Beginner Blender 4.0 Tutorial - Part 8: Rendering!

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 1,4 тис.

  • @loganlaslo2098
    @loganlaslo2098 3 місяці тому +550

    4.2 USERS, at 13:30. Scene Properties (looks like teardrop next to two circles) and click Light Probes to adjust Sphere Resolution. To Adjust Bias, go back to Render Properties. Enable Raytracing and find the tab for Fast GI Approximation, adjust the default .05 to your desired amount. Now continue on with the lecture.

    • @ashokratan88
      @ashokratan88 3 місяці тому +17

      you are a saviour.

    • @jinjowatts
      @jinjowatts 3 місяці тому +5

      Legend

    • @princeyunn
      @princeyunn 3 місяці тому +10

      thank you so much! i didn't realize it was my blender version, i just guessed i did something wrong lol

    • @jurkgurka
      @jurkgurka 3 місяці тому +2

      THANK YOU! Bless.

    • @subjectdelta7210
      @subjectdelta7210 3 місяці тому +3

      Half hour looking your a hero

  • @galacticsugar8125
    @galacticsugar8125 11 місяців тому +718

    if you go to the shading tab and dont see anything:
    A few replies have mentioned to first try pressing forward slash (/)
    Or
    View > Local View > Toggle Local View
    Or
    Go to the tabs(layout, modeling, etc), click the +, then general, then shading
    For some reason, the last one worked for me

    • @FuryWho
      @FuryWho 11 місяців тому +21

      Thank you so much. I had the same exact problem

    • @ang2162
      @ang2162 11 місяців тому +12

      thank you!!! i was so confused

    • @varunkashyap6571
      @varunkashyap6571 11 місяців тому +7

      Thanks bro . Was confused at this for like hours

    • @hollow4312
      @hollow4312 11 місяців тому +5

      Thank you so much!!! I was just stressing for like an hour, thinking of what step i couldve possibly missed.

    • @royholt5562
      @royholt5562 11 місяців тому +45

      Thank you! I just saw two unglazed donuts for some reason.

  • @miscetc-tm2yt
    @miscetc-tm2yt 9 місяців тому +524

    At approx. 13:30 ... If you're also wondering how to adjust the lamp setting, you have to make sure that Light is selected under Scene Collection at the top right of the screen. He had that selected already but didn't mention it.

    • @chorbles
      @chorbles 9 місяців тому +14

      life saver!

    • @AM-hs4nk
      @AM-hs4nk 8 місяців тому +7

      I just came here to look for this. Thank you!

    • @tora1546
      @tora1546 8 місяців тому +3

      life saver!

    • @ruekurei88
      @ruekurei88 8 місяців тому +5

      Thanks. Downloaded them so practice offline, but had to come back. Thank god for comment sections...sometimes, lol.

    • @rrrodot
      @rrrodot 8 місяців тому +3

      thanks a lot

  • @luisvsafonso
    @luisvsafonso 10 місяців тому +274

    TIP/CORRECTION: at 11:00 the shortcut mentioned (Shift + ~) (might be different depending on keyboard region) actually activated what's called "walk" navigation, not "fly" navigation. If you use the menus to get to it, instead of the shortcut, you want to select "walk navigation" from the View->Navigation menu instead of "fly navigation". And you definitely want to use "walk" in this situation because "Fly" navigation is much harder to control and its not really meant to be used to position the camera for a still render but rather to make smooth camera movements for animation. Hope this helps and good job Blender Guru on the new donut tutorials.

    • @gabriela8818
      @gabriela8818 9 місяців тому +9

      thank you! i was really struggling with fly navigation

    • @nlovesey
      @nlovesey 8 місяців тому +1

      thanks this helped alot!

    • @yonathanavila7926
      @yonathanavila7926 8 місяців тому +1

      thanks man!

    • @wesselbaarda9719
      @wesselbaarda9719 8 місяців тому +12

      I was flying all over the place until I read this comment.

    • @GivzzProductions
      @GivzzProductions 6 місяців тому +1

      thank you for this I was losing my mind over the damn fly navigation xD

  • @bkobinger
    @bkobinger 9 місяців тому +90

    Important TIP: Before changing renderer type from EVEE to CYCLES, PLEASE do you a favor and SAVE THE PROJECT. When i was changing the renderer type, my Blender just crashed and i lost like 3 hours of working.

    • @Film-Facts-Tv
      @Film-Facts-Tv 9 місяців тому +7

      Same thing I had to do the sprinkles again!

    • @nguyengiorno9026
      @nguyengiorno9026 2 місяці тому +1

      why no autosave?

    • @lifewithneeyah9230
      @lifewithneeyah9230 2 місяці тому +4

      Blender has auto save
      Check “files” then “recover” them “auto save”
      Blender auto saves every 2 minutes or so by default

    • @brianlynn6154
      @brianlynn6154 Місяць тому +7

      Just a hint: you shouldn't work in ANY software for 3 hours with no save.

    • @ChiragPrajapati2
      @ChiragPrajapati2 Місяць тому +1

      there is a .blend1 file. You can use it to recover your project
      Better way is to always save often in Game engine, 3D software or video editor.

  • @subhopriyadutta9906
    @subhopriyadutta9906 7 місяців тому +601

    I will be sticking to EEVEE for the time being. I turned on cycles and now my laptop's GTX 1050 is filing restraining order against me.

