I did this in 10 days. I made a painting club and had my lot have lots of painting skill buffs. Then I bought a bunch of easels and starting a club meeting. Basically everyone in the club would paint and I’d take their painting and put it on the yard sale wall from city living and marked it up 300%.
I’m excited for this video. I just did this in 27 days. I made it be Gnome/Bunny/Santa Day every other day to get the money from the gnomes, the flowers, and the presents from Santa. This is the hardest scenario from my perspective.
@@utube9056 I wish you could add a trait that makes them learn everything slower, like the opposite of the quick learner bonus trait. I like playing on long lifespan but it feels like they learn everything way too fast, I'd like the option to slow it down.
Omg i was deadass looking at that name and wondering why it looks familiar its fucking backwards 😂 i think semaj is an actual name though so i didnt even think to question it being backwards
I've been playing this one! Since the interior decorator career doesn't really need skills I have her in that, and she dumpster dives, and collects things. She also got married for the inheritance call.
I did this with interior decorator, too! Dumpsters didn't do much and I managed to plant some expensive mushrooms, so it took about 40 days (and one whole day irl)
Me too! I also used the exploit where if you delete an item with stuff on it during the gig you get to keep the stuff. So I'd do the bare minimum and then use the rest of the client's budget on princess cordelia busts, delete the table and off I go haha
Commenting before i finish watching this but I was thinking scientist career so I could get the collectibles... looking forward to getting some more ideas how to do this efficiently :)
@@missDoubleU1 I used Scientist and completed the collections aspiration too. Took me 27 Sim days but I think it would have been faster if I'd skipped the dumpster diving with the freegan trait.
With the whole scared emotion... there should be a trait you have to pick. Sort of like in Sims Medieval where you have to have a bad trait. What is your Sim's phobia? Gnomes? Ghosts? Aliens? Dogs? Cats? Rodents? Creepy Crawlies? Thunder? Lightning? Clowns? Volcanoes? Mascots? Father Winter?!
@@PetLover1903 I'm not looking for fears specifically. I just find the scared emotion that has been added to the Sims 4 to be a bit ridiculous. Not every Sim should be afraid of things like thunderstorms or ghosts. It would be more interesting if they could be assigned specific things they are scared of instead. It would give them more unique personalities and make the game more interesting. Like, your Sim is out and about and then out of nowhere a random freaks out upon seeing a person walking a chihuahua and runs for their life.
@@claireglover1391 Exactly! :P Though, yeah... some kids freak out over Santa Claus (fake Santas they have to get their picture taken with) and some probably get scarred for life.
Spellcasters can be good for this because they learn spells and potions and their powers grow, but it's not a skill. With that, go crazy with potions and the combo dumpster - repario to fill your retail store
I did it in 10 days via insurance fraud only. Probably could have gotten it down to 8 if I had remembered you can get the curse cleansing potion in the rewards store
I thought this meant that he couldn’t do ANYTHING that could potentially gain him a skill. like absolutely no fishing, cooking, painting, etc… NADA! I think that would be much more challenging 🤔
The game is fixed so that no matter what you do, you do not gain skills. My sim did SO MUCH GARDENING, but didn't even get that first "You've discovered gardening" message. However, witchcraft does NOT count as a skill, and he was able to level up in that. COPYPASTO, for the win! And aspiration points for the money tree seed!
32:00 he was becoming uncomfortable whenever he went into the shop area because the shop area had a dirty bowl and also a puddle. He has the neat trait which means he's very strongly effected by even a small amount of mess. Neat sims can be useful because they like cleaning, but the disadvantage is you really need to pay attention to their environment and make sure they do enough cleaning to stay happy.
Drove me nuts recently... had a diagonal wall in the toddler's room of a tiny home where I put the potty beside the toddler bed and across from the kid's bookcase, on either side of the doorway. I didn't have MOO on at all when I built the house but I got so many routing errors regarding the toddler making a potty mess, like neither parent could leave the room, couldn't clean the potty, or access the bed/rocking chair because of the stupid puddle. I had to turn it into a corner so they'd be able to clean and keep the mom happy (she'd also freak out over the potty being dirty but I think I just forgot they have to "polish to perfection" instead of simply "emptying" like before; I regularly play with toddlers in my saves but hadn't played in months.) Shouldn't have been an issue though and took me forever to figure out what was wrong with the room lol but I probably wouldn't have figured it out at all if not for the Neat mom freaking out every time she went in there because I've never had a problem with the pee puddles before (and I think once there was an invisible puddle too until I shifted the potty from diagonal to facing the book case. I was like "WTF is wrong with you??" But she just knew it was there; I swear it instantly became visible after I moved the potty... although for all I know she simply peed after being trapped by the potty itself. It's not always clear what order things go in or what the actual hang-up is especially since I didn't check her for the embarrassment moodlet lol.) The amount of routing errors you'd think you can avoid is sometimes very stupid. Some routing is much better than past games but in other ways it's worse. This one took me by surprise; I've put the potty beside the door so many times in the past and I'm usually pretty stingy with how big any of my rooms are. It makes me wonder if something changed regarding the puddles or I just never had the diagonal wall situation before. I sincerely can't remember.
@@DoveJS I've been having a lot of routing issues too recently. My sims keep seeming to get stuck going through a door and end up walking partially inside the wall. There will be two rooms connected by a hallway. The sim is supposed to go through the door, into the hallway, walk along the hallway, through the other door, and into the next room. Instead of walking into the hallway and then down the middle of the hallway, they walk along the edge of the hallway with their body halfway inside the wall.
@SomeoneBeginingWithI Weird! At least that seems to be more of a clipping error ultimately since they eventually managed to continue on, but huh, I wonder if this has something to do with the Wedding Stories fix?
I discovered this myself by accident, because I love rain, so I had my sim say he did too, and then realized he was never afraid in thunderstorms. But I do have to argue with him constantly during storms to keep him from going out and playing in them... and getting fried by lightning. :D
Thank you so much! Thunderstorms are my favourite weather and every full grown adult being terrified of them drives me insane, I always save up satisfaction points to get storm chaser but this will be so much easier
The first time I did this challenge I played as a Scientist (no need for skills to get promotions) so that I could build the Sim Ray to change items into hopefully better ones. Plus, you can collect so many collectables on the lab lot. I finished the collectable aspiration and made money and fame selling items. Plus, once I had the SimRay built I was able to get better items. I focused on computers and made a ton of money that way.
I just did this and completed it yesterday. I completely forgot about needing to skill up for Kleptomaniac so I was constantly just stealing lamps 😂 I wound up going to Selvadorada a few times and completing the tempels to get the artifacts which helped a lot, and I was also a Freegan and I managed to get some really good stuff out of the trash. I suplimented it all by doing a couple work days as an Interior Designer because I could steal things from homes and also it was a job that doesn't require a skill boost to level up in the career to get better pay! The best thing that happened for me was finding a Money Tree in the trash and being able to plant that. OH! and you should've gone with one of the nature traits because you get rarer/more expensive collectables from that aspiration boost!
