Good on you, we're all pretty passionate about this landmark title. ;) It's funny to think the James Bond estate passed on this back then because the Bond games that came out in this time period weren't great. I would have chased Gomez down to make sure the deal didn't fall through. I can't think of one but too bad there wasn't some kind of generic steering wheel across all the platforms with a DB-9 port and that style of pinout, 2600/7800/VIC-20/C64... Nes port is solid enough, fairly accurate. Bad GBA port strikes again, that really shouldn't be possible. :P
[Famicon version] HQ: OK, we need you to drive this weapons truck and meet our agent's car on the road so he can receive the extra weapons that he needs. Agent: Yes sir, it will be my honor! HQ: When you get close to the spy, slow down and he'll blow up the truck releasing the weapon, which he will then scoop up. Agent: Uh... And what happens to me? HQ: You'll get a very nice plaque on the wall of heroes. Agent: Yeah, I'm not so sure I like this plan.
I did not know there was a version of Spy Hunter for the Atari 2600. Must have been either a prototype or a release near the console's last year. Also, Super Spy Hunter had that killer BGM that Sunsoft games are known for.
I was going to mention that about the McDonald's logo in the GBA version. That jumped right out at me. What a strange thing to see in the game. I'll have to have a go with Super Spy Hunter at some point. Good to see the updated video.
バテる フォルムら I played that game in Peru, borrow it from a friend long time ago (We used to exchange games). I did not even remembered the name of the game. Nice to see it after so many years.
There's a machine of it in a restaurant near me, the smokescreen button doesn't work, and there's engine and crash music, but the music doesn't play. I didn't even know it had music.
Thanks for the update! ^_^ The NES version is a really good port. But the GBA port is absolutely horrendous. DSI can't even port such a simple game without screwing it up in every way.
Yay! More ports! NES version looks nice and almost does seem to reach the Colecovision's level of enjoyability! GBA, on the other hand, is as shitty as expected... god, why are so many GBA ports bad? Joysticks would've really helped the BBC Micro port, but I heard the Micro was a school thing, so it probably wouldn't happen sadly. Nothing much to say about the GBC port other than it's a portable NES version.
No problem. Luckily I still had the original source files for this video so an update was easy to do. Normally I delete the source files once the video has been encoded.
I love these updates, gives me an opportunity to watch the whole thing all over. And it shows how dedicated you are to getting these battle of ports, right! Major props to you, sir! Super Spy Hunter is a pretty cool game! Sunsoft rules To be fair it should've not even been on the list, because it has hardly anything to do with the original. The original Japanese version is called Battle Formula. Got renamed to Super Spy Hunter in other regions. At least that's what I figure happened
Reminds me of my nan this game took me on holiday when i was a child and i was obsessed with the arcade machine with the steering wheel happy memories such a long time ago :)
Excellent episode Mark. I've not played any of these conversations thankfully but I want to have a go on that Famicom game. Hats off for the effort emulating and playing these turds 👍
Thanks. This was one of the most miserable videos I've ever had to put together. Spy Hunter is a crap game but playing crap ports of a crap game is no fun at all.
I remember being pulled over to coin op in the arcade as it's attract music could be heard over all the sounds but I never sat down to play it as it looked crap.
I try not to get in to the clones simply because they're not official ports. Also, if I did start adding clones people would expect them all the time and that would take way too much work for a weekly show. It's also very likely that I'd miss many clones due to not knowing all games across all formats. I do sometimes cover unofficial makes if they are famous enough such as the Mappy games for the X68000 that were featured on the Mappy video. This is only because I knew of them and that they are often mistaken as official ports.
Hi this is unrelated. I while ago I saw one of your videos. You compared a shmup where you could choose a higher resolution on the Saturn version. What game is that?
Actually, this effect has nothing to do with Mode7, it is a simple line scroll (each BG line scrolled by the horizontal axis independently). A bit difficult to do on the NES, common on all 16-bit consoles. Mode7 is way more complicated than this.
