You telling me Microsoft and Snapdragon can't get some programs working on Windows with their ARM machines, but some small team of devs can create a custom kernel for some black box machine which is Mac and make it play games?
Yes, because the big company is looking for only for something $$$$ and a small business they looking for 💰 also, but they have to be creative to get customers, the big companies already have a base of customers with a lot of money.
MS and Qualcomm can’t cross any patent but a small team may overlook that. The thing is, game developers should force DRM developers to port to ARM. That is a service they should provide, specially when there are apps to do that easily. IMHO MS and Qualcomm just went the easy and cheap way and call it a day. Qualcomm could give a much better GPU without wasting too much die but I think they knew most games wouldn’t run well anyway, so why bother? When it gets better they will gladly sell you another more expensive new chip with lots of GPU power making the old ones outdated. ATM I wouldn’t look elsewhere but to the AMD Ryzen 370 chip: it has the best iGPU and it’s very energy efficient.
Snapdragon X elite is in linux upstream process, which means that will be supported on linux, and will be possible to use fex emu to emulate x86 and turnip driver to run Vulkan applications, i think Snapdragon X elite can be good to use on linux
@@ricarmig you give too much credit to a company that sent dev kits four months after the commercial product release. Apple Silicon just been around for long enough and fairly got enough development support in the beginning for stuff like Linux virtualization, so it's not a big surprise almost five years in (remember Apple actually sent dev kits year in advance) of hard work from all over the world we got stuff like this.
@@user-dm4vs7bx2e Hopefully! My old job had a $4000 Intel Mac Pro from maybe 2007. Sadly, part of the underlying chipset was 32 bit which meant support was dropped after Snow Leopard. That’s Intel’s fault, not Apple’s. Annoying nonetheless. Now that Apple is doing their own thing, and has a proven record with long iPad support (except for their original model) I have good expectations.
@@-chris-oh you're right - I didn't even realize my 2018 iPadPro just got the iPadOS 18 six years in! Apple does take pride in doing as much as possible in house so it is nice to see how this bears fruit 🍎 I'll be a happy camper if my M1 MBP is supported by Apple another 3 years before moving to Asahi full-time.
If you want it to be less I recommend installing Garuda Linux on a spare PC you own and watch the colors fly Garuda is a special distro layered with Arch Linux and packed with all your gaming needs if you can handle not having VR it should be fine and looks way better than MacOS.
@@b1zzler Not at all. I've installed Windows VERY recently. What takes a long time isn't really the installation itself, but the atrocious setup process.
I installed Asahi on my 2020 Air a while ago. Didn’t really keep up with it because I never thought it’d be able to do stuff like this. So happy I’ll be able to everyday Linux on my newer Pro.
@@CleanDesign_that’s definitely the case currently but we are in the alpha version of all this. In the presentation she said that the team wasn’t even finished implementing everything, this is just in a semi-working state. I think it might even overtake crossover at some point. We shall see!
FYI if you guys have an issue with Skyrim setting selection in the loader, just enable Steam input for the controller, set your settings, and then disable the Steam input
This is absolutely incredible. I was not expecting to see ARM linux gaming for years! I hope this has a big impact; imagine a gaming handheld with the massive library and power of the Steam Deck, without the cooling/battery issues of x86 hardware.
there are a ton of distros ported w the Asahi kernel so all this is quite realistic. I haven't gotten an answer if I can install 2 distros side by side? I'm curious how Ubuntu performs & have a 50GB partition reserved for it! (I assume yes but it would be good to get a definitive answer from someone who has gotten triple booting to work!) (and can't wait to be able to boot off an external when this becomes turnkey!)
@@udance4ever there are a few indeed, but most of them aren't actively maintained. But porting Bazzite should be trivial as Fedora Asahi gets first-class support from the Asahi team.
it's ok-ish on my m1 air (8gb). Can play most of my indie titles and older games like ff9. 16gb should help a lot since mine runs out of mem fairly often for heavy games but don't expect much.
