I would really like a summary episode where you just discuss the geography of the planet. No editing, just scrolling around and discussing what each area looks like
We have made it to the end of the Climate portion of the Worldbuilder's log! The D climate processes have been in the works for *quite some time* and I am excited that we finally mapped Dfa, my home climate, on Cretak. Thank you to everyone for your comments over the climate series and for the opportunity to share geography as the Resident Geographer™ of the channel. The audience made it possible for us to bring my field to the log and big shout out to Edgar for having me. As always, please share questions below so I can do my best to respond.
Thank you so much for your contributions to the series, it has been a joy seeing Artifexian go over them. Will look forward to future parts with your participation with anticipation.
I think my main question would be if there are any theoretical climate zones that we don't see on modern-day Earth - whether or not they occurred in historical Earth periods - for worlds that still fit 'earth-like', and how would we know if we aren't missing any since our sample size is, well, one? It has been a joy to watch this process in action.
I feel like it would the Jannari priest would say Remember to praise our Creator daily, lest we find our find ourselves in a frozen wasteland like those heathens in Ezri. But this is just as funny as what I come up with.
Oooh yay, Artifexian time! We’re finally getting this finished up Edit: I was wondering when you would talk about evapotranspiration, but I still wonder if you’ll talk about evapotranspiration within the tropics such as with Milankovitch cycles.
An important note on As savanna is that while rare today, it would be a lot more common in hothouse climates, where it represents a tropical Mediterranean climate.
I’d be really interested in laurel/cloud forests. They’re almost a transition between temperate and tropical rainforests. Some really interesting ones are the forests in the Canary Islands and Alcornacales national park in Spain (one of the largest cork tree forests in the world).
saved by mythology! I have a wierd high-latitude northern arid zone in my world that would probably turn out continental- but it would turn out mostly baren anyway due to supernatural influences and millennia of deforestation of what little forest would be present
It's the first time I watched the video with subs and I was shocked that the very last phrase is "Edgar out"... I was absolutely sure it stands for "it grows". Like, the world. **It grows**. It sounded so cool :( But I'm so happy anyway the climates are done, thanks for your channel, very interesting to witness how a world grows under your hand and mind!
Super excited for what comes next! Just getting to the climates has been a journey! Thanks for sharing all of this with us, you and everyone involved have created an amazing resource! We're very lucky to have you in the community!
I'm kind of in love with that huge purple blob on the northeastern continent, I don't thing we have such a large continuous dsx climate anywhere on earth
What a stunning conclusion to the climate zones saga! I've been waiting to see how this final step would be accomplished, since I went ahead an did C and D climates on my own. Looks like I have some work to do with adjusting my arid zones!
I love this series, though I have to say it looks very strange having some climate zones just use a huge smooth brush edge and others have intricate terrain details
For if Cretak was high-fantasy... Now, the very large lake of Erzi, would probably be a center of exchange and trade, and it's bassin would share similar family structures (such as Lake Eries in North America, the Yellow Sea in East asia and the Medditerean Sea in the Middle East). Now, it would have several regions. The smaller South-West region would probably be the most economically powerful. They also tend to have unifying cultural crops, would it be the Three Sisters around the Great Lakes, wheat around the Medditeranean and rice in Eastern Asia. This region would probably grow buckwheat, since it can be grown in these types of climate. Buckwheat might also imply a form of apiculture, and the swampy lands created by the drying lake filling with sediment, especially when further away from the mountains, might also allow riziculture or millet at the spots of highest continentality. However, the swampy terrain might also force them to adapt berries, water plants, herbiverous water arthropodes or fish and bivalves into their diets. The Eastern part, probably rockier, would supplement the culture of buckwheat with rye, millet and tubers, while also making ample use of berries. For both, blueberries would be an important cultural food, and they would probably encorporate more goat or sheep products, as well as more pine nuts. The region, probably rich in clay, would develop complex ceramics early on, leading to a culture of boiling and steaming foods in cooking. Mead and blueberry wines would be somewhat large productions, even making tea out of the left over fruit peals or using it as a spice. With blueberries, buckwheat and pinenuts, the region would be one of a good honey production, resulting in one with complex and woodsy flavors, although the West half would probably produce a lot less of it. The typical meals are composed of a mixture of grains with some steamed goods at the top: stuffed buns filled with something, or just some vegetables or meat.
Huzzah, the climates are finished! I can't wait to see what the next step will be; though, if I were to make an educated guess, it could be natural resources or rivers (though perhaps those would come later, when there are Cretakian sophonts/humans who'd need to use them), detailing terrain (like what Worldbuilding Pasta's next step was), or maybe, *just maybe,* the beginnings of the spec bio process... But I guess we'll have to wait and see 🤫
You could use this as the mask for a procedural shader in Blender to procedurally generate the texture of the planet's surface. Then with more information like the type of vegetation and the heightmap you create the treelines to prevent forest on the tops of peaks. You then use seasonal precipitation and temperature layers to simulate seasonal variations of the polar ice caps, if any. You can get crazier the more information you have. Don't go into that rabbit hole like you did for the heightmap one. That is just the shader nerd in me talking.
I would love if you could make a "habitable climate map" (more of a rough overview) and where you think civilisations would do well on this map. Other than that I do expect to see a vegetation map at some point, this is so much fun!
