Deus Ex profile picture. A healthy understanding of the half-life franchise. A fellow lover of postal. A kick-ass video essay. Yep, I'm subbing. Also that signed soundtrack is a holy artifact.
Correction: The Song plays from an old broken TV in City 17 while displaying the Gman with a crow on his shoulder. The TV shuts off at the point where the Gman looks at the player suggesting the Gman can see you through the TV.
i somehow broke it by throwing a granade, i could pick the tv up and gman didnt dissapear until like minute or 2 later after i already was away from the room
its also one of the few times he doens't seem to be there to watch gordon, but luring him to deliberately mess with him. Going into this area in HL2 for the first time was certainly unnerving. This and the windchimes that play in route kanal near the windmill lookout. Edit: the windchimes aren't creepy, very claming and nice and another obscure BGM.
@@KanderTheCat if i'm not misteaken you can also noclip out of bounds and kill the gman before you get to see him on screen, thus making it the video playing from the tv a thrilling horror scene.
I think Postal 1 is really creepy considering when it came out. The ambience is also really well put if you just stand in some places, its like the world really is diseased.
basically yeah, Postal 1 was shocking when it came out in 1997 but it can be assumed it's just not nearly as creepy to people anymore given how much modern standards in horror depiction changed + shootings becoming too commonplace
@@varicosevaynes I can't find it anymore, but it had a man talking about "Hungry thirsty" while walking through a circus while it played in the background.
"Is that the door?" tells such a fascinating story with just one sentence used as the title for a horror sample. We're looking for a door, yes, presumably a way out from an untold threat, but we have to ask "IS that the door?" Not announcing that we've found the door or asking if it's the right one, it's almost like we're staring down a hallway wrapped in impenetrable shadow and we think we've found the door at the end, but the path to it is long enough to give us pause. Great vid too btw
I interpreted it as a kind of dreadful feeling of running from some unknown thing that you can hear, but not see, only to hear a creak behind you. Is that the door?
@@alternateunreleasedshellac505 I think, being British and the musicians being British, the phrase 'is that the door?' means what I said in my last comment, though it could be interpreted in a number of ways, one of which being in a hopeful sense that whatever inexplicable noise you just heard was 'just somebody knocking the door'
I just love this subgenre of videos of people finding something very specific as an excuse to talk about several things they're really passionate about. Also loving this Silent Hill 2 love train.
@@jimhoxworth007 It's so fucking awesome that people who never got to experience the original are getting into the franchise through youtube content since the remake was released. It makes me so genuinely happy to see one of my favorite games oat recieving the love it deserves
came for catching tf2 predators stayed for the sample that appeard in various genres of games (also fr, the beat remix kinda goes hard for the VP Game)
Sample CDs like "Ghost in the Machine", "Distorted Reality" or "Pandoras Toolbox" are the origins of a whole generations soundtrack! Dozens of video games, movies and TV shows. Great video, love it! 🖤
I've gotten into actually listening to samples on their own recently and this realization has quickly become one of my favorite things. It's like suddenly being able to recognize something you always knew was there, but couldn't quite piece together.
Speaking of Silent Hill, the sample was also used in Shattered Memories for the track "Ice." I also believe you can hear it in the opening of 28 Weeks Later.
Its funny how Half-Life 2, Max Payne and Sh2 are all actually some of my most favorite video games ever. Good video man but I gotta say, Max Payne 1 doesn't have bad voice acting in my opinion at all. Its actually very intentionally cartoony from time to time and Sam Lake talked about this over a decade ago.
I love this change up dude, and good on you being able to talk about what you want man. Also Central park always held such a candle to the wonderful sample "Is that the door?" because of how mostly unchanged it is, but it just adds so many layers of context to Postal 1. Hell even the song title "Is that the door?" could be Postal Dude's self reflection of a way to end his own nightmare, the door to a way out. The track is soft but still malicious, way softer than others, and has a old sorta grip on the mood. Being linked to Central park also helps. I always love to think that its Postal dude getting a self dose of clarity, to understand he is mentally ill, only to relapse. Thus being a real question of, "Is that the door?"
i swear to god that i could remember hearing "is that the door" while playing Silent HIll Shattered Memories, back at the PS2, if my memory doesnt fail, i think it was at the last level, when harry is running/swiming in the ice/lake and you just have to keep going forward until you reach the lighthouse
I really got addicted for about a year by the soundscape of Postal 1s Soundtrack. So far that friends and family were concerned that somethings wrong with me. True Story but tbh that music gives the whole atmosphere of the game. Definently not gameplay or the graphics will scare you but that music with these haunting loading screens? That was next Level to me
The song is still being sampled to this day, I heard it in Pokemon TCG Pocket of all places. It plays in the background of the immersive art Mewtwo card when activating the animation, after the glass breaking sound.
