8:09 ironically dataminers found unused sprites for all seven of the koopalings in this game, some are functional too, they were originally going to be the boss battles and yes they were as generic battles as you imagine.
I've played it recently for the first time. It's a fun game. Nothing amazing, but much better than most people made it seem over the years. Mario, Luigi and the Toads were captured because the scepter was used on them and they couldn't control their emotions. In fact, without holding the scepter, Peach is the only character able to not only control her emotions, but use them to her advantage. Which would make her more powerful and not weak as many people who complain about the game make it seem.
Nobody is complaining that she seems "weak." You need to expand your understanding of misogyny a little farther than that grade-school "Women strong too" idea. They still made the choice to base the entire gimmick and story of the game around cheesy, overexaggerated emotions. The cartoonish image of an overly-emotional woman is basically synonymous with this game, and they invented plot elements to justify it.
@charlot6590 The story of the game could easily be flipped to saying Peach is the only one who can control her emotions meaning she's fully in tune with herself.
Crazy how BOTH Peach games ended up suffering from bloated replayability, in almost the exact same style. Replaying levels to find Toads reminds me alot of finding those ninja apprentices in Showtime.
Same! My feelings were often invalidated by my siblings during my childhood, so that's probably why seeing a princess having the power to change her world using her emotions was comforting to me. Though things are better now and I've grown up, Peach and Perry will always be my best friends, and I can always feel like a powerful princess because of them
I like to think Mario and crew getting kidnapped so easily happened BECAUSE of the sheer amount of Hammer Bros storming the castle in comparison to Peach's kidnappings. There's no WAY they could fight back.
I'll say it: I played this game as a kid, and I loved it. And I still hold very fond memories of it today. It was just so fun to me to play as Peach. This game will always have a special place in my heart.
@@meta527IIthink you might be confusing super princess peach for princess peach showtime, that game is about her being awesome and kicking butt. this game is about a woman using emotion powers and a vibrator to solve her problems. see the problem? it's fine to call it a good platformer but it most certainly wasn't about empowering girls
I remember being a like 7-8 and I liked platformers but I didn't like Mario or Luigi😂 I used to be obsessed with this one bc she was a princess w pink dress that could handle all the enemies, felt badass
Peach should get her own franchise of some sort. Mario of course has the most games, but Luigi has Luigi’s mansion, Yoshi has yoshi’s island. Even toad has captain toad. They should do the same for peach.
Omg so much nostalgia. I remember being 8 playing on a pink DSi and loving that this pink princess has her own game and I felt so badass😭 Watching this while waiting on a 3ds xl to be delivered as we speak! Can't wait to play the DS games I used to love again but also explore new games ❤
i played and loved this game, it was probably the first platformer i have ever 100%cented. I found the levels so charming that i was actually happy to replay them. A real shame Perry story never got resolved.
I think it definitely holds up to today. Though I never understood why we never got it re-released back when the eshop was on the Wii U because they also had DS games to purchase on there as well. Also, I would have really liked a sequel to give Perry the parasol some closure to his story. After you beat the game the 2nd time, there’s nothing to tell about what happened to him. But nonetheless, it was a great game to play back then and I even played it all the way through on my own channel before retiring it in my collection.
