Ghost of Tsushima is one of those games where the visuals are hard carried by its art style like Elden Ring so even if the graphics are technically last-gen it's still breathtaking moreso than most current gen AAA games.
@@Picollus1 Agreed. From last-gen TLOU 2, Red Dead Redemption 2, Batman Arkham Knight, and Ghost of Tsushima had peak art styles in my opinion which makes them timeless and on top of that they were pretty cinematic and realistic looking as well.
@@weaverquestRDR2 is the best example. Most people say that it holds up to the best looking modern games. Objectively you can’t freaking compare what a game Like Avatar frontiers of Pandora is doing with what RDR2 does. It’s miles ahead in texture quality, lighting quality (actual RTGI/AO etc) Polygon counts are through the roof while they can be quite low in RDR2 in many places. But the presentation and artistic style on RDR2 is soo good that all of those ignorant about videogame graphics (so 99% of the gamers) think it looks as good. While to definitely doesn’t
@@lawyerlawyer1215 Yeah RDR 2 is the perfect marriage of technical competency & artistic talent. While most games have less of one or the other. RDR 2 aesthetics are so insanely good that I don't think even GTA VI will able to surpass it for me. However I would say the majority of gamers today recognize good art direction matters more especially since it's getting harder to impress with pure eye candy as we get diminishing returns each generation.
When was that stated? It only said 2025 at first, not first half of 2025. I don't know why DF is being dishonest here with saying it got pushed back in the description or putting "delay" in the video title.
He has passion for games on a fundamental and unconditional level and the rest of DF lacks this completely, it’s night and day listening to him on here compared to when he’s with MLiG who is fairly similar to him
One thing I love with big movies like Star Wars or Bladerunner is the deep dives you can get afterwards about all the work that went into the movie. The concept art, what new techniques they came up with to show us something new. Why can't this be applied to games? Show us early concept art the actual team is working with and the little demo bits of physics and materials. The stuff they're again actually working on. And package that into a trailer. Wouldn't people get even more amped up about games seeing it being made? Wouldn't we all just appreciate it more and want the final game even more seeing the high skill level going into making it? pre-rendered trailers seem so dated now and need to go away.
Overall Ghost is a fantastic PC port. Smooth, no PSO stutters, no hitches, loads fast, never crashed in my case. There are few things I noticed - HDR goes "only" up to 1000 nits even though the slider goes up to 1500 (John can't max out his G4 😕), Anisotropic filtering seems to go only up to 4x (for me) - textures at a distance at 8x and 16x look the same as 4x (muddy), and DoF when using DLSS is quite shimmery because the DoF uses resolution of the base input res, and that one also most probably runs at half or quarter res itself. I think the same happened with one of the Horizon games but was later patched. haven't tried DLSS 3 frame gen as I don't need it. It's also great we can use DLSS upscaler with FSR3 frame gen. Beautiful motion blur, DLAA is unmatched... and generally it looks and runs great, although in certain aspects (shadows, textures) its last gen legacy can be pretty obvious.
@@Ray-dl5mp Oh, I'm sure Alex is going to find a lot more than that. 😅There are these micro-stutters (I don't think those are shader comp related but perhaps related to streaming (?)) - frame times spike for few ms, and horizontal camera pan/motion has these hitches, even if you have the game locked to a fixed frame rate, like 60fps, and they don't show up on frame time graph.. lots of games have this problem lately, Alan Wake 2, Horizon FW come to mind, and this not related to frame rates or frame times, but rather to a broken camera animation/playback, for lack of a better word (this fortunately doesn't happen often). I'm pretty sure Alex is going to notice that (and more) because we are similarly sensitive to uneven motion clarity 😅
After some time of play I go from smooth Gameplay to an occasional frame stutter .I'm guessing there is a small memory leak along that needs to be patched.Once I restart its back to smooth for an hour or 2.
RDR coming to PC great, remember how Take Two fired 600 people to pay the CEO 72 million dollar bonus? yeah....screw that company, seriously go pirate that game if you want it but maaaan screw that company.
77" G4? Someone is making some money! I have a C3 and love it. The ABL is much improved over the C9/X/1. I think they got rid of the severe brightness compensation with the 2 series.
I have a G3. And a B9 and a C6. Both the G3 and B9 are 120hz compatible. What I can’t understand is why when I play PC games at 60hz/60FPS it looks like it’s running at 40FPS or lower? Yet playing PS5 games at 60FPS the motion looks like it runs at 60. Am I missing something here?
Rich argues that the longer the PlayStation port takes to arrive to pc, the worse it will sell. Yet ghost of Tsushima is arriving four years later and it’s their second most successful port after helldivers 2.
They didn't sell PS4 numbers but God of War and Horizon 1 also sold very well despite coming out years later, but rushing ports out like Last of Us backfires way harder than Nixxes taking their time and even most of those still have a few issues at launch, if Nixxes had to do day and date I feel like the quality wouldn't be as good.
The gap between the first two games was 5 years, so I wouldn't expect the third one before 2027 or even 2028, at the very end of the generation. And I'd probably wait to play it on PS6 (or PC) anyway.
Should not be surprised that Ubisoft released a cinematic trailer before gameplay shown. This is only for the narrative purposes. They have done it with Valhalla and Mirage, this is their route now. The company who made the trailer is called Digic and they are a very famous animation studio based in Hungary. My good friend was the lead project manager on this trailer and she confirmed that it has nothing to do with gameplay only serve as an insight to the narrative and the story of Shadows. :)
I don't know why they hate on cinematic trailers so much. Not everything has to be a gameplay, I personally love that they keep doing it with AC, because these cinematic trailers have been a staple of the series from the beginning.
@@technik27 I totally agree, I love a good quality cinematic that shows the vibe we are going to get with the game. Digic made almost all the cinematics for the Assassin's Creed games so I expected it to bring the vibe.
As much as I don't like ubisoft, and have avoided AC for the past few releases, I always look forward to their cinematic trailers. That being said, I found this trailer kind of underwhelming. It seemed more like a character reveal trailer for some sort of multiplayer game. It had a much different vibe compared to cinematic trailers released in the past
as someone who was out of pc gaming for a decade+, the launchers are silly shit. i don't know what was wrong with just clicking on the file from the desktop and starting the game.
Games sell consoles - and while gamepass is great value proposition (for now), Microsoft ironically has not had the software needed to shift hardware units. A lot of people have bought into one ecosystem or another, and if Microsoft want to sell consoles, they need killer games to pull people away from their Nintendo or PlayStation libraries. Plain and simple.
How funny-I was also at Sony‘s final E3 conference featuring Ghost of Tsushima and three other titles! I vividly remember the huge screen showing the pampas grass swaying in the wind. There was an outdoor space they funneled us to afterward with sushi floating on little bamboo boats in a flowing…river-buffet? Such a surreal and memorable experience. Fun to know I shared it with part of the DF crew.
So John? Did the CX ever get burn-in? RIP CX. Honestly I still can't upgrade past my C1, I just refuse to lose 120hz BFI. It's more useful than ever now with framegen, nearly every games I play run at 120fps framegen or not, and with BFI that's over 300FPS of motion clarity and impression of fluidity. It's insanely good..
I don’t know of many great uses of AI in game development but from what I gather FFVII Rebirth used AI to do the lip syncing outside of cutscenes. I played the game in Japanese and the lip syncing was excellent so it must have been put to good use.
Every earlier console generation have seen prices fall yet this is the first one where prices of the consoles have increased. I think that’s the biggest problem. When food and rent and in Europe energy has increased in price unless you are a hardcore player you are not spending that much on a console. PS5 is still almost 700 bucks in my country. The world economy simply isn’t what it used to be. Even if they keep the same price in USD in many countries the price go up because the dollar is expensive now with their central bank keeping a high interest rate.
