THIS COULD ACTUALLY BE THE BEST DECK?? | Rush Duel Links Deck Profile: Metarion!!

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  • Опубліковано 27 жов 2024

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  • @ghastlygibus2121
    @ghastlygibus2121 21 день тому +22

    "I activate Imaginary Reactor's effect.
    This monster allows me to send 2 cards from my top of the deck to the GY.
    And since I have Monster Reincarnation in my GY, i can place it at the bottom of my deck, allowing me to draw 2 new cards from my deck."
    This truly sounds like a longer pot of greed joke.

    • @ChessPieceHalloween
      @ChessPieceHalloween 21 день тому +5

      It feels so bad when my opp mill the Reincarnation off its own eff. feels like i just got scammed.

  • @ProphecyPhrase
    @ProphecyPhrase 21 день тому +10

    Right now, this deck has me torn. Given that Metarion has so many multi-choice effects that can be used to get out of almost every situation, I genuinely enjoy how versatile the deck is, which is part of what can make Metarion so enjoyable. However, what I mentioned in the Cyber Dragon video regarding Cyber Dragons can also be said here, as you mentioned in the introduction and deck breakdown, it could end up resulting in unfun games where you abruptly OTK the opponent out of nowhere.
    I am uncertain how to feel about the sudden power shift from the Sevens era to the Go Rush age when decks are getting stronger and faster without giving us more ways of defending ourselves. Just having Buffered Slime and Negate Attack is not good enough anymore. Deciding on whenever you win or lose a game based on who sees or uses Negate Attack or not feels really bad.

    • @cindertoffy3013
      @cindertoffy3013 21 день тому +5

      Accurate. The power jump has been relatively steady, then boom. Go Rush has upped that substantially.
      Very fun, but the lack of defence is clear. Hopefully remedied soon.

    • @brunosanto3488
      @brunosanto3488 21 день тому +4

      Looking at the power increase between SEVENS and GO RUSH, I'd say the main culprits are Rush's Cyber ​​Dragon, the Skills that allow for easier Fusion Summon (not all of them since Metarion doesn't benefit from his Skill) and the lack of good support denied during SEVENS Era in Duel Links.
      This last point is curious since I feel that we weren't given the full power of some Decks: Psychic has been denied the three copies of Romanpick, Sevens Road doesn't have its Mirror Force for Spellcaster, Dragon Decks have many 2 to 3-limits to avoid them getting out of control when combining all the Good Dragon Stuff, Cyberse Deck doesn't have its cards that give it enviable Draw power to spam Maximum Summon, Royal Rebel's doesn't have its Spell/Trap Cards that made the difference in Early Rush Duels and Wyrm doesn't have all its support that makes it easy to swarm Monsters in the Field with ease.
      Interestingly, I feel like the Meta would be less powerful if we only had Rush's HERO and GO RUSH's initial Cast Decks. Although this last point is debatable since LIGHT Galaxy is a good Deck right now thanks to Secret Order.
      From there, Jointech and High Tech Dragon are Decks that need help and feel like they belong in the early days of Rush's Duel Links (even their exclusive Skills haven't helped those Decks)

    • @fluffy_tcg
      @fluffy_tcg 18 днів тому +1

      @@ProphecyPhrase A good take from the best Shaman Bandit girl. I hope they give Plants their powerful backrow soon. We need some semblance of control deck back since we lost that after Noodles get hammered to the ground.

    • @ProphecyPhrase
      @ProphecyPhrase 18 днів тому +2

      @fluffy_tcg True! Cannot wait for Rovian to come to the game and hopefully I pray she will be as good as Yuo.

  • @cut6088
    @cut6088 20 днів тому +3

    I love this fusion deck , it's works very good in this meta when slime is weak by lv9 monster

  • @Maestro..
    @Maestro.. 21 день тому +15

    Metarion is the deck I want to play the most, but I hate Yuo... he's such a weird little guy with an annoying voice! 😒 This is the first time in Duel Links where a character is turning me off a deck lol. I love listening to the JP voices otherwise!

    • @paulshawn3345
      @paulshawn3345 21 день тому +7

      You didn't find Mimi's voice annoying?

    • @lucky7evyn261
      @lucky7evyn261 21 день тому +1

      I understand how you feel but it’s usually music for me. I find gx themes so bad, I usually turn off sound whenever I play against one.

