The PlayStation PS4 CMOS Battery problem has been fixed | MVG
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- Опубліковано 9 вер 2024
- Sony has addressed the CMOS Battery problem known as CBOMB in Firmware 9.0.0. In this episode we test out this fix and confirm if it actually works.
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Thanks for the mention. Just want to make clear that my teardown guide is for CUH-10XXX and CUH-11XXX PS4 models. The CUH-12XXX Models may look the same on the outside but are quite a bit different internally.
Who are you verified person?
@@projectciorba the person mentioned at 4:16, didn’t you watch the video?
@@thiefrules 🤣
Good job, champ! xD
@@projectciorba an awesome channel with great content!
Judging by the nature of the 9.0 Update it may suggest the Playstation 5's 2.0 update also fixed the issue for that console as well. 9.0 allowed PS4 users to see the PS5 trophy data of friends on the system which to me seems to imply they're data synced now. I can't imagine they'd be able to do that without fixing the need to check for a time with both consoles. Hopefully the Playstation 3 will follow suit too.
It wasn't an issue in the same way on PS5. Physical discs are still useable regardless, with PS4, they weren't
@@Shadowespeon17 Honestly, when it comes to the PS5 I keep hearing different things about it's issue. I've heard it has no problem Playing physical games but some aren't able to install themselves properly for one reason or another. I'm aware the Playstation 3 has a purely digital issue and the Vita I would assume is the same.
Given all these consoles still receive firmware updates I can only hope they should be fixed within due time.
Ps5 did not have that issue, Ps3 also, only ps4...
@@miroslavkaticic2965 Incorrect. Both those systems as listed by many are unable to play Digital Games when the Sony server and CMOS are disabled.
@@Akechi_The_Phantom_Detective he’s talking about physical games, the ps4 was the only one with this problem (spawn wave even did a video about it) but when it comes to digital all systems will not play the games when psn and the battery is down, but that makes sense since the license of the games are linked to psn, and the battery most likely confirms the date and time of when you bought the game
Kinda sad that we feel like one of the game companies fixing a fatal design flaw in their system is an unexpected surprise.
Well, putting any money or effort in the older Generations usually doesnt get them much in return except goodwill.
Multi billion dollar companies do not really care about consumers, so when they actually do something right then it is something to be surprised about.
Actually they do not care about customers. They do this strictly because they do not want PS4 to become another pirate console that PS3 had become once hackers and modders are able to root them.
@@rps215 Wish you would step back from that L my friend.
If you actually look throughout history, that's always been how it is. Companies taking responsibility when they're not legally liable is very, very rare.
the simple fact that they didn't make the battery a user replaceable item, like they do on the Wii where you remove a screw and pull out a tray is nuts.
hey atleast you don't have to solder it back in like on the Gamecube
It's not that you can't replace the battery. It's that you can't set the time correctly without PSN. Manually setting the time just changes how it is shown, but the system time is still wrong. And when the time is wrong, the game wouldn't start. So even if you replaced the battery, if you did it after PSN died, it still wouldn't work!
It's still a pain on the PS5, but at least you don't have to take the heatsink off to get at it any more. Not that it matters if the newest firmware fixes the issue.
Or they could use a rechargeable battery instead and charge it whenever the console is plugged in
@@laurinneff4304 Or just don't use a battery at all and don't use the clock for stuff you deem critical (something the timestamp on a Trophy isn't at all, btw)
this makes me appreciate the little compartment the saturn had for battery exchange
I almost posted a similar comment. LOL
@@iPlaySEGA But why didn't they followed the same path with Dreamcast?!
Thanks for not just passing the information along but also sharing your own tests.
bricking a system over digital "attaboys" is one of the best design decisions I've ever heard.
Holy shit I think "digital attaboys" will become my new permanent way to refer to achievements lol
I know trophies are useless but I still wish the switch had them, they’re fun 😕
Couldn't care less for achievements. I'm okay with attaboying myself xD
@@bagelmaster8 - Nintendo would make a hell of alot more money from me if they would add them. I completely understand that they're pointless but they trigger that addictive part of me which is why I still buy most indie games on PlayStation.
@@fearlesswee5036 Thanks for explaining that, I had no clue, I just want to play the fucking game...
That's wonderful to hear! Thanks for bringing that issue to the masses. I’m sure your reporting helped a lot so that Sony reacted on this at all 👍😃
Post not sponsored by Sony Computer Entertainment.
@@ImRandomDude 😂👍
It wasn't just him. It was a collaborative effort of multiple users both big and small on the internet, especially on social media, spreading awareness of the issue. And don't forget the original person that discovered it to bring the issue to light in the first place.
@@FoxerTails Yes! Of course! Sorry, i would thank all that helped in that matter 🙏😃
Hikikomori Media was among the very first voices, if not THE first, that made this issue known. As someone else said, definitely a collaborative effort! 😊
I know a lot of people love achievements and trophy's and I understand Sony wanted to prevent trophy cheating for a good reason. That said, defending trophies at the cost of the ability to play games, the main reason people actually buy your product, was an exercise in backwards thinking. Glad to know that they acknowledged it and made a fix!
People still care about achievements / trophies?
I thought that was a late 00s to early 2010s thing .
Never understood the point of playing games you dont like just for trophy/achievements. They mean nothing to anyone except yourself.
@@scikoolaid some people see them as quest
agreed, it was either a really bad design decision or plain stupidity. EVEN MORE if somebody doesn't give a flying frick about trophies.