RDR not on PC was always borderline ridiculous. Specially when in 2011/2012 they released LA Noire and an excellent port of max Payne 3. Poor mom and pop store rockstar can't seem to afford a few programmers to port the game.
1:32:09 John, 'Nintendo' no longer sells its hardware at a loss, Switch has been sold at a profit since it launched (& that profit was dramatically increased by the Tegra X1 die shrink), & as such hasn't been 'subsidised through the sale of software'.
Tsushima runs really well on my old Ryzen 7 1700, and a compact 3060Ti. As for Read Dead Redemption, if it even happens, I'm expecting a lazy port with poor keyboard/mouse support.
Why would you want to play Red Dead with a Mouse and keyboard? Not all games do well with MnK and I think 3rd person narrative games are definitely one of them.
Because aiming on controllers is aids by comparison. Given the amount of shooting why wouldn't you just use the default control setup. Thankfully we get options@@Gravy1255
I believe that a PS launcher would be "fine" if the achievements and game purchases were tied with PSN. If you could digitally buy a game for PS5 and later play it on PC, hopefully with transferable save files. But that's a decrease in service quality, since Valve offers free cloud saves on Steam, whereas Sony (like Nintendo) charges for PSN in order to give you that service. If that were to change, then I'd say there would be no issues - especially if they get some publishers on-board with this multi-platform game licensing deal.
I love that Nightdive would do a remaster of PO’d. Not that I’ve got any particular interest in that title, but it’s great to see a studio out there investing time and resources to something like this. Gives me hope that they’ll continue to do remasters of forgotten classics. Would absolutely love to see them do something like Crusader: No Remorse or something like that.
1:37:30 I think this person make the mistake in thinking that everyone who plays PC games are the stereotypical PC MR GAMER, that's just not the case. There's 100s of niches and subtlety to peoples interests, the Steam Deck proves without doubt there's more to PC gamers than wanting the HARDCORE PC experience. I play mostly on PC but I play wherever there are cool or fun games to me.
The point John brought with regards to mission types and having Dishonored styled missions in an open world being challenging, I think it could be pulled off if they had a sort of Elden ring approach. By this I mean, the way Elden has Legacy Dungeons, you could have areas that funnel the player into these scenarios. But I doubt Ubi will ever do that given how formulaic they are becoming.
'Emptiness' in open world games 'filled' with AI is just going to be more emptiness. Do you remember that NPC with not so interesting dialogue? Well, now its dialogue will be even more blank, generic and soulless.
I don't mind emptiness as long as it doesn't try to seem like it's something there to waste my time. It's the forced useless content that drags world down with its artificiality. If the world was not meant for you to be there then it gets interesting by itself.
why would it be more empty than the repeated lines you heard 20,000 times from the other npc's that dont get custom dialogue? The recent demo's, or what they portray at least, would be way better than lines I heard 100 other npc's already say.
This is such a stupid take. AI is clearly going to be able to do a better job than repeating the same line over and over. It will be context sensitive and be able to react to what the player is actually doing. There's no way that is going to be worse than an NPC simply repeating the same lines over and over
Rich I think you misunderstood with Xbox only have one superb console. I’m assuming the person meant mainstream hit and mass appeal and the person is right about the Xbox 360. Yes in retrospect OG Xbox and Xbox one x are technical great consoles but let’s divorce our hardcore mindset and look at the big picture the mainstream and casual audience didn’t care. From that OG Xbox era outside of halo 1/2 I hear more people talk about GameCube and ps2 games and same with Xbox one era all ps4 and switch games get talked about.
If you use GSync you are suppose to use VSync, as Gsync doesn't work properly without it. You're also suppose to cap your FPS a few under your display's max to avoid input latency caused by VSync fully taking over, which happens when you hit your displays max refresh rate. This set up is well documented as the correct way to handle it.
Reflex caps the frame rate for you. If somehow it doesn’t (happened to me in Spider-Man) then yes, absolutely cap your frame rate at least 4 fps below max
@@Keivz When reflex is available, but not all games have it. So I'd suggest manually capping it at the driver level to ensure you don't have the problem, regardless of what game you're playing.
@@Akrymir Agreed. And the reflex cap is rather aggressive, so the two should conflict with each other if you are capping just 4 hz below your max refresh.
I went from a CX to a S89(90)C and it's been great. I wouldn't go one connect box as yeah that's just asking for issues. The 89C is way brighter than the CX ever was, and plenty bright for me.
Hopefully we can get a direct DLSS3 vs FSR3 frame gen comparison finally. I disagree with the contention that the console and PC Gamers are entirely separate markets. Many consoles are no longer being hooked up to TVs, and are indeed used in the bedroom. I hook my laptop PC up to my TV all the time. I think its obvious by now that PC as a platform is poaching users from consoles. There are more active monthly Steam users than both high end consoles combined. Gaming as such is GROWING, its only high end consoles that are not. I have no problem with alternative launchers as long as they're good. I hate Valve's monopoly, I wish we could go back to installing software WITH NO LAUNCHER AT ALL! Minecraft, Roblox, and other massively successful platforms all have their own launchers. John is too biased towards Valve, as usual he overrelies on what he hears on social media. Twitter and UA-cam dont actually reflect consumer behavior, journalists need to actually look at the TRUTH, not what the loudest voices CLAIM is the truth!
1:32:53 Just because the PS5 is outselling the Xbox Series consoles doesn't meant there's no competition. If the PS5 has sold 2:1 vs the Xbox Series hardware that's still 33% of the hardware being Xbox's (between those two platforms). If it was
Xbox got off to an utterly terrible start. The software just hasn't be there and the supposed power advantage is also not showing up as you would expect. Playstation got off to a very good start, but they have dropped off of late. Helldivers aside, it's been far too quiet this year and this upcoming Showcase needs to be many times better than the last one, which really wasn't worthy of the title. I loved the first few years of PS5 and I have been wowed by PSVR2, but I am now asking where all the promise of the ultra fast SSD is? Where are all these open worlds streaming in last minute, to give better more seamless worlds? UE5 is also proving to be slow to deliver. Matrix awakening showed the possibilities, but also showed the flaws of that engine. I'm really hoping to see the Showcase start firing up the expectations again. I need more Returnals, which is my best game of all time, which nailed so many areas for me.
The fact that AC Shadows is currently one of the most purchased games on Amazon (despite us not even seeing any gameplay or knowing anything material about it) is probably why they keep doing these CG trailers.
That’s the unfortunate thing penguinz0 video showed it all. He highlighted that the most expensive edition was the most sold. These trailers and the promise of content is what sucks Assasins creed players back in time after time.
It was always going to have high pre order sales. It's about how it sells 2 months after launch. That will determine if Ubisoft has to shutter it's doors.@NDSIser
I think a lot of people who would have gotten a current gen console at launch hasn't even when they've become available partly because the hype was over and partly because there have been a lot of cross-gen releases this generation. On top of that they just haven't shipped enough exclusive games. If you look at the Nintendo switch they shipped 3 "AAA" games for the first 3 years of the console in addition to that they had 3-5 medium games and 5+ small games release each of those years as well. After the first 3 years it has been more lackluster, but they've still managed to push out 1-2 "AAA" games each year with Animal Crossing being a huge hit that moved a lot of consoles.
1:25:00 The problem I had with LCD was black crush, playing Flight Sim 2020 on the old Samsung Q8FN flying around at night you would hardly be able to see anything and all the pretty city lights would be dimmed. Thankfully this year we're finally getting LCD panels with many thousands of zones, the top spec TCL QM8 in 2024 caps out at 5,000 zones and 5,000 nits peak brightness, I'm going to have a lot of fun comparing that with my current LG C1 for how well it handles high contrast scenarios.