If you look at Earth’s early civilizations, you’ll see that the earliest of them arose in places near coasts or large river systems, and with large areas of farmable land. Past that, as trade expanded between civilizations, it transitioned into just about anywhere with fresh water.
The fact you used adobe illustrator layers to do what is essentially a slideshow around the 26 minute mark is hilarious to me. I don't know what it is about watching this process that I find soothing in a way that I really don't with most art being created.
And we've made it to the climax of climates and ending with my favorite Climate due to most others being either unbearingly Cold or Hot for me, but now i'm sure where i would want to live based on the Climate and overall things now let's wait for if something will change it. Amazing Episode.
Sadly it doesn't include the climate maps, but he left the .psd file in the description of I think the final temperature maps video, you can put that in gplates or blender if you're interested in seeing the previous map modes on a globe.
I'd love to visit the northern part of Jannar; there's almost no deserts anywhere, there's an oceanic coast, it's like the US without the Rockies, or a temperate Australia.
As others have mentioned I would take that Mediterranean island off the coast of Jannar. It probably has nice weather, a warm sea and ocean, and tall mountains.
Areas where the oceanic climates (Cxb) touch a subarctic climate (Dxc) could have subpolar oceanic (Cxc) as a transition zone I'm guessing that biomes are next, and Madeline James actually created a guide for roughly how that could be done: ua-cam.com/video/BRUQN8_y81Q/v-deo.html But I'm gonna summarize everything she laid down with a few modifications to make things a bit simpler: Group A - Tropical Areas marked as Af or Am can be marked off as Tropical Rainforest. However, in the Am zone, the canopy won't be as dense as in Af since there's generally less rain to be had here. However, the rainforest could potentially extend up the coast in areas that receive onshore winds and/or warm oceanic currents. Next is Aw/As. According to Madeline, the wetter half of the Aw zone can be marked off as Tropical Seasonal Forest, while the rest can be marked off as Savanna. The Tropical Seasonal Forest mainly acts as a transition zone between the rainforests and savannas, and could extend poleward in areas that receive onshore winds and/or warm oceanic currents. Group B - Dry BSh can be marked as an extension of the Savanna, while BSk can be marked off as Grassland. BWh and BWk can then be marked off as Arid Desert Group C - Temperate Cfa can be marked off as Grassland in the dryer regions (e.g. the Pampas), and Temperate Broadleaf/Mixed Forest everywhere else. Highlands and hilly areas could also be marked as Subtropical Coniferous Forest (similar to what we see Southeastern US). Cfb has the same rules as Cfa. However, if an oceanic climate occurs on a west-facing coastline (i.e. where precipitation is fairly consistent year-round and where winters are fairly mild), the coastal regions of this climate can be marked off as Temperate Rainforest (e.g. the Pacific Northwest, Central Chile, and New Zealand). Cfc will always be marked off as Temperate Broadleaf/Mixed Forest, though it could also harbour either Temperate Rainforest, Taiga, or Tundra depending on what zone it borders. Cwa and Cwb can be marked as Subtropical Dry Forest, while cooler/upland areas could be coded as Subtropical Coniferous Forest (e.g. the Himalayas). Cwc can be coded as either Taiga or Subtropical Coniferous Forest depending on temperature The Csx climates can be coded as Mediterranean Vegetation. However, if a coastal Cfb climate borders a Csb or Csc zone, then the Temperate Rainforest will extend into these zones slightly (e.g. the Western US). Mediterranean Vegetation could also extend into B climates with dry summers on their wettest fringes (e.g. Baja California, Southwestern Australia, and North Africa) Group D - Continental Dxa and Dxb have the same rules as Cfa and Cfb; Grassland in the dryer regions, and Temperate Broadleaf/Mixed Forest everywhere else (much like the Northern US). Temperate Rainforests can also bleed into the Dxb zone slightly if they border a coastal Cfb climate. Dxc can be coded as Temperate Broadleaf/Mixed Forest in the warmer areas, and Taiga everywhere else. Dxd will always be Taiga, though Dsd can be coded as Tundra in the coldest areas. Group E - Polar These zones are the easiest to map; ET will be Tundra, and EF will be Ice Sheets Of course, it's not perfect, so you may have to make your own calls.
Came back to this to make another world lol Thanks for liking my earlier comment Artifexian! I got basically every climate type except the Dxd climates. My new world consists of a northern hemisphere supercontinent, a southern hemisphere continent, and a third smaller minicontinent. The northern supercontinent wound up having a pretty big ice sheet up north; while I had areas reaching well below -38 in winter, none of these areas got even close to 10 in the summer.
Also the world wound up having a massive inland sea- more of an inland ocean- with several smaller ones still larger than any Earth lake and a giant gulf/subocean connected to the main ocean- in the north, at the edge of the ice sheet. I had these basins basically drag the year-round precipitation well inland creating a massive block of Dfx climates in the east-northeast of the continent.
I reckon the ungodly amount of med continental checks out, considering you essentially have a Mediterranean setup right there, but it's higher in latitude. I note the lack of Csx climates though, dunno if that's also because of latitude or a quirk of how precip works in this methodology. Bit sus on that big Dwc zone up north but that is probably the precipitation being imprecise.
I'm still not really sure about the strip of BSh that goes across the middle of Degra, it just looks a little off. Are you sure that it makes sense to be there?
