Oh dude I even wrote a letter to the costume designer for Batman Forever asking her if she could make me a suit. Gave it to my mom to mail and of course my mom didn’t because I didn’t have an address so she wrote a fake letter as costume designer replying to me saying only the real Batman can wear it lol.
@Dagoth Ur I think this was like his first big game project It blew my mind to find out the same guy who did the Assassin's Creed soundtrack which I loved as an adult did this soundtrack which I loved as a kid.
The Sega CD produces graphics with the same detail as the bare Sega Genesis. All it does graphics wise is have the big file size and allow scaling and rotation, but the Genesis can technically do scaling!
@@spicybreadproductions1972 The Genesis natively cannot do scaling, the software that runs on it can with programming tricks that the developers could do.
This is the sort of game that is needed to keep your gaming skills and reflexes sharpened. As frustratingly daunting as it can be, I feel that I can take on the toughest games after I've played it. Any progression of note in a game like this, makes me feel far more fulfilled than the games which spoon feed you today. It's place in history is assured because of the technical prowess on offer here. Definitely, if you could own 100 Genesis/Mega Drive games, this should be among them.
Man...this game was so cool,the music was pretty awesome,amazing graphics and the boss battles were just epic Play this with a friend is the best thing ever
This game really showcased the fact that mode 7 type effects could be done easily in software on the Sega Genesis/Mega Drive without any slowdown and no special chips needed in the cartridge. Also showcased how amazing Genesis chiptunes could be when sequenced from a competent composer.
If only the game was better balanced as far as difficulty and not so repetitive. Some of these levels drag on for way too long. Otherwise, the game feels like what happens when Amiga demo masters finally master the Genesis hardware. Genesis been putting out amazing chip tunes since release but in Japanese-made games. This was one of the first Western games that dropped the GEMS driver rubbish and caught up to the likes of Koshiro and Sakimoto when it comes to music quality. Although, Jesper accomplished this layered music by taking up all of the 6 FM (+1 PCM) channels, leaving only PSG for the sound effects, making the game feels sparse when it comes to sound effects in some areas. Koshiro's custom driver combined FM and PSG layers for the music, leaving some FM (+PCM) for good sound effects in games like SOR2 and Beyond Oasis.
There's no Mode 7 at all in this game, everything is programming tricks fooling you into thinking it is. Mode 7 at that time wasn't possible on the console (devs these days that like to tinker with the hardware and software, can do it, but their tools are also far more advanced than back in the 90's). It wasn't Mode 7 that caused slowdown on the SNES, it was incompetent programming by many developers. When the young devs today, the same ones tinkering with Genesis stuff, got their hands on SNES games, they showed the games can run slowdown free on a real SNES (Gradius 3 is one such game that they have already done, having to apply yet another patch because the game then ran too fast, they had to sort of slow it back down). The soundtrack to this game however, is very unfitting of this type of game. You expect a soundtrack like this in a regular run and gun game, or a shoot em up, not a Batman game. Really ruins the mood that this game tries to set.
@@Bloodreign1 I have to disagree...Mode 7 was possible at that time but in low resolution which was unpleasant for regular game compared to snes ones. About soundtrack it fits very well in this game because it is run n gun game. Batman game itself is that don't fit very well in this genre.
This game was coded by a single guy, incredibly enough... who also worked on Batman the Movie .... on the... Amiga. Also, most western games made in EUROPE didn't use the GEMS driver, but usually the one made by Shaun Hollingworth, or a custom-made one (Like Chris Huelsbeck) Even though this was made by a USA-based studio, most of its staff were actually european guys, people who indeed had experience on the Amiga demo scene and stuff like that (like Jesper Kyd) And I feel most people on those comments have no idea of what "Mode 7" means.
this is the best way to display a developer of any game, during the opening dialogue-less cutscene, clockwork tortoise did amazing with this game, well done
That seems to be typical of games made in Europe and the US, cheap difficulty due to no gradual learning curve, but difficulty spikes instead. Had this game been developed by a Japanese studio instead, the game might've turned out far fairer than it did. Even the gaming magazines in the day complained about this game being unfair.
