1:32 i have no idea why the noiser enemy walking was so funny to me, its either the music stacked with it walking was funny for me or i have no idea why
If you avoid grabbing the Big Pizza in Dragon Lair, its actually... still not possible. There are Weenie Mounts in this stage, though the stage is intended for a much earlier version of them where they could jump and run though boiling sauce. There are also two other things that make this impossible. The bomb effect and the knight effect. Although you CAN get the bomb to the bomb block, it doesn't do anything to it (Likely because the bomb block is only coded to be destroyed with the bomb effect, which no longer exist). Second is the knight. Although you CAN do what's intended with it, as there is no pope, you can't get rid of it. (In older versions of the game, sliding into a wall is how you got rid of the knight effect) If you noclip past the Weenie Mount and Effect sections, the rest of the stage is easy. Either way I'm kinda glad that Dragon Lair was scrapped, as it would've meant all other bosses would've played just like it. The current bosses feel much more like boss fights imo.
I feel like dragon liar was just turned into war though, having it's pizza time the whole stage with transformations scattered throughout to be interesting and waste time.
@@firsthedgehogchannel Yes but he said "as a hidden room" But to access the old tutorial you need to use debug mode, which is most definetely not a hidden room
i feel like why dragon lair had last escape stage's time was because it defaulted to that instead, unless Mc.Pig had intentions to re-add the stage (and possibly set the time to that), The pizza face is coded differently from now, also still not possible because no weenie mount jumping, bomb effect coded differently, and knight transformation
for what you asked on why there were five minutes on dragon lair instead of 50, its because you do start out with 50 seconds but once those are over, pizzaface will take a toppin ranger and you get another 50 seconds which goes up to 5 minutes
@@strangefishman7635 But his full game bossfight wasn't, i do understand the 2018 demo had Pepperman there too, but it was WAY too different, Pepperman was hella ugly back then
in dragon lair, the timer is meant to be set to 60 sec every room, but because the timer is not set. it sets itself to the clasic 5:35 timer. and with pizzaface it uses obj_pizzaface instead of obj_pizzafaceOLD, that does become disabled for 60 seconds when you have a toppin warrior, like in dragons lair And also, in strongcolds crash (that is clear as day) the taunt has no code for the effect and where it needs to go, causing in a crash. and the timer of the bossfight, is a object with no more sprites.
Guys Dragon Lair isn't impossible, just destroy the jon pillar and go left, the exit gate is literally there (there are no escape blocks for some reason)
2:48 the game automatically defaults to this value when none is present in pillar john's code. it would only be 50 seconds if you managed to change it on utmt
the fact that most of scripts sprites and objects are still in da game, just shows that developer are a bit lazy removing them but hey more for us to have fun with them
It just sounded in my ear, distasteful anchovi sounds like it has a don't preheat your oven because if you do the song won't play-esque jingle, the interesting part was how long was the idea of Noise being a freezer character stuck by
@@thefunny9 you dont need the weenie to go trough the lava. on the floor use the weenie to go in mach 4 instantly and the jump over the lava and when you almost touch the lava do an uppercut while holding right
What should i try doing next?
a tutorial on how to enter any unused/old rooms bc i don't understand how to do it
@@Saharic just modify the targetRoom in the door creation event
Everybody wana be a superstar
get gustavo out of the hole that he fell in
@@greenhead352 and how i can make this? does i need to change the "targetroom =-4" or what?
0:45
That's unused Peppino scream... As he screams "BUHBUHBUHWAAHH!" (sfx_scream5).
1:11 you lost so badly that you became the pizza tower
BECOME the pizza tower!
literally becoming the one thing you were supposed to destroy
You can call yourself the pizza tower now
I love it when Peppino said to the Noise
"But you can call me Pizza tower" and the credits role
@@greenhead352finally thats true
0:26 they fucking killed gustavo
Every single second of this video is golden
i like the black screen in the first second of the video
@@britishperson1 same
0:38 words cannot describe how comedic that game crash is
Noise pulled out the
He pulled out the
he shot the damn screen with a
He destroyed the tower with the
fake santa: *pulls out the noise and game crashes*
5 seconds later: EVERYBODY WANNA BE A SUPERSTAR, GET A LOT OF MONEY AND DRIVE FANCY CARS
1:32 i have no idea why the noiser enemy walking was so funny to me, its either the music stacked with it walking was funny for me or i have no idea why
If you avoid grabbing the Big Pizza in Dragon Lair, its actually... still not possible. There are Weenie Mounts in this stage, though the stage is intended for a much earlier version of them where they could jump and run though boiling sauce.
There are also two other things that make this impossible. The bomb effect and the knight effect. Although you CAN get the bomb to the bomb block, it doesn't do anything to it (Likely because the bomb block is only coded to be destroyed with the bomb effect, which no longer exist). Second is the knight. Although you CAN do what's intended with it, as there is no pope, you can't get rid of it. (In older versions of the game, sliding into a wall is how you got rid of the knight effect)
If you noclip past the Weenie Mount and Effect sections, the rest of the stage is easy. Either way I'm kinda glad that Dragon Lair was scrapped, as it would've meant all other bosses would've played just like it. The current bosses feel much more like boss fights imo.