@@Artifexian I feel like the biggest change would be that Degra,s western mountains would likely be a Subtropical highland climate, however they may not be tall enough to be a subtropical highland That climate is probably the hardest to compute because the height requirement is unclear.Otherwise the only complaint I have is that some mountains in the era of Ezri just south of the mega lake could have d climates on their highest peaks.The map is now not insanely dry with just the right amount of deserts and one former desert part of N-E ezri is now Dfb perfect for a thriving temperate Civilization, by the way I live in a Dfa zone.
I have just found an usefull formula for determing where subtropical highland climates would be in the tropics anywhere where there are mountains between 1500-4000 meters and with temperatures below 22 degrees celcius it,s Subtropical highland(This is from Geodiode)the subvarieties depend on local precipitation.Areas with low precipitation will either have deserts or other climates.Subtropical highlands are massively important for biodiversity and are centers of Civilizations: the Aztecs, the Inca, Ethiopia, etc.
My planet has a big cold desert on one of the climate zones that is supposed to become continental, but you don't have any of those in this part of Ezri that are getting converted, and you didn't seem to say anything about them. Do I treat those the same way I treat the cold steppes or is there something different I do with cold deserts? Thanks!
I just have to ask a question about the climate, isn't a year in this planet longer than on earth? Wouldn't that make the summers hotter and winters colder
One thing I don't get is how you put so much emphasis on not letting Cfb and Dfc touch each other, but then at 26:20 it says that Cfb can touch Csa, and Cfa can touch Dfb. I know there are some very rapid transitions between Cfb and Csa in France and Italy, and the same goes for Cfa and Dfb in Hungary and Romania, but how is that any different to how Cfb rapdliy transitions to Dfc in Norway and southern Alaska? If we say that Cfb and Dfc always need a band of Dfb or Cfc in between, doesn't that also mean that there has to be a Cfa or Csb zone between Cfb and Csa? Similarly, would not mean there has to be a Cfb or Dfa zone between Cfa and Dfc? Yes, the transition zone can be incredibly thin in some places, but it's still always there.
I want to stress that these lists are made so that, for example, one does not map a Dwc climate next to a Csa climate. All of these shifts depend on the resolution of the data and the map. On a world map, some will be more prominent than others. A Csa to Cfb transition where a slight increase in precipitation in the winter month accompanies a drop below 22°C in the summer month is a likely occurrence, but we may also see a thin Cfa or Csb transition. The worldbuilder has choice depending on their preferences and the situation. The list includes edge cases like Cfa to Dfb, which would be when the temperature drops below 22°C in the summer month and 0°C in the winter month simultaneously. Just because these transitions are possible, does not necessarily mean they will be the case-you would likely see a Cfb or Dfa transition. Likewise, Cfb only transitions to Dfc through Cfc in hyperoceanic or very oceanic zones (Alaska and parts of Norway), while in less oceanic or subcontinental zones Cfb transitions through Dfb to Dfc. Your final example of Cfa to Dfc is quite a substantial change and one would expect to see a series of transitions, e.g. Cfa => Cfb => Dfb => Dfc, or Cfa => Dfa => Dfb => Dfc.
2:52 I know you said that every REGION receives at least a non-zero amount of rain, I just wanted to point out that it is actually possible for it not to rain at a place at all. The only example I know of of this phenomenon is the Huaca Pucllana pyramid in Lima. The thing is that it was made in 500 AD out of dried clay which means that for it to have lasted it needs not to have rained there at all. (Might be some other details that I’m missing, but as far as I am aware that is the whole story)
I've not heard of this theory before but it strikes me as a bit of odd given that climate data shows that Lima does receive precipitation. Very, very, very little precipitation but precipitation none the less.
How far does the wind have to travel before an on shore wind no longer counts as on shore? I mean... is it still an on shore wind if the wind has crossed an entire continent before reaching me? If this really doesn't matter, isn't every wind on shore?
If there's a high pressure zone on the continent wind is originating from land. This would obviously not be an on shore wind. Also an all year round on shore wind that travels over a lot of land will go to the lower left of the table, which is exactly where zones without any on shore wind live.
Eastern Jannar looks way too wet, I still think it is more than likely a patagonia analogue. With mountain ranges so large surrounding it where is the rain coming from?
JANNAR being so wet make sense. It's, for the most part, very flat and when the low pressure centre forms over the continent in the summer, you essentially get onshore winds from all directions.
@@Artifexian ah oops I think I confused the two names, 😵💫 I meant the northwestern continent. (Ezri according to your website) Looking back at the winds though it seems that the polar easterlies usual seasonal pattern gets reversed due to how cold the sea between Ezri and Jannar is. Eastern Ezri then gets summer rainfall to the region I had in mind. Interesting.
"it might seem like an awful lot of work to do all of this" he says to the viewers who have been following along since step 1 was to carefully model a solar system and step 5 was to learn to use an obscure research tool to meticulously model 100 million years of the planet's plate tectonic movements. XD
Probably not, just 'cause there is very, very little of interest there. I'm not an advanced PS user and 90% of my workflow is as basic as basic can be. The other 10% I bring up in the videos.
McMurdo dry valleys are probably closest to that since there hasn’t been rain there in thousands of years. Evaporated water also gets moved by high winds.
this algorithm is incomplete. you dont cover what happens when there is onshore winds but in one season. very confusing! am i supposed to drop to the lowest since there is no onshore winds in one season? if not does this mean that if a single season has onshore winds it has a bigger chance of not being arid? (implied because we drop to the lowest precipitation amount all year if there are both onshore winds present.) I have followed all of the guides to the dot in the series but this one was just a little sloppy
Hello So I've downloaded the latest version, and I downloaded the files i need, but for some unknown reason, every time i click on the app logo on the desktop, it tells me to upload and get started on the downloading and sorting of files It seems im the only one who's having this issue Pls help....
