vkdoom - ray tracing, brutal doom, normal maps, super shiny

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  • Опубліковано 14 чер 2024
  • 7900 XTX, 5950x, 1440p, 140fps
    [Mod links]
    brutalv22test3.pk3 - www.moddb.com/downloads/start...
    relighting v4.0165b.pk3 - forum.zdoom.org/download/file...
    GZDoom_HD_Texture_pack.6.rar - www.moddb.com/downloads/start...
    dhtp_normal.pk3 - allfearthesentinel.com/zandro...
    DoomIntegra7.wad - www.moddb.com/addons/start/19...
    Liquid_Texture_Pack_V6.8.zip (LTP V6.8.pk3) - www.moddb.com/addons/start/13...
    [VKdoom] - github.com/dpjudas/VkDoom/rel...
    [My vkdoom_portable.ini] - pastebin.com/6WHU2WAV
    [Simple instructions]
    Get vkdoom
    Get my vkdoom_portable.ini and put in vkdoom directory
    Get the above mods
    Put them all in a mods folder and search/replace "c:\path_to_files\" in "vkdoom_portable.ini" with the folder path where you put the mods.
    Basically, this section in "vkdoom_portable.ini" needs to be correct in terms of the file paths:
    [Global.Autoload]
    path=c:\path_to_files\brutalv22test3.pk3
    path=c:\path_to_files
    elighting v4.0165b.pk3
    path=c:\path_to_files\GZDoom_HD_Texture_pack\DHTP-2019_11_17.pk3
    path=c:\path_to_files\GZDoom_HD_Texture_pack\HRRP.pk3
    path=c:\path_to_files\GZDoom_HD_Texture_pack\R_Hud_Stuff_v1.pk3
    path=c:\path_to_files\GZDoom_HD_Texture_pack\JFO_UD.pk3
    path=c:\path_to_files\GZDoom_HD_Texture_pack\JFO_D2.pk3
    path=c:\path_to_files\GZDoom_HD_Texture_pack\NeuralUpscale2x_v0.95.pk3
    path=c:\path_to_files\dhtp_normal.pk3
    path=c:\path_to_files\DoomIntegra7.wad
    path=c:\path_to_files\LTP V6.8.pk3
    ... run vkdoom.exe and you should be good.

КОМЕНТАРІ • 82

  • @FRANART1892
    @FRANART1892 Місяць тому +44

    god damn, i spilled my oil all over the UAC

  • @M0rshu64
    @M0rshu64 29 днів тому +29

    Its so oily that the US military is now invading Phobos.

    • @santitabnavascues8673
      @santitabnavascues8673 6 днів тому +1

      Weren't they already...? 😅

    • @Billy-bc8pk
      @Billy-bc8pk 5 годин тому

      @@santitabnavascues8673 Cyber Cheney needs a need oil-pump for his heart.

  • @WarlonWinterheart
    @WarlonWinterheart Місяць тому +16

    Slippery doom. Now with more baby oil!

  • @redlister2934
    @redlister2934 6 днів тому +12

    So we now know how doomguy moves so fast. He be sliding across the base.

  • @Ragdeme
    @Ragdeme Місяць тому +7

    lmaoo 3:11 the reaction to someone telling the doomguy hes gonna die

  • @dmxdxl
    @dmxdxl 23 дні тому +8

    BACK IN THE DAY - "You need a BEEFY CPU to run this game!"......
    NOW A DAYS WITH MODS - "You need a BEEFY graphics card to run this game!".....

    • @Nanarchy_2k7
      @Nanarchy_2k7 8 днів тому +2

      back in the day, you needed a beefy CPU to run it. No graphics accelerators yet. best a graphics card did was get you more display colors. 8bit->16bit->24bit

    • @dmxdxl
      @dmxdxl 8 днів тому +2

      @@Nanarchy_2k7 Fixed, you right, Nvidia 256, Voodoo and Matrox hadn't hit the scene yet, thnx bro!!!!....

    • @yellowblanka6058
      @yellowblanka6058 6 днів тому +1

      The Doom engine, particularly when using modern mods that extend the limits of the original engine, is still probably going to ultimately be CPU limited in most situations, mainly single-threaded performance.

    • @yellowblanka6058
      @yellowblanka6058 6 днів тому +1

      @@Nanarchy_2k7 That's not completely true - tests have shown that with the same CPU, systems with a fast VESA local bus VGA/SVGA card show better performance on vanilla Doom, though it is true that your CPU is probably ultimately the bigger determining factor of peformance.

    • @Billy-bc8pk
      @Billy-bc8pk 5 годин тому

      @@Nanarchy_2k7 And don't forget boot disks to manage the expanded memory.

  • @void_official404
    @void_official404 16 днів тому +6

    Oiled up UAC Facilies💀

  • @JoeyBullet222
    @JoeyBullet222 Місяць тому +9

    The graphics look so damn good. 👍🏻👍🏻

    • @papayer
      @papayer 7 годин тому +1

      😂😂😂

  • @MeduzaTeam2009
    @MeduzaTeam2009 9 днів тому +4

    Oily Doom.

