Goliaths' Revenge?

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  • Опубліковано 9 лип 2024
  • Flash (T) vs Bisu (P) on Citadel, Game 7.
    Want to support ArtosisCasts? / artosis
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КОМЕНТАРІ • 162

  • @farming4g
    @farming4g 24 дні тому +30

    What would be a cool twist on this Flash series is maybe a couple games only cast with Flash's vision ONLY... might be more of a brain teaser on what he could be thinking with what he sees or didn't see.

    • @Chubbajawa
      @Chubbajawa 24 дні тому +2

      I love that, please give us Flash Vision

    • @FrogFace64
      @FrogFace64 22 дні тому

      That would be super interesting

    • @bajsbrev4651
      @bajsbrev4651 18 днів тому

      POV casts would be cool

  • @dungeonsynthzine
    @dungeonsynthzine 24 дні тому +58

    15:31 that was almost like a cartoon moment for this zealot.

    • @Berry_Bruiser
      @Berry_Bruiser 24 дні тому +12

      *record scratch*
      Yup, that's me.

    • @the_5_footer
      @the_5_footer 24 дні тому

      Martyr Zealot

    • @Larsgman
      @Larsgman 24 дні тому +8

      That was some wile e. Coyote level of shenanigans

    • @andresduran4865
      @andresduran4865 23 дні тому +4

      someone needs to make a gif out of it

  • @youuuuuuuuuuutube
    @youuuuuuuuuuutube 24 дні тому +58

    Flash keeps making those small adjustments like adding a few more turrets + mines in the base + goliaths sooner + better timing attack ... at some point he will be unstoppable!

    • @lsdap1969
      @lsdap1969 24 дні тому +1

      Also completly different bo's from both players this game. Seems like gasless expand just sucks on this map ;)

    • @xiaominsong
      @xiaominsong 23 дні тому +2

      Flash is watching ArtosisCasts, for sure :)

    • @bajsbrev4651
      @bajsbrev4651 18 днів тому

      But guy in the chat said that you're supposed to be active on the map not turtle up???

  • @FroyOrigami
    @FroyOrigami 24 дні тому +6

    Gotta love the Archon derping around 18:40 mark

    • @theSato
      @theSato 24 дні тому

      yeah I was thinking the same thing, lol (its more around 18:30 btw)

  • @chongli297
    @chongli297 24 дні тому +59

    So we finally have the answer to the question "how does Terran counter carriers?": "JUST BE FLASH!"

    • @FrankGardner-ep9ih
      @FrankGardner-ep9ih 24 дні тому +20

      The carrier fleet wasn't done, so Artosis is right. You beat carrier fleet by preventing one.

    • @benjamincarmona3703
      @benjamincarmona3703 24 дні тому +12

      You beat carrier by holding your push til you see the transition to carriers. You only have a window where they dont have supply into effective army. You have to identify where the carrier production is and go straight to it

    • @Larsgman
      @Larsgman 24 дні тому +2

      Only way to beat a carrier fleet is with mass goliaths and being a literal god with ghost lockdown micro

  • @ChristophelusPulps
    @ChristophelusPulps 24 дні тому +15

    Carriers are nearly unstoppable, but the transition into them takes a long time, and as seen here, can be effectively punished of the opponent reads the switch.

  • @robert7737
    @robert7737 24 дні тому +4

    The amount I've learned about playing Terran during these flash games has been more than watching Broodwar for the past 2 years combined

  • @dotnox5e
    @dotnox5e 24 дні тому +20

    wow flash really dominated that one! nice win for him

  • @torathel23
    @torathel23 24 дні тому +4

    From when the carriers start the clock is ticking:
    4 stargates = 4 carriers w/ 4 interceptors each: 2 Minutes and 20 seconds
    At this point you need 3 base with gas, working on a 4th, 3/2 upgrades, 200/200 supply, be across the map, have 12+ goliaths, be Flash
    4 stargates = 8 carriers w/ 8/4 interceptors: 3 minutes 48 seconds
    at this point you are definitely dead

  • @pricklypear6298
    @pricklypear6298 24 дні тому +6

    To be fair to Flash's monotonous gameplay these games probably occurred in the span of an afternoon

  • @Aubee89
    @Aubee89 24 дні тому +67

    I can't wait for Season 18 of ASL! Thanks for always tying us over, Arty!

    • @loggerino7331
      @loggerino7331 24 дні тому +10

      It's SSL now. Afreeca is rebranding to Soop so ASL will be rebranded to SSL.

