7 Tips for Improving Your Consistency in Star Wars Unlimited TCG!

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  • Опубліковано 8 лют 2025

КОМЕНТАРІ • 19

  • @robertroosa285
    @robertroosa285 5 місяців тому +1

    Great tips. Your channel is seriously underrated. Thank you!

    • @TowerNumberNine
      @TowerNumberNine  5 місяців тому

      Thanks! Any topics you'd like to see me cover more?

  • @filipealmeida8138
    @filipealmeida8138 7 місяців тому +2

    What a great lesson, congrats on the video!

  • @NomCardver
    @NomCardver 4 місяці тому

    The odds tool is so fun! Thanks for sharing!

  • @thesecretisyouaddreverb
    @thesecretisyouaddreverb 2 місяці тому

    Who knew that Han was talking about a hyper geometric calculator when he said "never tell me the odds"

  • @JackOropeza
    @JackOropeza 5 місяців тому

    Hella appreciate this video.

    • @TowerNumberNine
      @TowerNumberNine  5 місяців тому

      Thanks! Any other topics you'd like to see covered?

  • @Simon-xk8ct
    @Simon-xk8ct 7 місяців тому +1

    Nice pointers, finished second at my first draft with your b.a.r.o.n video. Thanks 🎉

  • @mdwhite85
    @mdwhite85 5 місяців тому

    Can anyone help me with the order of how to play these abilities in a scenario that recently came up. I’m playing the mando starter deck so he is my leader that allows me to exhaust a unit when I play an upgrade. My opponent has an exhausted chebaca sentinel that “readies” when attacked.
    I play an upgrade (snapshot reflexes) that allows me to attack with attached unit. So I attack chewbaca sentinel. I when does my leaders ability trigger and gets to exhaust a unit ? Before or after I attack and before or after the chewy sentinel gets to “ready”
    I’m thinking:
    Play snapshot and immediately attack with unit (I attack chewy)
    Cause chewy is attacked, he readies
    And now I can use my leader ability to exhaust chew because I played an upgrade

    • @TowerNumberNine
      @TowerNumberNine  5 місяців тому

      I think you have it right. Both the When Played effect on Snapshot Reflexes and the When Played effect on The Mandalorian have the same timing, so you can choose the order. In this case, using Snapshot Reflexes first and then the exhaust trigger (as you say) would be a good idea.

  • @PontusWelin
    @PontusWelin 7 місяців тому +1

    You forgot to put the calculator link in the description

    • @TowerNumberNine
      @TowerNumberNine  7 місяців тому +1

      Thanks for pointing that out -- fixed now!

  • @thebarkingdog42
    @thebarkingdog42 7 місяців тому +2

    The 12-12-12 rule - is there expected to be some overlap between the 12s? For example, can one of the 12 starting hand units in the calculation be Green Squadron X-Wing, which would also count as one of the 12 space units?

    • @kodydykman8850
      @kodydykman8850 7 місяців тому

      Good question

    • @bananacrapshoot6469
      @bananacrapshoot6469 7 місяців тому +4

      Yes

    • @TowerNumberNine
      @TowerNumberNine  7 місяців тому +1

      BananaCrapshoot already covered it - he’s the one who came up with this rule - but yes, overlap is likely and in fact desirable, at least when it comes to opening units and space units!
      Most nonunit cards aren’t opening plays (and of course aren’t space units) but there might be some exceptions, like Entrenched or Force Choke as turn 1 control cards in certain low unit count builds.