Bro I've been waiting for a tutorial of how to install steam on Asahi for so long. Thank you so much!!! ❤ Edit: What? Just do it in terminal? Oh I guess I tried too early... Wow! It was yesterday! My bad. Still thankful that you covered this topic!
How does this compares to GPTK in terms of performance (both CPU and GPU) when running the same game on mac vs asahi? Now that they understand the mac hardware and how to support vulkan, could they possibly create a way to run vulkan natively on macOS itself?
I don't know about the first question but if I remember correctly, they can't run Vulkan natively on MacOS because to do that they'd have to hook into Apple's internal APIs which apparently change and shift around every MacOS version and basically isn't stable enough for them to build on it practically.
bro please make a video on how to safely uninstall asahi linux because last time when i tried to delete the created partitions i accidently bricked my macbook thankfully i was able to revive it after 4 5 days of tutorials
Macs have a built in recovery mode, so as long as you don’t totally mess up the boot loader, it’s fairly easy to fully restore. If you delete your boot loader, you need another M series Mac to restore it. From what I recall, deleting Asahi was quite easy. Just deleting the correct partitions in disk utility, and then expanding the APFA volume from there.
@@Precisionetica There will never be one "most stable release". They made it stable before the first release and now are just adding missing features. The way Asahi is put together, it cannot break your macOS. The only cases you see where people have to do a DFU restore | revive are when they started messing with partitions and broke something themselves. There were a few times when Apple pushed buggy iBoot or macOS updates and thet broke booting, but as far as I remember these were always fixable. And most of the time you can switch the main OS by pressing the power button in a specific pattern.
Excited for this, gonna wait for it to get better, and more straightfoward. If I brick my m3 pro, ill probably cry lol. Once its more stable I might try on my mac mini pro first.
Hey Andrew, appreciate your videos on Mac Gaming topics. Which one would be better at the moment? Running games through Whisky + Heroic or running it on Asahi Linux?
This is surprisingly convenient as I was supposed to be getting the M2 Max but ordered the M1 Max instead ☺️ After Years of Windows I'm Entering the Professional Eco System of Macos
But is M1/16GB is capable of running some AAA games? Even at low settings. Because those are coming down in price since the release of the M4 Mac Minis
Thanks. Missed the live stream and would be interested in Mad Max (since it has a Vulkan version which I think is made for Linux?). I recently bought it and am annoyed by the constant micro stutters/freezes. I think the Mac (or Rosetta version for Mac) has a some problems with optimization because I get constant 30fps+ on medium-high settings on M1 Air 8gb but the micro stutters/freezes also happen in the menu. And they also don't go away when I turn resolution to 720p and everything to lowest settings.
Mad Max has native openGL too, and the openGL driver on linux is preferred since it is more optimized and stable. I can test it out for you on my m2 pro after I finish installed muvm, prob tomorrow. the thing about gaming on MacOS is that metal translation has a lot of overhead and it is very very buggy. including the metal drivers. Rosetta is fine for the most part, though even when playing games at high framerates there will be noticeable jitter. so the mircostuttering isnt a result of GPU bottleneck, but rather tons of hiccups on the translation, driver, and software side.
@@TheMitchellSpecial Thank you. Sure, if you like to test it, I would be happy to hear your review. I saw one or two videos on UA-cam saying that Mad Max runs pretty great on SteamDeck. So I hope it might run better on Asahi than on MacOS. There is actually an Andrew Tsai video on Mad Max on Mac from a few years ago. And you can also see the micro freezes in the video. I also read that the PC Version originally also suffered from micro stutters and that there were several reasons: Autosaves (which apparently happen very frequently) and/or Steam Cloud Saving. Solution on Windows: Disable Cloud Saves and/or run the game with Windows admin rights (which doesn't work for MacOS of course). Disabling Cloud Saves on Steam also didn't resolve the issue on MacOS. And with running the game in fullscreen mode. Solution on PC is borderless windowed mode. But borderless windowed mode is not an option in the MacOS version and instead of a settings.ini, the MacOS version has a settings.sav which i can not edit with TextEdit.
