My favorite Banjo memory was getting over my fear of Clanker. The lovable yet terrifying trash compactor made the level difficult for me to concentrate. Now I think the level is awesome
My favourite rare game was banjo kazooie. Tooie was a close second and dk64 was third. A memory that I cherish from when I was a kid, was beating banjo kazooie for the first time at my nan's house. I was then sat there at treasure trove cove trying to punch codes in to no avail. Eventually I found codes in a magazine months later that had the stop n swap items.
To this day I can't think of too many bosses with that many different phases to learn and no checkpoints (other than, fittingly, the brutal Captital B in Yooka-Laylee.) All these years later I can still be worried about losing to Grunty if I don't focus. Those leading shots near the end can still be brutal.
i just replayed the game a couple weeks ago. the grunty battle took me over a half hour. it's a great boss fight in theory but it's a very sharp difficulty curve, with a heavily combat-based fight while the rest of the game focused more heavily on platforming. filling up the jinjonator with the onslaught of bullets from grunty is brutal. and i had the double health upgrade.
I managed to beat it when I was a kid back in the n64 days. I didn’t think it was too hard but I recently beat it on the switch and boy was grunty a pain. Especially when I had to unlock the jingos to help defeat her. Took me several tries. Lol
@@patrickmeny1298 - I played Banjo-Kazooie on the Switch and beat the game 100% a couple weeks ago. The final boss was really difficult towards the end for me because of the egg attack being on the same control stick as the camera, so it was awkward aiming the eggs into the statues fast enough before Gruntilda threw those annoying fireballs at me.
Banjo Kazooie is a timeless masterpiece, the people at Rare really deserve a round of applause. They came up with a new & advanced idea, like seriously. Who can ever think of a Bear with a Bird sidekick stuffed in his backpack. Plus, for a game released during the N64 Era, the graphics are pretty solid. 10/10 in my opinion.
Honestly, I love the challenge that comes with collecting all of the notes in one run. It makes you think carefully about how you want to approach a level, and which parts do do first. I know it's a pain if you die, especially in Rusty Bucket Bay, but it makes you need a strategy, and I like that. I usually cheat for Rusty Bucket Bay anyway, so I mean...
The notes made the fear of dying real. If you died, you would lose your note count for the world. Knowing you needed the motes, you would do your best to find most if not all of the notes in each world. Losing your notes was a consequence of dying. Now you can just run around carefree and die as many times as you want without worrying. There is no longer a consequence for it. Being afraid that a fall was gonna kill you or you were low on health, made the game seem a little more real to me. I loved and hated the note system at the same time lol
Sure. But its artificial difficulty. Instead of a fun challenge that tests your skills in an engaging and exciting way, its difficult in the boring, tedious, maddening way. Its not fun and its not actually difficult. It only increases the difficulty by making you repeat what youve already done. Its a waste of time.
I'm on the opposite end, I loved Click Clock Wood! It reminded me of being in the hundred acre wood in Winnie the pooh lol so cheerful and happy. And I always loved seeing the squirrel family! The variations in the music track for each season was a great touch too.
Funny you should say that you don’t like Click Clock Wood, it’s always been one of my favourite areas in the game, especially because of the soundtrack changing with the seasons. Exploring the changes in the four sub levels from season to season was also great and I always enjoyed buzzing around the area as the bee.
My bet would be that it's because this is the 50th banjo review on youtube. Not that I don't like it, it's just not original, it doesn't have it's niche, the market is over saturated with these kind of channels. Just my guess. Like at some point, how many times can you watch a 15 or 30 minutes video of someone giving their opinion about a game you like without starting to not actually care about their opinion anymore, weather it's positive or not.
I like how the talen-trot is a pretty gimmicky move. You only have to use it if you want to go up a steep slope, right? Seems very situational. But no, the added mobility of the move makes it one of the best ones! You can learn so much from this game design-wise.
Banjo Kazooie, to me, is an adventure game that first and foremost. It uses platforming, collectables, puzzles and enemies to make it into a game, but none of that would matter if the adventure aspect had been neglected.
Removing the note score system makes collecting notes ridiculously easy, and it was already relatively easy before so it's kinda boring they removed it
I loved playing this game as a 13 year old on my N64 with my brothers, the sense of achievement when completing it finally was great. My favourite level was the tree level as it had the 4 variations for the seasons ☺️
Fantastic video! Banjo Kazooie is hands down one of my favorite series off all time, with Tooie being one of my favorite games of all time. I look forward to the rest of your videos on the series when they come out. Keep up the amazing work!
