Panga I wanted to go out of my way to say thank you for uploading more consistently for the last few months, I’ve always wanted to see more from you but work too much to catch the streams.
Glad Panga is completely human (and calling himself out by including it in this highlight.) "Oh hey he put a muncher in there too." "Oh. I forgot about the muncher." "Oh. I forgot about the muncher again."
Nash People used to spent faaaaaar longer than that. There is a streamer named GoSeigen who spent 450 hours trying to upload his extremely hard level in Mario maker 1. The levels name is Magnum Opus
These are from a game called super mario maker 2 on the nintendo switch. There is a website called smwcentral which is really helpful for people who wish to hack super mario world, yoshi's island and super mario 64.
@@turbo8628 Oh I know about Mario Maker, I was asking about whether he edits the videos but that probably wasn't clear. He probably edits them himself though
@@remy7005 lmao 😅 makes sense now! I think he edits his own videos. I think that because one the video he had showing highlights of his troll levels i have read or heard him say he had a lot of fun watching them during editing. A bit ambiguous as he could have been watching it get edited but my take on it was that he was editing the video 👍
It's a weird question since obviously the specific level has far more to do with difficulty than the game mode and any style can be used to make an absolutely brutal level, Trials of Death for example is still on a completely different level of difficulty than anything made in 3DW yet. But if we think of the question as more "what would the hypothetical most difficult level be" it's safe to say that it would require a ton of really precise inputs and so 3DW is probably a top contender for being the game style used due to the various unique inputs available for the new movement options. That being said NSMB and SMW both expand Mario's moveset in their own unique ways (SMW notably has the cape as well, which is basically it's own gamestyle altogether) and even something as barebones as SMB has the super flower which can be used to force pixel perfect ricochet shots in the middle of an already fast-paced precision platformer. So probably 3DW, SMW or NSMB theoretically but realistically all five styles can be used to make level that are on the very edge of human ability (or possibly well beyond it in practice, since few people are going to spend a massive chunk of their finite lifespan learning how to beat one specific Mario level) while still technically being possible to beat. I wouldn't even be surprised if you could make an absurdly difficult level that nobody would ever clear using just ground and spikes.
Beating difficult levels: "this is ideal passive panga difficulty"
"This is what I aim for but it's never this easy"
That barb level was hard tho
"Beating extremely difficult levels"
Combine troll fish with troll spring and you've got a salt factory.
First level is pretty awesome, cool to see levels by people who aren’t big streamers.
Panga I wanted to go out of my way to say thank you for uploading more consistently for the last few months, I’ve always wanted to see more from you but work too much to catch the streams.
"Joke on you"
*Proceeds to die to the spring multiple times*
XD lol
regardless of the trolls some of these levels are really really well made
I love how happy he gets at the end, beating his own level
Glad Panga is completely human (and calling himself out by including it in this highlight.)
"Oh hey he put a muncher in there too."
"Oh. I forgot about the muncher."
"Oh. I forgot about the muncher again."
First level was cool. Well made, had a single theme, and built on it increasingly until the last jump.
I don’t know why, but when he completely nails the entire level and then dies right at the end, it’s super funny to me
3:34 *Sir, I am going to ask you to retract that statement you just made.*
says he's bad at this game that means i am the worst
You playing Mario is it's own form of art. Love it!
2020 quarantine gang! Watching old vids
0:57 stop bullying
Ahh, releasing vids early in the morning
Timezones exist
Ethan Hawksley yeah man this video was released in my area during *high noon*
new title beat passive of panga
1:26 subscriber sound effect on the dodge
Barb's level that took you 2 hrs 45 min would've taken me a year
Lol you're pretty cool dude! Enjoyed the video and it looked like a bow tie 😂
A three hour level??! I give up after the first minute
Nash People used to spent faaaaaar longer than that. There is a streamer named GoSeigen who spent 450 hours trying to upload his extremely hard level in Mario maker 1. The levels name is Magnum Opus
Felix Palmberg damn. That’s wild!
