I know the box indicates you can play with 2 players, can you provide a brief description of what changes would go into effect? I’m really considering picking this game up as I’ve heard nothing but good things about it
It’s a super solid game and one I would definitely recommend. The two player game is still fun but not quite as good as the 3-5 in my opinion. I’ve still played it at two. Essentially each player gets three scout tokens, and to scout from an active set on the table you have to return one of your scout chips. If you’re out of scout tokens you can’t scout anymore which may cause the round to end by you not being able to scout or beat the active set. Still fun but different.
Great video..still confused tho So if I have a run of 4 cards..doesd a set of 3 beat it or it has to be a set of 4? or it has to be a set of 5..but sets are stronger?
Thanks! In your particular example a set of 4 would beat the run of 4. A set of 3 would not beat a run of 4. In general if there are the same number of cards a set will beat a run. A run or set that’s a higher number of cards will win. So a run of 5 would beat a set of 4, but a run of 5 would not beat a set of 5.
Quick question (I don't have the game yet) but when you scout a 3 from a run of 3,4,5... Does the active run become 4,5 meaning it can be beat by just 2 cards?
Thanks for your high quality production and detailed instructions. Clarifying question: If the active set of the owner comes back around to the owner, I understand they do not get minus points for cards remaining in their hand. Does the active set count as a show (positive points) for the original owner? Thanks!
so if you have one active card with a 7, you can show and play one card 8. And also if you have 3 cards with number 8 in the active set, you can also play and show with 3 cards with number 9??. gr. Jeroen.
What happened as if only one card showing on the table but the other player can't show a card or combbination larger than the one. The player scout the only card on the table (and show no more card showing on the table) or the player force to use the car to scount and show?
Is there a way to signify what side of the card you are using when you show a single card? Or do the players just have to remember? (Not that it would be hard, but wondering if that ever gets confusing?)
So there’s not an official solution that I’ve seen but what we do at our table is we take an unused chip and place it near the side that is the active side so everyone remembers.
Hey Autumn, I’ve gotten a couple of requests for this so yes I’ll make a follow up video for the two player game. I’ll work on it as soon as I get my voice back! A bit sick at the moment.
Sorry, it looks like this video has more then 100 smaller videos pieced together, the cards keep jumping and it makes me loose all concentration. Can't this be made with 2-3 continuous shots? Not that hard Except for that the content is very clear and helpfull. 10x
I have a question! If the cards showed are 6-7-8-9-10 And the next player does scout and show, where they take the 6. And then they show the same sequence 6-7-8-9-10. Is that allowed?
So your example is a tricky one. I believe the answer is that they wouldn’t be able to play that sequence. The rules say “if both the number of cards in the set and the type of set are the same compare the smallest number card in each set. If your card is higher you may show the set”.
This is the the subject of strong debate which, as far as I'm aware, even after scouring the BGG forum posts, is still unresolved to this day. The rules are a rather ambiguous on this issue, even self-contradictory to a point, and definitely unclear. At one point in the rule sheet it says that the active set to beat is the one on the table at the beginning of your turn. But it also says that once a card has been scouted then the remaining cards on the table become the new active set to beat. I think that every group with whom I've played this game also seem to have missed the part about the unbeaten player not losing any points for cards left over in their hand. I'm pretty sure that we've always played with ALL players losing points for leftover cards in their hand... 🤔 So good to know we've been getting that wrong the whole time. 🤦♂🤷♂
@@Stu_1977_SEmelb Don't you have to decide what action you're doing at the start of your turn, before you scout? Unless someone decided to scout and show, they probably just chose scout, so they can't change their mind and decide to show. Unless you don't have to decide
No other use than just thematic flare. The theme of the game I think is that you’re putting on a show with circus performers and their names/abilities are adding to your show?
Great video! While i read the rulebook, this was a nice way to see someone explain the game right before having to teach the game later this evening
Awesome thanks so much! I’m glad it was helpful
Great video, thanks a million. Smooth!
I know the box indicates you can play with 2 players, can you provide a brief description of what changes would go into effect? I’m really considering picking this game up as I’ve heard nothing but good things about it
It’s a super solid game and one I would definitely recommend. The two player game is still fun but not quite as good as the 3-5 in my opinion. I’ve still played it at two. Essentially each player gets three scout tokens, and to scout from an active set on the table you have to return one of your scout chips. If you’re out of scout tokens you can’t scout anymore which may cause the round to end by you not being able to scout or beat the active set. Still fun but different.
