Yeah I did see the protoss a.i. make weird decisions to. Like keep engaging a marauder while it was in red hp and no shield. It should have blinked away but no lets keep trading blows with a full hp marauder.
Yeah it's me copying my strats - they have a get your own- so I play against myself alway different.. now I'm leveled up to nuclear assault on protoss, terran and zerg after 780 games of maximizing xp. After nuclear assault elite drops you to hard and very hard is harder than elite... it goes from macro to micro and literally letting then walk in genociding their units until running out of mineral... they just want more control the whole map.. can build buildings without scv
How unbelievably boring that sounds. It removes the interactivity of video games--their defining feature--turning them into a battle of screenwriters competing to make the best action movie.
@@rg_888 you mean, it sounds exactly like real life, where media/propaganda twist facts and create reality that suits their purpose the best, while the winner is the one who have larger follower base and make the world belive they are good guys and other are bad? Or different intellegent and counter intellegent services try to develop systems to destroy enemy from within?
This was quite amazing. If you consider coordination of all those units in different places, while expanding, and the fact that the units move so well to make full use of their range all the time, while trying to stay out of an enemy range, it's quite fascinating.
Its wild watching all units being individually controlled the entire game lol even workers. And the bunker gas teleport move is genius lol! Looks very much like a machine learned move when you have a few 10s of thousands of extra APM laying around the back of your cpu.... lmao! Here's a question, do the CPUs running the game also play? Because I think mine would light on fire just trying to run the game with this much going on lol
i havent really looked into your videos yet, this is the first ive seen. but hopefully theres one that kinda explains the differences between all the different ones? keep up the good work!
Does anyone know if there are any statistics out there for how well each race does vs other races when controlled by bots? I'm wondering if without APM limits there is a clear best race. Edit: maybe it's not that clear, with limitless APM there is no reason for the bot to have lost that adept or even taken more then shield damage, which is what i thought it was doing, and i was really impressed up until it just lost that unit for nothing.
I wonder how many combined actions per minute the game engine can handle? 12 AI players with 60k apm each would be 720k actions per minute. If the servers aren't built for that, you'll see some bugs, though I am not knowledgeable enough to have a clue what they might be.
It's crazy how bad they are at object permanence and committing to a fight, they are so committed to efficiency they don't realize when they can just crush the fight, multiple times stalker and immortals would dance back and forth 1 at a time, instead of just F2 a move, which in these cases would be better, just crazy. F2, A move, only micro units being targeted and just leave the others alone.
@@LaughNgamez teaching a computer object permanence but also that things can still move (just not quickly) sounds like a nightmare. These bot games are interesting in how good they "could" be, but man long way to go.
If there's something the world dosn't needed it's an consumer controlled AI for SC2. The game is literally dead and I have a hard feeling it's getting flooded by AI's in ranked mode from now on. btw I'm a 6 season master so I actually still care about this game.
It is wild that they have 15k to 20k apm and still float 1000 minerals lol
So the reaper goes into the Protoss base. The Protoss has zero defenses. And the reaper doesn’t attack anything? Guess AI still has a long way to go.
Yeah I did see the protoss a.i. make weird decisions to.
Like keep engaging a marauder while it was in red hp and no shield. It should have blinked away but no lets keep trading blows with a full hp marauder.
@@thijsjong exactly! These are things that bronze level players know not to do
I always feel like I could do better but.... here I am, not doing it
well alphastar ai was quite good
You inspired me to make my own SC2 bot. It's been a blast working on it!
How’s does one start doing this? 👀 Seems fun!
Yeah it's me copying my strats - they have a get your own- so I play against myself alway different.. now I'm leveled up to nuclear assault on protoss, terran and zerg after 780 games of maximizing xp. After nuclear assault elite drops you to hard and very hard is harder than elite... it goes from macro to micro and literally letting then walk in genociding their units until running out of mineral... they just want more control the whole map.. can build buildings without scv
@@untossablesalad4423 sc2 ai discord/sc2ai.net ! great guides around
I'd want to start one but at the same time I don't want to have to use Windows :/
@@NatoBoram Unfortunate.
the future of rts , you create your ai and then it plays vs another guy´s ai :D :D
More or less what you can do on codingame in a simpler way
How unbelievably boring that sounds. It removes the interactivity of video games--their defining feature--turning them into a battle of screenwriters competing to make the best action movie.
Similar like auto battle games (Mechabellum a most recent type) in a way... Pre made coding done for you
@@rg_888
you mean, it sounds exactly like real life, where media/propaganda twist facts and create reality that suits their purpose the best, while the winner is the one who have larger follower base and make the world belive they are good guys and other are bad?
Or different intellegent and counter intellegent services try to develop systems to destroy enemy from within?