Oliver made a good remark. While Steam is quite friendly to gamers, I am not sure them having monopoly is a good thing. While I agree all those launchers su**, it is part of the PC DNA. With PC you have freedom, with the good and the bad from it. Most of PC gamers nowadays should be called Steam gamers, it's close but still a bit different. Meaning that some of them would totally ignore games not being on Steam. It creates a bubble that I don't think is healthy. Even if EGS is crap, they forced Steam to reduce the cut from the classic 30% in some conditions which is good for developers.
Consoles need exclusives, Xbox is proof that having no exclusives is bad for businesses, Nintendo is proof of the exact opposite. I have a PlayStation and a PC, if games comes to PC day and date, I'd never buy a PlayStation ever again.
@@thawhole9 I also recall the Wii U not selling because the casuals who bought the Wii thought the Wii U was just a large controller add-on for the Wii, and people didn't want to buy that add-on. This is fact. I've heard many stories from people who worked retail during that time. Nintendo did a horrible job marketing the Wii U. Same with the design. Look at the two consoles, Wii and Wii U. They look so similar in design that a casual could be forgiven for thinking they were the same console.
@@TheSoulWithin7 maybe check your reading comprehension. He and I are saying the same thing in different ways. Nintendo hasn't been successful just because of exclusives. They've been successful, unsustained, over various generations via many factors (at different times!).
I just want a good new GTA, but I fear they are working on some stupid gimmick to make GTA VI even more profitable (and less fun) than GTA V. I just can't imagine R* and Take Two's investors would be satisfied without breaking more records, especially with GTA V Online still being as popular and profitable as it is. They fricken bought Five M too so they took complete control over their content and there is a reason why (+$$$ for them, -fun for us)
Important points are missing from DFs console exclusive discussion. A shorter period between console and PC port, would mean the wait becoming more manageable and a percentage of users wouldn’t bother getting the console - meaning Sony would loose most revenue from these customers. Since first party releases are few and far between, even if the percentage of users are relatively small, it would have a negative impact on the bottom line. Further, if the period was only 3-4 months as Rich suggest, it would negatively affect the tail of first party games sales on consoles - whereas a later port, with renewed marketing in fact boost games’ sales tail.
@oliemack I have a QN90B for the exact same reasons as you. My issue is that this is the third QN90 panel I've owned, started with a QN90a and the panel failed after 2 months. Replaced it with a new QN90A and that lasted about a year and it failed. Samsung replaced it with a QN90B and that's been working for just over a year at this point. Fingers cross that it doesn't fail and you don't have the same luck.
01:56:21 : The _"correct"_ (😜) answer: G-Sync + Reflex + Max Framerate capped a few frames under your max refresh rate No tearing, no unnecessary delay. Best of all worlds.
@@KillahMate Is it? I've always noticed it like that. Maybe the extremely very first iterations of it? But for as long as I remember it being out, it has capped it 4 fps below my 144Hz monitor. (138)
I do enjoy the brightness of my living room X900H, but I don't enjoy the broken 4K120 implementation, or the disabled local dimming under VRR. My PC monitor is a C2, and though it's certainly not as bright, it's a whole other world in terms of better contrast, response, and colour quality. Plus I also enjoy the, y'know, ACTUALLY WORKING 4K120 mode for PC games.
@@Keivz It could be for sure. I am waiting to see how it is reviewed by Vincent, Caleb, and Rtings crew myself, but if Oliver knew he wasn't going to stick with OLED, why not wait just a couple weeks for what seems like a WAY more advanced mini-LED?
The PC still doesn't match the ease of playing on a console, even on a Steam deck games don't all ways work out of the box even if verified. Controller support is not a standard feature for every game despite the fact that you could play 95% of games with them. Some games have cloud saves but not all, so you'd better check before uninstalling your games. Driver updates, windows updates, bios updates, updates for your RGB controller where as consoles just have one system update. Five or six different launches needed to play your games and they all auto sign you out every three weeks.
Cinematic trailers aren’t for us, they aren’t for gamers that pay attention to this kind of stuff. It’s for Christmas shoppers, mums and dads, to get kids excited, etc. stylised cinematics unfortunately do work in terms of marketing and advertising effectiveness broadly
Original xbox huge hit. Xbox 360 even bigger mega hit. Xbox one did ok after a terrible start. Xbox one X niche, but did ok. Series S and X well but but mid in terms of sales. Lack of strong first party console games and new strong first party AAA to blame. Sony haven't been amazing this gen, but the 1st party they have out out has still been top tier. Same goes for Nintendo. Xbox hurting studios and ruderless and the appearance of lack of strong leadership and clear direction as well as putting games on other consoles takes away the appetite in many console gamers. Console gamers want a reason to buy a platform and good 1st party and enough of it is the answer to success. Deviate as xbox have and you kill your brand in terms of hardware.
Ghost Of Tsushima a total hit and its not sold in like 100 countries... imagine if sony werent morons... and ported Demon Souls, Bloodborne or Gran Turismo 7 to PC... a TON of money to be made here. Gran Turismo 7 on PC would be a huge hit, especially if you could play online with the folks on playstation... hell sony could make even more money if they sold a special gran turismo wheel or something for the release. About store apps... the EPIC launcher is AWFUL compared to steam... like WTF. Hell even Origin is better than EPIC.
Fun Fact. The entirety of Africa makes up less then 1% of total Steam activity. Spain alone represents around 1.3% of total activity on Steam. When an entire continent is a rounding error it becomes understandable why a company wouldn't want to put in the resources needed to operate in it. Even Steam only accepts around half the world's currencies.
If it has record numbers its likely little to do with the trailer itself and more because everyone interested in AC has been waiting on a Japan-set one for over a decade, and the popularity of recent shows like Shogun no doubt only helped boost numbers.
LOL imagine simping for valve monopoly. Based Oliver knows whats up. If you wouldn't prefer a PS app on PC that allows day one purchases over steam getting it 1 year later/having to buy a ps5/6, then you are Vucked.
If the sales of series S and X have a 50/50 split then PS5 is nearly outselling Series X approximately 10 to 1 . Online auctions are littered with people selling Series S consoles . I've seen them sell for $100 locally
I love rich’s constant emperor references. They’re so frequent and dry in their delivery that it has almost become his own now lol. It’s a behavior I’ve been watching with great interest.
The reason Ghost of Tsushima can have FSR frame gen and DLLS simultaneously turned on isn't because of nixxes, it's the new update to FSR that made it possible. (it'll come to horizon forbidden west, Alex mentioned it couple of weeks ago)
Sony and Nintendo dont compete because they dont have the same games such as dead space remake, elden ring ect. Anyone serious will have a PlayStation or even xbox as a primary machine.
Oh no! DF is now part of the IGN conglomerate?! There goes the freedom of press. 😢 I really hope this merger does not have any impact on your integrity 🤞🤞
I very much like cinematic trailers as they help to set the mood and tone of a game along with providing some additional lore. I also just enjoy watching a cool cinematic trailer just for the pure enjoyment of it, not everything needs to be gameplay and it isn’t like companies won’t show gameplay footage prior to release.
Packing for family vacations are always a bit hectic and stressful. Good to know I can count on the DF crew for reliably great chats every Saturday morning. Makes folding toddler clothes much more enjoyable. Thanks y’all!
There is a point to these cinematic trailers I guess since the preorders are crazy high for the $110 edition of Shadows on Amazon and number 1 in Amazon Japan
Sometimes I think I'm the only one who likes and prefers the large open-world Assassin's Creeds over the "classic" ones. Am I wrong to love losing myself in massive, seamless, beautiful, immersive open worlds and approaching quests from whatever angle I see fit? 🤷🏻♂️ I truly hope Ubisoft keeps producing great worlds to explore and roam. Origins, Odyssey, and Valhalla straight up reinvigorated my passion for the AC series. They made me fall in love with it again, despite some specific criticisms I have with them.
For me it seems like they force things in order to make the game appear "longer" than it is as there seems to be a trend that a shorter game is a bad value game. I'm okay with having the option, but the recent AC's prior to mirage felt like they forced the main story to be unnecessarily longer.