It's also used to keep track of game subscriptions. ie: if you can play any game with a time limit, mostly PS+ games. So users cant just reset their clock to keep a game forever
This is amazing news, well done to Sony and thanks for the update MVG. Let’s hope they can do the same thing with the PS3 now. Shame the battery is a pain to replace with the PS4, at least on the PS3 slim you only need to pop the case and remove the blu-ray drive and not the entire motherboard.
And on PS5’s
@@rostyc too early but yeah hope so.
@@rostyc supposedly the PS5 didn't have this problem, according to everyone responding to other videos about this subject
Wait what problem is there on ps3?
@@osvaldaspaslauskas5040 if your battery goes in the PS3 you have to be always signed into PSN for your digital games and DLC for physical games to work, if you are not connected online the digital games either won’t work or will revert to the game trial. Paid DLC won’t appear In-game either. This happened to me recently and I had to replace the battery. Hopefully a firmware will come out to address this like with the PS4. There was a firmware about 8 weeks ago for the PS3 so Sony are still developing updates for it. The sad thing is many great titles are digital only on PS3, at least today there are more options for physical releases of smaller / indie titles.
I think that as an act of good will to users, when they decide to completely discontinue PS3/PS4 support, they should release a firmware that lets you homebrew the console. It would allow the users to continue using the devices long after first party support is gone.
that would be cool, but knowing sony they will continue to push those pointless minor updates they do
If they don't, modding the PS3 is super easy.
If we all agreed on not using homebrew for pirating, and we actually wouldn't, homebrew would be a thing that console makers would bring with their system, for example right now you can run your homebrew in Xbox and I just find that beautiful
I'm a pirate by myself, so that utopia it's just beyond from the nice things we could have
That will almost certainly never happen, but the huge number of indie games on the PS4 means it is probably pretty easy to develop for, so if they are going to leave the store open then homebrewers could probably just use the official channels to get their releases playable.
That will never happen
Now Sony, please release a PS3 patch
to patch what?
@@arch1107 PS3 also has CBOMB issue. It wasn't patched there, only for PS4.
@@UltimatePerfection my ps3 is 8+ years old, i will service it now that i know the battery can be a problem
@@UltimatePerfection It has the issue for digital games. But physical work fine, the issue with PS4 was that even physical wasnt working. I think. Although some people are saying even digital games now work without the battery on PS4.
@@sachoslks How many physical games even still contain the game tho
A lot of them are just keys now, right?
For something that was so critical, IMO the battery should have been user serviceable.
It's not soldered directly to the board so it is user serviceable in that sense, but it's buried under so much shielding and wires that it's not something everyone can do, unlike on a PC motherboard which is unobstructed.
By the time CMOS battery is dead you should replace the thermal paste as well.
the ps2 and ps3 CMOS batteries have all been kinda hidden like this, they are normally on the under side of the board replacing the ps2 one was not as hard but the ps3 was like the ps4 one you had to remove the entire board and heat sink to get to it, so its really nothing new on sony part
Yes, I agree! In the PS5 you have access to the battery removing the side panel!
@@vJagerv true, so you should do both things but, it is just a battery, had to be this hard to replace it?
Never owned a PS4 but glad to hear you guys are busting Sonys' chops. Keep up the good work.
Yes!
Somewhat unrelated, but one thing I love about the Wii is that the CMOS battery is in a little compartment that doesn't require any disassembly to access and replace.
Yes, that is convenient. The Wii U is like that as well and the Sega Saturn's battery is really easy to access too. As for the Dreamcast... get out your solder gun!
And even if you don't replace it, the system still works.
and the PS2 slim in particular it uses an old style of laptop cmos battery, so if you have a spare one that fits the same socket, you’re golden 😁 and it doesn’t really effect online play either
@@GAMECLOSET What about Sega's newer consoles made after Dreamcast?
@@2drealms196 Well, the Genesis Mini and Astro City Mini's don't have any sort of battery so that's not a problem. The Game Gear Micros do have batteries, but since those are intended to be portables, the batteries aren't for keeping time. So, no problem with any of their "newer" consoles! ;)
Now all we need is a PS3 fix.
Unless that is fixed and I missed it.
There is a fix, it's called custom firmware.
At this point there's no reason not to install Rebug or similar CFW. With a little extra effort you can still use PSN as well, though there isn't much left do or play anyway.
@@notmyrealname1526 even with something Hen and irismam spoofing your system, there's always chance even 2% you gonna get ban
granted easy way to go around this is create seperate dummy account for online but even than games such as minecraft and call of duty Blacks 1 or 2 are highly infamous for constantly checking for unusual behaviors of the system so be warned
I have entered online few times for Co-Op multiplayer campaigns it's been fine so far
@@TrashWoodBand No it doesn't only lock you out of digital, but also almost all the physical games you own will also not work. I have personally tested it on my PS3 and that's what happened to me.
That would be pointless
@@mistergremm735 Dawg if you're still tryna play Blops on PS3 in 2021 or 2055 when the server actually goes down, you need to try some more games.
Did anyone else notice the system clock being at 4:20?
Well played, MVG.
Came here to say this, haha
Oh thank goodness. Now if they could only apply these fixes to PS3 and PS5 as well, then all is good in the land.
PS5 already got that update, I just don’t know how the PS3 will get that update
I really really hope they fix this issue on PS 3. I have a lot of digital games on their like PS one titles...hate to see them go...thats history there
Good for Sony for just fixing the problem in a update. We need to get all game companies on board to preserve games and allow us to play our owned games for the next 20 years and beyond.
I tend to agree, but in order for that to happen, there needs to be a unanimous consensus of what preservation really means. More often than not I see it wasted on topics that ultimately boil down to convenience (like backwards compatibility), rather than video game media that is in legitimate danger of becoming entirely inaccessible on any platform in the coming years.
