I love your content, reminds me of my flight training some fourty plus years ago lol, except your a lot calmer then my first basic IP lol. Keep up the good work.
This one is pretty tricky, its going to take me a few watches and countless attempts to get this one down. Thanks for the superb demonstration Requiem. ✈ 👍
It can be a difficult maneuver to visualise when flying it in a simulator because of your restricted field of view compared to being in a real plane, so ideally you should try and maintain some reference (something in cockpit or on the canopy) other than the bandit to keep yourself oriented correctly
"Lift vector", "Your 3/9 line", Wow! I've known some of this stuff for years, but didn't know how to say them. This is awesome! Thank you! Your explanations (and graphics!) are incredible!
I prefer the classic vertical rolling scissors especially if I'm flying the Tempest V, P-38, P-47 or Bf-110. I take the fight vertical, cut the throttle and barrel roll. The opponent expects me to be still be on climb power. They inevitably realise too late and cut their throttle ending up over shooting and sometimes starting to stall. I then hit the throttle full open (on a Tempest V the plane will start to accelerate into a climb), use the prop blast over the tail surfaces to gain aiming control of the plan and blast them. Works best in fighters that are heavier than their opponents. In Birds of Steel, many years ago, I took out 2 x players in Zeroes whilst flying a F2A-3 Buffalo who followed me into a vertical climb after I'd dived in and bounced their element lead. I'd dove with a closed throttle, tucked into the middle of their tight Vic (never fly a Vic in a combat zone!!) , blasted the leader and immediately pulled up vertical, still with a closed throttle, and started a vertical barrel roll. They both followed me up at full throttle, then realised I was slowing down fast, cut their throttles and both ended up overshooting me very close. I didn't even need to aim, just hold the trigger down and let the 50 Cals to their thing. Then full throttle, rudder kicked hard right and dove back down to the deck to regains airspeed. Could have possibly performed the same trick in a F4F Wildcat but the terrible rear visibility blind spot would have made things tricky as I would have had to guess that they were both on my six. With IL-2 GB Bodenplatz coming up and the P-47 being in the game, perhaps you could do a video on the classic vertical rolling scissors trap manoeuvre.
Thanks Chris, I've been told they're something that you can get something out of when revisiting them because while a concept may not make complete sense at the time, once you get some experience and come back to watch them again you can see things through a different lens that helps improve your understanding more.
@@RequiemsACTL This is the key. After hours and hours of going up against guys much better than me, I can see them putting things into practice that I see in your videos. By viewing these videos from a defensive perspective and applying some of the skills a bit at a time I have been able to move into a more offensive mindset and string together whatever bits apply. I play on the Air Attack Tactical Combat servers and those guys are incredibly helpful and supportive.
Really love flying the I-185 (M-82) in WT. Usually pretty good and understand how to use the B&Z in it. However, whenever an aircraft like a BF-109F or G takes a disliking to me I'm outclassed in climb and turning. Climbing is my primary way of disengaging as the I-185 has some pretty incredible climb performance. However, since I'm outclassed in this as a BF-109 can easily catch my climb and since I can't win a turn fight I had to look for defensive maneuvers to get a 109 off my tail. Came across this video and it really helped me understand how to escape a potential death sentence.
Excellent video! my flight instructor was one of Greg "Pappy" Boyington's Black sheep, and taught me one hell of a lot of ACM tactics I was damned lucky to have him as an instructor! Owning and flying a simple old Piper Cub, I don't expect to take it into combat, but if it happens, I'm trained and will give it my all.
Thanks Iain, this program Tacview really is great as it helps give these visualisations to what you see as a picture in the BFM texts. These are taken from flights between the "cooperative bandit" and I so it works out nicely provided I choose a good example to show. Sometimes it takes a lot of attempts before I'm happy with the visual you see.
@@RequiemsACTL I appreciate it and looks like others do too. I watched jets BFM as a kid (A10s v A10s, Tornado v Tornado), and F15E v F15E (one time from my garden and one time from a one-man lifeboat in the North Sea during a practice drill), also F16 v F16 . It is always almost a 'race to base' against similar types. I've seen it from the airborne side too :-) You do a good job.