Hey Andrew, any chance you could test multiplayer in Halo (MCC and/or Infinite)? The anticheat apparently doesn't block proton users (when using Steam Deck and other flavours of Linux) but I haven't seen anyone test it in Asahi.
Great just a day before I was going to buy a steam deck I see this news. Now might as well wait for M4 macbook pros and see if dual boot asahi works on it and if that doesn’t work buy a steam deck. Also sometimes looking at these devs of open source projects I wish I was as smart as them and could help them out.
great work by the asahi team and alyssa in particular! I wonder tho, would it be possible to have this steam experience on macOS? since steam is being ran in a vm anyways
the games are being run through a lot more than the vm. put simply, macOS supports different page sizes (so the 4k pages of x86 games work fine when you're using rosetta) but linux doesnt, so the micro vm is basically getting the 4k pages to work properly on apple silicon hardware (which uses 16k pages). so you don't need the micro vm when you're on macOS, and its not the only thing helping the games run properly. they also use proton, honeykrisp, DXVK, etc to get the games to run on linux and from there to run on apple silicon machines.
Maybe a simpler explanation: Asahi has to use a VM, because the Linux they use cannot work together with Steam and regular games. MacOS can, no problem. What you need for games to run well/at all is something called a Vulkan driver, but nobody is interested in that atm, if ever.
They might, but the Asahi dev team said that before fancier features such as RT on more recent Macs, they will want to fully support M1/M2. It will come, just not next month
I don't understand what 'Proton' means, is it just Steam on Linux? You said "Portal is not using Proton" ... did you ... enable proton? Install proton? Or does it just ... are we talking about "you can now install Windows binaries into Steam on Linux and that gets translated automatically via Steam using Proton" ... ?
Asahi runs Steam Linux x86 in muvm (virtual machine). On standard Steam Linux it defaults to running native Linux ports if there is one like in Portal 2. Or you can choose to run the Windows version through Proton by right clicking the game and going to compatibility and selecting a version of Proton (eg experimental or Proton 9.0) which Steam Linux will then download and install automatically, then run the Windows version of the game through.
Hey Andrew thanks for this video ! It's really exciting to see asahi linux finally gaining momuntum ! Could you test games that have official linux and mac ports like XCOM2 ?
Im having this issue on battlnet where I try to launch Overwatch 2 but it fails every time. OW2 will say "'Update'' then it patches the game but when I press play nothing happens and it goes back to ''update'' I tried everything reinstalling battlenet changing folders from read to write nothing has worked. If you could help me out it would mean a lot.
compatibility is probably better since loads of linux games work and proton means windows games can too. but im sure many of them are buggy/broken/crash often/perform horribly. so put simply, yes, but if you are already using other tools to help get those games running on macOS anyway (like emulators) then it's more of a gray area.
To add to this: perf is better in GPTK *for now*. As I understood Alyssa and Lina, the first phase is to make it widely compatible, the next step is performance improvement. Over on macOS, we've only recently had a breakthrough with GPTK, which - for all we know - could be killed off by Apple tomorrow. DXVK on macos hasn't seen any major improvements in years. Here you have a completely open project with great people behind it, and should they become tired of improving it, the community will continue.
@@bahlalthewatcher4790 unfortunately I haven’t been able to get that tested :( I can see friends and send invites but it fails to connect. It’s possible lan may work though?
Not at the moment due to some bugs, but there's no reason it shouldn't. It's recently been discovered that you can run oculus vr in macos inside a vm. HL Alyx gets about 10 fps though, so no good. I expect Asahi to be miles ahead with this.
@@i-lik-maney yes, I had VM Fusion working with ALVR already. Though most games have various bugs and overall performance is not good.. even some flat screen games do work perfect but most VR games just don't in current version.
You telling me Microsoft and Snapdragon can't get some programs working on Windows with their ARM machines, but some small team of devs can create a custom kernel for some black box machine which is Mac and make it play games?
Yes, because the big company is looking for only for something $$$$ and a small business they looking for 💰 also, but they have to be creative to get customers, the big companies already have a base of customers with a lot of money.
