Splicing Super Monkey Ball Speedruns - Why It's Almost Impossible to Cheat

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  • Опубліковано 21 вер 2024

КОМЕНТАРІ • 491

  • @Goober13md
    @Goober13md  4 роки тому +58

    𝐀𝐝𝐝𝐢𝐭𝐢𝐨𝐧𝐚𝐥 𝐩𝐨𝐢𝐧𝐭𝐬:
    05:33 - Here I mention how a cut in the game music would give away the splice. I am aware that the game music sometimes glitches, however when this does happen the music cuts out entirely. The difference between this glitch and a music cut from a splice would be easily decipherable.
    07:15 - Here I mention that it's basically humanly impossible to intentionally have an exact score at an exact point of the run, and likewise with the banana count. I didn't consider that use of the debug menu may allow you to edit these values and keep them consistent, but I'm not entirely sure as I am unfamiliar with the menu myself.
    08:01 - Here I mention it's unrealistic to work around the fluency of the monkey head tilt, but it is important to note that when the player has no extra lives remaining, no monkey heads display here. Even though this solves the issue with the head tilt, it also requires dying multiple times, which is a big time loss, and would already make getting a run faster than the world record impossible.
    Thank you to Gonquai for providing this additional information.

  • @isucc724
    @isucc724 5 років тому +2353

    how to make the perfect spliced run
    find a place to splice the run.
    cut. edit and replace the part you want to improve with a better clip but here´s the trick. instead of playing as the same monkey, pick a different monkey.
    The mods will be too busy looking at the fact that it you arent playing as the same monkey that they wont even notice all the other flags

    • @sawyervuorensyrja4703
      @sawyervuorensyrja4703 5 років тому +31

      Isucc genius

    • @amesstarline5482
      @amesstarline5482 5 років тому +75

      *No One Will Ever Know*

    • @The_Novu
      @The_Novu 5 років тому +216

      no no, you gotta pick a random clip from an entirely different game, like Dark Souls or something.

    • @d3m0n4dayz
      @d3m0n4dayz 5 років тому +24

      *SNEAK* 100

    • @JorgetePanete
      @JorgetePanete 5 років тому +3

      check your grammar

  • @Gorilla_Chaos
    @Gorilla_Chaos 5 років тому +29

    Pause splice is the funniest attempt at a splice.
    Even if you got away with it, the community will demand to know how you did these section with out pause splices, and then you’d be forced to confess when everyone’s realized “Oh wait! You can’t humanly do that!

    • @amazingkool
      @amazingkool 6 місяців тому +3

      Bit late, but this aged like milk

  • @inakilbss
    @inakilbss 5 років тому +484

    I'm starting to think this game was designed to be ran by the devs themselves.

    • @russellchido
      @russellchido 5 років тому +66

      Probably. When you play the game you immediately start looking for skips even when you aren't trying to speedrun. It even has a timer. Nuff said.

    • @tastyDungeon
      @tastyDungeon 5 років тому +26

      monkey ball is defenitely designed for speedrunning. it's filled to the brim with short cuts for you to find and in general it's just the perfect game for it

    • @guy_th18
      @guy_th18 8 місяців тому

      (person you know jumpscare)

    • @inakilbss
      @inakilbss 8 місяців тому +1

      @@guy_th18 (me back when i capitalized comments jumpscare)

  • @remghoost
    @remghoost 5 років тому +154

    Also, don't forget about the spinning end on the fuse! Rotation on that would be tricky to splice as well. I know other spliced runs have been outed in a similar fashion.

    • @Thornskade
      @Thornskade 5 років тому +3

      I was wondering why he didn't mention that, but I figured it might correlate directly to the timer.

    • @vitex198
      @vitex198 4 роки тому +2

      @@Thornskade Pretty sure it does.

    • @JoSephGD
      @JoSephGD 3 роки тому +5

      It gets reset at the start of each level.

  • @undefined6512
    @undefined6512 5 років тому +279

    You: Super Monkey Ball
    Me, an intellectual: Superior Simian Testicle.

    • @MattZelda
      @MattZelda 5 років тому +9

      I audibly laughed. Good job.

    • @WaffleCat3367
      @WaffleCat3367 5 років тому +9

      More like Super-Powered Homo Sapien Sperical Object

    • @Dasher_The_Viral
      @Dasher_The_Viral 4 роки тому +3

      The only reason I'm not giving you a like is because you threw away the chance at making a perfect acronym (by using Sphere) just to make a balls joke.
      However, I DID laugh.

  • @burpie8090
    @burpie8090 5 років тому +168

    u failed to mention that the bottom right (the map) has spinning bananas. 5th flag.
    Edit: haha lol I have 100 likes on this comment didn't even realise

    • @magikarp424
      @magikarp424 5 років тому +5

      and the fuse on the end of the bomb spins

  • @usernamedeww983
    @usernamedeww983 5 років тому +70

    I'd never THINK of speed running this game. Love it, but I'm not masochistic

  • @Graknorke
    @Graknorke 5 років тому +66

    The only realistic method I can think of is really heavily modifying the game to let you manually set variables like score, head tilt, music progression etc before starting a stage and using that to get footage you can carefully stitch together. It'd be impossible to prove if you did it well enough but also I don't think anyone would ever go that far.