    • @MrGshinobi
      @MrGshinobi 21 день тому +4

      ​@@paulshawn3345mimi's voice is great, wdym?

    • @Tomatosaurs
      @Tomatosaurs  20 днів тому +3

      @@MrGshinobi Mimi best girl with the voice of an angel.

    • @dnaught535
      @dnaught535 20 днів тому +4

      if it helps, Yuo's japanese voice actor is Deku!

  • @ProphecyPhrase
    @ProphecyPhrase 12 днів тому +1

    Looking back at this deck, I was getting so frustrated losing duel after duel with standard Metarion not drawing or seeing Fusion, so I ended up building this weird hybrid of LIGHT Machine and Metarion deck with Ancient Gear Golem with 3 Steel Mech Lord Mirror Innovator and 2 Ultimate Flag Beast Surge Bicorn. Now hear me out before I get called out; it ended up working so much better than on paper. Let me explain. Hammer Crush Deal with 3 Hammer Crushes is being run for plus 1s with the draw, backrow hate to clear Negate Attack/Widespread and the Slime, and the discard set up for Star Restart and for the LIGHT Machine package.
    The LIGHT Machine package works really well with Metarion, with the actors being LIGHT Machine so you can recycle them with Innovator and Bicorn. It also can allow the use of the Reactor + Monster Reincarnation combo multiple times in one duel because Reactor puts the Reincarnation on the bottom of your deck, but Innovator and Bicorn shuffle your deck, so if you're lucky enough, you can just pop off and draw a billion cards. It also helps Metarion by giving you Main Deck boss monsters, so if you whiff on Fusion, you're not as useless as a standard Metarion deck would be, with the downside of not being versatile with Metarion Script sending Reincarnation for Reactor, but you can't win them all.
    But the Metarion package helps out the LIGHT Machine package because Metarion Vritrastar can flip monsters face-down for Golem and Innovator to pierce over and keep the pressure going, as well as Ashurastar popping backrow and potentially OTKing against Warrior decks if that comes up.
    But my favourite thing about this entire deck is the grind game with Innovator and Bicorn just letting you recycle your boss monsters and the tribute fodder out over and over and over again... and from the pressure the Metarion monsters put on with the piercing duo of Golem and Innovator, the opponent is just going to crumble under that pressure. I've beaten LIGHT Galaxy, Psychic, Cyberse, Metarion and all sorts with it, getting as high as a 10 game win streak with the deck. I think this is a cool spin on Metarion that I don't think I have seen anywhere else online. I can send the decklist to anyone who is interested but am mostly curious of what Tomatosaurs thinks of this deck idea.

    • @Tomatosaurs
      @Tomatosaurs  12 днів тому

      I've actually already tried something similar in point battles already and I know others have as well. The idea works and has some upsides, but at the same time feels like it's not doing either strategy optimally. Overall I'd say that the deck can get results, but i'm not sure we'd see it win a tournament any time soon.

    • @ProphecyPhrase
      @ProphecyPhrase 12 днів тому +1

      @@Tomatosaurs Ah, fair enough. Still a cool little thing to mess around with I suppose.

  • @joshuaweiss9091
    @joshuaweiss9091 21 день тому +6

    The warrior fusion is 100% the best fusion. It's either a facedown pop or you just win the game. I love the deck. I wish it was just a bit more consistent though

    • @ProphecyPhrase
      @ProphecyPhrase 21 день тому +3

      The consistency issues is why I don't play Barrage of Steel and dropped 1 Type Change Beam to play 3 Ghost Cyclone just for that potential chance to dig a little bit deeper to find those moving pieces like the Actor, the other Fusion Material, or Fusion itself. I have missed Barrage at times and that has lost me the game here and there but that draw 1 off Cyclone has also been a lifesaver. We are missing a few cards to help with that consistency but I think with how the player base reacted to Overlord in it's prime they don't want a deck that can OTK you out of nowhere consistency although they released Cyber Dragon in the state it's in right now sooooo...

    • @brunosanto3488
      @brunosanto3488 21 день тому +1

      @@ProphecyPhrase I wonder how the player base will react when they realize that LIGHT Galaxy Deck can do the same things as Metarion and Rush's Cyber ​​Dragon, but to a lesser extent.
      I say this because LIGHT Galaxy has been overshadowed by several Decks, but the Deck is still an absolute powerhouse in its own right.