I did this with a mermaid in the Science career, which has no skill requirements. She could dive for treasure without any Fitness skill, use Aquatic Lure on fishing spots to raise effective Fishing level by 2, then use the (lvl 3 Science career invention) Simray to transform low-level treasure (and other items) into much more expensive stuff. She regularly fished up treasures, as well as dragonfruit and such. Then it all got sold on the lawn/beach through a sales table at 300% markup. (I opted for the table over a retail setup for that higher markup.) Once she got the cloner at lvl 8 science, it was easy. Another nice thing about mermaids is that you don't need a bed, toilet, or shower if you live on the beach, as they can attend to all those needs in the ocean! I think I might sometimes opt for mermaids in rags to riches in the future, and then "cure" them when I'm tired of it.
The fishing spot in mognolia promenade gives out a ridiculous amount of dragon fruit! you can pop them in the fridge thing and they'll keep selling themselves.
Found it quite easy to join an art club n let them come over n paint whilst u sell all the artwork! Work better if everyone in the club is skill 10 in painting and has completed the art aspiration 👍
Omg you’ve been recording for 3 and a half hours and it was just 40 minutes in the video, honestly thank you for the effort you put in man, appreciate it
I just did this challenge in 20 days, but I am not super proud about the way I accomplished it. I was thinking about how could my sim possibly improve in something without earning skills, and I got the idea of using Realm of Magic. You can still progress as a spellcaster if your skills are frozen. The second aspect of my plan was collectibles. I realized fossils come as a stone that usually drops two fossils, and the stone can be copied with the Copypasto spell. So I copied the basic stone a lot of times and used it to get all of the fossils. That helped me complete the aspiration with Collectibles. By completing the collectibles aspiration you gain an option to send your fossils to the museum, which earned me about 1000 cash for the best fossil I had. I could copy that one fossil infinitely with Copypasto. By that time the only limitter was my overcharge meter, you can only cast so many Copypasto without risking the death of your Sim. It took me about 6 days of copying one fossil and sending it to the museum to finally earn the 400k. The biggest dissapointment for me was that when you complete the challenge, your skills just unlock and you can start earning them like a normal sim. I would prefer to have the option to leave them locked. It was an interesting challenge run even if I did go for the somewhat cheesy spellcasting route. The most interesting parts were learning how little you can do when gardening without the gardening skill, and getting around my complete lack of cooking ability. I ended up using the 400k to build a badass tower for my witch sim.
i’d love to see you do a challenge where your goal is to build up a house from scratch but you aren’t allowed to use the buy catalogue.. all things have to be able to be sourced by your sim! (furniture from flea market, decor stolen by klepto, ect ect.).
Yeah! I actually did this. No buy mode allowed. There's some similar challenge out there, but you can start with a few things in them. Completely locked out is funner. I used "replace" on burned furniture from dumpsters, so full price. The best part is how a home starts looking with nothing matching.
@@felbarashla the "sort of" is what everyone else does. He still bought things to craft with and some other items you can't get from dumpsters. I want to see someone go all in 😀
@@Daiska_Plays Yeah, I don't have eco lifestyle but I'm curious what happens when you try to go all in on that challenge. Did you use the 3D printer to make furniture? What was your lighting situation like? As far as I know you can't find ceiling lights in dumpsters but maybe that's incorrect.
@@SomeoneBeginingWithI all I did was dumpster dive.. No crafted furniture, don't need to. I'll admit to finally buying industrial ceiling lights. The floor lamps from the flea market just weren't light enough. My excuse was that I built my home like a renovated factory, and it came with bare bulbs hanging from the ceiling but otherwise empty. I also put a dumpster in the back, with the same thought process. I wasn't getting a bin from the garbage. Everything else can be scavenged. The worst is having 5 different counters and cabinets in the kitchen, lol. I've never gotten things for toddlers either, but that doesn't mean it's not possible. They can always sleep on something else anyway and not learn potty train.
When you mentioned the ability to lock skills at a certain level, I immediately imagined The Sims 5 with microtransactions/gacha-like mechanics where you'd need to grind or buy certain materials to raise the skill cap 😂 good lord
Imagine getting skill gains through gacha that you have to get currency to even roll... please don't give EA those ideas, I've suffered through too many gacha hells
If they do I'm never moving on to Sims 5 lmao. I was fine playing Sims 3 for years and years until I was satisfied with how Sims 4 was working. I only started playing Sims 4 in 2020
I feel like this would go well with fabrication. Make it a business that breaks down old furniture that gets dumped there and turned into new furniture. Beyond the initial cost of the lot, a dumpster, fabricator, and grinder, it doesn't cost you a single simoleon to generate stock to sell. For added benefit you could use the fizzing station and sell drinks there too.
My strategy was to join the Science career because you don’t need skills to get promoted. Stay in the career until you can upgrade the Simray to transform objects. Transform the Colorblock lockers, which will mostly give you fridges and showers. You can get the $13K fridge sometimes, too. I finished in 9 days.
The cheapest lot in game is 750 simoleons in Evergreen Harbor, but you have to bulldoze it. Also, Brightchester lots are 1,000 simoleons bulldozed. I'm surprised you didn't do dumpster diving first. You need the freegan trait and collector aspiration to get good stuff consistently. You'd probably have to be a spell caster though in order to repair the objects. It would also be interesting to see if you can make it through a jungle adventure temple to get a treasure to sell in the store and restock. With no skills, you would have to guess at everything, trigger all of the traps and basically risk death. FYI, you can set the dye's for sale, but since you got it from the dumpster, it's bugged. The game thinks it doesn't belong to you. You need to sell it in build/buy mode and rebuy it using debug cheats. Then you can sell it. The same goes for the items that are left on the lot for the landfill trait. You have to sell them in build/buy and then rebuy them.
I would also like to add that collector trait helps with dust bunnies. You get so many rare treasures for that. Also, the dust system does not work on retail lots, only your home lot. Even though you enabled the dust system. It won't work at a store.
@@jojomomster3772 that must be a bug, but I didn't check lots that weren't residential. You'd have to change the lot type, but I see that as a great spot for a retail store. You can also run a selling table with a yard sale at the same time as a retail store.
It’s a bug right now, that makes some found items not belong to your sim, so they cannot sell them or put in inventory. My sims do a lot of dumpster diving, and it is really annoying.
The worst part is the bikes they find, ride once and abandon somewhere. As they don't own them, you can't do anything about them. After my Sim had littered Evergreen Harbor with around 10 of them, I broke and installed the TOOL mod to get rid of them. (Thanks to Twistedmexi, cos I would have had to stop playing that Sim).
@@flockorock There is a comment by charity codes that said if you sell the item in build/buy and buy the item back that fixes the bug, because the game doesn’t recognize you as the owner of the item.