    • @GoldenGrenadier
      @GoldenGrenadier 5 років тому +7

      Muting the pause noise would be super easy though. Any idiot with dolphin could extract the game files and replace the SE with an empty file.

    • @Graknorke
      @Graknorke 5 років тому +8

      @@greenthunder7982
      TAS generally just lets you slow down or stop the game so you can give frame by frame inputs. It doesn't actually affect the computations that make up the game, just how it progresses.

    • @mikesully110
      @mikesully110 5 років тому +4

      @@Graknorke plus if you are going to the trouble of changing memory values for the monkey heads, why not change the characters top speed or acceleration values by 5-10%? i'm not sure it would be noticable to a viewer yet it would add up over the time of a run

    • @DuckPerc
      @DuckPerc Рік тому +2

      tbh necroing this post, it seems pretty easy to boot up dolphin and cheat engine, disable the music, and then splice between save states by editing the HUD directly. You'd still have to match wr pace on every level, but every level would be permanent. Then record the correct length of music on each stage.

    • @ag2023en
      @ag2023en Рік тому +2

      ​​@@mikesully110 Changing speeds can be detected by a careful mod.
      But the other methods might be undetectable if done correctly.

  • @djad4118
    @djad4118 5 років тому +43

    You seem to have forgotten about the most obvious splice, the entire video is made pointless in the face of my splice.
    See what I did is put a splice in my run on the 2nd frame of the game loading in, and then completed the rest of the run in the new spliced in take.
    thus skipping all possible flags, and getting my insanely spliced run onto the board without anyone being the wiser.

    • @tewigaming2537
      @tewigaming2537 5 років тому +7

      You saved 1 frame. Despicable

    • @huh968
      @huh968 4 роки тому

      that would still be detectable, so ppl would be plenty the wiser

  • @BarnacleBrown
    @BarnacleBrown 5 років тому +16

    One thing I noticed is that the bananas on the game screen and the ones on the minimap spin circles. This would also have to be exactly the same.

  • @alexanderinoa7850
    @alexanderinoa7850 5 років тому +6

    If someone actually managed to splice this I wouldn’t even be mad, just impressed. Especially if no one found out and they came out themselves saying so.

  • @lucillefrancois150
    @lucillefrancois150 5 років тому +11

    Some Members Of The Speedrun Community: It’s so easy to make a spliced run lol
    Monkeyball Speedrun Mods: Oh? You sure?

    • @Apotheosister
      @Apotheosister 4 роки тому

      I feel like they're talking about the fact that some mods don't really notice splicing.

  • @mainiac791
    @mainiac791 5 років тому +63

    > TASing a beliveable run
    > Get Input File to play on a modified Controller that is plugged into a real console
    > Record the footage
    Any questions?

    • @animowany111
      @animowany111 5 років тому +28

      Super monkey ball is extremely hard to TAS, the unpredictable delays due to the CD physically spinning in the console make TAS runs unreliable (it effectively acts as a physical source of randomness)

    • @mainiac791
      @mainiac791 5 років тому +3

      @@animowany111 So is visual console allowed? (Dunno if it even exists for vc, just asking. If so, it could prevent random lags due to physical hardware)

    • @animowany111
      @animowany111 5 років тому +20

      No, you can see the rules at 1:07, "The use of emulators is prohibited"

    • @mainiac791
      @mainiac791 5 років тому +5

      @@animowany111 If this counts as an emulator, then it probably isn't possible. Just hoping, no one looses a wr because of random, unpredictable lags

    • @etopowertwon
      @etopowertwon 5 років тому +6

      @@animowany111 Splcing is also not allowed. If you are going to break a rule, might as well go all in

  • @Dwedit
    @Dwedit 6 років тому +143

    Seems like if you wanted to cheat here, you'd need to disable all game music, and outright use cheats to mess with the other factors (score, head tilt, banana count, etc). Game music can be re-added in if there's a way to turn it off.

    • @Goober13md
      @Goober13md  6 років тому +23

      Music can be disabled with debug. You can maybe use this to edit score / banana count as well? Not entirely sure, but the head tilt will be an arse to work around with or without cheats.

    • @ArchinaGM
      @ArchinaGM 5 років тому +25

      @@Goober13md It wouldn't surprise me if someone went as far as removing the HUD (or at the very least the monkey heads), recording all the footage and then re-adding the heads in during editing. Would there be a way to tell for that?

    • @Goober13md
      @Goober13md  5 років тому +29

      It would surprise me if someone did this, considering actually how much effort it would be. You'd have to keep track of your banana count, constantly. You'd have to calculate your score for every stage, making sure everything was correct. You'd also have to update the score each time you collect a banana, and when your score increases, the number doesn't instantly change; it rolls up, so that would be a pain to edit. If you removed other parts of the HUD like the speedometer, I have no idea how you'd properly edit that back in, and how much time and effort that would take is giving me an headache just thinking about it...