I feel like dragon liar was just turned into war though, having it's pizza time the whole stage with transformations scattered throughout to be interesting and waste time.
@@piboiindahouse5169 I can see where you're coming from! 👀
However we can pass through the lava by running at mach 4 if you are skilled, I tried by myself and you can
you can put the "obj_bombdelete" that acts like the old bomb an it can destroy the bomb blocks
0:00 Ah yes, "Pizza Power"
So this is the fame pizza power
pizza tower z
PP.
It's incredible how there's still the old tutorial as hidden room in pizza tower
Its not actually there it was just modded in
@@grunch610no its still there
@@firsthedgehogchannel Yes but he said "as a hidden room" But to access the old tutorial you need to use debug mode, which is most definetely not a hidden room
@@grunch610 oh
@@grunch610I need the command to enter the old tutorial
5:31 is the placeholder time for a level
Yes because it's the tower's escape time
1:10 you were so stiff at that boss fight that the game turned you into the chef tasks door
too much pizza on tower
get the PIZZA OFF my TOWER
pizza on tower
Too much tower on pizza
Too much PIZZA jokes
The leaning tower of pizza
i feel like why dragon lair had last escape stage's time was because it defaulted to that instead, unless Mc.Pig had intentions to re-add the stage (and possibly set the time to that), The pizza face is coded differently from now, also still not possible because no weenie mount jumping, bomb effect coded differently, and knight transformation
0:40 Everybody wanna be a superstar
this is the funniest video i've ever seen like no cap even for an unused rooms showcase it's funny as fuck
the first half of the video looks like a old 2010's and its looks very good
thanks i just forgot to turn up the quality of my recording software
@@greenhead352 what do you use to record?
0:38 I was just watching this part and my pizza tower literally crashed💀
What?
0:37 santa noise pipe bombs your virtual machine
I miss the Toppin Rangers
i like how this dude goes to his basement to find something goofy to put while fixing da game
3:45 blud really tryed to jump down with him💀
The dragon lair music works fine if you enter it using debug mode (its just hub music and pizza time)
Peppino accidentally kill gustavo by making
a hole
2:13 room for old(giant)pepper?...
2:50
Because Pizzaface is invincible and can kill Peppino, so, Toppin Rangers can't help.
....actually pizzaface used to take one topping ranger
@@therealflamey but script is deleted, but sprites is intact only.
for what you asked on why there were five minutes on dragon lair instead of 50, its because you do start out with 50 seconds but once those are over, pizzaface will take a toppin ranger and you get another 50 seconds which goes up to 5 minutes
hey, lazy purple.. what recording software do you use for ur tf2 gsmeplay
i literally use the built in windows 10 one to record last 30 seconds
0:26 Bro got falled 💀
very cool i wish we got the cheese dragon instead of the pepperman because he felt last second made hes good but like hes a pepper not a cheese dragon
pepperman was made back in 2018, interestingly enough
@@strangefishman7635 But his full game bossfight wasn't, i do understand the 2018 demo had Pepperman there too, but it was WAY too different, Pepperman was hella ugly back then
in dragon lair, the timer is meant to be set to 60 sec every room, but because the timer is not set. it sets itself to the clasic 5:35 timer. and with pizzaface it uses obj_pizzaface instead of obj_pizzafaceOLD, that does become disabled for 60 seconds when you have a toppin warrior, like in dragons lair
And also, in strongcolds crash (that is clear as day) the taunt has no code for the effect and where it needs to go, causing in a crash. and the timer of the bossfight, is a object with no more sprites.
50* 5:00* classic*
not really an error, the value for the global.fill of dragon lair i believe no longer exists
Nice timestamp
0:47 what music is that.
also how do i go to unused rooms?
Distasteful anchovy
distasteful anchovi (noise escape theme)
and debug
i am yo 445th subscriber because of this epic video
santa got a gift for you!
A CRASH!
Already 25 seconds and I’m dying
Guys Dragon Lair isn't impossible, just destroy the jon pillar and go left, the exit gate is literally there (there are no escape blocks for some reason)
cant it just block the exit on the right side?@Geniodelbien
Lore of all the old pizza tower builds Momentum 100
*Lore of Pizza Tower - What if you enter Unused Old rooms Momentum 100
3:12 acually like this toppin more than toppin gals.
Toppin rangers/Toppin guys
@@tjautomatin4145 toppin rangers iss so accurate tho
they doubled this game's size with scrapped content lol
2:48 the game automatically defaults to this value when none is present in pillar john's code. it would only be 50 seconds if you managed to change it on utmt
0:40 also how tf did you fix this 😦
yep, i know , was just surprised to see it not set since its low in the demos. but maybe they changed pizza time timer code who knows
@@terratheonly replaced the obj_taunteffect from noiseboss to obj_baddietaunteffect
@@greenhead352 hi there! i was working on a project when i found this error and got stuck on it. thanks for the help!