I can’t be the only one who thought the the baby doll on the cover inspired the look for the one-armed broken baby doll in the playground that is nearby to the destroyed building where the tv is that plays distorted trumpets in half life 2
This just straight up sounds like my nightmares. But not just any nightmare, a repeated one, something that sounds strangely..... familiar. And it's one of the few things that genuinely creep me out.
One unimportant detail: Zero-G was not an online sound resource at the time of Half Life 2's creation, it was a *very* well known sample CD manufacturer whose sounds have been used in tons and tons of different media and popular songs. From Ghost In The Shell, to Jungle music, to Britney Spears, their samples were everywhere for a while and a common favorite amidst sound engineers
The most remembered use of this sample for me is from an Industrial album. Silent Entities by Little Sap Dungeon. Give it a shot if you want to be scared of industrial.
@1:05 When i first played HL2, I had a session at night with all the lights out - When I heard that sound and found a TV with the G-Man (that suddenly went out), I was so freaked out… “That’s the sound of Horror”, I thought to myself. Fitting for G-Man to use “Zero G” samples 😂
If we are on he topic of weirdly specific sound samples. There is some wind blowing ambience that is about 3-4 seconds long, that seems to be used in an awful lot of games, movies and TV shows. In Operation Flashoint: Cold War Crisis (which was later re-released as ArmA: Cold War Crisis) that sample plays on repeat in some open areas which is especially obvious in solo night stealth missions where there may not be any other sound while you hide somewhere watching enemy movements for minutes. This drilled that sample into my brain and I now recognize it everywhere I hear it that this is the exact some sound.
This was an interesting video. Nice find about that track! From someone who has played all the Postal games, 10:36 - that was what I'd find more disturbing about Postal, the image xD. It's cool when people find something unsettling or in common among games!
Distorted Trumpets has a vwry distinct feel to it, almost as if it's telling a story. You're running from a city, sirens screaming periodically behind you. The city almost sounds like it's breathing, as if it's a living being on it's last legs. You hear the creatures and monsters tearing everything apart behind you. You run and run, hoping to escape the horrible noise. Suddenly, the sirens stop. Then, you hear a very distinct noise. You hope to escape, but it's too late. It's already right behind you.
Fermata in Mistic Air is such an amazing song in SH2. It has become my favorite, and it sounds so beautifully haunting. Especially now knowing the original track that fermata in mistic air samples gives so much more context for why it feels so haunting.
I love audio samples used semi-frequently. It’s SO cool to listen and point and go “wow that’s [insert sample name here]” (I’m making this up I have NEVER done this EVER I don’t even KNOW enough samples or enough about audio to do this)
I never realized Half-Life 2, Silent Hill 2 and Max Payne, 3 of my favorite games, all used that sample. It is also used in Silent Hill Shattered Memories, the track "Ice" (the sample is barely even modified from the original).
As a kid I didn't know anyone who played Postal 1 when it was new. It became a sort of boogeyman game that became so much worse in discussion and rumors of it than it actually was. Postal 2 on the other hand spread from word of mouth and magazines as this fantastic dark comedy. I assumed as a teenager that the stories I heard about Postal 1 were made up and people just weren't ready for it. That said playing Postal 1 recently was a fun unnerving experience, because I know this game would have creeped me out so much as a kid. I knew before playing it that the creators weren't creeps, and just wanted to make an edgy game to stand out, but when I played it my mind was comparing it to the games I would have been playing when it was new. The contrast was shocking.
At 1:41 , you can also hear "Unhinged" from the same sample pack being played along with "Is that the door?". Also I thank you from the BOTTOM of my heart for making a video about this beautiful sample pack, it is one of my favourite pieces of art ever.
