhennessy3968 nah it's just bad
@@seanhennessy3968 speaking facts
@@seanhennessy3968 not first playthrough
@@lambert_the_reckless993 no it's not
I love how you can pinpoint the exact moment when he starts to lose his mind
Iron Keep and onwards to be precise
55:53 ?
Namely entering the Covenant of Champions lmao
*Fights Pursuer* “That boss wasn’t as shit as I remember!”
The game: “Well, that’s fortunate for you…”
"Is this too easy for you?" vibes
We absolutely need more videos on casual stream runs, especially a rando no hit video.
Agreed
i was hoping he would make a video about the run but apparently not
no hit is like the exact opposite of casual play💀
The three main causes of death in Dark Souls 2:
Hit boxes
Poison
THE HOLE.
I feel hitbox is less and Adp i frames are the issue. Not saying there aren't bad hitboxes, but some people either roll early and blame hitboxes. Also I wish they kept the poison speed in the sequels, it's op af.
@@xeno6416 Poison in Elden Ring you can genuinely forget is there. Dark Souls 2 Poison is what Scarlet Rot fears.
@@thejohnhopkinscompany9599 yeah, after you mentioned scarlet rot i'm actually glad they didn't implement the ds2 poison speed in Elden Ring....
@@thejohnhopkinscompany9599 I guess u guys completely forgot poison in ds1 then.
@@anonisnoone6125 Poison in DS 1 goes pretty easy on you. Toxin on the other hand...
Activates the covenant that makes everything do almost double damage.
Complains about damage
Aggy the wise
It reminds me of doing somthing stupid in DnD, the game goes, "This'll make shit hard are you sure you want to do this?" if you say yes it goes, "No really, are you sure?"
Johnny English face plant fuckin' KILLED ME XD
Funnily enough that was perfectly in character for the actual Johnny English.
He took a dive for the content
Yes. Please upload more casual runs. I miss a lot of streams and often don't even have time to try and watch full vods so an edited video of a run would be great.
The Pursuer is the ultimate "Oh he really wasn't that bad" boss. I remember when I started playing and he clowned on me left right and center, I had to rely on summons and the ballistas. Now I can take The Pursuer down naked with just a dagger. He telegraphs all his moves, his moveset is very learnable and consistent, just some jank DS2 hitboxes that take getting used to.
really the only difficulty is low early game ADP. if you do the dragonrider cheese and pump your agility to ~95 the pursuer is very enjoyable to fight imo
DS2 was my first souls game, and since the last giant was a bit of a pushover, the Pursuer was my first experience of getting stuck in a souls game. I hated him so much at the time. And even after I finally killed him, I was so mad every time a new one appeared to chase me around. But I realized later that he was actually a great tutorial to souls combat, and when I played DS2 again years later after playing the other souls games, I really enjoyed the fight. It's really well telegraphed, and once you get the hang of it there's a really fun rhythm to the fight. A+ boss imo
Yeah the Pursuer is one of those few, rare DS/ER bosses (Artorias, Champion Gundyr, Gael, Genichiro, Isshin, Margitt/Morgott) where you have to learn the moveset. And when you reflect on the experience you realize it was a good one.
Yeah the Pursuer is like the only enemy I can, and do, consistently parry across all the games. Make distance and as soon as he starts that kind of floating zip-towards-you-attack, parry with the buckler. (To be fair I got reasonably good at parrying the Winter Lantern knockoffs in the elden ring dlc due to repeated attempts too)
Aggy: they seriously don't give you a torch?
Also Aggy: completely misses yhe one they give you in the tutorial right beside the bonfire
"Why does the boss have more health than I have durability?"
My brother in christ, you joined the covenant of champions!!! That was you!!!
Yeah that was something that bothered me a bit. Doing this challenge run when you don't remember anything about the game really did handicap him a lot since Ds2 definitely has a much larger emphasis on setting up your build correctly.
@@nathancurnutt8074 Yeah it was very frustrating to watch him constantly complain and get mad about self-inflicted problems like the challenge, covenant of champions etc.
