The stomp teleportation into light has a strict timing mid-screen, even when the opponent is crouched. Even the micro-walk doesn't work. It has to be frame perfect. Is there an easier way?
Wonderful video. For the dash buttons, (like dash light or medium), it appears as though in some of them, you do not dash yet the input comes out, any advice would be helpful thanks
Press both forward on dpad + dash macro at the same time, then the attack button right after. It registers the forward input and dash macro press as an instant 66 input and the move comes out without you ever actually seeing the run animation.
@@UFOrangeI think he is referring to the stomp followups. I have the same issue, after 214L or 236L into stomp, it always seems to be out of range and I get far light instead of close light. You seem to land it both in and out of the corner, too
Ah in that case, there's a couple of factors to it. 1. Corner pushback is strong here. The longer the ground combo is, the more it pushes you away from the wall - even if you didn't do everything in the corner. Make sure you do the u+U follow-up early into your combo to ensure you hit a c.L after 2. Don't mash it. I'm not sure what the system mechanic is, but if you mash a link, it's not gonna come out fast enough for some reason. Wait til you see Abel go back to his neutral stance and press L as soon as you see it. 3. You can only link L after stomp if the enemy is crouching. Crouching reduces pushback and increases hitstun by a frame. If they're standing, no matter how close you are or how fast you do it, you're not comboing after stomp. You can force a crouch with dash H, raw Raging Strike, and 22X~L ~Stomp.
Stomp followups don't work on standing opponents. You either have to catch them crouching or force a crouch by starting the combo with a 66H, raw RS/RC, or 22X~L~stomp.
Avatar Belial full combos deal a little more damage than other character's equivalent, but you're only getting about 10% of the opponents health and paying 20%-25% of your own in ONE combo. You actually make the opponent kill you with less interactions than the "discount" you'd get for yourself for dealing just a little more damage with your skills. It makes no sense, the reward is mathematically not worth the cost. They need to lower the Health costs and give him MORE life than the normal 15k HP everyone gets since his specials costs life, not LESS. People play it because they like him, not because he is efficient. If you look at Siegfried, his life-paying skill can actually make you profit and, more important, it's not obligatory at all.
It can work on everyone. The trick is in the RC. Notice how it's delayed? It's not canceled immediately after c.5H. You have to wait a bit so the RC lifts higher, allowing you to connect SSBA after
He reclines on his swords, with his swords.
Keep up the good work!! alwayse amazed by your cooking
thank you! means a lot that people actually like how i style XD
I’m gonna have to download some of these into my gameplay
The stomp teleportation into light has a strict timing mid-screen, even when the opponent is crouched. Even the micro-walk doesn't work. It has to be frame perfect. Is there an easier way?
There shouldn't be a microwalk involved. 5L should come out right after stomp. Try limiting the hits you do before the stomp to reduce pushback
Wonderful video. For the dash buttons, (like dash light or medium), it appears as though in some of them, you do not dash yet the input comes out, any advice would be helpful thanks
Press both forward on dpad + dash macro at the same time, then the attack button right after. It registers the forward input and dash macro press as an instant 66 input and the move comes out without you ever actually seeing the run animation.
@@JP_KI thank you!
Hello, are these combos optimal ?
Yes 👍
The last one is, and honestly the back to back back ultimate skill is a good one for fighting zoners
How do you get into range for the close light?
which part?
@@UFOrangeI think he is referring to the stomp followups. I have the same issue, after 214L or 236L into stomp, it always seems to be out of range and I get far light instead of close light. You seem to land it both in and out of the corner, too
Ah in that case, there's a couple of factors to it.
1. Corner pushback is strong here. The longer the ground combo is, the more it pushes you away from the wall - even if you didn't do everything in the corner. Make sure you do the u+U follow-up early into your combo to ensure you hit a c.L after
2. Don't mash it. I'm not sure what the system mechanic is, but if you mash a link, it's not gonna come out fast enough for some reason. Wait til you see Abel go back to his neutral stance and press L as soon as you see it.
3. You can only link L after stomp if the enemy is crouching. Crouching reduces pushback and increases hitstun by a frame. If they're standing, no matter how close you are or how fast you do it, you're not comboing after stomp. You can force a crouch with dash H, raw Raging Strike, and 22X~L ~Stomp.
@@UFOrange this is very helpful, thanks a ton! 🙂
@UFOrange quick update: the advice worked and I am now COOKING 🍳
Thanks for the help! 🫡
On the first combo I keep getting far l after the stomp. Is there anything i can do to get that close l?
Stomp followups don't work on standing opponents. You either have to catch them crouching or force a crouch by starting the combo with a 66H, raw RS/RC, or 22X~L~stomp.
is it just me or theres just a few amount of ppl that plays belial/avatar belial? I barely find any at S+
yeah, he's usage is pretty low. understandable since he's a glass cannon in a super aggro meta.
I've seen some belial players, avatar belial players not so much
Avatar Belial full combos deal a little more damage than other character's equivalent, but you're only getting about 10% of the opponents health and paying 20%-25% of your own in ONE combo. You actually make the opponent kill you with less interactions than the "discount" you'd get for yourself for dealing just a little more damage with your skills. It makes no sense, the reward is mathematically not worth the cost.
They need to lower the Health costs and give him MORE life than the normal 15k HP everyone gets since his specials costs life, not LESS.
People play it because they like him, not because he is efficient. If you look at Siegfried, his life-paying skill can actually make you profit and, more important, it's not obligatory at all.
How to confirm break to SSBA in 2:56, is it only work on ferry because i can't hit it with other characters,
It can work on everyone. The trick is in the RC. Notice how it's delayed? It's not canceled immediately after c.5H. You have to wait a bit so the RC lifts higher, allowing you to connect SSBA after
Thx a lot! I just hit it in lab. >.