The original Postal was mostly a product of it's time, that's why it garnered the attention it did, even being called "THE MOST VIOLENT AND DISTURBING GAME OF ALL TIME". Obviously, with how much violence and that sort of stuff we've grown accustomed over the years, looking back from our point of view it doesn't seem thaaat graphic and neither really "disturbing", and even for me, the gameplay is a bit boring. But I don't think it's really fair to say that it's neither of those things. When we look back at that sort of media from back then, it's more fair to see it from the point of view of what people were accustomed to. The most violent examples that people knew of videogames were probably DOOM or Mortal Kombat, but still, one you were fighting demons in mars and the other was dudes wearing spandex, it was all fictional. Postal was one of the first games to come out at that time with the only objective being to kill, but not demons, aliens, or whatever, instead, it was real people. And with videogames being almost strictly targeted to kids or teenagers at that time, to everybody seeing it from the outside, it was completely psychotic. Nowadays with games like GTA which give you a great level of freedom to kill anyone or Manhunt which follows on with an even greater level of gore, we have become more accustomed to the idea of violence and killing people. Bare in mind though, the first GTA would only come out 2 weeks after Postal had released, and Manhunt only 6 years after, and none of those games have a strictly similar objective of killing innocent people like Postal, not even Postal 2. Sorry for the long read though, I just felt like pointing this out when you mentioned Postal. Amazing video btw, I loved the editing and seeing more people talking about my beloved Cuckooland and it's samples just fills my warm heart with the cummy yummies you know?
I heard this a long time ago when I played HL2 and SH2, but I honestly forgot about it and recognized it instead from Kane Pixel’s Attack on Titan work lmao
I was thinking “is that the door” as in a door you were looking for kinda of thing but realized that it could also be interpreted as someone asking if someone is at the door, like hearing a knock or doorbell.., Anyway I don’t know if that makes any sense; i swear I’m not high- just overthinking the title of a song!
Max payne was the game i spent a lot of my childhood trying to beat. The ending felt so sweet to get back at the cult once an for all. I was way too young for that game, I didn't even know it was a junkie cult i was after or some shit, i was just mad the baby and wife was dead
i agree with your take on postal 1. the goofy sound effects are really funny. I think what makes it dark is the diary entries and the original ending of the game
Deus Ex profile picture.
A healthy understanding of the half-life franchise.
A fellow lover of postal.
A kick-ass video essay.
Yep, I'm subbing.
Also that signed soundtrack is a holy artifact.
the whilhelm scream of horror games
Except this isn’t overused and boring like the wilhelm scream is
@@varicosevaynesthe Wilhelm scream is anything but boring.
@rhipeinik9375 I wish that was true but it's even in the bad Star Wars
@@aSipOfHemlocktearage bait, my favorite
Correction: The Song plays from an old broken TV in City 17 while displaying the Gman with a crow on his shoulder. The TV shuts off at the point where the Gman looks at the player suggesting the Gman can see you through the TV.
i somehow broke it by throwing a granade, i could pick the tv up and gman didnt dissapear until like minute or 2 later after i already was away from the room
Caught his ass like a pokeball @@KanderTheCat
I used to think that Easter egg was just a weird dream I had as a kid until I replayed it again
its also one of the few times he doens't seem to be there to watch gordon, but luring him to deliberately mess with him. Going into this area in HL2 for the first time was certainly unnerving. This and the windchimes that play in route kanal near the windmill lookout. Edit: the windchimes aren't creepy, very claming and nice and another obscure BGM.
@@KanderTheCat if i'm not misteaken you can also noclip out of bounds and kill the gman before you get to see him on screen, thus making it the video playing from the tv a thrilling horror scene.
I got my trumpets distorted…
My trumpets? Distorted
when she distorting my trumpets
@RevolverOcelot477 meaning ??
Who up distorting they trumpets
when she distorts my trumpet till i GMAN
I think Postal 1 is really creepy considering when it came out. The ambience is also really well put if you just stand in some places, its like the world really is diseased.
And silent hill
It's arguably creepier now, if one hasn't been fully desensitized to mass shootings.
basically yeah, Postal 1 was shocking when it came out in 1997 but it can be assumed it's just not nearly as creepy to people anymore given how much modern standards in horror depiction changed + shootings becoming too commonplace
@@brucethdamneth3154 Agreed, I think we've become edgier and desensitized.