    • @heyimSkyee
      @heyimSkyee 24 дні тому

      Same!! Cant wait for season 18

    • @janpaulbusch1437
      @janpaulbusch1437 24 дні тому +2

      omg ASL is growing up so fast

    • @ConeJellos
      @ConeJellos 24 дні тому +10

      It's "tide over" not "tie over."

    • @Aubee89
      @Aubee89 24 дні тому +3

      @@ConeJellos I learned something today! Thank you

  • @jon1805
    @jon1805 24 дні тому +2

    I love this new youtube format, where I get to find out what happens before I even watch the vid

  • @kingdunlap741
    @kingdunlap741 24 дні тому +4

    "chills... alright..." Artosis' passion for an asian man's terran plays gives me chills... alright.. that is what I want to see.

  • @DENIS_Biomech
    @DENIS_Biomech 24 дні тому +25

    10:03 Chills confirmed 😂❤

    • @c8__
      @c8__ 24 дні тому +2

      - "This is exactly what we want to see." 😅

  • @AntonioFreyre
    @AntonioFreyre 24 дні тому +7

    Every day a new Artosis cast is the best thing ever

  • @antonfinenko6238
    @antonfinenko6238 24 дні тому +3

    Excellent play by Flash. Thanks for casting

  • @Stranzua
    @Stranzua 24 дні тому +2

    This is why it will never get boring watching Flash.

  • @jm9425
    @jm9425 24 дні тому +3

    He's baaaaack! Artosis world giving us the best in Starcraft analysis

  • @fraginatrix
    @fraginatrix 24 дні тому +2

    Imagine being that one zealot who got hit by like 10 mines at once

    • @theSato
      @theSato 24 дні тому +4

      his life for Aiur.

  • @DustinKeiser
    @DustinKeiser 24 дні тому +1

    This is the Flash we know and love!

  • @Fanelan053
    @Fanelan053 24 дні тому +1

    Always good to see some flash excellence

  • @HeatIIEXTEND
    @HeatIIEXTEND 24 дні тому +1

    *Welcome back to FlashCasts

  • @Burning.Phoenix
    @Burning.Phoenix 18 днів тому

    "Oh god, OH GOD, that was a huge shot"

  • @thomasdolphin9540
    @thomasdolphin9540 23 дні тому

    Watching from start to finish on 0.5x was very enjoyable.
    (Intoxicated Arty sounds funny)😂

  • @deepzerocool
    @deepzerocool 24 дні тому +20

    Flash is literally fine tuning his strategy like a Machine Learning model

    • @pierQRzt180
      @pierQRzt180 23 дні тому

      we are all machines that learn! (at least potentially)

  • @rafaelnascimento6013
    @rafaelnascimento6013 24 дні тому +9

    Felt like flash realized that he was facing carriers when the templars kept psi storming only goliaths.. thats what i would've thought but idk if thats a common tatic so he can zealot bomb with the shuttles

    • @diechort
      @diechort 24 дні тому +1

      I think when he started popping those Goliaths he already knew.

  • @type568
    @type568 21 день тому

    I think the toss should've had the carrier production spread around the map. You said "had he has the carrier production elsewhere" - well, then the flash would've been in that place, he went for the the production line.. So the Toss has to spread it.

  • @moonasha
    @moonasha 23 дні тому

    Looking at that minimap before the final battle, I never thought Terran would win. I guess they don't call him God for nothing

  • @CrushedIdealism
    @CrushedIdealism 23 дні тому

    This Flash guy seems pretty good. I think if he keeps at it he might make a name for himself!

  • @nanthilrodriguez
    @nanthilrodriguez 24 дні тому +1

    "templurs"

  • @vklymenko
    @vklymenko 24 дні тому

    Learned the lesson and didn’t let him go with a lot of carriers, good job!

    • @DarkDramon
      @DarkDramon 24 дні тому

      Third time's a charm :)

  • @rareroe305
    @rareroe305 21 день тому

    Love to see it!

  • @alfonsoesteves5090
    @alfonsoesteves5090 23 дні тому

    The Tosis doing the castosis!!

  • @GeneralFatman27
    @GeneralFatman27 20 днів тому

    The one and only counter to carriers: stop your opponent from getting carriers.

  • @cl8804
    @cl8804 20 днів тому

    that's well-blayed

  • @scytale6
    @scytale6 23 дні тому

    Flash is back!

  • @heyimSkyee
    @heyimSkyee 24 дні тому

    Ty arty!!❤

  • @yoloswaggins2161
    @yoloswaggins2161 24 дні тому +4

    Please more flash!!