@@shiru8bit yeah I know exactly what mode 7 is, I am actually a bit of a graphics nerd in fact. I guess sarcasm doesn't come across too well on UA-cam comments!
New to the show, been watching some of the older episodes, top notch work. Super Spy Hunter is one of my favourite NES games, so very happy to see it pop up here (even if it isnt exactly a port lol). Surprised Colecovision got a very good port here of this game, and what blasphemy is that GBA version?! Hoping to see games that didnt originate from the arcade in some episodes sometime, like Worms 😁
Thanks for watching UnrealG Geko. Some time in the future I will cover none Arcade games although that won't be for quite some time. I want to finish off this Arcade series first.
Yes it's not port but it's sequel and exclusive for NES which mean there no Arcade version or other version, so I think it's worth to mention it in here and it's make by Sunsoft so it's worth putting it in here.
It's in there because I originally had no idea there was a normal spy hunter on the NES. I was under the impression that only Super Spy Hunter existed. When making this updated version of the show I just decided to leave it in.
Nice job finding some more but I do have to wonder home much time is given to each one as for example the Atari 8bit version has two difficulty levels to some extent and getting in to the truck is extremely easy so I do have to ask what controls are you using. The Atari sticks were just that and people brought up on them realised that the NES style button pads just did not work in the same way. It is hard to say how. Atari sticks really did encourage the owner to use force on the poor things and you used the whole hand rather than just the thumb. Perhaps someone else can explain what made them so different and how this was reflected in the game design. To my mind the C64 version was better technically and for once the dull as dishwater colours were not a handicap but the scrolling just seems so much slower.
Oh, I know the Atrai sticks well. They were horrible. Back then it was either one extreme or another. Sticks so stiff your wrist hurt after 20 minutes or sticks so loose they felt as if they were broken. It was quite rare to find a nice controler before consoles from Japan arrived. Saying that, the MSX had nice pads though. For this video I was using either a wired Xbox 360 pad or an 8bit do pad.
Nope. Those versions on compilation packs are nothing more than the Arcade ROM being emulated on another console. They're not ports in the traditional sense.
@@RetroCore I was actually thinking of the other PS2 Spy Hunter game, the 2001 remake (which apparently was for more systems than just the PS2.) Didn't seriously expect you to cover it, though, since it's a completely different game.
As much as I like shite games, I'm not going anywhere close to most of these ports. The only versions of Spy Hunter I've played are the NES version that I rented and the arcade version, but considering how horrible I am at even those good versions of the game, I can't imagine trying to play some of these.
Ya know, I just realized something. How in the fuck do you use special weapons in the 2600 version? There's only one button, and no keyboard to fall back on
Glad to see an update! But Colecovision port is nowhere near better than NES port,graphics are poor and with few frames and as for gameplay,it has poor colission detection.
True but it does play really well. The NES version looks better for sure however I do like how the Colecovision port plays and it also has A BGM through the game.
Only in America do they say N. E.S. In Europe its NES. Even Nintendo of Japan say its NES. It makes sense when you concider the US Nintendo power mascots name is Nester.
@@RetroCore You gotta admit it's odd. No one says "Mmmmduh" (MD, or Megadrive) or "Pissex" (PSX, or PlayStation). NES and SNES are the only place you see this phenomenon. Honestly, I'm surprised anyone in Japan even thinks about it, as it was the Famicom there...
The Atari ST did have a clone version called "Major Motion" by MichTron. It was pretty good though I always felt like the enemy vehicles would take cheap shots to shoot you or run you off the road.
@@RetroCore Gave it a shot. While not QUITE as bad as you show in the video, there seems to be this odd acceleration that happens if you hold a direction for too long, like it's trying to simulate an analog control. It forces the use of tap-turns, and makes everything feel like it's on ice. Slipping on a puddle while trying to turn is instant death. Also, it's damn near impossible to bump the bulletproof enemies off the road, and I actually got killed by pushing against the side of a motorbike. So yeah, shockingly awful.
