Maya NCloth Tutorial - Create a Rubber Popper Toy Animation HD
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- Опубліковано 30 вер 2024
- Maya NCloth Tutorial - Create a Rubber Popper Toy Animation HD
In this Maya NCloth tutorial we’ll be using ncloth to simulate a rubber popper toy. We’ll be using a blendshape to achieve the initial shape of the popper. Then, using a wrap deformer, we will connect high poly geometry to a low poly popper which we will be simulating with ncloth.
This tutorial was created exclusively for Edge-CGI by Joshua Barlow,. Josh is currently a 3D Generalist working in Visual Effects, you can check out his showreel or get in touch with him via his website -
www.joshbarlow....
Hope you enjoyed this tutorial Stay tuned for more!
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the way you manipulate the left shape by adjusting the right one.... is that sort of thing possible in 3ds?
for some reason mine stand at its point and dont lain right-left
really nicem thanks but i dont know why i see the under, of the object and some parts, just black colour
If you havent found it yet: In your Perspective View window: Go to "Lighting" (one of the op Menu) and turn on "two sided lighting". Faces (Polygons) have a front and a backside and if you dont do anything about it, the backside appears black in your viewport :) I hope this is what you ment :)
great tutorial