I have been waiting patiently for you to do this one because I gave up after four Sims weeks. My computer couldn't handle the number of rose bushes I was trying to keep and my Sim couldn't manage the care on her own with how long it takes with no gardening skill. I had her sell chocolate fizz as well since that went for ~$400 a box, but even so I think the highest I averaged was about $10,000 a day. It was infuriating. I turned off the scenario and now she's just happily living the off the grid life.
Yeah when he said you could do it with gardening, I thought... probably not. Not unless you can buy a dragonfruit somewhere, but that could take ages in itself.
How you and Gluon solved it last time when yall did multiplayer mode was you needed to fix the item, put it in your household inventory, bring it back out, and then it would allow to set for sale.
I think the bonus trait from the social aspirations helps your social interactions be more successful too. Doing the fabulously wealthy aspiration was good to get money from investing but the bonus trait of earning more from careers is completely useless if you're not doing a career.
"I love your bed, where did you get it?" "you know that weird little store run by the smelly guy who lives in a tent on the corner of the lot? I paid him double market value for it there"
Here are some ideas friends and I did: Obvious is marrying Santa. Run a retail store. Either progress in the Scientist career (no skills needed) or become a spellcaster (can still gain experience and level up...I tested) and get either the cloning machine or copypasto spell to duplicate items. There's also dumpster-diving and selling as you did or straight from inventory...a spellcaster can cast repairio to make the broken items sell for full cost. For plants, if you luck out and the grocer is selling golden milk, you can still use that to get expensive crops/plants.
The Volcanic activity challenge is interesting. There are volcanic eruptions from time to time. Those cause some volcanic bombs to land on the lot. Break them open to collect some goodies like crystals, metals and fossils. Those should be sell-able in the store. Get the trait «Storm Chaser». That way, instead of getting scared during a storm, you get an happy mood.
11:05 This works with bikes out of dumpsters but I'm not sure about "stolen". 15:35 Dump/dumpster objects often need to be put in household inventory before being able to sell retail. I have a Dump to Retail style Rags to Riches and it worked fine for me. I have a rule for no selling out of Sim or household inventory and no restocking for that one, recycle what I can't sell.
I thought about using this scenario and calling it the Disney Princess save where you get a bunch of animal friends to help earn you money. If you make friends with bees in bee boxes they get you gifts. Cats can go out hunting and get you feathers. Golden chickens raise the quality of your plants.
Thanks for these. I'm using your videos to blare on my headphones while my roof is being redone. Looking forward to this one because I have no idea what you can do and not gain skills
I've had issues with sims canceling the bathroom interaction since the last patch, but only in certain worlds. No idea why but it's pretty annoying. This challenge was hard because of the no skill thing. I still haven't finished because I got sidetracked by another challenge. 😂
The gender specific doors was never a problem before for the two-part public toilets. You used to be able to click anywhere on the building and your sim would just go in to the appropriate side. Making you click on a specific part of the building for it to work is just unnecessarily annoying.
That particular bathroom has always been bugged since Island Living came out. Sims will ALWAYS sit at that picnic table if you just click on the bathroom. You have to click on the ground to get them past the picnic table, THEN click on the bathroom to get them to go in. I've seen it in other lets plays and in my own game. Stupid bug. haha
i tried this szenario the other day and made it to about 6k simoleons in three sims weeks before i got electrocuted and died trying to fix my stereo xD
33 days - but I'm not as "seasoned" in rags to riches as Semaj. I chose curator aspiration and bought a money tree seed when I got to 5000 reward points.
If you took the empty bowls to the dumpster, you could have generated dives with them. I'm in the middle of this challenge myself. It's not easy! (You did that-- DuH) :D
I love you doing all these scenarios and all the different ways you do! Keep 'em coming!! I tried to do a mix of gardening & digging for stuff but it really didn't work! You can't evolve or super sell in gardening so it takes SO long & not as lucrative as I thought it would be. Would love to see you try it though
This took me 13 days. I fished and planted dragonfruit that you get pretty consistently at the pier in the retail world. Then I discovered that if you move your plants before harvesting they give you 10 instead of two fruits.
I'll never run a retail store again. I hate clicking the same interactions over and over to get each sale. So tedious. I prefer the selling table 100%. Just run at double speed and people come up and buy, no sales pitch needed. I grow stuff in my garden to use to bake or cook and then sell the food on the selling table. Even Skill Level 1 in baking, cooking, and gourmet cooking gives you a nice variety of food people will buy.
This video got me inspired to start a "thief" challenge 😂 you make cleptomaniac Sim, start with 0 simoleons, and sell the stuff you steal from other people's houses in the store, but you are not allowed to restock the items. Idk if this is an existing challenge already, but I thought that would be fun to play and it really is 😂
I'm doing this scenario without doing anything that would ordinarily include a skill, so no cooking, gardening or brightening a sims day etc 😅 I've been treasure hunting in Sulani and using the merchant's table so far.
Semaj sitting on his cooler on an empty lot trying to sell a violin and convince his customers he‘s running a completely legal business. 😄 I wonder if using the payment boni and presents from fame perks in combination with reward-traits that make things better and more expensive can make the things you can craft without skill have a decent payout. At least the idea of an completely unskilled celebrity selling there level 0 stuff is pretty funny.
Honestly, I wouldn't mind if some of these challenges were 2 parters and you showing us more of the 3 hours you cut. Assuming that's something you'd want of course.
Thank you for trying this challenge! I din even think to do retail! Im still doing this challenge and its day 3 irl, i only have 220000. Hahaha... Maybe im doing it wrong. But i put my sims in the decorator career. Im slowly making money at the highest level of the career taking up the highest paid job 6000 simoleons a day. I also used the selling table. Clearly u did faster than me!
If you want to do this challange but slightly easier. Just make sim via story when it gives them skills it doesn't take away those skills it just locks any progress.
There is also the lot trait where trashcans are not bottomless, that way the dumpster fills up faster. In my opinion, it would be easier if they set skills to level 3 in the scenario, because you could level up your skill in Charisma while dealing with customers. You also were leveling up your skills with handiness while you were fixing things such as stoves and refrigerators. I don't see how you don't level up skills unless you forage for collectibles. I also think you should have kept up dumpster diving and used the freegan trait, that way you will be getting the best stuff. Anyhow, this is an interesting way of playing rags to riches.
I'm currently doing the scenario now and it's difficult but fun. Also, I decided to place my Sim in Sulani and the volcanic lot. My Sim hasn't gotten the voodoo doll and she can not dive for treasure. But still loads of fun
Every time I try to make a store, sims just constantly steal my stuff. It's a huge pain. I made a beautiful tea and plant store in the snowy escape world and ended up giving up.
You might want to check and see if the Sharing is Caring neighborhood action plan is on. That allows neighbors to just come take wherever they want/need from your lot. This has messed me up more than once so now I generally turn the NAP features off in the game options.