A professional game trailer maker on TikTok and UA-cam, Derek Lieu, has an explanation about using cinematic trailers to announce games. It’s ostensibly used for the initial announcement and then other types of subsequent trailers are released as part of the marketing plan. He goes through the thought process, explaining that announcement trailers primarily target a general audience rather than the enthusiast audience.
I think Xbox failed because of the focus on Game Pass. The game lineup seems like something that isn't the focus. Studios aren't driven to sell great games now. Why would you buy an Xbox over a PS5? I'm still on an Xbox one X playing my Rare Replay, but gaming on my PC and Switch.
I think it's because Microsoft isn't a game development studio. They hold nothing but contempt for creatives, and insist they can just buy their way into any market, in order to bully it into total submission. The blueprint for success was written for them by Bungie, the franchise of a generation rots in their possession however, as they prioritize DEI hiring practices, virtue signalling garbage, micro-transaction manipulations, and exploitative practices over any form of coherent development philosophy, despite having totally failed with the Xbone for these same reasons. They have shown themselves to be a pariah incapable of learning within this industry, and hopefully, even the lowest common denominators of gaming they have been living off of for the past decade can begin to wake up and realize Microsoft is a parasite.
Well, that in itself is a shift in the console space. There has always been two fairly directly competing consoles. The nichification of types of consoles. The end of pure console exclusivity is seen in Xbox and Sony with PC ports. Sony and Xbox both have subscription services for games. Even Meta has the Quest+ subscription for VR. I’d say Nintendo is always the people who work traditionally and predictably in their market so they’re always the exception. With all the layoffs seen with everyone (except Nintendo of course) there’s no doubt change. But, of course Microsoft is the immense nexus of this change.
@@ContrastCopy Nintendo also has a subscription service. It's even more restrictive than its competitors. You can buy separately games available via Gamepass or PS+, while NSO games are exclusive to the service.
That's where the actual change comes about, having Xbox around keeps Sony in check, without that, Sony could get careless, slow down progress on new hardware, bump up the price on it's hardware or even games and countless other things. Sony after all have a reputation of being a very arrogant company when they are in a position to do so. With that said, the PC is in a very strong position, if Sony were to get greedy or careless, the PC will capitalise on it, but honestly, Microsoft leaving the console business is probably not a good thing for the console industry and will probably benefit PC gaming. I know there's Nintendo still in the game, but they don't really compete with Sony, in fact, Nintendo seems to go out of its way of avoiding competing with the PC, PS and Xbox by staying a gen or two behind whiles doing their own thing, portable gaming in this case, in other words, if Microsoft leaves the console business, Sony will have a monopoly when it comes to higher end console gaming, we would have to be fools to think they won't take advantage of that, with only the PC that could keep them in line, but honestly, less competition is rarely a good thing, but in this case, I think the PC is the real winner.
@@paul1979uk2000 That makes zero sense, why would they make stuff worse it would only lose them money. So even if Xbox was gone nothing would change with PS, they still need to compete with PC and Nintendo.
I for one love cinematic trailers. Some of my favorite trailers for games are prerendered cinematic trailers. Those trailers to me are to tell me what the concept of the game is. I'm not using it to get an idea what the gameplay will look like, just the world and characters and some of the story.
Majority of PC users being "tired" of multiple launchers is just a poor attitude if you want competition in the market. I don't understand why you would want Valve to have a monopoly just because you cant handle having more than one app on your PC, it's hardly a massive inconvenience.
No wonder John got a new TV, his last one was constantly on fire
😂
🔥
The Burn-In is real.
This is actually fine.
😂
Rich's 3 PS5's to one XBOX ratio fits this weeks sales report story very well, lol.
is it not 5:1? and not 3:1?
@@xBINARYGODx Have a look at Rich's background.
To my knowledge Xbox have not ever changed the engineering behind the series console line, all 3 of those PlayStation are different internally.
“Alex is on holiday” no wonder there’s no Tsushima pc review…
he is playing it right now and is in the making for the review of Gotsu ;D
How many holidays does that man get a year? Wasn't he just on one last month?
@@CaptToiletnah john was on holiday
People take their holidays where they want 😜 I tend to have loads when it's not the summer, lol.
They never gave any review codes.
Always a treat having Oliver on the panel. So eloquent.
Quite
Also Richard always made PC and cosole tech so classy. Especially launch day content :D
Ghost of Tsushima is one of those games where the visuals are hard carried by its art style like Elden Ring so even if the graphics are technically last-gen it's still breathtaking moreso than most current gen AAA games.
Similar thought about TLOU part 2 that still hold up 4 years later !
@@Picollus1 Agreed. From last-gen TLOU 2, Red Dead Redemption 2, Batman Arkham Knight, and Ghost of Tsushima had peak art styles in my opinion which makes them timeless and on top of that they were pretty cinematic and realistic looking as well.
@@weaverquestRDR2 is the best example.
Most people say that it holds up to the best looking modern games.
Objectively you can’t freaking compare what a game Like Avatar frontiers of Pandora is doing with what RDR2 does.
It’s miles ahead in texture quality, lighting quality (actual RTGI/AO etc) Polygon counts are through the roof while they can be quite low in RDR2 in many places.
But the presentation and artistic style on RDR2 is soo good that all of those ignorant about videogame graphics (so 99% of the gamers) think it looks as good.
While to definitely doesn’t
@@lawyerlawyer1215 Yeah RDR 2 is the perfect marriage of technical competency & artistic talent. While most games have less of one or the other. RDR 2 aesthetics are so insanely good that I don't think even GTA VI will able to surpass it for me.
However I would say the majority of gamers today recognize good art direction matters more especially since it's getting harder to impress with pure eye candy as we get diminishing returns each generation.
@@Picollus1 I'm still loving Uncharted 4. :)
Now we can mod giant enemy crabs into Ghost of Tsushima
Yes! I'm looking forward to GOT becoming more historically accurate. Can't forget the giant enemy crabs!
you are mistaken it with hiroshima and not tsushima ;)
Hopefully I can attack their weak point, for massive damage
You meant to say "Thomas The Tank Engine"
@@CTBell-uy7ri I thought it was Train Engine
Did anyone really think GTA VI would launch in the first half of 2025?
When was that stated? It only said 2025 at first, not first half of 2025. I don't know why DF is being dishonest here with saying it got pushed back in the description or putting "delay" in the video title.
@@tjobbe95not the sharpest tool in the shed are you
I've seen/heard a few people say it was announced for the first half and i have no idea where they are getting that from. Must have missed something
I don't think it will release in 2025 at all. Mid to late 2025 it will get delayed to early to mid 2026.
@@TheSoulWithin7most people that critique DF aren’t smart
I’ll never not be blown away by the knowledge John has of games nobody has ever heard of. Hipster power level over 9000 for sure.
He's a patrician.
@@steel5897Indeed
He has passion for games on a fundamental and unconditional level and the rest of DF lacks this completely, it’s night and day listening to him on here compared to when he’s with MLiG who is fairly similar to him
He's not a "hipster", he just knows his stuff.
One thing I love with big movies like Star Wars or Bladerunner is the deep dives you can get afterwards about all the work that went into the movie. The concept art, what new techniques they came up with to show us something new. Why can't this be applied to games? Show us early concept art the actual team is working with and the little demo bits of physics and materials. The stuff they're again actually working on. And package that into a trailer. Wouldn't people get even more amped up about games seeing it being made? Wouldn't we all just appreciate it more and want the final game even more seeing the high skill level going into making it? pre-rendered trailers seem so dated now and need to go away.