Grateful for recently stumbling upon this video🙏 True story…as a kid, Nintendo Power had me so hyped for this game that I called my local Blockbuster everyday around release day to ask if they had this game in to rent. I did this so much that my mom, seeing how much this game meant to me, went ahead and bought it for me instead. Along with Mario 64, Mario Kart 64, Star Fox, Goldeneye and Ocarina of Time, these games defined my childhood and are all absolute classics.
I grew up with playing the Nintendo 64 version and it's what I've got along with Banjo-Tooie. I've also gotten Banjo-Kazooie Nuts and Bolts on X-Box 360 as well as Yooka-Laylee on Steam.
I’ve been re-visiting my childhood with the N64 lately and after burning myself out on Mario and Zelda, I kinda had forgotten about Banjo-Kazooie. This video brought back a flood of memories. I got this game in the summer of 98 or 99, bought it at Toys R Us and beat the whole thing (with a strategy guide). I had forgotten what a masterpiece this game was. This was an incredible video, you really did the story of this game and it’s developers justice. Fantastic work!
First time playing Banjo Kazooie was around 2000 I was about 5, I remember going to blockbuster to rent out a game and I saw Banjo Kazooie thinking the characters looked so cool so I rented it. Never got to own the game or beat it at the time but I would always re-rent it out and since then, I’ve always loved the franchise
I actually didn't get to play Banjo-Kazooie until around 2006 because we never owned it. We owned Tooie and I played the hell out of that, but I never owned Banjo-Kazooie either.
19:03 I think the thing you're describing with the music is called dynamic music. I learned that from Metal Gear Rising when the music would shift when you get to the next phase of the boss fight.
Kazooie does all the work. Banjo is like her horse, really just there to carry her from place to place. I always wanted to play this as a kid, but never got around to it. I'd give it a shot but the sounds effects make me want to gouge my eardrums out nowadays.
I would call it a symbiotic relationship but I don't want to be pretentious. I definitely understand how the sound can be a hurdle. Personally I grew up with it so it doesn't bother me conceptually, but some character voices (Grunty especially) do annoy me now that I'm older. It's unique for sure, but not always pleasant.
"Banjo-Kazooie's gameplay isn't extremely complicated" all while showing the Engine part of Rusty Bucket Bay... damn, the lives I lost in that hot motor oil at the bottom... One of the reasons why, when I collect the notes in Rusty Bucket Bay, I always start there...
Never realised but Kazooie does pretty much everything 🤣, she is a great character. If they did a remake of Diddy Kong Racing she would deserve her own spot as a playable character, she could replace Drumstick.
I found out that the washing machine transformation in Banjo-Kazooie is not just aesthetic. It makes you immune to all damaging surfaces (Bubblegloop Swamp's water, Gobi's Valley's sand, etc.) but it prevents you from using both the Wading Boots and the Turbo Trainers.
I have one small correction to make. When it comes to Grunty’s Furnace Fun answers aren’t different every time, the answers you would get from Brentilda’s locations are. Other then that this was a fantastic watch and I highly enjoyed watching someone document and discuss it so throughly.
It’s a good thing that the GameCube, PS2 and Xbox were able to do that just a generation later since LEGO Star Wars II was able to have characters from LEGO Star Wars I if you had both games saved on your memory card.
Hear the opening notes to the theme song Instant rush of dopamine to the brain Also, I think it would be interesting to have Rare revisit the Dream concept.
When I first played this game, it was RIGHT after Diddy Kong Racing was beat and i liked the story and screenshots from Nintendo Power magazine so I got Banjo Kazooie
When I explained this to my friend my exact words were, you walk around and solve platform puzzles to collect shit, and you use that shit to get more shit to activate the shit to get more shit, I love it
Dude, after watching a couple of your videos, I decided to hit that SUBSCRIBE button, but before doing so, I glanced at the subscriber count, and I gotta say, I'm completely flabbergasted! This channel doesn't get the credit it deserves!
I agree with most of this except the note score system on the Xbox 360 port. I understand why they did it, to make the game more beginner friendly. Although I wish they made it optional, because the extra challenge can be fun for multiple play-throughs.
Great video dude! I’m thinking of making my own video on banjo kazooie and why it’s such an important game to me and the gaming industry at large, and seeing these retrospective review videos really help give me ideas as to what to talk about.
