Also if DB4 trades it retains the ability to do Heatbound being at +47 (Db2+3 Low Cane works aswell but needs perfect cancel, dependence on trade type)
Dope concepts here I was saving some of these for an exhibition vid thinking no one came up with the ideas yet but, here you are lol. Good stuff all around though with Leroy being so limited combo wise it’s only so much we can do. I’m gonna have to push my creativity foresure. 11/10 vid bro stay blessed!
Thank you very much mate ! I think there are still lot of stuff to be discovered, i'll do another video if i found something interesting and sometimes i'm checking other Leroy's videos to see what am i missing. Wish you the best !
1) About Jack-8 and Big Characters if you can trade B1,UB2,33. You can do a combo from df31 pick-up but it requires frame-perfect micro-sidestep left it was easier to land in CBT/CNT builds yet a bit finicky. 2) Also after Wallsplat from Db12,Uf3+4,Running 3 etc into Sidestep~2 or ~df1,do a d1+2 it gives the +15(+7) stagger-stun they haven't removed Leroy's you can do the same with Hermit:B1 aswell 3) In Backturn combo state after Tornado or Heat Bound you can land a Uf4 into B3+4 for unscaled damage or do a Ki-Charge setup you will still have +7~+13-ish to maneuver 4) A bit King and Eddy B3+4 Spring-Twister getup specific but if you land either aforementioned from 3rd point in regular frontal combo state then and inputting a Ki-charged Db3 or Db4 it would whiff for a Hermit B1/B4 Ki-Launch or Crouch-Cancel 2121 I've recently given my exams and have been scrounging my old Tekken 7 competitive plays videos so I will share more stuff that is still applicable in Tekken 8
@@Cargall57 Something to help you out. Use a move that is like +3 on hit and something i16 that doesn't have any KND property. You'll easily manage to make your very own discoveries quickly.
Pretty much discovered majority of it though Heat-Dasher combos and Jack-8/Bears specific wallender I can properly land now thanks to you and the comment section.
Yes, in fact, if you hit with an heat engager and get a starter or wallbreak/bound/blast/etc or if you'r already in heat mode BEFORE doing the juggle, you'll get the "tornado" after f4,4 (or db1+2, d1+2) heat dash then you can use moves like ff+4,2 to get better wall carry. But if you use heat burst (2+3) while you'r already doing a juggle then you'll get the small damage reward, sorry if i'm not that understandable, not easy to describe
Bro how are you hitting that DF3,1 into B1+2 for the ender? I can't get it to hit for the life of me. Also these combos and tech are insane! Never seen a lot of this stuff.
16:03 You mean this one ? The df+3,1~1~1+2,1+2,1~f heat dash (only possible on Jack because of his heavy hitbox and you need to be off axys and really close to him) to df3,1,1+2 is only possible on big hitbox (for exemple Bryan/Raven/Steve/Dragunov/etc) and again, you need off axys. Hope you understand now, in any case ask me and i'll try to be more precise.
@@kumarshivam5399 It's a bit complicated to explain, after the "bounce" you have to realign yourself in front of the opponent with a mini step on the left or the right, then you have to wait slightly for the opponent to touch the ground, do DF+3,1~light dash~b3+4. If you wan't easier version then just dash~2~b3+4
Et j'vais te dire autre chose petite merde, avant Tekken 7 et le season pass 3, pour connaître les frames de chaque personnage il fallait aller sur des sites internet qui te mettait des listes interminables avec les coups et les frames, c'était pas directement implanté dans le jeu comme maintenant, donc quand on cherchait une information on se sortait les doigts du cul et on prenait ce qu'il y avait à prendre, sinon, il fallait calculer par nous-mêmes directement en jeu. Donc les petites FIOTTES dans ton genre qui sont pas foutu d'être reconnaissant et veulent tout, tout de suite, peuvent bien aller faire 5-6 doses covid et aller crever dans leur coins :o) Don't forget to comment, like and subscribe ^^^^^^^^^^^^^^^^
@@DovahKunt Yeah i know, but my videos are just combos exhibitions, not guide or whatever here to "mâcher le travail" of others. I got insult and shit just for fucking buttons that someone with a brain normally already know if using the character... and even if he not using Leroy, he still can go to training mode et learn by himself, there are absolute 0 difficulty to that. Next time i'll just kick them
Damn, you didn't have to be a dick for a combo exhibition video. Plus, if you even know Leroy, you should be able to recognize the inputs from the movements alone.