MS and Qualcomm can’t cross any patent but a small team may overlook that. The thing is, game developers should force DRM developers to port to ARM. That is a service they should provide, specially when there are apps to do that easily. IMHO MS and Qualcomm just went the easy and cheap way and call it a day. Qualcomm could give a much better GPU without wasting too much die but I think they knew most games wouldn’t run well anyway, so why bother? When it gets better they will gladly sell you another more expensive new chip with lots of GPU power making the old ones outdated.
ATM I wouldn’t look elsewhere but to the AMD Ryzen 370 chip: it has the best iGPU and it’s very energy efficient.
Snapdragon X elite is in linux upstream process, which means that will be supported on linux, and will be possible to use fex emu to emulate x86 and turnip driver to run Vulkan applications, i think Snapdragon X elite can be good to use on linux
@@ricarmig yup and there is that, Snapdragon processors got smacked down with just 1 gen release
@@ricarmig you give too much credit to a company that sent dev kits four months after the commercial product release. Apple Silicon just been around for long enough and fairly got enough development support in the beginning for stuff like Linux virtualization, so it's not a big surprise almost five years in (remember Apple actually sent dev kits year in advance) of hard work from all over the world we got stuff like this.
Proton on Apple Silicon was my dream from the start, had no idea we are so close.
This is insane! The power of open source. Remember where wine was 10 years ago and where this is gonna be 10 years from now.
OSS has a good face and a bad face. I like looking at the good.
@@guestc142 what is the bad?
@@shApYT lack of management and toxicity in general. Again, I like ignoring these aspects but it's the truth.
@@guestc142Im sure every worker at Apple is positive and in no way toxic, because all of their stuff is close source😊
@@Damglador I don't rely on apple therefore this is irrelevant.
This is great news! I have a lot of respect for the Asahi team.
marcan is the GOAT
They are the best
By the time M1 gets fully dropped by Apple in 4-5 years, this should be nice and polished to stop our devices becoming e-waste.
“Switching architectures is like a party trick for Apple” -MattKC
It will be longer that 4-5 years no?
@@user-dm4vs7bx2e Hopefully! My old job had a $4000 Intel Mac Pro from maybe 2007. Sadly, part of the underlying chipset was 32 bit which meant support was dropped after Snow Leopard. That’s Intel’s fault, not Apple’s. Annoying nonetheless. Now that Apple is doing their own thing, and has a proven record with long iPad support (except for their original model) I have good expectations.
@@-chris-oh you're right - I didn't even realize my 2018 iPadPro just got the iPadOS 18 six years in! Apple does take pride in doing as much as possible in house so it is nice to see how this bears fruit 🍎 I'll be a happy camper if my M1 MBP is supported by Apple another 3 years before moving to Asahi full-time.
How capable is the M1 chip today for games with Asahi/Proton/Steam? With 16GB RAM
props to the witches, wizards, and warlocks at Asahi.
That is actually so cool, props to the people behind the project!
Leader was the co creator of the Homebrew channel
"14 minutes to boot into Linux" Faster than installing Windows on a Windows machine
If you want it to be less I recommend installing Garuda Linux on a spare PC you own and watch the colors fly Garuda is a special distro layered with Arch Linux and packed with all your gaming needs if you can handle not having VR it should be fine and looks way better than MacOS.
A terrible advice
i mean. on ancient hardware maybe...
@@b1zzler Not at all. I've installed Windows VERY recently. What takes a long time isn't really the installation itself, but the atrocious setup process.
@ weird. Recently upgraded my work laptop and everything auto-installed in about 5 mins. Tiger lake laptop.
Things will only get better if Proton ARM64EC is eventually released. The DXVK/Wine layers won't have to be emulated, and things will be snappier!
I installed Asahi on my 2020 Air a while ago. Didn’t really keep up with it because I never thought it’d be able to do stuff like this. So happy I’ll be able to everyday Linux on my newer Pro.
good luck with the marathon! My dad started like that and now he is a madman who just did the whole "camino de santiago" runing. 803 km in 2 weeks
Woah. The Way is not designed for running, just for walking 20-27km per day. Kudos for your dad.