It's funny that you say that about the bosses because the Koopalings/Koopa Kids were in-fact planned to be bosses in this game originally. They have fully working spites and everything but they were just scrapped during some point in development for some unknown reason. Tho honestly speaking, with how the emotion mechanic is so baked in to everything here, I think it would have been cool to see how the Koopaling/Koopa Kid boss fights would have been in this game. Especially when looking at some of their sprite animations. Definitely wasn't going to be how they are dealt with in the NSMB games if going off of those sprites, that's for sure. Having both the Koopalings/Koopa Kids and the bosses we ended up getting probably would have done this game a bit better in terms of variety and game life? And I say this as someone who has Super Princess Peach as one of their most favorite Nintendo/Mario games tbh XD And I do believe I'm in the minority that prefers Super Princess Peach to Princess Peach showtime. Showtime is lovely and I liked it a good bit, but I felt that game was more style over substance while Super Princess Peach's mechanics & controls were better implemented. Generally. Yeah I'll fully admit the touch screen stuff before the bosses weren't great ideas, especially on emulators Xp ... Tho I still didn't mind them too much tbh Plus I just adore the entire game's aesthetic/sprite work & music so much. And while I didn't mind the Toad thing and the post game unlockable stuff to 100% either (was just more to do in a game I already enjoy so much), I definitely understand how that's off-putting and would agree they shouldn't ever do that again heh Xp
Super princess peach is what you get when you remove the grime and garlic from Wario Land. Form changing costumes are emotions, some practically lifted one to one Picking up and throwing enemies via parasol Hidden gems treasure toads The fact that coins actually have a use already make it more wealth oriented than regular Marios
Speaking of returning to DS games, I recently replayed the Mega Man Star Force games (with DX patches for 1 and 2). Honestly I kinda forgot how fun they really are, and 3 (which I hadn't played until now) might actually be better than any of the Battle Network games which feels blasphemous to say but hot damn did I have fun. The DS was really stacked with secret gems and games that aged a lot better than most people probably expected.
I played this game way long ago and thought the sprite work was amazing and the gameplay a little lacking! Watching this video reminds me how good this game still looks!
I always assumed that Mario & Luigi didn't fight back because they were overcome by emotions brought on by the Vibe Scepter. I tried playing this a while ago, but lost interest after fighting Petey, it was just too dull for me.
I started playing it after 100 % Princess Peach Showtime, but I haven't played that much because I'm also playing the Mystery Dungeon remake on Switch But that thing about post-game collectables is exactly the same as in showtime, and it was a bad idea in showtime too
I found my sisters old Super Princess Peach cartridge along with her old DS itself and all of her other old game cartridges buried in her closet back in June, and we actually surprisingly still had the original case for the game along with a few of the other games she had. I've been playing through this game and it's been pretty nice 🙂
9:04 I don’t think Super Mario World requires the Dragon Coins for anything in the SNES game so you could fight Bowser without them. The SMWiki also doesn’t mention anything about this either so Ant’s probably thinking of another Mario game?
Heck yeah Super Princess Peach for the Nintendo DS still holds up to this day! I freaking loved that game when I was younger. The developers for the newer princess peach video game is facing a law suit with Nintendo.
I loved this game! Finally beat it last year! I didn't mind needing to collect all of the toads in each level. There's only 3 of them and there's no time limit and the game thankfully controls well.
I really liked it at the time, I haven't revisited it since. Reminds me of a Kirby game mashed up with a Mario theme. Same Kirby complaints: it's too easy, very same-y, feels a little more kiddy than I need. But also it's totally pleasant and it felt different to me from all the games at the time and it was in that period when the DS games didn't fully know what they were doing so there's gimmicky touch screen stuff.
yes, it's so cool and i like how peach rescues the mario bros after getting captured by the kroopas and grandpa toad gave her perry the parousel, even though i watched it through people playing it.
The only other game TOSE put their name on outside of the Starfy series, with all their favourites -completing is a significant deal, fill your bestiary! Collect all the music! Beat every minigame on all difficulties! etc. -a second lap playthrough with brand new levels and minor alterations to old ones -a combo system for defeating enemies quickly that grants you currency -bright vivid colour palette, truly their 2D work is absolutely splendid and vibrant -It has Starfy in it (He's a semi-secret enemy you have to bonk three times in 3 different worlds for the bestiary) The kind of 7/10 game that BEGS for a sequel with some real bite, some real expansion of ideas. Musics pleasant with some real bangers too, shame we'll not likely ever get a full sequel because it's close to a very excellent game.
I loved this game! Replaying it myself, i had fun! I think its realy funny though that a lot of the enemies we see from mario world were here, and then never again. I kinda miss the Volcano Lotus, for example.