@@Cargall57 Your expertise with Leroy is undeniable, and it’s clear that your dedication has made you an excellent player. However, please keep in mind that not all players have the same amount of time to invest in mastering a character, especially one as nuanced as Leroy. Many of us face other responsibilities and commitments that limit the time we can dedicate to gaming, and this naturally impacts our ability to reach the same level of proficiency. When this difference in available time is met with responses suggesting that we simply need to ‘put in more hours to learn the hard way,’ it risks alienating a large portion of the player base. Such remarks, while possibly well-intended, can be perceived as dismissive or belittling. This is especially detrimental to the Leroy player community, which is already smaller in comparison to other characters. If more casual or time-constrained players feel discouraged from engaging with Leroy because they aren’t given the support they need, it could further reduce his representation of Leroy's fanbase. Leroy’s lack of popularity may, in part, be due to the fact that he isn’t as immediately straightforward as some other characters. For newer or less experienced players, the learning curve can feel steeper, and without a sense of encouragement or resources to ease that process, they may opt for more accessible characters. A strong, supportive community can make all the difference here. This is where I believe someone of your caliber could truly contribute. A comprehensive guide from a player of your skill, with detailed annotations and strategies, would not only help more players grasp Leroy’s potential but also foster a more welcoming environment. By providing resources that accommodate players of all skill levels, you could help grow the Leroy player base, which would benefit the character’s representation and ultimately contribute to the game’s diversity. I genuinely hope your content continues to gain more attention, and I’m confident that with this kind of support, your channel will attract even more subscribers. Thank you again for the time and effort you’ve put into your videos-they're an invaluable resource for the community.
0:55 You mean this one ? Df2,1+2 (starter) qcf2, 2,2, f+3,1+2,4~dash df+3,1~light dash~b3+4. 81 damages, you have easier version with 1 or 2 less damages !
Salut je découvre ta chaîne, je vois que t'es aussi un joueur de Leroy si t'es intéressé on cherche du monde pour le sugar gang, blague à part on partage des info entre leroy main, si t'es intéressé fais moi signe
Characters affected by Db4 CH juggle (close range only) : Alisa, Raven, Reina, Lee, Jack, Azucena, Steve, Leroy, Jun, Claudio, Lili, Nina, Kuma, Panda, (+ Eddy i think).
Note that the angle depends on the character.
What about king ???
@@MuneebDark Nop sadly, or you need at least luck on the angle like off axys when you'r both hitting and then you crush with db4
Also if DB4 trades it retains the ability to do Heatbound being at +47 (Db2+3 Low Cane works aswell but needs perfect cancel, dependence on trade type)
Dope concepts here I was saving some of these for an exhibition vid thinking no one came up with the ideas yet but, here you are lol. Good stuff all around though with Leroy being so limited combo wise it’s only so much we can do. I’m gonna have to push my creativity foresure. 11/10 vid bro stay blessed!
Thank you very much mate ! I think there are still lot of stuff to be discovered, i'll do another video if i found something interesting and sometimes i'm checking other Leroy's videos to see what am i missing. Wish you the best !
1) About Jack-8 and Big Characters if you can trade B1,UB2,33. You can do a combo from df31 pick-up but it requires frame-perfect micro-sidestep left it was easier to land in CBT/CNT builds yet a bit finicky.
2) Also after Wallsplat from Db12,Uf3+4,Running 3 etc into Sidestep~2 or ~df1,do a d1+2 it gives the +15(+7) stagger-stun they haven't removed Leroy's you can do the same with Hermit:B1 aswell
3) In Backturn combo state after Tornado or Heat Bound you can land a Uf4 into B3+4 for unscaled damage or do a Ki-Charge setup you will still have +7~+13-ish to maneuver
4) A bit King and Eddy B3+4 Spring-Twister getup specific but if you land either aforementioned from 3rd point in regular frontal
combo state then and inputting a Ki-charged Db3 or Db4 it would whiff for a Hermit B1/B4 Ki-Launch or Crouch-Cancel 2121
I've recently given my exams and have been scrounging my old Tekken 7 competitive plays videos so I will share more stuff that is still applicable in Tekken 8
Oh thanks bro ! Sounds interesting i will try that !
@@Cargall57 Something to help you out. Use a move that is like +3 on hit and something i16 that doesn't have any KND property. You'll easily manage to make your very own discoveries quickly.
Pretty much discovered majority of it though Heat-Dasher combos and Jack-8/Bears specific wallender I can properly land now thanks to you and the comment section.
My pleasure :o)
Sugar went in to smell that thang and left..😂
8:14 How Can I know after 4,4 in heat that i will get tornado or low bound ? is there a specific rule behind it?
Yes, in fact, if you hit with an heat engager and get a starter or wallbreak/bound/blast/etc or if you'r already in heat mode BEFORE doing the juggle, you'll get the "tornado" after f4,4 (or db1+2, d1+2) heat dash then you can use moves like ff+4,2 to get better wall carry. But if you use heat burst (2+3) while you'r already doing a juggle then you'll get the small damage reward, sorry if i'm not that understandable, not easy to describe
@@Cargall57 thanks I think I got it, I will try on training mode!
@@BBK187 My pleasure :o)
Nice video senpaï
Merci le reufton !
Bro how are you hitting that DF3,1 into B1+2 for the ender? I can't get it to hit for the life of me.
Also these combos and tech are insane! Never seen a lot of this stuff.