@@Mars.TN_it’s for the content
@@a.w_. I know but people who don't know that take it seriously and are now more biased towards ds2
@@Mars.TN_ I’m ok with that
Ah, Forlorn, all of our beloved. You aren't Fencer Sharron, and that's good enough.
It took me an embarrassing amount of time to realize the Scholar of the Fists In [sic] cover had Forlorn on it.
wait WHAT?
On the one hand, lotta funny moments came outta the gear loss challenge and Champion's Covenant. On the other hand, kinda wish Aggy gave Scholar a fair shot without making his experience a living hell, lol.
yeah, i really dont think im invalidating his criticisms, but it may be a bit sensationalist to mock people for enjoying a thing when your experience with it is a self inflicted extreme handicapping. cant upgrade items, cant buildcraft at all, spends upwards of half an hour on boss fights, having to delete any equipment you find fun, you aren't really allowing yourself to enjoy your time
@@PotatoTortoise Except alot of his complaints are not related in any way to the challenge run. Why are the runbacks so bad? Why is the weapon durability so low? (it's low even in a normal damage run). Why is the movement so clunky? Why are the bosses so bad? Why is the enemy placement so bad?
@@harioschtroliki complaining about runbacks is absolutely related to the challenge run and the only time he mentioned it was kings pets, weapon durability is a billion percent related to the challenge run and champions covenant, dont remember him talking about clunky movement even once, 'why are the bosses so bad' (whatever that means) is also a billion percent related to the challenge run, and i dont think he complained about enemy placement either but champions covenant also exacerbates that too.
my point is that doing an extremely tilting challenge run for your (effectively) first playthrough is inherently going to negatively affect your take on the game, and i worry that he's just never gonna revisit the game because of it. i also do not think it was fair for him to mock people thinking that some of the bosses were good because he's sitting there cracking a whip at them for 45 minutes and getting one shot due to his challenge. i also do not at all exonerate dark souls 2 because it is deeply flawed and criticism is abundant as long as you're fair about it
Literally NONE of his complains were about his weapons doing no damage because the wheel forced him to use bad weapons. His complains was about how the game is garbage, which is true.
@@PotatoTortoise Wrong, he complained about the Sir Alonne run back as well and this is a cut video from a 40 something hour playthrough. Weapon durability will be exasperated by doing a run like this but it is absolutely a DS2 problem and I'm convinced you have never actually played the game if you think it isn't. He did complain about the clunky movement at the beginning when his character had delays turning around. Bosses being bad is also exasperated by the challenge run but it's also a normal run problem. You can go with this argument that no one would complain about these things if they just breezed through the game with the most broken weapons but I'd say these games weren't meant to be played like that. Also it's his first time playing SoTFS, he already played vanilla DS2 and never came back to it until now... it's safe to say he never held the game in high regards and a normal run of SoTFS wouldn't change that as it's basically the same fucking game aside from some enemy placements and a shitty final boss.
Aggy: does a playthrough where enemies have more health and do increased damage, while not wearing armor or rings, and using the worst weapons in the game
Also Aggy: wow, this game is so frustrating!!!
LMAO, 10/10 would watch again
Yo Aggy, just letting you know that you didn't have bad luck with loosing your weapons. It's just that the spinning wheel you are using is known for having faulty RNG generation which is why I always tends to land on the same options.
@@kurdtcoben So thats why he never lost his weapon in the beginning?
Dude I have no idea about programming so maybe I'm just ignorant, but how do you fuck up a random number generator? 😂
@@insertname950 Computing machines can't generate true randomness because they're all based on algorithms that they've been taught by humans. They follow patterns and can only go as far as they know. If you flip a coin 10 times it will always give you different outcomes, but a machine will sooner or later resort to a previous pattern. There are definitely ways to create algorithms that are so finely tuned that they come close to true randomness but even those can be read and predicted (think rng manipulation in Dark Souls or Pokémon). I'd wager that the algorithm used for this wheel doesn't even come close to this complexity or is programmed haphazardly.
@@kurdtcoben Thanks for the response, that's interesting to know :)
The key takeaway here is:
• DLC contributes the most death; from 50++ to 163.
• Estoc and Red Iron Twinblades is so goated while it lasts.