I don’t understand what’s specifically weird about the emotion gimmick? Like what makes it any weirder then any randomness we cherish so much for any Mario game? I think it’s weird that Nintendo fans aren’t enthusiastic about this game of all things. Lol
I enjoyed this one Sadly i never maxed out the coins... Also i think when she crouched/hide under umbrella, i always thought she was doing nsfw work stuff with perry
It was fun, i liked the mechanics, but it was way way way too easy... It really needed challenge mode, star worlds, something... unless i was so bad at the game i thought i beat it all but didnt meet the requisites to unlock the bonus stuff? :\ hmmmmm
You need to collect all the dragon coins to fight Bowser in World? Dude, wtf are you TALKING about? Guess a bunch of those any % speedrunners need to know AntDude is calling them fake. Also, World was the last big game to pull from? So according to you, 64 did not exist? Did you forget you freaken MENTIONED Sunshine and how they pulled from it?
I tryed this game, but is boring, i could not force and finish it >< AND you can't fight bower without all the dragon coins in SMW? WHAT? in the GBA version? because in the SNES version you can finish it with only 1 castle down
For me this game didn't even hold up at the time. It was alright, but really not worthy of being the game where Peach finally gets the spotlight. I think the new Showtime game does a much better job crafting a new franchise for Peach.
I was honestly kind of meh on the game, but then finding out I couldn't *beat* it without finding all the toads made me hate the game and trade the game back into Gamestop.
I'm a guy, so my opinion on this isn't going to matter much, but I like the idea of the vibes. Sure, its a bit sexist, but its also seems like an interesting concept as a power set. Maybe on a different character or at a different time it would have gone over better. Honestly, if Peach isn't going to have it, I wouldn't mind Daisy getting it in some form or fashion.
I think It's awkward conceptually "emotions lol/she's manipulative" being the worst outcomes if you thin about It, but the way they did It is fine imo, after all, she's the only one to properly use any of them and she does so to save her people, even bowser actively needs the scepter to switch up his stuff and all the minions and toads become one sided in the chaos, and if you ever need to switch that up for a remake, you can make her into an elemental magic scepter too so you can reuse everything anyways. Game's real cute.
@@malo932 The issue is that It's a stereo type that's not actually true scientifically, women have better emotional management and It's due to how their brains are wired. It's just society only accepts men's emotions when It's anger for some reasons, they can't express themselves or even be happy or sad, leading to women in contrast to being seen as "emotional" for being normal, which is odd that It's a concern in the first place since humans are social animals, we need emotions to communicate our feelings and not go mentally unwell... I'm sure you'll get why the game itched some the wrong way. But trust me, most girls who played this were super happy to get to play with Peach as a hero! It was a nice game to gift.
It's just the big history with the stereotype really, luckily most girls do not know It yet at that age so none would get bothered by It while playing, you tend to learn that the hard way much later in life, around teenagehood. Really It's just the result of having sociopaths lead society for centuries, essentially men weren't allowed to express anything outside of anger (joy and sadness are not tolerable for some reasons), and women got seen as "emotional" for not having to be held by that standard in some societies, which is weird for two things, one, science says their brains are wired to handle emotions better so that's wrong, two, humans being social creatures need to express their emotions in order to not become mentally ill, preventing men from being emotional will hurt them even if they take pride in "not being emotional* (Anger is ok)". Which, y'know, kinda caused this whole situation to become sensitive. So when some saw the game's concept, It appeared pretty awkward on paper. In practice though? I'd say they aced It with how It went. She's the only one to master emotions without the scepter, she uses them to save her people, pretty noble. It looks like for their new game they learn their lesson and gave peach the power of acting out different lives/jobs so that's an issue they solved for the PR team! (Kinda misses Perry, wished he had a good ending before being forgotten, but oh well, they barely mention this game ever.)
0:54 No ,, its not just fine,, Super Princess peach is better than most Mario Games,, but some people don't like to give it credit ,especially men,, because the protagonist is Princess Peach
you can't talk about super princess peach without discussing how blatantly sexist it is, it can be a fine platformer but that fact has to be acknowledged when talking about it. it's not "weird" it's sexist.