Forgot so much about this game, now I realize Kazooie was the Original Angry Bird!! They just dropped the bear... Really hated how Jr. It felt but how frickin hard it got!! Rare did that like it was testing your personal level of evolution.
Idea: A new Banjo-Kazooie game, but starring a now-grown Tooty and whatever flying-companion she has, like a large honeybee. Meanwhile, Banjo and Kazooie have been captured by Grunty and her two sisters who plan on using their magic to hag-ifying the whole world.
Just found this review and loved it! This game is one of my favorites from my childhood, and probably my favorite Rare title. I'll be watching your review of Banjo-Tooie, which I'm interested to watch because as much as I loved this game I didn't enjoy its sequel! Anyways, thanks for creating this and keep up the good work!
What did microsoft even buy Rare for? All they did was prevent them from doing what made them worth buying in the first place. I wonder if it was purchased out of spite?
Great Review! I just found this channel and subbed. I never played this, looks fun. This goes on my list to play. I might even start Nintendo 64 collecting.
I don’t understand how you have so many subs but so little views and much less comments. Your videos are excellent. You speak clearly and it helps improve my English.
"rusty bucket bay is notorius among players because of how dangerous it can be" Looks at this in 'my favorite worlds are Rusty Bucket Bay and Click Clock Wood'--
One inaccuracy in 29:11 - Washer Banjo DOES have a single ability. Because he is a transformation, he's immune to environmental hazards, like cold water, quicksand, and swamp water. However, he no longer has the ability to use footwear, like the speedy shoes or wading boots. He MAY have a different hitbox, there was a note on the spires in Bubblegloop swamp that I was never able to flip-flap at as a kid, but it's possible because of the visual difference that I was just standing wrong, I don't know why programmatically his hitbox should be different.
On the "Stop 'n' Swap" thing, one thing that always puzzles me is: when they found-out that Nintendo would reduce the time data can be held in RAM after you power-off, why did they not just rejig the feature to require a Mem Pak (Controller Pak) instead? Then BT could read the save BK made to it? Tombi 2 (also know as Tomba 2) does this on PlayStation: if you have a save from the original game, and have completed certain missions in it, it will then unlock up to four extra missions in the sequel. Or even just rejig S'n'W to give you a password instead you could then enter in Tooie?
In my childhood I played this game a lot and I think my experience was unique and I think even tragic. after beating the game and getting 100% was the beginning of my nightmare with this game... I WAS OBSESSED with getting those secret items and the ice key but... I NEVER COULD. My obsession was such that I passed the game in various ways in order to achieve it..... not die, kill all the monsters, get everything in order..... NOTHING WORKED..... I was 8 years old and it occurred to me to TRANSLATE the entire game from English to Spanish...... and that's what I did.... IT DID NOT WORK... At that time I only had a Nintendo 64 but I didn't have a computer... not so much that but the internet was not something that I had access to... and it was years later that I looked for the answer on the internet and discovered that It was IMPOSSIBLE to get.....hahahaha I almost got crazy that day... but I was glad. Imagine a child who doesn't know English translating this game completely to be able to understand what they say xD... my English improved a lot because of this game... rather, I literally learned English because of this game.
I met you in @pugweenee chat and Honestly I'm horrible at following through on shout outs but, I'm VERY glad UA-cam knows what's up and threw you into my suggested, I've watched a couple of your videos by accident (didn't connect the dots until I looked for the subscribe button) keep up the GREAT work! I'll be watching most if not all of your videos now lmao
Excellent analysis. Watching in depth game analysis videos is my jam on UA-cam and idk how i havent seen this channel before. I subbed after watching this can never have too many game analysis channels. Good work! Looking forward to going through your backlog of videos! Personally Banjo Kazooie is excellent to me and is the only good game in the series. Banjo Tooie frankly being too big and the levels not being aesthetically pleasing for the most part. Based on the title of you Banjo Tooie video it looks like you disagree but i look forward to watching your thoughts
Im glad to hear someone agree about Grunty’s Lair. I really don’t enjoy it that much. In a lot of ways I think Banjo improved upon Mario 64, but the lair has NOTHING on Peach’s castle.
most magical game I've ever played. Games aren't even made like this anymore. Banjo Tooie was the same thing. I feel bad that kids get this graphical powerhouse games but eh magic just doesn't exist like it did in games like this.
