space marine 2 everything you could ever want to know about the heavy from a meta perspective

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  • Опубліковано 24 жов 2024

КОМЕНТАРІ • 80

  • @HamTheWhale
    @HamTheWhale Місяць тому +21

    Agreed 100%, heavy is S tier but only with 1 build.
    The revive perk needs to clear wounds too or be replaced.

    • @Breakingfasst88
      @Breakingfasst88 Місяць тому +1

      Eh, Heavy Bolter still works on Ruthless. What really carries this classs is the overheal on contested health bug.

    • @Crusher888
      @Crusher888 29 днів тому

      @@Breakingfasst88Heavy bolter feels uselless. Warriors and rubric marines take freaking 50+ shots to die

  • @sword_racer185
    @sword_racer185 Місяць тому +30

    Yo, just found your channel a few days ago and your builds helped me get better at space marine 2

  • @Xhaleon
    @Xhaleon Місяць тому +9

    Thinking about it, whenever a dev makes a game with a skill tree they should really group up defensive upgrades with themselves and the same for offensive upgrades. If every plan to fail is grouped together and not occupying the same space as plans to succeed, you don't have to feel bad about choosing.

  • @simplyyunak3189
    @simplyyunak3189 Місяць тому +2

    As a heavy main I can 100% confirm that these are the correct choices to carry you through ruthless

  • @tripl9
    @tripl9 Місяць тому +9

    this aint the absolute worst video on youtube, good shit

  • @SkyNinja759
    @SkyNinja759 Місяць тому +3

    The devs need to do a bunch of things to make other heavy builds on par with the multi melta:
    - Turn down the 10 enemies in succession to 5 across the board. Maybe the heavy bolter would be good to use if it could constantly spray into a group and keep getting armour pips. Ie. Have the perk be easily proc'd like the melta ammo one.
    - Give a huge bump to the contested health perk. 15% bonus is garbage, make it atleast 50%. The heavy bolter should be able to tank any amount of contested HP as long as it's firing and getting constant hit, as the overheat is a limiting factor anyways.
    - Plasma weapon perks should lean way more in both directions. Either having insane venting speed with low charge shot damage, or insane charge shot damage but constantly overheating in ~2 shots. Right now the venting perks are garbage and the normal shot perks are best by default (I'm talking about primary plasma guns for the tactical and heavy, the pistol is exclusively a charge shot machine and in a good spot right now).
    - Accuracy for hip firing the heavy bolter needs to be on par with "heavy stance" aiming. If the bolter is suppose to be this constant mediocre hellfire option, then let us reliably shoot it without having to "rapid fire" the overheat button. If you don't want to increase the accuracy, then allow hipfire to not interrupt the cooldown of the gun, so you can hipfire between 99% heating the gun and keep some fire downrange.
    Right now it's multi melta all the way because it has good perks on both the gun and class side, no overheat mechanic, and is a tap burst in a game where you dodge dance (fire, roll/parry, fire, repeat). The game's ranges are never really an issue either, the main drawback for melta is it's a close range blast but you can just gap close for free 99% of the time.
    The devs really have to have a sitdown when the first operations DLC rolls around and figure out what the other two primary weapons should be good at. Right now they're just weaker water guns that are only taken when you need to kill the hel drake.

  • @pushrod3022
    @pushrod3022 Місяць тому +1

    I hope devs watch your videos. Not many people understand the game mechanics like this. You make good points and I appreciate the explanations!

  • @n1ght7ngale
    @n1ght7ngale Місяць тому +9

    quick correction: you don't get the armor segments back if the shield breaks. It only procs when the energy goes fully to zero, which doesn't happen if it breaks. It just stays at the ult charge it was at when broken.

    • @TannerLindberg
      @TannerLindberg  Місяць тому +9

      this is true and i shhould have been more specific i kind of used break and run out interchangeably since to me it only breaks if it truns out of energy

    • @n1ght7ngale
      @n1ght7ngale Місяць тому +3

      ​​@@TannerLindbergyup, it also sorta makes it a bit more clunky to use as a perk. You use it between runs, and then turn it off. You don't just let it run to zero, that's inefficient use of the energy, not to mention there's no fighting happening. You get it back, pop the shield, kill everything, then drop it so you get it faster for the next fight. It's not super often it's optimal to just let it completely run to zero. Considering your killing everything in a reasonable time frame, you'll be getting the buff around when an encounter ends if anything.

    • @n1ght7ngale
      @n1ght7ngale Місяць тому +2

      it's still the best perk to grab there, but the more I play I feel as though it isn't as good as I thought.