The female character is the only one strong enough mentally to control her emotions and use it to her advantage. "Super" Mario himself got captured because he couldn't do it. So, yeah, it could be called sexist, just not in the way most people think 😂
@@firstlast2602i mean you don't really need to fully play the game to see these things, but i have watched a playthrough of it. it's a cool game, but i acknowledge the problems surrounding the premise
@@B0ssguy acknowledge the problem... yeah, sure. thanks for rubbing this game the wrong way with your woke moral virtue, really gave a new "insight" on this game
@@B0ssguythen why can't I see them? I have played this game so much as a kid and I still revisit it from time to time yet I can't see a single thing that can be sexist. Peach using the Vibes reflecting woman being easly emotional? No, because she is the only one who can control her emotions freely, unlike anyone that is uncontrollably using the Vibe Scepter's powers, heck, it may even be the opposite since she can only use them for a limited time unless she recharges. And speaking of the Vibe Scepter, don't get me started on the ending of the game, like how dirty minded do you have to be to even think that it's a vibrator joke because of the mom laughing in joy? Not only that is a silly kids story in a Mario game, we saw in the intro and throughout the entire game that the scepter can also inflict joy! How did anyone see this ending as a sex joke?!?! Did Alpharad just brainwashed you all in his video?
8:09 ironically dataminers found unused sprites for all seven of the koopalings in this game, some are functional too, they were originally going to be the boss battles and yes they were as generic battles as you imagine.
Honestly thank god they never went with that stupid trope and actually made some unique boss fights
I've played it recently for the first time. It's a fun game. Nothing amazing, but much better than most people made it seem over the years.
Mario, Luigi and the Toads were captured because the scepter was used on them and they couldn't control their emotions. In fact, without holding the scepter, Peach is the only character able to not only control her emotions, but use them to her advantage. Which would make her more powerful and not weak as many people who complain about the game make it seem.
Agreed
Nobody is complaining that she seems "weak." You need to expand your understanding of misogyny a little farther than that grade-school "Women strong too" idea.
They still made the choice to base the entire gimmick and story of the game around cheesy, overexaggerated emotions. The cartoonish image of an overly-emotional woman is basically synonymous with this game, and they invented plot elements to justify it.
@charlot6590 By annoying so much people on "mysoginy" and all the other annoying words, you guys are getting the opposite effect. Really boring
@@boomgoesthedynamite69 Did you just women-explain it to me? 🤣 Palhaçada
@charlot6590 The story of the game could easily be flipped to saying Peach is the only one who can control her emotions meaning she's fully in tune with herself.
Crazy how BOTH Peach games ended up suffering from bloated replayability, in almost the exact same style.
Replaying levels to find Toads reminds me alot of finding those ninja apprentices in Showtime.
To be fair to Showtime, the Ninja Theets is post game stuff. They didn't lock the final boss behind it like Super did with the Toads
I very much feel like the Theet hunt is meant to be a callback to this games Toad hunt
A parasol?
*adds a hat*
PERRY THE PARASOL?!
This game is so charming, the pixel art looks gorgeous - it aged way better than NSMB - and it feels so unique in the Mario franchise.
I like this game's style, but I do still like NSMBDS's as well.
I never understood why rescuing Luigi in this game goes “You’ve rescued… The Green Man?” Like, does Peach not even know who Luigi is?
If you wanna talk nostolgic DS games, you can't forget Drawn To Life and its sequel, The Next Chapter
I know this game isn't incredible, but it means a lot to me. I loved it so much as a young girl
Yeah, it’s one of my favorite DS games next to Yoshi’s Island DS and Pokémon White.
But that's impossible, I've been told by feminists that this game is a textbook example of misogyny!
Same! My feelings were often invalidated by my siblings during my childhood, so that's probably why seeing a princess having the power to change her world using her emotions was comforting to me. Though things are better now and I've grown up, Peach and Perry will always be my best friends, and I can always feel like a powerful princess because of them
@@alliesangalli1757 That angers feminists, a girl enjoying girly things.
I like to think Mario and crew getting kidnapped so easily happened BECAUSE of the sheer amount of Hammer Bros storming the castle in comparison to Peach's kidnappings. There's no WAY they could fight back.
I'll say it: I played this game as a kid, and I loved it. And I still hold very fond memories of it today. It was just so fun to me to play as Peach. This game will always have a special place in my heart.
I never saw the emotions as a bad thing, specially since Peach is the only one who is in control of her emotions.
Even if that wasn't the case, literally who cares, it's just a fun girly game. SJWs overanalyzing it is ridiculous.
