The dad-joke giggle Arty made when he said "you've only got 8 gateways, so you're very much *gated*" made me laugh out loud. Thanks for the casts arty!
I really like when you go back after the game is over and explain what happened in a critical moment. It's nice to get that extra analysis/explanation and it helps to increase my understanding of the game. Thanks a bunch.
Stork looked really solid. If he brought a single DT down with his zealots, I would have thought this was Bisu. Really solid gameplay, brought up his cannons with safe timings, got a couple monster storms in the middle. If Stork is looking this good with gateway units again, look out Terrans, you can't just expect carriers anymore. Fantastic simcity for Zerg, keeping the rally nearby is really key to being able to drop back and block the lanes, let that one sunken do work. Unfortunately, the decision to go with an Apocalyse Contain there was a *busted* idea. I knew ranged goons did well vs lurkers, but I never realized how fast they get gunned down with just goons, usually it's with storms. So did the math, +1 goons only need 8 shots to kill a lurker, and they both have 6 range. Lurkers really get bopped hard without support.
The quality looks better Artosis on your videos (I know you were asking in another video and I noticed it when I went back to an older video, keep up the great work)
8:16 i think this is is just that typical zealot archon +1 timing that's honestly kind of old fashioned. i don't think it's a muta read, but he doesn't have storm and has to spend his gas on something for this attack. 9:02 oh! and here we see a modern version of the attack with 5+ corsairs, making the hydras defend the bust and punishing his overlords! I think zergs are going to have to seriously consider just not allowing this part of the game, going den first, making 5 hydras, killing the wall, and going home doesn't really put zerg behind but eliminates the opportunity for the protoss to take the initiative with this zealot + corsair attack that's become very common against lair-before-den. 10:46 this pressure is crazy. again this never happens if zerg goes for den-before-lair, hydra range, kills the wall, and goes home with barely any risk. SHOULD be noted that off of the axe-murderer build (9pool speed) this hydra bust may not work, i don't have a good grasp of how this build transitions, with the small number of lings built, but quite late nat. 12:21 stork doing stork things, hanging out at 250 apm but his timings are so perfect, observers, goon range and the second big round of goons finishing JUST in time to be able to push the lurkers back onto the map. 12:50 lurker count is NUTS, especially for someone who's had his overlord count devestated by still-at-large corsairs, this is very interesting! 13:15 great point about scourge vs toss, in fact, wanted to point out, snow not known so much for PvZ but the man is SO good at storming scourge! it's not easy, they're quite fast, but he gets em to die! 13:38 wow, i don't think i've ever seen a zerg build so many lurkers that they don't have enough hydras left to protect them from 8 goons and an observer lol 14:13 WHAT A FINISH! great move, stork! and thanks for the game RT!
hey arty thanks for the awesome cast ! Just a heads up the music ended up being a bit loud at times and it was a little tough to hear you out. Again thanks for the awesome daily casts i miss none of them !
The scourge that was supposed to kill obs randomly went off to kill some corsairs that didn't matter. That's what really killed him.
iono man, that corsair pressure was KILLER
The dad-joke giggle Arty made when he said "you've only got 8 gateways, so you're very much *gated*" made me laugh out loud.
Thanks for the casts arty!
We should use this opportunity to pylon more dad puns
@11:32 is the "gated" dad joke, also note the little chuckle from Artosis after it KEKW
I show up earlier at work so I can sit down, relax and drink my coffee and watch this daily lol
That's based
same ... everyday i have lunch and watching this ...
I really like when you go back after the game is over and explain what happened in a critical moment. It's nice to get that extra analysis/explanation and it helps to increase my understanding of the game. Thanks a bunch.
Charlie- “How much Lurkers is too much Lurkers?”
Dennis- “ ANY amount of Lurkers is too much Lurkers!!”
Stork looked really solid. If he brought a single DT down with his zealots, I would have thought this was Bisu. Really solid gameplay, brought up his cannons with safe timings, got a couple monster storms in the middle. If Stork is looking this good with gateway units again, look out Terrans, you can't just expect carriers anymore.
Fantastic simcity for Zerg, keeping the rally nearby is really key to being able to drop back and block the lanes, let that one sunken do work. Unfortunately, the decision to go with an Apocalyse Contain there was a *busted* idea. I knew ranged goons did well vs lurkers, but I never realized how fast they get gunned down with just goons, usually it's with storms. So did the math, +1 goons only need 8 shots to kill a lurker, and they both have 6 range. Lurkers really get bopped hard without support.