Those intro loading screens was nightmare fuel (especially the cave one). Such a cool dark and twisted aesthetic of that game.
My favourite use of the Distorted Trumpets sample was in an ad for Oak Chocolate Milk
Please link it I wanna see
@@varicosevaynes I can't find it anymore, but it had a man talking about "Hungry thirsty" while walking through a circus while it played in the background.
@@Whomobile ua-cam.com/video/7nmhOKowkV8/v-deo.html
@@kioata YES! That's the one! must of mistook all the crazy stuff happening for a Circus
@@Whomobile Nah there is a much more famous line of Oak ads featuring a carnival
"Is that the door?" tells such a fascinating story with just one sentence used as the title for a horror sample. We're looking for a door, yes, presumably a way out from an untold threat, but we have to ask "IS that the door?" Not announcing that we've found the door or asking if it's the right one, it's almost like we're staring down a hallway wrapped in impenetrable shadow and we think we've found the door at the end, but the path to it is long enough to give us pause.
Great vid too btw
I interpreted it as a kind of dreadful feeling of running from some unknown thing that you can hear, but not see, only to hear a creak behind you. Is that the door?
I could've sworn there's some sort of expression of "Is/was that the door?", meaning "Is there someone knocking/ringing at the door?"
It's bri'ish for 'was that the sound of somebody knocking on the door'
@@puckfigs9902do you think that was the original intent?
@@alternateunreleasedshellac505 I think, being British and the musicians being British, the phrase 'is that the door?' means what I said in my last comment, though it could be interpreted in a number of ways, one of which being in a hopeful sense that whatever inexplicable noise you just heard was 'just somebody knocking the door'
I just love this subgenre of videos of people finding something very specific as an excuse to talk about several things they're really passionate about. Also loving this Silent Hill 2 love train.
Me too, I've been consuming so much silent hill 2 content in the past month
@@jimhoxworth007 It's so fucking awesome that people who never got to experience the original are getting into the franchise through youtube content since the remake was released. It makes me so genuinely happy to see one of my favorite games oat recieving the love it deserves
Half Life is the greatest video game franchise of all time and might even have the greatest soundtrack of all time spanning all the games
@@caseisdead I need to work on keeping that mentality up more often. Gatekeeping sucks.
came for catching tf2 predators
stayed for the sample that appeard in various genres of games (also fr, the beat remix kinda goes hard for the VP Game)
Xd
who up distorting their trumpets rn
I'm pretty sure I'm up distorting my trumpets rn
@@Broken_Exhaust_Pipe who up breaking they exhaust pipe
@@badusername9903who choking their chicken rn?
she distorting my trumpet till I up
She distort my trumpet til I Silent Hill 2
The song is even used in the movie "28 days later" I only realized this on my 8th re-watch recently
Where
Jim hoxworth done quit the gang to make video essays
Nah, we've got more stuff lined up. I just wanted to try out a different format.
@ they need you man, robbing a bank with three people just ain’t the same
@@deathlygamingrealdon’t worry, Houston can fill in
@@jimhoxworth007 fuck yeah
@@ambi_cc8464 i can hear distance insults
>Max Payne
>"Shitty Voice Acting"
What?
The first game didn't had the best voice acting. Let's be real
@@yacinmedjernenesybau
How can anyone think Max Payne 1's voice acting was bad?
@@HUNK_FSJames McCaffrey is really good but some of the other characters ehhhhhn, ua-cam.com/video/Ga6T6z19wF0/v-deo.htmlsi=In9wn0wLmG8YKPDr
@@seb4512agreed. James was a fantastic voice actor
Sample CDs like "Ghost in the Machine", "Distorted Reality" or "Pandoras Toolbox" are the origins of a whole generations soundtrack! Dozens of video games, movies and TV shows. Great video, love it! 🖤
I've gotten into actually listening to samples on their own recently and this realization has quickly become one of my favorite things. It's like suddenly being able to recognize something you always knew was there, but couldn't quite piece together.
7:28 IM NEVER ESCAPING THIS IMAGE I MADE OH MY GOD
James wants to know if you got games in your phone
HI Cryxton
@@GordonF1games wants to know if you got james on your phone
2:57 Imagine having a jawline so immaculate your low polygon face is a perfect representation of you
Speaking of Silent Hill, the sample was also used in Shattered Memories for the track "Ice."