That's the point, making all the emotions valid.
One of the best Mario spin-offs because it shows that Peach really can kick butt if she actually TRIES.
you're kidding about this one right?
@@B0ssguy what’s so bad about what I said?
@@meta527IIthink you might be confusing super princess peach for princess peach showtime, that game is about her being awesome and kicking butt. this game is about a woman using emotion powers and a vibrator to solve her problems. see the problem? it's fine to call it a good platformer but it most certainly wasn't about empowering girls
I remember being a like 7-8 and I liked platformers but I didn't like Mario or Luigi😂 I used to be obsessed with this one bc she was a princess w pink dress that could handle all the enemies, felt badass
@@meta527IIBoss guy hasn't played the game. He or she is commenting out of a place of ignorance
Peach should get her own franchise of some sort.
Mario of course has the most games, but Luigi has Luigi’s mansion, Yoshi has yoshi’s island. Even toad has captain toad.
They should do the same for peach.
They just did with Showtime!
@@quangamershyguyyz7166 will there be more games following showtime though?
Omg so much nostalgia. I remember being 8 playing on a pink DSi and loving that this pink princess has her own game and I felt so badass😭 Watching this while waiting on a 3ds xl to be delivered as we speak! Can't wait to play the DS games I used to love again but also explore new games ❤
i played and loved this game, it was probably the first platformer i have ever 100%cented. I found the levels so charming that i was actually happy to replay them. A real shame Perry story never got resolved.
I think it definitely holds up to today. Though I never understood why we never got it re-released back when the eshop was on the Wii U because they also had DS games to purchase on there as well. Also, I would have really liked a sequel to give Perry the parasol some closure to his story. After you beat the game the 2nd time, there’s nothing to tell about what happened to him. But nonetheless, it was a great game to play back then and I even played it all the way through on my own channel before retiring it in my collection.
It's funny that you say that about the bosses because the Koopalings/Koopa Kids were in-fact planned to be bosses in this game originally. They have fully working spites and everything but they were just scrapped during some point in development for some unknown reason.
Tho honestly speaking, with how the emotion mechanic is so baked in to everything here, I think it would have been cool to see how the Koopaling/Koopa Kid boss fights would have been in this game. Especially when looking at some of their sprite animations. Definitely wasn't going to be how they are dealt with in the NSMB games if going off of those sprites, that's for sure.
Having both the Koopalings/Koopa Kids and the bosses we ended up getting probably would have done this game a bit better in terms of variety and game life? And I say this as someone who has Super Princess Peach as one of their most favorite Nintendo/Mario games tbh XD
And I do believe I'm in the minority that prefers Super Princess Peach to Princess Peach showtime. Showtime is lovely and I liked it a good bit, but I felt that game was more style over substance while Super Princess Peach's mechanics & controls were better implemented. Generally. Yeah I'll fully admit the touch screen stuff before the bosses weren't great ideas, especially on emulators Xp ... Tho I still didn't mind them too much tbh
Plus I just adore the entire game's aesthetic/sprite work & music so much. And while I didn't mind the Toad thing and the post game unlockable stuff to 100% either (was just more to do in a game I already enjoy so much), I definitely understand how that's off-putting and would agree they shouldn't ever do that again heh Xp
That's kinda how I feel with Wonder
The wonder gimmicks plus the Koopalings unique quirks I think would've made for fun fights
Super princess peach is what you get when you remove the grime and garlic from Wario Land.
Form changing costumes are emotions, some practically lifted one to one
Picking up and throwing enemies via parasol
Hidden gems treasure toads
The fact that coins actually have a use already make it more wealth oriented than regular Marios
Speaking of returning to DS games, I recently replayed the Mega Man Star Force games (with DX patches for 1 and 2). Honestly I kinda forgot how fun they really are, and 3 (which I hadn't played until now) might actually be better than any of the Battle Network games which feels blasphemous to say but hot damn did I have fun. The DS was really stacked with secret gems and games that aged a lot better than most people probably expected.
I played this game way long ago and thought the sprite work was amazing and the gameplay a little lacking! Watching this video reminds me how good this game still looks!