Thanks for noticing that Falos. It's a pretty subtle difference but I think the new mic is great for clarity and pop reduction. I'm really happy with it
This maneuver I was talking about. but when you do with the same plane like 1 vs1 is hardest win... Some times that maneuver extend to be very low speed and altitude then depends your skills for don't lose control. Nice video like.
Well its a good thing you shouldn't have to face the same plane as a bandit then outside of artificial duels ;-) Good to know this is the maneuver you were referring to earlier though!
I played War Thunder last night and went against a P-51D while I flew the BF-109 G6. I was about to pull a boom ‘n zoom on a G2 variant of the 109 and noticed the P-51 that was about to cut me off. I banked right to throw off his shot, and ended up doing the rolling scissors maneuver for a minute flat. I was like, “Man, I got a feeling this guys gonna win.” Surely enough he got distracted by an FW 190 and I finished him.
I now see why people like the Red Baron had such a kill count. A skilled pilot who understands tactics and can apply as required would decimate a novice. My grand dad said how he went solo after 10 hours flying in WWII. They sure pumped them out.
Thanks for your great vids! Actually I also struggle to find any information about the reverse criteria in your predecessing videos, even tough I watched them more then once... could you maybe specify where to find it? Greetings from germany!
Thank you for these comprehensible videos concerning dogfight tactics; my skill in aerial combat has greatly increased because of them! I have a couple questions: 1) what tactics do you recommend for P-51D Mustang v.s. KI-84 Hayate; and 2) is hit-and-run a good tactic for Bf-109 v.s. Spitfire? In my sim, the Spitfire is much more agile than the 109, so if I try to outmaneuver them, I end up stalling out; vertical maneuvers seem to be the only way to beat them. I appreciate the time you’ve put into these videos; thank you again!!
The Japanese prioritised turning ability for the most part so you want to treat it similiar to how you would fight a Spitfire in a 109. Use the vertical for energy management, but don't be afraid to expend some energy in turns if you can get a killing shot.
Appreciate it, these were all made in conjunction with real fighter pilots involved in the process so they're all good enough for us mere mortals in sims :-)
Thanks Jaker, anyone can get the program. It's called Tacview. The animation you see is the actual demonstration you see me flying in the video as it uses the ingame track to create it
I always dump major flaps on the servers and get slow if defensive, they don't seem to expect it. I then use the slower speed to try to take a cheap shot while they fly away or at least keep them in front of me.
@@RequiemsACTL True it depends if they have position on you or not and you don't want to overdo it. I've also found that with the new G model you can't ride the edge of a grey out any longer so it helps with that also. Many times I've gotten into a scissors and watched them slam into the ground. I've found if you get to 160-170 imperial units the Spit pilot won't go to sleep no matter how hard you pull the stick.
I’m the world’s best dogfighter on GTAV and I would say rolling scissors can be performed differently depends on the situation. Speed control and maneuver can cause you the elimination if it’s done correctly.
I just watched your videos. Reminds me a lot of combat in bf3, lots of turns and throttle management. I can assure you that although skillful, it's very arcade. You should try sims like this sometime, or realistic battles in war thunder. The concepts in this video are more applicable to those kinds of environments.
A difficult situation is when the attacking bandit executes a high yo-yo as soon as he overshoots. As the defensive player also goes up after his initial defensive break, the two planes are almost on the same plane, sometimes almost face to face. The offensive player has sometimes a good opportunity to shoot if his overshoot was not too deep. I hope to express myself clearly. What to do in this particular situation that we sometimes encounter against 109s? Translated with www.DeepL.com/Translator (free version).
Excuse my clumsiness! when i losing the advantage at what time and in what way i must build some separation to pitch back towards the bandit for a neutral pass?