@@Artifexian The trick is to live in the forested parts with small to medium sized lakes available. The reduced wind can make a huge difference when you need to hit the can outside on a -40 day, and the lake on a +25 or 30 for comfort.
By my count that would be Ezri, with 24 climate zones out of the 30 possible within the Köppen system. The only ones not present IIRC are the 3 Cxc climates, Cwb, Dfd, and Dsd.
Hey guys, (artifexian can also answer) which type of world can i do? (I am confused about which i should do) (Meaning i cannot decide which i should do) One which has 7 continents or one which has supercontinent? (By the way, first option i am doing like earth (meaning is this:- a person sees a map of my world and sees the continents are like jigsaw puzzle and after assembling(?) the continents that person sees a super continent and there are evidence that continents on my world were one super continent) (just like earth) Advantages of doing 7 continents:- 1) i can get one continent which is covered were one super continent) (just like earth) Advantages of doing 7 continents:- 1) i can get one continent which is covered which A and B climates 2) i can get 250 million years of history if i use 7 continents Disadvantages:- 1) if i use 7 continents, it may be complex 2) this method will be slow Advantages of using one sup continent:- 1) if i use this, then it will be different from earth 2) this method will be fast Disadvantages:- 1) i wont get 250 million years of history 2) i will get all climate zones in my super continent(not just few climates zones)
Greetings from Climate Dfd. The average temperature for our hyper-continental climates is an impractical thing in everyday life. The difference between day and night temperatures is usually 10...15C, and sometimes 20C (both in summer and winter). Therefore, usually in July our temperature is 25...30C during the day and 20C at night. There are also heat waves and cold waves: in the first case, the daytime temperature can easily reach +36, and in the second +15C. The average winter temperature (-40C) also does not show the whole picture: the difference between day and night is not indicated (the same ~10C differences, but night makes up 3/4 of the time), and during cold waves the temperature is -50...-60C during the day, 5C colder at night. On this channel you can see how people live there: youtube.com/@kiunb?si=KWl5Lso3oG4Vl4p3
I would really like a summary episode where you just discuss the geography of the planet. No editing, just scrolling around and discussing what each area looks like
We have made it to the end of the Climate portion of the Worldbuilder's log! The D climate processes have been in the works for *quite some time* and I am excited that we finally mapped Dfa, my home climate, on Cretak. Thank you to everyone for your comments over the climate series and for the opportunity to share geography as the Resident Geographer™ of the channel. The audience made it possible for us to bring my field to the log and big shout out to Edgar for having me.
As always, please share questions below so I can do my best to respond.
What's next for the series? (I'm just starting out with GPlates xd)
Thank you so much for your contributions to the series, it has been a joy seeing Artifexian go over them. Will look forward to future parts with your participation with anticipation.
@@alecity4877 Thank you for your kind words!
@@Orthosaur7532 As Edgar mentions in the outro, you'll have to stay tuned!
I think my main question would be if there are any theoretical climate zones that we don't see on modern-day Earth - whether or not they occurred in historical Earth periods - for worlds that still fit 'earth-like', and how would we know if we aren't missing any since our sample size is, well, one?
It has been a joy to watch this process in action.
14:07 - Jannari Priest: "Remember to give your daily thanks to the Creator, lest we find ourselves in a frozen Hell like the heathen Ezrians."
😂
til this day I still can'T tell which name corresponds to which continent apart
Jannari looking over from paradise to the cold hellhole of deserts and subarctic regions of Ezri
@@justsaying4303 PICARD (southern continent), EZRI (northwestern continent), DEGRA (central continent) & JANNAR (northeastern continent).
I feel like it would the Jannari priest would say Remember to praise our Creator daily, lest we find our find ourselves in a frozen wasteland like those heathens in Ezri. But this is just as funny as what I come up with.
Oooh yay, Artifexian time! We’re finally getting this finished up
Edit: I was wondering when you would talk about evapotranspiration, but I still wonder if you’ll talk about evapotranspiration within the tropics such as with Milankovitch cycles.
In case you want the list of all Köppen Climate types and their official names:
Af: tropical rainforest
Am: tropical monsoon
Aw: dry winter tropical savanna
As: dry summer tropical savanna
BSh: hot semi arid
BWh: hot desert
BWk: cold desert
BSk: cold steppe
Cfa: humid subtropical
Cfb: oceanic
Cfc: subpolar oceanic
Csa: subtropical Mediterranean
Csb: oceanic Mediterranean
Csc: subpolar oceanic Mediterranean
Cwa: subtropical monsoon
Cwb: oceanic monsoon
Cwc: subpolar oceanic monsoon
Dfa: hot summer humid continental
Dfb warm summer humid continental
Dfc: subarctic continental
Dfd: extremely cold subarctic continental (hypercontinental)
Dsa: hot summer continental Mediterranean
Dsb: warm summer continental Mediterranean
Dsc: subarctic continental Mediterranean
Dsd: extremely cold subarctic Mediterranean (hypercontinental Mediterranean)
Dwa: hot summer continental monsoon
Dwb: warm summer continental monsoon
Dwc: subarctic continental monsoon
Dwd: extremely cold subarctic monsoon (hypercontinental monsoon)
ET: polar tundra
EF: polar ice cap
An important note on As savanna is that while rare today, it would be a lot more common in hothouse climates, where it represents a tropical Mediterranean climate.