  • @Egganopolis82
    @Egganopolis82 24 дні тому +3

    seeing Flash put mines in his own base is a sign he is figuring out the meta.

  • @nicksterba
    @nicksterba 24 дні тому +1

    I feel like the video quality looks a little strange today, compared to some older videos...hm🤔

    • @jrodtopo
      @jrodtopo 24 дні тому

      Yeah I was having some trouble despite my internet being fine.

  • @yaroslavzhdanov1645
    @yaroslavzhdanov1645 23 дні тому

    Flash finally made a volture play, prev games he had 0 of them

  • @blackluz4120
    @blackluz4120 22 дні тому

    I LOVE YOU ARTOSIS!!!!!

  • @Magjes
    @Magjes 15 днів тому

    Yep nice one Artosis

  • @TKGameGuy
    @TKGameGuy 24 дні тому +1

    Great game!!

  • @tehvolka
    @tehvolka 24 дні тому

    Masterful play by Flash.

  • @raptorsan85
    @raptorsan85 22 дні тому

    very exciting match

  • @Valourrex
    @Valourrex 24 дні тому

    Insane timing

  • @GASHPAN
    @GASHPAN 24 дні тому

    What would Flash do…? Switches on his Flash timings to kick some Protoss bntt! GG!

  • @OMGWTFWHYNO
    @OMGWTFWHYNO 24 дні тому +1

    Flash feel like a different person, like someone is showing the new meta moves to flash...

  • @JanisMartinsons-o9o
    @JanisMartinsons-o9o 24 дні тому +1

    @artosiscasts I made a custom map with a CARRIER HARD COUNTER. It's the only video on my channel.

  • @NoTengoStand
    @NoTengoStand 24 дні тому

    Hey guys, welcome back to CastsFlash

  • @Tmr2010
    @Tmr2010 23 дні тому

    You da man arty

  • @cyberneticdex69
    @cyberneticdex69 23 дні тому +1

    15:30 that is pure gold comedy man

  • @lukeyval
    @lukeyval 24 дні тому

    flash's timing gave me CHILLS

  • @whitewall5977
    @whitewall5977 23 дні тому

    Chills.

  • @Trump4Peace
    @Trump4Peace 21 день тому

    Sick game

  • @timolson9722
    @timolson9722 23 дні тому

    GREAT GAME

  • @xela6349
    @xela6349 24 дні тому

    You should do his series against Best btw, that's when he learned and finally went 5-factory. It's also where he won a game.

  • @ollaitsrealgood
    @ollaitsrealgood 24 дні тому

    Dang, guess we won't see the NFT build any time soon.

  • @BenjaminGlatt
    @BenjaminGlatt 24 дні тому

    I've said it before in so many words, but Flash's gamesense is kind of outrageous.

  • @Neveragain905
    @Neveragain905 24 дні тому +1

    Just on time 😅

  • @WArtosuigi
    @WArtosuigi 24 дні тому +15

    Spoiler Blocker

  • @adrianbundy3249
    @adrianbundy3249 24 дні тому

    I feed this helps demonstrate something to me that flash should be aiming for. On like three of his games his timing attack around carrier time kind of rolled whatever base he chose but ultimately lost due to carriers getting too much. Why not just identify and hunt the carrier production base first?

  • @JohnDoe-yv1gv
    @JohnDoe-yv1gv 24 дні тому

    One thing Bisu made a grave mistake, is he's Luring Flash in the Carrier Production base. Some carriers being popped out getting slaughtered by Goliaths

  • @phihoangle6642
    @phihoangle6642 24 дні тому

    Flash killer instinct is deadly

  • @FlymanMS
    @FlymanMS 24 дні тому

    The winner just steamrolled, gg.