Overall Ghost is a fantastic PC port. Smooth, no PSO stutters, no hitches, loads fast, never crashed in my case. There are few things I noticed - HDR goes "only" up to 1000 nits even though the slider goes up to 1500 (John can't max out his G4 😕), Anisotropic filtering seems to go only up to 4x (for me) - textures at a distance at 8x and 16x look the same as 4x (muddy), and DoF when using DLSS is quite shimmery because the DoF uses resolution of the base input res, and that one also most probably runs at half or quarter res itself. I think the same happened with one of the Horizon games but was later patched.
haven't tried DLSS 3 frame gen as I don't need it. It's also great we can use DLSS upscaler with FSR3 frame gen. Beautiful motion blur, DLAA is unmatched... and generally it looks and runs great, although in certain aspects (shadows, textures) its last gen legacy can be pretty obvious.
Horizon Forbidden West's PC port had the same HDR issue at launch, hopefully it's patched quickly.
Great breakdown. You seem like the kind of person that could work for Digital Foundry.
@@Ray-dl5mp Oh, I'm sure Alex is going to find a lot more than that. 😅There are these micro-stutters (I don't think those are shader comp related but perhaps related to streaming (?)) - frame times spike for few ms, and horizontal camera pan/motion has these hitches, even if you have the game locked to a fixed frame rate, like 60fps, and they don't show up on frame time graph.. lots of games have this problem lately, Alan Wake 2, Horizon FW come to mind, and this not related to frame rates or frame times, but rather to a broken camera animation/playback, for lack of a better word (this fortunately doesn't happen often). I'm pretty sure Alex is going to notice that (and more) because we are similarly sensitive to uneven motion clarity 😅
After some time of play I go from smooth Gameplay to an occasional frame stutter .I'm guessing there is a small memory leak along that needs to be patched.Once I restart its back to smooth for an hour or 2.
What we need next : Gran turismo 7 on PC, including VR.
RDR coming to PC great, remember how Take Two fired 600 people to pay the CEO 72 million dollar bonus? yeah....screw that company, seriously go pirate that game if you want it but maaaan screw that company.
Yet you'll be first in the que for GTA VI.
343 has slowly been killing Halo for over a decade. They hold a huge responsibility
That should be the first studio that is gone not Tango
Assassin’s Creed Tsushima 😂 oh you guys
Rich having to put himself in Alex’s shoes in order to get the right information out is funny asf
77" G4? Someone is making some money!
I have a C3 and love it. The ABL is much improved over the C9/X/1. I think they got rid of the severe brightness compensation with the 2 series.
Yeah that's what I was thinking. Df must be paying well lol. Those G4s aren't cheap
I have a G3. And a B9 and a C6. Both the G3 and B9 are 120hz compatible.
What I can’t understand is why when I play PC games at 60hz/60FPS it looks like it’s running at 40FPS or lower?
Yet playing PS5 games at 60FPS the motion looks like it runs at 60. Am I missing something here?
Rich argues that the longer the PlayStation port takes to arrive to pc, the worse it will sell. Yet ghost of Tsushima is arriving four years later and it’s their second most successful port after helldivers 2.
Would have sold more with the hype of being a new game.
Yes, 2nd after the game that arrived day and date. Thanks for making his point for him.
They didn't sell PS4 numbers but God of War and Horizon 1 also sold very well despite coming out years later, but rushing ports out like Last of Us backfires way harder than Nixxes taking their time and even most of those still have a few issues at launch, if Nixxes had to do day and date I feel like the quality wouldn't be as good.
@@mo-akif A online multiplayer shooter is a vastly different situation
GTA6 in late 2025? I guess we know when Guerrilla releases their next Horizon game.
The gap between the first two games was 5 years, so I wouldn't expect the third one before 2027 or even 2028, at the very end of the generation. And I'd probably wait to play it on PS6 (or PC) anyway.
Should not be surprised that Ubisoft released a cinematic trailer before gameplay shown. This is only for the narrative purposes. They have done it with Valhalla and Mirage, this is their route now. The company who made the trailer is called Digic and they are a very famous animation studio based in Hungary. My good friend was the lead project manager on this trailer and she confirmed that it has nothing to do with gameplay only serve as an insight to the narrative and the story of Shadows. :)
I don't know why they hate on cinematic trailers so much. Not everything has to be a gameplay, I personally love that they keep doing it with AC, because these cinematic trailers have been a staple of the series from the beginning.
@@technik27 I totally agree, I love a good quality cinematic that shows the vibe we are going to get with the game. Digic made almost all the cinematics for the Assassin's Creed games so I expected it to bring the vibe.
Cinematic trailers are fine on their own. But they are taking pre-orders without having shown any gameplay... which is baffling.
@@B_Ahmed1234 I definitely agree with you as well. I would never pre-order a game based on the cinematics. It's just a Ubisoft thing..
As much as I don't like ubisoft, and have avoided AC for the past few releases, I always look forward to their cinematic trailers. That being said, I found this trailer kind of underwhelming. It seemed more like a character reveal trailer for some sort of multiplayer game. It had a much different vibe compared to cinematic trailers released in the past
as someone who was out of pc gaming for a decade+, the launchers are silly shit. i don't know what was wrong with just clicking on the file from the desktop and starting the game.
How would that work for people with hundreds of games?
Games sell consoles - and while gamepass is great value proposition (for now), Microsoft ironically has not had the software needed to shift hardware units. A lot of people have bought into one ecosystem or another, and if Microsoft want to sell consoles, they need killer games to pull people away from their Nintendo or PlayStation libraries. Plain and simple.
And Xbox is dead. Nothing worth investing in the platform for.
I miss having someone beat a game behind John.
Yeah that was such a vibe
How funny-I was also at Sony‘s final E3 conference featuring Ghost of Tsushima and three other titles! I vividly remember the huge screen showing the pampas grass swaying in the wind. There was an outdoor space they funneled us to afterward with sushi floating on little bamboo boats in a flowing…river-buffet? Such a surreal and memorable experience. Fun to know I shared it with part of the DF crew.
“Can we pretend that airplanes in the night skies are like shooting stars” ahh comment
So John? Did the CX ever get burn-in?
RIP CX. Honestly I still can't upgrade past my C1, I just refuse to lose 120hz BFI. It's more useful than ever now with framegen, nearly every games I play run at 120fps framegen or not, and with BFI that's over 300FPS of motion clarity and impression of fluidity. It's insanely good..
I don’t know of many great uses of AI in game development but from what I gather FFVII Rebirth used AI to do the lip syncing outside of cutscenes. I played the game in Japanese and the lip syncing was excellent so it must have been put to good use.
Seems like a good use for it. Imagine having to had animate every piece of dialogue in that game.
@@Feanaro5503 Exactly train a phonetic model for a language and it can produce great results.
GoT PC vs PS5 performance comparison going to happen, please?
Ghost of Tsushima still has the best implementation of foliage and vegetation I have seen to date in any videogame on any platform, period.
What I want next is foliage I can play with in VR... with physics. That would be amazing.
Definitely not, Horizon Forbbiden West is far far better in every way.
Is it better than Horizon Forbidden West though?
@@axelhopfinger533 i would say yes, the popo ups nearly no existent but in HFW you can see clearly the pop ups.
@@georgkeller3225 Not on PC, HFW is at the peak on PC, GOT looks good but HFW is on a whole another level graphics and engine wise.
Every earlier console generation have seen prices fall yet this is the first one where prices of the consoles have increased. I think that’s the biggest problem. When food and rent and in Europe energy has increased in price unless you are a hardcore player you are not spending that much on a console. PS5 is still almost 700 bucks in my country. The world economy simply isn’t what it used to be. Even if they keep the same price in USD in many countries the price go up because the dollar is expensive now with their central bank keeping a high interest rate.
RDR not on PC was always borderline ridiculous. Specially when in 2011/2012 they released LA Noire and an excellent port of max Payne 3.
Poor mom and pop store rockstar can't seem to afford a few programmers to port the game.
1:32:09 John, 'Nintendo' no longer sells its hardware at a loss, Switch has been sold at a profit since it launched (& that profit was dramatically increased by the Tegra X1 die shrink), & as such hasn't been 'subsidised through the sale of software'.