I will support them. Thanks for giving the update.
The muvm thing is the most interesting thing to me. Pretty slick stuff. It's crazy to see such a small but passionate team do such amazing work.
Seems like a much better and stable solution than Crossover.
heell no
watch the video in the description
@@mellowcloud6434 there's like 4 different videos in the description
nah not for now
@@CleanDesign_that’s definitely the case currently but we are in the alpha version of all this. In the presentation she said that the team wasn’t even finished implementing everything, this is just in a semi-working state. I think it might even overtake crossover at some point. We shall see!
the world is never gonna be the same, FEX + proton is mindbending
I was at the livestream!!! Still waiting for M3 support... (:
that would be nice...
Never happening
@@shrek6528 why
Hopefully by the end of the year
@@shrek6528 Its happening. The team said in about 6 months for m4/m3 support
This is definitely the future of gaming on mac! Proton/Valve made gaming on linux easy.
Lol. Future of gaming on Mac = Remove MacOS and install alternative OS 🤣
@@jothain unless proton becomes available for mac, this is definitely the best way to do it. No way I’m rebuying my games on the mac app store lol.
@@ae86fujiwara yeah I fully understand. Stuff there is also insanely expensive too.
Awesome . The increíble part is running on Linux with ARM processor
Linux could run ARM since long time ago.
@@LyubomyrSemkiv yes but proton I think so not very well. Valve is working to port some games in architecture ARM
Well, working to port Proton on ARM devices
@@alangarcia7525 oh, yes, I read your comment wrong, I thought running Linux itself is new achievement.
If this worked on an m1 iPad I would lose my mind. Would be my personal dream portable gaming setup
FYI if you guys have an issue with Skyrim setting selection in the loader, just enable Steam input for the controller, set your settings, and then disable the Steam input
This is incredible. Imagine having this on a higher end Macs on the future.
This is absolutely incredible. I was not expecting to see ARM linux gaming for years! I hope this has a big impact; imagine a gaming handheld with the massive library and power of the Steam Deck, without the cooling/battery issues of x86 hardware.
Awesome progress. Now FINALLY I may have a good enough excuse to look for an old Mac Mni M1 to spelunk on.
Another step closer to SteamOS on Mac 😉 (even though it’s not based on the same distro).
Nobara?
I expect Bazzite to ship this rather soon
there are a ton of distros ported w the Asahi kernel so all this is quite realistic.
I haven't gotten an answer if I can install 2 distros side by side? I'm curious how Ubuntu performs & have a 50GB partition reserved for it! (I assume yes but it would be good to get a definitive answer from someone who has gotten triple booting to work!) (and can't wait to be able to boot off an external when this becomes turnkey!)
@@udance4ever there are a few indeed, but most of them aren't actively maintained. But porting Bazzite should be trivial as Fedora Asahi gets first-class support from the Asahi team.
Lol, a bunch of nerds can make better use of a computer then a multi-billion dollar company. I love FOSS
The multi billion company has multi billion because they want to maintain the system closed.
@@ricarmig and a bunch of nerds are defeating it.
This is extremely impressive
I would definitely appreciate you testing the regular m1 and m1 air
I wonder how does it works on a standard Macbook Air m1 with 16GB of RAM
i would say test it out. i'm planning too as well. but i need to re-install ashai on my mba, as i still was running the older non fedora og asahi.
it's ok-ish on my m1 air (8gb). Can play most of my indie titles and older games like ff9. 16gb should help a lot since mine runs out of mem fairly often for heavy games but don't expect much.
This is very good to know because M1/16GB Minis are coming down in price since the M4 Mac Mini release.
Hell yeah I'm gonna try this immediately
Bro I've been waiting for a tutorial of how to install steam on Asahi for so long. Thank you so much!!!
❤ Edit: What? Just do it in terminal? Oh I guess I tried too early... Wow! It was yesterday! My bad. Still thankful that you covered this topic!