The Famicom version is not better or good because it's not like the arcade version just like how Bump 'n' Jump on the NES was ruined because it was nothing like the arcade version, and it's not better to have to destroy the weapons truck to get the power up because entering the truck is morel like it is in Spy Movies and why was the Famicom which is the Japanese NES Version totally different than the NES Version and how did they get it to have that MODE 7 like effect on the Famicom which has no Scaling and Rotation abilities ?
It's funny...that i noticed that there was many episodes that you didn't founded a Amiga port and bashed on it...Buuut i think that goes for the ZX spectrum And the C64 HAVE CRIMINALY A BAD USAGE OF VOICES(Midi channels) AND THAT IS A FREAKING CRIME!
Holy fuck, a system as powerful as the GBA should be able to have a near-perfect port no problem. The fact that it's worse than the port on Atari 2600, quite possibly the weakest hardware of any gaming console, really speaks volumes.
The vehicles that take a million bullets to destroy you have to ram them off the road because they're armored and you can't kill em by shooting them.
Good on you, we're all pretty passionate about this landmark title. ;) It's funny to think the James Bond estate passed on this back then because the Bond games that came out in this time period weren't great. I would have chased Gomez down to make sure the deal didn't fall through.
I can't think of one but too bad there wasn't some kind of generic steering wheel across all the platforms with a DB-9 port and that style of pinout, 2600/7800/VIC-20/C64... Nes port is solid enough, fairly accurate. Bad GBA port strikes again, that really shouldn't be possible. :P
Ooh, the GBA port is terrible.
@@RetroCore Yeah it is isn't it , figure the most cynical bastard pooped it out or a developer that was kicked in the head by a horse. :P
[Famicon version]
HQ: OK, we need you to drive this weapons truck and meet our agent's car on the road so he can receive the extra weapons that he needs.
Agent: Yes sir, it will be my honor!
HQ: When you get close to the spy, slow down and he'll blow up the truck releasing the weapon, which he will then scoop up.
Agent: Uh... And what happens to me?
HQ: You'll get a very nice plaque on the wall of heroes.
Agent: Yeah, I'm not so sure I like this plan.
Battle of the ports now with DLCs!! Great video as ever.
Free DLC as well.
The audio on this arcade cabinet is the soundchip called Cheap Squeak Deluxe and AY-3-8910 the music sound like FM Synthesis
hehe, nice name.
I did not know there was a version of Spy Hunter for the Atari 2600. Must have been either a prototype or a release near the console's last year. Also, Super Spy Hunter had that killer BGM that Sunsoft games are known for.
Where's the NES vers.... Lol just kidding! Great to see the update!
Spy Hunter - The second game I ever played in an arcade. Personally, I loved the Spectrum port..!
Me to. It wasn't difficult. I wasn't the best gamer but could get quite far in it.
Great job! Thanks for updating it. Sorry we all annoyed you with pointing out the missing game.
No worries. I guess people just want to see a complete show. The annoying people are only the ones who get all offensive when I miss something.
I was going to mention that about the McDonald's logo in the GBA version. That jumped right out at me. What a strange thing to see in the game. I'll have to have a go with Super Spy Hunter at some point. Good to see the updated video.
It does look just like the Mc logo, doesn't it 👍
Thank you for the ear farts, GCB.
12:51 The best part. This guy has a excellent vocabulary range, but Bro, when you swear you know its crap. 😂👍
バテる フォルムら I played that game in Peru, borrow it from a friend long time ago (We used to exchange games). I did not even remembered the name of the game. Nice to see it after so many years.
13:13 you know it's worst port when Atari 2600 version much superior.
Yep. That GBA version is trully awful. It's practically unplayable.
I've played the arcade, NES and GBA ports. The GBA port is the worst version I've owned.
The NES version wins it for me, but that ColecoVision version is very good. One of the best arcade conversions.