We need a sequel
but we can't because of showtime
This game is incredible, it will be nice a remake with the Super Mario Wonder design graphic, that artstyle fits perfect for 2D old games.
I always assumed that Mario & Luigi didn't fight back because they were overcome by emotions brought on by the Vibe Scepter. I tried playing this a while ago, but lost interest after fighting Petey, it was just too dull for me.
I started playing it after 100 % Princess Peach Showtime, but I haven't played that much because I'm also playing the Mystery Dungeon remake on Switch
But that thing about post-game collectables is exactly the same as in showtime, and it was a bad idea in showtime too
I found my sisters old Super Princess Peach cartridge along with her old DS itself and all of her other old game cartridges buried in her closet back in June, and we actually surprisingly still had the original case for the game along with a few of the other games she had. I've been playing through this game and it's been pretty nice 🙂
The intro of this game gives me classic Mario and Luigi vibes
I can't believe you didn't bring up the Starfy-inspired enemy who you encounter throughout certain levels.
9:04 I don’t think Super Mario World requires the Dragon Coins for anything in the SNES game so you could fight Bowser without them. The SMWiki also doesn’t mention anything about this either so Ant’s probably thinking of another Mario game?
Yeah I had to double check that myself had me confuzzled
I think he means "that's *as if* SMW required all the dragon coins to fight Bowser"
@@Stormkyleisthank you!
Never seen a mechanic this brilliant attached to implications this unfortunate
It was a fun game. Not great, but not bad. Definitely didn't like the fact that you had to save all the toads in order to finish the game.
I never thought the emotion powers where weird. People have emotions I never thought about the gender.
Time to wake up
@@trapez77 Thanks, My alarm was off. Can you call my employer and tell them I'm gonna be late?
Sme people can't help but see "problematic" stuff everywhere
Omg starfy has a cameo in this game does that mean you'll review those games next?
I liked SPP I was playing it in high school but I didn't 100% it or even try
Maybe I should play it again-
oh, it's... almost 20 years old? ..oh.
Heck yeah Super Princess Peach for the Nintendo DS still holds up to this day! I freaking loved that game when I was younger. The developers for the newer princess peach video game is facing a law suit with Nintendo.
I loved this game! Finally beat it last year! I didn't mind needing to collect all of the toads in each level. There's only 3 of them and there's no time limit and the game thankfully controls well.
I really liked it at the time, I haven't revisited it since. Reminds me of a Kirby game mashed up with a Mario theme.
Same Kirby complaints: it's too easy, very same-y, feels a little more kiddy than I need.
But also it's totally pleasant and it felt different to me from all the games at the time and it was in that period when the DS games didn't fully know what they were doing so there's gimmicky touch screen stuff.
8:50 The first Rayman game does the same thing. That's just really mean to do, especially in a kids game.
Funny you mention the koopaling’s absence because their sprites were found in the games files but ended up unused
I loved this game. It was so charming and just fun to play. Better than many of the 2D Mario Games.
yes, it's so cool and i like how peach rescues the mario bros after getting captured by the kroopas and grandpa toad gave her perry the parousel, even though i watched it through people playing it.
it's better than showtime
man i always forget how great this game is visually
excluding bowser he looks kinda odd
Bowser: A parasoul?
_puts on a bow_
*PERRY THE PARASOUL!!!*
This game is my whole childhood, so glad you dedicated it a video 😭😭😭
Too bad he slanders it as misogynistic.
The only other game TOSE put their name on outside of the Starfy series, with all their favourites
-completing is a significant deal, fill your bestiary! Collect all the music! Beat every minigame on all difficulties! etc.
-a second lap playthrough with brand new levels and minor alterations to old ones
-a combo system for defeating enemies quickly that grants you currency
-bright vivid colour palette, truly their 2D work is absolutely splendid and vibrant
-It has Starfy in it (He's a semi-secret enemy you have to bonk three times in 3 different worlds for the bestiary)
The kind of 7/10 game that BEGS for a sequel with some real bite, some real expansion of ideas. Musics pleasant with some real bangers too, shame we'll not likely ever get a full sequel because it's close to a very excellent game.