This maneuver is very underutilized by 109 pilots - it should be their mainstay for slow CQB as the huge power/weight advantage they have makes them gain huge advantages on the uphill legs. Because I see it so rarely, it's also one thing I struggle to defend against (when performed well). Any tips for exerting some control when you're on the bottom?
As the bottom dont pull too much G. That's a mistake people make as they see the illusion of being more defensive and pull harder trying to compensate when they don't need to.
The only issue with that is that you still lose angles when you pull less. If in the weaker plane this just prolongs the rolling scissors until the enemy is truly on your 6 (now with even more energy disadv). If you pull hard you can trade this time off and get a shot on the enemy - but you'd better get hits. If you're already in a situation where pulling hard wouldn't get you guns on target then neither of these help.
Hey bud, if you don’t mind me asking, what flight stick and pedals do you use and what are your axis curves set to? I’m new to IL-2 (only had it three days) and I can’t seem to dial in my axis curves. I’m using the HOTAS Warthog with Thrustmaster T-Flight pedals. The G6 & G14 have this nose bounce that I can’t seem to remedy. It’s also worth mentioning that I don’t have any kind of extension for that warthog. Any advice you could give me would be great, thanks.
I use a pitch and yaw curve of 40% each and a 0% curve on the roll. Try that and see how you go. I don't have an extended stick either (I use a Logitech G940 joystick + throttle with MFG Crosswind rudder pedals). The 109s are naturally a bit more pitch sensitive so you need to be a bit more gentle and fly coordinated as much as possible otherwise it can punish you.
My 7 year old wanted to know who the pilot in the second plane you were fighting was(where you disengaged)? He said: "Maybe it was Der Sheriff"(From Sheriff Sim Shack). I like your videos, he likes Der Sheriff's.
This it's very easy to understand for people who are not well versed on air combat terminology. Thank you for explaining this to us :-)
No worries Joey! That's always the goal with all my videos :-)
Great stuff, true to form!! Invaluable tips and very well delivered. I'd give it 10/10!!
Sweet, I win the Raptor award! :-)
I love your content, reminds me of my flight training some fourty plus years ago lol, except your a lot calmer then my first basic IP lol. Keep up the good work.
Cheers Kenny, my students always appreciated my calm demeanor whether I was teaching or examining them :-)
This one is pretty tricky, its going to take me a few watches and countless attempts to get this one down. Thanks for the superb demonstration Requiem. ✈ 👍
It can be a difficult maneuver to visualise when flying it in a simulator because of your restricted field of view compared to being in a real plane, so ideally you should try and maintain some reference (something in cockpit or on the canopy) other than the bandit to keep yourself oriented correctly
"Lift vector", "Your 3/9 line", Wow! I've known some of this stuff for years, but didn't know how to say them. This is awesome! Thank you! Your explanations (and graphics!) are incredible!
You're welcome! I work with an ex fighter pilot to make these so if they are good enough for him I know they're fine :-)
Another great lesson by one of the best air combat tutors! Keep up the great work mate!
Thanks Mastercake! I'm definitely going to keep chugging along :-)
I prefer the classic vertical rolling scissors especially if I'm flying the Tempest V, P-38, P-47 or Bf-110.
I take the fight vertical, cut the throttle and barrel roll. The opponent expects me to be still be on climb power. They inevitably realise too late and cut their throttle ending up over shooting and sometimes starting to stall. I then hit the throttle full open (on a Tempest V the plane will start to accelerate into a climb), use the prop blast over the tail surfaces to gain aiming control of the plan and blast them. Works best in fighters that are heavier than their opponents.
In Birds of Steel, many years ago, I took out 2 x players in Zeroes whilst flying a F2A-3 Buffalo who followed me into a vertical climb after I'd dived in and bounced their element lead. I'd dove with a closed throttle, tucked into the middle of their tight Vic (never fly a Vic in a combat zone!!) , blasted the leader and immediately pulled up vertical, still with a closed throttle, and started a vertical barrel roll. They both followed me up at full throttle, then realised I was slowing down fast, cut their throttles and both ended up overshooting me very close. I didn't even need to aim, just hold the trigger down and let the 50 Cals to their thing.