Arcade, ColecoVision, Famicom (Super Spy Hunter), & NES were the only ports that are playable.
Though the NES version has one little annoyance.
Earl Duran what is it? I'm wondering.
Sony Sucks, in the NES version you can still crash into an enemy even after you have blown them up
There's a machine of it in a restaurant near me, the smokescreen button doesn't work, and there's engine and crash music, but the music doesn't play. I didn't even know it had music.
Arcade then BOTH NES games.
I never knew a GBC port existed.
I thought the bbc version had 2 modes. One quite small as shown but another view with car and track larger. Wont change the controls though lol
Thanks for the update! ^_^ The NES version is a really good port. But the GBA port is absolutely horrendous. DSI can't even port such a simple game without screwing it up in every way.
Nice music on the Coleco and NES versions.
Ahaah. an Update. I like your attitude and also that you really seem to enjoy the GBA port.
Haha, that GBA port is special.
@@RetroCore Indeed. "Special." That's one way to put it.
Great to see this update! The c64 port is the one I grew up with, but I've gotta say coleco for the best one
Yay! More ports!
NES version looks nice and almost does seem to reach the Colecovision's level of enjoyability!
GBA, on the other hand, is as shitty as expected... god, why are so many GBA ports bad?
Joysticks would've really helped the BBC Micro port, but I heard the Micro was a school thing, so it probably wouldn't happen sadly.
Nothing much to say about the GBC port other than it's a portable NES version.
The bbc micro did have joysticks but since they were mostly used in Schools they weren't too common.
Good edit Mark, thanks for sharing cheers...
No problem. Luckily I still had the original source files for this video so an update was easy to do. Normally I delete the source files once the video has been encoded.
I love these updates, gives me an opportunity to watch the whole thing all over.
And it shows how dedicated you are to getting these battle of ports, right! Major props to you, sir!
Super Spy Hunter is a pretty cool game! Sunsoft rules
To be fair it should've not even been on the list, because it has hardly anything to do with the original. The original Japanese version is called Battle Formula.
Got renamed to Super Spy Hunter in other regions.
At least that's what I figure happened
I'd like to update many of my videos but sadly it's not always possible.
Thanks for watching the update.
I was just about to watch the first one then I got a notification saved by the bell I think 😊
Yep, watch the updated version for sure. It is the same as the original but now with two added ports.
@@RetroCore lol how did they make the gba on so bad 😂😂😂 it's probably the most powerful out of the lot cpu wise
@@vasili1207 DSI games. Only the worst devs to ever exist.
Reminds me of my nan this game took me on holiday when i was a child and i was obsessed with the arcade machine with the steering wheel happy memories such a long time ago :)
Ah, childhood memories are the best. I have a similar nostalgia for Hard Drivin'.
I'd likely enjoy the Colecovision port, if I ever got the chance to play it...
It's not bad for the system.
Excellent episode Mark. I've not played any of these conversations thankfully but I want to have a go on that Famicom game. Hats off for the effort emulating and playing these turds 👍
Thanks. This was one of the most miserable videos I've ever had to put together. Spy Hunter is a crap game but playing crap ports of a crap game is no fun at all.
I remember being pulled over to coin op in the arcade as it's attract music could be heard over all the sounds but I never sat down to play it as it looked crap.
Re the NES version. To be fair you shouldn’t expect the destroyed cars to just disappear, sounds like a bit of realism has been added
That's one way of looking at it I guess.
ColecoVision > NES . Man that NES version made me rage quit back in the day and made me pissed I wasted a weekend rental on it.
If you also consider clones, the Atari ST had a port as well: Major Motion, which is nearly a 1:1 copy of Spy Hunter.
I try not to get in to the clones simply because they're not official ports. Also, if I did start adding clones people would expect them all the time and that would take way too much work for a weekly show. It's also very likely that I'd miss many clones due to not knowing all games across all formats.
I do sometimes cover unofficial makes if they are famous enough such as the Mappy games for the X68000 that were featured on the Mappy video. This is only because I knew of them and that they are often mistaken as official ports.