All they had to do was point the NTP address to a public server I suppose. It'd be interesting if someone ran a packet capture whilst the battery was out to see if so.
How can you connect to a public server when there's no internet connection?
@@31redorange08 The internet will continue to exists even if Sony cease to exists one day.
In the video unplugging the network cable was the easiest way to prevent the PS4 to connect to Sony's network, but IRL you could keep it plugged in.
@@braraym The internet? Yes. Your personal connection? No.
I'd be interested if one could packet sniff to determine if it's standard NTP or a proprietary protocol that fetches date/time data.
@@halmotley7903 this was looked at back when the first public freakout was made in April. Basically, the NTP servers sit out on their server farms, and are accessed through your PSN credentials. Your machine (PS3/4/5/Vita) will make a call to the NTP servers if it determined that it needs to do a time check. Those are on separate hosts from the PS store servers, so bringing down the storefront will *not* bring down the NTP servers.
Really great to hear. Hopefully, we'll get confirmation that the PS3 and 5 are fixed soon as well. Thanks for covering this issue so diligently, MVG. You're the man.
Ps5 doesn't have this issue, ps3 does
@anime bobaxd Yes, it's really easy to tell how informed I am from the comment I left. I think you responded to the wrong person lol.
@@mauryj.3415 PS5 doesn't have a sweeping issue like the PS3's digital library but some games both digital and physical are confirmed to not work.
@anime bobaxd I don't see any reason not to have confidence in them.
@anime bobaxd Wow dude, like what if bro. The PS3 issue as I understand it is actually a much easier fix than the PS4's issue, so they shouldn't have much trouble with it. If they somehow can't fix it, at the very least a public apology should be in order and perhaps partial refunds as well because if I remember correctly, these are supposed to be lifetime licenses.
Best news this month! Made me really happy. Hope they can do something about the PS3 aswell.
ps3???? no
its already done on ps3 just have HEN or CFW
@@XBlazePS3 This is no serious solution for most players.
I still have my DVDs, CDs, BDs. Back in the day we used to own things. Now we just rent, and this is how renting works. There comes a time that the landlord will demand you to clear the premises.
It's getting more difficult buying full game releases on disc
Not how that works
Yeah, on consoles especially digital game purchases are just ehhhhh. I really don't see how the convenience outweighs the value of a physical game.
Like you actually own the game physically, so if your account gets banned, network shuts down etc you can still play the game. Not to mention, being able to sell games. Even if you trade it into GameStop, you can sell a new release back to them for like half the cost of the game.
Buying digital on console is just dumb if there's physical versions.
"Happiness is renting forever."
AT&T, c1950s.
@@startedtech The logic for most people is that the disc usually doesn't even contain the gamedata anymore, at least for AAA games the disc is just a key that unlocks the download. Its not that preferences changed, there's just no difference anymore.
Yeah you can resell it, but if thats not something you normally do, a disc that's just a key is essentially worthless.
Outstanding video. certainly a lot of work going back and forth taking the system apart to prove this fix. Very much appreciated!
Games that need day one patches to play properly will be out of luck though as there will be no online store to download them.
Thankfully most games actually do run just fine without patches.
@@sachoslks Yeah, except for extreme cases the game is still playable. Performance might be a bit worse and it may have some bugs here and there, but generally it'll be okay.
@@startedtech also, patches can still be downloaded. You can still redownload purchase wii game you bought digitally even today. the games and content aren't going anywhere. Sony aren't gonna delete them.
Wait, wait, wait... you think that the store's web servers are going to be running on the same metal as the content servers (game binaries/patches/etc...)? Sorry, but that did get a small chuckle out of me, since that's not happening.
@@mattgaia lol, Haha, you're funny. no one mentioned the stores which will shut down eventually. You think the patched versions of games won't still be available for redownloading? In the future applying patches will be no problem at all.
especially with how digital gaming is now, getting your hands on those old patches will be no problem at all even if you don't go directly to sony.
Now I more confidence to buy PS4 games again! Thanks MVG and to all those who found this problem a while back!
I didn’t worry because I can still play my PS4 games on my PS5 so even if my PS4 pro bricked then I can still play them.
@Bence Sárközi ah I see you’re butt hurt because you obviously don’t have one. I’m just saying that people with a PS5 now and in the future won’t have to worry about the CBOMB issue because they can just game on the PS5. Obviously it’s better that the PS4 doesn’t end up as e waste but for me I wasn’t worried about not being able to play PS4 games.
I’d thank PlayStation but it goes without saying this should have never been a thing. I will thank you and the OP for bringing this to people’s attention. Thanks a lot. Now, if PlayStation updates their PS store so users can purchase legacy titles I’ll bend down and kiss their cheeks.
What kind of cheeks are you plan- ohhhhhh
@@MarcoGPUtuber *nods resolutely*
I don't understand why they are dragging their heels on PS1 and PS2 specifically. I don't think modern PS3 emulation is even really good as you push it with 1st party titles. It might be a lost cause for a few years. I would recommend Sony buys the pc emulation and trophy tech for PS2 that's been created by enthusiasts.
@@kevincockburn2228 It would be nice if PS3 got back comp, but PS3 emulation requires a monster of a system right now
@@jammeslive4050 Am I right in saying that if you can emulate the PS3 properly, that automatically emulates PS1 and PS2?
Yes, this is fantastic news. Thanks for the video and for doing all the testing legwork. It is much appreciated!
I don't understand why there's a separate store for every Play Station, why not implement one like the Windows Store (All apps in one place but ARM apps will not install on x86/x64)?
Also maintaining a time server should be very trivial, why take it down ever? They use very little bandwidth and require little maintenance.
