Complete madness. Still surprised there are guys like you who keep playing the game. I often play with max health, max accuracy and max reaction speed, and can barely handle it. Either LTK or DLTK is madness for me.
@JWBabaYaga That game belonged to a neighbor friend. When he moved, i lost the possibility to play it again (i had almost 100hrs+ on it I believe - clearly the most memorable game on the N64 for me). Until recently when it was available in NSO. I even finished the game (except i still can't unlock that cheat for cavern, it's pretty tough).
Damn it got even faster?!? I just watched the 1:38 run and now 1:25. Now this is next next next level, holy crap. What’s up with the little pause buffer thing? Does it help with damage? timing?
Thanks. Each time you do a full pause or pause buffering then the next pause will be quicker up to the sixth time that you've done it and then any more after that won't make a difference. It can save about a second on each full pause if you've done it the maximum of six times before so it's used on the door decoder pause near the end here. You'll see it done a lot if you watch speedruns on levels where you have to pause at some point. It can help with timing too on this level because there are a few parts where you need to wait a moment before continuing on with the level.
Wow, 2 levels, 2 world records! Incredible once again! Will you get a third consecutive world record?😏 I love the strategy you use at 0:43. It's surprising that the guard at 0:54 survived the explosion.
@@Blaze2005M The mine throw is very consistent. If it is quick and lands in the right place then you shouldn't get more than one survivor. If it lands on the ceiling or crates or goes too far to the left left or right then you will get two or three survivors.
That explosion behind you at the end was way too good
Wow, NGL, nice run! 😮 Very scenic outro too, with the centered grenade explosion.
"Cool guys don't look at explosions~"
Just when I finally got the 2:05 cheat 20 something years later and think I’m really good this pops up lol
Complete madness. Still surprised there are guys like you who keep playing the game. I often play with max health, max accuracy and max reaction speed, and can barely handle it. Either LTK or DLTK is madness for me.
I play it every day since August 25, 1997.
@JWBabaYaga That game belonged to a neighbor friend. When he moved, i lost the possibility to play it again (i had almost 100hrs+ on it I believe - clearly the most memorable game on the N64 for me). Until recently when it was available in NSO. I even finished the game (except i still can't unlock that cheat for cavern, it's pretty tough).
Incroyable ! C'est déjà difficile de finir le niveau en 00agent en dessous de 2min05, et certains y arrive en DLTK en moins de 1min30 😂
Wow, these are some insane strats Bozon.
Damn it got even faster?!? I just watched the 1:38 run and now 1:25. Now this is next next next level, holy crap. What’s up with the little pause buffer thing? Does it help with damage? timing?
Thanks. Each time you do a full pause or pause buffering then the next pause will be quicker up to the sixth time that you've done it and then any more after that won't make a difference. It can save about a second on each full pause if you've done it the maximum of six times before so it's used on the door decoder pause near the end here. You'll see it done a lot if you watch speedruns on levels where you have to pause at some point. It can help with timing too on this level because there are a few parts where you need to wait a moment before continuing on with the level.
Wow, 2 levels, 2 world records! Incredible once again!
Will you get a third consecutive world record?😏
I love the strategy you use at 0:43. It's surprising that the guard at 0:54 survived the explosion.
Merci :)
The guard at 0:54 always survives the explosion. There are two patrolling guards there and you can't kill them both with one mine.
@@AdamBozon You're welcome.
I see. Luckily you kill at least one. If both survived, this strategy might not work.
@@Blaze2005M The mine throw is very consistent. If it is quick and lands in the right place then you shouldn't get more than one survivor. If it lands on the ceiling or crates or goes too far to the left left or right then you will get two or three survivors.
What a run
The grenade at the end 🧑🍳😚
increíble
What a rush
Damn
3/10 ... not that impressed 😂 🤯
lol, it's less than half of your PR Mr 2:51 😂
@@AdamBozon Unbelievable! Carry on like that and I'll nick this WR 🤥