I still have my LG CX and don't really see a reason to upgrade besides maybe the size. It has all i need for gaming purposes
Me too still have the CX but the new G4 is awesome !
@@piensluc7444 yeah looks cool but isn't it around 4k?
@@peteparker22 -- yes but prices will go down in 5 months usually,,,so i wait but tested one and its a beast
Tsushima runs really well on my old Ryzen 7 1700, and a compact 3060Ti.
As for Read Dead Redemption, if it even happens, I'm expecting a lazy port with poor keyboard/mouse support.
Why would you want to play Red Dead with a Mouse and keyboard? Not all games do well with MnK and I think 3rd person narrative games are definitely one of them.
it should since its a ps4 game
Because aiming on controllers is aids by comparison. Given the amount of shooting why wouldn't you just use the default control setup.
Thankfully we get options@@Gravy1255
I believe that a PS launcher would be "fine" if the achievements and game purchases were tied with PSN. If you could digitally buy a game for PS5 and later play it on PC, hopefully with transferable save files. But that's a decrease in service quality, since Valve offers free cloud saves on Steam, whereas Sony (like Nintendo) charges for PSN in order to give you that service. If that were to change, then I'd say there would be no issues - especially if they get some publishers on-board with this multi-platform game licensing deal.
Nightdive studio is a godsend for retro games lovers
Xbox gutted their first party lineup during the second half the 360 gen and has never recovered.
I love that Nightdive would do a remaster of PO’d. Not that I’ve got any particular interest in that title, but it’s great to see a studio out there investing time and resources to something like this. Gives me hope that they’ll continue to do remasters of forgotten classics. Would absolutely love to see them do something like Crusader: No Remorse or something like that.
1:37:30 I think this person make the mistake in thinking that everyone who plays PC games are the stereotypical PC MR GAMER, that's just not the case. There's 100s of niches and subtlety to peoples interests, the Steam Deck proves without doubt there's more to PC gamers than wanting the HARDCORE PC experience.
I play mostly on PC but I play wherever there are cool or fun games to me.
The point John brought with regards to mission types and having Dishonored styled missions in an open world being challenging, I think it could be pulled off if they had a sort of Elden ring approach. By this I mean, the way Elden has Legacy Dungeons, you could have areas that funnel the player into these scenarios. But I doubt Ubi will ever do that given how formulaic they are becoming.
Its quite a shame the series x isn't doing well because it is quite easily there best console.
'Emptiness' in open world games 'filled' with AI is just going to be more emptiness. Do you remember that NPC with not so interesting dialogue? Well, now its dialogue will be even more blank, generic and soulless.
I don't mind emptiness as long as it doesn't try to seem like it's something there to waste my time. It's the forced useless content that drags world down with its artificiality. If the world was not meant for you to be there then it gets interesting by itself.
i cant thumbs up this enough. AI is just lifeless shit that takes jobs from real people who would do a better job
why would it be more empty than the repeated lines you heard 20,000 times from the other npc's that dont get custom dialogue? The recent demo's, or what they portray at least, would be way better than lines I heard 100 other npc's already say.
360 didn't get HDMI until like 2 years into it's release with the black rerelease.
This is such a stupid take. AI is clearly going to be able to do a better job than repeating the same line over and over. It will be context sensitive and be able to react to what the player is actually doing. There's no way that is going to be worse than an NPC simply repeating the same lines over and over
Rich I think you misunderstood with Xbox only have one superb console. I’m assuming the person meant mainstream hit and mass appeal and the person is right about the Xbox 360. Yes in retrospect OG Xbox and Xbox one x are technical great consoles but let’s divorce our hardcore mindset and look at the big picture the mainstream and casual audience didn’t care. From that OG Xbox era outside of halo 1/2 I hear more people talk about GameCube and ps2 games and same with Xbox one era all ps4 and switch games get talked about.
Xbox abandoned halo. Could have been their god of war or last of us but they quit supporting it.
I played PO'ed on PS1 back in the day. (This is for John's statistics 😂)
Eh i kinda like cinematic announcement trailers, i thought this AC one was awesome cant wait to see the game
If you use GSync you are suppose to use VSync, as Gsync doesn't work properly without it. You're also suppose to cap your FPS a few under your display's max to avoid input latency caused by VSync fully taking over, which happens when you hit your displays max refresh rate. This set up is well documented as the correct way to handle it.
Reflex caps the frame rate for you. If somehow it doesn’t (happened to me in Spider-Man) then yes, absolutely cap your frame rate at least 4 fps below max
@@Keivz When reflex is available, but not all games have it. So I'd suggest manually capping it at the driver level to ensure you don't have the problem, regardless of what game you're playing.
@@Akrymir Agreed. And the reflex cap is rather aggressive, so the two should conflict with each other if you are capping just 4 hz below your max refresh.
I played PO'ed on 3DO when I was a kid, it was such a weird game 😀
Alex on vacation already? Did he need more recovery time because Stellar Blade was released only 99% censored instead of 100%? Get well soon Alex!
I went from a CX to a S89(90)C and it's been great. I wouldn't go one connect box as yeah that's just asking for issues. The 89C is way brighter than the CX ever was, and plenty bright for me.
Hopefully we can get a direct DLSS3 vs FSR3 frame gen comparison finally.
I disagree with the contention that the console and PC Gamers are entirely separate markets. Many consoles are no longer being hooked up to TVs, and are indeed used in the bedroom. I hook my laptop PC up to my TV all the time. I think its obvious by now that PC as a platform is poaching users from consoles. There are more active monthly Steam users than both high end consoles combined. Gaming as such is GROWING, its only high end consoles that are not.
I have no problem with alternative launchers as long as they're good. I hate Valve's monopoly, I wish we could go back to installing software WITH NO LAUNCHER AT ALL! Minecraft, Roblox, and other massively successful platforms all have their own launchers. John is too biased towards Valve, as usual he overrelies on what he hears on social media. Twitter and UA-cam dont actually reflect consumer behavior, journalists need to actually look at the TRUTH, not what the loudest voices CLAIM is the truth!
PO'ed was the first ever playstation one game I bought (with xmas money at toys r us)
1:32:53 Just because the PS5 is outselling the Xbox Series consoles doesn't meant there's no competition. If the PS5 has sold 2:1 vs the Xbox Series hardware that's still 33% of the hardware being Xbox's (between those two platforms). If it was
Xbox got off to an utterly terrible start. The software just hasn't be there and the supposed power advantage is also not showing up as you would expect. Playstation got off to a very good start, but they have dropped off of late. Helldivers aside, it's been far too quiet this year and this upcoming Showcase needs to be many times better than the last one, which really wasn't worthy of the title.
I loved the first few years of PS5 and I have been wowed by PSVR2, but I am now asking where all the promise of the ultra fast SSD is? Where are all these open worlds streaming in last minute, to give better more seamless worlds? UE5 is also proving to be slow to deliver. Matrix awakening showed the possibilities, but also showed the flaws of that engine.
I'm really hoping to see the Showcase start firing up the expectations again. I need more Returnals, which is my best game of all time, which nailed so many areas for me.
The fact that AC Shadows is currently one of the most purchased games on Amazon (despite us not even seeing any gameplay or knowing anything material about it) is probably why they keep doing these CG trailers.
That’s the unfortunate thing penguinz0 video showed it all. He highlighted that the most expensive edition was the most sold. These trailers and the promise of content is what sucks Assasins creed players back in time after time.
It was always going to have high pre order sales. It's about how it sells 2 months after launch. That will determine if Ubisoft has to shutter it's doors.@NDSIser
I think a lot of people who would have gotten a current gen console at launch hasn't even when they've become available partly because the hype was over and partly because there have been a lot of cross-gen releases this generation. On top of that they just haven't shipped enough exclusive games. If you look at the Nintendo switch they shipped 3 "AAA" games for the first 3 years of the console in addition to that they had 3-5 medium games and 5+ small games release each of those years as well. After the first 3 years it has been more lackluster, but they've still managed to push out 1-2 "AAA" games each year with Animal Crossing being a huge hit that moved a lot of consoles.