    • @joshuaweiss9091
      @joshuaweiss9091 21 день тому +2

      @ProphecyPhrase I've been running ghost cyclone as well I'm not sold on it yet, cause of the high roll but I agree with you. 👍

    • @ProphecyPhrase
      @ProphecyPhrase 21 день тому +2

      @@joshuaweiss9091 Yeah there's no real end all answer. Barrage of Steel is more flexible letting you use it even with monsters on your field but Ghost Cyclone's draw can decide everything. Even as writing this I'm unsure if Ghost Cyclone even is optimal since the only backrow that stops Metarions is Negate Attack but blowing up useful backrow like Seal Array, Fusion, and the like can be useful as well.

    • @ProphecyPhrase
      @ProphecyPhrase 21 день тому +3

      @@brunosanto3488 I feel like LIGHT Galaxy would definitely see more play if it wasn't the most expensive out of the new decks, needing both 3 copies of Galactica and Secret Order. You can get away with 2 Galactica if you play 3 Cosmo Titan but the dragon is more optimal. It's a very strong deck that feels more consistent than Cyber Dragon and Metarion but when those latter decks pop off they can pop off harder. Them being cheaper helps a lot too as not many people like to spend a lot of resources of Rush which is fair which makes them see more play despite they can brick harder. If LIGHT Galaxy wasn't as expensive to build I think more people would be playing it right now. Meteor Charge is such a good card man I won't lie, and I need to play it more some time after messing around with Metarion some more.

  • @bluehex13x
    @bluehex13x 18 днів тому +1

    After climbing all the way to kog with metarion script, I can say they are definitely strong, but cydra is stronger. The deck is REALLY prone to bricking, if you don't see 1 fusion early or don't draw into reactor early for the draw power, is over. Cydra can beat over the fusions by boosting search, assault, by using AG Golem, by using Assault cannon into a boosted regular Cydra, PLENTY of ways. Not to mention, Cydra has more utility in their spell slots, since they can run talismanic, tribute, and a few other things. Metarion is pretty much always gonna be the same if you run script so 90% is okay to swing blindly and they won't have stuff to protect themselves. Cyber twin is also insanely powerful at this point in rush, more-so with a skill that lets you search fusion or a free mat.
    However, all of this inconsistency that we have does let us straight up win sometimes with type change into ashurastar, so I'm not complaining lmao. I feel like the meta right now is light galaxy, spellcasters, and metarion having fun in the playground while cydra is just up there, looming.

  • @kalebstro5580
    @kalebstro5580 18 днів тому +1

    I believe turbo main advantage over talismanic seal, is being searcheable by the skill (including from the gy), so if you REALLY need to get over something you have a consistent way to it by just playing it on your deck, while talismanic seal does not have the same utility, although his effect is arguebly better, needing to hard draw it when you can just search turbo is not good enough in my opinion.

  • @RedFireYGODL
    @RedFireYGODL 20 днів тому +4

    Yuo's Ace is so broken it can either be a pop or a OTK and it can get really big I got mine at 10k atk❤

  • @erict.miyahira6241
    @erict.miyahira6241 15 днів тому +1

    My problem is that for some reason all my Fusions are stuck at the bottom of the deck apparently, and in the duels that they are in my hand, the 3 copies of the actor are there too.
    F my life.

  • @brunosanto3488
    @brunosanto3488 21 день тому +1

    I'm surprised that there are people who say that Metarion is hard to use when Rush's Cyber ​​Dragon and Psychic Deck are there. I could understand the modern version of Metarion in the real Rush Duels format, but Metarion in Rush's Duel Links is pretty simple: bring your Normal Monsters, get Fusion, and kill your opponent with your Fusion Monsters.
    Speaking of Metarion, in some ways I'm glad that it has a chance to shine in Rush's Duel Links. The Deck was decent in the real Rush Duels format, but it benefited greatly from Dragoncaster Deck still being present in the Meta. In Rush's Duel Links, it seems that the format has allowed Metarion to come out on top, although it has some issues against some matchups.
    The Deck, ironically, is also quite cheap to build in my opinion. Outside of Ashurastar, the Deck is fairly easy to build as all the important elements are SR to N or can be obtained through farming. It is also a Deck that I would say does not have its dedicated Skill expand combos or be the win condition as Rush's HERO, Rush's Cyber ​​Dragon or Sevens Paladin Deck do. However, I think the Deck does not need it and has proven to be quite strong in its own right.
    And on the topic of OTK, I feel like there are complaints about Rush's Cyber ​​Dragon OTK over Metarion OTK. I feel like what makes Rush's Cyber ​​Dragon and Metarion not so overwhelming is that they are very prone to being bricked easily (Psychic Deck had this problem, but the Deck felt much more consistent despite the bricks).