    • @Riflyre
      @Riflyre 6 місяців тому +17

      Same

    • @2222p
      @2222p 6 місяців тому +7

      Lmaooo same

    • @xucc2469
      @xucc2469 6 місяців тому +5

      LMAO

    • @Shadow-mi8qs
      @Shadow-mi8qs 6 місяців тому +5

      Lol same, we even have the same card

    • @unbroken8311
      @unbroken8311 6 місяців тому +15

      Yeah me too, I think my whole PC died 3 times just by clicking the button.

  • @FootySubject
    @FootySubject 11 місяців тому +218

    Short tip: If you scaled your donut to 0.12m or something not very different from this value and went to the shading tab, like in this video, and, you saw that you are really far from the objects. When you try to zoom in you see that you can't really because as you zoom further you see like the zooming capacity reaches a number close to zero and you can't zoom anymore. If you found yourself in this situation make sure to select all objects and click: Numpad -> . ; or a button that contains this keys -> ?/,. (all in shading tab) . Hope it helped and solved your issue!

    • @Data5555
      @Data5555 10 місяців тому +5

      dude. a hero :D

    • @Tochunnel
      @Tochunnel 10 місяців тому +1

      Thanks so much

    • @markodabovic1130
      @markodabovic1130 10 місяців тому +1

      thank you

    • @Jon1Jo
      @Jon1Jo 9 місяців тому +1

      The / Worked for me, thank you very much brother

    • @SouLeft
      @SouLeft 9 місяців тому +1

      Thank you...

  • @mnky91
    @mnky91 Рік тому +83

    This is my 3rd doughnut I've done with you and I'm still getting benefit out of these courses. Thanks for being a cornerstone of this community and a great teacher!

  • @maple3845
    @maple3845 9 місяців тому +116

    24:00 FOR THOSE THAT CAN'T FIND THE "SCALE" SLIDER FOR SUBSURFACE SCATTERING: As of writing, it appears the "Weight" slider has been removed, and the "Scale" slider has been renamed to "Subsurface," just below the Base Color Tab.

    • @3lawneh118
      @3lawneh118 9 місяців тому +3

      thx

    • @FirstNiwie
      @FirstNiwie 6 місяців тому +7

      Ty bro, I see this after 35min ( ‾ʖ̫‾)

    • @Allie-w1l
      @Allie-w1l 5 місяців тому +6

      I'm starting to wonder how many changes are improvements and how much are just busy work. 😕

    • @trigsart9279
      @trigsart9279 4 місяці тому

      thank you

    • @ThatPigeon00
      @ThatPigeon00 4 місяці тому

      ily

  • @Tongmuan34
    @Tongmuan34 4 місяці тому +47

    I love Cycles so much. It makes my donuts into a beautiful PIXEL ART.

  • @Gasparmike_
    @Gasparmike_ Рік тому +160

    Thank you for everything Andrew , discovered you 10 years ago and you’re still there for us .

    • @dhirenchandusai8840
      @dhirenchandusai8840 11 місяців тому

      Bro at 0:30 i tried changing color of my sprinkles individually, but I'm unable to do that. If i change for long sprinkle, its getting applied to medium and small also. how to assign colors individually?? Your reply would help

    • @kurbis1624
      @kurbis1624 11 місяців тому

      I had a similar problem. Maybe they are linked and not really duplicates. Make sure you are duplicating the sprinkles with shift + d (duplicate object). I duplicated with alt + d (duplicate linked) and that lead to my problem. Hope that helps@@dhirenchandusai8840 :)

    • @roah_art
      @roah_art 11 місяців тому

      @@dhirenchandusai8840 This is because four objects are set to the same material. In the video, he made new materials every time. (You can see the increase in the material number on the screen)

    • @tanyapunyo2074
      @tanyapunyo2074 3 місяці тому

      Have you been doing blender for 10 years?

  • @LowJacK604
    @LowJacK604 3 місяці тому +12

    Thank you. As a person who's worked in 3D for 20 years, this tutorial series is exactly how you teach. Very clear goal to accomplish. Excellent narration. Robust set of tools learned along the way. Thoroughly enjoyed this tutorial series. Had no stresses along the way and never said to myself "blender sucks". Hats off to you Blender Guru. Thank you.

  • @tamheed2k3eshad
    @tamheed2k3eshad Рік тому +50

    Part 8 for 8 days in a row. This playlist helped me understand the basics of blender.

  • @Vendigar
    @Vendigar 10 місяців тому +55

    2:28 If when you go to the 'shading' section and you want to get closer to the sprinkles, they do not come very close, click on the 'view' section while the sprinkle is selected and click on 'frame selected'.

  • @psychic_digit
    @psychic_digit 8 місяців тому +33

    The amount of satisfaction that overcame me when I saw the beautiful rendered donuts that I made was immeasurable, thanks so much for the tutorials :) I’ll be finishing this one soon!

    • @psychic_digit
      @psychic_digit 8 місяців тому +3

      @@robbyz512 I started my first project a couple days ago, I’m not using a tutorial. I’m making an SNES cartridge, and I can promise you that I’ll be just as happy if not more when that’s complete.
      This tutorial helped me realize how fun blender can be, even when following a tutorial, that’s what I meant by this comment

    • @samoerai6807
      @samoerai6807 Місяць тому +1

      Agree so much haha

  • @JapanesebyENa
    @JapanesebyENa 7 місяців тому +40

    If the colors of the Long sprinkles are mixed and not clearly separated, it is highly likely that the "Pick Instance" option in the Instance on Points within the Geometry Nodes, which was explained around 14:46 in the previous Part 7 video, is not checked. So, that being said, I have included the point that I found confusing as a reference.