I literally did not Xbox versions fixed the "note resetting" feature. That was the main flaw I had against Kazooie of why I like Tooie. I wonder if I like it more if I replayed it on Rare Replay
I liked the original Banjo-Souls note system. You'd learn where they all were and redo the levels over and over to try and get those last few notes. I guess times are different now though. Back then we had the imagination, patience and time to just get lost in something whereas now everything is on demand and demanding your time we have to rush to the next dopamine hit. I'm glad I got to grow up before the world got the way the world is.
What are some of your favorite Rare games or 3D platformers/collectathons? Do you have any Banjo-Kazooie memories?
Live and Reloaded
My favorite Banjo memory was getting over my fear of Clanker. The lovable yet terrifying trash compactor made the level difficult for me to concentrate. Now I think the level is awesome
@@papaG6423 same that's when I got past the second note door thats my best moment also because it took 70 Hours to do it
My favourite rare game was banjo kazooie. Tooie was a close second and dk64 was third. A memory that I cherish from when I was a kid, was beating banjo kazooie for the first time at my nan's house. I was then sat there at treasure trove cove trying to punch codes in to no avail. Eventually I found codes in a magazine months later that had the stop n swap items.
Conker’s bad fur day!
"Grunty isn't too tough of a boss"
Tell that to my 8-year-old self. Many tears were shed over that battle
To this day I can't think of too many bosses with that many different phases to learn and no checkpoints (other than, fittingly, the brutal Captital B in Yooka-Laylee.)
All these years later I can still be worried about losing to Grunty if I don't focus. Those leading shots near the end can still be brutal.
i just replayed the game a couple weeks ago. the grunty battle took me over a half hour. it's a great boss fight in theory but it's a very sharp difficulty curve, with a heavily combat-based fight while the rest of the game focused more heavily on platforming. filling up the jinjonator with the onslaught of bullets from grunty is brutal. and i had the double health upgrade.
I managed to beat it when I was a kid back in the n64 days. I didn’t think it was too hard but I recently beat it on the switch and boy was grunty a pain. Especially when I had to unlock the jingos to help defeat her. Took me several tries. Lol
At 33, I still have PTSD from fighting that witch.
@@patrickmeny1298 - I played Banjo-Kazooie on the Switch and beat the game 100% a couple weeks ago. The final boss was really difficult towards the end for me because of the egg attack being on the same control stick as the camera, so it was awkward aiming the eggs into the statues fast enough before Gruntilda threw those annoying fireballs at me.
The way that the main lair music changes to fit the level theme when you get to the entrance is just amazing!
Brilliant wasn't it
Banjo Kazooie is a timeless masterpiece, the people at Rare really deserve a round of applause. They came up with a new & advanced idea, like seriously. Who can ever think of a Bear with a Bird sidekick stuffed in his backpack. Plus, for a game released during the N64 Era, the graphics are pretty solid. 10/10 in my opinion.
definitely agree
Agreed
It always strikes me as weird that a bird carrying a bear can run faster than a bear carrying a bird.
Cartoons, man.
Kazooie runs, Banjo saunters.
Also...leg length!
It's the law
Banjo's a big lumbering guy, while Kazooie is fast and nimble. Whoever's in the backpack is weightless :P
Also to consider, Kazooie is very gung-ho and in a hurry, while Banjo is a mellow, easy-going dude.
Honestly, I love the challenge that comes with collecting all of the notes in one run. It makes you think carefully about how you want to approach a level, and which parts do do first. I know it's a pain if you die, especially in Rusty Bucket Bay, but it makes you need a strategy, and I like that.
I usually cheat for Rusty Bucket Bay anyway, so I mean...
I replay this game fairly often and I just loathe Rusty Bucket Bay every time. 🙈
I agree but this mechanic today would cause outrage.
"Now that Banjo-Kazooie are in Smash, we may see a rebirth!"
Yeah! Just like those revivals for Earthbound, F-Zero, Metal Gear, and Castlevania!
@@SocialShortcuts tf are you talking about lmao
@@SocialShortcuts It was a fanmade trailer. It's not getting made.
@@SocialShortcuts nah check the description, it was made as an homage.
@@SocialShortcuts are you dense
@@SocialShortcuts lmfao that you actually thought that was a real trailer
The notes made the fear of dying real. If you died, you would lose your note count for the world. Knowing you needed the motes, you would do your best to find most if not all of the notes in each world. Losing your notes was a consequence of dying. Now you can just run around carefree and die as many times as you want without worrying. There is no longer a consequence for it. Being afraid that a fall was gonna kill you or you were low on health, made the game seem a little more real to me. I loved and hated the note system at the same time lol
Same, that's why I play the original N64 version
Rusty Bucket Bay was the worst. Having to get the notes inside the ship in the fan section was a nightmare
@@andrewking4838 Yep that's why the Engine Room is most definitely the most hated room in the franchise lmao
The note counts make the engine room of the Rusty Bucket into an actual hell.