@@KimberlyRatliff God, I have had the NAP disabled for forever, and it doesn’t actually disable it for me. I’ll still get that notification that something was voted in, and it is incredibly frustrating. I have resorted to using MC Command Center to put in NAPs that won’t interfere with my gameplay since once there’s three already in place I haven’t had to worry about it anymore.
Not sure if you've figured this out because I haven't finished the video yet, but you should be able to set the appliances for sale when you put them in your inventory and then place them on the lot again. At least, that what you did when you were doing the multiplayer with dr gluon XD (just finished watching that series lol)
i only have base game, so i went the gardening route. 50 rose bushes really adds up! unfortunately my Sim gained "dislike gardening" at some point, so you can imagine how tedious it was. had to put a stereo outside for her to enjoy some music at the same time
Whenever celebrities show up and ruin my interactions by dancing and making a scene I cheat their celeb level down until they are a nobody. I like the celeb pathway and playing it but I hate having them around because they disrupt so much
I didn't see other people comment on this, but regarding the junk dropped on the lot - if you move it into your inventory and then back out on to the lot, you can sell it.
I used the Reduce & Recycle lot trait and the dumpster and it was fun! It took me around 20 in game days but I also created a 80k home for my sim so I think it could be done faster.
I knew you would sell your building.!!! right before you did it I said to myself “he just needs $20,000 watch him sell the whole building” 😂 great video.!
I am playing a family right now with a stay at home Dad who does 6 rummages in the decoration box daily and he makes $1200-$1300 per day just selling the decorations from household inventory & build/buy mode. Haven't tried selling any of them at retail or on the selling table with markups, though.
I once did the retail store with a vampire family. They would spend a few days home and paint and then a few days at an art gallery I built to sell them marked up in price. I had to make a small apartment in the basement so I could fill the needs of their kids. They would drink the plasma of the customers at the end of the day.
For future reference on the landfill lot trait, if I remember correctly, after you repair appliances and tvs put them into your household inventory and then back onto the lot. I think that resets it and you can set for sale after that. It’s been a while since I used the lot trait, so I think that’s how it works.
That's true, I think it'd make sense if they were scared whenever they were outdoors in a thunderstorm, and tense when indoors. Adults being scared all the time doesn't really make sense but you're right that it is more reasonable for sims to be scared of thunderstorms because there's more danger for them than in real life.
@@SomeoneBeginingWithI Very true. I agree, they should be tense inside and kids, depending on their oh so relevant traits/aspiration should be focused (mental skill for learning/knowing about nature), bored (rambunctious so cooped up) and so on🤷🏻♀️Well bottom line is not every single sim should be terrified beyond the ability to function lol. If they are outside, absolutely. Inside, not so much.
Here are some suggestions: Get celebrities autographs and the price goes up each day. You do this first and then while waiting for the price to get to the max price they get up to: 1. fish, harvest and collect stuff 2. Bottomless Decoration Box where you can search for decorations and sell them with no limits. Imagine 8 sims doing this. 3. Dumpster dive
I feel like this one should be flagged as hard rather than intermediate. I found it harder than the chef one. (unless you marry for money, but then that's another "what's the point then" tactic.)
I did this in 10 days. I made a painting club and had my lot have lots of painting skill buffs. Then I bought a bunch of easels and starting a club meeting. Basically everyone in the club would paint and I’d take their painting and put it on the yard sale wall from city living and marked it up 300%.
That’s how I did it too! That and a flower arranging spouse whose bouquets I also sold…
that’s amazing haha
That's so smart
I love coming into the comments of these challenges to get ideas lol. Good one!
Extortion! I love it.
I’m excited for this video. I just did this in 27 days. I made it be Gnome/Bunny/Santa Day every other day to get the money from the gnomes, the flowers, and the presents from Santa. This is the hardest scenario from my perspective.
its hard if you play through it but you could also marry daddy winter and be done immediately
27 days is awesome! I did it in 57 with a witch. It was a grind.
Hacks
Cool idea ! Actually I would love the no skill sim to be a permanent personality trait 😂
@@utube9056 I wish you could add a trait that makes them learn everything slower, like the opposite of the quick learner bonus trait. I like playing on long lifespan but it feels like they learn everything way too fast, I'd like the option to slow it down.
I love that James' library is filled with a bunch of households only containing himself as a sim.
“Is that stupid? That’s stupid. I’m gonna do it.”
I laughed so hard at that line 😂
Me too!
@@queenbratbracken me when dating
Another gem from this video.
"Alright, let's go somewhere we can earn some more money, and pee."
I knew Semaj was James backwards but I only now realized Renrut was Turner backwards 🤦♀️
Semaj.. wait... oh my god.. i didnt know this xD
Just blew my mind
Haha hes lucky to have two names that work backwards
I was today years old...
Omg i was deadass looking at that name and wondering why it looks familiar its fucking backwards 😂 i think semaj is an actual name though so i didnt even think to question it being backwards
I've been playing this one! Since the interior decorator career doesn't really need skills I have her in that, and she dumpster dives, and collects things. She also got married for the inheritance call.
I did this with interior decorator, too! Dumpsters didn't do much and I managed to plant some expensive mushrooms, so it took about 40 days (and one whole day irl)
Me too! I also used the exploit where if you delete an item with stuff on it during the gig you get to keep the stuff. So I'd do the bare minimum and then use the rest of the client's budget on princess cordelia busts, delete the table and off I go haha
I also am using interior designer and dumpster diving! But it's slow going. This video gave me some ideas
Commenting before i finish watching this but I was thinking scientist career so I could get the collectibles... looking forward to getting some more ideas how to do this efficiently :)
@@missDoubleU1 I used Scientist and completed the collections aspiration too. Took me 27 Sim days but I think it would have been faster if I'd skipped the dumpster diving with the freegan trait.
With the whole scared emotion... there should be a trait you have to pick. Sort of like in Sims Medieval where you have to have a bad trait. What is your Sim's phobia? Gnomes? Ghosts? Aliens? Dogs? Cats? Rodents? Creepy Crawlies? Thunder? Lightning? Clowns? Volcanoes? Mascots? Father Winter?!
There are fears with the Slice of Life mod by KawaiiStacie
@@PetLover1903 I'm not looking for fears specifically. I just find the scared emotion that has been added to the Sims 4 to be a bit ridiculous.
Not every Sim should be afraid of things like thunderstorms or ghosts. It would be more interesting if they could be assigned specific things they are scared of instead. It would give them more unique personalities and make the game more interesting.
Like, your Sim is out and about and then out of nowhere a random freaks out upon seeing a person walking a chihuahua and runs for their life.
‘Father winter’ 🤣 why would you be scared of him? I guess he does breaking and entering every year so that’s one reason to fear…
@@claireglover1391 Exactly! :P Though, yeah... some kids freak out over Santa Claus (fake Santas they have to get their picture taken with) and some probably get scarred for life.
