Hi, i have a question about Sprite Library, because the png is single can it still can use Sprite Library to change the sprite/skin of the monster, because i want to use the same animation but i want to make another skin/monster which maybe not the same size or outlook.
@@FyreflyStudios that will be very appreciated! Also if you have a discord server or something similar, you can include a link and I'll be down to join
If I create my IK and my animations, but I edit a few bones in the sprite editor, will the new bones become updated and will the IK and animations still work?
It should work, however you may need to modifiy some of the animations afterwards. Best practice is to dial in your IK rig , (bones and weights) before you start animating, as modifications will jsut cause you to redo the animations with the modified bones.
Hi, i have a question about Sprite Library, because the png is single can it still can use Sprite Library to change the sprite/skin of the monster, because i want to use the same animation but i want to make another skin/monster which maybe not the same size or outlook.
I have not ever tried to do that, my understanding is that if the skeleton / rig needs to change, you cant easily swap them
can you make a Tutorial about how to effect the target position with code?
Sure I can do a follow up video
@@FyreflyStudios that will be very appreciated! Also if you have a discord server or something similar, you can include a link and I'll be down to join
If I create my IK and my animations, but I edit a few bones in the sprite editor, will the new bones become updated and will the IK and animations still work?
It should work, however you may need to modifiy some of the animations afterwards. Best practice is to dial in your IK rig , (bones and weights) before you start animating, as modifications will jsut cause you to redo the animations with the modified bones.