Bro really said official then went and said oceanic mediterranean.
Heeey! The climate I've lived in my whole life. Burning summers, freezing winters. Good times.
Can't wait to see what we focus on next!
Yeah I’m from east Germany and that’s how it is here.
@@axisboss1654 central Siberia here, -60 to +30
Send help (not for me, I left)
I’d be really interested in laurel/cloud forests. They’re almost a transition between temperate and tropical rainforests. Some really interesting ones are the forests in the Canary Islands and Alcornacales national park in Spain (one of the largest cork tree forests in the world).
How awesome it is to find this series.
saved by mythology!
I have a wierd high-latitude northern arid zone in my world that would probably turn out continental- but it would turn out mostly baren anyway due to supernatural influences and millennia of deforestation of what little forest would be present
It's the first time I watched the video with subs and I was shocked that the very last phrase is "Edgar out"... I was absolutely sure it stands for "it grows". Like, the world. **It grows**. It sounded so cool :(
But I'm so happy anyway the climates are done, thanks for your channel, very interesting to witness how a world grows under your hand and mind!
I also only noticed this at the end of the last video 😂
Super excited for what comes next! Just getting to the climates has been a journey! Thanks for sharing all of this with us, you and everyone involved have created an amazing resource! We're very lucky to have you in the community!
I cant wait for you to create civilization
And here goes my plan of sleeping before 2 am
I'm kind of in love with that huge purple blob on the northeastern continent, I don't thing we have such a large continuous dsx climate anywhere on earth
kind of worrying tbh.
Dang what a journey! I can't wait to see what will comme next! biomes? rivers? Exceptional work as always.
*Goes back to adjusting his world*
What a stunning conclusion to the climate zones saga! I've been waiting to see how this final step would be accomplished, since I went ahead an did C and D climates on my own. Looks like I have some work to do with adjusting my arid zones!
I love this series, though I have to say it looks very strange having some climate zones just use a huge smooth brush edge and others have intricate terrain details
For if Cretak was high-fantasy...
Now, the very large lake of Erzi, would probably be a center of exchange and trade, and it's bassin would share similar family structures (such as Lake Eries in North America, the Yellow Sea in East asia and the Medditerean Sea in the Middle East). Now, it would have several regions. The smaller South-West region would probably be the most economically powerful. They also tend to have unifying cultural crops, would it be the Three Sisters around the Great Lakes, wheat around the Medditeranean and rice in Eastern Asia. This region would probably grow buckwheat, since it can be grown in these types of climate. Buckwheat might also imply a form of apiculture, and the swampy lands created by the drying lake filling with sediment, especially when further away from the mountains, might also allow riziculture or millet at the spots of highest continentality. However, the swampy terrain might also force them to adapt berries, water plants, herbiverous water arthropodes or fish and bivalves into their diets. The Eastern part, probably rockier, would supplement the culture of buckwheat with rye, millet and tubers, while also making ample use of berries. For both, blueberries would be an important cultural food, and they would probably encorporate more goat or sheep products, as well as more pine nuts. The region, probably rich in clay, would develop complex ceramics early on, leading to a culture of boiling and steaming foods in cooking. Mead and blueberry wines would be somewhat large productions, even making tea out of the left over fruit peals or using it as a spice. With blueberries, buckwheat and pinenuts, the region would be one of a good honey production, resulting in one with complex and woodsy flavors, although the West half would probably produce a lot less of it. The typical meals are composed of a mixture of grains with some steamed goods at the top: stuffed buns filled with something, or just some vegetables or meat.
Huzzah, the climates are finished! I can't wait to see what the next step will be; though, if I were to make an educated guess, it could be natural resources or rivers (though perhaps those would come later, when there are Cretakian sophonts/humans who'd need to use them), detailing terrain (like what Worldbuilding Pasta's next step was), or maybe, *just maybe,* the beginnings of the spec bio process... But I guess we'll have to wait and see 🤫
40 episodes! Incredible as always Edgar, looking forward to what comes next for the project 👏
Looks beautiful! I love how Cretak is turning out honestly.
You could use this as the mask for a procedural shader in Blender to procedurally generate the texture of the planet's surface.
Then with more information like the type of vegetation and the heightmap you create the treelines to prevent forest on the tops of peaks.
You then use seasonal precipitation and temperature layers to simulate seasonal variations of the polar ice caps, if any. You can get crazier the more information you have.
Don't go into that rabbit hole like you did for the heightmap one. That is just the shader nerd in me talking.
I would love if you could make a "habitable climate map" (more of a rough overview) and where you think civilisations would do well on this map.
Other than that I do expect to see a vegetation map at some point, this is so much fun!
If you look at Earth’s early civilizations, you’ll see that the earliest of them arose in places near coasts or large river systems, and with large areas of farmable land. Past that, as trade expanded between civilizations, it transitioned into just about anywhere with fresh water.
The fact you used adobe illustrator layers to do what is essentially a slideshow around the 26 minute mark is hilarious to me.
I don't know what it is about watching this process that I find soothing in a way that I really don't with most art being created.