    • @Tomatosaurs
      @Tomatosaurs  20 днів тому +1

      The main difference I see between Cydra otk and Metarion otk is that typically you have an extra card to help survive against cydra but not again metarion. One extra card might not seem like a lot but it is literally double, so it feels impactful.

  • @RobertoRV35
    @RobertoRV35 6 днів тому +1

    De todo lo que salio en la caja fusion es el que mas me llama, mas alla de que sea o no el mejor deck (que probablemente no lo es) es un deck bastante divertido y por lejos el que mas explota la dinamica de fusion en rush

    • @Tomatosaurs
      @Tomatosaurs  6 днів тому

      So far this deck has been performing the best in tournaments as well as having the most wins overall. A big part of this is the TCB Ashurastar combo though, since OTKing is really strong.

  • @fluffy_tcg
    @fluffy_tcg 19 днів тому +1

    Just KoGed on this yesterday with some variation on backrow. I'm really curious as to how they will choose to approach this deck if it becomes a problem come next Goha Cup.
    Imo the best approach is to just limit 1 Monster Reincarnation and Type Change Beam so that removes the source of why it feels so bad to play against the deck and dying to the asspull OTKs while still have the deck retain its identity without having drastic consistency hits as its already somewhat bricky.

    • @Tomatosaurs
      @Tomatosaurs  18 днів тому

      That's not a bad idea, but that would still allow other decks to play reactor, which is something I think I would like changed.

    • @fluffy_tcg
      @fluffy_tcg 18 днів тому +1

      @@Tomatosaurs I think that is fair. If they wanted to hit the deck more I'd definitely agree with limit 3 Reactor. That being said, I can't be the only one thinking that Talismanic Seal Array needs a hit on some capacity, maybe limit 2? That should be the main two things I hope the next Goha Cup addresses.

    • @Tomatosaurs
      @Tomatosaurs  18 днів тому +1

      @@fluffy_tcg It's hard to hit a card that so many decks need to out overly large monsters. Some decks lack the ability to clear a 4k attack monster and forcing them to rely solely on a legend spell is awkward. It's a strange problem that Konami themselves created.

    • @fluffy_tcg
      @fluffy_tcg 18 днів тому +1

      @@Tomatosaurs 100% agree they can't really hit the card without expecting a huge ripple effect. Talisman is just a case of how it can make a weak deck strong but a strong deck stronger. And hitting it takes more away from the weaker decks than they do the strong ones.
      They are definitely in a hard position right now to do anything with the card. We will have to wait and see!

  • @neoinfinity5204
    @neoinfinity5204 20 днів тому +3

    Easily the most annoying opponent on event they didn’t need to give him cyber dragons

    • @Tomatosaurs
      @Tomatosaurs  20 днів тому +1

      Yeah I thought that was strange as well!

  • @vickelibert5637
    @vickelibert5637 21 день тому +2

    thing is if you want you can drop script all together and run whatever skill you want that is avaible even fusion deal. which makes you able to ad fun cards like o play for example the machine horse that stops spell and traps and ancient gear golem. which you cant do with script. and fusion deal has been really nice because of that extra draw. thing is to note: fusion deal is a yuo exclusive skill atm. people are wondering why doesnt anyone else have it. noone else really fused. theres even characters whos decks never got a fusion. for example roa and royal rebels (yup theres no royal rebel fusion) while if we look a yuga he has 4 he used but in general he got 7 he could have summoned... we know he owned 6 out of the 7 but he wasnt the one who summed 2 off them it was yuamu. these are the sevens road witch + the spellcaster cat. and that fusion + sevens road witch. so yea not everyone has fusions but thay was changed in go rush with the only once i think that doesnt have a fusion are epoch and phasers brother.