    • @shrilleth
      @shrilleth 5 років тому +3

      Or modify the rom to remove the pause sound

    • @ENCHANTMEN_
      @ENCHANTMEN_ 5 років тому +3

      Or just use save states

  • @athath2010
    @athath2010 5 років тому +34

    "I am aware that the game music sometimes glitches, however when this does happen the music cuts out entirely."
    Wouldn't faking a music cut out glitch allow you to splice around pauses (since you could mute your game and claim that there's no music because of a/the music cut out glitch)?

    • @ventriloquistmagician4735
      @ventriloquistmagician4735 4 роки тому +6

      You would be bringing scrutiny to a run you already wouldn't want having scrutiny.

  • @idontcheckmynotifications
    @idontcheckmynotifications 5 років тому +12

    Dunno why this was recommended to me so long after it was posted, but I'm glad I found your channel. :3

  • @kulrigalestout
    @kulrigalestout 5 років тому +7

    I love how the best way to get away with splicing requires a game over, but if you get a game over and suddenly start playing like a god then it's obviously a spliced run XD

  • @NinjastarCompass
    @NinjastarCompass 6 років тому +255

    The only way I could think of getting around the pausing would to mute the part that had the noise for pausing and putting in the music and sound effects manually in an editor, but that is a dumb amount of work for a few seconds of time save

    • @iananderson8392
      @iananderson8392 5 років тому +20

      You could delete the audio clip used for the pause menu but you would need a GameCube that can play unsigned games ( I think) and the know how to take out the file

    • @MeesterTweester
      @MeesterTweester 5 років тому +2

      the audio could still be detected as faked

    • @sevret313
      @sevret313 5 років тому +10

      A few seconds might be all it takes to jump a spot, especially useful if you want to jump 2nd to 1st place. Editing the sound in and checking the audio data for any splicing artefacts seems plausible.

    • @tammyads
      @tammyads 5 років тому +1

      Plus mods would be like how did they do that without pause not possible

    • @caleblake6898
      @caleblake6898 5 років тому +1

      A few seconds is a lot in some cases.

  • @marscaleb
    @marscaleb 5 років тому +3

    I find this video very fascinating from the perspective of a developer. If I made I game that would be good for speedrunning, I would want to incorporate some of these details to help make it harder to have fake videos.

    • @marscaleb
      @marscaleb 5 років тому +1

      @@vlc-cosplayer Except that demo files can be altered too. They also change a bit of the dynamic of what kind of speedruns people try to do. Plus implementing a demo system can be trickier than it might look, depending on how the game works.
      Don't get me wrong though, I love the idea of enabling demos and it is certainly something I would try to do in my games. It just opens up a different can of worms.

  • @pizzatime7213
    @pizzatime7213 5 років тому +12

    No one:
    Me scrolling through UA-cam at 3am:
    UA-cam’s algorithm: Splicing Super Monkey Ball Speedruns - Why It’s Almost Impossible to Cheat (G109)

  • @xDakem
    @xDakem 5 років тому +14

    If you edit out the pause menu, you can -instead of mute everything- add the track of the map made in another file, or made in a TAS.

    • @BlueRiging
      @BlueRiging 5 років тому +3

      think you wanted a "_" not a "-" there to get italics instead of crossed out.

  • @ub3rfr3nzy94
    @ub3rfr3nzy94 5 років тому +5

    There are easy ways to avoid sound issues. You can edit the game files to remove the music for example and put it in using editing software, or remove the pause sound among other things.

  • @AverageTreyVG
    @AverageTreyVG 6 років тому +75

    Great video!

  • @DrCashew01
    @DrCashew01 10 місяців тому +11

    Aged like milk.

  • @sunnohh
    @sunnohh 5 років тому +52

    Honestly, a superb video. Only request would be to get a better sounding mic set up, not terrible but; not headphonable.

    • @TurboPikachu
      @TurboPikachu 5 років тому +5

      I listened with headphones. It's fine, just at lower volumes

    • @CZPC
      @CZPC 5 років тому

      His mic is mostly fine.

    • @hatjousuke
      @hatjousuke 5 років тому

      I headphoned it. Over-ears, too.

  • @SBBurzmali
    @SBBurzmali 5 років тому +2

    Seems pretty straightforward:
    1. Game audio - As you pointed out, the audio runs on a single uninterrupted loop. To defeat that, play the game with the music off and then dub over the recording with the correct music.
    2. Banana count - If you are piecing together a spliced run, it shouldn't be to hard to get your banana total correct for the splice, failing that the option below should work.
    3. Score total - Probably the hardest to set, but I'd imagine it'd be possible with the use of an Action Replay or Gameshark device. With some luck, you should be able to set the score, banana totals, lives, and level with the cheat device, then play and record the level "cleaning"
    4. Monkey rotation - Your video showed the solution to that, zero extra lives means no monkeys.