    • @HamTheWhale
      @HamTheWhale Місяць тому +4

      Would be fantastic to know what teammates ability charges are at, so we could know when to pop halo for them. Maybe someday.
      Edit: Armor and HP indicators for teammates would be nice too.

    • @n1ght7ngale
      @n1ght7ngale Місяць тому

      ​@@HamTheWhaleyeah, that's where comms are important so you don't waste charge.

  • @Hawkeye201100
    @Hawkeye201100 Місяць тому +2

    Not resetting the timer for rapid succession kills is crazy I feel like that’s a given for perks like that or else in practice it works more like “kill 10 enemy’s at once”

  • @MrLyramion
    @MrLyramion 23 дні тому

    Bonds of Brotherhood has one specific use:
    If they revive at full health they can use ONE Stim to get their mortal wound nullified and get another down.
    However the other two nodes are just too juicy.

  • @giguyjoe
    @giguyjoe 7 днів тому

    In all honesty, I could see the "Be stationary while stanced but get more health back" perk being worth a goddamn (at least for heavy bolter) if the weapon perk for keeping you from being knocked out of stanced mode worked more often than it does.

  • @sturmmagnunstein1008
    @sturmmagnunstein1008 Місяць тому +2

    Bond of brotherhood is worded weirdly - its supposed to be a team perk, meaning your entire squad benefits from this, yet its worded as if it only applies to you. Its still confusing why heavy even gets so many perks that are... Out of place.

  • @prich0382
    @prich0382 Місяць тому +3

    Can anyone else confirm that the second +20% ammo on the Multi-Melta is bugged? The first +20% always applies, but the second only applies at the start of a run, or after collecting ammo with the Multi-Meta equipped, but as soon as you swap to your secondary and back, it delete the second Ammo boost. So my one has up to 42 shots, but it reverts back to 36 on weapon swap, really annoying.

    • @MrBenjaminteh
      @MrBenjaminteh Місяць тому

      Same with the Las Fus laser rifle. Every time you swap weapon the extra ammo is gone.
      Taking it also make interaction with ammo cache weird

    • @xWhiteRussianx1
      @xWhiteRussianx1 Місяць тому

      I taught the same, but you just hit the ammo crate twice.

    • @prich0382
      @prich0382 Місяць тому

      @@xWhiteRussianx1 Right, now swap to pistol and back and the ammo gets deleted

    • @xWhiteRussianx1
      @xWhiteRussianx1 Місяць тому

      @@prich0382 I'll try later and get back to you.

  • @kymberlite
    @kymberlite Місяць тому +1

    20% health perk is what allows you to fully heal at a resupply drop pod along with Bulwark's passive allegedly but that barely matters when using the Multi melta.

    • @prich0382
      @prich0382 Місяць тому

      Probably a bug. I reckon it should heal to to at least 50%, or give a Stims worth of Heal upon use but only once

  • @OrAngelicBlitz8633
    @OrAngelicBlitz8633 Місяць тому +6

    Have y'all noticed all the videos showing off the assault class? There's definitely a surge of them.

    • @sturmmagnunstein1008
      @sturmmagnunstein1008 Місяць тому +3

      Yeah, cuz people are interested in trying out the worst class... I enjoy the gameplay loop but the assaults perk and weapons really need love.

    • @prich0382
      @prich0382 Місяць тому +1

      Massive cope train

  • @jamesb6117
    @jamesb6117 Місяць тому +6

    just what the doctor ordered

  • @LocalInnocentHereticJoe
    @LocalInnocentHereticJoe Місяць тому

    Strategic Stand I find better than the other one cause nothing stoping you from holding heavy stance, firing, and letting out of heavy stance before you stop. If you are fast enough, you can still move as normal with a slight bit of less of movement speed. I never hold that stance purely cause you can't parry while in stance.

  • @Shotgun_Gospel
    @Shotgun_Gospel Місяць тому

    The no-overheat one is just funny, because it improves your ability to lose the match. If both your teammates are down, you need to be trying to get them back up ASAP or sanic spindashing the fuck away until they respawn. It's a perk that allows you to get back to the lobby without your gun overheating.

  • @hafu1874
    @hafu1874 Місяць тому

    Brute force talent doesn't work according to some. People tested it and say that it's bugged and there is no damage increase whatsoever

    • @TannerLindberg
      @TannerLindberg  29 днів тому

      Good to know but it shouldn't stay bugged for long

  • @helevu9162
    @helevu9162 Місяць тому +1

    you sound calmer and happier, and the video is very informative as usual

  • @clevergoblin1714
    @clevergoblin1714 Місяць тому +1

    Just as the stream ended this went live. Let's go

  • @OrAngelicBlitz8633
    @OrAngelicBlitz8633 Місяць тому +1

    I was unsure about the faster cool down in trade for less durability, but now it makes too much sense.