• Aggy go from appreciating the game to disdain it as he summarizes it in the end - first half is great; the second half is messy and strange in term of executions.
• Covenant of Champions ruins the experiences for blind + challenge playthrough. Luckily Aggy didn’t rejoin the covenant for Lud & Zellen fight for his sanity.
• Frigid Outskirts is still the worst area in souls’ series.
• He manages to beat all the boss + challenges 3 times faster than me lol
frigid outskirts, iron keep, and shrine of amana are the three worst areas in any fromsoft game and its not even close. makes laggy blighttown seem enjoyable. that being said, the rest of DS2 is nice and is definitely worth playing. people always hate on it saying its the worst but its leagues ahead of ds1 and des
Aggys summary is just wrong. Ds2 is absolutely an unfinished game but it doesn’t get noticeably worse in the second half at all, unlike ds1. Don’t take opinions about ds2 from a guy who blames the game for 90% of his genuine fuckups just because he made it harder for himself while also not being good at the game in the first place. As many others have pointed out, it is very weird seeing him complain constantly about shit that is absolutely his fault. That’s just the ds2 stigma though. Ignore the problems of the other games because they’re the “good” ones, and then whenever the tiniest issue or inconvenience or rage happens in ds2 it’s always because it’s the “shit” one.
Rant over. I am very passionate about defending ds2 :)
@@Nightmare-pj4fg well, you right. DS2 is not that bad after I finished it. At first time I seen many hatred to this game, I feeling wrong after buy it on steam. But, after I manage to enjoy it, it feels so good. I don't care again about it's clunkyness, bad hitbox, or many poor boss. I think this game have it's own place as other soulsborne did the same to us.
@@Nightmare-pj4fgI feel like you're trying to pretend DS2 doesn't have 10 years of documented flaws. The hit box issues, the constant spambush, the unfair deaths the game throws at you like the well or the ogre slamming through the door, reusing enemies and bosses from DS1 as bosses and enemies in DS2, the lazy boss design that involves putting putting mob enemies in the fight, like the Royal Rat Authority or Duke's Dear Freya, or or just having most of the bosses literally only having like 4 moves, the stupid way they put enemies in view of bonfires that agro onto you like at sinners rise, the way lock on doesn't work for any enemy that's low to the ground, the absolutely resource management (getting a titanite slab from something like the congregation, which also demonstrates the lock on issues)
It's absolutely a super flawed, not good game.
@@Punkandcannonballer I addressed all of that already idiot. To me, someone who has actually played the game an extreme amount of times and enjoys it just as much, I would say that in most cases all those criticisms are complete bullshit. Read my comment again. All you described was the stigma of ds2. Stigmas can be wrong. Most of ds2s criticisms come from people expecting a bad game. People who actually play the game understand it a lot more and can also point out how many critiques of ds2 are not unique to ds2, or just false,
For instance. Hit box issues are a non issue. They don’t really exist. In 99 percent of cases it is adp that is the flaw, not the hitboxes. In fact, in ds2 you can literally duck under enemy attacks by simply doing a running attack. That is how good some of the hitboxes in the game are, but no it has bad hitboxes because I watched a UA-cam video saying as much. As for the jank, yeah it is an unfinished game that, like ds1, has lots of jank. That is a valid criticism. A nuanced criticism that is not one usually stated when complaining about ds2 as opposed to the far more slanderous “bad hitboxes” argument.
Same for ganks. As I already said if you’re facing more than 3 enemies at a time in ds2 then most of the time that’s on you. That or you’re failing to see some kind of puzzle. I have never once been overwhelmed in the entirety of the game.
10 years of playing the game with a mindset that the game sucks while ignoring positive feedback and nuanced points doesn’t equal 10 years of valid experience. Especially since your sample size is . . . What? You really think that your anecdotes of a negative ds2 experience from a few popular UA-cam videos or hell even a lot of UA-cam videos just erase the existence of all the POSITIVE experiences and feedback ds2 has received? Just because they’re less popular doesn’t mean that isn’t too part of the 10 years of ds2 experiences.
Y'know the explorer gear with the estoc just looks kinda right, really looks like a guy who calls people rapscallions and scoundrels.