  • @pallytime2156
    @pallytime2156 24 дні тому +3

    So I have thought about this for YEARS... and finally I think I have a couple ideas worth saying. Specifically this is about how to DEFEND a 3rd / 4th Base as Terrian vs Defiler, Ling, Ultra, Lurker... Zerg Late game basically. Sense this is the latest Arty vid... just going to toss it down here...
    1. Dark Swarm with a Single Lurker in it... or even 2 Spread... seems like the PERFECT time for Optical Flare. Can't kill them? Well Make it so they likewise can't kill you!
    2. Defending a Base using anything but Battlecruisers either doesn't work or is HILLARIOUSLY Cost ineffective... so here is the proposal in full...
    2a) Start the expansion by mining the GAS with a hand full of Bio as Defense... this gas mining will fuel the BC Defense.
    2b) Put a Bunker down INSIDE the Mineral line as FAR away from the ramps as possible... best done when minerals are top or bottom of CC. The fire from the Bunker makes it impractical to target the SCV's... who mining away cause all kinds of disruptions... and can easily Repair
    2c) Have 3 BC's and 2 Medics be your picket forces out in front. The BC's are positioned quite far ahead... above, over, and even beyond the ramp entrance a bit. They are there to pew pew attackers and Yamato Defilers. Spread should be as such so only 1 can be Plagued at a time.
    The 2 Medics are there to be annoying and sound the alarm when attacked. Restore Plagued BC's... and Optical Flare Lurkers if things go truly interesting.
    Without Dark Swarm on your CC / in the mineral line the BC's and Bunker should be more then enough Defense. You will lose some SCV but likely won't even have to stop mining during the attack.
    Is this defense impossible to break? No. But it is rather cost effective at 24 Supply and the counter attack option with 3 BC's that far forward is quite good as well.

  • @UCfjZmDYoZY3laj2mfiinm7gc
    @UCfjZmDYoZY3laj2mfiinm7gc 24 дні тому +1

    GG

  • @rhitewice6921
    @rhitewice6921 24 дні тому +1

    He didn't say hey guys : (

  • @XCTrainer-r5v
    @XCTrainer-r5v 24 дні тому

    Bush should have his star gate base @ 1 o clock instead get flash kill 5 o’clock base and you get 12 carriers

  • @Feltyland
    @Feltyland 24 дні тому

    Well this explains why Protoss doesnt go to carriers more often, feels like they really need to heavily reduce the tank count at least once, or get lucky and hide the stargates long enough.

    • @theSato
      @theSato 24 дні тому

      Just another coinflip play in the Protoss playbook sometimes.. kek

  • @rosselliott6515
    @rosselliott6515 24 дні тому

    Timing comments

  • @swampybwoy
    @swampybwoy 24 дні тому +1

    24 day flash streak

  • @davidcombs8914
    @davidcombs8914 24 дні тому +1

    Two macro GODS walk into a bar...

  • @leqeque7383
    @leqeque7383 24 дні тому +3

    I don't know man. Somehow i think that maybe, just maybe, SC indeed needs a tiniest patch

    • @TheSuperappelflap
      @TheSuperappelflap 24 дні тому +1

      I mean, what would you do? Right now Protoss is slightly unfavored, but I dont really see any ay to buff them without breaking one of their matchups

    • @farming4g
      @farming4g 24 дні тому

      It does. The tiniest of updates... Just a few tweaks to some units could shake up some of the builds, make it a new experience

    • @Mathos93
      @Mathos93 24 дні тому

      @@farming4g Like what?

    • @TNMJAD
      @TNMJAD 24 дні тому

      Need to add banelings
      /s

    • @janpaulbusch1437
      @janpaulbusch1437 24 дні тому

      Let's give zealots 101 HP

  • @Pridemare
    @Pridemare 24 дні тому

    bisu felt bad for him and gave him game 10.... thats what it feels like

  • @alotek2408
    @alotek2408 23 дні тому +1

    Pro-toss or Pro-DOS?

  • @jx1200
    @jx1200 24 дні тому +1

    What are the advantages of upgrade terran that Flash wants to go for it every single game?

    • @chibinya
      @chibinya 23 дні тому +2

      Untouchable after like 12 mins I guess. Bisu could not attack at all with the ground army even at 200, would have been deleted easily by +3 tanks.

    • @noahbaker-kang5148
      @noahbaker-kang5148 23 дні тому

      Just watch the game, upgraded mech is literally unstoppable against Protoss ground units, even though Bisu had double the bases.

  • @TagaBearClaw
    @TagaBearClaw 23 дні тому

    ggs

  • @Yamulo
    @Yamulo 24 дні тому

    Did bisu miss his max timing because he forgot to upgrade legs? I feel like that was a very slow leg upgrade

  • @LORFCASTER
    @LORFCASTER 19 днів тому

    gg

  • @Hozzar
    @Hozzar 23 дні тому

    Artosis does only flash practice like this, or do all of the pros practice like this. I know this a bit of a nerdy question should pros try and adopt flashes practice habits? And what is flashes practice habits?

