Make Forestry Beautiful! | Cities Skylines Noobs Guide

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  • Опубліковано 13 гру 2024

КОМЕНТАРІ • 60

  • @tigonologdring9189
    @tigonologdring9189 2 роки тому +25

    I'd caution against deforesting within a forestry area as it removes the resource and drops the outputs. If you're going to remove trees for aesthetics then I'd recommend that they get replaced in accordance with the aesthetic rather than just removed, which you did at the end, but I've seen other folks just clear away for the zoned industry... worth bearing in mind for those just learning about forestry industry.
    Warehouse placement: ideally "upstream" of the processor that requires the material and "downstream" of the processor that's producing the material, if you're using a lot of one-way roads. (Of course, the "empties" still need to go around but that's the price of a one-way system sometimes.
    Non-base resources *must* be made in-house: plastics, petroleum, planed timber, metal, etc. Only raw forestry/ore/oil/farm products will get imported. So if you _do_ want to have a unique factory producing goods and it requires a specialist material, like plastic, then you'll need to set up an appropriate industrial area to produce it. Of course, if you've no ore or oil (or other "raw" resource) then it _will_ get imported (at a cost) to supply the processor in question.
    Monorail looks really neat! Will be very useful for getting the workers to work and home again once it's connected up. Definitely agree on the Pulp Mill: very Bladerunner-esque vibe to it.
    And for forestry especially: don't forget your fire coverage! Or have fun watching it all *_burn_* ... 8D
    Good vid Egg.

    • @RustyWalker
      @RustyWalker 2 роки тому +2

      Also, be mindful that any warehouse with the appropriate resource can be called, not necessarily the nearest, so centralising them with good routes to every factory that needs them is preferable.

  • @Robby_C
    @Robby_C 2 роки тому +8

    8:55 - that is super cool. I had no idea you could stack vanilla districts on top of DLC districts. Awesome feature.

    • @darknesswave100
      @darknesswave100 Рік тому +1

      I didn't either to be honest. This series has been extremely eye opening for me. Haven't even watched 1/3 of the guide and I've already learned more than I think I knew in the first place

  • @smoken81
    @smoken81 2 роки тому +12

    When you prefaced with the ‘I’m not sure’ I knew you’d work a monorail into it. Definitely a look not seen often irl, but here, in your city and in the game mechanics it obviously works. Kinda reminds me of the Disney World monorail going through/around it’s Animal Kingdom park. Being an American, the only interactions I’ve ever had with monorails are at airports and Disney.

  • @darknesswave100
    @darknesswave100 Рік тому

    The monorail into the forestry area looks so cool. Yet another way to mix in different ways of transportation into a city. I swear so far watching this series I've learned more stuff than I knew in the first place. I never would have even thought of most of what I've seen. It just goes to show how brilliant this game is and the freedom they give you to legit make a city however you want

  • @Haeronalda
    @Haeronalda 2 роки тому +2

    Love the monorail idea! As soon as Industries is on sale at the PS4 store I will definitely buy it together with Sunset Harbor. Thank you so much for playing vanilla and for teaching all of us! I have been playing for several years and I am very grateful to learn something new while watching your city develop. Time to do some more binge-watching ;)

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  2 роки тому

      Glad you're enjoying it :)
      You might be able to find your codes cheap via my referral link, worth a look :) www.instant-gaming.com/en/?igr=overchargedegg

  • @jcosunshine
    @jcosunshine 2 роки тому +3

    A bold and daring move to put the monorail into the forestry district! Interested to see if you keep it, I like the look!

  • @AxeMurderer2222
    @AxeMurderer2222 2 роки тому +1

    Those factories you unlock in the industries do not have to be placed in the industry district to work. Like that pulp mill doesn't have to be placed inside a forestry district. I like to put them back into my original starting industry area to spruce it up by replacing some vanilla blocks there with a fancy factory. Sometimes I even surround it with a vanilla industry district and give it the appropriate specialization so the generic buildings near the factory conform to the same look and function as the factory, just like you did in the forestry industry. By the way, doing that also helps with the city's import/export mechanics when you buy & sell to the outside world. Putting the factories elsewhere also helps keep your industry area from getting too big. Like you emphasized last episode with the parks, the industries don't always have to be huge sprawling level 5 monsters. But if you do have monsters, you can shrink them a little by putting the factories elsewhere, and you still get the benefits the factories provide. Moving them out also redirects some of the traffic normally going through the industry district to somewhere else. At level 5 the traffic can get significant.

  • @nightrider_
    @nightrider_ 2 роки тому

    Always love an industry build. The monorail action with the forest area worked surprisingly well and the aesthetic made me think of Noveria's farmland. I think monorail would've worked so well with that one. Great video as always Egg!