Atleast this was one of the last get good to beat them games! Once i defeated this game i almost always defeated the game each time i played it. You just had to memorize the boss patterns and always strive to get the highest level batarangs green or orange at any cost. Also, lots of dodging. 😅
This game is simultaneously hardcore and very easy. It punishes you for advancing too fast, as you will be overwhelmed with enemies that take lots of damage. But if you keep your weapon topped off and always collect hearts, you get into a kind of zone where you can see everything that's happening, but you have complete control. Beating this was my first Zen gaming moment.
Jesper kyd logró algo increíble y también inimaginable con su conductor de sonido Zyrinx, Matt Furniss, Jesper kyd, Motohiro Kawashima, Tim Follin y Yuzo koshiro, fueron los hombres que dominaron la era de composición y arrasaron muy fuertemente con sus habilidades de composición en la sega genesis.
You know you are challenged really hard when the theme song used to begin. Oh the days.... this game is played by legends only. only legends can understand the pressure while playing this game. Bravo sega!
Definitely an underrated game on the genesis. Top notch graphics, gameplay, and music. One of those you never hear anyone talk about and cant understand why.
I think it has more so to do with the time it was released. The Saturn and PlayStation were already out by the time this came out, and that probably hurt sales
And he still does music for video games today, most notably the Hitman franchise and the Minority Report video game, which he co-composed with Mike Hampton.
I agree! Now, if only Jesper kept composing music like this for all of his games instead of making them sound too much like a Hollywood movie- one of his recent games that he composed, Borderlands would be perfect to have the frantic and music like this game for its bosses.
My parents got me this one year back when I was a kid, and it was always one of my favorite games even though I never got past the Two Face chapter. Such an amazing, beautiful game. I'm collecting retro games again, and this one is high on my list once I move on to the Genesis.
Did you beat it? The toughness makes me frustrating at playing. Batman should have more energy and more powerful weapons so the game would be perfect. Graphics and music are 10 grade.
Sega and the game's developer Clockwork Tortoise, comprised of ex-Malibu Interactive personnel, who later went on to work for Neversoft, Paradox Development and Left Field Productions, couldn't get the rights to use Danny Elfman's score from the first two Batman films and the late Shirley Walker's score from Batman: The Animated Series due to clearance issues, so they contracted Jespyr Kyd to compose the music instead.
Thanks for this, I was never able to beat this game no matter what, I always thought this game was at another level, the background effects were amazing, the first time I fought Mad Hatter I lost right away from looking at the awesome background effect, that was something you rarely saw back in the day.
I remember playing this game as a kid along with my big brother, having fun. Bow we barely talk, but good memories pop with this gameplay. Be beat the games so many times!!
Subestimado por quem? Só se for a turma do bigode kkkkkkkkk. Quem joga Mega Drive, sabe do potencial do console. Recebendo lançamentos até hoje e a turma do bigode, chupando o dedo. Rsrsrs
Everything is pretty darn good visually.... except the throwing ranged weapons animation. It looks so silly, like he's gone insane and is handing out candy on Halloween at the speed of sound. :P
I was never able to finish the first level as a kid (the first boss that harley quinn drives) even when I played with a friend. In some rare occasions I do still try to beat the game, it's still incredibly hard. But damn I love it. Jesper Kyd's work is incredible.
I think they made a smart choice with music. Sound chip in Mega Drive is not very good at making orchestrated scores unlike SNES. Had they opted for the same style, it would have probably sounded like farts and glass bottles. On the other hand, sound chip in Mega Drive is much better for producing techno and rave music.
The music in this game is arguably the most ahead of its time in all of gaming history. 1994 are you f***ing kidding me?? Also. One of the hardest and most frustrating games of Genesis.