I love how 95% of the complaints in this run stemmed from either A) having a +0 weapon in the covenant of champions -> "why is my weapon breaking so fast" "Why are enemies so tanky" "Why do they deal so much damage" or B) The punishment wheel
11:11 Sonic the Hedgehog when you select him in character select
I was really hoping Chevy or Smelterfly would come out of mirror knights shield.
1:02:30 fighting guardian dragon just looks so hilarious after stuff like placi fortissax and lansseax
Yeah. Imagine not spending 1 hour running after the bitches 😮😮😮
Covenant of champions really did him dirty
Aggy: Game is kinda great.
DS2: And I took that personally.
Nah, CoC and challenge on the fist first run, bro.
Honestly it just grows on you at one point
didn't grow for me lol
@@EziooAuditore nice name i just started playing assassin's creed 2 😅😅😂😂👍🏻
It definitely does, replaying this is so much fun after you get past the initial experience
Woof, I replayed it for the first time in many years and I thought it was even worse than I remembered. I think it has aged horribly.
Stockholm syndrome
>Does challenge run
>Complains when things are unbearably difficult
What did Aggy mean by this?
Yeah, no sympathy here. I skipped every stream of this for a reason.
The game constantly spamming you with mobs is unrelated to his challenge run's conditions lol
@@EziooAuditore Skill issue, git gud.
@@Zacharygoldberg123 that's not a relevant response. It's incredibly lazy difficulty. It's the laziest way to increase difficulty : just putting more enemies all around you that'll all pop up as you cross a certain limit. Instead of crafting difficult encounters against a few difficult enemies. That is bad design considering what these games are actually capable of. The one way to deal with the games mobs are to run back to a tighter corridor and engage everyone one-by-one or two at a time. So the gameplay isn't designed for it. That's why it's bad design on top of being lazy.
@@EziooAuditore I'd argue the only place it becomes an issue is Iron keep. A lot of people don't like ds2 because you can't just run past all the enemies to retry a boss. I think that's where most of the ds2 pve frustraion comes from. You're almost doubley punished for failing a bossfight. It's one of the few things I dislike about darksouls, the runbacks to some of the bosses can be downright cruel. Seth, Smelter Demon, and Ocierous come to mind as particular examples of horrificly awful boss runbacks. It's a problem that Elden Ring solved beautifully with stakes of Marika. Love all 3 souls games but they all have flaws, it just feels disingenuous to rag on a game for its difficulty when the game was never meant to be based around constantly getting new, less upgraded weapons, armor and rings.
the coop areas really sucks when you do them alone, but when you try it with friends are actually pretty fun and cool
VIDEO IDEA: Elden Ring but everytime I roll I roll in real life
Also every time I ride Torrent I ride a horse in real life
@@Chumbaniya Every time I kill a remembrance boss I kill god in real life
while DS2 has its flaws let us never forget what it gave us: Majula and best fashion souls
In all seriousness tho, as this was my first ever Fromsoft game, I still have so much love for it. ‘Twas fun getting to catch these streams
Also:
-best NG+ mode: some bosses have extra attacks, there are new enemy ai phantoms
-DS2 is still the only FS game that have full functional left hand, even ER, while having power stance still has DS1/3 left hand
-IMO best magic: unlike DS3 & ER in DS2 you have to level up attitude to stuck many scrolls of the same spell to multiply its numer of use. In DS3/ER you only need maximum 3 slots in PvE while in DS3 both sorcerer and pyromancer have 2 slots from start and in ER all classes have 2 slots.
Dark Souls 2 is actually my favorite out of the Souls series and I always feel so alienated for having that opinion because most people fucking hate it 😅
@@iiBenihime me too
Its still the only game i could never fully finish out of frustration. While there are many good things DS2 introduced, the amount of flaws it has greatly outweighs them. What good are some great gameplay systems if the core gameplay sucks so much?
The lore while fun by itself, tries way too much to distance from the previous game, it might as well be a completely different world from the same universe. I think some parts are great for the general lore of the series, but the rest makes me not care at all.
Honestly i wish for this game to finally get a full remake to truly shine, because the potential is there.
