This was one of the best games you've ever done. Thank you so much, Phil, for not killing Seth off when you had the chance! (also, to note: that final Mnemonic Betrayal was from the spun Vampire Tutor!)
Ya know when I started watching Commander Clash I thought Crim was the bad guy. Always playing control, stealing everyones stuff, playing all the counterspells, and always having the opposition agent. Now I have realized that Crim is the Anti-hero, he isn't trying to win just stop everyone else from doing a bunch of bull. In this analogy btw Richard is the true villain with his secret machinations. He assures you there is no way anything is going wrong after all his deck is just opossum tribal and there is no way he could combo into a win, shortly before comboing into a win. Seth is the obvious Villain what with the beard stroking and the obvious but understated plays where he is going to kill the whole board then freely admits to it when called on it if it fails. Tomer is the Protagonist, usually naive, mistakenly thinks Crim is the real villain, (understandable really) and he plays with a budget deck he made in his grandfather's card shop that he must use to win back his grandpa's soul. Wait that might be the plot of Yugioh. P.S. Love Phil, don't know who he is yet in the plotline tho. Season 2 Protagonist maybe cause Tomer got fired?
Phil is like a power-crept commander. If you leave him alone, he’ll out value everyone and absolutely annihilate any hope of pulling out a win. He’s probably the most Archenemy/super villain of the group.
This was the best video yet. Just a thought for a future episode, have a meta-game week, where each player makes a 50 card deck, then everyone sees someone else's deck (in a circle) and builds the remaining 50 cards to try and wreck the other player's deck's gameplan. If you metagame someone into getting last place, that counts as a win.
Seth not playing Dranith to avoid the grixis commander to cast from exile, because he was afraid of his creatures dying because of the spell that was in exile...
Awesome game! Thank you Tomer. I may now have to look at that Bell Borca deck, looks sweet! Also love how you guys all fought bravely against a modo crash and came out victorious after a 15 turns marathon. Clash on.
Deep Sea Kraken/Tidal Kraken are the biggest, straight up unblockable creatures. Pathrazor of Ulamog kinda is unblockable. Or Lochmere Serpent, if you count activated abilities. :)
Similarly, Stormtide Leviathan is an 8/8 with Islandwalk that makes all lands Islands. So unless your opponents are landless, he is effectively unblockable.
2:27:42 Richard: What the hell is this? The theme of this entire game summed up in one question. Quite brilliant gameplay, guys. Beautiful decks, Tomer. Perfect for your friends. That'll show them for voting you off the island.
Honestly I'm more likely to play a snarl than a temple. Always entering tapped isn't worth the scry so while not great the snarl potentially entering untapped makes it better than several rare dual lands in my opinion.
There were just a million fantastic moments. Trying to catalog a few of them... - Seth's Worn Powerstone dying (and then it coming back!) - The loss of the Spare Dagger, lol - The can't attack Phil clause wrecking havoc with the team trying to beat Seth during the turn Crim controlled Seth - Sygg failing to get there from Richard on card draw, then getting there for Crim
At 2:57:42, Seth's one-word response to Crim's 839th complaint about difficulty using the interface is the most blatant straight-faced lie of the whole game.
As a mono-black main Varragoth is good, if you drop him on turn 3 he can easily demonic tutor twice for you. And since all of my decks run Boots and Greaves Varragoth plays super well off those two. Plus there’s the added politik value of targeting another player so that they can find an answer for the archenemy
BEST GAME EVER! I have watched every single episode of CommanderClash throughout covid times and this by far take's the cake. Also richard's most interesting win as well :)
Varragoth is a demon-send in my hell deck. Cheap demon that fixes the awkward draws and is easy to play out into Contract due to his low CMC. I love the card tbh.
@@moontorment I like when an absent cast member does it. Someone who knows them and crafts a deck for each to enjoy. The time they had a viewer submitted playgroup was awful imo. They kinda just tried to fit into molds of the players and the decks were horribly balanced.