1:25:00 The problem I had with LCD was black crush, playing Flight Sim 2020 on the old Samsung Q8FN flying around at night you would hardly be able to see anything and all the pretty city lights would be dimmed. Thankfully this year we're finally getting LCD panels with many thousands of zones, the top spec TCL QM8 in 2024 caps out at 5,000 zones and 5,000 nits peak brightness, I'm going to have a lot of fun comparing that with my current LG C1 for how well it handles high contrast scenarios.
Oliver made a good remark. While Steam is quite friendly to gamers, I am not sure them having monopoly is a good thing.
While I agree all those launchers su**, it is part of the PC DNA. With PC you have freedom, with the good and the bad from it. Most of PC gamers nowadays should be called Steam gamers, it's close but still a bit different. Meaning that some of them would totally ignore games not being on Steam. It creates a bubble that I don't think is healthy.
Even if EGS is crap, they forced Steam to reduce the cut from the classic 30% in some conditions which is good for developers.
Consoles need exclusives, Xbox is proof that having no exclusives is bad for businesses, Nintendo is proof of the exact opposite.
I have a PlayStation and a PC, if games comes to PC day and date, I'd never buy a PlayStation ever again.
That's funny, because I distinctly recall Nintendo also having many exclusives during the wii u era 🤔
@@thawhole9
I also recall the Wii U not selling because the casuals who bought the Wii thought the Wii U was just a large controller add-on for the Wii, and people didn't want to buy that add-on. This is fact. I've heard many stories from people who worked retail during that time. Nintendo did a horrible job marketing the Wii U. Same with the design. Look at the two consoles, Wii and Wii U. They look so similar in design that a casual could be forgiven for thinking they were the same console.
@@G360LIVE yeah i mean to say it's all because of exclusives is kind of narrowly focused
@@thawhole9Nah he checked your logic 💯
@@TheSoulWithin7 maybe check your reading comprehension. He and I are saying the same thing in different ways. Nintendo hasn't been successful just because of exclusives. They've been successful, unsustained, over various generations via many factors (at different times!).
I just want a good new GTA, but I fear they are working on some stupid gimmick to make GTA VI even more profitable (and less fun) than GTA V. I just can't imagine R* and Take Two's investors would be satisfied without breaking more records, especially with GTA V Online still being as popular and profitable as it is. They fricken bought Five M too so they took complete control over their content and there is a reason why (+$$$ for them, -fun for us)
Important points are missing from DFs console exclusive discussion. A shorter period between console and PC port, would mean the wait becoming more manageable and a percentage of users wouldn’t bother getting the console - meaning Sony would loose most revenue from these customers. Since first party releases are few and far between, even if the percentage of users are relatively small, it would have a negative impact on the bottom line.
Further, if the period was only 3-4 months as Rich suggest, it would negatively affect the tail of first party games sales on consoles - whereas a later port, with renewed marketing in fact boost games’ sales tail.
They aren't very good at being business analysts, so they should spend less time doing it
@oliemack I have a QN90B for the exact same reasons as you. My issue is that this is the third QN90 panel I've owned, started with a QN90a and the panel failed after 2 months. Replaced it with a new QN90A and that lasted about a year and it failed. Samsung replaced it with a QN90B and that's been working for just over a year at this point. Fingers cross that it doesn't fail and you don't have the same luck.
01:56:21 : The _"correct"_ (😜) answer:
G-Sync + Reflex + Max Framerate capped a few frames under your max refresh rate
No tearing, no unnecessary delay. Best of all worlds.
Reflex already locks your framerate a few fps below max refresh rate.
@@Dorraj I believe that's a relatively recent thing for Reflex - previously you'd have to cap it manually.
@@KillahMate Is it? I've always noticed it like that. Maybe the extremely very first iterations of it? But for as long as I remember it being out, it has capped it 4 fps below my 144Hz monitor. (138)
I do enjoy the brightness of my living room X900H, but I don't enjoy the broken 4K120 implementation, or the disabled local dimming under VRR. My PC monitor is a C2, and though it's certainly not as bright, it's a whole other world in terms of better contrast, response, and colour quality. Plus I also enjoy the, y'know, ACTUALLY WORKING 4K120 mode for PC games.
Oliver, you should have waited for the Bravia 9...
Even the Bravia 7….
A95L is also laughing at the LG stan's poor decision.
Yeah, may be tv of the year based on the Sony’s track record and what’s been shown so far
@@Keivz Yeah there's a short video of it by Brian's Tech Therapy - it looks awesome.
@@Keivz It could be for sure. I am waiting to see how it is reviewed by Vincent, Caleb, and Rtings crew myself, but if Oliver knew he wasn't going to stick with OLED, why not wait just a couple weeks for what seems like a WAY more advanced mini-LED?
The PC still doesn't match the ease of playing on a console, even on a Steam deck games don't all ways work out of the box even if verified.
Controller support is not a standard feature for every game despite the fact that you could play 95% of games with them. Some games have cloud saves but not all, so you'd better check before uninstalling your games.
Driver updates, windows updates, bios updates, updates for your RGB controller where as consoles just have one system update.
Five or six different launches needed to play your games and they all auto sign you out every three weeks.
Cinematic trailers aren’t for us, they aren’t for gamers that pay attention to this kind of stuff. It’s for Christmas shoppers, mums and dads, to get kids excited, etc. stylised cinematics unfortunately do work in terms of marketing and advertising effectiveness broadly
Original xbox huge hit.
Xbox 360 even bigger mega hit.
Xbox one did ok after a terrible start.
Xbox one X niche, but did ok.
Series S and X well but but mid in terms of sales. Lack of strong first party console games and new strong first party AAA to blame.
Sony haven't been amazing this gen, but the 1st party they have out out has still been top tier. Same goes for Nintendo. Xbox hurting studios and ruderless and the appearance of lack of strong leadership and clear direction as well as putting games on other consoles takes away the appetite in many console gamers. Console gamers want a reason to buy a platform and good 1st party and enough of it is the answer to success. Deviate as xbox have and you kill your brand in terms of hardware.
I would say, FSR native AA looks better than TAA in Ghost, with only a minimal hit to my FPS.
FSR is garbage.
Ghost Of Tsushima a total hit and its not sold in like 100 countries... imagine if sony werent morons... and ported Demon Souls, Bloodborne or Gran Turismo 7 to PC... a TON of money to be made here. Gran Turismo 7 on PC would be a huge hit, especially if you could play online with the folks on playstation... hell sony could make even more money if they sold a special gran turismo wheel or something for the release. About store apps... the EPIC launcher is AWFUL compared to steam... like WTF. Hell even Origin is better than EPIC.
Fun Fact. The entirety of Africa makes up less then 1% of total Steam activity. Spain alone represents around 1.3% of total activity on Steam. When an entire continent is a rounding error it becomes understandable why a company wouldn't want to put in the resources needed to operate in it.
Even Steam only accepts around half the world's currencies.
John, considering AC shadows already has record pre orders, cinematic trailers do work sadly. Most people are already convinced.
If it has record numbers its likely little to do with the trailer itself and more because everyone interested in AC has been waiting on a Japan-set one for over a decade, and the popularity of recent shows like Shogun no doubt only helped boost numbers.
LOL imagine simping for valve monopoly. Based Oliver knows whats up.
If you wouldn't prefer a PS app on PC that allows day one purchases over steam getting it 1 year later/having to buy a ps5/6, then you are Vucked.
Ghost of Tsushima is the PC Port we both need and deserve.