Yeah, seems like shitty anti-consumer behaviour so they can justify killing off the whole market of older products. That's consoles though...
Would you pay to host and serve TBs of games that sell maybe 100 units a year, and a platform that gets almost no daily use?
It wouldn't be "trivially easy" but not impossible, but that doesnt mean they see any benefit to it.
@@stitchfinger7678 Well we didn't really think that about retailers that stocked old physical games. Sony are the ones making bank, they're now the sole retailer of games and making money hand over fist with their retail monopoly. Least they could do is keep their store open.
@@stitchfinger7678 To a major company like Sony "Terabytes of Games" is peanuts in terms of storage. Plus you could use an older, slower legacy server instead of a new one.
If ancient free E-Mail providers like Juno and AOL are still available today, I don't see why a major fortune 500 company could not pay the $200.00-ish per month it would cost to host a low-traffic file server and provide things that people actually care about.
Steam (which is mostly free to use [not to buy games]) hosts thousands of games which have never been downloaded and doesn't complain. There is no reason that PSN can't.
I can assure you there is no good reason for shutting down a platform-run online store in 2021, storage is cheap, internet is cheaper, maintenance is a bit more expensive but not by much.
This is a move designed to kill the platform and force people to upgrade.
Man I am really bummed out how the PS Store/PSN (same with other consoles) could be just shutdown, killing games/apps that require online features, as much as people on the internet have the collective 'tism to keep things from dying, I wish the companies behind them would attempt to atleast give a helping hand rather than straight up kill these platforms as there are exclusive games that would just work on that particular console.
@Black Future - Jailbreaking the Vita was one of the best decisions i've made cause it was collecting dust otherwise. It's probably my favorite handheld of all time now that I have access to so many games and extra features that Sony didn't offer like using a Micro SD card for storage.
@anime bobaxdNah, the internets likes to keep things alive forever
Great to hear this, but does anybody know if a similar update will come to PS3? This console is specially dear to me, as there's an absurd amount of great games I can only play there (e.g. Vib Ribbon using my own music CDs, House of the Dead Overkill, Puppeteer, among others).
Sony doesn't really care so I doubt it. I hope so. I still play my PS3 all the time.
The PS3 doesn't have the same issue though right? You can still play physical games on it even without internet. Even if they take down the store you can still play discs as far as I know.
@@wertywerrtyson5529 physical yes, digital no.
The house of the dead overkill is on wii too and it is an superior version to the ps3
@@fireproximity4225 that sucks cause PS3 is the only way you can buy a legit version of God Hand, and also a bunch of PS1 classics.
Awesome, especially as getting a replacement PS4 soon so nice to know its fixed when I update. Was nice to see you show the error and the fixes instead of just the fixes like some other channels.
I’ll take no trophies over preservation any day. Thanks SONY! You just preserved a customer.
Thank you for taking the time to test that the 9.0.0 update has fixed the CBOMB issues. I've just bought a PS4 and will only be using with physical copies of games and don't want to connect it on line. I've updated my PS4 so it's reassuring to know I can still play games if and when the battery dies.
Why did Sony make it so hard to replace the battery?
when sony listen to their customers - it's like a miracle now
Happens often lately for a miracle. No PS3/Vita store shutdown. Horizon free upgrade, and now the CMOS fix.
Wel compared to Nintendo and Microsoft. They do listen way more, than the others.
@@bas7467 Well Nintendo finally added Bluetooth headphone support even if it took over 4 years. Though they never listen any complaint regarding their online service.
Yeah go to your daddy microsoft and complain there
@@weaverquest Yeah, and they still insist "there is no problem" with Joy-Con drift. They are so out of touch.
This guy is aging well
Lol wtf😂
stop
That's a kinda odd comment
Very sus comment..
I noticed too fellow veiwer
Thank you for the info. While I appreciate that Sony have fixed the software issue, I am still annoyed that what is essentially a Trophy cheating prevention mechanism could brick consoles of people who don’t even care for Trophies! Also, can we appreciate how Nintendo put the Wii/WiiU batteries in an easily-accessible slot that means you can change them without a full system teardown!
Yes, the Wii/Wii U battery placement is the best.
And it's not even required for games to run properly!
Interesting, I never knew about this problem, glad it's fixed. Great vid, man! Keep up the great work!
Thank u for the info! I enjoy your vids, and I mean this in as constructive a manner as possible: you repeat yourself multiple times in this video. I get twice for emphasis, but 5+ times is a lot! Again, enjoy the content you put out 🙂 Cheers!
Thanks for posting this. You saved me some time in not watching this.
Yes, he tends to do that but in this video is a bit too much.
This is awesome news! Was quite worried about this problem.
Can I ask when the next update comes out will it carry over what 9.00 did to stop the cmos issue ps4 because updating to 9.00 is bricking ps4 so what's your thoughts
I didn't think I'd be saying this anytime soon, but thank you Sony. Thanks for insuring the future of the system. Now that this is done, we need the issue resolved for the PS3 and PS5.
Both play physical media fine, so there‘s no need to fix it. Digital games are a whole other problem anyway, which has more factors than just CMOS Battery.
@anime bobaxd Yes they do, digital games
Thank you for fixing their own mistake? It was their obligation.
@@aeris2001 It doesn‘t work that easily. They still have to check if you actually bought them. Or else you could just pirate games.
Physical games already have a DRM on their own, so there is no need to check online for it.
@@Adeyum64 other people have reported issues with digital games on the PS3 if the battery dies. On the PS4 I didn't have issues with no network access when it was my primary console. So if that's an issue on the PS3, then it actually needs to be addressed. The other obvious answer to that is to disassemble the console and replace the battery.