Lol so nice of fired Tomer to give us a Possibility Storm game when he isn't around, but in all reality it was a weirdly functional storm game. Crim hit land drops and got a beefy Blatant and that gave the table a window back
I saw Tomer building this deck and I was like thats it your outta here....hahahaha....I didnt even know there was a 16 drop, haha...the banter is great in this one!
I just love how amazingly detailed Phil's articles are, expecially compared to Seth's completely Blank "Magic Arena Bug Tribal Deck" I know this isn't that video, but I just finished watching and x'ed it out so this is what you get :P
Deep Sea Kraken is a 6/6 unblockable. And of course, Stormtide Leviathan is effectively an unblockable 8/8 as it makes all lands into Islands and has Islandwalk. It's also a pretty nasty stax piece, making it so only creatures with Flying or Islandwalk can attack at all.
Snarls are like bad fast lands, they usually can come in untapped early on, but rarely late game. The only other rare dual land cycle that might be worse are the tribal duals from lorwyn, or the temples maybe.
59:09 "crim could've exiled seth's graveyard too" they did not think of the possibility that that brainstorm could've put a Rise of the dark realms or something like that second from the top or something xD
I didn't expect it of him at first, but he actually does lots of subtle lore references like that. Not on the nose like some other people, but that way I actually like it more.
At 2:44:43, when Crim attacked with Leila, she flipped Greater Gargadon into playable exile. If Crim had suspended the gargadon he could have made Seth sacrifice all his lands using the Gargadon activated ability LOL. XD
As an INCARNATION, Anger is pretty much a force of nature, something akin to spirits (ghost-like semi-tangible lifeforms(?) that can come in any shape; ie: dog, penguin, humanoid, tentacle horror, etc.). Keeping it simple, Anger is a spirit with a physical body that is the combination of all anger from the planet, probably? Given intelligence is required to some degree to feel anger (though animals have a lower intelligence but they're more retaliatory than angered when they appear to act out in anger), its form with arms and legs makes sense-i guess?
I think Richard had the finish after Betrayal landed no matter what. Increasing Vengeance was in the stack of cards. He could have copied any counter spell, or done another Geyser.
I was waiting Richards entire last turn for him to misplay and play possibility storm so you could return to dust it before magistrate came down and you didn't see the line. I was so disappointed even if it pry didn't change the outcome.
Been more than an year or so since I watched a comander clash... becouse the videos are too long, but I laugh so hard I am proably start watching at them again XD
I don't know if the card was exiled from the library because the board state became really confusing. But Crim could have tutored Mnemonic Deluge with Scheming Symmetry when he went for Worst Fears. With it, he could have cast either Cruel Ultimatum three times or Blatant Thievery three times. And with Increasing Vengeance, he could have gotten two additional copies of Mnemonic Deluge to get both Cruel Ultimatum and Blatant Thievery three times plus maybe Heroes Remembered or Acquire three times.
I wonder if Crim playing a deck with a sane mana base: 14 ramp sources(most of which are reliable and cheap) + 36 lands + 1 mdfc, as opposed to the usual Gisa with 6 ramp spells or UG snakes with 8 or GW Humans with 8(most of which, across all of the decks, are either expensive and/or fragile ramp sources that require your board to even do their thing) will make him try in the future to build a deck that can cast its spells, because playing your cards is fun. To be fair to Crim, Jeleva has an average MV around 3.5 while the other decks are only 3, this however does not justify the huge drop of ramp sources during development(Turn 1-3, top 10 cards) from 1+ ramp and 2+ ramp sitting at 79.9% and 42.9% for jeleva while they are 58.7% and 18.5% respectively for the green decks, and a pitiful 48% and 11% for gisa.
At some point, wonder if Commender should just start you with 10 cards and 2 mana. If we're devoting 15-20 slots to ramp and draw, that's what the first 2-3 turns are anyway, and makes much less space for actual cards that fit the deck. Not a serious suggestion, but something your comment made me think of if we're trying for 80% chance of "getting there". Props on doing the math.