  • @avurado
    @avurado Рік тому +1153

    Bro decided to make us feel small with those 4 3090s 😂 great series man! Always something to learn

    • @abiyyupanggalih854
      @abiyyupanggalih854 Рік тому +10

      😂yeah

    • @sfguzmani
      @sfguzmani Рік тому +1

      bruhhh

    • @Karlush
      @Karlush Рік тому +6

      Mission accomplished.

    • @dariousvex
      @dariousvex Рік тому +44

      yeah and the Threadripper PRO 32cores LOL. It is nice system though.

    • @pandadayi
      @pandadayi Рік тому +17

      well, my 4070 ti is still fast enough for me. Don't need to be that fancy 🥲

  • @mr_thingy
    @mr_thingy Рік тому +66

    This was my attempt at making a plate:
    1: shift+a to add a circle
    2: I then extruded the edge upwards a few times
    3: I created a face in the bottom row
    4: with g+s I moved rows away to form the rim of the plate
    5: I added a subdivision modifier and applied it
    6: I gave the plate a yellowish shein, made it a little bit metallic and removed the roughness
    The finished model looks like a ceramic plate.

    • @Raj_2904
      @Raj_2904 8 місяців тому +3

      what do u mean by adding a face?

    • @mr_thingy
      @mr_thingy 8 місяців тому +3

      @@Raj_2904 when selecting verteces you can add together into a face with right click

    • @yusufn7
      @yusufn7 3 місяці тому +1

      thanks bro

    • @edolg9
      @edolg9 2 місяці тому +1

      I was stuck at the beginning because I didn't know how to make the initial shape of the full circle. My final solution before reading your comment was to make a plane, add a UV sphere, intersect them using a modifier, and delete the sphere. However your way of making the full circle makes more sense to me, other than being quicker and using fewer steps. Thank you.

    • @mr_thingy
      @mr_thingy 2 місяці тому +1

      @@edolg9 you’re welcome im happy that my comment was helpful to people

  • @imaginaryking5276
    @imaginaryking5276 11 місяців тому +37

    Guys if you have made it this far, congratulations! Rendering is always the amazing part but only if your computer is tough enough

  • @SeyaLaru
    @SeyaLaru 9 місяців тому +162

    02:30 If for some reasons some objects (icing, sprinkles, camera, ..) should disappear when you click on shading, do this: on the right, upper corner where all the objects are click on the checkboxes on each list to turn them off and then click them again to turn them on again. By doing that they should appear again. It happened to me, too. Idk why Blender does this.

    • @PedroLWelter
      @PedroLWelter 8 місяців тому +2

      Saved me! thx man 🤘🤘🤘

    • @RMgames1991
      @RMgames1991 7 місяців тому

      Hey you know how to fix this when I am going to shading it not showing user perspective it showing cruser which we use to movie things

    • @enderul123
      @enderul123 7 місяців тому +2

      Just to keep the chain going and to show some appreciation, thanks man!

    • @MrVoidz-fc5hi
      @MrVoidz-fc5hi 6 місяців тому

      Thank you !

    • @khalidatour1995
      @khalidatour1995 6 місяців тому

      thanks you that really helped ❤

  • @antnoknee
    @antnoknee Рік тому +54

    here is how i made the plate (As a beginner who did not see part 9)that's at the end of the video , first i got a plane then subdivision surface(3 times) and apply. after, in edit mode, you click on one off the vertices on the outer ring of this disk with pressing alt then it should select a circle .Extrude with 'E' and 'Z' and pull it upwards finally press alt + S to make it less 90 degrees . Repeat this process and add a Solidify modifier to finish it off and you're done!

    • @ritomdeb8080
      @ritomdeb8080 11 місяців тому +3

      Damn that was easy.......thanks for sharing 😊
      Btw my plate isn't a perfect circle like the one shown here....u can still see those 4 corners from the subdivision, but it gets the job done 👍

    • @antnoknee
      @antnoknee 11 місяців тому +2

      @@ritomdeb8080 i recomend watching part nine then doing the plate because he did it better than me

    • @TheArtofKAS
      @TheArtofKAS 11 місяців тому +1

      THANK YOU.

  • @Glitched_Starman
    @Glitched_Starman 11 місяців тому +34

    This is my first time using Blender, thank you for making these! Got to about 17:31 without much issue and then my Intel i5 laptop (with mouse) had enough. I have a Intel iRIS Xe Graphics card so I'm happy I made it this far. Let's just hope I can get a new device within a year or two, or at the very least before 5.0 happens! I'll be back 👍

    • @sidsays1340
      @sidsays1340 9 місяців тому

      I have the same graphics card as you which setting did you choose for rendering, Cuda,OPTiX, HIP or oneAPI, currently I can not use my gpu for this and it is making my rendering pretty slow, would appreciate the help.

    • @Yosefsnake38
      @Yosefsnake38 3 місяці тому

      @@sidsays1340 what did u do

  • @breakupgoogle4584
    @breakupgoogle4584 Рік тому +17

    @8:38 That isn't a bug with the one pink sprinkle. It is the color ramps sharing the same decimal space. If you set the 'Pos' number on the color ramp to be one decimal value different it goes away. On the screen they are both at '0.700'. Try setting the black and white one to '0.701' and it goes away. Mine went away when I did that.

    • @seppa1671
      @seppa1671 11 місяців тому +2

      I did it, and now one of the round sprinkles is purple! (EDIT: looks like you should change it by more than 0.001)

    • @ulfrid
      @ulfrid 8 місяців тому

      I put in 0.750 and it worked. Thank U Soooo much!