I remember constantly playing this game just for the Mad Hatter section. The final boss fight was extreme and it's too bad they didn't let it play out another minute cause it get's crazy.
@@stephanusghibellino yeah you basically can't die. I always preferred the green bolas over the red batarangs anyday until you reach mad hatter stage. (Exception is final hatter boss whee you need the green bolas) I never ever used the blue powerups. Still to this day don't know what they do and the spiral powerup that augments your attack is practically useless. Your playing this game till the end without dying till the final showdown with Mr freeze. There's where you throwaway your lives
Soddarkryder Yes, Mega Drive / Genesis has stereo sound. The out of the box cables only gave you mono but if you used the headphone out on the Model 1 Genesis or got a stereo cable for the Model 2, you can hear the stereo. A lot of games use the stereo. When sonic collects rings it alternates left and right channel.
So the most loved mega drive techno soundtracks are all from beat em ups? Amazing that it can actually sound good without any PCM! I think I heard somewhere that it doesn't use PSG either.
Even though I've rarely gotten far in this game (cause holy shit is it HARD), I still love it and the music. The intro and first stage music are pretty iconic for me. And this game, in my opinion, deserved to be called Batman AND ROBIN unlike the SNES game, cause you can actually PLAY as Robin here. Also, I just now realize the Green weapon was some bolas, wow.
This fucks my childhood. It looks so easy on this video but you have no idea how DIFFICULT this game is if you didnt play it. Its a fucking nightmare, I remember as a kid going 'far' in the game, I was giving it all cause i got so far : This point in the video is at 15 minutes out of 1 hour !!!!!! I had no fucking idea The soundtrack is amazing and this game too, play it
I always thought Contra Hard Corps is the most impressive game on the Mega Drive. But this game here O.o. Woah. It doesn't have a lot mulit joint sprite animation to offer. But the background effects are outstanding. The mad hatter boss fight. The cat boss. The little bots at 48:12 have these beams. I do not even understand how they work. Sprites? A background trick?
Replying to old comment but: they're one of the background planes (there's a triangle shape and the game picks a different row every line to build the triangle). The flickering is so there can be two of them at "once" (by alternating between them).
This game is my childhood I remember it was hard but when I figured out the weapons upgrade my favorite is the bat rope green weapon the game was easy as long u don’t die because then u had to re upgrade the weapons I must have beaten this game 60 times that’s how much I love Batman and Robin my favorite theme of the game soundtrack is The Big Boss theme Harley Quinn.
Yeah, on of this few games near the end of the MD's lifespan, which technically (effect-rountine programming wise) squeezed out everything out of the MD :-). These are Contra Hardcorps, Alien Soldier, (Vectorman), and this one here for me. Partly Castelvania Bloodlines as well regarding some effects (- programming). SNES never could do this that way, as in those (and other) games. "blast processing" ;-) ;-) - Having said that, it does not mean that the game(play) itself is the very very best (memorable, charme, design) out there on MD and else in most of those/such games, of course.
Да игрушка восхитительная: в плане графики (почти тот мультсериал 1992-1994), а музыка вообще радует уши. Радует ещё что её пройти совсем не просто, как и Battletoads 1.
Столько задрачивали в эту игру с приятелем, жесть. Каждого моба, каждый миллиметр локации знали наизусть. Одному пройти игру было не реал. Крутая возможность, что данную игру можно было проходить вдвоём. Очень сложная игра, еле прошли.
Jokers Theme will always have a special place in my heart with this game. Man this game was hard as all hell. But I suppose that's to be expected of Batman.
when i was kid, i believed that if you could beat this game, you could be batman.
So did I.
Still do 🙌🏼
that is in fact reality... still not batman tho...
Oh dude I even wrote a letter to the costume designer for Batman Forever asking her if she could make me a suit. Gave it to my mom to mail and of course my mom didn’t because I didn’t have an address so she wrote a fake letter as costume designer replying to me saying only the real Batman can wear it lol.
wow im not alone :D
This SEGA Industrial OST by Jesper Kyd never gets old.