@@MaxMckayful Don't think it would change much honestly, just shift the curve 2 mana higher, and reduce the focus on efficiency of the cards for casual, or completely break cEDH. But you would want more mana anyway
riftsweeper is another card for returning exiled cards, any number actually, to the bottom of your deck. Got bodied one too many times in my Karador deck by Bajuka Bogs
I love that they are playing in to the Tomer getting fired memes still, and I think it's cool they had him make decks for the crew this week!!
I think it's kind of sad that they fire the guy and then make a whole episode mocking his decks, talk about salt on the wound.
@@jeremyphillips3087 it felt like mocking to you? I thought it was more honoring his legacy and stuff
Was he really fired or is that part of the joke? I don't know the story.
@@Scienceboy0 it's just a joke. People thought Tomer was fired because he was taking a break from recording Commander Clash this season
I’d love to see a Tomer reaction video to this going over what he expected to happen versus how each player played the decks
Get that reaction CONTENT
That would be great
I can tell you that I expected people to cast their commanders asap since their decks are built around them D:
@@MTGGoldfishCommander agrees and atleast crim lived up to that
@@MTGGoldfishCommander I can see how that would have worked better, yeah
This was one of the best games you've ever done. Thank you so much, Phil, for not killing Seth off when you had the chance! (also, to note: that final Mnemonic Betrayal was from the spun Vampire Tutor!)
Richard's face when he noticed that he had the wrong art for Witches... Breaks my heart
Ya know when I started watching Commander Clash I thought Crim was the bad guy. Always playing control, stealing everyones stuff, playing all the counterspells, and always having the opposition agent.
Now I have realized that Crim is the Anti-hero, he isn't trying to win just stop everyone else from doing a bunch of bull.
In this analogy btw Richard is the true villain with his secret machinations. He assures you there is no way anything is going wrong after all his deck is just opossum tribal and there is no way he could combo into a win, shortly before comboing into a win.
Seth is the obvious Villain what with the beard stroking and the obvious but understated plays where he is going to kill the whole board then freely admits to it when called on it if it fails.
Tomer is the Protagonist, usually naive, mistakenly thinks Crim is the real villain, (understandable really) and he plays with a budget deck he made in his grandfather's card shop that he must use to win back his grandpa's soul. Wait that might be the plot of Yugioh.
P.S. Love Phil, don't know who he is yet in the plotline tho. Season 2 Protagonist maybe cause Tomer got fired?
Phil is like a power-crept commander. If you leave him alone, he’ll out value everyone and absolutely annihilate any hope of pulling out a win. He’s probably the most Archenemy/super villain of the group.
Technically, this was a viewer submitted deck week.
This was the best video yet. Just a thought for a future episode, have a meta-game week, where each player makes a 50 card deck, then everyone sees someone else's deck (in a circle) and builds the remaining 50 cards to try and wreck the other player's deck's gameplan. If you metagame someone into getting last place, that counts as a win.
Crim lost first last week. He better be saying CLASH ON!
Seth not playing Dranith to avoid the grixis commander to cast from exile, because he was afraid of his creatures dying because of the spell that was in exile...
Phil letting Seth live to keep Possibility Storm going really is the purest form of EDH.
Phil is the hero of this episode, 100%
Awesome game! Thank you Tomer. I may now have to look at that Bell Borca deck, looks sweet! Also love how you guys all fought bravely against a modo crash and came out victorious after a 15 turns marathon. Clash on.
Next time somebody brings up how people always draw their signature cards in Yugioh Anime..I am gonna point out Richard and Dowsing Dager.
Heart of the cards
its richard's duel links skill
It’s almost as if it’s searching for him.
This was such a great episode!!! Going through some bad stuff right now and this made my week. Keep up the good work!
You got this, Emanuel!
@@MTGGoldfishCommander Awee thank you so much. Now seriously this episode was NUTS!!
1:44:44 "It's funny tho" is why I love Phil as a member, hommie doing it for the meme
Phil has been such a fun addition to the crew this season. Love him.
Crims play with scheming symmetry is so god tier I love it, also just a hilarious game with possibility storm what a meme card!
Richard didn't use many daggers, but he still successfully stabbed crim in the back.
The highest power creatures that can't be blocked are a couple of 6/6 krakens with high mana values (although one has suspend 9 for 2U).