This is so cool! It actually feels like a real war 😄 I am loving it!
This was quite amazing. If you consider coordination of all those units in different places, while expanding, and the fact that the units move so well to make full use of their range all the time, while trying to stay out of an enemy range, it's quite fascinating.
More bots. Smoother music/effect balancing. But more bots. Love ai matches. Ty
Bit of a BM from MicroMachines not GGing out when it was hopeless.
Its wild watching all units being individually controlled the entire game lol even workers. And the bunker gas teleport move is genius lol! Looks very much like a machine learned move when you have a few 10s of thousands of extra APM laying around the back of your cpu.... lmao! Here's a question, do the CPUs running the game also play? Because I think mine would light on fire just trying to run the game with this much going on lol
yeah that distracted banshee probably hurt. overall it didn't seem like it did any economic damage
Excellent game, excellent cast! More bots!
dam i was looking for a starcraft 2 AI vs! you got a sub man :)
didnt know ai matches were a thing! subscribed for these keep em coming
GG, nice to see another good protoss bot
I wonder why none noticed the gas mining path reduction by using a bunker and micro it like a boss :O
Deimos needs splashdmg vs svc repairs.
And MrMicro needs to target airunits with those cyvlones
Master game volume (music and effects) was much higher than you. The bunker-gas nearly overwhelmed your voice.
Thanks for the bot casts!
Love it, would it be possible to have a tournament? Would be great to involve the Google AI that beat the pros too
God i miss that AI that used to be on ladder and best pros :(
Alphastar ❤
The stalker did not blink. Even when it was in red health reall strange trades.
The music was not too loud, but the effects where a bit loud at times, especially when looking at the bunker gas mining.
Imagine what DEIMOS will be able to do with Blink.
i havent really looked into your videos yet, this is the first ive seen. but hopefully theres one that kinda explains the differences between all the different ones?
keep up the good work!
This is scarily amazing. Damn.
you should display the production tab
that was so fucking cool, just cast these ai games only
Love the videos as always:)
robot wars, we need more!
good stuff. pro tip u can zoome out more
Ah, this back and forth against siege tanks is so furstrating :D
Machine learning is the key to this new world
love these bot games!
Does anyone know if there are any statistics out there for how well each race does vs other races when controlled by bots? I'm wondering if without APM limits there is a clear best race.
Edit: maybe it's not that clear, with limitless APM there is no reason for the bot to have lost that adept or even taken more then shield damage, which is what i thought it was doing, and i was really impressed up until it just lost that unit for nothing.
MOAR BOTS!!!!!
More dots! I mean more bots!
I wonder how many combined actions per minute the game engine can handle? 12 AI players with 60k apm each would be 720k actions per minute. If the servers aren't built for that, you'll see some bugs, though I am not knowledgeable enough to have a clue what they might be.
There is a point it starts bugging out, over 100k I think bot authors have adapted to not hit that as much
being a bot and not using the most microable unit, Marine metavac, is a mistake
MOAR BOTZZ!!!
I want to see bot vs pro.
You know it's a matter of life and death for these ai players?
interesante
MIcroMachine 3, me d2 protoss, zero ahahah, I'v always wanted to play with a better bot........ that's nice
MORE BOTS!
More bots!
!!!!More bots!!!!
MOHR BUTZ!
TOSS OP
More bots 🙌
10k APM isn't bad.
nice!
Bot caman wɛrɛw
More bots 🎉🎉🎉
MORE BOTS
It's crazy how bad they are at object permanence and committing to a fight, they are so committed to efficiency they don't realize when they can just crush the fight, multiple times stalker and immortals would dance back and forth 1 at a time, instead of just F2 a move, which in these cases would be better, just crazy.
F2, A move, only micro units being targeted and just leave the others alone.
I challenge you to make a better bot!
@@LaughNgamez teaching a computer object permanence but also that things can still move (just not quickly) sounds like a nightmare.
These bot games are interesting in how good they "could" be, but man long way to go.
MORE BOTS!!!!!!
more bots!
Are they computer learning AI or just scripted code?
They are scripted
Are they deep learning ai?
They are not, they are classical bots
more bots
toss op 🚮
funny
More.bots
More salty pringles!
its actually quite easy using {if} lines to make a responsive bot
Do you really think '"60000 APM!" is the measure how cool the bot is, not how stupid?
Unfortunately the UA-cam algorithm does!
68035 😂😅
I think you hit your 3 likes lol
If there's something the world dosn't needed it's an consumer controlled AI for SC2. The game is literally dead and I have a hard feeling it's getting flooded by AI's in ranked mode from now on. btw I'm a 6 season master so I actually still care about this game.
apm are like pronouns, there can't be too many.
More bots!
more bots