Great video..still confused tho
So if I have a run of 4 cards..doesd a set of 3 beat it or it has to be a set of 4? or it has to be a set of 5..but sets are stronger?
Thanks! In your particular example a set of 4 would beat the run of 4. A set of 3 would not beat a run of 4. In general if there are the same number of cards a set will beat a run. A run or set that’s a higher number of cards will win. So a run of 5 would beat a set of 4, but a run of 5 would not beat a set of 5.
@@thediceyreview thanks for clearing this up for me!
Very, VERY clear!
Great video, thank you very much!
Thanks for the kind words!
Great Review Paul!
Thanks Ruby!
Quick question (I don't have the game yet) but when you scout a 3 from a run of 3,4,5... Does the active run become 4,5 meaning it can be beat by just 2 cards?
Yep that’s correct
VERY good tutorial! Thank you!
Thanks for your high quality production and detailed instructions. Clarifying question: If the active set of the owner comes back around to the owner, I understand they do not get minus points for cards remaining in their hand. Does the active set count as a show (positive points) for the original owner? Thanks!
No, you only get points from beating the active set
Great video thank you. 🎉
Nice explanation.
so if you have one active card with a 7, you can show and play one card 8. And also if you have 3 cards with number 8 in the active set, you can also play and show with 3 cards with number 9??. gr. Jeroen.
Yes I believe both your examples are correct.
@@thediceyreview ok. Can you still Scout if there is only 1 card in the Active Set ?
@@boardgamingzutendaal yes absolutely, then the next person could play anything, one card, a set or run, etc.
What happened as if only one card showing on the table but the other player can't show a card or combbination larger than the one. The player scout the only card on the table (and show no more card showing on the table) or the player force to use the car to scount and show?
You can just scout the last card on the table. The next player then can only show on their turn.
Is there a way to signify what side of the card you are using when you show a single card? Or do the players just have to remember? (Not that it would be hard, but wondering if that ever gets confusing?)
So there’s not an official solution that I’ve seen but what we do at our table is we take an unused chip and place it near the side that is the active side so everyone remembers.
Can you show a 2 player demo please?
Hey Autumn, I’ve gotten a couple of requests for this so yes I’ll make a follow up video for the two player game. I’ll work on it as soon as I get my voice back! A bit sick at the moment.
Sorry, it looks like this video has more then 100 smaller videos pieced together, the cards keep jumping and it makes me loose all concentration. Can't this be made with 2-3 continuous shots? Not that hard
Except for that the content is very clear and helpfull. 10x
I have a question!
If the cards showed are 6-7-8-9-10
And the next player does scout and show, where they take the 6. And then they show the same sequence 6-7-8-9-10. Is that allowed?
So your example is a tricky one. I believe the answer is that they wouldn’t be able to play that sequence. The rules say “if both the number of cards in the set and the type of set are the same compare the smallest number card in each set. If your card is higher you may show the set”.
See I think they would, only because a 5-card run beats a 4-card run, and when you take a 6 from 6-7-8-9-10, it becomes a 4-card run
I was going to say, that's an easy question.
A five card show beats a four card show.
This is the the subject of strong debate which, as far as I'm aware, even after scouring the BGG forum posts, is still unresolved to this day. The rules are a rather ambiguous on this issue, even self-contradictory to a point, and definitely unclear. At one point in the rule sheet it says that the active set to beat is the one on the table at the beginning of your turn. But it also says that once a card has been scouted then the remaining cards on the table become the new active set to beat.
I think that every group with whom I've played this game also seem to have missed the part about the unbeaten player not losing any points for cards left over in their hand. I'm pretty sure that we've always played with ALL players losing points for leftover cards in their hand... 🤔 So good to know we've been getting that wrong the whole time. 🤦♂🤷♂
@@Stu_1977_SEmelb Don't you have to decide what action you're doing at the start of your turn, before you scout? Unless someone decided to scout and show, they probably just chose scout, so they can't change their mind and decide to show. Unless you don't have to decide
How to play with 2 players?
Why these instruments symbols and words on cards? Some kind of use?
No other use than just thematic flare. The theme of the game I think is that you’re putting on a show with circus performers and their names/abilities are adding to your show?
I'm sure I read somewhere that it's an accessibility feature
I don't get it
Intro is too long
You lost me in the intro.