Then full throttle, rudder kicked hard right and dove back down to the deck to regains airspeed.
Could have possibly performed the same trick in a F4F Wildcat but the terrible rear visibility blind spot would have made things tricky as I would have had to guess that they were both on my six.
With IL-2 GB Bodenplatz coming up and the P-47 being in the game, perhaps you could do a video on the classic vertical rolling scissors trap manoeuvre.
wont you be a prime target if they actually used tactics to sandwich you in?
I keep coming back to your videos. They really are the best BFM and dogfight skills tutorials that I can find.
Thanks Chris, I've been told they're something that you can get something out of when revisiting them because while a concept may not make complete sense at the time, once you get some experience and come back to watch them again you can see things through a different lens that helps improve your understanding more.
@@RequiemsACTL This is the key. After hours and hours of going up against guys much better than me, I can see them putting things into practice that I see in your videos. By viewing these videos from a defensive perspective and applying some of the skills a bit at a time I have been able to move into a more offensive mindset and string together whatever bits apply. I play on the Air Attack Tactical Combat servers and those guys are incredibly helpful and supportive.
Really love flying the I-185 (M-82) in WT. Usually pretty good and understand how to use the B&Z in it. However, whenever an aircraft like a BF-109F or G takes a disliking to me I'm outclassed in climb and turning. Climbing is my primary way of disengaging as the I-185 has some pretty incredible climb performance. However, since I'm outclassed in this as a BF-109 can easily catch my climb and since I can't win a turn fight I had to look for defensive maneuvers to get a 109 off my tail. Came across this video and it really helped me understand how to escape a potential death sentence.
Excellent video! my flight instructor was one of Greg "Pappy" Boyington's Black sheep, and taught me one hell of a lot of ACM tactics I was damned lucky to have him as an instructor! Owning and flying a simple old Piper Cub, I don't expect to take it into combat, but if it happens, I'm trained and will give it my all.
Great visual explanations in all of your vids dude. They only way to understand this dynamic subject
Thanks Iain, this program Tacview really is great as it helps give these visualisations to what you see as a picture in the BFM texts. These are taken from flights between the "cooperative bandit" and I so it works out nicely provided I choose a good example to show. Sometimes it takes a lot of attempts before I'm happy with the visual you see.
@@RequiemsACTL I appreciate it and looks like others do too. I watched jets BFM as a kid (A10s v A10s, Tornado v Tornado), and F15E v F15E (one time from my garden and one time from a one-man lifeboat in the North Sea during a practice drill), also F16 v F16 . It is always almost a 'race to base' against similar types. I've seen it from the airborne side too :-) You do a good job.
Thank you, after watching it 2 times, I finally get it
WHERE HAS THIS CHANNEL BEEN?!
I've been trying to explain these tactics to my friends but i suck at explaining things..
Nice work mate!
Keep it up!
UA-cam analytics doesn't like my channel for whatever reason so it's usually word of mouth for how people hear about it lol
Having trouble in Warthunder air rb, thanks for all the tips on this maneuver!
No problem 👍
love the new mic quality
Thanks for noticing that Falos. It's a pretty subtle difference but I think the new mic is great for clarity and pop reduction. I'm really happy with it
Now THAT (2:26) was a SCARY recovery......
Gotta keep things interesting sometimes right? :-)
@@RequiemsACTL Mowing the grass
This maneuver I was talking about. but when you do with the same plane like 1 vs1 is hardest win... Some times that maneuver extend to be very low speed and altitude then depends your skills for don't lose control. Nice video like.
Well its a good thing you shouldn't have to face the same plane as a bandit then outside of artificial duels ;-) Good to know this is the maneuver you were referring to earlier though!
yes... we needed this lesson so much
This is a fantastic series, well done.
Glad you enjoy it!
So glad you did 09 vs spit in 2nd portion. Try that exact fight on WW2Ol with equal pilot skill and the fm difference will blow your mind. ; )
Don't leave me hanging lol...what happens?