  • @ArchTeryx00
    @ArchTeryx00 2 роки тому

    The weird thing is that while no cities I know of would set up a monorail in a forestry area in the real world (because they tend to move around a lot and monorails are crazy expensive to build) Storm City inhabitants would do it *in a heartbeat.* It is set on a world with no cars, few other vehicles and a LOT of train infrastructure. The monorail taking in the forestry workers would probably be fairly ratty looking, but it'd be a very fast and efficient way to get workers in if the forestry area was "sustainable."
    It also works damn well for Skylines forestry, too. Gives it a very unique look!

  • @michaelw6222
    @michaelw6222 2 роки тому

    The monorail was a nice surprise! Over at the tram stop in the park, I've cheesed mine to collect from the cims as they are entering and exiting the tram station. Between that one and the park cheese from the industrial area, it's bringing in just at 4,000/week.

  • @thargoff
    @thargoff 2 роки тому

    Forest monorail - there is always something still not tried. 😀
    Very nice video with great explanations, thank you, OE!

  • @j.j.r.6075
    @j.j.r.6075 2 роки тому

    Nice! Genuinely great build, and that monorail is indeed a bold statement. However, and this is _the_ most important aspect of any CS build…
    The colour of the transport line… I’d have done silver-grey, to go full modern monorail

  • @vinnielandy219
    @vinnielandy219 2 роки тому

    absolutely love this city so far

  • @ale.portocale
    @ale.portocale 2 роки тому +2

    This episode reminds me of the one from palaven!

  • @MattR336
    @MattR336 2 роки тому

    You can’t import processed products the industries dlc produces, only raw resources to make them. If you need plastics and have no processing buildings turning oil into plastic, plastics will not come into the city. You can get the oil imported, but not the finished item. I verified on Google and in my city. Love the forestry build!

  • @keithrowley7381
    @keithrowley7381 2 роки тому

    Another master build Egg. Keep em coming. :)

  • @no1really712
    @no1really712 2 роки тому

    good timing just fired up CS

  • @miker3866
    @miker3866 2 роки тому

    Love the monorail idea

  • @lameaker
    @lameaker 2 роки тому +2

    So far tried to stay in line, but now, with nearly 24,000 people, traffic is stagnating in some places. I don't have a zoo and timber industry yet and don't want to do this until I have some traffic control.
    From the first time I played this game, I found this THE stumbling block to continue playing.
    Any tips perhaps?

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  2 роки тому

      hard to advise without seeing screenshots. Our Discord is linked below, please feel to join and post some screenshots in the Cities channels, we can help diagnose.
      Its likely an issue with connections, giving the people more ways to get back and to from where they're heading :)

  • @marcusadams02
    @marcusadams02 2 роки тому

    Very well designed. You are a pro no doubt!!!

  • @johnrobinson523
    @johnrobinson523 2 роки тому +2

    Adding a comment :) thumbs up.

    • @johnrobinson523
      @johnrobinson523 2 роки тому

      Detailing time-lapse was the best yet! The music.. oh my! I got some 90's George Michael's vibes there. hahaha

  • @AntneeUK
    @AntneeUK Рік тому

    Well, being super-proud of getting my forestry area looking great and up to level 5, it promptly set on fire, and half of it burned to the ground. Now it has a dedicated fire station in it🤦‍♂

  • @bazzakrak
    @bazzakrak 2 роки тому

    Such a nice creation, you make some pretty creations.
    Was wondering if you were up for a challenge, to see if you can make a vineyard?
    I know Imperatur made one many months ago, would be interesting to see your creation, and might fit in to your city, sort of like the Nappa Valley

  • @CrabbyGameGuy
    @CrabbyGameGuy 2 роки тому

    Lots of really great ideas here. I learned a lot that I wish I had known prior to some of my industrial builds. Great video!

  • @BL-gs2fq
    @BL-gs2fq 5 місяців тому

    ❤❤❤
    (I'm watching all videos of this series in order, btw..until I'm ready to watch the last episode of OB 😅)
    ❤❤❤

  • @summertime69
    @summertime69 Рік тому

    I always wondered why people switched to medium & large extractors considering that 2 smalls are more work places and lower upkeep than a single medium. I guess traffic is really the only reason to upgrade?

  • @bombidil3
    @bombidil3 2 роки тому

    One correction: processed goods cannot be imported, so plastics cannot be directly imported. However, oil can be imported and processed in an oil industry zone.

  • @bekw4366
    @bekw4366 2 роки тому

    What is the benefit of replacing small tree fields with medium/large ones other than traffic reduction? Because production units per $ they’re almost half that of the small ones?

  • @FamilyFunGaming567
    @FamilyFunGaming567 2 роки тому

    Just a little question ? How do you get your mouse control/movements and camera movements so smooth and fluently ? What is the setup of the trick for doing so ? Are you using a 3d mouse or is it a combination of mouse and keyboard ?