Buena hermano, tal y como te enseñé jajaja
The more he draws a spring the more it looks like a bow lol
You must be the greatest Mario player on earth?
Munchers and springs, man.
Not human
Before he said "I like Taco Bell" I got a Taco Bell ad. My man selling out 😔✊
Oh they’re Munchers? I always thought they were called lil Nippers
Simpletons: Munchers
Me, an intellectual: Lil Nippers
I think nippers are enemies that look similar to munchers but are white and can move around.
GG
Damn panga nice early video
Ahhhh, more SM3 levels :)
Excuse me but wtf happen with that shell at 12:15?!🙃🤨😗 😲
It awakes
Juliana Cardona lol makes sense
Wow New video
You call these extremely difficult, but I think they're only challenging levels. The levels you make, are extremely difficult.
Era seguidor de zta pero ahora dejo de seguirlo ya encontré al dios supremo😁😁😁😁😁
I really want to share my level with Panga but I don't know where I should share it :(
I think you share it live on stream with !add. That’s the only way I can think of.
@@ophi7016 nice! Thanks!
Nice
50% of this video is you typing the comment on Barb's level lol
I got a mm2 ad lmao
noice
If you need levels that will take more than an hour I got you covered XD
Does anyone know if he intends to play rodent tunnel?
(Spanish).. primera vez que te sale un propio nivel?
Where does the "hell yeah" sound effect come from?
Bill Wurtz "what is love?"
@@robknightfilms thanks homie
10:54 me irl
do you have an editor or do you make these yourself?
These are from a game called super mario maker 2 on the nintendo switch.
There is a website called smwcentral which is really helpful for people who wish to hack super mario world, yoshi's island and super mario 64.
@@turbo8628 Oh I know about Mario Maker, I was asking about whether he edits the videos but that probably wasn't clear. He probably edits them himself though
@@remy7005 lmao 😅 makes sense now!
I think he edits his own videos. I think that because one the video he had showing highlights of his troll levels i have read or heard him say he had a lot of fun watching them during editing. A bit ambiguous as he could have been watching it get edited but my take on it was that he was editing the video 👍
4:21 ive done that so many times its not even funny
same
How many panga creative a map?
Why sometimes excuses for his mistakes instead of just saying he messed up?
Can you play my level it has 0 percent clearrate it is is very hard. K5L-X8C-K0H
what do u guys think us the hardest style
i think it's 3D World
Is that because it's new and you're not 100% familiar with it yet, or you find the mechanics harder in that style? Interesting topic
It's a weird question since obviously the specific level has far more to do with difficulty than the game mode and any style can be used to make an absolutely brutal level, Trials of Death for example is still on a completely different level of difficulty than anything made in 3DW yet. But if we think of the question as more "what would the hypothetical most difficult level be" it's safe to say that it would require a ton of really precise inputs and so 3DW is probably a top contender for being the game style used due to the various unique inputs available for the new movement options. That being said NSMB and SMW both expand Mario's moveset in their own unique ways (SMW notably has the cape as well, which is basically it's own gamestyle altogether) and even something as barebones as SMB has the super flower which can be used to force pixel perfect ricochet shots in the middle of an already fast-paced precision platformer.
So probably 3DW, SMW or NSMB theoretically but realistically all five styles can be used to make level that are on the very edge of human ability (or possibly well beyond it in practice, since few people are going to spend a massive chunk of their finite lifespan learning how to beat one specific Mario level) while still technically being possible to beat. I wouldn't even be surprised if you could make an absurdly difficult level that nobody would ever clear using just ground and spikes.
Sir_Ruru it‘s because if the mechanics as you said
معكم احمد منصور ابوطالب
1
بندريتا افضل منكك 🤝
Still no clears on my level:
GXD-MQW-V1G
Please play Alpharad's levels!!
Second
try and beat 1-1 with a twist.
Joseph Cottingham
he did
oh..
That is a stupid level and he already beat it
Beating insane level...calls it easy. I'd hate to see what kind of horrid evil he calls hard. =|