Stork was one of the 6 dragons
He is very solid
The quality looks better Artosis on your videos (I know you were asking in another video and I noticed it when I went back to an older video, keep up the great work)
8:16 i think this is is just that typical zealot archon +1 timing that's honestly kind of old fashioned. i don't think it's a muta read, but he doesn't have storm and has to spend his gas on something for this attack.
9:02 oh! and here we see a modern version of the attack with 5+ corsairs, making the hydras defend the bust and punishing his overlords! I think zergs are going to have to seriously consider just not allowing this part of the game, going den first, making 5 hydras, killing the wall, and going home doesn't really put zerg behind but eliminates the opportunity for the protoss to take the initiative with this zealot + corsair attack that's become very common against lair-before-den.
10:46 this pressure is crazy. again this never happens if zerg goes for den-before-lair, hydra range, kills the wall, and goes home with barely any risk. SHOULD be noted that off of the axe-murderer build (9pool speed) this hydra bust may not work, i don't have a good grasp of how this build transitions, with the small number of lings built, but quite late nat.
12:21 stork doing stork things, hanging out at 250 apm but his timings are so perfect, observers, goon range and the second big round of goons finishing JUST in time to be able to push the lurkers back onto the map.
12:50 lurker count is NUTS, especially for someone who's had his overlord count devestated by still-at-large corsairs, this is very interesting!
13:15 great point about scourge vs toss, in fact, wanted to point out, snow not known so much for PvZ but the man is SO good at storming scourge! it's not easy, they're quite fast, but he gets em to die!
13:38 wow, i don't think i've ever seen a zerg build so many lurkers that they don't have enough hydras left to protect them from 8 goons and an observer lol
14:13 WHAT A FINISH! great move, stork! and thanks for the game RT!
I understand not wanting to be torn apart by storm, but that's just too spread out, imo.
Another great cast, Arty.
How many hydras did that 14:00 storm kill? 12-14+?
How many? Yes
@@valterbranisarajevo8731he must TO know ;)
It is so satisfying!
Thanks for watching ArtosisCasts? Thanks for making ArtosisCasts!
7:09 the Round Table of the Zealots
sometimes its these "dumb moves" that teach us the most!
How many Lurkers is too many Lurkers? Trick question lol, never too many!
Templar: Our storms will block out the sun
Lurker: fine, then we shall fight in the shade!
«HeY EvErYoNe»
Hey hey people
lurker play worked well; he just failed to dodge the storms
Artosis all proud of his pun
I see a lot of PvsZ games are just won by the Zerg making mistakes. Good to see Stork again!
hey arty thanks for the awesome cast ! Just a heads up the music ended up being a bit loud at times and it was a little tough to hear you out. Again thanks for the awesome daily casts i miss none of them !
Do you cast FFA or team games sometimes? I'd be curious to see a pro 3player FFA with the 3 races
Time for our morning chills boys
Why not a mirror match casted sometimes? Like once every month.
I propose a mirror match on the first Monday of the month
And march should be month of the mirror and we will get a mirror every monday
Im gonna guess 100
Didn't ASL just happen?
The spoiler wall holds strong.
zerg lost 60 supply in 3 sec
Whoever is in the thumbnail always loses.
Mobile Spoiler Wall
Finally S wins a game
What's this "hey everyone" nonsense. I had to double check I went to the right channel for my morning routine.
"HHHHHHHHHHHHey Everyone" 😄
Answer is: Yes
13:59 perfect andrew tate impression
11:35 heh heh heh
Coffee Coffeetosis coffee
It was good
Boom
boom
zvp is really disbalanced.. you have to be really lucky to win some games... but if protoss not making mistakes gg
I am 3 APM 0 IQ Protoss.
With a redbull you could increase that APM to 4
Which one of you ?
So 2300?
So in the top 10% of toss players?
stay mad terran players😂
It's not that he's playing he map weirdly -- naked mass lurker vs. goons is always trash.
Protoss wins.
Which they usually struggle to do vs zerg and still do vs terran unless you're Snow
FIRST!
first
such a coward zerg player but not gonna complain, P player did good
Boom