  • @myneriaraines8177
    @myneriaraines8177 Рік тому

    For those trying to copy and build the city do know that traffic around the Industry Area is already backing up and I'm (just like in the video) at 17K people. I started to follow the series and copy the city build to not only make a visual nice city, but also as I assumed I would finally get a city that doesn't had traffic issues early on, but unfortunately the average traffic flow is already hovering at times around 75% 😔

    • @brinedpickle
      @brinedpickle Рік тому

      This happened to me too. Idk why my traffic is so much worse

    • @myneriaraines8177
      @myneriaraines8177 Рік тому

      @@brinedpickle The only thing I found out was that somewhere during series he changed some roads in the Industry area without showing it in the video's . F.e. the one-way road in to the area was changed to a 2-way road as I found out while going back to earlier video's (in video #5 it's visible around 48:25).
      But I actually gave up after #8. I assumed he just added in a mod to reduce traffic without telling and stopped watching here 🤷‍♂

  • @timmayer1906
    @timmayer1906 2 роки тому

    well i always ask myself ewhat you do to get problems with the node counts :D now i know it. Mass of fences and paths. but it looks amazing :)

  • @cieramist1
    @cieramist1 2 роки тому

    I bet you'd be really good at PLANET ZOO with all that "talent" you have in decorating.

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  2 роки тому +1

      Lol I'm not actually! I played it before but wasn't for me. I do love the terraforming in Planet Zoo though :)

  • @marcusadams02
    @marcusadams02 2 роки тому

    What are the specs for the computer?

  • @Derpderpdrrp
    @Derpderpdrrp 2 роки тому

    sweeeeeet!

  • @bekw4366
    @bekw4366 2 роки тому

    The game calls these trees Conifers, but they aren't? I just thought that was strange.

  • @spartanangel6726
    @spartanangel6726 2 роки тому

    👍👍👍

  • @cotilake
    @cotilake 2 роки тому

    Shouldn’t your original generic industry have upgraded already?
    The third level is not as polluting and looks much better
    Perhaps look into why they have not upgraded

  • @ClareFlack
    @ClareFlack 5 місяців тому

    ❤❤❤❤

  • @thorstienn2317
    @thorstienn2317 2 роки тому +2

    Loving this series. However, this was my first disappointment. Firstly, I was hoping to see you remove the original industry zones or something. Secondly, forestry seems like the worst industry to be so semetrical in.
    I hope this hasn't come off wrong. I have been following this series on a different map, trying to implement your fantastic guidelines (though my City still looks awful in comparison), but was really waiting for your "industries" introduction to fix the ugly staying in my City haha.
    Also, by this stage are you still just on coal for power, or did I some how miss a swap?

  • @donlively4334
    @donlively4334 2 роки тому

    One can almost smell the sawdust.

  • @mansleg1188
    @mansleg1188 2 роки тому

    "don't be afraid to go back and delete infrastructure" is definitely my main take away from this vid. Far too often I ram in industry buildings wherever they fit in my "I'll never ever delete my roads!" layouts and it looks ugly as hell.
    One thing I've noticed is how much money you have in the bank. How?? Here I am waiting for the slow income stream every time I want to build a new area.

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  2 роки тому +1

      Glad it could help!
      I just play very slowly, while I'm detailing and waiting for areas to level up for the videos, money just piles up :)

  • @KJames2345
    @KJames2345 2 роки тому

    Everything has to be nice and pretty when building your city.

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  2 роки тому

      Not everywhere! Palaven had some rundown towns :)

    • @dylandevlin2102
      @dylandevlin2102 2 роки тому +1

      @@OVERCHARGEDEGG great build egg very nice especially the monorail

  • @tnmyat2
    @tnmyat2 2 роки тому

    I don't think you can import plastic!

  • @arutha613
    @arutha613 2 роки тому

    I’ll be honest and say for me, the mono-forest-rail thing doesn’t work ... but as grandad Biffa says, it’s not reality, and it’s your city.! Still a great vid tho’ btw

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  2 роки тому

      I knew it'd be a devise one! A marmite monorail for sure! Thanks buddy!

    • @arutha613
      @arutha613 2 роки тому

      @@OVERCHARGEDEGG hummm MMF, marmite monorail farms inc ....

  • @WhiskeyHunterVAT69
    @WhiskeyHunterVAT69 3 місяці тому

    🥃🥃

  • @MaydayAggro
    @MaydayAggro Рік тому

    Maybe it's the conservative in me.... If the city OWNS the specialized industry, doesn't that make us, quite literally, a communist city? From Britannica: "In a Communist system, individual people do not own *land, factories, or machinery.* Instead, _the government or the whole community owns these things."_ Maybe it's sad that I have refused to create these specialized industries because of that. No one sees my protest but me....

  • @jcosunshine
    @jcosunshine 2 роки тому