Macs running Steam, Steam Decks running MacOS
DOGS AND CATS LIVING TOGETHER, MASS HYSTERIA
Wow this is total game changing
also, if you fuck up during the uninstall, you will need another mac or another computer to restore the mac bootloader. not fun to do!
Owning a Macbook to do all of this and not have another computer to restore it is all levels of stupid.
if they add also Egpu sport will rock
This is a GAME CHANGER!
yahhhh love your videos!
Ну, как пользователь линукса, рад за вас.
1:03 I’m confused 😵💫 is it Blue or Red
Bled
Amazing! do you think it's possible doing this test using a virtual machine? (virtual machine + Asahi Linux + proton) ?
How does this compares to GPTK in terms of performance (both CPU and GPU) when running the same game on mac vs asahi? Now that they understand the mac hardware and how to support vulkan, could they possibly create a way to run vulkan natively on macOS itself?
I don't know about the first question but if I remember correctly, they can't run Vulkan natively on MacOS because to do that they'd have to hook into Apple's internal APIs which apparently change and shift around every MacOS version and basically isn't stable enough for them to build on it practically.
I am waiting now for M3s to be supported ::D I am patient!
bro please make a video on how to safely uninstall asahi linux because last time when i tried to delete the created partitions i accidently bricked my macbook thankfully i was able to revive it after 4 5 days of tutorials
good to know to keep in mind
If I had multiple MacBooks, I would test it out.However I'll wait till they release their most stable release
How did you revive it?
Macs have a built in recovery mode, so as long as you don’t totally mess up the boot loader, it’s fairly easy to fully restore. If you delete your boot loader, you need another M series Mac to restore it. From what I recall, deleting Asahi was quite easy. Just deleting the correct partitions in disk utility, and then expanding the APFA volume from there.
@@Precisionetica There will never be one "most stable release". They made it stable before the first release and now are just adding missing features.
The way Asahi is put together, it cannot break your macOS. The only cases you see where people have to do a DFU restore | revive are when they started messing with partitions and broke something themselves. There were a few times when Apple pushed buggy iBoot or macOS updates and thet broke booting, but as far as I remember these were always fixable. And most of the time you can switch the main OS by pressing the power button in a specific pattern.
Excited for this, gonna wait for it to get better, and more straightfoward. If I brick my m3 pro, ill probably cry lol. Once its more stable I might try on my mac mini pro first.
Hey Andrew, appreciate your videos on Mac Gaming topics. Which one would be better at the moment? Running games through Whisky + Heroic or running it on Asahi Linux?
outstanding Andrew. You didn't perhaps test Doom Eternal did you?
Good luck on Sunday (tomorrow) on the Half Marathon!!!
0:35 Bro really could've choose any game but decided to show portal 2, aka the game that already has native linux support -_-
For the red color was KDE night light on?
*My Macbook is a paper weight, also works great as a lamp
This is surprisingly convenient as I was supposed to be getting the M2 Max but ordered the M1 Max instead ☺️
After Years of Windows I'm Entering the Professional Eco System of Macos
USB-C display not support yet...
But none the less amazing !
Please add tests on M1/8GB. Most people are using this version, especially students. So, adding this would be great
Supposedly 8GB is not enough RAM to do x86 emulation - at least for now
But is M1/16GB is capable of running some AAA games? Even at low settings. Because those are coming down in price since the release of the M4 Mac Minis
Thx a lot for this video. Are you able to play FC24 and Helldivers 2 with this method?
That's great!
Thanks. Missed the live stream and would be interested in Mad Max (since it has a Vulkan version which I think is made for Linux?).
I recently bought it and am annoyed by the constant micro stutters/freezes. I think the Mac (or Rosetta version for Mac) has a some problems with optimization because I get constant 30fps+ on medium-high settings on M1 Air 8gb but the micro stutters/freezes also happen in the menu.
And they also don't go away when I turn resolution to 720p and everything to lowest settings.