Oh no, you gota try it firsthand. :P
I played War Thunder last night and went against a P-51D while I flew the BF-109 G6.
I was about to pull a boom ‘n zoom on a G2 variant of the 109 and noticed the P-51 that was about to cut me off. I banked right to throw off his shot, and ended up doing the rolling scissors maneuver for a minute flat. I was like, “Man, I got a feeling this guys gonna win.” Surely enough he got distracted by an FW 190 and I finished him.
Pure gold. Love everything about these vids - thank you!
Cheers Alpen!
I now see why people like the Red Baron had such a kill count. A skilled pilot who understands tactics and can apply as required would decimate a novice. My grand dad said how he went solo after 10 hours flying in WWII. They sure pumped them out.
It's all a matter of being exposed to many situations over and over. Luckily we can respawn while in RL they never had that option
I need to learn all these. My current strategy is hope for the best.
Sometimes that strategy works! Haha
Riminds me of some 4 v1 fights being in those situations was the worst
Do you cover the reversal criteria in another video by chance? If not , what is it exactly? Thank you!
All my BFM videos build off each other. The reversal criteria is somewhere early on so maybe BFM 2 or 3
Thanks for your great vids! Actually I also struggle to find any information about the reverse criteria in your predecessing videos, even tough I watched them more then once... could you maybe specify where to find it? Greetings from germany!
Im loving these videos... subscribed.
Welcome aboard :-)
i guess you got a new mic. sounds very good and will make the tutorials even better. not that i thought they could get :D
Thanks Sander, yeah I got a "Blue Yeti" mic and it produces a really nice recording so I'm happy with it :-)
Yesss... Expetacular lesson. Thanks very much. Great
Glad you liked it Euclides!
Thank you for these comprehensible videos concerning dogfight tactics; my skill in aerial combat has greatly increased because of them! I have a couple questions: 1) what tactics do you recommend for P-51D Mustang v.s. KI-84 Hayate; and 2) is hit-and-run a good tactic for Bf-109 v.s. Spitfire? In my sim, the Spitfire is much more agile than the 109, so if I try to outmaneuver them, I end up stalling out; vertical maneuvers seem to be the only way to beat them. I appreciate the time you’ve put into these videos; thank you again!!
The Japanese prioritised turning ability for the most part so you want to treat it similiar to how you would fight a Spitfire in a 109. Use the vertical for energy management, but don't be afraid to expend some energy in turns if you can get a killing shot.
@@RequiemsACTL Thanks very much, I appreciate it!
Great work
Appreciate it, these were all made in conjunction with real fighter pilots involved in the process so they're all good enough for us mere mortals in sims :-)
Great vid buddy
You should be doing a boom and zoom. The 109 is an energy fighter, where's at the Spit is not.
Well...the video is about the rolling scissors and not boom and zooming :-)
Excellent video. What program do you use to create the illustrations of the two planes in combat with the colored trails?
Thanks Jaker, anyone can get the program. It's called Tacview. The animation you see is the actual demonstration you see me flying in the video as it uses the ingame track to create it
TacView is an awesome debrief tool.
I always dump major flaps on the servers and get slow if defensive, they don't seem to expect it. I then use the slower speed to try to take a cheap shot while they fly away or at least keep them in front of me.
Using flaps can work but it is risky, if they don't take the bait then you're at a low speed and pretty vulnerable.
@@RequiemsACTL True it depends if they have position on you or not and you don't want to overdo it. I've also found that with the new G model you can't ride the edge of a grey out any longer so it helps with that also. Many times I've gotten into a scissors and watched them slam into the ground. I've found if you get to 160-170 imperial units the Spit pilot won't go to sleep no matter how hard you pull the stick.
I'm not fully understand but I really like it
Bacause my favorite planes are Fw190s
I’m the world’s best dogfighter on GTAV and I would say rolling scissors can be performed differently depends on the situation. Speed control and maneuver can cause you the elimination if it’s done correctly.