I just took a part my PS4 pro last month cleaned, repasted, and new thermal pads. Switched out the CMOS battery too.
how dry was the paste? after like 3 years of use?
Thanks MVG. I'm not young anymore and I will always love your mature and special approach to the videogame industry.
This is very nice to see that finally Sony did listen and fix this issue. Awesome video and explanation as always, much appreciated.
Looks like a massive oversight by the programmers. Glad it was brought out to light and was addressed and fixed.
It was not an oversight, it was done on purpose.
This looks like a slight oversight by the programmers, which would have had unforeseen side effects 20 years later. And was easily patched in a firmware update once someone drew attention to it.
It was clearly on purpose and they were hoping no one would notice
@@axi0matic Looks like an oversight to me like every other console exploit. As MVG said its main purpose if for trophies. They never planned that much ahead on the implementation of it. Reminds me of the y2k bug.
programmer A : lets do this to prevent trophy cheating.
programmer B: That's kinda sketchy, would that be a problem when PS4's PSN shutdown?
Programmer A: Are you crazy it will not shutdown just let it be, no one will now and there's will be a PS5 after that.
Programmer B: Fine, less work for us.
There are a lot of holes/bugs on hardware for computer / Hardware / consoles / software / etc are just left like that by the programmers as the consumer oblivious. Hackers just expose those before they fix it. Again just like exploits. This one just negatively impacted consumers.
@@MrRodrigues520 Don't assume malice when incompetence will suffice. If you know anything about development you know that issues that don't present themselves are the ones that slip through the cracks. Removing the cmos battery or any other arbitrary piece of hardware likely wasn't on the minds of any of the people writing the software.
I just watched it as soon as I got the Notification.
And yes, this is Good News! But we do lose the Trophy Support. But PS3 is still gonna die?
Ps3 digital games will still be lost. But ps3 cmos doesnt affect physical games
@@GhibliNova Good to know.
I don't quiet get how trophies are important to anybody- what do you do with them? why would it matter if they get deleted? can you exchange trophies for money or what am I not getting here?
@@olik136 XBOX Achievements.
@@GhibliNova
Is there an official source on that? I'd like to be certain.
Now we just need to peer pressure them to make the internal background recording on the PS5 optional otherwise we'll have a lot of PS5 e-waste 20-30 years from now.
Can you elaborate? I haven't heard about that yet.
you know whats better ? installing the OS on the M.2 drive.
@@Kain652 You can't turn off the background recording. When a game is on screen, the OS captures it and saves on the SSD. That is why you can save the last X minutes of gameplay without starting the recording in advance.
The system constatly writes to the SSD, if you don't save the particular clip to the media gallery, it will overwrite the last part, like a dashboard camera. It causes 8GB of SSD wear in every hour.
If you do not have any games on your internal drive, the "Other" folder will have around 21GB of size, that's the recording cache.
I've tested it by playing an hour and then saving the last 1 hour of the gameplay (without starting a recording) multiple times, untill it says "System storage is busy", then I went to storage settings and I saw that the "Other" foler is empty. That's because the system moved the capture cache to the "Recordings" folder, but I went back to game, waited a bit and I saw that the "Other" folder started to gain weight again up until 21GB, that's the recording cache from capturing the new gameplay.
@randomguy8196 Yes, automatic backround recording should be optional. If you want the ability to save the last X minutes of gameplay, it's fine but there should be an option if you want to extend the lifespan of your console.
This could be easily averted and keeping the functionality by putting another RAM module as a buffer instead of using the SSD, but I dont think they will ever do this
My PS2 is 21 years. I recently plugged it back in after not using it, with it sitting unplugged for 10 years, and the date and time was spot on. The original CMOS battery with the PS logo on it is still kicking.
Bug might be fixed, but it astounds me how much work it is to replace a standard CMOS button cell battery. Surely they could have put a removable cover on the bottom of the system to provide easy access to replace this replaceable part, rather than forcing a full strip down of the system?
Ikr, seeing what he had to do just to get at the battery was ridiculous
pretty sure it's improved on PS4 slim as that console and pro is a lot easier to take aparr
So glad that they fixed it!
Can I ask when the next update comes out will it carry over what 9.00 did to stop the cmos issue ps4 because updating to 9.00 is bricking ps4 so what's your thoughts
Just updated this morning. Nice to see they actually decided to do something about it.
Doesn't the PS5 have the same issue too? Is that one fixed as well?
Spawn Wave tested this out earlier. Not sure if it's still the same as of the latest update.
ua-cam.com/video/blol8dJo-Rc/v-deo.html
I'm pretty sure the PS3 had the CBOMB issue too
The Ps5 has that issue too but you can still play physical games
@@amirpourghoureiyan1637 no it doesn’t
The problem with PS5 is connecting to the servers and the issue is more complicated.
While I'm glad that Sony has fixed the offline aspect of this issue, I wish the community would stop conflating the status of a specific platform's online shop with the actual server at the heart of the matter: the PSN Trophy server. Since the Trophy system has been an entrenched part of the Playstation ecosystem since 2008, with contiguous support for 4 platforms across 3 console generations, this is more of a "Playstation/Internet no longer exists" issue than an issue with a particular legacy model closing its online shop. We're talking the difference in operating costs between content distribution servers that store and send terabytes (if not petabytes) of data for consoles two generations removed versus servers that toggle bit flags on profiles no bigger than a few megabytes per person that are still being used to this day. We all know that Sony had to do something about it regarding the PS4 side of the issue because it was revealed to be an issue before End of Lifecycle. However, the real question remains whether or not Sony will release a system update for the PS3, Vita, and PS TV (as I imagined it suffers from the same issue as every other Playstation platform that supports trophies) to remedy this situation out of good faith, as Sony has no direct monetary benefit from doing so but loyalists to lose if they don't.