  • @BORATOWNAGE
    @BORATOWNAGE 5 років тому +3

    The pause menu sound can definitely be removed. Getting hold of the isolated sample, inverting it's phase and then adding it over the spliced run at the right points would result in the removal of just that sound effect

  • @dr.doppeldecker3832
    @dr.doppeldecker3832 5 років тому +177

    Nice video! But the music is way to loud compared to your voice...

    • @Sparkz1607
      @Sparkz1607 5 років тому +24

      AYYEYAYEAHAHEHEYYAEYAYEAYEYYAYY

    • @dombomb64
      @dombomb64 5 років тому +3

      Dr. Ziegler&1731 It seems the opposite to me; I can’t even hear the music when he’s talking.

    • @Ljknot
      @Ljknot 5 років тому +4

      What you don’t fuck with yung lean?

    • @fozz1437
      @fozz1437 5 років тому

      ...What?

    • @dr.doppeldecker3832
      @dr.doppeldecker3832 5 років тому +3

      @@Ljknot ginseng strip is one of his best songs, but eiher way its too loud compared to his voice!

  • @phaineinTV
    @phaineinTV 5 років тому +11

    i feel like if someone somehow managed to put together a convincing enough splice, with the amount of effort they would've had to put in to make it work, i'd kind of want to give them a pass...

    • @phaineinTV
      @phaineinTV 5 років тому +3

      @@bobito3861 do me a favour, look up the word "joke" and get back to me

    • @phaineinTV
      @phaineinTV 5 років тому +3

      @@bobito3861 that explains why you seem to be taking such weirdly grave offence to a flippant shitpost in the comments of a UA-cam video

  • @createprince2093
    @createprince2093 5 років тому

    the summary section around 9:00, with those vertical sliding transitions between splice categories, is a really excellent visual aid. really helps the info stick. awesome vid

    • @Goober13md
      @Goober13md  5 років тому +1

      Thanks haha. Normally anything that involves animation I make in PowerPoint rather than in my video editor.

  • @lolmacc
    @lolmacc 5 років тому +6

    It might be wrong since i just like to watch speedruns, but a good way to make a spliced run could be continuously making save states during the same run, so if you fail something you can reload the precedent one and have all the same things displayed

    • @Xeronoia
      @Xeronoia 5 років тому +3

      Some emulators can do a "rewind" effect, which would be even better than save states since you don't run the risk of save stating into a mistake.

    • @eymed2023
      @eymed2023 4 роки тому +1

      That IS plausible, but savestates can only be done in emulators. And some speedrunning comunities don't allow emulators because they make it easier to cheat, and also because emulators aren't 100% acurate to real consoles, which may or may not influence a speedrun's final time. At least, these are their reasons.

  • @fwphoenix
    @fwphoenix 6 років тому +4

    Liked as soon as I heard Ginseng Strip 2002, and enjoyed massively your video. Keep it up!

    • @Goober13md
      @Goober13md  6 років тому +3

      S A D B O Y S

    • @fwphoenix
      @fwphoenix 6 років тому +1

      Y U N G L E A N D O E R

    • @Goober13md
      @Goober13md  6 років тому +1

      ICE ON MY FEET I KEEP SLIPPIN'

    • @oliviamay
      @oliviamay 5 років тому

      I came to comment this but it's already here
      Sbe boisssss

  • @kizna9532
    @kizna9532 5 років тому +13

    Couldn't someone just use save states and edit them together as if they made less mistakes?

    • @lqu
      @lqu 5 років тому +2

      That's what I was thinking. Just stop the recording and save state.

  • @SecretPurpleQ
    @SecretPurpleQ 5 років тому +6

    This is a really good video, be proud of the content you make, and try and sound a bit chipper, you sound about 5 minutes away from drinking yourself into non existence. But apart from that it's a genuinely good video

  • @JustPingo
    @JustPingo 5 років тому +2

    What about using TAS things? Like instead of splicing the video output, you splice your recorded inputs, then replay the game. There would be no way to notice such a cheat. Or to put it more simply, make a TAS and say it's you playing.

  • @donnaken15
    @donnaken15 6 років тому +32

    probably almost all of this can be covered up with the debug mode, and maybe save states

    • @GriffinKneesock
      @GriffinKneesock 5 років тому +2

      donnaken15 Both in which, are against the rules of this run.

    • @troit1550
      @troit1550 5 років тому +16

      @@GriffinKneesock the point is to find a way to cheat dumbass

  • @sweep_swoop
    @sweep_swoop 5 років тому +2

    Getting this notification brought back memories I thought didn’t exist

  • @Kavukamari
    @Kavukamari 5 років тому +5

    I feel like through memory editing scripts you could probably fix a couple of the issues and get a good splice going between the bonus stage transitions
    you'd need to log the sin / cosine value for the head tilt and the score / bananas frame by frame in your previous segment, make a script that sets the values to the correct ones for the next one, and force the script to run on the exact proper frame when you started using an assembly hook, setting all of the memory values you need to make the run look legit
    though, since emulators aren't allowed, I'm not sure how possible that is on a real machine

  • @FallenActual
    @FallenActual 5 років тому +5

    Play without a HUD and add in your own HUD after the fact and add in your own background music.