I hope he realizes that the wheel always lands on the same side so it keeps giving the same 1 or 2 choices and that he needs to shuffle it a few times every spin
He, in fact, does not realize that.
@@jak199527 yeah but i hope he does for future videos
to date this was my fav aggy stream. was like watching a thriller with how badly chat was trying to help and failing
I personally never had issues with Scholar.
People always griped about ganks but a good 90% of them can be avoided by simply just not sprinting into every room
Aggy: willingly chooses to join a covenant that increases enemy damage, health and resistance on top of a wheel he spins every death that deletes his equipment
also Aggy: is shocked when enemies do a lot of damage or take a long time to kill
I know that at the end of the day his experience is his experience, but if you're going to make any comments on the game as a whole perhaps it isn't the best idea to handicap yourself in such a way. Dark Souls 2 is far from a perfect game, but with the stipulations he placed on himself it's no wonder he quickly stopped having a good time. He also seems to make many snide comments making fun of people who like the game which i think is particularly unfair, not even because of "subjective opinion" or anything like that but simply because he refuses to acknowledge the fact that the people he's making fun of are not playing under the same ridiculous stipulations. There experience is entirely different to yours. Maybe they're wrong, maybe they're right, but how would you even know if you refuse to just play the game normally first?
Finally the best darksouls
This is my favorite Fromsoft game after Sekiro 😭
@@NovaTrap1312real
Watched this run live, truly one of the best
streams I ever watched Iron keep was so good
Aggy: complaining about how much HP the bosses have and how little damage hes doing
Also Aggy: everytime i die i delete all of my rings and weapon. Also, i put the game into hardmode with the champions covenant :)
DS2 is a game you either love in spite of itself, or don’t.
Something just won't let me not love Ds2 despite its many problems
or you just love it cause it's a good game. Ds1 is jammed full of issues too, to nearly just as bad of an extent. and i ended up not liking it because it makes no effort to stand out from demon's souls
@@Rosy_bun What issues do u have with ds1? The only low effort area I can think of is Lost Izalith.
@@anonisnoone6125 Ds1 falls off HARD after anor londo
No, I just love it
In covenant of champions, +6 weapons and no rings.
"Wtf why does every boss have so much hp DS2 sucks"
The Semon of Dong editing @57:07 is peak comedy. @yojosherino killed it again.
Dark souls 2 is a great game with cool areas and amazing fashionsouls and this is a hill i will die on
I love Dark Souls 2 because it is just pleasing to look at. There are so many vibrant colours in it. Dark Souls 3 has just the same mash of grey brown and red
@@Loonaticore97 Pleasing to look at? Dark Souls 2 is really ugly most of the time.
@@ThisAlbino compared to ds3 it is eye candy
It’s so funny seeing Ford F150, he was also in RTgame’d videos
I knew I recognised the name from somewhere
DS2 fans are so content starved, we'll sit through 2 hours of people shit talking the game, because it's all we have...
@@thatguydoinstuff1083 at least he doesn't turn off pvp
That estoc has maybe the least satisfying attack animation and overall feel of any weapon ever.
There was no fucking point in having the wheel if it just made you hate playing the game even more. It just made watching this so frustrating.
Most UA-camrs hate the game before they play it because they are meant to, thats part of catering to the largest audience, as far as I know the only one to point out this its not as bad as everyone says is Zanny.
@@nafereuskortex9055I don't think it's that's deep man, I think most people don't like just cause they don't like it. There's no agenda to slander dark souls 2 lol
@@mobi7049but it really is that deep though
@@mobi7049most people hate it because they watched a youtuber that made a completly fake DS2 hate video
@@nafereuskortex9055but this dude has already played it before. What are you on about?
I thought you were going to half ass this run but you went above and beyond! Very well done! If you didn't have my respect before, you sure do now.
I have never seen Mirror Knight summon so many times! He has never summoned more than one time while I was fighting him
lmaooo I have NEVER seen Looking Glass Knight summon more than 1 or 2 NPCs, that was criminal
Must be nice playing the best souls game ever for the first time. I particularly love Iron Keep, Frigid Outskirts, and Shrine of Amana!! :)
I liked that you could get a merchant to come to majula who sells life gems, and you can buy infinite amount to cheese heals. Loved the video
I'm in the process of getting the platinum trophy on this game on ps5 right now. 2.5 playthroughs seems to be required for it. Have fun Aggy
You got this!
