HOW TO CREATE A LOOT BOX - Unity Tutorial

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 50

  • @GabrielAguiarProd
    @GabrielAguiarProd  4 роки тому +16

    Be safe out there guys and learn something cool in Unity
    ✦Learn more about VFX for Games in this UDEMY COURSE: www.udemy.com/course/vfx-for-games-in-unity-beginner-to-intermediate/?couponCode=18.99_UNTIL_20-09
    And thank you all for your amazing support :)

  • @ceredev
    @ceredev 4 роки тому +6

    The cracks glow step was genious

  • @GameSupporterBen
    @GameSupporterBen 4 роки тому +2

    the end product is amazing.

  • @mertzorlular
    @mertzorlular 4 роки тому +3

    You are the god of unity vfx tutorials. If you stop making videos, most of your subscribers are going to die. Please dont let us die. LOL

  • @infokubarcade4510
    @infokubarcade4510 4 роки тому +5

    Very pro stuff here. Im surprised bc i expected only VFX stuff here but now we have Blender and code as well :D ! A very neat project and i hope you will do some more like that.
    As i already use Blender and C# for a long time i won't watch much those two sections but thinking about "projects" and not "techniques" is very, very cool !

  • @CamperJohn
    @CamperJohn 4 роки тому +1

    Love the way you combine Blender and Unity ...thanks for sharing

  • @koam2410
    @koam2410 3 роки тому +1

    Your tutorials is perfect

  • @rafaelesteban9759
    @rafaelesteban9759 2 роки тому +2

    This is beautiful! Thanks for sharing!

  • @ewwitsantonio
    @ewwitsantonio 4 роки тому +3

    Really great tutorial!! Thanks for sharing this. It's really satisfying to watch the end product in slow motion too. :)

  • @krumss
    @krumss 2 роки тому +1

    This is super cool and awesome!!

  • @Andy950903
    @Andy950903 4 роки тому +2

    Thanks! This is a really great resource.

  • @457Deniz457
    @457Deniz457 4 роки тому +3

    16:38 I love how a fracture bumps on the crystal ! :D

    • @GabrielAguiarProd
      @GabrielAguiarProd  4 роки тому +2

      lol yeah, I actually had to record a few times because, sometimes a little piece kept on getting stuck on top of the crystal

    • @457Deniz457
      @457Deniz457 4 роки тому +1

      @@GabrielAguiarProd Funny :D
      And 2:40 Totally ! :D
      I like the way you think and design ! :)

  • @zimnelredoran9985
    @zimnelredoran9985 4 роки тому +20

    A box with "surprise mechanics" XDD

  • @vuklazovic802
    @vuklazovic802 4 роки тому +1

    very good tutorial thanks

  • @KDSBestGameDev
    @KDSBestGameDev 3 роки тому +1

    To clean this a little bit up, I suggest you do make the Connection to OrbLoot01_Open from Any State instead of drawing it 3 times. I really love the tutorials of yours!

  • @457Deniz457
    @457Deniz457 4 роки тому +2

    :OOOOOOOOOOOO
    Thanks for this !!!!

  • @manolov4074
    @manolov4074 4 роки тому +1

    Great Video !

  • @Gemesil
    @Gemesil 4 роки тому +1

    Very cool

  • @alon_vita
    @alon_vita 3 роки тому +3

    Hey man, first of all, I wanted to say your tutorial is amazing. I was wondering - how long does a project like this takes for someone with your experience? How much experience do you have too? have you been working with Unity for a long time now? Blender?
    Thank you for your time and effort!

    • @GabrielAguiarProd
      @GabrielAguiarProd  3 роки тому

      Thanks! Great questions. Well this loot box project took me less then 2 days, then another 2 days to create the tutorial. But yeah I've been working with Unity for almost 10 years and a bit more with Blender.
      Cheers, stay well!

  • @erickmartins5579
    @erickmartins5579 4 роки тому +5

    Incredible. I love how you use particles. But using Rigidbody and MeshCollider for each part can be very expensive, right?