Never played Super Princess Peach. Heck, this is the first time I’ve really had a good look at the game, truth be told. And it seems fine.
I loved this game! Replaying it myself, i had fun! I think its realy funny though that a lot of the enemies we see from mario world were here, and then never again. I kinda miss the Volcano Lotus, for example.
I don’t understand what’s specifically weird about the emotion gimmick? Like what makes it any weirder then any randomness we cherish so much for any Mario game? I think it’s weird that Nintendo fans aren’t enthusiastic about this game of all things. Lol
I enjoyed this one
Sadly i never maxed out the coins...
Also i think when she crouched/hide under umbrella, i always thought she was doing nsfw work stuff with perry
If someone is looking for a good implementation of the emotion system, but in an RPG, look for Omori
You're welcome
Thank god the mechanics in this game weren’t attached to a calendar.
But Antdude. The minigame music for the spooky, lava, and snow world's slaps!
Suprised you didn't mention the biggest flaw...its not about peach. It's about Perry. She's a side character in her own game
It was fun, i liked the mechanics, but it was way way way too easy... It really needed challenge mode, star worlds, something... unless i was so bad at the game i thought i beat it all but didnt meet the requisites to unlock the bonus stuff? :\ hmmmmm
Im sick of people saying this game is sexist when its just a cute fun little game
Honestly yeah, me too, it's annoying and ridiculous, political obsession ruins everything.
i loved this game as a kid!!
It’s solid, but nothing groundbreaking and finominal as many make it out to be
I had this game back in the day… but then I lost it ☹️
I’m confused Ant. You say you think the emotion mechanic is weird, and then you do a five minute segment about how fun it makes the gameplay? 😅
He basically doesn't have a problem with it as a mechanic, he's just whining about alleged misogyny.
I love this game
AntDude drinking game: Take a sip every time Ant says the word "Weird" in this video.
Good luck staying sober by the end, lol.
take a sip every time Ant says "kinda cool"
Also, when he says, "It's fine."
"fat"
@@icterinemarten that deserves a chug, lol
He's really triggered by the emotion mechanic, ironically.
You need to collect all the dragon coins to fight Bowser in World? Dude, wtf are you TALKING about? Guess a bunch of those any % speedrunners need to know AntDude is calling them fake.
Also, World was the last big game to pull from? So according to you, 64 did not exist? Did you forget you freaken MENTIONED Sunshine and how they pulled from it?
Nice video!
Idk if I can ask questions but who thinks super princess peach is better then showtimecus I think it’s better
This game is older than nsmb???
Gets some weird hate but it is a very solid fun game
Anyone else get Mario and Luigi vibes (he) from this?
I tryed this game, but is boring, i could not force and finish it ><
AND you can't fight bower without all the dragon coins in SMW? WHAT? in the GBA version? because in the SNES version you can finish it with only 1 castle down
I think he meant that getting all the Toads to fight Bowser in this game would be like if you had to get all the Dragon Coins to fight Bowser in SMW.
It was just a hypothetical regarding SMW
I think Super Princess Peach has bloat because it's the DS. A lot of the DS games had that
Yeah, even Super Star Ultra had Helper to Hero, which was just another boss rush despite the cool premise.
It does look interesting 🤔
How is showtime better? Sure its got more chsrm but tou barely do anything..at least this feels like a full game
Try polarium on ds and gba
antdude can’t say sexist for some reason lol
Shouldn't even have alluded to it in the first place, it's nonsense.
For me this game didn't even hold up at the time. It was alright, but really not worthy of being the game where Peach finally gets the spotlight. I think the new Showtime game does a much better job crafting a new franchise for Peach.
I was honestly kind of meh on the game, but then finding out I couldn't *beat* it without finding all the toads made me hate the game and trade the game back into Gamestop.
I'm a guy, so my opinion on this isn't going to matter much, but I like the idea of the vibes. Sure, its a bit sexist, but its also seems like an interesting concept as a power set. Maybe on a different character or at a different time it would have gone over better. Honestly, if Peach isn't going to have it, I wouldn't mind Daisy getting it in some form or fashion.