  • @Quiver333_real
    @Quiver333_real 15 днів тому +5

    Big oiled bases UAC

  • @AEGISAOE
    @AEGISAOE 5 днів тому +2

    0:40 iweahwejawe nice work being creative, i like how u were able to keep their pal and throw at them

  • @EnigmaHood
    @EnigmaHood День тому

    Very impressive, the colored lighting is great. Some of the shadows are a little too garish, but I only saw it in a few places. And yeah, very shiny.

  • @AEGISAOE
    @AEGISAOE 5 днів тому

    0:47 i like the sprint thing

  • @kirillschonrock2210
    @kirillschonrock2210 17 днів тому +2

    thanks for the video (and the easy tutorial)

  • @DoomDestructor
    @DoomDestructor Місяць тому +4

    Nice, if the new graphics card can run the games with this performance they will be good

  • @dcikaruga
    @dcikaruga 4 дні тому +1

    What GPU would you recommend for 4K 60fps?

  • @SuperLeosid
    @SuperLeosid 24 дні тому +1

    Bruh dhtp was one of the most demanded but least known mods. It was showcased in one of SgtMarkIV's videos but most of the time people only had wads for the Doom 2 reloaded one and not this Doom 1 map wad.

  • @AnomalousVixel
    @AnomalousVixel 3 дні тому

    boot-time-rendered RT reflections and runtime-rendered normals are the goofiest thing. Looks like everything's encased in glass.

  • @quipac
    @quipac День тому

    Bloody bastard got improved.

  • @vegetagodofdestruction7793
    @vegetagodofdestruction7793 7 днів тому +2

    Too damn clean and shiny but I love it yo anyone reading this give this man some respect on the doom mod 😎

  • @Miguel_leite_guerra
    @Miguel_leite_guerra 9 годин тому

    Este mod Esta lindo sinceramente

  • @yellowblanka6058
    @yellowblanka6058 6 днів тому

    I think this graphical style could look alright if the modders re-did everything in the style, monsters, pickups, weapons, so it was cohesive. I'm not so much a fan of the oiled floors and walls, but at least if they all shared the art style it wouldn't be such a clash between these different art styles. Also, not sure why they felt the need to apply the same PBR/radiosity etc. to every texture so everything looks like it's wet/oily, there are different shaders, so they could make certain surfaces more diffuse, which would look far nicer/more professional.

  • @Novastar.SaberCombat
    @Novastar.SaberCombat 4 дні тому

    I'd REALLY love to see "Darkhell" and "Blakhell" (two full custom episodes, 18 maps) with these enhancements. Care to try? 💪😎✌️

  • @PaulTinsley
    @PaulTinsley 18 днів тому

    How would I mod the flashlight? There's no file manager, so do I just add a flashlight pk3 to the autoload? I tried that and the vkdoom_portable file already has definitions for it (which is confusing). I just want the flashlight to penetrate further, as it is too short. Ta :)

    • @PaulTinsley
      @PaulTinsley 18 днів тому

      Update: I fiddled with the in-game flashlight key mapping options and managed to get a better flashlight. Must have inadvertently mapped it oddly or something. Still would be useful to know how to add other mods, if straightforward. Great port of doom!

    • @AMD718
      @AMD718  18 днів тому +1

      Flashlight pk3 is incompatible with brutal doom as it already incorporates flashlight. If you try it you'll get a script error

  • @Hallinwar
    @Hallinwar Місяць тому +3

    I'd get rid of the shadows, but that's my taste

    • @AMD718
      @AMD718  Місяць тому +2

      Yeah I go back and forth on that

    • @yellowblanka6058
      @yellowblanka6058 6 днів тому +1

      Yeah, the implementation they have here really doesn't work/look decent in the GZDoom engine.

  • @jeffmcalpin2369
    @jeffmcalpin2369 Місяць тому +2

    I agree with a previous post, this looks amazing could you provide a zip with these or at least download links for all these mods please please! Too hard finding on google truly. Also, if are there special settings to achieve this look, would you mind sharing them as well. This looksso damn good!!

    • @AMD718
      @AMD718  Місяць тому

      Yes i could provide links to each mod and the relevant settings in the vkdoom_portable.ini but I'm not back to my gaming PC until next week (on vacation 🙂)

    • @jeffmcalpin2369
      @jeffmcalpin2369 Місяць тому +1

      @@AMD718 , thank you!!! Have a great vacation!!

    • @AMD718
      @AMD718  28 днів тому +1

      @@jeffmcalpin2369 I added links and instructions to the description. Hope that helps!

    • @jeffmcalpin2369
      @jeffmcalpin2369 28 днів тому +1

      @@AMD718 , thank you!

  • @NPC999
    @NPC999 7 днів тому +1

    Holy brain rot

  • @SPL1NGYDUDE
    @SPL1NGYDUDE 3 дні тому

    Freshly lubed for some slide cancelling

  • @santitabnavascues8673
    @santitabnavascues8673 6 днів тому +1

    DAT Vulkan API running raytrace like the best

  • @BeamerTime354
    @BeamerTime354 4 дні тому +5

    That looks horrible

  • @TheWarmotor
    @TheWarmotor День тому

    Can this be combined with voxel doom including parallax textures?

