One thing annoys me a lot. At the begging of my every game in CIV III I meet a nation from South America like Incas or Aztecs. And it happens every time, one of these nations always exists next to me on the same continent. It wouldn't be so annoying if they were less aggressive. But they are and they also have 3 technologies more than me. And it all happens on regent, but I still love this game
You play with culturally linked start locations, don't you? It's bugged, making civs from the American culture group more likely to spawn. 4/5 of them are agricultural, so they tend to perform quite well. Turn the feature off and it should fix things :)
Always a pleasure to watch your videos, Suede. I like a fairly 'even' playing field, so I usually go for monarch difficulty, but thanks to your videos I've been trying out some higher difficulty levels as well!
Yeah, I definitely feel like Monarch is the truly "fair" difficulty level. There's so many advantages the human player gets. Like for example, they'd never vote for an AI civ in a diplomatic victory.
Try it on a smaller map this makes everything less complicated and maybe play against Civs that are not very good for example Portugal or hittites or something :)
at 5:38 as long as your units arent in their land while war is declared youre fine right? how does them asking you to leave and you saying you will influence your reputation?
BTW I cannot find anything in the pedia or in the editor that states a capitol gets a defensive bonus of 50% or any percent. I have heard this for years, but not found any documentation. Yes, I watched it again as it popped up in my yt list and needed some to watch while had a snack. As always you do a great job for the community.
@@suedeciviii7142 Yes all cites get the bonus. The way it is usually stated and you said that was your cap gets 50% bonus. At size 1, it is not getting that bonus. Any city (size 7+ means city for those that are unaware of it) is treated as, if it has a wall. I almost mention the city part, but I figured you knew that I knew that. My point is that to state "your capitol gets a 50% bonus" is misleading. It need a qualifier, to make it clear. It is a function of being size 7+ and has nothing to do with it being a capitol. It is likely that the players that struggle at regent or lower, will not make the distinction.
I tried this, but I spawned alone on a continent the size of Africa with no horses. I had to wade through and road five tiles of jungle to get to the Egyptians, take a city, and colonise horses (I couldn't finish off the Egyptians with just impis). By then the other civs were way ahead of me. I was able to seize the whole continent under republic and shift to a building strategy, but the Egyptians started bullying me after my unit disbands. Mind you, I've won on monarch.
I was inspired by this to have an uber chill rampaging on Chieftain game to ease back to Civ3 after an absence. Should have made it Warlord :D They move painfully slow on the lowest difficulty, the year is 300BC and I am the only one who even attempted a wonder and the only thing protecting the remaining AIs is distance since it is a large 60% pangea. Went for Egypt to try the War Chariot rush... no horses :P By the time I got them I could already do Horsemen so decided to hold off to get my golden age out of despotism. But I realized I can still build my WCs even after triggering golden age and having horsemen, can you explain to me how that is Suede? Is it because WCs and horsemen have same/comparable stats?
No, if you have HBR and a golden age you should no longer be able to construct the war chariot (although you can likely finish the ones you have queued. That might be what's happening here).
@@suedeciviii7142 no, I did queue up many in prep for GA thinking exactly that, but I was able to keep building fresh ones in GA with HBR, probably a bug but if it persists I will show you a screenshot
Early game rushes can ALSO be turned into powerful late game strategies, because you're going through most of the game with a bunch of extra cities. One of my favorite ways to win is by conquering a continent and then using the extra industry to head for a Space Race win.
Tbh space race takes wayyyy too long, if the game is even still going by the modern Era, diplo is much easier unless you've been shitty all game. Domination by the end of industrial is viable and cultural is pretty much impossible
6:56 that happened to me today on 70% Pangea on Demigod. I spawned on an island by myself and all 4 other civs are together. I suck so ill still lose but its a hell of a save for me lol.
Interesting strategy. This wouldn't work so good with more civilizations or a bigger map, would it? Because by the time you eliminate 4-5 civilizations, the others are way, way ahead of you in research and have better troops and better economies?
I love to play regent or monarch, set the other civs on max aggressiveness, put the barbs on rampage.... And have at it! Pretty much non stop fighting, lot of back stabbing by the AI
Quick question, why don’t you end your scouts turns on hill or mountain tiles? Doesn’t that give you a much larger view of the map thus saving turns when exploring?
I cannot remember for sure, but I thought that a tile with pollution cannot be worked. IOW you do not get the benefit from the spice, if it under pollution.