Pure gold!
I listen to it to this day, esp at the gym 😆
@Dagoth Ur I think this was like his first big game project
It blew my mind to find out the same guy who did the Assassin's Creed soundtrack which I loved as an adult did this soundtrack which I loved as a kid.
@@knightshousegames he did three other OSTs on the Genesis before this. AWS Pro Moves Soccer, Red Zone, and Sub-Terrania.
it gets old like 10 minutes after you enter the stage.
One of my favorite sega genesis soundtracks
This is amazing graphics NOT MADE BY 32X or Sega CD, this is real Sega Genesis hardware!
The Sega CD produces graphics with the same detail as the bare Sega Genesis. All it does graphics wise is have the big file size and allow scaling and rotation, but the Genesis can technically do scaling!
@PXLTRON uhh... thanks?
@@spicybreadproductions1972 The Genesis natively cannot do scaling, the software that runs on it can with programming tricks that the developers could do.
I believe Zyrinx and Jesper Kyd had some involvement.
@@MrOrthopedia Jesper Kyd signature this soundtrack
This is the sort of game that is needed to keep your gaming skills and reflexes sharpened. As frustratingly daunting as it can be, I feel that I can take on the toughest games after I've played it. Any progression of note in a game like this, makes me feel far more fulfilled than the games which spoon feed you today. It's place in history is assured because of the technical prowess on offer here. Definitely, if you could own 100 Genesis/Mega Drive games, this should be among them.
The music sounds better than most modern day games
This was composed by the same guy who composes the Prince Of Persia and Assassins Creed games.
@@Nathan-rb3qp correction, original PoP trilogy was composed by Stuart Chatwood
@@CovertPhilosopher Thanks. So he only did the 2000s ones?
@@Nathan-rb3qp This was composed by the same guy who composes “Red Zone” on Sega Genesis
@@arturshaihlislamov4541 Ikr
one of the best games on the genesis/megadrive. the graphics, the sound, the controls. all so good.
Man...this game was so cool,the music was pretty awesome,amazing graphics and the boss battles were just epic
Play this with a friend is the best thing ever
one of the best games not only from sega genesis, but also from history.
This game really showcased the fact that mode 7 type effects could be done easily in software on the Sega Genesis/Mega Drive without any slowdown and no special chips needed in the cartridge. Also showcased how amazing Genesis chiptunes could be when sequenced from a competent composer.
If only the game was better balanced as far as difficulty and not so repetitive. Some of these levels drag on for way too long. Otherwise, the game feels like what happens when Amiga demo masters finally master the Genesis hardware. Genesis been putting out amazing chip tunes since release but in Japanese-made games. This was one of the first Western games that dropped the GEMS driver rubbish and caught up to the likes of Koshiro and Sakimoto when it comes to music quality. Although, Jesper accomplished this layered music by taking up all of the 6 FM (+1 PCM) channels, leaving only PSG for the sound effects, making the game feels sparse when it comes to sound effects in some areas. Koshiro's custom driver combined FM and PSG layers for the music, leaving some FM (+PCM) for good sound effects in games like SOR2 and Beyond Oasis.
This is more of "line scroll" than "mode 7"
There's no Mode 7 at all in this game, everything is programming tricks fooling you into thinking it is. Mode 7 at that time wasn't possible on the console (devs these days that like to tinker with the hardware and software, can do it, but their tools are also far more advanced than back in the 90's). It wasn't Mode 7 that caused slowdown on the SNES, it was incompetent programming by many developers. When the young devs today, the same ones tinkering with Genesis stuff, got their hands on SNES games, they showed the games can run slowdown free on a real SNES (Gradius 3 is one such game that they have already done, having to apply yet another patch because the game then ran too fast, they had to sort of slow it back down).