Except, unfortunately, that won't happen. Content creators, like MVG, need to present the story in the most click-baity way that they can to drive views, and in turn, drive their own revenue. If they present the story the way that it actually is happening, most viewers will give a "meh... guess the battery should be replaced at some point," and go on with their lives. The way to make the issue happen is making some *big* assumptions (basically, PSN is taken completely down AND your CMOS battery is dead), and not very likely to be an actual, widespread issue.
I often imagine myself in a post apocalyptic world with nothing but me and my games, so this is important.
Can always count on MVG to keep me up to date on software preservation news
Why don't they just make the cmos battery rechargable and hook it up to the console's power supply?
umm rechargeables die too.
Some devices use capacitors instead of cmos I think but the point of a cmos battery is that it's always on so that time is never desynced, and rechargeables just can't last years like a cmos battery
a rechargeable battery is expensive and it will last for like 10 years and then you have to replace it like you would do with a traditional battery
a rechargeable battery is ideal for watches that use lots of energy for gps, led backlight and other power hungry functions, the ps4 only feeds a clock and a chip storing a couple values with it, no reason to use more than a 1 dollar battery
Good that they want to have some kind of preservation here. But once they put the patching servers out of commission, which will happen sometime in the future, almost all these physical games will be a real awful experience. Those day-1 patches and subsequent patches over the game's lifespan are significant and you can't install or get them without a CFW. The real exception are those GOTY editions like the recent Ghost of Tsushima which comes with patches pre-applied.
There seriously needs to be some kind of preservation of patches from Sony, Nintendo and Microsoft so players can still play it properly 40 years down the line, like we can with NES games today.
Patches have made game developers lazy. They need to go back to hiring testers and making sure their games meet quality assurance standards. Its ridiculous I have to wait 6 months to buy new releases until the developers decide to fix the game.
Tried to tell it to people, but all I heard was CMOS outcries. But now atleast SOMEONE addresses the other problems.
@@Throbingkcoc true if this “just patch it later” trend keep going, our physical games maybe unplayable even if there’s no DRM issue (when they shut down the server)
Easy. Install all your games, patch them. And make a backup using the built in backup utility. Put the backup in a safe place. Make another just incase!
@@bookshelffury It will only work somewhat though. We might as well have a proper jailbreak at this point and install those things manually. Heck, we might have something like „Wiimfi“ where custom servers have those update files stored somewhere.
Indeed fantastic news but i also have read, that FW 9.0 is buggy af, added performance problems and some players report the PS4 now crash/freeze way more often.
Glad to hear this got sorted, and also this might explain why some PS4s were reported as broken after that 9.0 update. Also, I really like your console-related videos. :)
thanks for the update on this! I didn't know this was fixed til I saw your video on my feed
I'd still be very concerned when PSN or XBL go down that you can't download patches for your games on disc anymore.
Many of them you never played without a gigantic Day 1 patch... just think of Cyberpunk for example.
Not too worried, by that time the patches would probably be backed up on a fan ran website. Just of matter of downloading on a flash drive at that point
It's not like you can't rebuy the games they care about for a modest price every few years.
That's great. Long live PS4! This is great for future video game preservation.
unexpected fix from the official producer is unexpected.
This is one of those issues i fully expected to be a 10-15yr from now problem that now requires hacked software to get the PS4 to work again, rendering literally ALL ps4's needing to be hacked even if you arent doing anything homebrew/pirate related.
Claramente dá pra ver que o sistema está incorporado assinatura do jogos dado pela plus , e ao sistema de cadeado ao fim do contrato dos jogo. Os engenheiros só não imaginava que isso iria interferir nos jogos de mídia física . . Pelo visto vai demora pra resolver.
This 10 minute video must have taken at least 5 hours to produce if not more, and if as you say you tore down
eassembled a PS4, plus tested everything you did. Oy, that's a lot of work man! THANKS!
I would like to thank you MVG for this to happen. Your video put the light on this serious issue and you are the reason that people would be able to use their PS'4 for as long as they can keep them running. thank you!
It could probably survive sundowning of PSN by switching to a public NTP server in the final firmware. That's if it's not already using one. Running their own seems like an odd choice from a platform engineer's perspective.
Relying on external, third-party infrastructure for anything with cryptographic implications is . . . not brilliant. It's not difficult to set up an NTP server (I run several stratum 2 servers in my home network) and, at Sony's scale, it's not even terribly expensive to run a stratum 0 time source like an atomic clock.
Really. There are off-the-shelf time server products with both rubidium oscillators (for timekeeping) and GPS receivers (for synchronization) in the 4-figure (USD) price range. Considering that the last Sony DC cage I was in had over 300 _million_ USD worth of equipment in it - and was only half-full, still being set up - I have little doubt that Sony runs at least a few such references.
This makes me so happy . I actually stopped buying ps4 games when this issue was discovered and started buying switch games . Now I can go back to supporting the much better console .
Better is subjective. Better for you. ;)
I use my PC and switch mostly so my PS4 gets little love these days. It’s an amazing console though. Cross plat is always better there.
@@HoudiniFontmeister touché
Credit where credit is due: Thank you Sony, this is a very good thing.
Can I ask when the next update comes out will it carry over what 9.00 did to stop the cmos issue ps4 because updating to 9.00 is bricking ps4 so what's your thoughts
Nah I'm not thanking a company that fixed its own issue that they planned. If people didn't cry about it Sony would have left it alone and laughed at all of us who had broken PS4s
They just fixed there stupid mistakes.