Thx bro ! But which combo are you talking about ? Please write the timer and i'll answer
16:03 You mean this one ? The df+3,1~1~1+2,1+2,1~f heat dash (only possible on Jack because of his heavy hitbox and you need to be off axys and really close to him) to df3,1,1+2 is only possible on big hitbox (for exemple Bryan/Raven/Steve/Dragunov/etc) and again, you need off axys. Hope you understand now, in any case ask me and i'll try to be more precise.
No bro in each and every combos end you are using DF3-1 and then b3-4 how i am also not able to implement that
@@kumarshivam5399 It's a bit complicated to explain, after the "bounce" you have to realign yourself in front of the opponent with a mini step on the left or the right, then you have to wait slightly for the opponent to touch the ground, do DF+3,1~light dash~b3+4.
If you wan't easier version then just dash~2~b3+4
A combo video with 0 annotations. Thanks a lot, numbnut.
Et j'vais te dire autre chose petite merde, avant Tekken 7 et le season pass 3, pour connaître les frames de chaque personnage il fallait aller sur des sites internet qui te mettait des listes interminables avec les coups et les frames, c'était pas directement implanté dans le jeu comme maintenant, donc quand on cherchait une information on se sortait les doigts du cul et on prenait ce qu'il y avait à prendre, sinon, il fallait calculer par nous-mêmes directement en jeu. Donc les petites FIOTTES dans ton genre qui sont pas foutu d'être reconnaissant et veulent tout, tout de suite, peuvent bien aller faire 5-6 doses covid et aller crever dans leur coins :o)
Don't forget to comment, like and subscribe ^^^^^^^^^^^^^^^^
@@Cargall57Pretty sure they are asking for the inputs on the screen like Sol or Fury does. Not for the in-game button history.
@@DovahKunt Yeah i know, but my videos are just combos exhibitions, not guide or whatever here to "mâcher le travail" of others. I got insult and shit just for fucking buttons that someone with a brain normally already know if using the character... and even if he not using Leroy, he still can go to training mode et learn by himself, there are absolute 0 difficulty to that. Next time i'll just kick them
Damn, you didn't have to be a dick for a combo exhibition video.
Plus, if you even know Leroy, you should be able to recognize the inputs from the movements alone.
@@Cargall57 Your expertise with Leroy is undeniable, and it’s clear that your dedication has made you an excellent player. However, please keep in mind that not all players have the same amount of time to invest in mastering a character, especially one as nuanced as Leroy. Many of us face other responsibilities and commitments that limit the time we can dedicate to gaming, and this naturally impacts our ability to reach the same level of proficiency.
When this difference in available time is met with responses suggesting that we simply need to ‘put in more hours to learn the hard way,’ it risks alienating a large portion of the player base. Such remarks, while possibly well-intended, can be perceived as dismissive or belittling. This is especially detrimental to the Leroy player community, which is already smaller in comparison to other characters. If more casual or time-constrained players feel discouraged from engaging with Leroy because they aren’t given the support they need, it could further reduce his representation of Leroy's fanbase.
Leroy’s lack of popularity may, in part, be due to the fact that he isn’t as immediately straightforward as some other characters. For newer or less experienced players, the learning curve can feel steeper, and without a sense of encouragement or resources to ease that process, they may opt for more accessible characters. A strong, supportive community can make all the difference here.
This is where I believe someone of your caliber could truly contribute. A comprehensive guide from a player of your skill, with detailed annotations and strategies, would not only help more players grasp Leroy’s potential but also foster a more welcoming environment. By providing resources that accommodate players of all skill levels, you could help grow the Leroy player base, which would benefit the character’s representation and ultimately contribute to the game’s diversity.
I genuinely hope your content continues to gain more attention, and I’m confident that with this kind of support, your channel will attract even more subscribers. Thank you again for the time and effort you’ve put into your videos-they're an invaluable resource for the community.
very nice
Thanks mate !
What is the notation for the first combo in the video.
0:55 You mean this one ? Df2,1+2 (starter) qcf2, 2,2, f+3,1+2,4~dash df+3,1~light dash~b3+4. 81 damages, you have easier version with 1 or 2 less damages !
c'est incroyable
Eh mercey le reufton
why no notation or input display?
Because this is not a guide but just ask and i'll answer
From where these coming from 😮
From me bro :o)
Gg nemesis
Cimer bg !
Nive Leroy wow 😮 thanks for your video
My pleasure ! :o)
Salut je découvre ta chaîne, je vois que t'es aussi un joueur de Leroy si t'es intéressé on cherche du monde pour le sugar gang, blague à part on partage des info entre leroy main, si t'es intéressé fais moi signe
Ouf un français qui joue Leroy dans les commentaires....🎉🎉 C'est hyper dur d'en trouver. Je serais grave intéressé si possible
@@smilbaang6608 Partagez vos liens discord si vous le souhaitez ça ne me dérange pas, si ça peut accentuer des communautés
おきぜめの概念が違う
つまり?
Accept allllll chase none