I do as the precipitation commands
And we've made it to the climax of climates and ending with my favorite Climate due to most others being either unbearingly Cold or Hot for me, but now i'm sure where i would want to live based on the Climate and overall things now let's wait for if something will change it.
Amazing Episode.
17:15 some mashed potatoes fell on this high heels and left a smudgy trail.
I can't wait to see what comes next!!
Show us the climate map on a globe. Seriously, just post a short with a spinning Cretak and flip through all the different map modes you've created.
or even better if we had that kind of thing but interactive on the website
Sadly it doesn't include the climate maps, but he left the .psd file in the description of I think the final temperature maps video, you can put that in gplates or blender if you're interested in seeing the previous map modes on a globe.
I audibly went ooooo when i saw that you uploaded 😂
real
The climate is finally done! So exciting! Legends say he hasn't slept in a year
Amazing video! Looks really good and definitely informational
If you could take a vacation anywhere on Cretak, where would you take it?
I'd love to visit the northern part of Jannar; there's almost no deserts anywhere, there's an oceanic coast, it's like the US without the Rockies, or a temperate Australia.
That Japan-like horizontal island off the western coast Jannar with a mediterranean climate seems like a good choice
Oceanic Iceland
As others have mentioned I would take that Mediterranean island off the coast of Jannar. It probably has nice weather, a warm sea and ocean, and tall mountains.
me waiting for the conlang Oa to become canon in Cretak:
Yes! A new Artifexian video!!
“Sneaky D” made me laugh unreasonably hard.
I’m finally caught up and now I have to be patient with everyone else
Excelent quality, as always
Areas where the oceanic climates (Cxb) touch a subarctic climate (Dxc) could have subpolar oceanic (Cxc) as a transition zone
I'm guessing that biomes are next, and Madeline James actually created a guide for roughly how that could be done: ua-cam.com/video/BRUQN8_y81Q/v-deo.html
But I'm gonna summarize everything she laid down with a few modifications to make things a bit simpler:
Group A - Tropical
Areas marked as Af or Am can be marked off as Tropical Rainforest. However, in the Am zone, the canopy won't be as dense as in Af since there's generally less rain to be had here. However, the rainforest could potentially extend up the coast in areas that receive onshore winds and/or warm oceanic currents.
Next is Aw/As. According to Madeline, the wetter half of the Aw zone can be marked off as Tropical Seasonal Forest, while the rest can be marked off as Savanna. The Tropical Seasonal Forest mainly acts as a transition zone between the rainforests and savannas, and could extend poleward in areas that receive onshore winds and/or warm oceanic currents.
Group B - Dry
BSh can be marked as an extension of the Savanna, while BSk can be marked off as Grassland. BWh and BWk can then be marked off as Arid Desert
Group C - Temperate
Cfa can be marked off as Grassland in the dryer regions (e.g. the Pampas), and Temperate Broadleaf/Mixed Forest everywhere else. Highlands and hilly areas could also be marked as Subtropical Coniferous Forest (similar to what we see Southeastern US).
Cfb has the same rules as Cfa. However, if an oceanic climate occurs on a west-facing coastline (i.e. where precipitation is fairly consistent year-round and where winters are fairly mild), the coastal regions of this climate can be marked off as Temperate Rainforest (e.g. the Pacific Northwest, Central Chile, and New Zealand).
Cfc will always be marked off as Temperate Broadleaf/Mixed Forest, though it could also harbour either Temperate Rainforest, Taiga, or Tundra depending on what zone it borders.
Cwa and Cwb can be marked as Subtropical Dry Forest, while cooler/upland areas could be coded as Subtropical Coniferous Forest (e.g. the Himalayas). Cwc can be coded as either Taiga or Subtropical Coniferous Forest depending on temperature
The Csx climates can be coded as Mediterranean Vegetation. However, if a coastal Cfb climate borders a Csb or Csc zone, then the Temperate Rainforest will extend into these zones slightly (e.g. the Western US). Mediterranean Vegetation could also extend into B climates with dry summers on their wettest fringes (e.g. Baja California, Southwestern Australia, and North Africa)
Group D - Continental
Dxa and Dxb have the same rules as Cfa and Cfb; Grassland in the dryer regions, and Temperate Broadleaf/Mixed Forest everywhere else (much like the Northern US). Temperate Rainforests can also bleed into the Dxb zone slightly if they border a coastal Cfb climate.
Dxc can be coded as Temperate Broadleaf/Mixed Forest in the warmer areas, and Taiga everywhere else. Dxd will always be Taiga, though Dsd can be coded as Tundra in the coldest areas.
Group E - Polar
These zones are the easiest to map; ET will be Tundra, and EF will be Ice Sheets
Of course, it's not perfect, so you may have to make your own calls.
My favorite climate!
very awesome the masive amt of wrk Uv put inTo thiz prjx
iT loox so super awes~
shoutOut fr~ @Michigan [America
It's also a good thing that the region near the lake has dry winters...Just imagine the ungodly amount of snow melt it would otherwise get in Spring.
Enjoyed every video ❤
Cant wait until you get into biology.
Came back to this to make another world lol
Thanks for liking my earlier comment Artifexian!
I got basically every climate type except the Dxd climates. My new world consists of a northern hemisphere supercontinent, a southern hemisphere continent, and a third smaller minicontinent. The northern supercontinent wound up having a pretty big ice sheet up north; while I had areas reaching well below -38 in winter, none of these areas got even close to 10 in the summer.