    • @eymed2023
      @eymed2023 4 роки тому

      Faking the HUD in editing would be an insane amount of work, but removing the background music and adding it back in later is actually pretty easy.

  • @vengefulkatana7613
    @vengefulkatana7613 Рік тому +6

    Alpharad Gold gang

  • @hecaraq
    @hecaraq 4 роки тому +1

    Yung Lean in the background really sells it.

  • @MyNameIsntRyan
    @MyNameIsntRyan 5 років тому +4

    The score and banana count could be kept consistent using save states. By playing each level one by one, retrying until desired time is achieved and saving your state between levels, you can keep your score and banana count consistent while retrying the levels.

    • @DiegoPalestro
      @DiegoPalestro 5 років тому +2

      just checked, emulators are banned so no save states

    • @Goober13md
      @Goober13md  5 років тому +3

      Emulators are banned for this game.

    • @Aimlesswaves.
      @Aimlesswaves. 5 років тому +1

      @@Goober13md How can you tell if they're using an emulator? I know some games have graphical differences, but if the graphics remained the same, are there any ways to tell?

    • @dandrawsit4915
      @dandrawsit4915 5 років тому +1

      @@Aimlesswaves. it may not be too noticeable, but someone will notice

    • @user-vp9ry3km2c
      @user-vp9ry3km2c 5 років тому +1

      @@Goober13md cheats are banned in speedruns

  • @ArighettoText
    @ArighettoText 5 років тому +1

    gratz on the classic Yung Lean, great choice

  • @wesful1
    @wesful1 6 років тому +15

    You didn't talk about using a TAS, but I assume thats the same problem every game has. i.e. "fixed" by requiring runners to show their hands while playing?

    • @Gestersmek
      @Gestersmek 6 років тому +1

      Well, even then, the current ruleset forbids the use of emulation, so...

    • @wheedler
      @wheedler 5 років тому +15

      I don't think the current ruleset applies when considering possible ways to cheat.

    • @seana3052
      @seana3052 5 років тому +1

      @@wheedler typically emulators are easy to spot compared to legitimate console versions. There's probably a graphical glitch that would tell you it's an emulator

    • @HenrikoMagnifico
      @HenrikoMagnifico 5 років тому

      @@seana3052 dolphin is becoming more and more accurate. Some games are nearly perfectly emulated. I definitely think it woulf be possible

  • @StickThisUpYourAnus
    @StickThisUpYourAnus 5 років тому +8

    What if you use a cheat to remove the hud entirely for the spliced parts and superimpose a correct hud later on in the video editing?

    • @eymed2023
      @eymed2023 4 роки тому +1

      Hum...while removing and faking the HUD throughout the entire run would be insane, using a button to remove it only during the splices could make it more manageable. Combining this and also muting the music during the game and adding it back later during editing, I'm starting to believe that making a perfect spliced run of this game might just be possible without becoming absurd.
      Basically, making a perfect spliced run of this game, without TOO much work, is *almost* possible by:
      -> Using a button to remove the game's HUD only during the splices, and carefully reconstructing a fake HUD during the editing;
      -> Muting the music during the entirety, if not most of the run, and adding it in back later during editing;
      -> Using the bonus stages to readjust the banana counter and also *approximating* the score counter to the value needed;
      The only remaining problem, I think, is that someone COULD find out a splice by redoing the math of the score. Yes, the bonus stage can help the runner get *close* to the correct score, but small differences might still be found.
      However, that score problem *might* be solvable by using cheats to fine-tune the score using button inputs.
      This requires hacking the game, allowing the running to use two buttons, one to increase and another to decrease the score in the increments equivalent to taking 1 frame longer or shorter to finish the stage, and a third button to toggle the HUD on or off. If the runner's controller doesn't have enough buttons left, these cheating controls can be mapped to a second controller. After hacking the game, it can be burned to a disc and played on a real console (I'm not sure what consoles this game was released on).
      With all of this, while making a perfect spliced run of Super Monkey Ball still requires a lot of work (as well as running skills to begin with), it's not outside the realm of what a runner could reasonably do.

  • @keiyakins
    @keiyakins 5 років тому +8

    You're assuming no hacks to the game itself. Setting a score to a certain value,replacing the pause sound with an empty found clip, etc would make a cheater's life a lot easier.

    • @aldobernaltvbernal8745
      @aldobernaltvbernal8745 5 років тому

      Just play the game slower than realtime and speed it up to normal speed.

    • @YTN1112
      @YTN1112 5 років тому +1

      Problemo: they would catch you being too good, even if it is subtle. And they would eventually catch you anyway because of a deep investigation. They would vertify everything including what files you used. You are not allowed to edit the game.

    • @sophiegrey9576
      @sophiegrey9576 5 років тому +1

      The video is about splicing, not cheating in its entirety.

