PROJECT BRUTALITY 3.0 - Doomguy's Bad Morning Episode [100% SECRETS]
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- Опубліковано 10 лип 2024
- PROJECT BRUTALITY 3.0 and A Bad Morning Episode by SergeantAnger for DOOM II Hell On Earth, Chaotic Random Spawn Preset on Man And A Half Difficulty Level with 100% Secrets Achieved. Project Brutality 3.0 is an upcoming version of one of the best available mods for the classic Doom - expect a lot of fun when playing it. Please note that the Project Brutality 3.0 in its current state is still Work In Progress, so bugs are to be expected, together with crashes to desktop (same with addons, they are not 100% always compatible and actual). The Bad Morning episode of Black Jack WAD has some narrative vibes while playing it, basically every level begins with a short-medium introduction to the level from Doomguy's perspective about the objective. And well, first map begins with Doomguy woke up in the middle of the night because of the strange noises outside his bedroom, while he is not sure what happens, it's time to grab his trusty shotgun. If you are not satisfied with using only a shotgun, inside a closet (a secret area tho), there is a Super Shotgun to grab with some body armor to make the beginning a bit easier, because you have two dozens of monsters outside. First map is pretty short and divided in two different parts, first being the Doomguy's apartment, second the building and area outside it - your main goal is to reach the cursed sewers (yet another sewer level, yikes). The sewers are also divided into few different areas, the map itself is also slightly more difficult with throwing a higher tier enemies against you, even those annoying Pain Elementals with Mancubi and Revenants. Well, when I wrote about the difficulty itself of the second map, I forgot about the first one - can you imagine playing a first level of the normal WAD and getting an Archvile already in first minute, a surprise one? Once you reach the underground metro station once leaving the sewers, prepare for a bit more difficult battle because there are multiple Imps and Zombies waiting for you, heck it's a one big trap if you are not careful. After leaving the metro you are in the Residential Area of the city, but well it's quite deserted because of the annoying demons - a big open area with dozens of monsters and be aware of zombie tanks, ouch. This map requires quite annoying key hunting in the multiple buildings, it's just like the most disliked DOOM 2 city maps where you have to look for the keys, another warning because map's ending can kick you a bit.
00:00 - Start of the Bad Morning
01:25 - Really, Archvile that fast???
05:25 - Thanks for THE Flamethrower
11:25 - Loving the Revenant's flying crash death
15:00 - Enter the MG42
15:50 - Smokey
16:45 - Residential Area
23:00 - Visiting S-Mart
28:00 - The survivors had no luck hiding here
30:10 - The Ending
BlackJack - www.doomworld.com/forum/topic...
Project Brutality 3.0 Download - github.com/pa1nki113r/Project...
My Discord - / discord
Addons - brutalrepository.pl
Dark Doom Z - www.doomworld.com/idgames/gra...
Bullet Time X - www.moddb.com/games/doom-ii/a...
SimpleHUD Addons - forum.zdoom.org/viewtopic.php...
My Reshade Preset - 1drv.ms/u/s!ArAcdakRXf80i25C6... - Ігри
My Discord - discord.gg/XPtgcUAJjt
00:00 - Start of the Bad Morning
01:25 - Really, Archvile that fast???
05:25 - Thanks for THE Flamethrower
11:25 - Loving the Revenant's flying crash death
15:00 - Enter the MG42
15:50 - Smokey
16:45 - Residential Area
23:00 - Visiting S-Mart
28:00 - The survivors had no luck hiding here
30:10 - The Ending
The Bad Morning episode of Black Jack WAD has some narrative vibes while playing it, basically every level begins with a short-medium introduction to the level from Doomguy's perspective about the objective. And well, first map begins with Doomguy woke up in the middle of the night because of the strange noises outside his bedroom, while he is not sure what happens, it's time to grab his trusty shotgun. If you are not satisfied with using only a shotgun, inside a closet (a secret area tho), there is a Super Shotgun to grab with some body armor to make the beginning a bit easier, because you have two dozens of monsters outside. First map is pretty short and divided in two different parts, first being the Doomguy's apartment, second the building and area outside it - your main goal is to reach the cursed sewers (yet another sewer level, yikes). The sewers are also divided into few different areas, the map itself is also slightly more difficult with throwing a higher tier enemies against you, even those annoying Pain Elementals with Mancubi and Revenants. Well, when I wrote about the difficulty itself of the second map, I forgot about the first one - can you imagine playing a first level of the normal WAD and getting an Archvile already in first minute, a surprise one? Once you reach the underground metro station once leaving the sewers, prepare for a bit more difficult battle because there are multiple Imps and Zombies waiting for you, heck it's a one big trap if you are not careful. After leaving the metro you are in the Residential Area of the city, but well it's quite deserted because of the annoying demons - a big open area with dozens of monsters and be aware of zombie tanks, ouch. This map requires quite annoying key hunting in the multiple buildings, it's just like the most disliked DOOM 2 city maps where you have to look for the keys, another warning because map's ending can kick you a bit.
Its good to have Elon Musk on video while "Firing" 90% of his staff at Twitter HQ this morning.
Ha, ha...nice one!
Quality control from the boring company's weapons...
They are gonna get replaced by AIs
Considering that every morning I wake up for school, if there were demons outside my house, I'd be scared and excited at the same time. Scared because "DAMN, THERE ARE MONSTERS ROAMING AROUND HERE SOMEWHERE!" and excited because that would be a very pleasant change of pace.
Nice adding the doom 2005 movie assault rifle. I that kinda made this feel like the fps segment of that movie
11:29 Revenant went flying 💀
Good Morning Doomguy
Doomguy: NO
Doomguy is so badass, he makes an MP40 shoot .45 ACP through sheer force of will.
Yes, yes he will
The mix of some elements from each doom is stunning 10/10 doom experience
When my neighbors won't shut up:
Yes
Mama told me there'd be days like this.
Good video, as always
I agree, love the doommod community
That was brutally beautiful !
My energy level after seeing a Thanksgiving Turkey
Monday morning for doom guy.
Sick game, love it. ❤❤
Note to the creator; you're supposed to add Lower Unpegged to all door tracks in the editor. Just saying...
De lujo, 🇲🇽😎🤘
"Door Lower Unpegged"
Nice!!!!
Shop smart, shop s-mart
Noice, We finally got to see the Reworked Nazis
I'd like more and better AI partners, and lower enemies warm up time a bit
doomguy ash duke nukem
Hello, the link to your OneDrive for the ReShade file isn't working. Could you repost?
Fix'
What did the text at the beginning say?
You should try inferus wad
they changed the supershotgun in project brutality?
What happened to the skull super shotgun
someone help me with playing this, i've tried every possible option to install and launch, but every brutal repository weapon is unusable becaause of errors while compiling, unknown actor properties, etc. PLEASE HELP
i even used exactly the mods that martinoz used and i STILL cant get it to work
sister act 3 lol
wait how do you get the sandy (i mean slow down time)
Bullet time x :)
@@MartinozO alr ty now i just need a way to not get cyberpsychosis
Which source port are you using?
GZDoom
max payne
A good video, but you should put an epilepsy warning on this one. Seriously.
SOMEONE SHOW ME HOW TF TO INSTALL THIS
I don't know why but for me it doesn't work with PB.
What kind of music???? 3:00
hell on earth from doom eternal
como lo instalo?
the reshade link is broken
Should be fixed by now
last!
Bad Morning for zombies and monsters or for Doom Guy?... 🤔😏
I see you got the Commander Shotgun at the beginning of the video. One of my favorites...is it now included in the latest PB build, or still just a seperate addon?
Still addon :)