The highest unconditionnal unblockable I could find is Tidal Kraken (6/6).
Progenitus is a 10 10 with pro everything
I love the Goldfish editor's note, LOL
Deep Sea Kraken/Tidal Kraken are the biggest, straight up unblockable creatures. Pathrazor of Ulamog kinda is unblockable. Or Lochmere Serpent, if you count activated abilities. :)
On the "kind of unblockable" side of things, there's also Demolition Stomper, a 10/7 Vehicle that can't be blocked by power 2 or less.
Similarly, Stormtide Leviathan is an 8/8 with Islandwalk that makes all lands Islands. So unless your opponents are landless, he is effectively unblockable.
progenitus? protection from creatures and block spells makes it unblockable? 10/10
Crim seems so confused by having a functioning mana base
Crim just changing "I'm a gamer." over and over is my favorite thing ever.
R.I.P. Dowsing Dagger. Some would say we hardly knew you, some would say we knew you too well.
More decks by the "friend!" This was the best we have seen in a long time!
2:27:42 Richard: What the hell is this?
The theme of this entire game summed up in one question. Quite brilliant gameplay, guys. Beautiful decks, Tomer. Perfect for your friends. That'll show them for voting you off the island.
That literally instant Karma on Phil was so good. He hadn't even finished his evil monologue.
Speaking of cards that return things from exile, there's one more I'm aware of in addition to Pull From Eternity and Karn - Riftsweeper.
In black can't you use masterminds acquisition?
@@iainwalker-brown1536 no, the exile zone is not outside the game. In sanctioned mtg outaide the game refers solely to your sideboard.
Seth... exiling the dagger... the move of a true FRIEND, lol.
Seth: What do you have?
Richard: A knife!
Seth: No!
The origin story of Phil playing Blatent Thievery in every deck :D
I think Phil has just the right amount of detachment from the politics that overtake the rest of the table, and it allows for great games like this
The turn Richard got the lock, Seth could have broken it by casting Return to Dust on the Possibility Storm since Richard cast them in the wrong order
you saw that too? thought i was missing something lol
Honestly I'm more likely to play a snarl than a temple. Always entering tapped isn't worth the scry so while not great the snarl potentially entering untapped makes it better than several rare dual lands in my opinion.
I usually jam both in enemy dual color decks but am happy with neither. Boros, Orzhov, etc don’t have a plethora of options.
@@ms.sysbit5511 I feel this.
There are even worse rare duals. In Tempest there was a cycle of painlands that entered the battlefield tapped.
@@whaleofdarkness I totally forgot about those
Snarls are just playable. 30% to be untapped is way better then 0%.
This was a fantastic game. :) I'm really glad it wasn't just another modo crash. :)
They really put friend in quotes lmao. Gotta respect tomer for taking the jokes.
I just wanna mention that Phil's Shivan Gorge from a couple weeks ago would have been a game changer this week!
There were just a million fantastic moments. Trying to catalog a few of them...
- Seth's Worn Powerstone dying (and then it coming back!)
- The loss of the Spare Dagger, lol
- The can't attack Phil clause wrecking havoc with the team trying to beat Seth during the turn Crim controlled Seth
- Sygg failing to get there from Richard on card draw, then getting there for Crim
At 2:57:42, Seth's one-word response to Crim's 839th complaint about difficulty using the interface is the most blatant straight-faced lie of the whole game.
Every time they say clash on my power level rises
As a mono-black main Varragoth is good, if you drop him on turn 3 he can easily demonic tutor twice for you. And since all of my decks run Boots and Greaves Varragoth plays super well off those two.
Plus there’s the added politik value of targeting another player so that they can find an answer for the archenemy
BEST GAME EVER! I have watched every single episode of CommanderClash throughout covid times and this by far take's the cake. Also richard's most interesting win as well :)
Varragoth is a demon-send in my hell deck. Cheap demon that fixes the awkward draws and is easy to play out into Contract due to his low CMC. I love the card tbh.
The week when Seth built decks for everyone is still my favorite episode
Could you share a link or search term?