@CometX-ing Why sexist? Men and women are different in many things, and this is actually wonderful
I think It's awkward conceptually "emotions lol/she's manipulative" being the worst outcomes if you thin about It, but the way they did It is fine imo, after all, she's the only one to properly use any of them and she does so to save her people, even bowser actively needs the scepter to switch up his stuff and all the minions and toads become one sided in the chaos, and if you ever need to switch that up for a remake, you can make her into an elemental magic scepter too so you can reuse everything anyways. Game's real cute.
@@malo932 The issue is that It's a stereo type that's not actually true scientifically, women have better emotional management and It's due to how their brains are wired. It's just society only accepts men's emotions when It's anger for some reasons, they can't express themselves or even be happy or sad, leading to women in contrast to being seen as "emotional" for being normal, which is odd that It's a concern in the first place since humans are social animals, we need emotions to communicate our feelings and not go mentally unwell... I'm sure you'll get why the game itched some the wrong way. But trust me, most girls who played this were super happy to get to play with Peach as a hero! It was a nice game to gift.
@@flyingstonemon3564No, it is true, and who cares, it's a video game.
Yes it does wdym
😀🍑
how dare you not talk about the funny message at the end of the game
I don't get the controversey for Peach using emotions as a weapon just because she's a woman. Get over yourselves people.
It's just the big history with the stereotype really, luckily most girls do not know It yet at that age so none would get bothered by It while playing, you tend to learn that the hard way much later in life, around teenagehood. Really It's just the result of having sociopaths lead society for centuries, essentially men weren't allowed to express anything outside of anger (joy and sadness are not tolerable for some reasons), and women got seen as "emotional" for not having to be held by that standard in some societies, which is weird for two things, one, science says their brains are wired to handle emotions better so that's wrong, two, humans being social creatures need to express their emotions in order to not become mentally ill, preventing men from being emotional will hurt them even if they take pride in "not being emotional* (Anger is ok)". Which, y'know, kinda caused this whole situation to become sensitive. So when some saw the game's concept, It appeared pretty awkward on paper. In practice though? I'd say they aced It with how It went. She's the only one to master emotions without the scepter, she uses them to save her people, pretty noble. It looks like for their new game they learn their lesson and gave peach the power of acting out different lives/jobs so that's an issue they solved for the PR team! (Kinda misses Perry, wished he had a good ending before being forgotten, but oh well, they barely mention this game ever.)
Total agreement.
You're the first youtuber I've seen cover this game who did not talk about the ending message.
0:54 No ,, its not just fine,, Super Princess peach is better than most Mario Games,, but some people don't like to give it credit ,especially men,, because the protagonist is Princess Peach
you can't talk about super princess peach without discussing how blatantly sexist it is, it can be a fine platformer but that fact has to be acknowledged when talking about it. it's not "weird" it's sexist.
The female character is the only one strong enough mentally to control her emotions and use it to her advantage. "Super" Mario himself got captured because he couldn't do it. So, yeah, it could be called sexist, just not in the way most people think 😂
let me guess, you just watch alpharad video or other similar videos about this game and never played the game? sigh
@@firstlast2602i mean you don't really need to fully play the game to see these things, but i have watched a playthrough of it. it's a cool game, but i acknowledge the problems surrounding the premise
@@B0ssguy acknowledge the problem... yeah, sure. thanks for rubbing this game the wrong way with your woke moral virtue, really gave a new "insight" on this game
@@B0ssguythen why can't I see them? I have played this game so much as a kid and I still revisit it from time to time yet I can't see a single thing that can be sexist. Peach using the Vibes reflecting woman being easly emotional? No, because she is the only one who can control her emotions freely, unlike anyone that is uncontrollably using the Vibe Scepter's powers, heck, it may even be the opposite since she can only use them for a limited time unless she recharges. And speaking of the Vibe Scepter, don't get me started on the ending of the game, like how dirty minded do you have to be to even think that it's a vibrator joke because of the mom laughing in joy? Not only that is a silly kids story in a Mario game, we saw in the intro and throughout the entire game that the scepter can also inflict joy! How did anyone see this ending as a sex joke?!?! Did Alpharad just brainwashed you all in his video?
So does peach has a gimmek from split movie?