I also believe you can hear it in the opening of 28 Weeks Later.
That is correct, I've never played shattered memories so I didn't put it in the video but it's pretty cool
It's also used in 28 days later
“No jumpsscares or startling nioses” thank you so much
so called trumpet thinkers when distorted trumpet starts playing: 🤖🤖🤖🤖🤖🤖
The first time I heard this song was in Lego Ninjago for the DS. Part of the ambient music for the skeleton’s side.
@2:12 ~ RIP James McCaffrey. You and Lance, gone too soon. We'll never have distinctive voices like yours for eons.
i wouldve gone crazy over this video in 2020 when i had a weird obsession with specifically this sample and half life 2
Half life 2 is always worth obsessing over
Its funny how Half-Life 2, Max Payne and Sh2 are all actually some of my most favorite video games ever. Good video man but I gotta say, Max Payne 1 doesn't have bad voice acting in my opinion at all. Its actually very intentionally cartoony from time to time and Sam Lake talked about this over a decade ago.
Who up distorting they trumpets
9:20 ive been looking for that "i feel like shit" sound effect lol
I love this change up dude, and good on you being able to talk about what you want man.
Also Central park always held such a candle to the wonderful sample "Is that the door?" because of how mostly unchanged it is, but it just adds so many layers of context to Postal 1. Hell even the song title "Is that the door?" could be Postal Dude's self reflection of a way to end his own nightmare, the door to a way out. The track is soft but still malicious, way softer than others, and has a old sorta grip on the mood. Being linked to Central park also helps. I always love to think that its Postal dude getting a self dose of clarity, to understand he is mentally ill, only to relapse. Thus being a real question of, "Is that the door?"
i swear to god that i could remember hearing "is that the door" while playing Silent HIll Shattered Memories, back at the PS2, if my memory doesnt fail, i think it was at the last level, when harry is running/swiming in the ice/lake and you just have to keep going forward until you reach the lighthouse
this sound is also in 28 days later, during the scene when jim is in his parents house at night before the infected attack.
Can you link the scene?
I really got addicted for about a year by the soundscape of Postal 1s Soundtrack. So far that friends and family were concerned that somethings wrong with me. True Story but tbh that music gives the whole atmosphere of the game. Definently not gameplay or the graphics will scare you but that music with these haunting loading screens? That was next Level to me
The song is still being sampled to this day, I heard it in Pokemon TCG Pocket of all places. It plays in the background of the immersive art Mewtwo card when activating the animation, after the glass breaking sound.
Is there a clip of this anywhere?
@twinkpeaks9993 ua-cam.com/users/shortsHhb0n43mHnk?si=Es8VkLsmWkYpwwNU
@twinkpeaks9993 I don't know if the link I was trying to send worked, so I suggest looking up "Pokemon TCG Pocket Immersive Art Mewtwo"
There was a Door here. It’s gone now.
For those wondering about the Vanishing Point song, it's called Peregone.
IM SO GLAD SOMEONE MADE A VIDEO ON THIS
I can’t be the only one who thought the the baby doll on the cover inspired the look for the one-armed broken baby doll in the playground that is nearby to the destroyed building where the tv is that plays distorted trumpets in half life 2
I’ll always remember this audio as “postal audio”
When I finally decided to sit down and play half life. And heard it. I thought I was going crazy
This just straight up sounds like my nightmares.
But not just any nightmare, a repeated one, something that sounds strangely..... familiar.
And it's one of the few things that genuinely creep me out.
When she distorts on my trumpets
One unimportant detail: Zero-G was not an online sound resource at the time of Half Life 2's creation, it was a *very* well known sample CD manufacturer whose sounds have been used in tons and tons of different media and popular songs. From Ghost In The Shell, to Jungle music, to Britney Spears, their samples were everywhere for a while and a common favorite amidst sound engineers
The most remembered use of this sample for me is from an Industrial album.
Silent Entities by Little Sap Dungeon. Give it a shot if you want to be scared of industrial.
Goated video feeds my need for useless knowledge keep em coming, also ur so epic for owning the SH2 soundtrack on CD & Vinyl.
I did NOT know this sample was in Silent Hill 2 right under my nose!
Fun fact: Postal is the first one to sample Is that the Door.