    • @DoubledBigGun
      @DoubledBigGun 13 днів тому

      Thank you

  • @pirazel7858
    @pirazel7858 Рік тому +3

    As far as I understand it, the R, G, B values in the subsurface sections are the penetration depth of the color channels. Long waves like Red go deep. Blue do not go deep at all. This is a universal concept and should apply to all objects in nature. That's why, best leave the numbers as they are

  • @Ed_259
    @Ed_259 Рік тому +6

    It's nice following this tutorial again after one year of Blender to see my progress. Great tutorials as ever!

  • @Jez1963UK
    @Jez1963UK Рік тому +39

    Phew.... I've had my morning fix of learning Blender with Andrew :) 7am UK time :) What a wonderful series, I am enjoying learning Blender soooooooooo much, you're demystifying it for me :) Thank you!

    • @alexandergraham2581
      @alexandergraham2581 Рік тому +1

      Same! I get it!

    • @kaito2128
      @kaito2128 Рік тому +3

      I love waking up in the morning, ,making coffee and following the new vid of the day.

  • @Xenvinzx
    @Xenvinzx 4 місяці тому +1

    At 28/6 i bought my pc as to start rendering, didn’t know what blender about and i started this tutorial at 30/6, now its july 7th and i finished this part, i genuinely love this guy, never die please, thank you.

  • @LivadaNiki
    @LivadaNiki Рік тому +8

    I started learning Blender last year by your previous donut tutorial. And I didn't even have a computer back then, only my laptop, that donut spin animation render took 2 days:) Now I have a PC specifically for 3D and I'm loving it.

    • @streetfood1981
      @streetfood1981 5 місяців тому

      Which pc do u use now?

    • @LivadaNiki
      @LivadaNiki 5 місяців тому

      @@streetfood1981 the processor is 12th Gen Intel, Acer

  • @Leyllara
    @Leyllara 3 місяці тому +4

    I kinda rushed your homework and did it way back when you taught how to make a surface for our donuts to stand on, I kind of just wanted to do a plate instead of a simple surface. It's a pretty rough one, with some simple random painting for the texture, but it gets the job done for now.
    I also went over the top with the sprinkles a bit and played with some extra shapes, managed to model a star shaped one, like in the bakery near my house that sells donuts with star sprinkles, and added a simple loop ring one.

  • @squishy312
    @squishy312 Рік тому +9

    Dang! You have a baller system. I started out with a terrible HP laptop. It's true that you can learn on anything. I'm lucky to have a 5900X and a 4070 now. My last system was a 2700X and a 970. Before that was an old xeon, and the 970, and before that the laptop. You have truly have become an excellent teacher. Even someone like me, that's had about 11 years of experience in Blender learned some things. I'm still learning geometry nodes. They are awesome, but daunting, just like Blender was when I first started.

  • @manualbreathing1stform
    @manualbreathing1stform 5 місяців тому +4

    adding little things like a plate and a mug after making the donut to practice the basics and also new things like generating fluid for coffee and steam would be really helpful i think.

  • @ljs8311
    @ljs8311 5 місяців тому +10

    For anyone having issues zooming in exactly in shading mode at 2:25, press n -> view -> lock to 3d cursor

    • @artman3
      @artman3 3 місяці тому

      for some reason i crash when clicking the shading tab :(

  • @TheMeldanor
    @TheMeldanor Рік тому +23

    I love this tutorial so much. Andrew is entertaining and teaching at the same time. And you work on something good looking and pleasing. Thank you for your work and the effort to create this tutorials. Can't wait to see you in Blender 5.0?

  • @damjanmilenkovic5191
    @damjanmilenkovic5191 Рік тому +3

    The whole subsurface thing is revelation to me. Im learning so much, Andrew. Thank you

  • @Arraydeess
    @Arraydeess 8 місяців тому +4

    I zoomed in on one of my Metallic sprinkles and it reflected the other donut. Absolutely insane technology

  • @jazzy_burrito
    @jazzy_burrito 4 місяці тому +33

    4.2 user here, I can't find most of the settings to do with Shadows past 13:28. Can anyone help out?

    • @Sharl_____5
      @Sharl_____5 3 місяці тому +3

      I got the same, did you solve it ?

    • @melineko6172
      @melineko6172 3 місяці тому +1

      sameeeee

    • @imnoob-xl4hj
      @imnoob-xl4hj 3 місяці тому +2

      @@melineko6172 same ..did u solve?

    • @swizx6949
      @swizx6949 3 місяці тому +15

      First off, i don't know if these are the exact same settings (i'd hope so) but the cube size settings is now "spheres resolution" and can be found in "light probes" in scene properties, and bias i found in raytracing in the render properties. If they are not the same things then my bad im still a beginner myself.

    • @floboisseau497
      @floboisseau497 3 місяці тому

      @@Sharl_____5nope no clue

  • @paulinegladkova7050
    @paulinegladkova7050 2 місяці тому

    It's probably the first time I'm leaving a comment on youtube and now I'm here just to tahank you how clear and easy you explain everythinhk with so well spelled word's proniuncing for non-english speakers. I'm amazed, thank you so much again.