Hi this is unrelated. I while ago I saw one of your videos. You compared a shmup where you could choose a higher resolution on the Saturn version. What game is that?
Ah, that was Sonic Wings Special.
Super spy hunter is really impressive. I didn't know that the famicom could do mode 7 rotation effects and that music is amazing!
Actually, this effect has nothing to do with Mode7, it is a simple line scroll (each BG line scrolled by the horizontal axis independently). A bit difficult to do on the NES, common on all 16-bit consoles. Mode7 is way more complicated than this.
@@shiru8bit yeah I know exactly what mode 7 is, I am actually a bit of a graphics nerd in fact. I guess sarcasm doesn't come across too well on UA-cam comments!
Sorry for the rather defensive reply, it's just that computer graphics is one my passions. I wish you well man!
This game would've been ideal for a Knight Rider license
There is actually a Knight Rider game for the PC Engine.
@@RetroCore It's not like this one, but it seems to be a decent game itself.
New to the show, been watching some of the older episodes, top notch work. Super Spy Hunter is one of my favourite NES games, so very happy to see it pop up here (even if it isnt exactly a port lol). Surprised Colecovision got a very good port here of this game, and what blasphemy is that GBA version?!
Hoping to see games that didnt originate from the arcade in some episodes sometime, like Worms 😁
Thanks for watching UnrealG Geko. Some time in the future I will cover none Arcade games although that won't be for quite some time. I want to finish off this Arcade series first.
I had a feeling Mark was going to update this. He doesn't seem like the type of dude who gives up easily.
That all depends on time 😉 Luckily I still had the raw video files for this show so an update wasn't too difficult to produce.
This calls for an updated Rastan BOTP with the IIGS version ;)
Some day..... But when I don't know.
GBA port of Spy Hunter might be Sonic Genesis level of bad.
I guess I should go with Super Spy Hunter after seeing all these ports, like I'm shocked that most of these ports suck.
Nah, go with Action Fighter from Sega. It's a much better game.
It's not updated, it's just the Super EX version...
Should you have included Super Spy Hunter?...I don't think that counts as a port.
Yes it's not port but it's sequel and exclusive for NES which mean there no Arcade version or other version, so I think it's worth to mention it in here and it's make by Sunsoft so it's worth putting it in here.
@@bhirawamaylana466
Should've just put on the end or something.
It's in there because I originally had no idea there was a normal spy hunter on the NES. I was under the impression that only Super Spy Hunter existed. When making this updated version of the show I just decided to leave it in.
My favorite port of Spy Hunter is Highway Pursuit
Just play action fighter from Sega ;)
Agreed. It is a much better game.
You're awesome dude lols
I see what you did there. Big rigs
@@RetroCore I don't think anyone was expecting a re-upload... That's truly fan service.
Gba couldn't get music rights?
Possibly but in that case they should have used a different tune.
Nice job finding some more but I do have to wonder home much time is given to each one as for example the Atari 8bit version has two difficulty levels to some extent and getting in to the truck is extremely easy so I do have to ask what controls are you using. The Atari sticks were just that and people brought up on them realised that the NES style button pads just did not work in the same way. It is hard to say how. Atari sticks really did encourage the owner to use force on the poor things and you used the whole hand rather than just the thumb. Perhaps someone else can explain what made them so different and how this was reflected in the game design. To my mind the C64 version was better technically and for once the dull as dishwater colours were not a handicap but the scrolling just seems so much slower.
Oh, I know the Atrai sticks well. They were horrible. Back then it was either one extreme or another. Sticks so stiff your wrist hurt after 20 minutes or sticks so loose they felt as if they were broken. It was quite rare to find a nice controler before consoles from Japan arrived. Saying that, the MSX had nice pads though.
For this video I was using either a wired Xbox 360 pad or an 8bit do pad.
GBA couldn't license Peter Gunn
Man, DSI Games failed to make a GBA version. Please god.
