3D Game Creature - Timelapse (Blender / Adobe)

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  • Опубліковано 29 січ 2025

КОМЕНТАРІ • 34

  • @DavidP-DigitalArt
    @DavidP-DigitalArt  Рік тому +2

    NEW ONLINE COURSE/ASSET BUNDLE STARTING NOW: davidpdigitalart.gumroad.com/l/BlenderLeviathanBust
    A Blender/Substance Painter timelapse of a dinosaur creature from start to finish, produced for a game project.
    My Patreon: www.patreon.com/DavidDigital
    My Artstation: www.artstation.com/davidpuffet
    My Fiverr page: www.fiverr.com/animalart233

    • @SamDance634
      @SamDance634 Рік тому

      How much time was gone to make this model

  • @clawcakes2
    @clawcakes2 Рік тому +5

    watching the sculpting was like. STARS ABOVE. GOOD LORD.

  • @KarlJuluisGramota
    @KarlJuluisGramota Рік тому +4

    That deserve more views and likes.Its first tutorial that perfectly describes how to make feathers!

  • @MargwaArt
    @MargwaArt Рік тому +5

    Great work. Appreciate the timelapse with commentary, helps with my own process alot !

  • @approachingetterath9959
    @approachingetterath9959 Рік тому +2

    thank you so much for sharing! the final model is beautiful!
    i always hate retopo, not only because the technical aspect of it with loops and flow and such gives me anxiety, but also because i always feel like i need to preserve as much of the silhouette as possible, so i end up with a higher poly base mesh than i wanted to. both wireframes (early and finished) on your model are so beautiful.

  • @boadargon4495
    @boadargon4495 Рік тому +2

    Really nice 👌

  • @lux.022
    @lux.022 4 місяці тому

    This is awesome - only thing id take note of is there are ways to make displacement maps by taking the blender models data so you dont have to draw inbetween the scales manually :b

  • @NamelessSoul4
    @NamelessSoul4 Рік тому +1

    Beautiful

  • @ronaldobetancourt2975
    @ronaldobetancourt2975 Рік тому +3

    espero que te vaya bien en todo lo que hagas eres grande.

  • @brandonjacksoon
    @brandonjacksoon Рік тому +1

    Awesome!

  • @spacerunner357
    @spacerunner357 9 місяців тому

    That's really cool looking great job and have an amazing day everyone!

  • @matthias1038
    @matthias1038 Рік тому +1

    what is the name of the base meche music is retopologie

  • @chickenbroski99
    @chickenbroski99 Місяць тому

    Hey, do you sculpt onto the retopo model after the retopo stage, or do you continue with the other version and bake the textures onto the retopo model after?

  • @JoaoVictor-vd9fn
    @JoaoVictor-vd9fn Рік тому +2

    Very nice. Could you have sculpted the details before the retopo ?

    • @DavidP-DigitalArt
      @DavidP-DigitalArt  Рік тому +3

      I could have, but I find using the MultiRes modifier to be all around handier, especially to bake normal/displacement maps

    • @OzeArt
      @OzeArt Рік тому +2

      @@DavidP-DigitalArt I really like your workflow, subscribed and looking forward for your great content. Keep it up. 👌🏽

  • @The_Founder16
    @The_Founder16 Рік тому

    Why don't you use shrink-wrap modifier while retopoly?

  • @moazzamtechnical2729
    @moazzamtechnical2729 Рік тому +1

    WHERE from you download this music

  • @kenyonnichols3339
    @kenyonnichols3339 Рік тому

    For you UV's did you just unwrap it down he middle?

  • @JaxMurderer
    @JaxMurderer Рік тому

    How do you go about your turn table renders? Very much appreciate you sharing. Thanks heaps!

  • @qpr323
    @qpr323 Рік тому

    may i ask why he retopology ? cant he just use the base ?

  • @hybrid3216
    @hybrid3216 Рік тому

    Do I need to learn anatomy to do this stuff?

  • @Pikmin6436
    @Pikmin6436 Рік тому

    Hey! If you don't mind answering this, how is this model optimized for a video game? The amount of detail is amazing but I think you would need an insanely strong pc to handle the model itself. What is the poly count and how do you optimize (if you do)

    • @DavidP-DigitalArt
      @DavidP-DigitalArt  Рік тому

      one word: retopology

    • @Pikmin6436
      @Pikmin6436 Рік тому

      How do you keep the amount of detail if theres less polygons?

    • @IamSH1VA
      @IamSH1VA 11 місяців тому +1

      @@Pikmin6436you bake fine details into textures… into normal maps etc

  • @Ashish-ip1mp
    @Ashish-ip1mp Рік тому +1

    mouse or graphic tablet?

    • @fearthesmeag
      @fearthesmeag Рік тому +1

      i suspect tablet, very difficult to have that control with a mouse - besides, your hand would cramp after a few hrs :)

  • @AngelCnderDreamer
    @AngelCnderDreamer Рік тому

    You forgot to link the video on how you did the feathers, the technique from Aneesh arts tutorial. :c Also that gecko dinosaur is freaking gorgeous and looks incredible! I love them. ;3;

  • @NamelessSoul4
    @NamelessSoul4 Рік тому +1

    Hello 👋

  • @aysan263
    @aysan263 Рік тому

    Troodon

  • @Lekim_games
    @Lekim_games Місяць тому

    I only can say gg wp