I got the platinum too, there are lots of guides that can help you with it :)
If you're playing on steam always keep it online, because it didn't record 2 achievements I got when I accidentally went offline.
Best of luck with your challenge!
22:57 Johnny English pulling a real Johnny English ^^
If the videos are edited at the same level of quality as these usually are, then I would not mind the "more casual" runs to end up on this channel too!
Aggy having the whip for ages but losing lots of better weapons instantly is hilarious
Eh. I don't think it's entirely fair to shit on Ds2 the entire time when you impose restrictions on yourself about deleting equipment upon death.
@@mintyblur better than the first one
@@zackmash851 not even close. Bad hitboxes, bad bosses, the existence of lifegems, nonsensical world design, spammed enemies everywhere that ambush you, some of the worst boss runbacks and worst areas in all of FROMSOFT games etc, all make DS2 a much worse game than DS1.
@@EziooAuditore the hitboxes are bad, but the level design in ds2 is better than ds1 at the expense of the overall world design, the bosses in ds2 are much better designed than the bosses in ds1, and every dark souls game is plagued with awful runbacks but at least ds2 lets you permanently remove the enemies by killing them enough times if you're having that much of a struggle. DS2 is a much better game than DS1
Do you guys even play DS2? The hitboxes are better than DS1 and less inflated than DS3, the only broken hitbox is the giants'. "Bad bosses" is a subjective opinion. Not liking lifegems is again a subjective opinion. Literally every game has ambushes everywhere, and once again complaining about the number of enemies is your subjective opinions. Runbacks are bad in every From's game except Elden Ring where they got removed entirely, don't bother cherry picking. "Worst areas" according to who? Your subjective opinion. So your only objective critique is the bad world design, which we agree on.
It's always the same shit: opinions presented as facts, parroted blatant lies like the hitboxes ones, complaining about issues all Souls games have in common as if they were DS2 specific, and players refusing to adapt to the systems of a different game.
Like we get it, you like more, that doesn't mean DS2 is bad. Repeating what the mob says doesn't make it true.
@@Yarsito I played DS2.
> The hitboxes are better than DS1 and less inflated than DS3,
Can I just say you're being subjective too then? I completely disagree, DS1 and DS3 have overall much tighter hitboxes. The amount of times things in DS2 hit you when they shouldn't, or miss you when they should hit you is staggering. This does not happen to any close degree even in DS1. I guess I should have leveled ADP more.
Lifegems go completely against the way the gameplay works. I wonder why it has never been used since DS2. You can claim their existence being bad is subjective but it's pretty much akin to adding infinite health considering how easily you can get 99 lifegems. If you want to call that good design go for it. Having a very limited amount of healing is what drives the gameplay and how much risk the player takes.
Every game does have ambushes. If you played them you'd know DS2 has more of them. The game spamming you with mobs in many areas is just an artificial way to increase difficulty, and I'd say that's bad. Bad runbacks are a thing in all FROM games sure, but DS2 has more of them and the longest ones. Your defense is basically "this shit sandwich has shit but your ham sandwich has 1 small piece of shit in it which means they're both the same quality". Of these flaws DS2 has more of them, and that's not subjective.
If a game has flaws in them and lots of people see them and point it out, they're not parroting each other. They're simply seeing the same flaws and describing them. Maybe the source being the game just has those flaws? It's not that DS2's system is simply different but equally as well-made. It's a rushed game that focused too much on its perception as a "difficult game where you die a lot" and tried to match that perception even if that meant lazily adding more enemies to jump on the player, instead of building difficult but fair encounters you have to practice to get past of.
Smelterfly is an incredible character. Their outfit just made it.
The option to lose all rings was prob too much. Even lose 2 rings is fuck up enough.
I only ever played Scholar until recently I played through vanilla on my “switch games on death” playing through all the games minus Sekiro and Demon Souls, I didn’t really notice any big differences honestly besides being able to fight Ornstein early because you don’t need to kill a giant dragon
Oh my god its an actual video now!!!! Love the vods but 2 hour video is yum
Im super happy it's up since the VODs expired before I could watch them all!