    • @vickelibert5637
      @vickelibert5637 21 день тому +2

      yuamu became litterly lets just start making fusions that uses fusions 😅. i think she got what 2 shes summoned now in total.

    • @vickelibert5637
      @vickelibert5637 21 день тому +1

      and yes i know he mentioned fusion deal it was just to explain more why it was exclusive 😅

    • @Tomatosaurs
      @Tomatosaurs  20 днів тому +1

      That is one of the reasons I mentioned Fusion deal at the start of the video, there are so many ways to build the deck.

    • @vickelibert5637
      @vickelibert5637 20 днів тому +1

      @@Tomatosaurs but heres the question... if it would have been possible (its not) how good would it be with fleur XD

  • @MrGshinobi
    @MrGshinobi 21 день тому +3

    I feel like the best deck is between cydra, metarion and psychics, my personal pick for best deck is cydra just because the skill is bonkers and cyber end just solos many matchups on its own.

    • @brunosanto3488
      @brunosanto3488 21 день тому +3

      I feel like LIGHT Galaxy is also in talks to be one of the best Decks.

    • @Tomatosaurs
      @Tomatosaurs  20 днів тому +2

      @@brunosanto3488 Light Galaxy as things stand feels like the weakest of these 3, but there is potential.

    • @MrGshinobi
      @MrGshinobi 20 днів тому +2

      @@brunosanto3488 oh yeah that deck is good too, plus it has good future potential

  • @angelherenu8606
    @angelherenu8606 21 день тому +2

    Ashurastar made that Cyber End Dragon look tiny 😂😂

    • @Tomatosaurs
      @Tomatosaurs  20 днів тому +4

      Bullying Cyber Dragons is always a good time.

  • @reinierlara5421
    @reinierlara5421 21 день тому +2

    I actually used this skill as well but I notice I kept losing a lot and got lost with it, so I went with Shining Miracle skill instead.

    • @Tomatosaurs
      @Tomatosaurs  20 днів тому +1

      Shining miracle looks underwhelming so I haven't tested with it yet. Have you found you brick more or less with it? Having the level 6's in the deck feels like it could get clunky.

  • @shamankeng
    @shamankeng 20 днів тому +1

    Any purpose why the first initial mob summon are they face down in defense mode? I wasn’t paying much attention

    • @Tomatosaurs
      @Tomatosaurs  20 днів тому +2

      Do you mean why do we set on turn 1 / if we don't have a good play?

    • @shamankeng
      @shamankeng 20 днів тому +1

      @@Tomatosaursyeah lol whys that?

    • @shamankeng
      @shamankeng 20 днів тому +1

      @@Tomatosaursso is it always best to set on a bad first turn?

    • @Tomatosaurs
      @Tomatosaurs  20 днів тому +2

      @@shamankeng It comes down to risk versus reward. If you set monsters on turn one you are less likely to lose any life points and you can't gain much from having monsters in attack position as you can't attack on the first turn. The risk part would be that if your monsters have decent attack stats, there is a chance they'll survive the turn and you will get rewarded.
      The big downside is if your opponent can deal a lot of damage on the second turn, wiping your board and also dealing a considerable amount of damage, Cyber Dragons being able to do this quite easily for example.

    • @shamankeng
      @shamankeng 19 днів тому +2

      @@Tomatosaurs oh dang, why didn’t I think of that. I be making L moves 😆. Bro you should make videos of tips and tricks, duel tactics, what cards to spend tickets on, lifetime rewards, what to spend gems on, budget/beginner deck builds, and etc.

  • @DracoSenpai420
    @DracoSenpai420 21 день тому +5

    As it was said, best, if not best, second best

  • @matthewford3490
    @matthewford3490 20 днів тому +1

    I don't know. Seems like it bricks a lot.

    • @Tomatosaurs
      @Tomatosaurs  20 днів тому +1

      It can most certainly brick, and if you just don't find the fusion spell card the deck does nothing. But more often than not it does get to play it's game and when it does, it's scary.

  • @apollojustice5589
    @apollojustice5589 20 днів тому +1

    We really need better traps. I'll lose it if i get Otk'd one more time by this deck.