Also the world wound up having a massive inland sea- more of an inland ocean- with several smaller ones still larger than any Earth lake and a giant gulf/subocean connected to the main ocean- in the north, at the edge of the ice sheet. I had these basins basically drag the year-round precipitation well inland creating a massive block of Dfx climates in the east-northeast of the continent.
Oh hell yeah we’re so doing this…
Finally, the almighty continental zone ✊
I reckon the ungodly amount of med continental checks out, considering you essentially have a Mediterranean setup right there, but it's higher in latitude. I note the lack of Csx climates though, dunno if that's also because of latitude or a quirk of how precip works in this methodology. Bit sus on that big Dwc zone up north but that is probably the precipitation being imprecise.
Yay!
I'm still not really sure about the strip of BSh that goes across the middle of Degra, it just looks a little off. Are you sure that it makes sense to be there?
There's an argument to be made that it should be a wetter climate. But I feel like it could go either way.
@@Artifexian I feel like the biggest change would be that Degra,s western mountains would likely be a Subtropical highland climate, however they may not be tall enough to be a subtropical highland That climate is probably the hardest to compute because the height requirement is unclear.Otherwise the only complaint I have is that some mountains in the era of Ezri just south of the mega lake could have d climates on their highest peaks.The map is now not insanely dry with just the right amount of deserts and one former desert part of N-E ezri is now Dfb perfect for a thriving temperate Civilization, by the way I live in a Dfa zone.
I have just found an usefull formula for determing where subtropical highland climates would be in the tropics anywhere where there are mountains between 1500-4000 meters and with temperatures below 22 degrees celcius it,s Subtropical highland(This is from Geodiode)the subvarieties depend on local precipitation.Areas with low precipitation will either have deserts or other climates.Subtropical highlands are massively important for biodiversity and are centers of Civilizations: the Aztecs, the Inca, Ethiopia, etc.
Don,t do the climate changes on a video do them off air, you have already gone through enough.
My planet has a big cold desert on one of the climate zones that is supposed to become continental, but you don't have any of those in this part of Ezri that are getting converted, and you didn't seem to say anything about them. Do I treat those the same way I treat the cold steppes or is there something different I do with cold deserts? Thanks!
I just have to ask a question about the climate, isn't a year in this planet longer than on earth? Wouldn't that make the summers hotter and winters colder
Maybe smooth the maps a bit because we can see, where you drew the continentality and humidity barriers...
One thing I don't get is how you put so much emphasis on not letting Cfb and Dfc touch each other, but then at 26:20 it says that Cfb can touch Csa, and Cfa can touch Dfb. I know there are some very rapid transitions between Cfb and Csa in France and Italy, and the same goes for Cfa and Dfb in Hungary and Romania, but how is that any different to how Cfb rapdliy transitions to Dfc in Norway and southern Alaska?
If we say that Cfb and Dfc always need a band of Dfb or Cfc in between, doesn't that also mean that there has to be a Cfa or Csb zone between Cfb and Csa? Similarly, would not mean there has to be a Cfb or Dfa zone between Cfa and Dfc? Yes, the transition zone can be incredibly thin in some places, but it's still always there.
I want to stress that these lists are made so that, for example, one does not map a Dwc climate next to a Csa climate.
All of these shifts depend on the resolution of the data and the map. On a world map, some will be more prominent than others. A Csa to Cfb transition where a slight increase in precipitation in the winter month accompanies a drop below 22°C in the summer month is a likely occurrence, but we may also see a thin Cfa or Csb transition. The worldbuilder has choice depending on their preferences and the situation.
The list includes edge cases like Cfa to Dfb, which would be when the temperature drops below 22°C in the summer month and 0°C in the winter month simultaneously. Just because these transitions are possible, does not necessarily mean they will be the case-you would likely see a Cfb or Dfa transition. Likewise, Cfb only transitions to Dfc through Cfc in hyperoceanic or very oceanic zones (Alaska and parts of Norway), while in less oceanic or subcontinental zones Cfb transitions through Dfb to Dfc.
Your final example of Cfa to Dfc is quite a substantial change and one would expect to see a series of transitions, e.g. Cfa => Cfb => Dfb => Dfc, or Cfa => Dfa => Dfb => Dfc.
Wow!
2:52 I know you said that every REGION receives at least a non-zero amount of rain, I just wanted to point out that it is actually possible for it not to rain at a place at all. The only example I know of of this phenomenon is the Huaca Pucllana pyramid in Lima. The thing is that it was made in 500 AD out of dried clay which means that for it to have lasted it needs not to have rained there at all. (Might be some other details that I’m missing, but as far as I am aware that is the whole story)
Its not absolute zero of precipitation. It only said "virtually" zero
I've not heard of this theory before but it strikes me as a bit of odd given that climate data shows that Lima does receive precipitation. Very, very, very little precipitation but precipitation none the less.
@@Artifexian Yup, 6 mm of precipitation a year is still precipitation.
How far does the wind have to travel before an on shore wind no longer counts as on shore? I mean... is it still an on shore wind if the wind has crossed an entire continent before reaching me? If this really doesn't matter, isn't every wind on shore?
If there's a high pressure zone on the continent wind is originating from land. This would obviously not be an on shore wind. Also an all year round on shore wind that travels over a lot of land will go to the lower left of the table, which is exactly where zones without any on shore wind live.