Johnny English was hella hilarious, fits his role so well
Commenting to say we need more Casual'ish runs (Challenge included)
Johnny English was lore accurate
Welcome to "Aggy gets increasingly more impatient and tries to rush the game thus getting caught out constantly and dies" the video
Honestly a 10/10
DS2 is like the Nickelback of the souls games: You make fun of it and its enjoyers not because it's bad, but because you can't not make fun of them
The Casual runs are nice too! Definetly would love to watch more of it.
Aggy: *enters the Covenant of Champions*
*sucks at the game*
Also Aggy: "ThIs GaME suCkS" 😂
You indeed are sick with it dude. I’m jealous of how simple you made those pursuers look
I like how this vid is literally the “easier to enjoy ds2 when you don’t got a hater telling you how bad it is the whole time” meme lol
i think aggy got the perfect storm here
an experienced, confident challenge runner
a game said runner is both unfamiliar with and doesn't respect
extra difficulty mode activated
the most bosses of any fromsoft game
the potential for devastating setbacks with every death
and as much as i love and defend DS2, there's no denying the jank factor
Aggy: hey, this game isn't that bad!
Also Aggy: Skips every cutscene and piece of Aldia dialogue on his first playthrough.
Also Also Aggy (making up the rules to some ridiculous challenge all by himself): Wtf?! Why don't I have any equipment left?
Also Also Also Aggy (throwing 3-damage rocks at the Burnt Ivory King): THIS GAME SUCKS ARGGHGGHGHH
????????????????????????????????????????????????????
Me see DS2 content. Me watch the full 2 hours. Me go out satisfied when I see Aggy almost popping a vein
1:34:20 ok but Fume Knight is fucking awesome
Estoc is ok 1 on 1, but when there's more than a couple rats even, you need a slashing weapon
its funny that he joked about the lore of the iron king dlc key placement but it is with fume knight's greatshield so it kinda makes sense.
this is my fav souls game but i def wouldnt have done champions covenant with this challenge, esp for the dlcs
ive been playing a lot of ds2 sotfs lately so it was a joy to see this pop up in my feed
2 hour video is so fking HYPE
With all the invasions that followed him, surprised no one was able to get summoned for the Looking Glass Knight
After getting all achievements in scholar, I can say I really enjoyed it.
More fun than the original imo.
I did a double take at the shrine of amana boss title. Fantastic work, yojosherino.
Ds2 is my difficult but eternal love
The black crypt sword was by far the highlight of my DS2 playing
44:28 that one is entirely on him, when you completely run out of stamina it takes a while before you are allowed to sprint again in all 3 Dark Souls games as well as in Elden Ring, he also just walked right off the platform for no apparent reason.
The time before you can sprint again is unreasonably long in DS2. While I can't speak for DS1 as it's just been too long, DS3 and Elden Ring are no where near as long of a wait as DS2. As well, in DS3 while Holding the sprint button from 0 stamina takes a few seconds to allow you to sprint (around the same amount of time it takes to return to full stamina at 10 endurance) you can actually let go and re-press the sprint button early to run at any point after your stamina has returned to a positive value (as it dips into the negative when you consume too much).
nah ds2 is the only souls game where you need to wait for your stamina to regen back to full to sprint again if you run out of stamina. that doesn't happen in ds1 and 3.
This video is a good insight into the lowest point of souls, before immediately non-stop high points again.
I was genuinely upset that he lost the Red Iron Twinblade so fast.
If not the best weapon in the game, its easily top 5.
The edit at 4:55 is so incredibly smooth! Fantastic video, as always.
covenant of champions make the game harder ????!!!!!!!!!1 man i didn't know that i dies like 10000 times
So when in the CoC, enemies have more health, damage output and damage resistance. Also, summons (even NPC ones) are disabled, and infinite respawns are enabled instead of the normal "kill an enemy 12 times and it stops respawning" gimmick DS2 normally have.