There is a redeem to make your sim brave (not scared of ghosts) but it is a ridiculous high price
Spellcasters can be good for this because they learn spells and potions and their powers grow, but it's not a skill. With that, go crazy with potions and the combo dumpster - repario to fill your retail store
Yeah, not sure if I mentioned it or not, but that would totally be a way to just clone stuff, but we just did that recently too haha
@@JamesTurnerYT inferniate + repairio = magical insurance fraud aka easy money
Also the burglary spell so you could steal stuff without skills.
I did it in 10 days via insurance fraud only. Probably could have gotten it down to 8 if I had remembered you can get the curse cleansing potion in the rewards store
spellcasters are sorely underrated
I thought this meant that he couldn’t do ANYTHING that could potentially gain him a skill. like absolutely no fishing, cooking, painting, etc… NADA! I think that would be much more challenging 🤔
Right! That's what I thought too
The game is fixed so that no matter what you do, you do not gain skills. My sim did SO MUCH GARDENING, but didn't even get that first "You've discovered gardening" message.
However, witchcraft does NOT count as a skill, and he was able to level up in that. COPYPASTO, for the win! And aspiration points for the money tree seed!
32:00 he was becoming uncomfortable whenever he went into the shop area because the shop area had a dirty bowl and also a puddle. He has the neat trait which means he's very strongly effected by even a small amount of mess. Neat sims can be useful because they like cleaning, but the disadvantage is you really need to pay attention to their environment and make sure they do enough cleaning to stay happy.
Drove me nuts recently... had a diagonal wall in the toddler's room of a tiny home where I put the potty beside the toddler bed and across from the kid's bookcase, on either side of the doorway. I didn't have MOO on at all when I built the house but I got so many routing errors regarding the toddler making a potty mess, like neither parent could leave the room, couldn't clean the potty, or access the bed/rocking chair because of the stupid puddle. I had to turn it into a corner so they'd be able to clean and keep the mom happy (she'd also freak out over the potty being dirty but I think I just forgot they have to "polish to perfection" instead of simply "emptying" like before; I regularly play with toddlers in my saves but hadn't played in months.)
Shouldn't have been an issue though and took me forever to figure out what was wrong with the room lol but I probably wouldn't have figured it out at all if not for the Neat mom freaking out every time she went in there because I've never had a problem with the pee puddles before (and I think once there was an invisible puddle too until I shifted the potty from diagonal to facing the book case. I was like "WTF is wrong with you??" But she just knew it was there; I swear it instantly became visible after I moved the potty... although for all I know she simply peed after being trapped by the potty itself. It's not always clear what order things go in or what the actual hang-up is especially since I didn't check her for the embarrassment moodlet lol.)
The amount of routing errors you'd think you can avoid is sometimes very stupid. Some routing is much better than past games but in other ways it's worse. This one took me by surprise; I've put the potty beside the door so many times in the past and I'm usually pretty stingy with how big any of my rooms are. It makes me wonder if something changed regarding the puddles or I just never had the diagonal wall situation before. I sincerely can't remember.
@@DoveJS I've been having a lot of routing issues too recently. My sims keep seeming to get stuck going through a door and end up walking partially inside the wall.
There will be two rooms connected by a hallway. The sim is supposed to go through the door, into the hallway, walk along the hallway, through the other door, and into the next room. Instead of walking into the hallway and then down the middle of the hallway, they walk along the edge of the hallway with their body halfway inside the wall.
@SomeoneBeginingWithI Weird! At least that seems to be more of a clipping error ultimately since they eventually managed to continue on, but huh, I wonder if this has something to do with the Wedding Stories fix?
What I do to make them stop being scared of thunderstorms is find a random sim and "declare preference to rain" and they're no scared anymore.
I discovered this myself by accident, because I love rain, so I had my sim say he did too, and then realized he was never afraid in thunderstorms. But I do have to argue with him constantly during storms to keep him from going out and playing in them... and getting fried by lightning. :D
@@HughLlewellyn have tried locking doors during thunderstorm?
Thank you so much! Thunderstorms are my favourite weather and every full grown adult being terrified of them drives me insane, I always save up satisfaction points to get storm chaser but this will be so much easier
The first time I did this challenge I played as a Scientist (no need for skills to get promotions) so that I could build the Sim Ray to change items into hopefully better ones. Plus, you can collect so many collectables on the lab lot. I finished the collectable aspiration and made money and fame selling items. Plus, once I had the SimRay built I was able to get better items. I focused on computers and made a ton of money that way.
I just did this and completed it yesterday. I completely forgot about needing to skill up for Kleptomaniac so I was constantly just stealing lamps 😂 I wound up going to Selvadorada a few times and completing the tempels to get the artifacts which helped a lot, and I was also a Freegan and I managed to get some really good stuff out of the trash. I suplimented it all by doing a couple work days as an Interior Designer because I could steal things from homes and also it was a job that doesn't require a skill boost to level up in the career to get better pay!
The best thing that happened for me was finding a Money Tree in the trash and being able to plant that.
OH! and you should've gone with one of the nature traits because you get rarer/more expensive collectables from that aspiration boost!
I did this with a mermaid in the Science career, which has no skill requirements. She could dive for treasure without any Fitness skill, use Aquatic Lure on fishing spots to raise effective Fishing level by 2, then use the (lvl 3 Science career invention) Simray to transform low-level treasure (and other items) into much more expensive stuff. She regularly fished up treasures, as well as dragonfruit and such. Then it all got sold on the lawn/beach through a sales table at 300% markup. (I opted for the table over a retail setup for that higher markup.) Once she got the cloner at lvl 8 science, it was easy.
Another nice thing about mermaids is that you don't need a bed, toilet, or shower if you live on the beach, as they can attend to all those needs in the ocean! I think I might sometimes opt for mermaids in rags to riches in the future, and then "cure" them when I'm tired of it.
I have to admit this is one of the most unique and original ideas I have heard for this scenario fr
What a good idea! I'd love to see James playing a scenario in the mermaid life.
The fishing spot in mognolia promenade gives out a ridiculous amount of dragon fruit! you can pop them in the fridge thing and they'll keep selling themselves.
This is an amazing tip, thank you! I never go there hahaha
@@franklyfrankie1203 you also get cowplant berries. I have an excellent graveyard.
Great tip! Currently working on a legacy with a large plant collection, and building up dragonfruit has been a TASK
Found it quite easy to join an art club n let them come over n paint whilst u sell all the artwork! Work better if everyone in the club is skill 10 in painting and has completed the art aspiration 👍
Like a Gallery owner
Omg you’ve been recording for 3 and a half hours and it was just 40 minutes in the video, honestly thank you for the effort you put in man, appreciate it
this scenario is so difficult for me, idk why the sims classified it as intermediate
Probably because it doesn't have an immediate death risk, like the Unlucky Chef scenario does.
@@SageArdor I kinda wish death was a thing that could happen with this scenario, especially if you have Seasons
I knew the minute he said retail store he was going to regret it lol… every time James.