The soundtrack to this game however, is very unfitting of this type of game. You expect a soundtrack like this in a regular run and gun game, or a shoot em up, not a Batman game. Really ruins the mood that this game tries to set.
@@Bloodreign1 I have to disagree...Mode 7 was possible at that time but in low resolution which was unpleasant for regular game compared to snes ones. About soundtrack it fits very well in this game because it is run n gun game. Batman game itself is that don't fit very well in this genre.
This game was coded by a single guy, incredibly enough... who also worked on Batman the Movie .... on the... Amiga.
Also, most western games made in EUROPE didn't use the GEMS driver, but usually the one made by Shaun Hollingworth, or a custom-made one (Like Chris Huelsbeck)
Even though this was made by a USA-based studio, most of its staff were actually european guys, people who indeed had experience on the Amiga demo scene and stuff like that (like Jesper Kyd)
And I feel most people on those comments have no idea of what "Mode 7" means.
this is the best way to display a developer of any game, during the opening dialogue-less cutscene, clockwork tortoise did amazing with this game, well done
The music is awesome. Especially when you`re fighting The Mad Hatter.
And it was thanks to Jesper Kyd from Zyrinx.
the 90's were a golden age of games. they were painfully difficult but you got a real sense of satisfaction when you beat a game!
Such a gorgeous, great sounding game but DAMN is it difficult.
That seems to be typical of games made in Europe and the US, cheap difficulty due to no gradual learning curve, but difficulty spikes instead. Had this game been developed by a Japanese studio instead, the game might've turned out far fairer than it did. Even the gaming magazines in the day complained about this game being unfair.
Atleast this was one of the last get good to beat them games! Once i defeated this game i almost always defeated the game each time i played it. You just had to memorize the boss patterns and always strive to get the highest level batarangs green or orange at any cost. Also, lots of dodging. 😅
This game is simultaneously hardcore and very easy. It punishes you for advancing too fast, as you will be overwhelmed with enemies that take lots of damage. But if you keep your weapon topped off and always collect hearts, you get into a kind of zone where you can see everything that's happening, but you have complete control.
Beating this was my first Zen gaming moment.
Justo en la infancia. Ese OST es memorable. Desde hace 20 años lo tengo en mi cabeza. Gran juego.
Yo igual!!
Jesper kyd logró algo increíble y también inimaginable con su conductor de sonido Zyrinx, Matt Furniss, Jesper kyd, Motohiro Kawashima, Tim Follin y Yuzo koshiro, fueron los hombres que dominaron la era de composición y arrasaron muy fuertemente con sus habilidades de composición en la sega genesis.
Oh man, I remember this game so well back in the 90s great childhood memory.
Haha, me too.
Except every one of those memories I had, had their asses kicked by Harley Quinn in the 1st level.
Tjoeb123 I have literally been looking for the name of this game for so long, I cried when I found it XD
Many hours spent on this game! But could never get past the Mad Hatter... then this guy finishes the game without losing a life!!!
To beat this game you have to be the Batman, you and the character must become oneself.
You know you are challenged really hard when the theme song used to begin. Oh the days.... this game is played by legends only. only legends can understand the pressure while playing this game. Bravo sega!
Cant believe this was a mega-drive game the color palette looks really high and the graphics are amazing!
Paul Simon Rough
Clever dithering
Well Sega at that time is always better than Nintendont.
@@rumuelnathanael8043🤣🤣🤣🤣
This is the game that made me realize how much the Mega Drive kicked ass in pixel quality and music department.
I LOVE THIS GAME!FANTASTIC MUSIC!
Definitely an underrated game on the genesis. Top notch graphics, gameplay, and music. One of those you never hear anyone talk about and cant understand why.
Probably because it's hard as nails.
Because this game is not for everyone. It's difficult af.
@@Shendue Battletoads is too but people talk about that a lot.
I think it has more so to do with the time it was released. The Saturn and PlayStation were already out by the time this came out, and that probably hurt sales
Jesper Kyd does a massive work on music for this game
And he still does music for video games today, most notably the Hitman franchise and the Minority Report video game, which he co-composed with Mike Hampton.