It wasn't hard for them to chanhe this, not hard to do code wise
@@NielsGx Also they probably would have never fixed it if they were never called out for it by the community.
Sony didnt reverse course because they are good guys who really care about us, they've only did it because of the backlash. Sony is still the same.
Thanks for addressing and testing this. Just updated my PS4 to 9.0 firmware.
This is the most important update to exist on the ps4 to prevent something that should have never been a threat to begin with.
Now this puts users who want to allow homebrew in a disgusting situation unless this can be implemented further along the road within CFW/HEN
Imagine caring so much about pointless achievements/trophies that you'll kill the whole console for it
i heard people buy these accounts based on the trophies to show off their achievements
is like those assholes buying level 1000 accounts on gta online, so you don't have to grind and you can pretend you played the game before and say you are the best... on wasting money
@@arch1107 pretty sad people are that vain
they made a mistake, i'm just glad they fixed it now.
someone once offered me $200 to get the Street Fighter 4 platinum for them. That and Super Street Fighter 4 were the 2 hardest platinums I've ever got.
It really feels like this is the public answer where the reality was that this was part of a DRM system and also a way to ensure more people buy a new system when their games become unplayable. Much easier for them to claim they are protecting your hard earned achievements than it is to say they are scumbags that wanted to make sure you can't play your old titles unless you rebuy them on the newest version of the system.
Wait the system time is 12/31/1969? I guess that's minus-1 (all 1 bits if using signed integers) in Unix epoch-seconds. Interesting. That might be how they get a blank date: the default is invalid in most situations and possibly disables advancement of the RTC under outside power.
No. That’s a 0 timestamp but date is shown in US time zone (specifically UTC-6). And the RTC advances just fine which can be seen because the time of date shown is 18:01 so at least a minute after turning on the machine.
They shouldn’t be thanked for this. This shouldn’t have ever been a problem, and it took them too long to patch this out.
However, this is still a good thing. Probably the first good thing they’ve done this year aside from deciding to not screw people over with Horizon. Let’s hope they do the same with the PS3.
Can I ask when the next update comes out will it carry over what 9.00 did to stop the cmos issue ps4 because updating to 9.00 is bricking ps4 so what's your thoughts
Wait, PS3 has the same problem?
@@Dronetothetop only with digital games tho, you can still play physical games on a ps3 with a dead cmos.
@@xfiqf2812 OMG
I still make use of my NES which I got DEC 25 1991 30 years later so yeah in 30 years time there will be people who will want to play their PS4 so this is a great change.
Now if Sony were to be sure to patch out the CMOS battery issue with the PS3 then I'll truly be happy. I have a digital game collection on my PS3 that reaches into the triple digits, and I'd rather not have to resort to installing homebrew on it, out of necessity, JUST to be able to keep playing these specific games when the CMOS battery in it dies out later on.
I don't know how much life is left in my PS3's CMOS battery because I've played the console a lot, and I still do, so it'd give me peace of mind to see Sony take steps to ensure that long-time customers like me won't end up losing their entire PS3 consoles and game collections that we have for them regardless of whether I want to try homebrewing my PS3 or not.
Hopefully they do , but in the meantime just make sure your ps3 is connected to the internet and it will still work if your battery dies. It's not best scenario, but will be able to play your digital games as long you set the internet time thing.
And this is the sort of reason you should think about hacking your console towards the end of it's life.. actually the console makers should release a final firmware to completely open these systems.
Agreed. 100% agreed. I didn't hack my PS3 or even think to give it hybrid firmware until they talked about shutting the online stores down. I'm glad I did. Installing PS3 games so you don't need the disc to run them is a god send using tools like multiman. Games load faster and it doesn't put any strain on the disc drive.
Sunsetting store access for older platforms seems really dumb, if someone is willing to power on an older system and perhaps spend money on games in the associated store, why shut it down? Maintenance reasons? Would the monitory costs really outpace the market position?
Server costs would be the main reason for it.
@@Hhhhhh-sz9ud the maintenance costs are minimized due to virtualization... Other than that it's essentially a web front end, and payment gateway, as well as file services and database things that are already maintained for the other platforms... The only cost would really be the attention span of the personnel to upkeep but that is likely already bought and paid for as well
Professor Farnsworth of Futurama says "GOOD NEWS EVERYONE!!!"
I’m actually very surprised. I didn’t expect them to bother.
That's very good to hear !
I was gonna say it, then you said it at the end: hope Xbox listen next. Thing that worries me about current gen is that the discs are often just an Xbox One copy on disc and the console only needs them to read the licence. Would be nice if it could work like NES and SNES games do but it just wont pan out that way. Will be a digital generation I think, saved on a hard drive or lost.
The best way to fix those problems where the companies that created always online BS just need to release the server software to the public as open source so that we (the fans) can keep it alive for free to others!
Lol
I tend to agree with you, but the piracy capabilities that would appear if Sony released the PSN stack would be frowned upon by publishers and developers. Probably better (for the publishers, not necessarily for us) to spin up a small non-profit or something to keep it running in the closed-source manner that it has been.
Sometimes that can be logistically difficult if the server software is spread across multiple physical servers with different backends performing various functions. Sometimes server software can be reverse-engineered but it'd be difficult in the future if Sony's servers were shut down and all you had was the client. It'd be nice if it didn't come to that.
4:55 you not only need to reapply the thermal paste, but also make sure the whole die is covered, the SoC does NOT have a head spreader, if you don't cover the whole surface of the silicon you'll end up with hot spots.
This is great news! People who had the PS4 for their first console are going to really appreciate it in the future when they go back to play their old favorite games. I couldn't imagine going back to play my old consoles like NES, SNES, OG PS1, OG XBOX etc and have them not work just because of a battery or now defunct service. I don't own this console but I plan on picking one up sometime in the future. Glad to know it will still work!