    • @Zororak
      @Zororak 5 років тому

      @@YTN1112 how would they look at the files if you were playing on the real console? couldn't you just change them back or something? it's not like you're allowed to use an emulator.

    • @user-vp9ry3km2c
      @user-vp9ry3km2c 5 років тому

      @@YTN1112 "they would verify the files"
      confirmed ignorant

  • @natebruh_1704
    @natebruh_1704 5 років тому +15

    Dam. And I would’ve gotten away with it, if it weren’t for you meddling kids

  • @hobbes80823
    @hobbes80823 5 років тому +1

    The only way I could see to cheat would be to create a tas that would be plausible for a human to make. Good for that community that they've avoided cheaters entirely

  • @nekotyto718
    @nekotyto718 5 років тому +1

    Love the yung lean loop in the background

  • @FlameSoulis
    @FlameSoulis 5 років тому

    During an AGDQ, during the TASBot section, they did Super Monkey Ball and mentioned the replay data was now writable. As long as the replay data is not acceptable, then it should be okay.

    • @Goober13md
      @Goober13md  5 років тому

      What? How could replay data help with a speedrun at all? People could fake IL records doing it, can't be sure whether they'd get caught or not, but replays aren't relevant to RTAs whatsoever.

  • @kimgkomg
    @kimgkomg 5 років тому +1

    You could conceivably doctre in your own animation of the monkey heads bobbing and make it consistent manually. It would take loads of time however it might take less time than it would take to actually get good at the game.

  • @SuperDennyBoi
    @SuperDennyBoi 6 років тому +2

    Great explanation. Very helpful. Awesome video.

  • @adrianchin4549
    @adrianchin4549 6 років тому +9

    Not sure how accurate the emulator of this game would be but has anyone tried to get away with TASing parts of a run?

    • @Goober13md
      @Goober13md  6 років тому +6

      Emulators are banned currently, so no.

    • @n0ame1u1
      @n0ame1u1 5 років тому +4

      @@Goober13md Splicing is also banned. The question is, is it possible to detect?

    • @silverboxxer
      @silverboxxer 5 років тому +1

      @@n0ame1u1 Even if it wasn't it would be noticeable as "faked" if the quality of the run was too good for a name we didn't recognize. The amount of work that would go into splicing isn't worth the trouble for a submission that isn't great. Hence 'almost' impossible, sure someone could potentially splice an amazing run but then they'd instantly get caught off the fact that some random person submitted an amazing submission. Most speedrun communities are pretty good about this type of scrutiny but yeah, technically it isn't 100% impossible just because it isn't allowed.

    • @user-vp9ry3km2c
      @user-vp9ry3km2c 5 років тому +2

      @@Goober13md splicing banned currently, so it's impossible to fake ANY speedrun!
      wait...

    • @user-vp9ry3km2c
      @user-vp9ry3km2c 5 років тому +1

      @@silverboxxer debugging

  • @knoop7102
    @knoop7102 Рік тому

    I'm rewatching this video after your more recent video about cheaters being caught in super monkey ball. Very interesting. :)

  • @liamf2300
    @liamf2300 5 років тому

    Completely zoned out for the start of the video because the young lean instrumental is so good

  • @dratomik
    @dratomik 5 років тому +5

    Interesting video. I liked how detailed you were, without being Too Detailed. Your mic is kinda bad my dude, perhaps grab a new one?

  • @lifetake3103
    @lifetake3103 5 років тому

    Did this man just say that a few seconds saved wouldn't be worth it? That is literally wet dreams for so many speedrunners

    • @satibel
      @satibel 5 років тому

      looking at the first ranks, it seems like most of the top players have more than 15 seconds between each of them, so splicing to gain even 10 seconds isn't really worth it, just to gain one place and risk losing your credibility.

    • @lifetake3103
      @lifetake3103 5 років тому

      ​@@satibel Well depending on your category there are a bunch of different ranges of times. The beginner time only has 3 seconds between. Advanced only has 6 seconds. Like you'll have to be good, but a spliced speedrun can push your run over the top to first.

    • @satibel
      @satibel 5 років тому

      @@lifetake3103 yeah, but you also don't get as much gain from splicing if the race sis shorter, and if you are 2nd legit, I don't see why you would risk it. though I don't know which levels use the most pause buffering, this might be able to affect this ruleset in particular.

    • @lifetake3103
      @lifetake3103 5 років тому

      @@satibel I mean from a person who might not care but is good at might just throw it out there. Go big or go home scenario

  • @bioteammediaempire8235
    @bioteammediaempire8235 5 років тому +2

    Ginseng Strip 2002 as bg music? Yes please.

  • @drivingforgiraffes
    @drivingforgiraffes 5 років тому +1

    You could use memory editing or otherwise modify the game to avoid all of these flags. Build in a save-state system. ... But pulling that off, alone, without anyone noticing is almost a bigger achievement than getting the world record.

  • @HonkeyKongLive
    @HonkeyKongLive 5 років тому +1

    This honestly makes me want to fake a speedrun of this. Not to get on a leaderboard, but just to see if I could make one. I'm bad at running but it feels like a fun challenge. I'd just make sure to give up the ruse right away.