They went ham on this game. More specifically, Jesper MURDERED the soundtrack.
I agree! Now, if only Jesper kept composing music like this for all of his games instead of making them sound too much like a Hollywood movie- one of his recent games that he composed, Borderlands would be perfect to have the frantic and music like this game for its bosses.
@@jeremym9011Jesper Kyd made the music sound like rave music.
My parents got me this one year back when I was a kid, and it was always one of my favorite games even though I never got past the Two Face chapter. Such an amazing, beautiful game. I'm collecting retro games again, and this one is high on my list once I move on to the Genesis.
Me too! hahaha but I been playing it as an adult and just saving after every moment i can so I get further lol
This is like watching an hour long tech demo it's absolutely stunning!
Best game ever, soundtracks are super for that time...
Did you beat it? The toughness makes me frustrating at playing. Batman should have more energy and more powerful weapons so the game would be perfect. Graphics and music are 10 grade.
This Game Is Made By SEGA So That’s Why It’s The Music Is Awesome!
@@sunsky5863 Not by Sega, Clockwork Tortoise, a small game development studio.
@@Bloodreign1 Technically it's a smaller subsidiary of Zyrinx with some ex Malibu Interactive employees thrown in.
Awesome music!!!Holy shit!!!
Sega and the game's developer Clockwork Tortoise, comprised of ex-Malibu Interactive personnel, who later went on to work for Neversoft, Paradox Development and Left Field Productions, couldn't get the rights to use Danny Elfman's score from the first two Batman films and the late Shirley Walker's score from Batman: The Animated Series due to clearance issues, so they contracted Jespyr Kyd to compose the music instead.
Highway Guy
sega is the founder of best adventure games and this one is legendary!
Clockwork Tortoise originated from Zyrinx. Though I could be wrong.
Thanks for this, I was never able to beat this game no matter what, I always thought this game was at another level, the background effects were amazing, the first time I fought Mad Hatter I lost right away from looking at the awesome background effect, that was something you rarely saw back in the day.
I love how this video makes such a difficult game seem so easy.
This takes me back. I remember playing co-op with my bro and taking all the upgrades.
One of the best looking games on the system. Look at the freaking detail. Batman's cape has unique animations during the trucks stage. Insane.
This is the best soundtrack for a game ever. I wish it would be used in a Batman and Robin movie in the future.
I am stuck at side scroll 2D game era, can’t play modern games at all, has anyone else felt like this ?
I remember playing this game as a kid along with my big brother, having fun. Bow we barely talk, but good memories pop with this gameplay. Be beat the games so many times!!
Man that overview of the city is INSANE.
Not even a two lane road down there but FOUR LANES!
That's what I call blast processing.
The genesis sound chip is way more nostalgic to me than anything the snes could put out
La música es lo mágico! Me trae muchos recuerdos buenos de mi infancia
The name of this game should be "Batman & Robin in Contra World"
At the end I could finish contra. This one, never saw Mr freeze
Man game reminds me so much of Contra game with the constant non stop action, great music, graphics, and of course difficulty
Esse é um game q explorou extremamente bem o potencial do subestimado mega drive
Impressiona ver um game assim no velho 16bit da SEGA
Subestimado por quem? Só se for a turma do bigode kkkkkkkkk. Quem joga Mega Drive, sabe do potencial do console. Recebendo lançamentos até hoje e a turma do bigode, chupando o dedo. Rsrsrs
Substimado mega drive?
Kkkk
Se tá é louco.
Mega Drive é eterno.
C'était le jeu basé sur la série animée de la Warner, a grand succès de l'epoque!