  • @weismanwriter9426
    @weismanwriter9426 11 місяців тому +7

    For anyone having an issue with your Camera viewpoint clipping when it gets too close to your scene, do this:
    1. With the Camera selected, look at the bottom right side of the screen where you find render settings and materials etc. There will be a green camera icon, click on it. It'll take you to the camera settings.
    2. Under Lens there will be a Clip Start setting. Set this to 0.001 (just like we did at the start of the series.
    Boom! Issue resolved. I believe this happens because-despite us having already done this at the start-the clip start setting was only applying to viewport clipping and not actual Camera clipping. Hope this helps anyone else with the same issue that I had.

  • @SmallScreenCo
    @SmallScreenCo Рік тому +8

    Finished the 3.6 turotial 2 days ago. Thank you so much. Looking forward to doing this one when you finish : )

  • @sprenzo9566
    @sprenzo9566 9 місяців тому +5

    I also too have the extra metallic sprinkle. I'm not sure why but I find it hilarious and I love it.

    • @Narangarath
      @Narangarath 6 місяців тому

      It's possibly the most realistic part about this entire donut operation, there is ALWAYS one sprinkle in the bunch that clearly went on a solo adventure away from it's buddies. Usually you're lucky if it's even the right shape, never mind color. 😂

  • @DanielFreakinAwesome2
    @DanielFreakinAwesome2 2 місяці тому +5

    I swear to god, I'm celebrating with real donuts once I get through this

  • @NahrAlma
    @NahrAlma 10 місяців тому +5

    Geometry Nodes are so fun. My sprinkles were a bit long and clipping into each other too much. No problem just change the scale for the Y axis. Now they are nice and chonky 😄

  • @-_lIl_-
    @-_lIl_- 8 місяців тому +10

    imagine if you and your homies are just chilling out in a party and then the computer friend starts getting amazed at the subsurfised scattering of a banana

    • @necrozeist
      @necrozeist Місяць тому

      Me, I am that person.

  • @gatoveioaindavoa4556
    @gatoveioaindavoa4556 11 місяців тому +3

    Thank you Andrew for the great tutorials and generosity in spread your knowledge in 3D Art.

  • @puneetshakya3001
    @puneetshakya3001 Рік тому +11

    When I started learning blender I too started with the donut series but gave up that time in the mid way.
    In last few months I learned and worked a lot in blender and now this series feels so good and fun to watch how quickly you can learn blender
    This is just amazing ❤. Thank you Andrew ❤.

  • @silentgoblin7722
    @silentgoblin7722 Рік тому +6

    I got the 1 odd metallic sprinkle as well. I fixed it by adding .001 to the Pos value in the Color Ramp.

  • @Somerandom1922
    @Somerandom1922 Рік тому +6

    This is awesome, I'm caught up, and will start on the homework (lol). But I've also gone and modelled a nice hammered copper mug with coffee in it for use in the final scene (it looks a smidge garbage, but I think that's related to the material I used for the coffee itself, I'll probably end up changing it).

  • @piyushguptaji402
    @piyushguptaji402 10 місяців тому +9

    i like the random color concept so much i linked the icing material and made the icing change colors on random like the sprinkles as well.

  • @PlanElevationSection
    @PlanElevationSection 2 місяці тому

    My god this is man has changed my life in Blender! I though that the greyed out with GPU meant on, It wasn't, I though my computer was trash! 10+ minutes for other renders down to

  • @djk1288
    @djk1288 11 місяців тому +3

    You know Guru, I gave it some thought and I _think_ I have an answer for you as for why some of your red sprinkles may randomly turn gold: Floating point imprecision.
    The gradient system used here uses floating points (decimal numbers) and RNG to mark off where one color ends and another begins. But very rarely when working with floating point numbers does a value actually calculate properly all the way through, because our binary number system can produce decimal values that repeat infinitely and need to be cut off at some point to be properly stored. Meaning what looks like a clean 4.3 to us may actually be represented as 4.3000032571248756234875. Which works fine enough for the most part, but when rendering thousands of sprinkles like we are here, there's a much higher chance a number gets fudged juuuuuuuust enough to fall in between the impossibly small gap where red and gold overlap.
    tl;dr: The gradients use decimals to show the colors and computers just _barely_ suck at handling decimals.

  • @Juan-fw6iw
    @Juan-fw6iw Рік тому +6

    Glad for your work on blender andrew, your knowledge have taken me far ❤

  • @Derekku18
    @Derekku18 6 місяців тому +5

    If your computer is crashing, lower the render samples 'before' selecting the render mode.
    Instructions:
    While your viewport mode is still in the Solid Mode or Material Preview Mode (Not Rendered Preview)
    Change "EEVEE" to "Cycles" then:
    Sampling -> Viewport -> Max Samples 1
    Sampling -> Viewport -> Denoise -> Check
    Sampling -> Render -> Max Samples 5
    Sampling -> Render -> Denoise -> Check
    Then you can click Render Mode
    This stopped my pc from crashing and also allowed me to continue using "Cycles".
    You can increase the numbers a bit if your PC can handle it. Good Luck!

  • @mezoaro
    @mezoaro 4 місяці тому +1

    This was the coolest part of the tutorial so far, I love Cycles

  • @tavomb
    @tavomb Рік тому +17

    the 4x 3090 flex tho

  • @sanhogyu8748
    @sanhogyu8748 5 місяців тому

    This is my third day learning blender, and your tutorial really helps. Thx for sharing such high quilty tutorial.

  • @Miodowy
    @Miodowy Рік тому +3

    I'm not sure how reliable this benchmark is. Older and cheaper graphics cards are in a better place than newer and several times more expensive ones.

