I think the flashlights could definitely be useful during online raids and defending. If your turrets target a raider, then you know where they are with the pseudo spotlight.
Super helpful. I've always added holosights and laser attachments to my python-loaded turrets but I was never sure of how beneficial they were. Looks like I'll only be using holosights from now on! Although, the visual of having 5 turrets but 10 lasers scanning the outside of your base does look pretty freaking badass.
Great video but wondering because at the end you said you had to take the gun out and back in for the attachments to take effect. I was thinking that cant you take out the attachments when the buff is on the gun? Or no.
Nice vid, can you make one vid where you tap farm and full auto farm one jack hammers durability so we could know dos the tap farming actualy reduce the wear of the jacky and is it actualy faster
uhhh this is a load of bullshit, half a year i tested this myself and initially i tested the aimcone, aka accuracy, by trying to count how many times i was impacted and doing statistics, but later i tested the aim cone by looking at the bullet pattern, and the size of it, on the wall behind me. And I found that halo sight and laser do not make the aim cone pattern any smaller. If this is true, what update changed it?
@@sigbog So the thing is, what leads to an increased accuracy, is a decreased aim cone. And if the aim cone is unchanged, there can't not be an increase in accuracy. there is a base aimcone even with guns like pumpy that have 0 aimcone. Even with zero aimcone, auto turret shooting at 30m will have a bullet the size of a the small wooden box. The one degree aimcone is much bigger, and a two degree aimcone is the size of a foundation. testing this with statistics and trial runs may not be the best. If you run a coinflip program with 1000 trials, you will see sometimes based on the run the statistics will be screwed and you could have 55 percent heads and 45 percent tails, which would make a 10 percent difference. Halo claims to reduce the aimcone drastically, by a huge amount. meaning putting halo on a turret, should reduce the aimcone by a drastic amount, from a wall sized to a small woodbox. i guess ill go test it and ill let you know if something changed from half a year ago
How do you think a muzzle break / holo sight combo would do? would some of the effects cancel out, making it just a faster shooting python i.e. more dps?
If a holo sight increases Python damage by 10%, and a muzzle booster increases fire rate but decreases damage by 10%, does holo + muzzle booster make sense? Does the holo cancel out the muzzle booster’s damage debuff?
I think the flashlights could definitely be useful during online raids and defending. If your turrets target a raider, then you know where they are with the pseudo spotlight.
Super helpful. I've always added holosights and laser attachments to my python-loaded turrets but I was never sure of how beneficial they were. Looks like I'll only be using holosights from now on! Although, the visual of having 5 turrets but 10 lasers scanning the outside of your base does look pretty freaking badass.
It can scare raiders when they see the amount of lasers
I'm loving your meta delve, they've been both helpful and interesting
Great video but wondering because at the end you said you had to take the gun out and back in for the attachments to take effect. I was thinking that cant you take out the attachments when the buff is on the gun? Or no.
+1 Hopefully @sigbog or someone reading your comment will do that science
You can
@@ushashaji7271 and the buff remains? have you tested that?
Thanks for testing bro!
This was actually really helpful, my clan had several boxes of excess attachments and we wanted to find a way to use them
Been searching all day on this issue thank you
This guys videos are always straight to the point, no funny business
short informative content, great video man 👍
Nice vid, can you make one vid where you tap farm and full auto farm one jack hammers durability so we could know dos the tap farming actualy reduce the wear of the jacky and is it actualy faster
uhhh this is a load of bullshit, half a year i tested this myself and initially i tested the aimcone, aka accuracy, by trying to count how many times i was impacted and doing statistics, but later i tested the aim cone by looking at the bullet pattern, and the size of it, on the wall behind me. And I found that halo sight and laser do not make the aim cone pattern any smaller. If this is true, what update changed it?
@@sigbog So the thing is, what leads to an increased accuracy, is a decreased aim cone. And if the aim cone is unchanged, there can't not be an increase in accuracy.
there is a base aimcone even with guns like pumpy that have 0 aimcone. Even with zero aimcone, auto turret shooting at 30m will have a bullet the size of a the small wooden box. The one degree aimcone is much bigger, and a two degree aimcone is the size of a foundation.
testing this with statistics and trial runs may not be the best. If you run a coinflip program with 1000 trials, you will see sometimes based on the run the statistics will be screwed and you could have 55 percent heads and 45 percent tails, which would make a 10 percent difference.
Halo claims to reduce the aimcone drastically, by a huge amount. meaning putting halo on a turret, should reduce the aimcone by a drastic amount, from a wall sized to a small woodbox.
i guess ill go test it and ill let you know if something changed from half a year ago
Good to know. Thank you
BRO 1:00 I THOUGHT I WAS GETTING MLRSED
Does the buff stay if you remove the attachments after loading the gun into the turret?
Love these in depth vids man
@@sigbog update?
Looks like the bolty is only missing the first shot cus it's powering up when you hit the switch
Thank you for making this video. i have been curious about this for some time.
How do you think a muzzle break / holo sight combo would do? would some of the effects cancel out, making it just a faster shooting python i.e. more dps?
is the HMLMG the new turret meta? 2 more damge no reload higher RPM... Idk how to test this thoroughly but its good content for a follow up
BTW Flashlights still work.. So update video when??
ok ok, ive watched a few of these, u get my sub XD
Any way you could test the Glock on a turret? Cheers!
what about the 16x scope?
Nailgun autoturrets are fun. :P
is laser worth it now that its buffed?
Commenting for the algorithm good vid
But my question is. Does a scope attachment give the auto turret a linger range?
@@sigbog I see. Does this mean that a bolt turret has the same agro range as a shotgun turret?
what about simple handmade sight?
Is incendiary pistol ammo worth?
Yes, It's op asf for cqc turrets or in general any close battles you will easily win with incen pistol bullets
Best thing to put in a turret are trumpets lol
Kinda sad that only trumpet works out off all insturments
Larger magazine, holo and lazer = decent defense
laser best now
48 mins!! let's go
is this still working ? 08.2022 ?
@@sigbog flashlight was patched
If a holo sight increases Python damage by 10%, and a muzzle booster increases fire rate but decreases damage by 10%, does holo + muzzle booster make sense? Does the holo cancel out the muzzle booster’s damage debuff?
you cannot equip python with muzzle attachments. holo/laser or holo/flashlight are the only viable options.
We all could use an extra 10% am i right boyz
Lmao, underrated comment
Um so so gratfull
didnt know this now i do :D