15:33 I love how he very calmly said "I'm dead" only to follow it up with the most distraught "NOOOOOOOO" ever lmao
I'm inclined to agree with Aggy about the jankness and enemy spam. Even if you play it slow, you can draw in too many enemies, the sudden spikes in difficulty and figuring out where keys are without a guide is MADDENING.
**HOWEVER**
My dude, YOU decided to put a challenge on yourself TWICE. Getting rid of weapon-*categories* or armour OR RINGS, for every death in a semi-blind first playthrough is going to be devastating and YOU accepted the Company of Champions. Weapon degradation, the runback and more would've been less of a problem without enemies having double the health.
I'm not saying the game is perfect. It is RIDDLED with bullshit. But this was not a fair shot in the first place.
But Imagine learning how to play a sport but you say it's too hard even though you decided to punch yourself in the balls randomly.
Of course it was frustrating.
I'm not sure what was expected.
Anyway, love the vid :D
The Majula music is the most Nostalgic thing to me. It brings back so many happy memories.
Ok, can someone please explain to me why people hate DS2 and Scholar so much? I'm plaything through it right now and I'm having a blast. I really don't get the hate
Because you have to level a stat to get the same i frames that you already have in ds1 and ds3. Also if you have played the other games you can tell that ds2 definitely has some more questionable enemy placements and some Meh bosses compared to 1 and especially 3 but it’s still a very good enjoyable game imo
@@Andrew11017 Honestly, while it does take some getting used to, I'm actually fine with less i-frames. ds2 has rather slow combat, but that also makes it very strategic. For a lot of bosses and enemies, it's better to try and maneuver around them rather than dodge through them, with the roll being used more for getting or closing distance quickly. While it's definitely different from the other entries, I don't think it's really that bad. In fact, I actually quite like it for what it is. But then, maybe I'm ok with it since the last two souls games I played were Sekiro and Lies of P, which both have very quick dodges with short i-frames
@@cking4869 See, I'm gonna blow your mind. Locking on in DS2 actually slows you, and changes your movement animations to your detriment. If you just never lock on you move much faster, so much faster in fact that most enemies AI can't even keep up. You can break most the combat by just not locking on, which is one of MANY examples on why DS2 is worse than the rest. It also serves as a great example of how the game really does try to artificially take agency from the player when measuring difficulty. I can't stand how slow DS2 is, and its not strategic at all because they artificially slow you down for locking on.
UA-camr video essay culture brainrot is mostly why.
@@jahrfuhlnehm No its just because people don't like the game dawg, its not some culture conspiracy they just made a lot of ass choices.
“Why does the boss have more health than I have durability?” Welcome to Lies of p.
haven’t started the video yet but im so excited‼️ Sotfs is in my top 3
“Turns out this game sucks, you just gotta get to the part that sucks” Real
Streamers be like; "Ds2 Sucks!" My brother in Christ, you self imposed a challenge that resets your build every 5 minutes, turned on hard mode, and are playing semi-blind.
Pretty much nothing he complained about had anything to do with the challenge. Him deleting his gear doesn't remove any of the oodles of bad to questionable design choices implimented.
@@rorekthedemon He would be complaining far less if he was able to pick a build and actually stick to/optimize it. You tend to complain about things when you're putting yourself through a hellish challenge for content.
DS2 isn't a perfect game, and it's objectively the worst entry of the series, but it's not a bad game and many of his complaints boiled down to subjective shit.
Yeah he had a point sometimes but often it felt like he was just letting the horrible mood he was in due to constantly having to toss his hard work out the window affect him.
@@zath6425 No, I did DS2 normal and complained about the same things. Bad run backs, bad bosses, bad enemy placement, bad mechanics like delayed fog gate i frames, the movement is bad. Like you can love the game, pretty much every souls game has a slew of shit that they mess up, but him sharing his distaste for the game isn't "letting a bad mood in".
@@rorekthedemon save a handful of awful designs, ds2 has some of the best bosses of any fromsoft game and improved a lot on the movement of ds1
@@rorekthedemon He complains about the dmg he's doing, the long drawn out the fights are, and bosses repeating the same few moves. Bosses (not all) in other games have a few noves as well, but since you have a decent build you don't find it tedious or annoying when seeing it a couple times compared to seeing it 10-30 times with a garbage build like he is using now.