  • @scottvogel8477
    @scottvogel8477 Рік тому +1

    Even though I am a few videos behind. I am excited that I get to mostly follow along with each video every day. Which is giving me a fun daily learning goal. I'm going to give the plate a go.

  • @amolang2006
    @amolang2006 10 місяців тому +3

    11:08 For some reason, that's Walk Navigation on my Blender. Fly Navigation has no resistance in movement so it literally flies away whichever the direction I move to by pressing WSAD keys.

  • @awilliams1701
    @awilliams1701 Рік тому +2

    I did the donut tutorial back in 2017. I had an intel i7-2600 with a geforce 780. My first model after that was the enterprise refit. Not only was cycles super slow, but I rand out of CUDA memory and things like that. In 1080p the render took about an hour on the CPU (because of the CUDA issue). My current computer can do the same render in 4k for like 15 minutes. And if I flip to CUDA (geforce 3070) it takes bout 6 minutes. Granted that computer was 10 years old by the time I retired it.

  • @theideologyobservatory
    @theideologyobservatory 5 місяців тому +53

    I think my laptop gained conciousness when I used Cycles

    • @binhyennguyenkhoa2923
      @binhyennguyenkhoa2923 4 місяці тому +11

      It said to me: "Why didn't you use the PC ?"

    • @catthatisalock
      @catthatisalock 4 місяці тому +5

      is it breathing??(i mean if u r on a laptop it probably breathes every sec lol)

    • @theideologyobservatory
      @theideologyobservatory 4 місяці тому +3

      @@catthatisalock Yeah, We're Best friends now!! He's a bit slow, but seems like a nice guy

    • @catthatisalock
      @catthatisalock 4 місяці тому +2

      @@theideologyobservatory mine is a very cool person(literally)

    • @akinyikongango1857
      @akinyikongango1857 Місяць тому +2

      Mine lost consciousness and came back a new transcendent being

  • @Keenon_AnimeEnjoyer
    @Keenon_AnimeEnjoyer 2 місяці тому

    You just created a monster. Thanks to you i started my journey of videogames making, and DAMN, 3d is so cool!! Now all i need is motivation (learning blender and unity too), so i invited my best friend in my project. I'll be learning even if i start crying blood; nothing can stop me!
    By the way my donut looks TASTY.
    *also, i find the part with the randomiser a little bit difficult but NOTHING CAN STOP ME NOW*
    thank you, again.

  • @Balci1997
    @Balci1997 8 місяців тому +8

    I am 11, Cant believe i made a way to here!

  • @Bingbonged
    @Bingbonged 10 місяців тому +1

    Hello Andrew and hello everyone! Just wanted to say thank you and that really appreciate the your teaching. This is my first time ever touching blender and though I don’t know all the terminologies it’s so fascinating :) Happy new year everyone:))

  • @Vanalleswa
    @Vanalleswa Рік тому +16

    4x 3090.. wow. thanks again andrew! Had a lot of fun to follow this (again) :)

  • @SeriiVG
    @SeriiVG Місяць тому

    im really glad this program is as forgiving as it it, i had set the cycle renderer on my 4060 to cuda not realizing there was a newer thing to render from

  • @LsGhoul-r4f
    @LsGhoul-r4f 3 місяці тому +3

    Even the physical camera started to lag when he switched to cycles 😭

  • @chrisbarnes3864
    @chrisbarnes3864 11 місяців тому

    Ive already had a few hickups that nearly gave me a panic attack while doing this course. When making a curved sprinkle, my sprinkle was warping instead of bending, had to use a different vid to fix it, then when i moved to the node tab, i could only see my donuts without icing or sprinkles, ended up being i had isolated the donuts. Im enjoying these as its fun to learn how to wrestle the program to do what you want.

  • @eolix_
    @eolix_ Рік тому +3

    Thanks Andrew for these tutorials! I've been following you for over 10 years, I just wanted to see the new features on 4.x and why not see the donut tutorial again!
    Also, you pronounce nVidia funny 😅

  • @sophiekohls5359
    @sophiekohls5359 7 місяців тому +1

    took me a day to get to this part, i'm gonna take a break now and then probably try my hand at the plate tomorrow, great tutorial!

  • @bloxxybaddie
    @bloxxybaddie 4 місяці тому +14

    thousands of laptops have just exploded watching this video 😂

  • @zypzex7042
    @zypzex7042 8 місяців тому +2

    damn, that subsurface settings really do the trick :D

  • @purpleomlet
    @purpleomlet 11 місяців тому +7

    Man i watched the section with the metalic colors probably 30 times. I just could not figure out how you were getting a really nice chrome finish on the sprinkles while i was getting only gross muddy sprinkles. It took me way to long to notice i was in rendered view and you were on material preview. I switched that and immediately got the same chrome colors you were getting.

    • @redmdlee
      @redmdlee 9 місяців тому

      Oh that's why
      Thanks so much for this :D

    • @Stev-ow1gn
      @Stev-ow1gn 2 місяці тому

      “13:30 For those who can’t find the Shadows section in Blender 4.2, it is now located here:
      Go to the Scene icon (the 3rd icon under the one Andrew taps). Then go to ‘Light Probes,’ and there you will find ‘Spheres Resolution,’ where you should find the settings.”

    • @jackcatman8932
      @jackcatman8932 Місяць тому

      How do I get to material preview? I used to have shiny sprinkles but now they are dark and banished into eternal darkness. It happened in this video but I couldn’t figure out how he fixed it.