I just watched your videos. Reminds me a lot of combat in bf3, lots of turns and throttle management. I can assure you that although skillful, it's very arcade. You should try sims like this sometime, or realistic battles in war thunder. The concepts in this video are more applicable to those kinds of environments.
@@thejhonnie isnt war thunder kind of an arcade game
@@venomsnakeYGBSM if you play the arcade mode, yes. Realistic Battles and Sim mode have very realistic energy fighting and plane stats. Very fun!!
@@thejhonnie Thanks bro glad i didn't delete it will check it out 💪
😂😂😂 cringe
A difficult situation is when the attacking bandit executes a high yo-yo as soon as he overshoots. As the defensive player also goes up after his initial defensive break, the two planes are almost on the same plane, sometimes almost face to face. The offensive player has sometimes a good opportunity to shoot if his overshoot was not too deep. I hope to express myself clearly. What to do in this particular situation that we sometimes encounter against 109s?
Translated with www.DeepL.com/Translator (free version).
What is a high yo-yo?
Excuse my clumsiness! when i losing the advantage at what time and in what way i must build some separation to pitch back towards the bandit for a neutral pass?
When they're highest and slowest
@@RequiemsACTL Thanks a lot man!
At 3:36 does the enemy pilot black out from the Gs?
How should the rudder be used in a rolling scissor?
This maneuver is very underutilized by 109 pilots - it should be their mainstay for slow CQB as the huge power/weight advantage they have makes them gain huge advantages on the uphill legs. Because I see it so rarely, it's also one thing I struggle to defend against (when performed well). Any tips for exerting some control when you're on the bottom?
in the vid, at the bottem he goes for lag pursuit to get enought energy and climb back up again
As the bottom dont pull too much G. That's a mistake people make as they see the illusion of being more defensive and pull harder trying to compensate when they don't need to.
I use to pull hard at the bottom. I will not do that again
The only issue with that is that you still lose angles when you pull less. If in the weaker plane this just prolongs the rolling scissors until the enemy is truly on your 6 (now with even more energy disadv). If you pull hard you can trade this time off and get a shot on the enemy - but you'd better get hits. If you're already in a situation where pulling hard wouldn't get you guns on target then neither of these help.
Hey bud, if you don’t mind me asking, what flight stick and pedals do you use and what are your axis curves set to? I’m new to IL-2 (only had it three days) and I can’t seem to dial in my axis curves. I’m using the HOTAS Warthog with Thrustmaster T-Flight pedals. The G6 & G14 have this nose bounce that I can’t seem to remedy. It’s also worth mentioning that I don’t have any kind of extension for that warthog. Any advice you could give me would be great, thanks.
I use a pitch and yaw curve of 40% each and a 0% curve on the roll. Try that and see how you go. I don't have an extended stick either (I use a Logitech G940 joystick + throttle with MFG Crosswind rudder pedals).
The 109s are naturally a bit more pitch sensitive so you need to be a bit more gentle and fly coordinated as much as possible otherwise it can punish you.
@@RequiemsACTL I just received my MFG this weekend. OMG! They are great!
@@MarcPorlier That they are! The best investment you will make for flight simming :-) Enjoy them!
@@RequiemsACTL Now, waiting on VKB Gunfighter Pro!!
"Wednesdays only BFM - Dos Gringos"
My 7 year old wanted to know who the pilot in the second plane you were fighting was(where you disengaged)? He said: "Maybe it was Der Sheriff"(From Sheriff Sim Shack).
I like your videos, he likes Der Sheriff's.
Hey Rueben, you can tell your kid that the other guy is called "Busdriver" He used to fly the RF-4 and F-16 and he helps me out :-)
Do you practice with the AI or with a partner?
the ia in '' ace '' doesn't work bad sometimes ... but I don't know ....
I practice with a partner, the only times I practice with AI is for testing or basic gunnery practice
“Place a lift vector on the bandit” “reverse criteria” somebody please explain.
What flight sim it this
Il-2 sturmovik