Sure. But its artificial difficulty. Instead of a fun challenge that tests your skills in an engaging and exciting way, its difficult in the boring, tedious, maddening way. Its not fun and its not actually difficult. It only increases the difficulty by making you repeat what youve already done. Its a waste of time.
I'm on the opposite end, I loved Click Clock Wood! It reminded me of being in the hundred acre wood in Winnie the pooh lol so cheerful and happy. And I always loved seeing the squirrel family! The variations in the music track for each season was a great touch too.
Funny you should say that you don’t like Click Clock Wood, it’s always been one of my favourite areas in the game, especially because of the soundtrack changing with the seasons. Exploring the changes in the four sub levels from season to season was also great and I always enjoyed buzzing around the area as the bee.
It blew my child mind back in the day, I still think it's one of the best designed levels of any game. Very iconic
@@Nickkkkkkk344 agreed!
@@Nickkkkkkk344 agreed!
Right? so weird that he doesn't like most things that make the game awesome
I agree completely that click clock wood was my favourite set of levels ☺️
I just found this, and how is this channel not bigger? This is great, man. Keep up the good work, cause you've got talent
frlz same!!
My bet would be that it's because this is the 50th banjo review on youtube. Not that I don't like it, it's just not original, it doesn't have it's niche, the market is over saturated with these kind of channels. Just my guess.
Like at some point, how many times can you watch a 15 or 30 minutes video of someone giving their opinion about a game you like without starting to not actually care about their opinion anymore, weather it's positive or not.
I like how the talen-trot is a pretty gimmicky move. You only have to use it if you want to go up a steep slope, right? Seems very situational. But no, the added mobility of the move makes it one of the best ones! You can learn so much from this game design-wise.
Good point! It's a great example of how the developers created moves that were actually useful beyond times when they were absolutely necessary.
and play and fun
Banjo Kazooie, to me, is an adventure game that first and foremost. It uses platforming, collectables, puzzles and enemies to make it into a game, but none of that would matter if the adventure aspect had been neglected.
I'm Okay playing the N64 version even with the notes issue, I am used to it. I also don't own any xbox consoles. But this game is really fun.
leave the net and entertainment and packyour things
yeah i think its way more challenging and more rewarding once you get 100%
I find it to be more rewarding when you complete the worlds. I've never had a problem with the notes on N64.
Removing the note score system makes collecting notes ridiculously easy, and it was already relatively easy before so it's kinda boring they removed it
@@jamestdfm agreed
I loved playing this game as a 13 year old on my N64 with my brothers, the sense of achievement when completing it finally was great. My favourite level was the tree level as it had the 4 variations for the seasons ☺️
Fantastic video! Banjo Kazooie is hands down one of my favorite series off all time, with Tooie being one of my favorite games of all time. I look forward to the rest of your videos on the series when they come out. Keep up the amazing work!
Thanks so much! Tooie is one of my favorite games as well - I can't wait to talk about that one!
Grateful for recently stumbling upon this video🙏 True story…as a kid, Nintendo Power had me so hyped for this game that I called my local Blockbuster everyday around release day to ask if they had this game in to rent. I did this so much that my mom, seeing how much this game meant to me, went ahead and bought it for me instead. Along with Mario 64, Mario Kart 64, Star Fox, Goldeneye and Ocarina of Time, these games defined my childhood and are all absolute classics.
I grew up with playing the Nintendo 64 version and it's what I've got along with Banjo-Tooie. I've also gotten Banjo-Kazooie Nuts and Bolts on X-Box 360 as well as Yooka-Laylee on Steam.
I’ve been re-visiting my childhood with the N64 lately and after burning myself out on Mario and Zelda, I kinda had forgotten about Banjo-Kazooie. This video brought back a flood of memories. I got this game in the summer of 98 or 99, bought it at Toys R Us and beat the whole thing (with a strategy guide). I had forgotten what a masterpiece this game was. This was an incredible video, you really did the story of this game and it’s developers justice. Fantastic work!