  • @eytienne2
    @eytienne2 9 місяців тому +1

    Great teacher (even giving homework) and for free! Thank you for your work!

  • @NEERAJKUMAR-iy9kn
    @NEERAJKUMAR-iy9kn Рік тому +4

    YOU ARE REALLY A REAL BLENDER GURU.

  • @AnimatedPlayer
    @AnimatedPlayer 9 місяців тому +1

    What I did for plate:
    1.] shift a, sphere
    2] delete bottom (deleting up would make it easier but Im stupid)
    3] Bring upper parts of sphere to down and flatten them.
    4] Make inner rim and the ears of plate.
    PReety much done,
    shade smooth,
    subdivision 2 times, then soldify.
    metallic 5.o and roughnes 2.0
    add tourus for the side rimes and done!

  • @wonderlandian13
    @wonderlandian13 6 місяців тому +7

    this is where i have no choice but to quit. cycles completely crashed my computer and now almost all my apps wont open

    • @thegoodally101
      @thegoodally101 5 місяців тому +3

      I immediately switched back to EEVEE once i heard my pc fan

    • @thecompetitor4418
      @thecompetitor4418 5 місяців тому +1

      What pc is that

  • @DevilbyMoonlight
    @DevilbyMoonlight 8 місяців тому +2

    Very true you can render on slow hardware with the trade off for time.... dont laugh lol, I remember rendering a a single frame from a scene in Turbo Silver overnight using an Amiga 500 back in the early 90's and the render crashed just past the half way mark, so I rotated the camera upside down and set it to render again, once it rendered past the half way mark I stitched the both files together with 'Art Department Professional' which was a must have app at that time that could do all sorts of post processing magic, it came out perfect ,true ray tracing used to take a very long time back then... :P these days we are truly spoilt!

  • @acrooms0000
    @acrooms0000 Рік тому +5

    Even though I am not a beginner, I still watch this like I am

  • @DangericeDreams
    @DangericeDreams Рік тому +886

    If you’ve made it this far, congratulations! And your donut is looking great so far! You are *so* close to finishing. Once you make it through this video, you just need to add a few finishing touches, and you’ll be done!

    • @paradox9551
      @paradox9551 Рік тому +40

      You're trying to be nice, which I appreciate, but it comes off as borderline patronising. We're all adults here.

    • @DangericeDreams
      @DangericeDreams Рік тому +109

      @@paradox9551 I know. I just recognize that a lot of people are going to be struggling through this tutorial, and a word of encouragement here and there makes a world of difference. I know that it’s something I wish I would have seen more of in the comments sections of previous iterations of this tutorial.

    • @CatThwomper
      @CatThwomper Рік тому +49

      Can't wait. Never used blender before, and so going from "Huh, a funny looking circle" to "Man is my donut looking fiiiiiiiine" is pretty cool

    • @skullcrasher1
      @skullcrasher1 Рік тому +10

      Thankyou so much, i have been trying real hard to learn game engines and game design, and blender has to be an everyday thing of my upcoming life, so i do really hope that i can at least be able to make acceptable objects after this tutorial

    • @w-m780
      @w-m780 Рік тому +2

      how did I make it till here last seris i just lefft at ep4

  • @christopherjschultz
    @christopherjschultz 2 місяці тому

    Hey Andrew, I am seeing in the new Blender 4.2 update that the "Rotate Euler" in Geometry Nodes is marked as Deprecated. I love this tutorial, I did your last one for Blender 3 awhile ago and loved it. This one has gotten even better. Thank you so much for making this free for everyone!

  • @AngusLindsay
    @AngusLindsay Рік тому +3

    Great timing, I just finished the previous part!

  • @lineetta
    @lineetta 11 місяців тому +1

    On a 2018 macbook air & those donuts pixelated so hard when I switched to Cycles that it looked like I was blurring out something obscene 😅 It got better though! Looking wayyyy cooler than I would have guessed at the start!

  • @jasonwu3459
    @jasonwu3459 4 місяці тому +8

    13:28 I’m on Mac and I can’t find the “Shaders” tab in “Render” with the cube size option. Would appreciate it if anyone could help me with this.

    • @anxiousopossum
      @anxiousopossum 4 місяці тому +4

      It appears that cube size option has been removed in Blender 4.2 - I am on Windows, but both Cube Size and Lamp Bias were removed for 4.2.

    • @alysaot4998
      @alysaot4998 4 місяці тому

      @@anxiousopossum yeah i cant see either

    • @Seme332
      @Seme332 6 днів тому

      @@anxiousopossum that's unfortunate! Any replacement?

  • @Sawaar
    @Sawaar 8 місяців тому +2

    i skipped from part 7 to here just to see what is it gonna take ...... and i think its gonna take my life

  • @Spyxhunt
    @Spyxhunt 3 місяці тому +3

    13:32 i cant figure out how to adjust cube size and lamp bias, not seeing options anywhere?

  • @BuLlsEyESsHoT
    @BuLlsEyESsHoT 10 місяців тому

    Thank you so much for this series. I've been wanting to learn Blender for years now and it just never clicked. Until now that is! I already learnt so much, you are an awesome teacher.

  • @vesselinatepeshanova6684
    @vesselinatepeshanova6684 4 місяці тому +12

    In the newest version 4.2 the Render - Shadow and Light - Shadows properties are different and I don't know how to adjust them. Please help!