I'm doing this currently! I did scientist career got the cloning machine and cloned my Sim. Used the new Sim to build cooking skill then sold ambrosia
Clever!
Finished it took me 60 days but I also wasn't trying to speed run it either.
@@simba6359 Did you enjoy doing the scenario?
@@irishduchess7577 yes! I thought it was a fun new challenge for the game. I have been doing scenario for different generations to try them all out
I just did this challenge in 20 days, but I am not super proud about the way I accomplished it. I was thinking about how could my sim possibly improve in something without earning skills, and I got the idea of using Realm of Magic. You can still progress as a spellcaster if your skills are frozen. The second aspect of my plan was collectibles. I realized fossils come as a stone that usually drops two fossils, and the stone can be copied with the Copypasto spell. So I copied the basic stone a lot of times and used it to get all of the fossils. That helped me complete the aspiration with Collectibles. By completing the collectibles aspiration you gain an option to send your fossils to the museum, which earned me about 1000 cash for the best fossil I had. I could copy that one fossil infinitely with Copypasto. By that time the only limitter was my overcharge meter, you can only cast so many Copypasto without risking the death of your Sim. It took me about 6 days of copying one fossil and sending it to the museum to finally earn the 400k.
The biggest dissapointment for me was that when you complete the challenge, your skills just unlock and you can start earning them like a normal sim. I would prefer to have the option to leave them locked. It was an interesting challenge run even if I did go for the somewhat cheesy spellcasting route. The most interesting parts were learning how little you can do when gardening without the gardening skill, and getting around my complete lack of cooking ability.
I ended up using the 400k to build a badass tower for my witch sim.
i’d love to see you do a challenge where your goal is to build up a house from scratch but you aren’t allowed to use the buy catalogue.. all things have to be able to be sourced by your sim! (furniture from flea market, decor stolen by klepto, ect ect.).
Yeah! I actually did this. No buy mode allowed. There's some similar challenge out there, but you can start with a few things in them. Completely locked out is funner. I used "replace" on burned furniture from dumpsters, so full price. The best part is how a home starts looking with nothing matching.
Didn’t he sort of do this for his eco lifestyle rags to riches? Or am I confused?
@@felbarashla the "sort of" is what everyone else does. He still bought things to craft with and some other items you can't get from dumpsters. I want to see someone go all in 😀
@@Daiska_Plays Yeah, I don't have eco lifestyle but I'm curious what happens when you try to go all in on that challenge. Did you use the 3D printer to make furniture? What was your lighting situation like? As far as I know you can't find ceiling lights in dumpsters but maybe that's incorrect.
@@SomeoneBeginingWithI all I did was dumpster dive.. No crafted furniture, don't need to. I'll admit to finally buying industrial ceiling lights. The floor lamps from the flea market just weren't light enough. My excuse was that I built my home like a renovated factory, and it came with bare bulbs hanging from the ceiling but otherwise empty. I also put a dumpster in the back, with the same thought process. I wasn't getting a bin from the garbage. Everything else can be scavenged. The worst is having 5 different counters and cabinets in the kitchen, lol. I've never gotten things for toddlers either, but that doesn't mean it's not possible. They can always sleep on something else anyway and not learn potty train.
James you've been killing it lately with these challenges 💪🏼 I love this content
I love that scenarios are getting a bit harder and out the box. Its quote exciting
When you mentioned the ability to lock skills at a certain level, I immediately imagined The Sims 5 with microtransactions/gacha-like mechanics where you'd need to grind or buy certain materials to raise the skill cap 😂 good lord
Imagine getting skill gains through gacha that you have to get currency to even roll... please don't give EA those ideas, I've suffered through too many gacha hells
PLEASE! Don't give EA any ideas!
If they do I'm never moving on to Sims 5 lmao. I was fine playing Sims 3 for years and years until I was satisfied with how Sims 4 was working. I only started playing Sims 4 in 2020
I feel like this would go well with fabrication. Make it a business that breaks down old furniture that gets dumped there and turned into new furniture. Beyond the initial cost of the lot, a dumpster, fabricator, and grinder, it doesn't cost you a single simoleon to generate stock to sell. For added benefit you could use the fizzing station and sell drinks there too.
My strategy was to join the Science career because you don’t need skills to get promoted. Stay in the career until you can upgrade the Simray to transform objects. Transform the Colorblock lockers, which will mostly give you fridges and showers. You can get the $13K fridge sometimes, too. I finished in 9 days.
nothing soothes my angry soul than watching someone be frustrated by the sims
The cheapest lot in game is 750 simoleons in Evergreen Harbor, but you have to bulldoze it. Also, Brightchester lots are 1,000 simoleons bulldozed. I'm surprised you didn't do dumpster diving first. You need the freegan trait and collector aspiration to get good stuff consistently. You'd probably have to be a spell caster though in order to repair the objects. It would also be interesting to see if you can make it through a jungle adventure temple to get a treasure to sell in the store and restock. With no skills, you would have to guess at everything, trigger all of the traps and basically risk death. FYI, you can set the dye's for sale, but since you got it from the dumpster, it's bugged. The game thinks it doesn't belong to you. You need to sell it in build/buy mode and rebuy it using debug cheats. Then you can sell it. The same goes for the items that are left on the lot for the landfill trait. You have to sell them in build/buy and then rebuy them.
You don't have to buy dumpster finds using debug, you just need to put it in your household inventory and then it belongs to you!
@@FirebladesSong I haven't tried that, but I assumed it wouldn't work since that didn't work with the landfill lot items.
I would also like to add that collector trait helps with dust bunnies. You get so many rare treasures for that. Also, the dust system does not work on retail lots, only your home lot. Even though you enabled the dust system. It won't work at a store.
Ward Park is the cheapest lot, if you bulldoze it, it’s free
@@jojomomster3772 that must be a bug, but I didn't check lots that weren't residential. You'd have to change the lot type, but I see that as a great spot for a retail store. You can also run a selling table with a yard sale at the same time as a retail store.
I really enjoy how much you're enjoying the scenarios!
It’s a bug right now, that makes some found items not belong to your sim, so they cannot sell them or put in inventory. My sims do a lot of dumpster diving, and it is really annoying.
The worst part is the bikes they find, ride once and abandon somewhere. As they don't own them, you can't do anything about them. After my Sim had littered Evergreen Harbor with around 10 of them, I broke and installed the TOOL mod to get rid of them. (Thanks to Twistedmexi, cos I would have had to stop playing that Sim).
@@flockorock There is a comment by charity codes that said if you sell the item in build/buy and buy the item back that fixes the bug, because the game doesn’t recognize you as the owner of the item.
@@RayBMore. This is fab information, thank you.