Still no PS2 version?
Nope. Those versions on compilation packs are nothing more than the Arcade ROM being emulated on another console. They're not ports in the traditional sense.
@@RetroCore I was actually thinking of the other PS2 Spy Hunter game, the 2001 remake (which apparently was for more systems than just the PS2.) Didn't seriously expect you to cover it, though, since it's a completely different game.
How could any version be worse than the VCS version?
"By far the worst port...it's total shit" hahahaha say it like it is
As much as I like shite games, I'm not going anywhere close to most of these ports. The only versions of Spy Hunter I've played are the NES version that I rented and the arcade version, but considering how horrible I am at even those good versions of the game, I can't imagine trying to play some of these.
To tell the truth I think Spy Hunter is an awful game.
you forgot the reboot. lmao jk
Ya know, I just realized something.
How in the fuck do you use special weapons in the 2600 version? There's only one button, and no keyboard to fall back on
I think they just replace the basic weapon.
@@RetroCore That's actually pretty shitty... Yeah, the game had no business on the 2600...
@@RetroCore I read that you use the firebutton of the second joystick for that.
Glad to see an update!
But Colecovision port is nowhere near better than NES port,graphics are poor and with few frames and as for gameplay,it has poor colission detection.
True but it does play really well. The NES version looks better for sure however I do like how the Colecovision port plays and it also has A BGM through the game.
Nezz?
The Atari ports aren't "crappy." They're actually pretty good.
What? No Atari ST or Amiga version?
Only in America do they say N. E.S. In Europe its NES. Even Nintendo of Japan say its NES. It makes sense when you concider the US Nintendo power mascots name is Nester.
@@RetroCore You gotta admit it's odd. No one says "Mmmmduh" (MD, or Megadrive) or "Pissex" (PSX, or PlayStation). NES and SNES are the only place you see this phenomenon. Honestly, I'm surprised anyone in Japan even thinks about it, as it was the Famicom there...
@@RetroCore Yeah. Good ol' Nester and Howard (named and designed after then NOA president Howard Lincoln). R.I.P. Nintendo Power.
The Atari ST did have a clone version called "Major Motion" by MichTron. It was pretty good though I always felt like the enemy vehicles would take cheap shots to shoot you or run you off the road.
Wow, that GBA port is SHOCKINGLY awful.
It trully is. Just give it a try via emulation. It's horrible.
@@RetroCore Gave it a shot. While not QUITE as bad as you show in the video, there seems to be this odd acceleration that happens if you hold a direction for too long, like it's trying to simulate an analog control. It forces the use of tap-turns, and makes everything feel like it's on ice. Slipping on a puddle while trying to turn is instant death. Also, it's damn near impossible to bump the bulletproof enemies off the road, and I actually got killed by pushing against the side of a motorbike.
So yeah, shockingly awful.
@@RetroCore Speaking of godawful, what's your thoughts on the ST/Amiga clone, Major Motion?
The Famicom version is not better or good because it's not like the arcade version just like how Bump 'n' Jump on the NES was ruined because it was nothing like the arcade version, and it's not better to have to destroy the weapons truck to get the power up because entering the truck is morel like it is in Spy Movies and why was the Famicom which is the Japanese NES Version totally different than the NES Version and how did they get it to have that MODE 7 like effect on the Famicom which has no Scaling and Rotation abilities ?
It's funny...that i noticed that there was many episodes that you didn't founded a Amiga port and bashed on it...Buuut i think that goes for the ZX spectrum
And the C64 HAVE CRIMINALY A BAD USAGE OF VOICES(Midi channels) AND THAT IS A FREAKING CRIME!
Holy fuck, a system as powerful as the GBA should be able to have a near-perfect port no problem. The fact that it's worse than the port on Atari 2600, quite possibly the weakest hardware of any gaming console, really speaks volumes.
sadly the GBA was home to many awful ports by half arsed developers.
Irate gamer review this game
I wonder if he liked it?