    • @frostywalker2108
      @frostywalker2108 3 місяці тому +1

      im having trouble too :(

    • @venecoder
      @venecoder 3 місяці тому

      Me too with the problem :C

    • @SydFinney
      @SydFinney 3 місяці тому

      I can't adjust my light or my shadows ever since I added all the marble

    • @imnoob-xl4hj
      @imnoob-xl4hj 3 місяці тому

      did u find the solution?i got no pixels there

    • @frostywalker2108
      @frostywalker2108 3 місяці тому

      @@imnoob-xl4hj nope

  • @blackhoundrise8431
    @blackhoundrise8431 11 місяців тому +2

    Sensei got serious machine! RTX 3090 and AMD thread ripper. awesome gear. when i started learning Blender, i had an amd 8120e processor and RX480 gpu. it was slow yes, but never crashed on me. as a side note, the animator and film director Makoto Shinkai made his first anime series on a Mac that had 64mb ram. this year i intend to complete Blender 4.0 but also learn grow from this. the problem i had was not the gear. it was attitude.

  • @chronickat5453
    @chronickat5453 Рік тому +3

    I got so confused with the subsurface scattering wondering why my menus didnt look the same. Turns out I was on version 3.6 and just started to learn blender a day before the 4.0 release. I just assumed I was already on 4.0 becuse of how new these videos were from when I installed blender lmao.

  • @Boboleboss
    @Boboleboss 10 місяців тому +1

    One tip for the plate is that when you add the circle mesh it’s going to look invisible. So immediately when you place it in the (add circle) in the bottom left corner in fill type, change it to N-gon

  • @darkuskain
    @darkuskain 11 місяців тому +6

    Hi Andrew! Love the tutorials. I'm new to blender but i am loving the process so far! I just a question around the sub surface options. They seem to be different in my version of blender (most recent version). Firstly subsurface isnt its own tab, its just under surfaces ion the materials tab. A second there does not seem to be an option to adjust the scale. Am I missing something? Thank you, man! Keep up the great work!

    • @threestheory
      @threestheory 10 місяців тому

      i wish somebody would respond!

    • @threestheory
      @threestheory 10 місяців тому

      Well, I’ll respond again. Guys you just have to update your blender. Save your project where you are, and download blender 4.0!

    • @darkuskain
      @darkuskain 10 місяців тому

      @threestheory thank you man! I hadn't been back on in a while but I updated and it was all good!

    • @OfficialAfrat
      @OfficialAfrat 9 місяців тому +1

      I experimented a bit and it looks pretty good if you just set ur subsurface to 0.07 and set 1 for all the subsurface radius

  • @chill_boy1451
    @chill_boy1451 6 місяців тому

    Your talking style puts a smile in my face.

  • @Slim_Sticky
    @Slim_Sticky 8 місяців тому +4

    2:23 when I go to the shading tab, all I see are the individual plain donuts without anything on them. I don’t know how to pan to the sprinkle..😅

  • @UnicoveStudios
    @UnicoveStudios 3 місяці тому

    I never knew blender was this powerful.

  • @barbara-barb106
    @barbara-barb106 11 місяців тому +3

    Hello! I am really enjoying this tutorial! I finished the coloring part, and now it is time to set the camera view and, for some reason, when I click the camera, the icing (with the sprinkles included) on one of the donuts is missing. Any idea what happened & how can I fix it?
    EDIT: Click camera button (or numpad 0) > click N to expand camera properties tab > Under ”view” there is a checkbox called Local Camera. Check it and it has to say "Camera". In my case it said "icing", so that is why my camera was "attached" to the icing. Not sure how this happened but changing it to camera fixed the problem and now I can see both donuts in camera viewport. :)

    • @jovial_joe_k
      @jovial_joe_k 6 місяців тому

      Thank You so Much! I was wondering what the heck was going on!

  • @Alex_192.
    @Alex_192. 10 місяців тому

    For making the metallic sprinkles, you can set the alpha of the colour ramp to 1 or 0 to change the metallic and roughness value.
    This would probably fix the issue with the purple shiny sprinkle.

  • @Jez1963UK
    @Jez1963UK Рік тому +6

    Any idea what motherboard can take 4 x RTX 3090s ? Plus that Threadripper 3975ws :) That's a monster machine right there :)

    • @abiyyupanggalih854
      @abiyyupanggalih854 Рік тому +1

      Yep... Need to know how to build

    • @blenderguru
      @blenderguru  Рік тому +3

      It's a Comino Grando RM: www.grando.ai/en/choose-a-gpu-machine-for-ai-deep-learning
      Bought it for about $20K two years ago.

    • @abiyyupanggalih854
      @abiyyupanggalih854 Рік тому

      @@blenderguru thanks

  • @Арт-м9и
    @Арт-м9и 9 місяців тому

    Wow! This is my very first experience with 3D and now I have super appetising donuts! I am very excited about it! Thank you for lessons. Hope, I can be a good 3D artist in future ❤

  • @constantexpected
    @constantexpected Рік тому +4

    The icing (and of course sprinkles with it) disappear when I go to the shading tab. donuts only. I have no idea why.

    • @weskerend507
      @weskerend507 Рік тому +6

      This happened to me too! There is a checkbox in the scene collection called "Exclude from view layer". I don't know why it was active, disable it. Feels like a bug because it's like it shouldn't be active but is, so I had to "enable" it even though it was disabled and disable it again.

    • @constantexpected
      @constantexpected Рік тому

      ty!@@weskerend507

    • @iamacheezit
      @iamacheezit 9 місяців тому

      @@weskerend507 Thank you!

  • @misttborn
    @misttborn 8 місяців тому +2

    You are an amazing teacher.