Everything is pretty darn good visually.... except the throwing ranged weapons animation. It looks so silly, like he's gone insane and is handing out candy on Halloween at the speed of sound. :P
As a young teenager I managed to finish this game ONLY ONCE. I still play it from time to time :)
The music was simply awesome
I was never able to finish the first level as a kid (the first boss that harley quinn drives) even when I played with a friend. In some rare occasions I do still try to beat the game, it's still incredibly hard. But damn I love it. Jesper Kyd's work is incredible.
Excellent professional player completed
Definitely one of my many favorites on the sega genesis! the music is great!
I had this as a 5 year old kid in 1997, could never beat the fist boss, so I pretty much just played the first stage over and over and still loved it.
one of my favourite games of all time!
When I was a kid I think I only passed the first boss but yeah the music is awesome
What a masterpeice.
Never played this as a kid but the soundtrack is awesome even now.
One of the my favorite game...
It's my sweet childhood memories ..
Megadrive/Genesis technical masterpiece.
Game is still fun, just as i remembered it.
always loved the music of this version more than the snes one
I think they made a smart choice with music. Sound chip in Mega Drive is not very good at making orchestrated scores unlike SNES. Had they opted for the same style, it would have probably sounded like farts and glass bottles. On the other hand, sound chip in Mega Drive is much better for producing techno and rave music.
artman40 Also i don't think the snes version had multiplayer
I don't know, while I do like the music in the Mega Drive version the SNES version has music That's more like the TV series.
The music in this game is arguably the most ahead of its time in all of gaming history. 1994 are you f***ing kidding me?? Also. One of the hardest and most frustrating games of Genesis.
I always thought sub teranea was the most difficult, but this one took years to master
@@shards3 Same developers too.
Red Zone too. Both from Zyrinx.
47:57 If you destroy the little hat, you get 1 extra life. I still remember that :P
Don't do it
For real?
But how?
@@The_Noise834 you must be fast! Stay on the right side and punch the hat right after it falls down!
I remember constantly playing this game just for the Mad Hatter section. The final boss fight was extreme and it's too bad they didn't let it play out another minute cause it get's crazy.
this game is amazing and your playing is truly amazing! all the weapon picking, all your moves, your playing is a true art!:))) peace
Still can't beat this games till this day lol
Caleb Johnson to many enemies at one time
Caleb Johnson wish me luck I’ve never played it before but I’m gonna give it a go.....
@@stephanusghibellino yeah you basically can't die. I always preferred the green bolas over the red batarangs anyday until you reach mad hatter stage.
(Exception is final hatter boss whee you need the green bolas)
I never ever used the blue powerups. Still to this day don't know what they do and the spiral powerup that augments your attack is practically useless.
Your playing this game till the end without dying till the final showdown with Mr freeze.
There's where you throwaway your lives
Soddarkryder Yes, Mega Drive / Genesis has stereo sound. The out of the box cables only gave you mono but if you used the headphone out on the Model 1 Genesis or got a stereo cable for the Model 2, you can hear the stereo. A lot of games use the stereo. When sonic collects rings it alternates left and right channel.
Also you can get a stereo cable for the model 1. It has a lead which connects to the headphone jack on the console.
So the most loved mega drive techno soundtracks are all from beat em ups?
Amazing that it can actually sound good without any PCM! I think I heard somewhere that it doesn't use PSG either.
When my brother played this when I was a little boy, I ran away because I'm scared for no reason.
Music is jumping tho... great sounds. played this game once back in the days. good memories
Even though I've rarely gotten far in this game (cause holy shit is it HARD), I still love it and the music. The intro and first stage music are pretty iconic for me.
And this game, in my opinion, deserved to be called Batman AND ROBIN unlike the SNES game, cause you can actually PLAY as Robin here.
Also, I just now realize the Green weapon was some bolas, wow.
This fucks my childhood. It looks so easy on this video but you have no idea how DIFFICULT this game is if you didnt play it.
Its a fucking nightmare, I remember as a kid going 'far' in the game, I was giving it all cause i got so far : This point in the video is at 15 minutes out of 1 hour !!!!!! I had no fucking idea
The soundtrack is amazing and this game too, play it
This game and soundtrack ❤️
I’m so glad to lived my 8yo gamer life with this masterpiece
"Revenge is a dish best served chilled."