  • @hoodiehoot5676
    @hoodiehoot5676 5 років тому

    I think the intro's music is a bit louder than your voice. Maybe I have messed up ears but great vid! It explains alot and I love your explanation with the frame by frame analysis!

  • @MrBlitzpunk
    @MrBlitzpunk 5 років тому +1

    1. I dont do speedruns (never did in fact)
    2. Never played monkey ball
    3. Why would i splice anything
    4 why is youtube recommending this
    5. Why did i watch it start to finish anyway

    • @Benjamslikestrains
      @Benjamslikestrains 5 років тому

      1 & 2. You should
      3. To cheat
      4. UA-cam randomly recommends random videos to millions of people
      5. Because it's interesting

  • @theconsolekiller7113
    @theconsolekiller7113 5 років тому +1

    Great breakdown. Splicing isnt the only method though. This game could have a tool assisted run done. Frame by frame manipulation. Or if its on original console only there might be a way to program a machine to input perfect commands on an actual controller. That would probably be insanely hard to do though. Im assuming there is a way to test if a game is being played on an emulator or the original hardware, but I rarely do speedruns.

  • @whatsmyusernameagain
    @whatsmyusernameagain 5 років тому +20

    Loving the yung lean track in the background

    • @enzobertozzo1513
      @enzobertozzo1513 5 років тому

      such a classic. hearing it brought me way back, weird nostalgia.

  • @arcticrevrus9883
    @arcticrevrus9883 5 років тому +1

    Only thing I would be wary of here is that SMB:DX is commonly run on xbox. It is possible, although non-trivial, to run trainers on modded original xboxes. Bonus stage edits would be made reasonably viable if you knew what the score, head tilt, and banana count of your previous segment was, and just set it up so pressing white on the controller set the variables to the correct values during the stage transition.

  • @VideoGameManiac8
    @VideoGameManiac8 5 років тому +1

    Great video! I hope you do more of these! 1 more thing tho, can you lower the background music a bit? Its sometimes hard to understand you.

  • @Richard-ec8xy
    @Richard-ec8xy 5 років тому +3

    Speedrun vid ft monkeys and the best yung lean track
    Excellent

    • @katsudb325
      @katsudb325 5 років тому +1

      This is the comment I was looking for. Yuuuuung lean in the club. 😎

  • @doggofv
    @doggofv 5 років тому +2

    Pretty easy to cut out pause screens while keeping the audio. Just go into your video editing mute the original audio then edit out pause screens. After this get an audio track for that level and put it over the video at the right timing

    • @KainYusanagi
      @KainYusanagi 5 років тому

      While it is "easy" to do, editing software can still show inconsistencies.

  • @toonoobie
    @toonoobie 5 років тому +1

    why not have your sequence of inputs recorded for each stage and then play them back to back on a TAS or something which will make it all a single run but you have time to do each stage individually? you wouldn't run into any of the problems since the TAS is playing them all back to back like a normal speedrun

  • @aidenhanson884
    @aidenhanson884 5 років тому

    What about this?
    *use an emulator or modified gamecube
    *after each stage, save a state
    *reload the state until you get a time you're happy with
    *splice away, Todd Rogers
    Since you're loading the exact same game, the score, bananas, music, and monkey heads will all be consistent.

  • @danielellis7612
    @danielellis7612 5 років тому +11

    So the only thing you can splice is the contune screen in which it won't really help you at all. That means that you have to get gud.

  • @MrCheeze
    @MrCheeze 5 років тому +7

    tl;dw: the game score essentially tracks exact the number of frames of gameplay.

    • @m4r1o148
      @m4r1o148 5 років тому

      Except that's far from the only reason

  • @283leis
    @283leis 5 років тому +1

    for the monkey heads, if someone was insane enough they could cover up the game's heads with a looping clip of the heads if theyre careful about it. But it would have to be so frame perfect that it wouldnt be worth it

  • @Dr_Tapeworm
    @Dr_Tapeworm 5 років тому

    i wish more games had GonGon's steely-eyed severed head in the corner to scare off cheaters

  • @vernanonix
    @vernanonix 5 років тому +1

    I'd be curious if it would be possible to mute the video where the pause screen sounds are and overlay the proper music and sound effects. You'd have to look at the waveform to make sure no obvious cuts exist but there should be ways to smooth that out.

  • @rubybitesthedust
    @rubybitesthedust 4 роки тому

    This is the first time that I feel uncomfortable by the background music, it seems to have this certain pitch that doesn’t go well with your own voice pitch.... BUT OVERALL THIS IS A GOOD VIDEO MAN

    • @hecaraq
      @hecaraq 4 роки тому +1

      the background is a yung lean beat. ginseng strip 2002

  • @tom_k_cook
    @tom_k_cook 5 років тому

    The current top comments were so funny, I couldn't breathe and I laughed too long to the point that I almost passed out.