@@ir0nst0rm season 4, episode 23
@@ms.sysbit5511 thank you, kind sir!
I hope this becomes a theme, would like to see a Richard week
@@moontorment I like when an absent cast member does it. Someone who knows them and crafts a deck for each to enjoy. The time they had a viewer submitted playgroup was awful imo. They kinda just tried to fit into molds of the players and the decks were horribly balanced.
Seth literally giving Richard the Dagger by removing it, Tomer set that up perfectly
I never play commander but always watch clash. So good and I laugh constantly.
Varragoth turn 3, swing on 4 to tutor for Opposition Agent, turn 5 play agent and force an opponent to tutor with Varragoth.
Oh nice! That's a wild synergy!
Lol so nice of fired Tomer to give us a Possibility Storm game when he isn't around,
but in all reality it was a weirdly functional storm game. Crim hit land drops and got a beefy Blatant and that gave the table a window back
Of course the Tomer game goes three hours, of course it does. The durdle champ reigns supreme.
On this week of "Punt or Bluff?" will Crim steal all of Richard's knives or will Phil make everyone else kill each other? Tune in to find out!
The editors note is amazeing
Phil is always wearing an outfit that matches his deck :P
Seth did say it was going to be a long one.
It's so funny that Tomer week turned into a long chaos game.
I saw Tomer building this deck and I was like thats it your outta here....hahahaha....I didnt even know there was a 16 drop, haha...the banter is great in this one!
There are multiple artifacts Richard that pull from exile most are used in combos However.
I just love how amazingly detailed Phil's articles are, expecially compared to Seth's completely Blank "Magic Arena Bug Tribal Deck"
I know this isn't that video, but I just finished watching and x'ed it out so this is what you get :P
I LOVE the new name tags! looking snazzy
3 hs, great game! Lots of twist and posibility storm takes the mvp of the game
Deep Sea Kraken is a 6/6 unblockable. And of course, Stormtide Leviathan is effectively an unblockable 8/8 as it makes all lands into Islands and has Islandwalk. It's also a pretty nasty stax piece, making it so only creatures with Flying or Islandwalk can attack at all.
Snarls are like bad fast lands, they usually can come in untapped early on, but rarely late game. The only other rare dual land cycle that might be worse are the tribal duals from lorwyn, or the temples maybe.
59:09 "crim could've exiled seth's graveyard too" they did not think of the possibility that that brainstorm could've put a Rise of the dark realms or something like that second from the top or something xD
Nobody:
Nobody at all:
Crim: thank the second sun!
I didn't expect it of him at first, but he actually does lots of subtle lore references like that. Not on the nose like some other people, but that way I actually like it more.
Who's this "Tomer" guy they're talking about?
(out of sight, out of mind?)
The Phil-o-fort
I love that crim thanks the second sun at 44:39
CLASH ON!
17:08 "I see you guys next game. Clash on..." lol
Nothing better then some really fun jank piles.
man what an epic game, possibility storm is too sweet
At 2:44:43, when Crim attacked with Leila, she flipped Greater Gargadon into playable exile. If Crim had suspended the gargadon he could have made Seth sacrifice all his lands using the Gargadon activated ability LOL. XD
Sadly Greater Gargadon was in exile, and you can only suspend from hand, and Gargadon can only sac stuff from suspend.
The biggest fully unblockable creature is Deep Sea Kraken!
I'm playing snarls over the tribal duals from lorwyn or w/e and the tapped painlands from tempest every time.
As an INCARNATION, Anger is pretty much a force of nature, something akin to spirits (ghost-like semi-tangible lifeforms(?) that can come in any shape; ie: dog, penguin, humanoid, tentacle horror, etc.).
Keeping it simple, Anger is a spirit with a physical body that is the combination of all anger from the planet, probably? Given intelligence is required to some degree to feel anger (though animals have a lower intelligence but they're more retaliatory than angered when they appear to act out in anger), its form with arms and legs makes sense-i guess?
this was my first commander clash. can't believe they put friend in quotes thats so brutal😋
I think Richard had the finish after Betrayal landed no matter what. Increasing Vengeance was in the stack of cards. He could have copied any counter spell, or done another Geyser.