    • @lifenote1943
      @lifenote1943 23 дні тому

      Yeah pros don't take ladder that seriously, it's more for just general practice or trying out strategies. A lot of these pros will 1v1 each other in custom lobbies for super serious practice. Best advice I can give is to not focus on results, just focus on learning. For example lets say you are trying to improve at a specific part of the game, and because you're focused on that area, you miss more things in general and you lose like 30% more games in the next 20 games.
      But afterwards when you achieve that skill and go back to playing normally maybe you win 20% more often at your rank and you're just generally a stronger player. If you only focus on what can win you the game you won't evolve as a player as fast.

  • @vladfi1
    @vladfi1 23 дні тому

    I feel like Bisu's macro wasn't great this game. He ended with 100 supply and 2k/1k in the bank.

  • @Prometosermejor
    @Prometosermejor 23 дні тому

    Now we can see why you shouldnt go to carriers every game.

  • @kendindenemin
    @kendindenemin 23 дні тому

    hey arty, how about that game where light went triple CC against best on troy, huh? (KCM 2024 S3 W1)

  • @SharpwithanE
    @SharpwithanE 24 дні тому

    For the algo

  • @jzo1414
    @jzo1414 24 дні тому +1

    why not make one wraith for the shuttle in the early game, and valkyries against interceptors?

    • @goodlearnerbadstudent756
      @goodlearnerbadstudent756 24 дні тому +2

      valkyries don't work vs interceptors.
      wraiths are used vs shuttle, subjected to build order/game plan of course. They are really effective in the hands of a pro. (Flash vs Snow before military, modern Light etc)

    • @jzo1414
      @jzo1414 24 дні тому

      @@goodlearnerbadstudent756 You sure they don't? Like microing them into the carriers and then attack the carriers, while the interceptors fly around them and get hit by the AoE?

    • @reishiki8682
      @reishiki8682 24 дні тому +1

      ​@@jzo1414Carrier base armor is 4, so valks damage is heavily penalized because its attack hits multiple times. It's why carapace upgrades are a niche but good move vs zealots.

    • @theSato
      @theSato 24 дні тому +1

      Wraith is something I've been wanting to see again, it's just way too purpose-built for this one scenario.
      Valkyrie does not work against interceptors unfortunately. If it did, it would easily be THE carrier counter, but alas.

    • @jzo1414
      @jzo1414 23 дні тому

      @@theSato I see. But this scenario in which protoss builts a shuttle with reaver seems to happen almost every game, so I would think that just having a starport to make one wraith would be a good counter.

  • @AntiDoctor-cx2jd
    @AntiDoctor-cx2jd 23 дні тому

    so wait, is protoss just going to gamble????

  • @kizzagaming6523
    @kizzagaming6523 24 дні тому

    Let's place bets, I think flash is going to settle on 3 fac over 2 fac at a minimum for this. This still looked really weak and killable at many different points

  • @sachib
    @sachib 24 дні тому

    Flash would lost that

  • @drewwalbeck6006
    @drewwalbeck6006 24 дні тому

    Would it break the game if vultures could buy more mines like reavers buy scarabs?

    • @theSato
      @theSato 24 дні тому

      Depends how pricy the mines would be and how fast they make. If it was 25 minerals per mine and it had a semi-lengthy "build time" inside the Vulture - I don't think it would break the game, because as it is, you can just sac your vulture on an attempted harass and build another to get 3 more mines for the same price, which is what's already done usually.

  • @zhuzhong74
    @zhuzhong74 24 дні тому

    Why is Flash having 500 apm against 300 of Bisu right at the beginning? 😂

    • @Jakestation
      @Jakestation 23 дні тому

      Flash is obviously using only 1 hand at that point

  • @Gloriath1
    @Gloriath1 24 дні тому

    That was the mother of all timings. And I feel like carriers are overrated (but I'm a noob, so there's that). Not because they were weak. They are the ultimate weapon, they demolish Terran.
    But why risk it? Bisu was ahead, the transition to carriers is super dangerous, and the transition to arbiter isn't. Arbiters, while almost as strong as carriers, don't have any exploitable weakness (cheaper & quicker) when you're in Bisu's position at the 15:00 minute mark (3 mains vs one). Just pump 2 Stargate Arbiter, get their energy upgrade as well, and put 10 gates in each main. And as soon as Terran steamrolls one of the mains, suicide recall into their base (arbiters can be recalled as well, yes?) and block one of those tiny ramps with stasis. I always feel like stasis is massively (!) overrated in open field battles, because it blocks zealots and forces Protoss to stay in one spot to dispose of unfreezing units. But stasis on the ramp to the main base, cutting off reinforcements? Terran HATES that, because rebuilding your base/depots isn't really a thing with Terran.
    And yes, vessel EMP can theoretically intercept that, but that's not going to cut it in the long run (EMP is fickle against repeated suicide arbiters). Nor will mines in the Terran base.
    Then again, I'm a noob. :P

    • @reishiki8682
      @reishiki8682 24 дні тому +1

      No exploitable weakness? Just an EMP will render your arbiter dead weight for a couple of minutes, so your Recall investment is down the drain. So what'll that force? More arbiters, which'll get EMP'd as well. So this forces P to go Gatewayman to switch into Stasis play.