*looks at the title* i don’t hear my wobbledogs sounding like that
Just imagine on the rubles of some building you scavenging for supplies in WWIII and you hear this coming from somewhere
from telling what games a song was in, it turned into a game review
The track called "Ice" from Silent Hill: Shattered Memories uses the sample pretty much exclusively.
@1:05 When i first played HL2, I had a session at night with all the lights out - When I heard that sound and found a TV with the G-Man (that suddenly went out), I was so freaked out… “That’s the sound of Horror”, I thought to myself.
Fitting for G-Man to use “Zero G” samples 😂
Zero G is the fuckin GOAT, they're carrying jungle music
There was a hole here, it's gone now...
This is underrated, hopefully you get attention for this too than just the gmod videos
If we are on he topic of weirdly specific sound samples. There is some wind blowing ambience that is about 3-4 seconds long, that seems to be used in an awful lot of games, movies and TV shows. In Operation Flashoint: Cold War Crisis (which was later re-released as ArmA: Cold War Crisis) that sample plays on repeat in some open areas which is especially obvious in solo night stealth missions where there may not be any other sound while you hide somewhere watching enemy movements for minutes. This drilled that sample into my brain and I now recognize it everywhere I hear it that this is the exact some sound.
This was an interesting video. Nice find about that track! From someone who has played all the Postal games, 10:36 - that was what I'd find more disturbing about Postal, the image xD. It's cool when people find something unsettling or in common among games!
Ah, a fellow owner of both Silent Hill 2 CD and Mondo vinyl release. Really wish I bought SH4 CD way back before it was over priced.
Who up distorting they trumpets 👅👅👅🗣️🗣️🗣️
I love music samples i feel like it is a really underappreciated topic
Sample CD videos are always so fascinating. The sounds of my childhood.
something about the way this guy talks feels intimate like he's whispering sweet nothings to us at night 💀☠
nevermind it's more like murmuring not whispering
muttering? idk the feckin word 😭
Was that you knocking?
I didn't even know we still had a door.
oooh I miss Max Payne like it was
Distorted Trumpets has a vwry distinct feel to it, almost as if it's telling a story. You're running from a city, sirens screaming periodically behind you. The city almost sounds like it's breathing, as if it's a living being on it's last legs. You hear the creatures and monsters tearing everything apart behind you. You run and run, hoping to escape the horrible noise. Suddenly, the sirens stop. Then, you hear a very distinct noise. You hope to escape, but it's too late. It's already right behind you.
Fermata in Mistic Air is such an amazing song in SH2. It has become my favorite, and it sounds so beautifully haunting. Especially now knowing the original track that fermata in mistic air samples gives so much more context for why it feels so haunting.
I love audio samples used semi-frequently. It’s SO cool to listen and point and go “wow that’s [insert sample name here]” (I’m making this up I have NEVER done this EVER I don’t even KNOW enough samples or enough about audio to do this)
i recognize vengeance clubby samples everywhere lmao as a music producer
I chuckled a bit after hearing the source ragdoll collision sfx in mgrr.
I’m someone who played Max Payne when it was brand new when I was a young kid
Good times
This was really well put together. Great video.
I saw half life and silent hill and I clicked. Simple lol
How are you the same guy that made "what if heavy was a pedophile?" To this? Its really impressive
Great! now I gotta play Max Payne again... And SH2... and HL2
i gotta say, it didnt felt like, making videos like this is "new" to you!
so keep going!
For postal, The game itself for me at least isn't all that creepy, BUT THE ART, THE MENU THE TRANSITION OMG THOSE are the stuff of nightmares.
I never realized Half-Life 2, Silent Hill 2 and Max Payne, 3 of my favorite games, all used that sample.
It is also used in Silent Hill Shattered Memories, the track "Ice" (the sample is barely even modified from the original).
I subbed, I played all of these games and never knew about that audio source, nice job :D
Great vid. The sound you hear around the Aslyum in Postal II is really creepy.
As a kid I didn't know anyone who played Postal 1 when it was new. It became a sort of boogeyman game that became so much worse in discussion and rumors of it than it actually was.
Postal 2 on the other hand spread from word of mouth and magazines as this fantastic dark comedy. I assumed as a teenager that the stories I heard about Postal 1 were made up and people just weren't ready for it.