@@flockorock Yw I am going to try it out as well
I have been waiting patiently for you to do this one because I gave up after four Sims weeks. My computer couldn't handle the number of rose bushes I was trying to keep and my Sim couldn't manage the care on her own with how long it takes with no gardening skill. I had her sell chocolate fizz as well since that went for ~$400 a box, but even so I think the highest I averaged was about $10,000 a day. It was infuriating. I turned off the scenario and now she's just happily living the off the grid life.
Yeah when he said you could do it with gardening, I thought... probably not. Not unless you can buy a dragonfruit somewhere, but that could take ages in itself.
@@franklyfrankie1203 Can find that at the romance festival.
@@pitasjourney Yeah but no matter what way you find it, it takes time. Fishing might be the quickest way tbh.
How you and Gluon solved it last time when yall did multiplayer mode was you needed to fix the item, put it in your household inventory, bring it back out, and then it would allow to set for sale.
"Not any traits that'll be useful!"
The nature aspirations trait increases chance of better collectibles tho.
I think the bonus trait from the social aspirations helps your social interactions be more successful too. Doing the fabulously wealthy aspiration was good to get money from investing but the bonus trait of earning more from careers is completely useless if you're not doing a career.
"I love your bed, where did you get it?" "you know that weird little store run by the smelly guy who lives in a tent on the corner of the lot? I paid him double market value for it there"
Here are some ideas friends and I did: Obvious is marrying Santa. Run a retail store. Either progress in the Scientist career (no skills needed) or become a spellcaster (can still gain experience and level up...I tested) and get either the cloning machine or copypasto spell to duplicate items. There's also dumpster-diving and selling as you did or straight from inventory...a spellcaster can cast repairio to make the broken items sell for full cost. For plants, if you luck out and the grocer is selling golden milk, you can still use that to get expensive crops/plants.
Why marry Santa?
@@hologramstumbled He has half a mil. You could just move him in, but marrying him is more amusing.
"Is that stupid? That's probably stupid. I'm gonna do it."
Story of my life😂😂😂😂😂
The Volcanic activity challenge is interesting. There are volcanic eruptions from time to time. Those cause some volcanic bombs to land on the lot. Break them open to collect some goodies like crystals, metals and fossils. Those should be sell-able in the store.
Get the trait «Storm Chaser». That way, instead of getting scared during a storm, you get an happy mood.
11:05 This works with bikes out of dumpsters but I'm not sure about "stolen".
15:35 Dump/dumpster objects often need to be put in household inventory before being able to sell retail. I have a Dump to Retail style Rags to Riches and it worked fine for me. I have a rule for no selling out of Sim or household inventory and no restocking for that one, recycle what I can't sell.
I thought about using this scenario and calling it the Disney Princess save where you get a bunch of animal friends to help earn you money. If you make friends with bees in bee boxes they get you gifts. Cats can go out hunting and get you feathers. Golden chickens raise the quality of your plants.
Thanks for these. I'm using your videos to blare on my headphones while my roof is being redone. Looking forward to this one because I have no idea what you can do and not gain skills
Hey bro hearing loss is irreversible, listen at a comfortable volume and take care of your ears 👊
@@t74devkw I like you’re profile photo.
You could use the present pile and get random items everyday and sell it at a retail store. You can get really expensive stuff.
I love how much James seems to be enjoying these challenges, it's great to see his spark back!
I've had issues with sims canceling the bathroom interaction since the last patch, but only in certain worlds. No idea why but it's pretty annoying. This challenge was hard because of the no skill thing. I still haven't finished because I got sidetracked by another challenge. 😂
isn't it because one side is for men and the other one for women? and if you click the wrong one, they'll just cancel the interaction
I think you forgot about gender specific doors
The gender specific doors was never a problem before for the two-part public toilets. You used to be able to click anywhere on the building and your sim would just go in to the appropriate side. Making you click on a specific part of the building for it to work is just unnecessarily annoying.
@@spookeymo It happened at home too. I've only had the problem in Sulani and Henford
That particular bathroom has always been bugged since Island Living came out. Sims will ALWAYS sit at that picnic table if you just click on the bathroom. You have to click on the ground to get them past the picnic table, THEN click on the bathroom to get them to go in. I've seen it in other lets plays and in my own game. Stupid bug. haha
i tried this szenario the other day and made it to about 6k simoleons in three sims weeks before i got electrocuted and died trying to fix my stereo xD
33 days - but I'm not as "seasoned" in rags to riches as Semaj. I chose curator aspiration and bought a money tree seed when I got to 5000 reward points.
If you took the empty bowls to the dumpster, you could have generated dives with them. I'm in the middle of this challenge myself. It's not easy!
(You did that-- DuH) :D
recently watched through your eco lifestyle letsplay so seeing you dive for deals and stock your store felt like a natural continuation! 😂
I love you doing all these scenarios and all the different ways you do! Keep 'em coming!! I tried to do a mix of gardening & digging for stuff but it really didn't work! You can't evolve or super sell in gardening so it takes SO long & not as lucrative as I thought it would be. Would love to see you try it though
This took me 13 days. I fished and planted dragonfruit that you get pretty consistently at the pier in the retail world. Then I discovered that if you move your plants before harvesting they give you 10 instead of two fruits.
James, your videos are perfect to watch before I take a nap after school. thanks
Thank you so much. I haven't done retail once. Funny because I loved it in TS2.
Ok but James calling Vlad "Vladdy Daddy" does it for me. EVERY. TIME.
I'll never run a retail store again. I hate clicking the same interactions over and over to get each sale. So tedious. I prefer the selling table 100%. Just run at double speed and people come up and buy, no sales pitch needed. I grow stuff in my garden to use to bake or cook and then sell the food on the selling table. Even Skill Level 1 in baking, cooking, and gourmet cooking gives you a nice variety of food people will buy.
This video got me inspired to start a "thief" challenge 😂 you make cleptomaniac Sim, start with 0 simoleons, and sell the stuff you steal from other people's houses in the store, but you are not allowed to restock the items. Idk if this is an existing challenge already, but I thought that would be fun to play and it really is 😂
I was waiting for you to do this one. It's so hard!
"it's kind of stupid. I'm going to do it. " = my whole life, lol.
3.47 if you write the cheat code for maxing the skill but if you write 3 or 5 instead of 10 its lock the skill. Hope this is useful
Also, the completely joyless way James played this one was a total mood lmao.
It would be funny if you had a store that was actually a functional home where everything is for sale. Like a model home sort of thing.
I'm currently working on this scenario too.. but the wicked whims mod makes it more interesting 😂
I'm doing this scenario without doing anything that would ordinarily include a skill, so no cooking, gardening or brightening a sims day etc 😅 I've been treasure hunting in Sulani and using the merchant's table so far.
Semaj sitting on his cooler on an empty lot trying to sell a violin and convince his customers he‘s running a completely legal business. 😄 I wonder if using the payment boni and presents from fame perks in combination with reward-traits that make things better and more expensive can make the things you can craft without skill have a decent payout. At least the idea of an completely unskilled celebrity selling there level 0 stuff is pretty funny.