    • @Gloriath1
      @Gloriath1 24 дні тому

      @@reishiki8682 Admittedly, "no exploitable weakness" was a bit too much. What I meant was that while going carriers is a big transition that can be exploited (for a long while you have like 40+ supply that does fuck all for you), you are not really 'transitioning into arbiters'. You just follow the usual Protoss caveman path and sprinkle in arbiters. That maybe 12-20 supply in arbiters doesn't mean crap, and eventually an EMP is going to miss (while suiciding into a terran base/expo/tankblob, in open field battles I find arbiters underwhelming).
      Carriers to me look like a 'win harder' unit. Devastating when massed, but arbiters are so much more safe. Why take that risk when you're as ahead as Bisu was in this game? Just grind the Terran down with recalls.

  • @alexwalker1608
    @alexwalker1608 24 дні тому

    SPOILER WALL

  • @robrs8631
    @robrs8631 24 дні тому

    “I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times.” - Bruce Lee

  • @AutumnflameGaming
    @AutumnflameGaming 24 дні тому

    Like in SC2 terran needs a boost to the early game Econ and production. Protoss has every ability to dictate the early game with no downside and if you over react with 1 marine too many then your permanently behind in Econ as the protoss takes a third that will never be punished

  • @user-1wy8wu01
    @user-1wy8wu01 23 дні тому

    Just rename it Flash casts and be done with it 🤣🤣🤣

  • @kevinf.2556
    @kevinf.2556 24 дні тому

    Flash drew the logical conclusion that if bisu doesnt attack into him he most likely transitions - fool me once? shame on me, fool me twice shame on YOUUUU
    then it doesnt even matter, 200/200 tank vulture push, reinforce with goliaths and he will be fine - very smart and enjoyable to watch, because the push has such massive momentum and doesnt lose any moment due to the small army size of protoss, reinforcing with goliath isnt even a big gamble at that point
    im very curious of how the meta will change from this point on, because protoss will be forced to bomb terran or transition faster before terran is maxed ? Is that even possible, because flash is a scanning monster and will probably pull the trigger earlier ?
    seems like turtle terran, albeit super duper boring for 15 minutes wins (what a surprise?)... just like in SC II with boring turtle terran play...
    i just dont think terran turtle should be able to get soooo much map info without moving out of base at all...
    id like to see some arbiter gateway man vs flashs 7min 3rd CC upgrade terran turtle style (on citadel)
    id also like to see more map variation of flash vs bisu - i just really cant find tvp enjoyable on citadel
    because protoss legit has almost no option for rotation vs. terran on this map, the 4th and 3rd are always so close together that u can form a single tank line with heavy focus on the 3rd, because the 4th is so choked and heavily protected by terrain.... vulture movement is key and reinforcements to either are so damn quick because its literally on the rally point of terran
    why does bisu not crunch on the 3rd with a smaller task force from the north (stairs) and the mid? seems like he could potentially bomb terrans tank deep enough so he could break the 3rd from the northern stairs with goons (+1reaver ?) or at least heavily harass SCVs
    one of the games they played he did that when flash spawned on the 4 o clock base, he harassed the 3rd from the stairs and bombed from the middle as well and it was decently successful?
    SO MANY QUESTIONS
    artyyy please give us some in depth analysis of this game compared to the last two...
    its so confusing to see bisu smash flash and then suddenly not being able to smash him, even though technically in the past games they were pretty darn close to being even before the triggers had been pulled (e.g. last game after vulture drop before bisu bombs flashs 3rd)

    • @theSato
      @theSato 24 дні тому

      "bisu smash flash" reminded me of Super Smash Flash lmao

  • @StriKe_jk
    @StriKe_jk 24 дні тому

    Flash would have won

  • @canadianRadio
    @canadianRadio 24 дні тому +5

    Fuck work, lets just watch Starcraft!