    • @AMD718
      @AMD718  День тому

      @@TheWarmotor I've tried combining with voxels and they do work but it broke the shadows unfortunately

  • @SPL1NGYDUDE
    @SPL1NGYDUDE 3 дні тому

    Thats ray traced shadows btw right?

  • @braulioespino3657
    @braulioespino3657 7 днів тому +1

    PLEASE VIDEO TUTORIAL INSTALL , PLEASE!

  • @paolopatti4409
    @paolopatti4409 Місяць тому +2

    can u make a zip file with every mod in? so we can donwload it without looking on google for these mods

    • @AMD718
      @AMD718  Місяць тому +2

      I can provide links to each mod when I get back to my gaming PC next week. I can also provide my vkdoom_portable.ini so it's exactly the way I've configured it.

    • @paolopatti4409
      @paolopatti4409 Місяць тому +2

      @@AMD718 nice thanks mate

    • @AMD718
      @AMD718  28 днів тому

      @@paolopatti4409 I added links and instructions to the description. Hope that helps!

  • @hpopotter
    @hpopotter 28 днів тому +2

    Please, I really want to play like this, could you provide a winrar?

    • @AMD718
      @AMD718  28 днів тому +2

      I added links and instructions to the description. Hope that helps!

    • @hpopotter
      @hpopotter 28 днів тому +1

      @@AMD718 Broooo! Very very thxxxxxx o//

    • @hpopotter
      @hpopotter 28 днів тому +1

      Thank you, everything ok! thanks for brightening up my game

  • @Ricmann3
    @Ricmann3 4 дні тому +2

    The word that defines VKDOOM is (Wowww)!!! A true spectacle for the eyes and a return to the good times of the late DOOM and now in very high graphic quality.
    🤩🤩🤩🤩

  • @UrTdeltawhite
    @UrTdeltawhite 15 днів тому +1

    nice showcase, but do you have to be this brutal? jesus fuking christ

    • @AMD718
      @AMD718  15 днів тому

      @@UrTdeltawhite well, it is brutal doom

  • @grey9507
    @grey9507 5 днів тому +1

    You think i could run this with a 4060?

    • @AMD718
      @AMD718  5 днів тому

      @@grey9507 won't know until you try! I bet it will run fine. It is CPU heavy though.

    • @grey9507
      @grey9507 5 днів тому

      @@AMD718 ah okay I'll give it a shot but I have my doubts lol

  • @cybernit3
    @cybernit3 14 годин тому +1

    This work on linux? Would be nice if they port to Linux, thanks. ps: looks nice

    • @AMD718
      @AMD718  14 годин тому

      @@cybernit3 Linux builds of vkdoom are available here github.com/dpjudas/VkDoom/releases/tag/nightly

    • @cybernit3
      @cybernit3 6 годин тому

      ./vkdoom: error while loading shared libraries: libvpx.so.7: cannot open shared object file: No such file or directory
      I have libvpx 8 and 9; I tried sudo apt install libvpx9
      Thanks

    • @AMD718
      @AMD718  3 години тому

      @@cybernit3 well you make me crack open the linux and go down the rabbit hole. You'll want to symlink like so (ln -s libvpx.so.7 /usr/lib/x86_64-linux-gnu/libvpx.so.9.0.0) and afterwards you might run into more issues. I had to build libzmusic from source (github.com/ZDoom/ZMusic) as well. good luck!

    • @cybernit3
      @cybernit3 2 години тому

      @@AMD718 Ok, I had to type: $ sudo ln -s /usr/lib/x86_64-linux-gnu/libvpx.so.9.0.0 libvpx.so.7
      That error went away, but now I have zmusiclib error.
      Is it safe to link older version of libvpx with newer? Thanks.. ps: Your linke to zmusic gives me 404 error..

  • @gnarlin4964
    @gnarlin4964 20 днів тому +1

    It's missing the voxel model mod.

    • @AMD718
      @AMD718  20 днів тому +1

      @@gnarlin4964 yes, unfortunately the relighting shadows are not compatible with the voxel models, so we gain 3d voxel models but lose all shadows.

    • @gnarlin4964
      @gnarlin4964 19 днів тому

      @@AMD718 Any chance that compatibility issue can be worked out in the future?

    • @AMD718
      @AMD718  19 днів тому

      @@gnarlin4964 I don't have any information on that or connection to the developers. So let's just say, I hope so!

  • @GWG_GameChannel
    @GWG_GameChannel 24 дні тому +1

    *Графонисто... Что за VkDoom?*

    • @AMD718
      @AMD718  24 дні тому +1

      @@GWG_GameChannel vkdoom is a branch of gzdoom. Link in the description.

  • @10percent4DaBigGuy
    @10percent4DaBigGuy День тому

    shadows are bad in this

  • @coleshores
    @coleshores День тому +2

    looks like trash

  • @aceedcath
    @aceedcath 7 днів тому

    All textures like back of iphone

  • @wowitsshit9734
    @wowitsshit9734 День тому

    gay tracing