16:08 freaking genius writing right there lmao
Rare doesn’t have many rare gems , because they’re all Rare Gems
First time playing Banjo Kazooie was around 2000 I was about 5, I remember going to blockbuster to rent out a game and I saw Banjo Kazooie thinking the characters looked so cool so I rented it. Never got to own the game or beat it at the time but I would always re-rent it out and since then, I’ve always loved the franchise
I actually didn't get to play Banjo-Kazooie until around 2006 because we never owned it. We owned Tooie and I played the hell out of that, but I never owned Banjo-Kazooie either.
19:03 I think the thing you're describing with the music is called dynamic music. I learned that from Metal Gear Rising when the music would shift when you get to the next phase of the boss fight.
Kazooie does all the work. Banjo is like her horse, really just there to carry her from place to place. I always wanted to play this as a kid, but never got around to it. I'd give it a shot but the sounds effects make me want to gouge my eardrums out nowadays.
I would call it a symbiotic relationship but I don't want to be pretentious.
I definitely understand how the sound can be a hurdle. Personally I grew up with it so it doesn't bother me conceptually, but some character voices (Grunty especially) do annoy me now that I'm older. It's unique for sure, but not always pleasant.
Referring to your last statement, it's ironic considering your username and profile pic.
lol Click Click Wood is one of my favorite worlds in the game mainly because of the season gimmick and being in a forest xD
dont forget the bee transformation
@@michatroschka True, but I enjoyed the seasons more.
I was shocked about the Click Clock Woods comment! Loved that stage. It is tricky with the height and the size but its got the best vibe and immersion
@@roberthaig2133 Yeah! ^_^
"Banjo-Kazooie's gameplay isn't extremely complicated" all while showing the Engine part of Rusty Bucket Bay... damn, the lives I lost in that hot motor oil at the bottom...
One of the reasons why, when I collect the notes in Rusty Bucket Bay, I always start there...
My dad got me an N64 and I picked banjo kazooie as my first game. It’s hard to believe I was only 10 in 1998.
Never realised but Kazooie does pretty much everything 🤣, she is a great character. If they did a remake of Diddy Kong Racing she would deserve her own spot as a playable character, she could replace Drumstick.
I found out that the washing machine transformation in Banjo-Kazooie is not just aesthetic. It makes you immune to all damaging surfaces (Bubblegloop Swamp's water, Gobi's Valley's sand, etc.) but it prevents you from using both the Wading Boots and the Turbo Trainers.
"a witch switch, a switch, which, that will switch which witch switches with which"
Simply put, one of my favourite games of all time. I don't throw this term around liberally, but this game is an absolute masterpiece.
I agree it’s perfect imo.
This is probably the best channel I have discovered this year.
I have one small correction to make. When it comes to Grunty’s Furnace Fun answers aren’t different every time, the answers you would get from Brentilda’s locations are. Other then that this was a fantastic watch and I highly enjoyed watching someone document and discuss it so throughly.
Jinjos not just for puzzle pieces, if you collect them all, they help you during the Gruntilda fight :)
I remember being 11 when this came out... It was so dope and the hype was real..
This game is was my favorite growing up so many hours put into this game. Love this franchise to death I can only dream on day we get a proper sequel.
Honestly it was so cool to find out that Kirk returned to Do a Nintendo game in Mario + Rabbids
It’s a good thing that the GameCube, PS2 and Xbox were able to do that just a generation later since LEGO Star Wars II was able to have characters from LEGO Star Wars I if you had both games saved on your memory card.
Hear the opening notes to the theme song
Instant rush of dopamine to the brain
Also, I think it would be interesting to have Rare revisit the Dream concept.
When I first played this game, it was RIGHT after Diddy Kong Racing was beat and i liked the story and screenshots from Nintendo Power magazine so I got Banjo Kazooie
When I explained this to my friend my exact words were, you walk around and solve platform puzzles to collect shit, and you use that shit to get more shit to activate the shit to get more shit, I love it
Note collection mechanic makes it more exciting and challenging
Cool Video! Interested to see your next vid...
Favourite rare game, either Diddy Kong racing or Donkey Kong country
Both excellent choices!
Cheatos codes come in handy when you fight Gruntilda, well worth getting.👍🏼
Dude, after watching a couple of your videos, I decided to hit that SUBSCRIBE button, but before doing so, I glanced at the subscriber count, and I gotta say, I'm completely flabbergasted! This channel doesn't get the credit it deserves!
I agree with most of this except the note score system on the Xbox 360 port. I understand why they did it, to make the game more beginner friendly. Although I wish they made it optional, because the extra challenge can be fun for multiple play-throughs.