Awesome! We still do play multiplayer if you're interested (5-9 games a day). And once I get my apartment set up I'll likely start doing streams or videos again. Just don't have desk space for my desktop as is hahah.
Don't. But in all seriously, diplomacy becomes a lot stronger. If you don't know how "trade reputation" works around 20 turn deals, I'd look into that, because an intact trade reputation is worth a lot of map in the late game.
@@suedeciviii7142 Cool, thank you. You've mentioned you rarely get to the late game; on Giant maps, the distance between two continents is large enough you basically cant cross until late middle ages, it pretty much plays like two separate games; one a normal game on a Pangaea map, and a second one an invasion on a fully colonized and disputed second pangaea. It allows you to experience much more of the later ages of the game, which is something I personally enjoy, even though the worker management does tend to get excessive. You might enjoy something like that. Certainly a different experience, at any rate.
@@demiserofd Yeah, I love continents maps. But lately when I play them I don't do domination .The other victory conditions are a lot less tiresome. Big maps are really cool, but I can't do them on my channel much anymore, since I'm focused on keeping the games short.
I honestly dont know whats with civ 3 but I just keep going back to it. I suck at it but still. I play civ 6 and think thats objectively better game especially with expansion but civ 3 just has that something. I dont know maybe it's because I'v been playing it since I know to read. hahah it will stay mystery to me.
@@suedeciviii7142 yes i know this. But what i mean is do they get an extra 50% defense bonus just because its their capital. On top of the normal defense bonus for it being size 7? You say in the video "the japanese get an extra 50% defense bonus just for being in their capitol" at 38:33
Oh and theres this other think i thought of lately... does the game work with 0. Aswell? As in, a spearman has 2 defense, if its fortified it gets 25% bonus. Does the game then calculate a 2.5 defense?
Sorry, that kind of request takes a long time to fulfill, and people tend to watch long series less. That's also why I don't do deity/sid anymore, too much micro needed. I have been doing bigger maps/higher difficulties on stream though.
Wow. Rampaging _really_ works. I use "Play the World", and the most points I have had until now was 1930. With rampaging I managed 5644! Of course, it's not that much fun, as I prefer to build a (and win at) civilization based as much as possible in a peaceful mode. Just what is the difference between "PTW" and "Complete"?
Conquest adds new civs, new wonders, new governments, new scenarios, new bonus resources, etc. The base game was a little barren, especially the tech tree, so I the additions are generally good.
Kept pausing the video by trying to end the turn :( Very OP starting place, makes me understand better why you dont rush Statue of Zeus though, I would have gone for it right away but would have gotten about 2 units from it by the time you won the game
The cows were nice, but I'd much rather have the land that the Iroquois, Mongols, or Japanese had. SoZ would be a great choice here on Emperor or demigod.
Very interesting, not quite the spirit of the game though I would say. I would feel a bit cheated if I had won with horsemen. The fun for me is moving through the ages, the setbacks to be overcome, no horses in your territory make it very interesting, fighting a war against horses with infantry only, to try and steal them. The exhilaration of putting a plan together and pulling it off is great. This is winning but it's not a very good game experience.
@@suedeciviii7142 Yes as I say very interesting, I had not thought of not researching at all and then pony trading with cash and techs or invading and taking the tech for peace'. I am Mr Race to Philosophy and be building the museum of Mausolos in my capital on the way. haha. That seems to give a good game. I like to play on huge map with 4 or five opponents so I rarely meet more than one other civ until I have galleys, but presumably the no research full money tactic works also later in the game?. Is there a place to play online at all? It's such a good game but it's so old now I don't imagine there is a large community any more. I think this is the best version of Civ which is the best game I have ever played.
I loss lots of horseman in my gameplay.Took me 5 hour to beat on regent like this.But it was fun.Tell me seems to me that you dont use mouse to move units (scout or horseman)?
@@suedeciviii7142 It doesnt until you do. If you nuke civilization you are at war with other civs will declare war on you. Moreover, they will drop nukes on your largest cities. However, you you have a mutual defense pact civilization might ignore your bombing. Nonetheless if you nuke the civ that declared war on you after the first bombing MD-pacted civilization might declare war on you. It depends on its opinion about you and trade as i suppose. Another interesting case is nuking civilization that is already at war with other civ. It can ignore bombing or declare war. T-nukes equels icbms both will cause same consequenses. I know a few people play until nukes because civ3 endgame feels literally like a buttfuck but the whole topic is interesting, the process of exploring ai's script. It is amazing how deep the script is in civ3 and how dumb artificial intelligence in 5th and 6th. Many players know how bad AI is in latest games and maybe you can compell it all into a "clickbait" video about "how good ai in civ 3 was". This might attract more people to the game.