I'm living for this challenges 😍 thank you James! ❤️
Honestly, I wouldn't mind if some of these challenges were 2 parters and you showing us more of the 3 hours you cut. Assuming that's something you'd want of course.
Loving these videos lately! Please keep them coming 😊
No skills? No problem! MARRY FOR MONEY.
James: we just did that.
Oh. Hrm.
Hey James, when U put the TV and fridge in your inventory and then Back into the Store you can sell it 🎉
Thank you for trying this challenge! I din even think to do retail! Im still doing this challenge and its day 3 irl, i only have 220000. Hahaha... Maybe im doing it wrong. But i put my sims in the decorator career. Im slowly making money at the highest level of the career taking up the highest paid job 6000 simoleons a day. I also used the selling table. Clearly u did faster than me!
If you want to do this challange but slightly easier. Just make sim via story when it gives them skills it doesn't take away those skills it just locks any progress.
There is also the lot trait where trashcans are not bottomless, that way the dumpster fills up faster.
In my opinion, it would be easier if they set skills to level 3 in the scenario, because you could level up your skill in Charisma while dealing with customers. You also were leveling up your skills with handiness while you were fixing things such as stoves and refrigerators. I don't see how you don't level up skills unless you forage for collectibles. I also think you should have kept up dumpster diving and used the freegan trait, that way you will be getting the best stuff. Anyhow, this is an interesting way of playing rags to riches.
I'm currently doing the scenario now and it's difficult but fun. Also, I decided to place my Sim in Sulani and the volcanic lot. My Sim hasn't gotten the voodoo doll and she can not dive for treasure. But still loads of fun
Every time I try to make a store, sims just constantly steal my stuff. It's a huge pain. I made a beautiful tea and plant store in the snowy escape world and ended up giving up.
You might want to check and see if the Sharing is Caring neighborhood action plan is on. That allows neighbors to just come take wherever they want/need from your lot. This has messed me up more than once so now I generally turn the NAP features off in the game options.
@@KimberlyRatliff thanks for the tip. I thought I had them turned off but my kids often play and could have easily changed things.
@@KimberlyRatliff God, I have had the NAP disabled for forever, and it doesn’t actually disable it for me. I’ll still get that notification that something was voted in, and it is incredibly frustrating. I have resorted to using MC Command Center to put in NAPs that won’t interfere with my gameplay since once there’s three already in place I haven’t had to worry about it anymore.
Storm chaser trait makes them not afraid in storms. :)
Not sure if you've figured this out because I haven't finished the video yet, but you should be able to set the appliances for sale when you put them in your inventory and then place them on the lot again. At least, that what you did when you were doing the multiplayer with dr gluon XD (just finished watching that series lol)
i only have base game, so i went the gardening route. 50 rose bushes really adds up! unfortunately my Sim gained "dislike gardening" at some point, so you can imagine how tedious it was. had to put a stereo outside for her to enjoy some music at the same time
Your suffering is our entertainment. Love your videos.
Whenever celebrities show up and ruin my interactions by dancing and making a scene I cheat their celeb level down until they are a nobody. I like the celeb pathway and playing it but I hate having them around because they disrupt so much
I think one could collect gifts from beehives and a tree with birds and then resell them in the selling table
Quote of the Day: "Is that stupid? It's kind of stupid. I'm going to do it!" XD
I recently started the Super Rich Supervillian challenge and moved to the same lot in Birghtchester. Was surprised there are no fishing spots!
Love this! And f.y.i. you don't get dust on retail lots... just like how laundry won't work there
I didn't see other people comment on this, but regarding the junk dropped on the lot - if you move it into your inventory and then back out on to the lot, you can sell it.
I was just finished reruns rags to riches Island Living , it so good 🥰🥰 never be bored to watch more James Video
I used the Reduce & Recycle lot trait and the dumpster and it was fun! It took me around 20 in game days but I also created a 80k home for my sim so I think it could be done faster.
I knew you would sell your building.!!! right before you did it I said to myself “he just needs $20,000 watch him sell the whole building” 😂 great video.!
james dumpster diving is THE best way to make money in this game
I did the too many toddle’s! It was fun!
I wish we could keep the progress when transferring to my sim’s world.
James is a real introvert, the fact that he gets tired all the social interactions with customers even in the sims cracked me up
Hmm, could of used the decoration box, rummage for decorations and sell those since they are free. Some have good value.
I am playing a family right now with a stay at home Dad who does 6 rummages in the decoration box daily and he makes $1200-$1300 per day just selling the decorations from household inventory & build/buy mode. Haven't tried selling any of them at retail or on the selling table with markups, though.
@@KimberlyRatliff Imagine a retail store where all you sell is decorations from the decorations box, and presents from the present pile.
Sims 4: "a waking nightmare". Sounds about right.
as a musician, my soul felt it when you said "I have $600 and a violin" Like my entire soul resonated with that statement
Fun fact: the Ward Park lot in Del Sol Valley will have a §0 cost if you level it. So if you want a cheap land plot, that's about as cheap as it gets.
I once did the retail store with a vampire family. They would spend a few days home and paint and then a few days at an art gallery I built to sell them marked up in price. I had to make a small apartment in the basement so I could fill the needs of their kids. They would drink the plasma of the customers at the end of the day.
For future reference on the landfill lot trait, if I remember correctly, after you repair appliances and tvs put them into your household inventory and then back onto the lot. I think that resets it and you can set for sale after that. It’s been a while since I used the lot trait, so I think that’s how it works.
I love how James is selling the most expensive and comfortable beds in the shop but still sleeps on the regular bed outside 😂😂
Casually cloud gazing with customers
To be fair thunderstorms in the Sims are scary. They get struck by lightning WAY more often than real life 😂
That's true, I think it'd make sense if they were scared whenever they were outdoors in a thunderstorm, and tense when indoors. Adults being scared all the time doesn't really make sense but you're right that it is more reasonable for sims to be scared of thunderstorms because there's more danger for them than in real life.
@@SomeoneBeginingWithI Very true. I agree, they should be tense inside and kids, depending on their oh so relevant traits/aspiration should be focused (mental skill for learning/knowing about nature), bored (rambunctious so cooped up) and so on🤷🏻♀️Well bottom line is not every single sim should be terrified beyond the ability to function lol. If they are outside, absolutely. Inside, not so much.
@@irishduchess7577 ooo yeah children depending on their traits/skills/aspiration is a great idea!
Here are some suggestions:
Get celebrities autographs and the price goes up each day. You do this first and then while waiting for the price to get to the max price they get up to:
1. fish, harvest and collect stuff
2. Bottomless Decoration Box where you can search for decorations and sell them with no limits. Imagine 8 sims doing this.
3. Dumpster dive
I feel like this one should be flagged as hard rather than intermediate. I found it harder than the chef one. (unless you marry for money, but then that's another "what's the point then" tactic.)