My favourite game from my childhood. Still holds up today l. Put a fresh coat of paint and it would be game of the year in 2021
Great video dude! I’m thinking of making my own video on banjo kazooie and why it’s such an important game to me and the gaming industry at large, and seeing these retrospective review videos really help give me ideas as to what to talk about.
Hey, nice videos man, keep up the good work!
Forgot so much about this game, now I realize Kazooie was the Original Angry Bird!! They just dropped the bear... Really hated how Jr. It felt but how frickin hard it got!! Rare did that like it was testing your personal level of evolution.
Idea: A new Banjo-Kazooie game, but starring a now-grown Tooty and whatever flying-companion she has, like a large honeybee. Meanwhile, Banjo and Kazooie have been captured by Grunty and her two sisters who plan on using their magic to hag-ifying the whole world.
One of the most creative and fun games i've ever played
I love Banjo Kazooie this video was amazing! It honestly is very professional and you deserve WAY more subscribers!
Thank you very much! :)
I'm making a Banjo Kazooie Rom Hack called Banjo Threeie and it's almost complete hopefully you'll like to play it when it releases 😁
And now I know why Sea of Thieves has a Banjo-Kazooie figurehead available for the ships. I NEVER knew Rare developed SoT. I am an idiot.
Just found this review and loved it! This game is one of my favorites from my childhood, and probably my favorite Rare title. I'll be watching your review of Banjo-Tooie, which I'm interested to watch because as much as I loved this game I didn't enjoy its sequel! Anyways, thanks for creating this and keep up the good work!
Absolutely love the videos would have no idea what to do otherwise on my weekends!!!
What did microsoft even buy Rare for? All they did was prevent them from doing what made them worth buying in the first place. I wonder if it was purchased out of spite?
Great Review! I just found this channel and subbed. I never played this, looks fun. This goes on my list to play. I might even start Nintendo 64 collecting.
Yay! Totaly completed this game back in the day! Never played the sequel.
I don’t understand how you have so many subs but so little views and much less comments. Your videos are excellent. You speak clearly and it helps improve my English.
truly dont undertstand how you're at 17k subs still. up you go, my boy. fantastic conent
Great soundtrack and I love the voice clips
Awesome content 👍
"rusty bucket bay is notorius among players because of how dangerous it can be"
Looks at this in 'my favorite worlds are Rusty Bucket Bay and Click Clock Wood'--
One inaccuracy in 29:11 - Washer Banjo DOES have a single ability. Because he is a transformation, he's immune to environmental hazards, like cold water, quicksand, and swamp water. However, he no longer has the ability to use footwear, like the speedy shoes or wading boots. He MAY have a different hitbox, there was a note on the spires in Bubblegloop swamp that I was never able to flip-flap at as a kid, but it's possible because of the visual difference that I was just standing wrong, I don't know why programmatically his hitbox should be different.
I actually had stop n swap work for me when it was a kid I didnt know there was a problem with it until I got older.
i don't know whether to laugh or scared of a flying washing machine
And I found a reason to get a Xbox One... that Rare Replay disc sounds hella fun! ^^
On the "Stop 'n' Swap" thing, one thing that always puzzles me is: when they found-out that Nintendo would reduce the time data can be held in RAM after you power-off, why did they not just rejig the feature to require a Mem Pak (Controller Pak) instead? Then BT could read the save BK made to it?
Tombi 2 (also know as Tomba 2) does this on PlayStation: if you have a save from the original game, and have completed certain missions in it, it will then unlock up to four extra missions in the sequel.
Or even just rejig S'n'W to give you a password instead you could then enter in Tooie?
Reddit brought me here.
Man, your videos are amazing!
You deserve lots of subscribers.
Thanks so much!
Around 6:03, well... in Banjo-Tooie Kazooie can actually split up from Banjo with a move learned in Witchyworld.
In my childhood I played this game a lot and I think my experience was unique and I think even tragic.
after beating the game and getting 100% was the beginning of my nightmare with this game... I WAS OBSESSED with getting those secret items and the ice key but... I NEVER COULD.
My obsession was such that I passed the game in various ways in order to achieve it..... not die, kill all the monsters, get everything in order..... NOTHING WORKED.....
I was 8 years old and it occurred to me to TRANSLATE the entire game from English to Spanish...... and that's what I did.... IT DID NOT WORK...
At that time I only had a Nintendo 64 but I didn't have a computer... not so much that but the internet was not something that I had access to... and it was years later that I looked for the answer on the internet and discovered that It was IMPOSSIBLE to get.....hahahaha I almost got crazy that day... but I was glad.