Eastern Jannar looks way too wet, I still think it is more than likely a patagonia analogue. With mountain ranges so large surrounding it where is the rain coming from?
JANNAR being so wet make sense. It's, for the most part, very flat and when the low pressure centre forms over the continent in the summer, you essentially get onshore winds from all directions.
@@Artifexian ah oops I think I confused the two names, 😵💫 I meant the northwestern continent. (Ezri according to your website) Looking back at the winds though it seems that the polar easterlies usual seasonal pattern gets reversed due to how cold the sea between Ezri and Jannar is. Eastern Ezri then gets summer rainfall to the region I had in mind. Interesting.
"it might seem like an awful lot of work to do all of this" he says to the viewers who have been following along since step 1 was to carefully model a solar system and step 5 was to learn to use an obscure research tool to meticulously model 100 million years of the planet's plate tectonic movements. XD
Lol
Can we have a video about your Photoshop workflow? How you use layers and groups and stuff.
Probably not, just 'cause there is very, very little of interest there. I'm not an advanced PS user and 90% of my workflow is as basic as basic can be. The other 10% I bring up in the videos.
@@Artifexian seems pretty advanced compared to me 😅 but thank you for the answer!
You could have also used Cfc as a transition between Cfb and Dfc at the end.
only where the continentality is Oceanic
Cfb neighbors Dfc in parts of norway... but mostly it is Cfc neighboring Dfc
oops, commented too early and he literally gave exactly this example
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
2 years for only geography, spec bio and conlanging will be fire!
When will you start creature designing
Could there be a climate with negative precipitation, as in lots of evaporation and never any precipitation.
McMurdo dry valleys are probably closest to that since there hasn’t been rain there in thousands of years. Evaporated water also gets moved by high winds.
You deprived us of "duplido"
Yayyy I live in a Dsb climate
Please add Turkish subtitles to all episodes in this series
Does anyone know what software he uses to create these?
He goes through it in the whole series but its only photoshop in this video. He also uses gPlates for tectonics and blender for mapping on a globe
ya empezó mi novela
And artifexian, in your world will there be countries or not?
I would like to have an Spanish Artifexian, cuz I don't understand some stuff 😢
New Episode!!!!!!!!!!!!!!!!
this algorithm is incomplete. you dont cover what happens when there is onshore winds but in one season. very confusing! am i supposed to drop to the lowest since there is no onshore winds in one season? if not does this mean that if a single season has onshore winds it has a bigger chance of not being arid? (implied because we drop to the lowest precipitation amount all year if there are both onshore winds present.)
I have followed all of the guides to the dot in the series but this one was just a little sloppy
Hello
So I've downloaded the latest version, and I downloaded the files i need, but for some unknown reason, every time i click on the app logo on the desktop, it tells me to upload and get started on the downloading and sorting of files
It seems im the only one who's having this issue
Pls help....
Grew up in a Dfc climate and kind of missing it... No, I do not claim to be sane.
Nostalgia is weird thing, amirite!?
@@Artifexian The trick is to live in the forested parts with small to medium sized lakes available. The reduced wind can make a huge difference when you need to hit the can outside on a -40 day, and the lake on a +25 or 30 for comfort.
my climate :D
I’ve been missing the word “dooblidoo.” As in, “links in the dooblidoo.” 😢
Is the next part where we find out you and biblaridion are colabing and you populate cretack with his alien biospheres project?
I think soil types might be the next one
Which continent has the most climate zones? At least those that are visible at the resolution of this map.
By my count that would be Ezri, with 24 climate zones out of the 30 possible within the Köppen system. The only ones not present IIRC are the 3 Cxc climates, Cwb, Dfd, and Dsd.
another one down
Do the natives of this world worship you?
Hey guys, (artifexian can also answer) which type of world can i do? (I am confused about which i should do) (Meaning i cannot decide which i should do) One which has 7 continents or one which has supercontinent? (By the way, first option i am doing like earth (meaning is this:- a person sees a map of my world and sees the continents are like jigsaw puzzle and after assembling(?) the continents that person sees a super continent and there are evidence that continents on my world were one super continent) (just like earth) Advantages of doing 7 continents:- 1) i can get one continent which is covered
were one super continent) (just like earth)
Advantages of doing 7 continents:-
1) i can get one continent which is covered which A and B climates
2) i can get 250 million years of history if i
use 7 continents
Disadvantages:-
1) if i use 7 continents, it may be complex
2) this method will be slow
Advantages of using one sup continent:-
1) if i use this, then it will be different from earth
2) this method will be fast
Disadvantages:-
1) i wont get 250 million years of history
2) i will get all climate zones in my super continent(not just few climates zones)
I have not seen a new video in years
Greetings from Climate Dfd. The average temperature for our hyper-continental climates is an impractical thing in everyday life.
The difference between day and night temperatures is usually 10...15C, and sometimes 20C (both in summer and winter). Therefore, usually in July our temperature is 25...30C during the day and 20C at night. There are also heat waves and cold waves: in the first case, the daytime temperature can easily reach +36, and in the second +15C.
The average winter temperature (-40C) also does not show the whole picture: the difference between day and night is not indicated (the same ~10C differences, but night makes up 3/4 of the time), and during cold waves the temperature is -50...-60C during the day, 5C colder at night.
On this channel you can see how people live there:
youtube.com/@kiunb?si=KWl5Lso3oG4Vl4p3
i used to watch this channel