Mad Max has native openGL too, and the openGL driver on linux is preferred since it is more optimized and stable. I can test it out for you on my m2 pro after I finish installed muvm, prob tomorrow.
the thing about gaming on MacOS is that metal translation has a lot of overhead and it is very very buggy. including the metal drivers. Rosetta is fine for the most part, though even when playing games at high framerates there will be noticeable jitter. so the mircostuttering isnt a result of GPU bottleneck, but rather tons of hiccups on the translation, driver, and software side.
@@TheMitchellSpecial Thank you. Sure, if you like to test it, I would be happy to hear your review. I saw one or two videos on UA-cam saying that Mad Max runs pretty great on SteamDeck. So I hope it might run better on Asahi than on MacOS.
There is actually an Andrew Tsai video on Mad Max on Mac from a few years ago. And you can also see the micro freezes in the video.
I also read that the PC Version originally also suffered from micro stutters and that there were several reasons: Autosaves (which apparently happen very frequently) and/or Steam Cloud Saving. Solution on Windows: Disable Cloud Saves and/or run the game with Windows admin rights (which doesn't work for MacOS of course). Disabling Cloud Saves on Steam also didn't resolve the issue on MacOS.
And with running the game in fullscreen mode. Solution on PC is borderless windowed mode. But borderless windowed mode is not an option in the MacOS version and instead of a settings.ini, the MacOS version has a settings.sav which i can not edit with TextEdit.
That's so great on Asahi team. How is battery life on asahi?
Hey Andrew, any chance you could test multiplayer in Halo (MCC and/or Infinite)? The anticheat apparently doesn't block proton users (when using Steam Deck and other flavours of Linux) but I haven't seen anyone test it in Asahi.
Great just a day before I was going to buy a steam deck I see this news. Now might as well wait for M4 macbook pros and see if dual boot asahi works on it and if that doesn’t work buy a steam deck.
Also sometimes looking at these devs of open source projects I wish I was as smart as them and could help them out.
I’m pretty sure even Bazzite (a similar concept but for windows handhelds like a ROG alley or legion GO) is going to support Apple silicon Macs
I followed every step but steam doesn’t get past the launching steam window
How would running this on an M4 Mac Mini fair? Would love to see some test? Love your content btw!
great work by the asahi team and alyssa in particular!
I wonder tho, would it be possible to have this steam experience on macOS? since steam is being ran in a vm anyways
the games are being run through a lot more than the vm. put simply, macOS supports different page sizes (so the 4k pages of x86 games work fine when you're using rosetta) but linux doesnt, so the micro vm is basically getting the 4k pages to work properly on apple silicon hardware (which uses 16k pages). so you don't need the micro vm when you're on macOS, and its not the only thing helping the games run properly. they also use proton, honeykrisp, DXVK, etc to get the games to run on linux and from there to run on apple silicon machines.
Maybe a simpler explanation: Asahi has to use a VM, because the Linux they use cannot work together with Steam and regular games. MacOS can, no problem. What you need for games to run well/at all is something called a Vulkan driver, but nobody is interested in that atm, if ever.
Unfortunately for me the installer doesn’t work for me as the installer isn’t adding the fex rootfs and some dependencies.
Makes me wonder if the M3 and upcoming M4 systems can run games with raytracing.
They might, but the Asahi dev team said that before fancier features such as RT on more recent Macs, they will want to fully support M1/M2.
It will come, just not next month
@@andreamichelezucchi8600 completely understandable!
sounds great
now it would be really nice what the performance difference is to crossover.
Thank you kind sir
Dear Andrew, can you please tell about any possibility to play fifa games, like fc24 on Mac? 🙏
no. kernel level anti-cheat = cannot run.
Do you know if bepinex modding works in this ? I've been playing games through whiskey and portingkit, but neither of them seem to work with bepinex.
Amazing!
Is it possible to play multiplayer on Steam with friends on Windows?
I don't understand what 'Proton' means, is it just Steam on Linux? You said "Portal is not using Proton" ... did you ... enable proton? Install proton? Or does it just ... are we talking about "you can now install Windows binaries into Steam on Linux and that gets translated automatically via Steam using Proton" ... ?