Imagine a child who doesn't know English translating this game completely to be able to understand what they say xD... my English improved a lot because of this game... rather, I literally learned English because of this game.
this video is amazing. Really well done
I always wondered why Rare didn't try something like Sonic & Knuckles' "lock-on technology" for Stop N Swop...
I LOoved Click clock wood. Everyone has their own taste. I also like vertical levels tho.
Why did everyone hate the note score system? It was the only part of the game that punished you for dying.
I met you in @pugweenee chat and Honestly I'm horrible at following through on shout outs but, I'm VERY glad UA-cam knows what's up and threw you into my suggested, I've watched a couple of your videos by accident (didn't connect the dots until I looked for the subscribe button) keep up the GREAT work! I'll be watching most if not all of your videos now lmao
Rare: so we found a way to store information on the N64 and transfer it to a future game
Camelot: What you don't use 260 character passwords for this?
i get the joke, love banjo and golden sun
I Hope they Bring Banjo Kazooie back.
My top 10 Banjo Kazooie/Tooie worlds
1. Cloud Cuckoo Land
2. Witchyworld
3. Jolly Roger Lagoon
4. Mad Monster Mansion
5. Hellfire Peaks
6. Treasure Trove Cove
7. Freezy Peak
8. Bubblegoop Swamp
9. Click Clock Wood
10. Terydachtyland
from what I understand the reason notes and Jinjos werent saved in the N64 version was because of memory limitations
Ok so why it was implemented in Banjo Tooie? It wasn't memory limitations memory, it was a design choice.
Needs to be on switch omggggg
Microsoft purchased rare though so its sadly most likely not gonna happen
Yooka-Laylee is there though - it’s a close as we’re gonna get ( but!!! ) it is made by the same people 😎
HOW CAN YOU NOT LIKE CLICK CLOCK WOOD?
Anyway, clearly one of the greatest games of all time. In my opinion, the best. 👌
How can soemone not like Click Clock wood!
Still my favorite level in all the Banjo games…
Excellent analysis. Watching in depth game analysis videos is my jam on UA-cam and idk how i havent seen this channel before. I subbed after watching this can never have too many game analysis channels. Good work! Looking forward to going through your backlog of videos! Personally Banjo Kazooie is excellent to me and is the only good game in the series. Banjo Tooie frankly being too big and the levels not being aesthetically pleasing for the most part. Based on the title of you Banjo Tooie video it looks like you disagree but i look forward to watching your thoughts
Im glad to hear someone agree about Grunty’s Lair. I really don’t enjoy it that much. In a lot of ways I think Banjo improved upon Mario 64, but the lair has NOTHING on Peach’s castle.
most magical game I've ever played. Games aren't even made like this anymore. Banjo Tooie was the same thing. I feel bad that kids get this graphical powerhouse games but eh magic just doesn't exist like it did in games like this.
Just completed this game on NSO - a perfect game!
One of THEE greatest games out there EVER!
One of my favorite games of all time! Clanker scared the shit of me as a kid and still gives me chills. Just saying!
Just bought the japanese version on ebay, going in blind. Hope it's gonna be great!
How did you like it?
@@Outliers4Life amazing game really, maybe top 5 I've ever played
@@gospodin338 I think so too. I like Tooie more but the rom I'm playing keeps crashing so I might play Kazooie again
I've been playing since 98 and never knew there was a life on banjos house
I literally did not Xbox versions fixed the "note resetting" feature. That was the main flaw I had against Kazooie of why I like Tooie. I wonder if I like it more if I replayed it on Rare Replay
I’ve only a had played a few rareware games but it would be banjo kazooie
Banjo is before my time as I grew up with the GameCube but I always admired it. I still think the 2nd game is better ;)
I actually think Tooie is better as well! I love Banjo-Kazooie but I think Tooie improves on it in so many ways.
I had to stop watching these video. Not because it is bad but because it made me want to load up some banjo kazooie!!
Yeah it’s dumb how the crocodile and washing machine are the only 2 transformations in the game that can attack….glad they fixed that in Tooie.
im one of the latest people to play the banjo-kazooie series on rare replay
I liked the original Banjo-Souls note system. You'd learn where they all were and redo the levels over and over to try and get those last few notes. I guess times are different now though. Back then we had the imagination, patience and time to just get lost in something whereas now everything is on demand and demanding your time we have to rush to the next dopamine hit. I'm glad I got to grow up before the world got the way the world is.
Easily one if the greatest games ever made