@@АндрейЛазутин-ы8ц You're right, it is kind of amazing how nuanced the AI programming interactions go. There are a lot of ways in which Civ 3 is excellently designed, and I'll definitely do a clickbait type video about what I like about Civ 3.
Suede I watch a lot of your games but please post more multiplayer games in host mode ..and get more players that way .. build more interest for multiplayer. See you on the next multiplayer game buddy😝Orpsky;)
"Been playing the game with the natives."
"Oh Zulus?"
"No, I usually won."
Ah yes the difficulty i play on. Time to see you completely dominate
One thing annoys me a lot. At the begging of my every game in CIV III I meet a nation from South America like Incas or Aztecs. And it happens every time, one of these nations always exists next to me on the same continent. It wouldn't be so annoying if they were less aggressive. But they are and they also have 3 technologies more than me. And it all happens on regent, but I still love this game
You play with culturally linked start locations, don't you?
It's bugged, making civs from the American culture group more likely to spawn. 4/5 of them are agricultural, so they tend to perform quite well.
Turn the feature off and it should fix things :)
Always a pleasure to watch your videos, Suede. I like a fairly 'even' playing field, so I usually go for monarch difficulty, but thanks to your videos I've been trying out some higher difficulty levels as well!
Yeah, I definitely feel like Monarch is the truly "fair" difficulty level. There's so many advantages the human player gets. Like for example, they'd never vote for an AI civ in a diplomatic victory.
Im playin korea on monarch, lost hoover damn by 1 turn lost all incentive to continue
Attack on that civ
Or load a couple turns back and sabotage production of that city in which that civ is building hoover damn
Can’t seem to make the transition to monarch can never win a game but on regent I feel like it’s too easy now
Try it on a smaller map this makes everything less complicated and maybe play against Civs that are not very good for example Portugal or hittites or something :)
at 5:38 as long as your units arent in their land while war is declared youre fine right? how does them asking you to leave and you saying you will influence your reputation?
I'm not sure but I remember hearing it did something?
BTW I cannot find anything in the pedia or in the editor that states a capitol gets a defensive bonus of 50% or any percent. I have heard this for years, but not found any documentation.
Yes, I watched it again as it popped up in my yt list and needed some to watch while had a snack. As always you do a great job for the community.
Check the editor. Size 7 cities get 50% defence bonus. Your cap gets +50% defence if it's a city, otherwise it doesn't.
@@suedeciviii7142 Yes all cites get the bonus. The way it is usually stated and you said that was your cap gets 50% bonus. At size 1, it is not getting that bonus. Any city (size 7+ means city for those that are unaware of it) is treated as, if it has a wall. I almost mention the city part, but I figured you knew that I knew that.
My point is that to state "your capitol gets a 50% bonus" is misleading. It need a qualifier, to make it clear. It is a function of being size 7+ and has nothing to do with it being a capitol. It is likely that the players that struggle at regent or lower, will not make the distinction.
@@nono4805Sorry, did I say that in this video?
You're correct, your cap doesn't get the bonus below size 7
I tried this, but I spawned alone on a continent the size of Africa with no horses. I had to wade through and road five tiles of jungle to get to the Egyptians, take a city, and colonise horses (I couldn't finish off the Egyptians with just impis). By then the other civs were way ahead of me. I was able to seize the whole continent under republic and shift to a building strategy, but the Egyptians started bullying me after my unit disbands. Mind you, I've won on monarch.
Play a smaller map
I was inspired by this to have an uber chill rampaging on Chieftain game to ease back to Civ3 after an absence. Should have made it Warlord :D They move painfully slow on the lowest difficulty, the year is 300BC and I am the only one who even attempted a wonder and the only thing protecting the remaining AIs is distance since it is a large 60% pangea.
Went for Egypt to try the War Chariot rush... no horses :P By the time I got them I could already do Horsemen so decided to hold off to get my golden age out of despotism. But I realized I can still build my WCs even after triggering golden age and having horsemen, can you explain to me how that is Suede? Is it because WCs and horsemen have same/comparable stats?
No, if you have HBR and a golden age you should no longer be able to construct the war chariot (although you can likely finish the ones you have queued. That might be what's happening here).
@@suedeciviii7142 no, I did queue up many in prep for GA thinking exactly that, but I was able to keep building fresh ones in GA with HBR, probably a bug but if it persists I will show you a screenshot
@@darthmortus5702 Send a save file or screenshot.