If the sales of series S and X have a 50/50 split then PS5 is nearly outselling Series X approximately 10 to 1 . Online auctions are littered with people selling Series S consoles . I've seen them sell for $100 locally
All of Nixxes ports have the "Very High" preset live below maxed out settings
I love rich’s constant emperor references. They’re so frequent and dry in their delivery that it has almost become his own now lol. It’s a behavior I’ve been watching with great interest.
Oliver having that One Connect Box issue Samsung said they'd fix for the new Matte S95D
Its fixed on the new s95 with 48gb
The 95c was not full bandwidth, and I suspect that was the intermittent issues
The reason Ghost of Tsushima can have FSR frame gen and DLLS simultaneously turned on isn't because of nixxes, it's the new update to FSR that made it possible. (it'll come to horizon forbidden west, Alex mentioned it couple of weeks ago)
Switch wiped the floor with shield tv and every shield handheld combined.
Indeed just watch DF's Doom comparison.
Sony and Nintendo dont compete because they dont have the same games such as dead space remake, elden ring ect. Anyone serious will have a PlayStation or even xbox as a primary machine.
I always give a thumbs down on a trailer which does not contain any gameplay.
As we all should
That's fair 😂
Oh no! DF is now part of the IGN conglomerate?! There goes the freedom of press. 😢 I really hope this merger does not have any impact on your integrity 🤞🤞
I very much like cinematic trailers as they help to set the mood and tone of a game along with providing some additional lore. I also just enjoy watching a cool cinematic trailer just for the pure enjoyment of it, not everything needs to be gameplay and it isn’t like companies won’t show gameplay footage prior to release.
Feels like they cry a little too much over this when studios releases CGI trailes.
Found the Ubisoft CM.
We get it that John does not like open world AC games...making fun on Ubisoft whenever he can for the "quote-unquote" delight of Richard
Packing for family vacations are always a bit hectic and stressful. Good to know I can count on the DF crew for reliably great chats every Saturday morning. Makes folding toddler clothes much more enjoyable. Thanks y’all!
Enjoy your holiday
Assassin's Creed is dead. Disappear for a decade and return with something meaningful... preferably through a different developer.
There is a point to these cinematic trailers I guess since the preorders are crazy high for the $110 edition of Shadows on Amazon and number 1 in Amazon Japan
Its ok DF we all know you wanted to say Ghosts is a real Samurai game and Assassins creed shadows is not.
Sometimes I think I'm the only one who likes and prefers the large open-world Assassin's Creeds over the "classic" ones. Am I wrong to love losing myself in massive, seamless, beautiful, immersive open worlds and approaching quests from whatever angle I see fit? 🤷🏻♂️ I truly hope Ubisoft keeps producing great worlds to explore and roam. Origins, Odyssey, and Valhalla straight up reinvigorated my passion for the AC series. They made me fall in love with it again, despite some specific criticisms I have with them.
You're not. Odyssey remains a fond gaming memory for me - the photogenic, idyllic ambience of its world is among the very best.
For me it seems like they force things in order to make the game appear "longer" than it is as there seems to be a trend that a shorter game is a bad value game. I'm okay with having the option, but the recent AC's prior to mirage felt like they forced the main story to be unnecessarily longer.
I've been using FSR3 frame gen (as a hack) with DLSS to plan Alan Wake 2 on my 3080 at 1440P with path tracing and it works great.
Well alex'd, Rich. Thanks for stepping in.
There is no point in upgrading to the new console they perform the same, none hit true 4k or over 30 fs
A professional game trailer maker on TikTok and UA-cam, Derek Lieu, has an explanation about using cinematic trailers to announce games. It’s ostensibly used for the initial announcement and then other types of subsequent trailers are released as part of the marketing plan. He goes through the thought process, explaining that announcement trailers primarily target a general audience rather than the enthusiast audience.
AMD announced at GDC that FSR3.1 would have the Frame Generation decoupled from the Upscaler, which is what Nixxes is using in this port it seems.
Rich, Olie, and John!
I think Xbox failed because of the focus on Game Pass. The game lineup seems like something that isn't the focus. Studios aren't driven to sell great games now. Why would you buy an Xbox over a PS5? I'm still on an Xbox one X playing my Rare Replay, but gaming on my PC and Switch.
I think it's because Microsoft isn't a game development studio. They hold nothing but contempt for creatives, and insist they can just buy their way into any market, in order to bully it into total submission.
The blueprint for success was written for them by Bungie, the franchise of a generation rots in their possession however, as they prioritize DEI hiring practices, virtue signalling garbage, micro-transaction manipulations, and exploitative practices over any form of coherent development philosophy, despite having totally failed with the Xbone for these same reasons. They have shown themselves to be a pariah incapable of learning within this industry, and hopefully, even the lowest common denominators of gaming they have been living off of for the past decade can begin to wake up and realize Microsoft is a parasite.
It's dem boys.
2:06:23 What's the "programming language that had never been shipped in a game before" being used in Penny's Big Breakaway?
Microsoft lost years ago when they followed up the Xbox 360 with the terrible idea of Xbox One and force/shove DRM down consumers throats
Just picked the Sony A80L oled 2023 what hi-fi best TV, I love this TV. But I know the G4 oled is going to be TV of the year 2024!
Depends what you watch. Try Standard mode with Warm 1.5 - between Warm 1 and 2.
what hifi knows nothing about tvs
Let's be honest here the console landscape isn't changing much, it's Xbox that is going through a dramatic change.
Well, that in itself is a shift in the console space. There has always been two fairly directly competing consoles. The nichification of types of consoles. The end of pure console exclusivity is seen in Xbox and Sony with PC ports. Sony and Xbox both have subscription services for games. Even Meta has the Quest+ subscription for VR. I’d say Nintendo is always the people who work traditionally and predictably in their market so they’re always the exception. With all the layoffs seen with everyone (except Nintendo of course) there’s no doubt change. But, of course Microsoft is the immense nexus of this change.
@@ContrastCopy Nintendo also has a subscription service. It's even more restrictive than its competitors. You can buy separately games available via Gamepass or PS+, while NSO games are exclusive to the service.
That's where the actual change comes about, having Xbox around keeps Sony in check, without that, Sony could get careless, slow down progress on new hardware, bump up the price on it's hardware or even games and countless other things.
Sony after all have a reputation of being a very arrogant company when they are in a position to do so.
With that said, the PC is in a very strong position, if Sony were to get greedy or careless, the PC will capitalise on it, but honestly, Microsoft leaving the console business is probably not a good thing for the console industry and will probably benefit PC gaming.
I know there's Nintendo still in the game, but they don't really compete with Sony, in fact, Nintendo seems to go out of its way of avoiding competing with the PC, PS and Xbox by staying a gen or two behind whiles doing their own thing, portable gaming in this case, in other words, if Microsoft leaves the console business, Sony will have a monopoly when it comes to higher end console gaming, we would have to be fools to think they won't take advantage of that, with only the PC that could keep them in line, but honestly, less competition is rarely a good thing, but in this case, I think the PC is the real winner.
@@paul1979uk2000 That makes zero sense, why would they make stuff worse it would only lose them money. So even if Xbox was gone nothing would change with PS, they still need to compete with PC and Nintendo.
I for one love cinematic trailers. Some of my favorite trailers for games are prerendered cinematic trailers. Those trailers to me are to tell me what the concept of the game is. I'm not using it to get an idea what the gameplay will look like, just the world and characters and some of the story.
Majority of PC users being "tired" of multiple launchers is just a poor attitude if you want competition in the market. I don't understand why you would want Valve to have a monopoly just because you cant handle having more than one app on your PC, it's hardly a massive inconvenience.
Because they all do it far worse than Steam, there's no actual competition there, just shovel/bloatware crap
@chutcentral you clearly don't use GOG
I'm noticing judder with frame gen too, hopefully that gets sorted soon. Other than that, Tsushima is a fantastic port.