That said playing Postal 1 recently was a fun unnerving experience, because I know this game would have creeped me out so much as a kid. I knew before playing it that the creators weren't creeps, and just wanted to make an edgy game to stand out, but when I played it my mind was comparing it to the games I would have been playing when it was new. The contrast was shocking.
6:45 hey if your countertop is spectrolite, Max Payne then the *second best* thing to come out of Finland!
It kind of sounds like when you start a new game in Silent Hill 2
I think people will always connect the sound to the first game they heard it in, too. it will always be the silent hill 2 sound to me
At 1:41 , you can also hear "Unhinged" from the same sample pack being played along with "Is that the door?".
Also I thank you from the BOTTOM of my heart for making a video about this beautiful sample pack, it is one
of my favourite pieces of art ever.
Aphex twin???
@ yea :3
"there will be no jumpscares or startling noises" as the distorted trumpets is playing
Are you 5
The Second Reality demo is clearly the actual best thing to come out of Finland. That and screaming "perrrrrrkele!" at a bear trying to get your trash
Everyone forgets this also plays in Shattered Memories as Harry runs on ice towards the lighthouse.
this is also in silent hill shattered memories, the ost is Ice
The original Postal was mostly a product of it's time, that's why it garnered the attention it did, even being called "THE MOST VIOLENT AND DISTURBING GAME OF ALL TIME". Obviously, with how much violence and that sort of stuff we've grown accustomed over the years, looking back from our point of view it doesn't seem thaaat graphic and neither really "disturbing", and even for me, the gameplay is a bit boring.
But I don't think it's really fair to say that it's neither of those things. When we look back at that sort of media from back then, it's more fair to see it from the point of view of what people were accustomed to. The most violent examples that people knew of videogames were probably DOOM or Mortal Kombat, but still, one you were fighting demons in mars and the other was dudes wearing spandex, it was all fictional.
Postal was one of the first games to come out at that time with the only objective being to kill, but not demons, aliens, or whatever, instead, it was real people. And with videogames being almost strictly targeted to kids or teenagers at that time, to everybody seeing it from the outside, it was completely psychotic.
Nowadays with games like GTA which give you a great level of freedom to kill anyone or Manhunt which follows on with an even greater level of gore, we have become more accustomed to the idea of violence and killing people. Bare in mind though, the first GTA would only come out 2 weeks after Postal had released, and Manhunt only 6 years after, and none of those games have a strictly similar objective of killing innocent people like Postal, not even Postal 2.
Sorry for the long read though, I just felt like pointing this out when you mentioned Postal.
Amazing video btw, I loved the editing and seeing more people talking about my beloved Cuckooland and it's samples just fills my warm heart with the cummy yummies you know?
I heard this a long time ago when I played HL2 and SH2, but I honestly forgot about it and recognized it instead from Kane Pixel’s Attack on Titan work lmao
Never played any of these games except half life
DUDE I was waiting for a vid on this song thank you
shit, i hoped you'd talk more about the song itself
That vanishing point track went crazy hard
I was thinking “is that the door” as in a door you were looking for kinda of thing but realized that it could also be interpreted as someone asking if someone is at the door, like hearing a knock or doorbell.., Anyway I don’t know if that makes any sense; i swear I’m not high- just overthinking the title of a song!
Max payne was the game i spent a lot of my childhood trying to beat.
The ending felt so sweet to get back at the cult once an for all.
I was way too young for that game, I didn't even know it was a junkie cult i was after or some shit, i was just mad the baby and wife was dead
That's a nice Icon you have on your user.
1:21 why would you be disturbed?
because he got new trumpets
probably just using a thesaurus to not be so repetitive
Zoomers are surprised constantly by things that were always there
i didnt even realize this was made by the same guy who made the tf2 To Catch a Predator lmao
this song gives me paranoia.
damn, I'm pretty sure I had Vanishing Point for my Dreamcast back in the day. Haven't thought of that in a loooong time
Keep making more videos like this, you are good at it
this sample is also used for the full art mewtwo ex card in pokemon tcgp!
Going.. POSTAL
i agree with your take on postal 1. the goofy sound effects are really funny. I think what makes it dark is the diary entries and the original ending of the game
this video gave me the force to initialize my pc and sell it, thank you sir
Distorted trumpets... i... think ive heard it even before i even knew HL or HL2 existed...
I have never heard this song as I have never owned steam nor a computer 🙏