Early game rushes can ALSO be turned into powerful late game strategies, because you're going through most of the game with a bunch of extra cities. One of my favorite ways to win is by conquering a continent and then using the extra industry to head for a Space Race win.
Tbh space race takes wayyyy too long, if the game is even still going by the modern Era, diplo is much easier unless you've been shitty all game. Domination by the end of industrial is viable and cultural is pretty much impossible
What's your favorite unit sound effect? I like the Samurai but fortifying radar artillery and modern armor sounds bad ass too lol.
enkidu fighting
6:56 that happened to me today on 70% Pangea on Demigod. I spawned on an island by myself and all 4 other civs are together. I suck so ill still lose but its a hell of a save for me lol.
Interesting strategy.
This wouldn't work so good with more civilizations or a bigger map, would it? Because by the time you eliminate 4-5 civilizations, the others are way, way ahead of you in research and have better troops and better economies?
It wouldn't, correct, although having half the world under your control (large continents map?) is very strong obviously.
I love to play regent or monarch, set the other civs on max aggressiveness, put the barbs on rampage.... And have at it! Pretty much non stop fighting, lot of back stabbing by the AI
32:46 Pretty good name for any island city
Quick question, why don’t you end your scouts turns on hill or mountain tiles? Doesn’t that give you a much larger view of the map thus saving turns when exploring?
I try to. But it depends on the situation though.
I cannot remember for sure, but I thought that a tile with pollution cannot be worked. IOW you do not get the benefit from the spice, if it under pollution.
Regular pollution from buildings/pop/volcanoes, yes.
Craters from enemy bombs can be worked with lower yields.
@@suedeciviii7142 Yup
This was cerebral. Thank you for the content. Im addicted to Civ3 now lol
Awesome! We still do play multiplayer if you're interested (5-9 games a day). And once I get my apartment set up I'll likely start doing streams or videos again. Just don't have desk space for my desktop as is hahah.
Can you do Middle Ages situation as the polish.
14:27 you kinda sounded like Butthead “get pillaged huhuhuh” 😂
Is the name of the civ next to the city name part of a mod, or can you change that in settings?
check preferences, colorblind help
@@suedeciviii7142 ah, sweet! I didn't want to start modding if I could help it. Thanks!
Fun video. Any tips for playing on giant maps?
Don't.
But in all seriously, diplomacy becomes a lot stronger. If you don't know how "trade reputation" works around 20 turn deals, I'd look into that, because an intact trade reputation is worth a lot of map in the late game.
@@suedeciviii7142 Cool, thank you.
You've mentioned you rarely get to the late game; on Giant maps, the distance between two continents is large enough you basically cant cross until late middle ages, it pretty much plays like two separate games; one a normal game on a Pangaea map, and a second one an invasion on a fully colonized and disputed second pangaea. It allows you to experience much more of the later ages of the game, which is something I personally enjoy, even though the worker management does tend to get excessive.
You might enjoy something like that. Certainly a different experience, at any rate.
@@demiserofd Yeah, I love continents maps. But lately when I play them I don't do domination .The other victory conditions are a lot less tiresome.
Big maps are really cool, but I can't do them on my channel much anymore, since I'm focused on keeping the games short.
I honestly dont know whats with civ 3 but I just keep going back to it. I suck at it but still. I play civ 6 and think thats objectively better game especially with expansion but civ 3 just has that something. I dont know maybe it's because I'v been playing it since I know to read. hahah it will stay mystery to me.
wait.. does ai get 50% defense bonus in their capital. Or do you just mean that their capital is size 7?
Only if it's size 7. Size 6 or less caps are animated like a city but don't give the defense bonus (or the unit support!)
@@suedeciviii7142 yes i know this. But what i mean is do they get an extra 50% defense bonus just because its their capital. On top of the normal defense bonus for it being size 7? You say in the video "the japanese get an extra 50% defense bonus just for being in their capitol" at 38:33
Oh and theres this other think i thought of lately... does the game work with 0. Aswell? As in, a spearman has 2 defense, if its fortified it gets 25% bonus. Does the game then calculate a 2.5 defense?
@@best7993 It uses fractions.
Keep in mind that the spearman will also get a tile defense bonus too. So a minimum of 10% more
@@suedeciviii7142 alright thanks.