Asahi runs Steam Linux x86 in muvm (virtual machine). On standard Steam Linux it defaults to running native Linux ports if there is one like in Portal 2. Or you can choose to run the Windows version through Proton by right clicking the game and going to compatibility and selecting a version of Proton (eg experimental or Proton 9.0) which Steam Linux will then download and install automatically, then run the Windows version of the game through.
@@AndytizerI see. Thanks for the detailed reply!
How is hibernation, I remembering battery life was a issue on asahi.
Hey Andrew thanks for this video ! It's really exciting to see asahi linux finally gaining momuntum ! Could you test games that have official linux and mac ports like XCOM2 ?
Est-ce que je peux installer Asahi linux sur un ssd externe ?
Hope your daughter gets well!
how far along is the GPU acceleration on Asashi? last i checked it still was at almost 50% of native OSX graphics performance
How can we install this on parallels?
Im having this issue on battlnet where I try to launch Overwatch 2 but it fails every time. OW2 will say "'Update'' then it patches the game but when I press play nothing happens and it goes back to ''update'' I tried everything reinstalling battlenet changing folders from read to write nothing has worked. If you could help me out it would mean a lot.
amazing! What is the macbook you have? Is it a M1 Pro? What CPU/GPU Combination?
M1 Max, it's on the top right corner
the asahi steam wrapper immediately crashed on me :(
Very cool, but I have my concerns. But what's the performance, It's better than GPTK/Crossover? The compatibility of games is better than Mac OS now?
compatibility is probably better since loads of linux games work and proton means windows games can too. but im sure many of them are buggy/broken/crash often/perform horribly. so put simply, yes, but if you are already using other tools to help get those games running on macOS anyway (like emulators) then it's more of a gray area.
To add to this: perf is better in GPTK *for now*. As I understood Alyssa and Lina, the first phase is to make it widely compatible, the next step is performance improvement. Over on macOS, we've only recently had a breakthrough with GPTK, which - for all we know - could be killed off by Apple tomorrow. DXVK on macos hasn't seen any major improvements in years. Here you have a completely open project with great people behind it, and should they become tired of improving it, the community will continue.
Tried it, but im not able to make it work. Steam crashs trying to start.
Will this work for MacBook Air m3? Or is the lack of a fan still a problem?
this is a great achievement
This is an amazing job. Although, i'd hoped for better results fps wise
What's the state of the AntiCheat?
I’m assuming Rosetta2 is too closed to actually be an option so they had to use FEX.
I got halo CE from the master chief collection running perfectly using proton 8.0-5 and Vulkan drivers
Does the multiplayer run with the anticheat software? That would be a huge advantage over Whisky or Crossover.
@@bahlalthewatcher4790 unfortunately I haven’t been able to get that tested :( I can see friends and send invites but it fails to connect. It’s possible lan may work though?
Apparently Age of Mythology Retold works on Proton on Linux. I wonder if it would work on Asahi
Proton is amazinh!
Wonder if I can finally play X4 Foundations on my mac?
Could u also test CS2 ?
Does it also works? what fps in what resolution can we get?
How does this compare to Crossover on macOS?
Does it work for standalone games that does not run on Steam?
can i install this Asahi Linux on parralells?
Doom Runs surprisingly well?
Its DOOM! Jhon Carmack is a god! I don't even know if he had anything to do with this new doom, but Carmack is a legend!
Big ups to Asahi Lina
The big question: Could this method run games better that crossover or porting toolkit??
does steamvr work on this?
Not at the moment due to some bugs, but there's no reason it shouldn't. It's recently been discovered that you can run oculus vr in macos inside a vm. HL Alyx gets about 10 fps though, so no good. I expect Asahi to be miles ahead with this.
@@i-lik-maney yes, I had VM Fusion working with ALVR already. Though most games have various bugs and overall performance is not good.. even some flat screen games do work perfect but most VR games just don't in current version.