Ngl, felt like there was quite the power disparity between between the decks today. Possibility storm really makes all things equal.
I think the largest (by power) unconditionally unblockable creature is 6/6. There's two with these stats: tidal kraken and deep-sea kraken.
what about progenitus? 10/10 and protection from everything?
@@that-one-genz7835 I didn't even think about protection. Good call.
Seth just stabbing Richard in the back there with the dagger removal
I was waiting Richards entire last turn for him to misplay and play possibility storm so you could return to dust it before magistrate came down and you didn't see the line. I was so disappointed even if it pry didn't change the outcome.
Richard is a evil genius for this one
Been more than an year or so since I watched a comander clash... becouse the videos are too long, but I laugh so hard I am proably start watching at them again XD
Tidal Kraken is the biggest "non-cost" unblockable creature I can think of. Lochmere Serpent is the biggest with cost I can think of.
I don't know if the card was exiled from the library because the board state became really confusing. But Crim could have tutored Mnemonic Deluge with Scheming Symmetry when he went for Worst Fears. With it, he could have cast either Cruel Ultimatum three times or Blatant Thievery three times. And with Increasing Vengeance, he could have gotten two additional copies of Mnemonic Deluge to get both Cruel Ultimatum and Blatant Thievery three times plus maybe Heroes Remembered or Acquire three times.
CLASH ON
Crim also punted by not just exiting the dranith with that rakdos charm and then they would have to fear a lock anymore
Mtggoldfish, how about a new list 4 Commander. A list of useful Rainbow lands that you can use in any colored Commander deck.
honestly that would be a great podcast
ive been a long time watcher and this was the most funny episode ive ever watched
OG Emrakul is an effectively unblockable creature. The protection and flying makes it seem that way except against thopters 😭
Pathways are worse than Snarls. Thank you for coming to my TED Talk.
Still rather play pathways over snarls though
Crim was having an obscene amount of fun in this video :D
I wonder if Crim playing a deck with a sane mana base: 14 ramp sources(most of which are reliable and cheap) + 36 lands + 1 mdfc, as opposed to the usual Gisa with 6 ramp spells or UG snakes with 8 or GW Humans with 8(most of which, across all of the decks, are either expensive and/or fragile ramp sources that require your board to even do their thing) will make him try in the future to build a deck that can cast its spells, because playing your cards is fun.
To be fair to Crim, Jeleva has an average MV around 3.5 while the other decks are only 3, this however does not justify the huge drop of ramp sources during development(Turn 1-3, top 10 cards) from 1+ ramp and 2+ ramp sitting at 79.9% and 42.9% for jeleva while they are 58.7% and 18.5% respectively for the green decks, and a pitiful 48% and 11% for gisa.
At some point, wonder if Commender should just start you with 10 cards and 2 mana. If we're devoting 15-20 slots to ramp and draw, that's what the first 2-3 turns are anyway, and makes much less space for actual cards that fit the deck.
Not a serious suggestion, but something your comment made me think of if we're trying for 80% chance of "getting there". Props on doing the math.
@@MaxMckayful Don't think it would change much honestly, just shift the curve 2 mana higher, and reduce the focus on efficiency of the cards for casual, or completely break cEDH. But you would want more mana anyway
riftsweeper is another card for returning exiled cards, any number actually, to the bottom of your deck. Got bodied one too many times in my Karador deck by Bajuka Bogs
Thinking of building this dagger tribal, would love an explained deck tech
One could say Phil is playing P(h)illowfort
Wow what a great game! I got tired just from watching it. Cool stuff.
"My F-Tier one Worn powerstone" hahah
The Ice Age depletion counter lands (Lava Tubes et. al.) are easily the worst rare land cycle.
There are 17 cards with dagger in the name, 7 of which are actual daggers and 10 of which are legal in a dimir deck
Clash on!!! Louder!!
Kindo ended on a downer, crim not countering the Mnemonic Betrayal... =S
Tidal kraken is a 6/6 unblockable from mercadian masques for 5uuu