Thanks for the always quick reactions man it really helps
can you do a playthrough on the biggest map possible with 16(the max) number of civs
Sorry, that kind of request takes a long time to fulfill, and people tend to watch long series less. That's also why I don't do deity/sid anymore, too much micro needed.
I have been doing bigger maps/higher difficulties on stream though.
@@suedeciviii7142 when do you usually stream
@@ianokan9120 Sunday, noon EST. But I have a flight Monday morning, so this weekend it will be Saturday, noon EST.
Wow. Rampaging _really_ works. I use "Play the World", and the most points I have had until now was 1930. With rampaging I managed 5644!
Of course, it's not that much fun, as I prefer to build a (and win at) civilization based as much as possible in a peaceful mode.
Just what is the difference between "PTW" and "Complete"?
Conquest adds new civs, new wonders, new governments, new scenarios, new bonus resources, etc. The base game was a little barren, especially the tech tree, so I the additions are generally good.
Kept pausing the video by trying to end the turn :(
Very OP starting place, makes me understand better why you dont rush Statue of Zeus though, I would have gone for it right away but would have gotten about 2 units from it by the time you won the game
The cows were nice, but I'd much rather have the land that the Iroquois, Mongols, or Japanese had.
SoZ would be a great choice here on Emperor or demigod.
Very interesting, not quite the spirit of the game though I would say. I would feel a bit cheated if I had won with horsemen.
The fun for me is moving through the ages, the setbacks to be overcome, no horses in your territory make it very interesting, fighting a war against horses with infantry only, to try and steal them.
The exhilaration of putting a plan together and pulling it off is great.
This is winning but it's not a very good game experience.
Oh absolutely. It's more of a demonstration than anything else. This is really why I play on high difficulty.
@@suedeciviii7142 Yes as I say very interesting, I had not thought of not researching at all and then pony trading with cash and techs or invading and taking the tech for peace'. I am Mr Race to Philosophy and be building the museum of Mausolos in my capital on the way. haha. That seems to give a good game. I like to play on huge map with 4 or five opponents so I rarely meet more than one other civ until I have galleys, but presumably the no research full money tactic works also later in the game?.
Is there a place to play online at all? It's such a good game but it's so old now I don't imagine there is a large community any more. I think this is the best version of Civ which is the best game I have ever played.
@@Iain1962 Yes! Come join the discord and you can play multiplayer with us. discord.gg/YEtEQa7
@@suedeciviii7142 Thanks !
Emperor is getting too easy but Deity is such a gap, by the time I'm getting my first settler out I'm forward settled on all sides.
Are you playing Civ 3 Conquests? What about demigod?
@@suedeciviii7142 Conquests, I think I meant Demigod. I've been going back to basics
I loss lots of horseman in my gameplay.Took me 5 hour to beat on regent like this.But it was fun.Tell me seems to me that you dont use mouse to move units (scout or horseman)?
Yeah I use the numpad a lot.
I thought those were dolphins
Regent my favorite
You’re really good, I usually play on emperor, or monarch.
regent is superb easy, what about monarch?
They're not much different. Biggest jumps are emperor, demigod, and sid.
He's playing MPT in single player
You can make a tutorial about ai using nukes. There are a few interesting things and the video name can attract viewers.
I use nukes in multiplayer but I don't know how the AI uses them in single player.
@@suedeciviii7142 It doesnt until you do. If you nuke civilization you are at war with other civs will declare war on you. Moreover, they will drop nukes on your largest cities.
However, you you have a mutual defense pact civilization might ignore your bombing. Nonetheless if you nuke the civ that declared war on you after the first bombing MD-pacted civilization might declare war on you. It depends on its opinion about you and trade as i suppose.
Another interesting case is nuking civilization that is already at war with other civ. It can ignore bombing or declare war.
T-nukes equels icbms both will cause same consequenses.
I know a few people play until nukes because civ3 endgame feels literally like a buttfuck but the whole topic is interesting, the process of exploring ai's script.
It is amazing how deep the script is in civ3 and how dumb artificial intelligence in 5th and 6th. Many players know how bad AI is in latest games and maybe you can compell it all into a "clickbait" video about "how good ai in civ 3 was". This might attract more people to the game.
@@АндрейЛазутин-ы8ц You're right, it is kind of amazing how nuanced the AI programming interactions go. There are a lot of ways in which Civ 3 is excellently designed, and I'll definitely do a clickbait type video about what I like about Civ 3.
Suede I watch a lot of your games but please post more multiplayer games in host mode ..and get more players that way .. build more interest for multiplayer. See you on the next multiplayer game buddy😝Orpsky;)