  • @sturmmagnunstein1008
    @sturmmagnunstein1008 Місяць тому

    Hi so the rapid succession one also works with explosives and incinerator like the equipment one but i had no idea that the timer doesnt refresh... Have never really noticed how impactful it is, ngl.

  • @justnoah2164
    @justnoah2164 Місяць тому

    Your underrated…. Love ur vids man

  • @davidvoncarstein2067
    @davidvoncarstein2067 23 дні тому

    Could you make builds for the new plasma h incinerator and the h bolter?

  • @Jrodroller
    @Jrodroller Місяць тому

    This is my first video I saw of you and I love your attitude you are funny as fuck 😭

  • @thegummybearofpie
    @thegummybearofpie Місяць тому

    What do you think about the other guns heavy can use in PVP?
    I didn't enjoy PvP enough to reach the level to use them, so I'm curious about your opinion.

  • @spectre0969
    @spectre0969 Місяць тому +1

    Hey what perks should you take on the Las Fusil and what perks/what variant should you take for the pistol on sniper is the extra accuracy so you can spam headshots faster worth the less rounds in the mag(I’m only on green stuff rn cause I’m a shitter)

    • @blackop3765
      @blackop3765 Місяць тому

      He has a sniper vid, dunno if he covered weapons but Id imgaine he did

    • @spectre0969
      @spectre0969 Місяць тому

      @@blackop3765 he didn’t cover the pistol choice and perks but I saw the last fusil build somewhere I think the class ranking

  • @SuchMuch-C
    @SuchMuch-C 19 днів тому

    Hey Tanner! I recently came across your channel and I'm thrilled to find someone who shares my perspective on the perks in this game. So many of them seem pointless or just plain bad. 😓Keep up the great work though!
    I do have a question for you. Your video was released a few days before the patch that significantly buffed the Plasma Cannon. What are your thoughts on it? Have you tried it at all since patch 3.0?

  • @artur3306
    @artur3306 14 днів тому

    class tier list when?

  • @Darkhexagon
    @Darkhexagon Місяць тому +2

    Muted?

  • @Artoik-dk4vv
    @Artoik-dk4vv Місяць тому +1

    ahh yes... and another one!

  • @nosurvivors100
    @nosurvivors100 Місяць тому +1

    the word of god has dropped again

  • @Marzellus1991
    @Marzellus1991 Місяць тому

    Just curious what armor coloring tou were using? Faction wise

  • @vezrien
    @vezrien Місяць тому

    Since the heavy has no melee weapon, what parry "type" does it get? (Balance/Block/Fencing)?

    • @sturmmagnunstein1008
      @sturmmagnunstein1008 Місяць тому

      Balance. It sure as hell isnt fencing.

    • @SkyNinja759
      @SkyNinja759 Місяць тому +1

      Balance. Block locks out the perfect mechanic, and you still need to time the parry fairly well.
      Going from a heavy main, from level 0 day 1 to max melta kit level 25, then to now leveling tactical with a frencing chainsword; it feels a lot better to fence parry than multi-melta/balance parry stuff.

    • @vezrien
      @vezrien Місяць тому

      @@SkyNinja759 I'm town between heavy and tactical. Not sure which weapon is better.

  • @davidvoncarstein2067
    @davidvoncarstein2067 23 дні тому

    How does this change with the overheal nerf?

    • @davidvoncarstein2067
      @davidvoncarstein2067 23 дні тому

      I've changed Emperor's Protection for Adament will, as it is more common to have my shield broken during combat

  • @kenmachris
    @kenmachris Місяць тому

    Is the 1 range worth losing 10% damage?

    • @Nator_38
      @Nator_38 Місяць тому

      not if your using the melta

  • @mrtanner1999
    @mrtanner1999 Місяць тому

    Does this game have uncanny strikes?

  • @GuNZfRee1
    @GuNZfRee1 Місяць тому +3

    sad how boring it is to play missions after you hit 25, no challenge at all, the best fun was leveling on max difficulty xD
    no where near the replayability of darktide or something

    • @chrischavez7010
      @chrischavez7010 Місяць тому

      Yeah game got boring fast for me imo

    • @Nator_38
      @Nator_38 Місяць тому +1

      bro optimized the fun out of the game

    • @StuckTrippin
      @StuckTrippin Місяць тому +2

      You hit 25 on all classes? Lol go outside

    • @ICCUWANSIUT
      @ICCUWANSIUT Місяць тому

      @@StuckTrippin some classes feel like shit so yeah not that hard

    • @StuckTrippin
      @StuckTrippin Місяць тому

      @@ICCUWANSIUT how does some classes feeling shit have any correlation to maxing them?