Oh wow. Quite unique and awesomely useful content as always. Regarding the subscriber count it shows that there are fundamental flaws in youtubes algorithms
Glad you liked the video As for the subscriber count .. who knows what's going on, I just guess the content is too niche, too mixed, too advanced or maybe people can't stand my voice (I understand I have to play these back so many times and I want to punch myself in the face sometimes).
@@WarpedImagination wouldn't have found your channel if I wasn't specifically looking for this function and searched on google, so content is definitely niche, but its great stuff
Neat tool! Would you by any chance have the project you showed on github? Nothing is happening in my build and I'm probably missing something somewhere :')
@@WarpedImagination well that wasnt really what i was looking for. what i meant was related to this tutorial, this script has the funcionality to detect dropped files, but doesnt detect when files are being dragged over the application. i need it to work on runtime so thats kind of why drag and drop cant be used since its a editor script
@@slowkit Sorry I have made so many of these I forgot it was runtime So the window wrapped only checks for the WM_DROPFILES parameter and there isn't a WM_DRAGFILES alternative to check for. You could run through the other parameters to see if one would suit your need and alter the Callback method
Oh wow. Quite unique and awesomely useful content as always. Regarding the subscriber count it shows that there are fundamental flaws in youtubes algorithms
Glad you liked the video
As for the subscriber count .. who knows what's going on, I just guess the content is too niche, too mixed, too advanced or maybe people can't stand my voice (I understand I have to play these back so many times and I want to punch myself in the face sometimes).
@@WarpedImagination wouldn't have found your channel if I wasn't specifically looking for this function and searched on google, so content is definitely niche, but its great stuff
@@kats6994 well welcome to this little niche channel .. lots of fun stuff to watch, enjoy
Need this a god send i appreciate it
Glad it helped
Dang this is really cool. Currently trying to think of some creative uses for this.
I found it most useful for runtime editors built with Unity
awesome!
Thanks!
Neat tool! Would you by any chance have the project you showed on github? Nothing is happening in my build and I'm probably missing something somewhere :')
Sorry to say but I delete the projects pretty much straight after the video goes live to save space.
Nice!
Thanks!
is there any way to detect when a file is dragged over the window? before the file is dropped
Check out this video on drag and drop ua-cam.com/video/FpOAcfULmTE/v-deo.html
@@WarpedImagination well that wasnt really what i was looking for.
what i meant was related to this tutorial, this script has the funcionality to detect dropped files, but doesnt detect when files are being dragged over the application. i need it to work on runtime so thats kind of why drag and drop cant be used since its a editor script
@@slowkit Sorry I have made so many of these I forgot it was runtime
So the window wrapped only checks for the WM_DROPFILES parameter and there isn't a WM_DRAGFILES alternative to check for. You could run through the other parameters to see if one would suit your need and alter the Callback method
@@WarpedImagination yeah i kind of tried to look for one but there wasnt anything that could be useful i think, anyways its okay
I assume this would only work for Windows but not for WebGL, right? Is there an alternative for WebGL?
Yep only windows .. not sure about an alternative for webgl
Up
Speed up, move the footage up, do a video on the Pixar film Up? .. lol
@@WarpedImagination up...load more videos xd
Its always a fight with time and commitments especially in months when I am building new products for clients rather than myself
7:41 i don't use .jpeg ( you only asked for not telling you which one I use, so I tell you which I don't use :) )
Clever I see what you did there!