  • @RetroPlus
    @RetroPlus 5 років тому +2

    This is probably the best game to speedrun.

  • @thomasberry3364
    @thomasberry3364 5 років тому +2

    Loved this, learned so much about cheating!

  • @Vaith
    @Vaith 5 років тому +1

    Splicing feels like more work than just getting good

    • @Kaysler
      @Kaysler 5 років тому

      Naw. It would take 1000hrs minimum to get to a top tier speedrun level of skill.

  • @davidt.2726
    @davidt.2726 5 років тому +29

    what about making a tas and passing it off as a regular one?

    • @youfreaker
      @youfreaker 5 років тому +3

      No iso loaders or emu's allowed

    • @dracibatic2433
      @dracibatic2433 5 років тому +11

      Can you pass off an emulator run as legit though?

    • @dylanhammond1442
      @dylanhammond1442 5 років тому +14

      Theres no way to tell the difference, so they can't enforce this

    • @dracibatic2433
      @dracibatic2433 5 років тому

      Dylan Hammond is that true?

    • @GoldenGrenadier
      @GoldenGrenadier 5 років тому +12

      @@dracibatic2433 it'd be difficult to make emulator footage look exactly like captured composite video from a real GameCube. ROM loading on real hardware, however, is harder to distinguish visually.

  • @NinjastarCompass
    @NinjastarCompass 6 років тому +1

    This is a great video, nice work

  • @veda-powered
    @veda-powered 5 років тому +1

    What about savestates? Play first half of level perfectly then save then load and play the next bit perfectly, and so on. I don’t know if emulators are even allowed so please tell me what I’m missing.

  • @christopherclark1854
    @christopherclark1854 5 років тому

    I’m not the only one who thought Paul Joseph Watson was narrating this, right?

  • @tpsplatinum3562
    @tpsplatinum3562 5 років тому +1

    Might be possible to get around the audio issue if you splice the song and applicable sound effects over the existing audio, though that would be tedious to get right.

  • @JMJackMcNally
    @JMJackMcNally 5 років тому

    0:36 holy shit that bio is so powerful

  • @JG_Wentworth
    @JG_Wentworth 5 років тому +1

    What about Super Monkey Ball 2? You'd think they'd be easier to splice since the music between stages always changes to the stage select song.

  • @MrHocotateFreight
    @MrHocotateFreight 5 років тому

    Because this is a game that is deemed "impossible to splice", there could be a chance that the moderators are lax in their screening of the footage, and therefore could miss a splice in an odd location. I cannot speak for the accuracy of the moderators, but typically, when Someone is sure in their success, they tend to lower their guard just enough to allow error.

  • @HenrikoMagnifico
    @HenrikoMagnifico 5 років тому +3

    What if you emulate it, then? You could use save states

    • @DiscountMiku
      @DiscountMiku 5 років тому

      You arent allowed to use emulator

    • @user-vp9ry3km2c
      @user-vp9ry3km2c 5 років тому

      @@DiscountMiku this video is about cheating

  • @mckelepic
    @mckelepic 5 років тому +9

    Like the Yung Lean beat in the background

  • @GreenKnight1294
    @GreenKnight1294 5 років тому +1

    You could alter the console with software similar to gameshark or Cheat Engine to get around a lot of these issues, like keeping consistent scores, lives, continues, bananas, etc. But if you're considering that try and find something better to do with your time.

  • @PolarBearWithHat
    @PolarBearWithHat 5 років тому

    You can always use a modifier on your console to customize your score and Banana count. This is an easy way to get around those issues.

  • @verve1858
    @verve1858 6 років тому +1

    Excellent content, keep it up

  • @theadventurechu4546
    @theadventurechu4546 4 роки тому

    Goober at 9:47: Damn! Finally, a method that looked like it had promise shot down by disembodied monkey heads!
    Me: XD I never quite heard it put that way before, but OK! LOLF

  • @batclocks9110
    @batclocks9110 5 років тому +1

    Could you not just use an emulator and make save states?
    You save a state right at the end of a stage. If you mess up on the next one, you load the state and start EXACTLY where you left off. You splice the footage to make it seem like you didn't load the state.

    • @AngerTerr
      @AngerTerr 5 років тому

      Emulator runs aren't put on leaderboards

    • @Zororak
      @Zororak 5 років тому

      @@AngerTerr we're cheating, it's not like we would care about the rules at this point.

    • @AngerTerr
      @AngerTerr 5 років тому

      @@Zororak the point is to get the run spliced on the leaderboard, and emulation has enough specific cues to set off other flags outside of those in video

  • @RjanDoodles
    @RjanDoodles 2 роки тому

    It would be amazing to see an intended route Speedrun where you complete expert as intended

  • @Yonaforprez
    @Yonaforprez 5 років тому

    “Bitches come and go, but you know I stay”

  • @OHamProductions
    @OHamProductions 5 років тому +2

    Honestly, what happened to Cosmo..

  • @ClintonChelak
    @ClintonChelak 5 років тому +1

    Dang, Power Point stepping up their game.