Eh, close enough.
The original Cuphead
If anything, it's Cuphead that resembles old run & gun games. Old games being hard was more the norm.
This is better than that
this person has never heard of the Contra series
man this game is so hard
These are surprisingly good graphics, especially the Riddler level.
It's not the Riddler, it's Mad Hatter. They have similar profiles but Mad Hatter is way better!
188-881 Fuckall
I see, thanks for the correction.
excellent graphics
Great childhood memory ❤️
Больше всего в этой игре нравится геймплей под музыку!
I always thought Contra Hard Corps is the most impressive game on the Mega Drive. But this game here O.o. Woah. It doesn't have a lot mulit joint sprite animation to offer. But the background effects are outstanding. The mad hatter boss fight. The cat boss. The little bots at 48:12 have these beams. I do not even understand how they work. Sprites? A background trick?
Could be textured polygons, flickering to keep a stable frame rate
Replying to old comment but: they're one of the background planes (there's a triangle shape and the game picks a different row every line to build the triangle). The flickering is so there can be two of them at "once" (by alternating between them).
Thank you for pointing this out^^. Woah I wasn't noticed for your comment but found it by accident.
The most beautifully hard hand on the system
this game has kick ass music \m/
This game is my childhood I remember it was hard but when I figured out the weapons upgrade my favorite is the bat rope green weapon the game was easy as long u don’t die because then u had to re upgrade the weapons I must have beaten this game 60 times that’s how much I love Batman and Robin my favorite theme of the game soundtrack is The Big Boss theme Harley Quinn.
Los juegos de Sega tenian los mejores Soundtracks jaja
Must have pulled out all the graphics tricks for this one. It looks amazing.
One of the best games i ever played on the Sega System.... in fact, i still owe the console and this game.
My favorite game OST ever. As a kid it made me feel like I was warped inside the game. My favorite Batman game ever.
You played this game 🎮 like I used to 😀👊🏽💥👍🏽.
The soundtrack from this game is unfreaking real good
Batman: Contra inc.
Damn those visuals look so amazing. So much attention to detail.
Yeah, on of this few games near the end of the MD's lifespan, which technically (effect-rountine programming wise) squeezed out everything out of the MD :-). These are Contra Hardcorps, Alien Soldier, (Vectorman), and this one here for me.
Partly Castelvania Bloodlines as well regarding some effects (- programming). SNES never could do this that way, as in those (and other) games. "blast processing" ;-) ;-)
- Having said that, it does not mean that the game(play) itself is the very very best (memorable, charme, design) out there on MD and else in most of those/such games, of course.
Best 16-bit graphics are on the boss stages of The Lost World: Jurassic Park for the Genesis/Mega Drive. Site 1, 2, 3 and 4. Done with no FX chip.
Да игрушка восхитительная: в плане графики (почти тот мультсериал 1992-1994), а музыка вообще радует уши. Радует ещё что её пройти совсем не просто, как и Battletoads 1.
I played this when I was younger. It's still a fantastic game👍
I love Batman villains in old games
This is the greatest game ever launched to Genesis!
According to Wikipedia this game got lousy reviews upon its release. I don’t understand. These graphics are incredible for the Genesis.
You made this look so easy ❤
Столько задрачивали в эту игру с приятелем, жесть. Каждого моба, каждый миллиметр локации знали наизусть. Одному пройти игру было не реал. Крутая возможность, что данную игру можно было проходить вдвоём. Очень сложная игра, еле прошли.
EL MEJOR JUEGO DE ESA EPOCA
Best music ever for a video game
Jokers Theme will always have a special place in my heart with this game. Man this game was hard as all hell. But I suppose that's to be expected of Batman.
11:35 I like Harvey Dent's level the most, the atmosphere and songs were simply epic !