Oh hell nah bro those aren’t the normal toppins, those are the toppin rangers
the fact that most of scripts sprites and objects are still in da game, just shows that developer are a bit lazy removing them but hey more for us to have fun with them
Pizza Tower ❎ Pizza Power ✅
it appears you have found old build content
There are ashes on my pizza
It just sounded in my ear, distasteful anchovi sounds like it has a don't preheat your oven because if you do the song won't play-esque jingle, the interesting part was how long was the idea of Noise being a freezer character stuck by
in the old pepperman chase room it didnt rlly work because you used bosscontroller instead of fixing bosscontrollerOLD
2:07 how do you did that
put obj_bosscontroller into your room
@@greenhead352 thanks
im looking to know how to do this so can you teach me how pleasw?
use utmt
@@greenhead352 thanks
@@greenhead352 onr more thing how do i use it
whats the name of the soundtrack that plays at 2:37?
tarragon pizza
welp, dragon lair is now beateble in pizza tower united (mod)
how do you replace obj_taunteffect with obj_baddietaunteffect?
just replace it with obj_baddietaunteffect in the code
@@greenhead352 i mean where is it located
@@doggo826 the crash tells you, in obj_noiseboss step event
@@greenhead352 ok thx
You can do player_room on the console and type the area name
i know but thats lame as fuck
@@greenhead352 yea and since no one has a idea on how to activate the debug menu for old demos they use stuff like this
man who put pizza on my tower
2:12 почему у peppino нету анимация? 2:12 why doesn't peppino have animation?
he had no state
if you modify the knight section in dragons lair its actually possible to complete the level
no it still isnt
the weenie mounts have changed so they dont work on lava anymore
@@thefunny9 you dont need the weenie to go trough the lava. on the floor use the weenie to go in mach 4 instantly and the jump over the lava and when you almost touch the lava do an uppercut while holding right
Wish Dragon lair didn’t go unused, it was a good level.
what music is this used in the dragon lair level
I kinda wanna play pizza tower in that “bad” resolution. How’d ya do that originally?
how you fix the strongcold boss? (i mean the obj_taunteffect)
peppino in right corner like: 😕🤨😕🤨😕🤨😕🤨
i liked the shit quality gives me the (pizza tower is my favorite gamezing!) vibes
Anyone know the songs name at 0:48
distasteful anchovi
Can you upload a video to fix all many errors in olds rooms? For example pepperman run, mansion guide, etc.
i was going to do this but i couldn't due to the lack of knowledge to look at the level names please list them so i can play these myself :)
You can use UTMT to check level names.
But if you dont wanna use UTMT, i can send you the names
@@greenhead352 wth is UTMT
@@brickit0.001 undertale mod tool
@@greenhead352 idk what that is so just put the names
@@brickit0.001 i cant currently put the names sorry, but you can download utmt on github and open the pizza tower data.win
oh its that guy who made randomizer(tm)
You died so brutal that the rangers followed you 3:48
2:22 what song,!1?1!1!2!!1!!12
dragons lair from pizza towr
How to fix strong cold mini boss?
0:25 NOOOOOOOOOOO GUSTAVO!!!
yo bro how did you access these?
Wait how did you fix the strongcold room?
go to obj_noiseboss and replace obj_taunteffect with obj_baddietaunteffect (iirc) in his step event
Fix the pepper chase i want to see it in movement
2:37 ost?
tarragon pizza
ah yes, pizza power
is there a way i can do this? i think it would be cool for me to be able to play old levels
Will this be a mod and downloadable? I’d love to be able to play that old exit stage
say sorry to gustavo
Man I wish I could code but i cant bc i wana readd old stuff
Is there a way/mod where we can do this?
how to fix pepperman chase?
Damn coolio music
how the hell do I patch the taunt index or smth
Can you mod the level to use the old weenie and old Knight and bomb
all of those are updated and cannot be reverted
In Pizza Power
can you make it a mod its soo cool man
Get a lot of money and drive fancy cars
Song? 0:48
Distasteful anchovi
how i fix pepperman chase? i wanna make a video of pepperman chase
it's very broken so you would have to add many things yourself
okay but what things i need? i really need pepperman chase for make a video@@greenhead352
okay thanks but what things i need to add?@@greenhead352
@@greenhead352 ok but you can make a tutorial of how to fix it?
IT IS AN DRAGONLAIR
I would like them to add dragon lair to the game
0:39 peppino dies
hey man how did you get the pepperman chase to work
how to fix noise boss tho?
why tha hell tha bad quality one looks like one of these old creepypasta videos !11!111!
how do u fix the strongcold miniboss?
Ypu shild try the noise in evry boss
bro i didnt understand the video but cool video
how do you enter them and fix them
How do you fix obj_taunteffect
replace it with obj_baddietaunteffect