Side note, if you think that these companies or online components will never fail, remember that SEGA nearly folded back in the early 2000s. Every large company is a few bad exec's away from failing.
Im genuinely very suprised they fixed this
I wonder how many systems got thrown out just because of this flaw
I sold mine out of anger now I'm looking to get a PS5 but at least I built a gaming computer.
Could someone thats good with soldering/desoldering attach some wires and make the CMOS battery holder external instead of internal?
Yes, and that's how it should have been designed
Great news, but I wish Sony were just a bit more open and forthcoming with things like this. At first they said it wasn't a problem and were seemingly ignoring all of the concerns, but now they've silently fixed the issue. They could have also acknowledged the problem right away and pledged to fix it; that would have looked a lot better on them and created much more goodwill from their customers.
Definitely takes a little bit of the stress out about this situation. I'm happy that Sony did address this situation as they probably knew that if they didn't that their fan base would be beyond angry when this problem would have become a huge problem later on if they didn't fix the issue.
Claramente dá pra ver que o sistema está incorporado assinatura do jogos dado pela plus , e ao sistema de cadeado ao fim do contrato dos jogo. Os engenheiros só não imaginava que isso iria interferir nos jogos de mídia física . . Pelo visto vai demora pra resolver.
I had no idea this was a thing, but I DID get the update today. I'm glad it's updated then.
Digital games still have drm just because you can play them offline doesnt mean it will be the case forever
I like how when *Sony Interactive Entertainment* addresses issues they simply do it without making an spectacle out of it
I wanted to say some of us really did a good job by sharing the info, in a correct, understandable way. I've posted hundreds of comments over youtube about this, made a changedotorg page, went into several discord groups and discussed it... but most importantly we clarified to those youtubers that thought it was just hysteria, even those who had made videos to profit on the issue saying it was just the "pirates" who had to worry. Because yes, even with this fix Jailbroken Ps4s and Ps3s are still under the treat; If the Cmos error sets out in a JB console you will have to stick to pirated PKgs to not loose the hack or update firmware and loos it. We even developed a hardmod "hotswapping cmos battery with a bridged one" which frankly it's the ultimate fix for this in JB consoles. We even contacted sony more than 20 times in my country. Guys, this was achieved by us all, for the PS gaming community. And it's not over. Ps3 and Ps5 still have the issue, I would never buy a Ps5 digital if the cmos issues aren't fully fixed.
Has anyone tested a PS5 with limited internet access, like would a timeserver be enough to get operational?
@@DoctorWhom People are very reticent about opening their Ps5 right now while they're still under warranty.
Basically SONY intended this information to surface MUCH later into the PS5's life cycle so people would probably just figured the PS4 finally died and just buy the PS5.
Marketing gimmick
thank you for beeing one of the first to make a video about this.
Great work. Thanks for checking out whether or not the latest patch covers the CMOS issue. I don't mind updating my console (I've already got at least 4 devices on cfw with homebrew anyways) to get the fix.
if only people embraced drm free platforms like GOG and just backed everything up themselves
Most people don't even know what is a backup or how to make one.
If a game is available on steam and GOG, guess who wins my money every time!
Some people just don't care. If Steam ever gets hacked or shuts down for some reason, and all those people will start freaking out, it is going to be kind of entertaining!
@@BiohazardEXTREME I have all my GOG games on 2 external drives one HDD and one SSD and I can take and play them on any of my computers in minutes. I When I visit my brothers / friends I let them try out the games and if they like it they can buy it from GOG. To do that with steam I'd have to risk my account and install and patch the game instead of playing.
@@BiohazardEXTREME I don't really think the biggest games distributor in human history with only increasing momentum is really at risk of that.
At least not anytime soon.
They have enemies but far fewer than Epic.
*This is a Definitive fix for Jailbroken Consoles who cannot update the firmware to fix the issue.* 4:38 See the battery? Let me explain the "Cmos battery hot-swap hardmod fix for Jailbroken Consoles"
You need basic soldering skills, solder wire, flux, dismantling the console, two brand new cr2030 batteries (avoid Chinese or cheap brands buy the best, rechrgeable ones like the dreamcast doesn't work), a battery holder and two pieces of wire. First you disassemble the console until you have the bare main board (Don't loose any of the black/gray/white square thermal pads) locate the battery and then you solder the wires to each one of the solder points on the battery holder. Connect to those wires an empty battery holder (paying close attention the polarity of the bridged one corresponds to the polarity of the one in the main board) and finally, stick a brand new battery into the battery holder: There you have got the first part of the mod: the "safe" bridged battery done to proceed and perform the hot-swap. Even if you remove the mainboard one, you wont trigger the Cbomb. Now you take out the old battery on the mainboard, and replace it with the other brand new one. At this point you've just bought another let's say 4 years without worrying about it (I don't know how the precise lifespan keeping your Jailbreak and you lower firmware. Now you can de-solder the bridged battery. Put the thermal pads back, clean the heatsink grill, clean previous thermal compound, apply new one and close the console. This same method I use to keep my N64 saves from disappearing when the battery dies, and so far it has never failed me.
Hope it helps somebody. 👍
If your jailbroken you can probably make a homebrew to just run like whatever the ps4 equivalent to sceRtcSetCurrentSecureTick is.
Even if the issues were something that shouldn't have been there to begin with, very happy that Sony has listened to us for both the Vita & the PS4.
Thanks for taking the time to test this.
Is there still not a C Bomb issue with the PS3? This is the system that I'm most worried about because of the lack of backwards compatibility for this system.