Maya NCloth Tutorial - Create a Rubber Popper Toy Animation HD

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  • Опубліковано 30 вер 2024
  • Maya NCloth Tutorial - Create a Rubber Popper Toy Animation HD
    In this Maya NCloth tutorial we’ll be using ncloth to simulate a rubber popper toy. We’ll be using a blendshape to achieve the initial shape of the popper. Then, using a wrap deformer, we will connect high poly geometry to a low poly popper which we will be simulating with ncloth.
    This tutorial was created exclusively for Edge-CGI by Joshua Barlow,. Josh is currently a 3D Generalist working in Visual Effects, you can check out his showreel or get in touch with him via his website -
    www.joshbarlow....
    Hope you enjoyed this tutorial Stay tuned for more!
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КОМЕНТАРІ • 7

  • @3dyuriki_com
    @3dyuriki_com 8 років тому

    Thank you! [Спасибо!]
    Posted it here: [Запостил тут:]
    twitter.com/3dyuriki
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  • @hower4o
    @hower4o 8 років тому

    the way you manipulate the left shape by adjusting the right one.... is that sort of thing possible in 3ds?

  • @scaduxx9040
    @scaduxx9040 7 років тому

    for some reason mine stand at its point and dont lain right-left

  • @RDD87z
    @RDD87z 7 років тому

    really nicem thanks but i dont know why i see the under, of the object and some parts, just black colour

    • @svenvenohr6117
      @svenvenohr6117 7 років тому

      If you havent found it yet: In your Perspective View window: Go to "Lighting" (one of the op Menu) and turn on "two sided lighting". Faces (Polygons) have a front and a backside and if you dont do anything about it, the backside appears black in your viewport :) I hope this is what you ment :)

  • @MubinSNM
    @MubinSNM 8 років тому

    great tutorial