    • @Maestro..
      @Maestro.. 20 днів тому +1

      If your deck doesn't have a Limit 3, consider King's Majesty + 2 Babysitter Goat. It will save your life!

    • @apollojustice5589
      @apollojustice5589 20 днів тому +1

      ​@Maestro.. Such a shame that I use Royal rebels. If not for Heavy Metal I'd use it like no tomorrow.

  • @MrGshinobi
    @MrGshinobi 21 день тому +4

    Imaginary reactor is 100% getting limited to 3 just bc its getting used in non-metarion decks just as an advantage engine.
    Konami doesn't like generic advantage engines, just look at seahorse carrier.

    • @Tomatosaurs
      @Tomatosaurs  20 днів тому +1

      I would be surprised at all of this happens. If they really wanted to hurt the deck they could also limit 3 type change beam to try and reduce the amount of OTKs going around.

  • @baba7chayt923
    @baba7chayt923 20 днів тому +1

    Hey can I play 2 copy the spell ur

    • @Tomatosaurs
      @Tomatosaurs  20 днів тому

      Which spell UR are we talking about? Stealthagic?

    • @baba7chayt923
      @baba7chayt923 20 днів тому +1

      @@Tomatosaurs soryy the sr spell star restart

    • @Tomatosaurs
      @Tomatosaurs  20 днів тому

      @@baba7chayt923 Yeah the deck will be fine with only 2 restart.

  • @Michael-r8h
    @Michael-r8h 11 днів тому +1

    So disappointed in this deck, if you don't draw a fusion you are dead to rights. Which happened to me 3 games in a row, no fusion draw until at least turn 7 which is wild. And without your fusion monsters you can't do jack shit. Literally any other deck is more consistent, even miss mutton and it's cheaper

    • @Tomatosaurs
      @Tomatosaurs  11 днів тому

      This is a theme among a lot of the new decks. Dragon Fusion need to find Dragias, Spellcasters need to find Roadstar, Galaxy need to find Bosses + a Spell to pop off and metarion need fusion.
      There is something to be said for all of these decks performing well in the current meta though, although how much of that is just down to luck?

  • @StephonBryce
    @StephonBryce 21 день тому +1

    Hammer 666

  • @skyresonance3071
    @skyresonance3071 20 днів тому +1

    Sad debut for EHeroes.
    It cheap so many players chippped in and built one.
    But the deck has no inherent way to deal with backrow.
    Has to play with low attack monsters.
    The fusion materials are solely based on luck even with Argent you can only hope to catch Burstinatrix or Avian.
    Their only high attack monster Tantalum somehow bricks the deck especially if you failed to draw and or gather materials for a fusion.
    To compensate the already big card disadvantage when you fusion.
    Fragile.
    And now Heroes/Warriors just have a Natural counter.

    • @Maestro..
      @Maestro.. 20 днів тому +2

      What you mean HERO has no backrow removal? Of course they do! You just have to spend gems to get it. Considering you got the entire deck for 1000 gems, this is not a bad trade-off.
      You also have a skill that lets you beat over basically everything, including 3000 beatsticks like Ancient Gear or Blue-Eyes.
      HERO is also the only deck that can do damage thru Buffered Slime, which is a huge advantage in a game where people only play 2 traps total.
      I suggest checking out the HERO video on this channel from a few days ago!

    • @skyresonance3071
      @skyresonance3071 20 днів тому +1

      @@Maestro.. @Maestro.. Yeah, I'm not spending gems for a UR backrow removal when everyone else gets them for basically free. ( I'm one of those people who dislike Rush duels. I'm only playing it for the event. So I ain't spending any gems for this game mode. )
      The talismans from the pack is appreciated and is needed to actually beat over something but it depends on luck if you draw into them otherwise good luck.
      The skill has a cap of 600, most of the time (my games at least) people see Warrior they set Ancient gear golem/Blue eyes. Impossible to beat over for a turn.
      Most of my issue comes from card advantage.
      Needing 2 different material is hard enough. But trying to go 1st is hell.
      I can either if lucky open with argent and get some bodies on board or do fusion and hope my 2100 beatstick doesn't fold over. Already losing 3 cards for a fragile body and the actual decent body Tantalum often lacks tributes after a fusion so from my experience it's just a brick. It's sad too Tantalum is the main form of removal and I can rarely use its effect unless I get lucky with Argent.