    • @dotti.hegedus
      @dotti.hegedus 4 роки тому +3

      In my experience, if you don't have too many on screen at once, it is smooth and without problems. Even if you have lots of breakables (thousands) in your scene, it is only a problem if they all explode at once - and the simulation of explosion VFX will be still a greater impact on lag because it needs to be rendered within a few miliseconds. If the tiny parts fade out (get destroyed) or become static after the explosion, the simulation won't be a problem. So, for this lootbox example, you only have 1-5 lootboxes on screen at once, it should not be a problem for today's CPUs.

    • @callandekeijzer4128
      @callandekeijzer4128 4 роки тому

      @@dotti.hegedus yeah what dorottya says is true the context which this lootbox is in it won't be a problem at all, you'll start running into issues if you try doing this with multiple players online, or if you have multiple physics objects which this can collide with. a cheaper solution would be to bake out the destruction into skeletal mesh animation and just play that.

  • @Saintdelight
    @Saintdelight Рік тому

    What's the name of your sketching tool?

  • @DeathxStrike18
    @DeathxStrike18 4 роки тому

    Didnt need to go to blender 2.7, 2.8 has a fracture built in within the addons called cell fracture and is much better than the 2.7 version.

  • @AzureDarko
    @AzureDarko 3 роки тому

    how i can create that from button it activates loot box
    i created 5 button and i want each button spawn sommething else
    it say this error on my first button
    UnassignedReferenceException: The variable animator of LootBox has not been assigned.
    You probably need to assign the animator variable of the LootBox script in the inspector.

  • @ThaMxUp
    @ThaMxUp 4 роки тому +6

    I haven't watched the turoial yet but I hope there's a step that says "make it free or able to be earned reasonably by ingame currency that is gained by playing the game"

    • @GabrielAguiarProd
      @GabrielAguiarProd  4 роки тому +1

      ahah forgot that ste... I'm mean, yes I mentioned that, sure!

    • @ThaMxUp
      @ThaMxUp 4 роки тому

      @@GabrielAguiarProd lol

  • @braianledesma3137
    @braianledesma3137 4 роки тому

    Do you start the gem model with a cube?

  • @MyNameIssaSimon
    @MyNameIssaSimon 4 роки тому

    Doesnt unity have a built in fracture function? I thibk Brackeys made a video on it

  • @baroquedub
    @baroquedub 4 роки тому

    Love the way you explain this so well. I'm ready to become a patreon supporter but wanted to ask whether the downloadable unity packages are 2018.4.18 (LTS) compatible rather than just 2019. Thanks

    • @GabrielAguiarProd
      @GabrielAguiarProd  4 роки тому +2

      Some of the packages and projects have support for 2018, yes. But when they don't have, if someone requests, I make a compatible version no problem :)

    • @baroquedub
      @baroquedub 4 роки тому +2

      @@GabrielAguiarProd Great to hear, thank you. Joining up on the 1st April (due to the odd habit of Patreon charging a full month even if you sign up at the very end of the payment cycle) :)

    • @GabrielAguiarProd
      @GabrielAguiarProd  4 роки тому

      Yeah true. Thanks, that's great! :)

  • @sten3691
    @sten3691 4 роки тому

    Очень круто, спасибо)

  • @vitaliy4475
    @vitaliy4475 4 роки тому +1

    love u

  • @JayCode_dev
    @JayCode_dev 4 роки тому +2

    How to make a pay to win game in Unity xD

  • @guliverjham8148
    @guliverjham8148 4 роки тому

    What have you brought upon this cursed land?

  • @garrytalaroc
    @garrytalaroc 4 роки тому +1

    Sorry but I discourage this kind of game mechanics. They just ruin the core purpose of games. They promote gambling.

    • @matrix_coding9050
      @matrix_coding9050 4 роки тому +1

      Garry Superales pls explain bcs I don’t get the hell ure saying